move default OnInternalIdle processing to wxWindowBase
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WXMSW__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 // ----------------------------------------------------------------------------
93 // static data
94 // ----------------------------------------------------------------------------
95
96
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99 // ----------------------------------------------------------------------------
100 // event table
101 // ----------------------------------------------------------------------------
102
103 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108 #if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110 #endif // wxUSE_HELP
111
112 EVT_SIZE(wxWindowBase::InternalOnSize)
113 END_EVENT_TABLE()
114
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
118
119 // ----------------------------------------------------------------------------
120 // XTI
121 // ----------------------------------------------------------------------------
122
123 #if wxUSE_EXTENDED_RTTI
124
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
129
130
131 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
132 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
133 {
134 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
135 if ( win && win->GetId() < 0 )
136 return false;
137 return true;
138 }
139
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
141 wxWindowStreamingCallback)
142
143 // make wxWindowList known before the property is used
144
145 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
146
147 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
148 wxAnyList &value)
149 {
150 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
151 }
152
153 wxDEFINE_FLAGS( wxWindowStyle )
154
155 wxBEGIN_FLAGS( wxWindowStyle )
156 // new style border flags, we put them first to
157 // use them for streaming out
158
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
162 wxFLAGS_MEMBER(wxBORDER_RAISED)
163 wxFLAGS_MEMBER(wxBORDER_STATIC)
164 wxFLAGS_MEMBER(wxBORDER_NONE)
165
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
170 wxFLAGS_MEMBER(wxRAISED_BORDER)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER)
172 wxFLAGS_MEMBER(wxBORDER)
173
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
178 wxFLAGS_MEMBER(wxWANTS_CHARS)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
181 wxFLAGS_MEMBER(wxVSCROLL)
182 wxFLAGS_MEMBER(wxHSCROLL)
183
184 wxEND_FLAGS( wxWindowStyle )
185
186 wxBEGIN_PROPERTIES_TABLE(wxWindow)
187 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
188 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
189 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
190 // Always constructor Properties first
191
192 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
201 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204
205 // Then all relations of the object graph
206
207 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
208 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
209 wxT("Helpstring"), wxT("group"))
210
211 // and finally all other properties
212
213 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
216 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
218 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
223
224 #if 0
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
227 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
228 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
231
232 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
236 #endif
237 wxEND_PROPERTIES_TABLE()
238
239 wxEMPTY_HANDLERS_TABLE(wxWindow)
240
241 wxCONSTRUCTOR_DUMMY(wxWindow)
242
243 #else
244
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
247 #endif
248
249 #endif
250
251 // ----------------------------------------------------------------------------
252 // initialization
253 // ----------------------------------------------------------------------------
254
255 // the default initialization
256 wxWindowBase::wxWindowBase()
257 {
258 // no window yet, no parent nor children
259 m_parent = NULL;
260 m_windowId = wxID_ANY;
261
262 // no constraints on the minimal window size
263 m_minWidth =
264 m_maxWidth = wxDefaultCoord;
265 m_minHeight =
266 m_maxHeight = wxDefaultCoord;
267
268 // invalidiated cache value
269 m_bestSizeCache = wxDefaultSize;
270
271 // window are created enabled and visible by default
272 m_isShown =
273 m_isEnabled = true;
274
275 // the default event handler is just this window
276 m_eventHandler = this;
277
278 #if wxUSE_VALIDATORS
279 // no validator
280 m_windowValidator = NULL;
281 #endif // wxUSE_VALIDATORS
282
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
285 m_hasBgCol =
286 m_hasFgCol =
287 m_hasFont = false;
288 m_inheritBgCol =
289 m_inheritFgCol =
290 m_inheritFont = false;
291
292 // no style bits
293 m_exStyle =
294 m_windowStyle = 0;
295
296 m_backgroundStyle = wxBG_STYLE_ERASE;
297
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints = NULL;
301 m_constraintsInvolvedIn = NULL;
302 #endif // wxUSE_CONSTRAINTS
303
304 m_windowSizer = NULL;
305 m_containingSizer = NULL;
306 m_autoLayout = false;
307
308 #if wxUSE_DRAG_AND_DROP
309 m_dropTarget = NULL;
310 #endif // wxUSE_DRAG_AND_DROP
311
312 #if wxUSE_TOOLTIPS
313 m_tooltip = NULL;
314 #endif // wxUSE_TOOLTIPS
315
316 #if wxUSE_CARET
317 m_caret = NULL;
318 #endif // wxUSE_CARET
319
320 #if wxUSE_PALETTE
321 m_hasCustomPalette = false;
322 #endif // wxUSE_PALETTE
323
324 #if wxUSE_ACCESSIBILITY
325 m_accessible = NULL;
326 #endif
327
328 m_virtualSize = wxDefaultSize;
329
330 m_scrollHelper = NULL;
331
332 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
335 {
336 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
337 }
338 #endif
339
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled = false;
342
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted = false;
347
348 m_freezeCount = 0;
349 }
350
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase *parent,
353 wxWindowID id,
354 const wxPoint& WXUNUSED(pos),
355 const wxSize& size,
356 long style,
357 const wxString& name)
358 {
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
363 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
364 wxT("invalid id value") );
365
366 // generate a new id if the user doesn't care about it
367 if ( id == wxID_ANY )
368 {
369 m_windowId = NewControlId();
370 }
371 else // valid id specified
372 {
373 m_windowId = id;
374 }
375
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle = style;
380
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
385 //
386 // note that we can't use IsTopLevel() from ctor
387 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
388 SetMinSize(size);
389
390 SetName(name);
391 SetParent(parent);
392
393 return true;
394 }
395
396 bool wxWindowBase::CreateBase(wxWindowBase *parent,
397 wxWindowID id,
398 const wxPoint& pos,
399 const wxSize& size,
400 long style,
401 const wxValidator& wxVALIDATOR_PARAM(validator),
402 const wxString& name)
403 {
404 if ( !CreateBase(parent, id, pos, size, style, name) )
405 return false;
406
407 #if wxUSE_VALIDATORS
408 SetValidator(validator);
409 #endif // wxUSE_VALIDATORS
410
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
415 {
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
417 }
418
419 return true;
420 }
421
422 bool wxWindowBase::ToggleWindowStyle(int flag)
423 {
424 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
425
426 bool rc;
427 long style = GetWindowStyleFlag();
428 if ( style & flag )
429 {
430 style &= ~flag;
431 rc = false;
432 }
433 else // currently off
434 {
435 style |= flag;
436 rc = true;
437 }
438
439 SetWindowStyleFlag(style);
440
441 return rc;
442 }
443
444 // ----------------------------------------------------------------------------
445 // destruction
446 // ----------------------------------------------------------------------------
447
448 // common clean up
449 wxWindowBase::~wxWindowBase()
450 {
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
452
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
455
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete.DeleteObject(this);
459
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows.DeleteObject((wxWindow*)this);
463
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
469
470 #if wxUSE_MENUS
471 // The associated popup menu can still be alive, disassociate from it in
472 // this case
473 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
474 wxCurrentPopupMenu->SetInvokingWindow(NULL);
475 #endif // wxUSE_MENUS
476
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
478
479 // notify the parent about this window destruction
480 if ( m_parent )
481 m_parent->RemoveChild(this);
482
483 #if wxUSE_CARET
484 delete m_caret;
485 #endif // wxUSE_CARET
486
487 #if wxUSE_VALIDATORS
488 delete m_windowValidator;
489 #endif // wxUSE_VALIDATORS
490
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
495
496 if ( m_constraints )
497 {
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints);
501 wxDELETE(m_constraints);
502 }
503 #endif // wxUSE_CONSTRAINTS
504
505 if ( m_containingSizer )
506 m_containingSizer->Detach( (wxWindow*)this );
507
508 delete m_windowSizer;
509
510 #if wxUSE_DRAG_AND_DROP
511 delete m_dropTarget;
512 #endif // wxUSE_DRAG_AND_DROP
513
514 #if wxUSE_TOOLTIPS
515 delete m_tooltip;
516 #endif // wxUSE_TOOLTIPS
517
518 #if wxUSE_ACCESSIBILITY
519 delete m_accessible;
520 #endif
521
522 #if wxUSE_HELP
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider *helpProvider = wxHelpProvider::Get();
526 if ( helpProvider )
527 helpProvider->RemoveHelp(this);
528 #endif
529 }
530
531 bool wxWindowBase::IsBeingDeleted() const
532 {
533 return m_isBeingDeleted ||
534 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
535 }
536
537 void wxWindowBase::SendDestroyEvent()
538 {
539 if ( m_isBeingDeleted )
540 {
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
544 return;
545 }
546
547 m_isBeingDeleted = true;
548
549 wxWindowDestroyEvent event;
550 event.SetEventObject(this);
551 event.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event);
553 }
554
555 bool wxWindowBase::Destroy()
556 {
557 SendDestroyEvent();
558
559 delete this;
560
561 return true;
562 }
563
564 bool wxWindowBase::Close(bool force)
565 {
566 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
567 event.SetEventObject(this);
568 event.SetCanVeto(!force);
569
570 // return false if window wasn't closed because the application vetoed the
571 // close event
572 return HandleWindowEvent(event) && !event.GetVeto();
573 }
574
575 bool wxWindowBase::DestroyChildren()
576 {
577 wxWindowList::compatibility_iterator node;
578 for ( ;; )
579 {
580 // we iterate until the list becomes empty
581 node = GetChildren().GetFirst();
582 if ( !node )
583 break;
584
585 wxWindow *child = node->GetData();
586
587 // note that we really want to delete it immediately so don't call the
588 // possible overridden Destroy() version which might not delete the
589 // child immediately resulting in problems with our (top level) child
590 // outliving its parent
591 child->wxWindowBase::Destroy();
592
593 wxASSERT_MSG( !GetChildren().Find(child),
594 wxT("child didn't remove itself using RemoveChild()") );
595 }
596
597 return true;
598 }
599
600 // ----------------------------------------------------------------------------
601 // size/position related methods
602 // ----------------------------------------------------------------------------
603
604 // centre the window with respect to its parent in either (or both) directions
605 void wxWindowBase::DoCentre(int dir)
606 {
607 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
608 wxT("this method only implements centering child windows") );
609
610 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
611 }
612
613 // fits the window around the children
614 void wxWindowBase::Fit()
615 {
616 if ( !GetChildren().empty() )
617 {
618 SetSize(GetBestSize());
619 }
620 //else: do nothing if we have no children
621 }
622
623 // fits virtual size (ie. scrolled area etc.) around children
624 void wxWindowBase::FitInside()
625 {
626 if ( GetChildren().GetCount() > 0 )
627 {
628 SetVirtualSize( GetBestVirtualSize() );
629 }
630 }
631
632 // On Mac, scrollbars are explicitly children.
633 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
634 static bool wxHasRealChildren(const wxWindowBase* win)
635 {
636 int realChildCount = 0;
637
638 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
639 node;
640 node = node->GetNext() )
641 {
642 wxWindow *win = node->GetData();
643 if ( !win->IsTopLevel() && win->IsShown()
644 #if wxUSE_SCROLLBAR
645 && !win->IsKindOf(CLASSINFO(wxScrollBar))
646 #endif
647 )
648 realChildCount ++;
649 }
650 return (realChildCount > 0);
651 }
652 #endif
653
654 void wxWindowBase::InvalidateBestSize()
655 {
656 m_bestSizeCache = wxDefaultSize;
657
658 // parent's best size calculation may depend on its children's
659 // as long as child window we are in is not top level window itself
660 // (because the TLW size is never resized automatically)
661 // so let's invalidate it as well to be safe:
662 if (m_parent && !IsTopLevel())
663 m_parent->InvalidateBestSize();
664 }
665
666 // return the size best suited for the current window
667 wxSize wxWindowBase::DoGetBestSize() const
668 {
669 wxSize best;
670
671 if ( m_windowSizer )
672 {
673 best = m_windowSizer->GetMinSize();
674 }
675 #if wxUSE_CONSTRAINTS
676 else if ( m_constraints )
677 {
678 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
679
680 // our minimal acceptable size is such that all our windows fit inside
681 int maxX = 0,
682 maxY = 0;
683
684 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
685 node;
686 node = node->GetNext() )
687 {
688 wxLayoutConstraints *c = node->GetData()->GetConstraints();
689 if ( !c )
690 {
691 // it's not normal that we have an unconstrained child, but
692 // what can we do about it?
693 continue;
694 }
695
696 int x = c->right.GetValue(),
697 y = c->bottom.GetValue();
698
699 if ( x > maxX )
700 maxX = x;
701
702 if ( y > maxY )
703 maxY = y;
704
705 // TODO: we must calculate the overlaps somehow, otherwise we
706 // will never return a size bigger than the current one :-(
707 }
708
709 best = wxSize(maxX, maxY);
710 }
711 #endif // wxUSE_CONSTRAINTS
712 else if ( !GetChildren().empty()
713 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
714 && wxHasRealChildren(this)
715 #endif
716 )
717 {
718 // our minimal acceptable size is such that all our visible child
719 // windows fit inside
720 int maxX = 0,
721 maxY = 0;
722
723 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
724 node;
725 node = node->GetNext() )
726 {
727 wxWindow *win = node->GetData();
728 if ( win->IsTopLevel()
729 || !win->IsShown()
730 #if wxUSE_STATUSBAR
731 || wxDynamicCast(win, wxStatusBar)
732 #endif // wxUSE_STATUSBAR
733 )
734 {
735 // dialogs and frames lie in different top level windows -
736 // don't deal with them here; as for the status bars, they
737 // don't lie in the client area at all
738 continue;
739 }
740
741 int wx, wy, ww, wh;
742 win->GetPosition(&wx, &wy);
743
744 // if the window hadn't been positioned yet, assume that it is in
745 // the origin
746 if ( wx == wxDefaultCoord )
747 wx = 0;
748 if ( wy == wxDefaultCoord )
749 wy = 0;
750
751 win->GetSize(&ww, &wh);
752 if ( wx + ww > maxX )
753 maxX = wx + ww;
754 if ( wy + wh > maxY )
755 maxY = wy + wh;
756 }
757
758 best = wxSize(maxX, maxY);
759 }
760 else // ! has children
761 {
762 wxSize size = GetMinSize();
763 if ( !size.IsFullySpecified() )
764 {
765 // if the window doesn't define its best size we assume that it can
766 // be arbitrarily small -- usually this is not the case, of course,
767 // but we have no way to know what the limit is, it should really
768 // override DoGetBestClientSize() itself to tell us
769 size.SetDefaults(wxSize(1, 1));
770 }
771
772 // return as-is, unadjusted by the client size difference.
773 return size;
774 }
775
776 // Add any difference between size and client size
777 wxSize diff = GetSize() - GetClientSize();
778 best.x += wxMax(0, diff.x);
779 best.y += wxMax(0, diff.y);
780
781 return best;
782 }
783
784 // helper of GetWindowBorderSize(): as many ports don't implement support for
785 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
786 // fallbacks in this case
787 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
788 {
789 int rc = wxSystemSettings::GetMetric(
790 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
791 if ( rc == -1 )
792 {
793 switch ( what )
794 {
795 case wxSYS_BORDER_X:
796 case wxSYS_BORDER_Y:
797 // 2D border is by default 1 pixel wide
798 rc = 1;
799 break;
800
801 case wxSYS_EDGE_X:
802 case wxSYS_EDGE_Y:
803 // 3D borders are by default 2 pixels
804 rc = 2;
805 break;
806
807 default:
808 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
809 rc = 0;
810 }
811 }
812
813 return rc;
814 }
815
816 wxSize wxWindowBase::GetWindowBorderSize() const
817 {
818 wxSize size;
819
820 switch ( GetBorder() )
821 {
822 case wxBORDER_NONE:
823 // nothing to do, size is already (0, 0)
824 break;
825
826 case wxBORDER_SIMPLE:
827 case wxBORDER_STATIC:
828 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
829 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
830 break;
831
832 case wxBORDER_SUNKEN:
833 case wxBORDER_RAISED:
834 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
835 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
836 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
837 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
838 break;
839
840 case wxBORDER_DOUBLE:
841 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
842 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
843 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
844 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
845 break;
846
847 default:
848 wxFAIL_MSG(wxT("Unknown border style."));
849 break;
850 }
851
852 // we have borders on both sides
853 return size*2;
854 }
855
856 wxSize wxWindowBase::GetEffectiveMinSize() const
857 {
858 // merge the best size with the min size, giving priority to the min size
859 wxSize min = GetMinSize();
860
861 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
862 {
863 wxSize best = GetBestSize();
864 if (min.x == wxDefaultCoord) min.x = best.x;
865 if (min.y == wxDefaultCoord) min.y = best.y;
866 }
867
868 return min;
869 }
870
871 wxSize wxWindowBase::DoGetBorderSize() const
872 {
873 // there is one case in which we can implement it for all ports easily
874 if ( GetBorder() == wxBORDER_NONE )
875 return wxSize(0, 0);
876
877 // otherwise use the difference between the real size and the client size
878 // as a fallback: notice that this is incorrect in general as client size
879 // also doesn't take the scrollbars into account
880 return GetSize() - GetClientSize();
881 }
882
883 wxSize wxWindowBase::GetBestSize() const
884 {
885 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
886 return m_bestSizeCache;
887
888 // call DoGetBestClientSize() first, if a derived class overrides it wants
889 // it to be used
890 wxSize size = DoGetBestClientSize();
891 if ( size != wxDefaultSize )
892 {
893 size += DoGetBorderSize();
894
895 CacheBestSize(size);
896 return size;
897 }
898
899 return DoGetBestSize();
900 }
901
902 void wxWindowBase::SetMinSize(const wxSize& minSize)
903 {
904 m_minWidth = minSize.x;
905 m_minHeight = minSize.y;
906 }
907
908 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
909 {
910 m_maxWidth = maxSize.x;
911 m_maxHeight = maxSize.y;
912 }
913
914 void wxWindowBase::SetInitialSize(const wxSize& size)
915 {
916 // Set the min size to the size passed in. This will usually either be
917 // wxDefaultSize or the size passed to this window's ctor/Create function.
918 SetMinSize(size);
919
920 // Merge the size with the best size if needed
921 wxSize best = GetEffectiveMinSize();
922
923 // If the current size doesn't match then change it
924 if (GetSize() != best)
925 SetSize(best);
926 }
927
928
929 // by default the origin is not shifted
930 wxPoint wxWindowBase::GetClientAreaOrigin() const
931 {
932 return wxPoint(0,0);
933 }
934
935 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
936 {
937 const wxSize diff(GetSize() - GetClientSize());
938
939 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
940 size.y == -1 ? -1 : size.y + diff.y);
941 }
942
943 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
944 {
945 const wxSize diff(GetSize() - GetClientSize());
946
947 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
948 size.y == -1 ? -1 : size.y - diff.y);
949 }
950
951 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
952 {
953 if ( m_windowVariant != variant )
954 {
955 m_windowVariant = variant;
956
957 DoSetWindowVariant(variant);
958 }
959 }
960
961 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
962 {
963 // adjust the font height to correspond to our new variant (notice that
964 // we're only called if something really changed)
965 wxFont font = GetFont();
966 int size = font.GetPointSize();
967 switch ( variant )
968 {
969 case wxWINDOW_VARIANT_NORMAL:
970 break;
971
972 case wxWINDOW_VARIANT_SMALL:
973 size = wxRound(size * 3.0 / 4.0);
974 break;
975
976 case wxWINDOW_VARIANT_MINI:
977 size = wxRound(size * 2.0 / 3.0);
978 break;
979
980 case wxWINDOW_VARIANT_LARGE:
981 size = wxRound(size * 5.0 / 4.0);
982 break;
983
984 default:
985 wxFAIL_MSG(wxT("unexpected window variant"));
986 break;
987 }
988
989 font.SetPointSize(size);
990 SetFont(font);
991 }
992
993 void wxWindowBase::DoSetSizeHints( int minW, int minH,
994 int maxW, int maxH,
995 int WXUNUSED(incW), int WXUNUSED(incH) )
996 {
997 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
998 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
999 wxT("min width/height must be less than max width/height!") );
1000
1001 m_minWidth = minW;
1002 m_maxWidth = maxW;
1003 m_minHeight = minH;
1004 m_maxHeight = maxH;
1005 }
1006
1007
1008 #if WXWIN_COMPATIBILITY_2_8
1009 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1010 int WXUNUSED(maxW), int WXUNUSED(maxH))
1011 {
1012 }
1013
1014 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1015 const wxSize& WXUNUSED(maxsize))
1016 {
1017 }
1018 #endif // WXWIN_COMPATIBILITY_2_8
1019
1020 void wxWindowBase::DoSetVirtualSize( int x, int y )
1021 {
1022 m_virtualSize = wxSize(x, y);
1023 }
1024
1025 wxSize wxWindowBase::DoGetVirtualSize() const
1026 {
1027 // we should use the entire client area so if it is greater than our
1028 // virtual size, expand it to fit (otherwise if the window is big enough we
1029 // wouldn't be using parts of it)
1030 wxSize size = GetClientSize();
1031 if ( m_virtualSize.x > size.x )
1032 size.x = m_virtualSize.x;
1033
1034 if ( m_virtualSize.y >= size.y )
1035 size.y = m_virtualSize.y;
1036
1037 return size;
1038 }
1039
1040 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1041 {
1042 // screen position is the same as (0, 0) in client coords for non TLWs (and
1043 // TLWs override this method)
1044 if ( x )
1045 *x = 0;
1046 if ( y )
1047 *y = 0;
1048
1049 ClientToScreen(x, y);
1050 }
1051
1052 void wxWindowBase::SendSizeEvent(int flags)
1053 {
1054 wxSizeEvent event(GetSize(), GetId());
1055 event.SetEventObject(this);
1056 if ( flags & wxSEND_EVENT_POST )
1057 wxPostEvent(this, event);
1058 else
1059 HandleWindowEvent(event);
1060 }
1061
1062 void wxWindowBase::SendSizeEventToParent(int flags)
1063 {
1064 wxWindow * const parent = GetParent();
1065 if ( parent && !parent->IsBeingDeleted() )
1066 parent->SendSizeEvent(flags);
1067 }
1068
1069 bool wxWindowBase::HasScrollbar(int orient) const
1070 {
1071 // if scrolling in the given direction is disabled, we can't have the
1072 // corresponding scrollbar no matter what
1073 if ( !CanScroll(orient) )
1074 return false;
1075
1076 const wxSize sizeVirt = GetVirtualSize();
1077 const wxSize sizeClient = GetClientSize();
1078
1079 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1080 : sizeVirt.y > sizeClient.y;
1081 }
1082
1083 // ----------------------------------------------------------------------------
1084 // show/hide/enable/disable the window
1085 // ----------------------------------------------------------------------------
1086
1087 bool wxWindowBase::Show(bool show)
1088 {
1089 if ( show != m_isShown )
1090 {
1091 m_isShown = show;
1092
1093 return true;
1094 }
1095 else
1096 {
1097 return false;
1098 }
1099 }
1100
1101 bool wxWindowBase::IsEnabled() const
1102 {
1103 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1104 }
1105
1106 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1107 {
1108 // Under some platforms there is no need to update the window state
1109 // explicitly, it will become disabled when its parent is. On other ones we
1110 // do need to disable all windows recursively though.
1111 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1112 DoEnable(enabled);
1113 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1114
1115 OnEnabled(enabled);
1116
1117 // Disabling a top level window is typically done when showing a modal
1118 // dialog and we don't need to disable its children in this case, they will
1119 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1120 // and the TLW won't accept any input for them. Moreover, explicitly
1121 // disabling them would look ugly as the entire TLW would be greyed out
1122 // whenever a modal dialog is shown and no native applications under any
1123 // platform behave like this.
1124 if ( IsTopLevel() && !enabled )
1125 return;
1126
1127 // When disabling (or enabling back) a non-TLW window we need to
1128 // recursively propagate the change of the state to its children, otherwise
1129 // they would still show as enabled even though they wouldn't actually
1130 // accept any input (at least under MSW where children don't accept input
1131 // if any of the windows in their parent chain is enabled).
1132 //
1133 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1134 // platforms as we still need to call the children OnEnabled() recursively.
1135 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1136 node;
1137 node = node->GetNext() )
1138 {
1139 wxWindowBase * const child = node->GetData();
1140 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1141 child->NotifyWindowOnEnableChange(enabled);
1142 }
1143 }
1144
1145 bool wxWindowBase::Enable(bool enable)
1146 {
1147 if ( enable == IsThisEnabled() )
1148 return false;
1149
1150 m_isEnabled = enable;
1151
1152 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1153 // to do it from here.
1154 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1155 DoEnable(enable);
1156 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1157
1158 NotifyWindowOnEnableChange(enable);
1159
1160 return true;
1161 }
1162
1163 bool wxWindowBase::IsShownOnScreen() const
1164 {
1165 // A window is shown on screen if it itself is shown and so are all its
1166 // parents. But if a window is toplevel one, then its always visible on
1167 // screen if IsShown() returns true, even if it has a hidden parent.
1168 return IsShown() &&
1169 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1170 }
1171
1172 // ----------------------------------------------------------------------------
1173 // RTTI
1174 // ----------------------------------------------------------------------------
1175
1176 bool wxWindowBase::IsTopLevel() const
1177 {
1178 return false;
1179 }
1180
1181 // ----------------------------------------------------------------------------
1182 // Freeze/Thaw
1183 // ----------------------------------------------------------------------------
1184
1185 void wxWindowBase::Freeze()
1186 {
1187 if ( !m_freezeCount++ )
1188 {
1189 // physically freeze this window:
1190 DoFreeze();
1191
1192 // and recursively freeze all children:
1193 for ( wxWindowList::iterator i = GetChildren().begin();
1194 i != GetChildren().end(); ++i )
1195 {
1196 wxWindow *child = *i;
1197 if ( child->IsTopLevel() )
1198 continue;
1199
1200 child->Freeze();
1201 }
1202 }
1203 }
1204
1205 void wxWindowBase::Thaw()
1206 {
1207 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1208
1209 if ( !--m_freezeCount )
1210 {
1211 // recursively thaw all children:
1212 for ( wxWindowList::iterator i = GetChildren().begin();
1213 i != GetChildren().end(); ++i )
1214 {
1215 wxWindow *child = *i;
1216 if ( child->IsTopLevel() )
1217 continue;
1218
1219 child->Thaw();
1220 }
1221
1222 // physically thaw this window:
1223 DoThaw();
1224 }
1225 }
1226
1227 // ----------------------------------------------------------------------------
1228 // reparenting the window
1229 // ----------------------------------------------------------------------------
1230
1231 void wxWindowBase::AddChild(wxWindowBase *child)
1232 {
1233 wxCHECK_RET( child, wxT("can't add a NULL child") );
1234
1235 // this should never happen and it will lead to a crash later if it does
1236 // because RemoveChild() will remove only one node from the children list
1237 // and the other(s) one(s) will be left with dangling pointers in them
1238 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1239
1240 GetChildren().Append((wxWindow*)child);
1241 child->SetParent(this);
1242
1243 // adding a child while frozen will assert when thawed, so freeze it as if
1244 // it had been already present when we were frozen
1245 if ( IsFrozen() && !child->IsTopLevel() )
1246 child->Freeze();
1247 }
1248
1249 void wxWindowBase::RemoveChild(wxWindowBase *child)
1250 {
1251 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1252
1253 // removing a child while frozen may result in permanently frozen window
1254 // if used e.g. from Reparent(), so thaw it
1255 //
1256 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1257 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1258 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1259 child->Thaw();
1260
1261 GetChildren().DeleteObject((wxWindow *)child);
1262 child->SetParent(NULL);
1263 }
1264
1265 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1266 {
1267 wxWindow *oldParent = GetParent();
1268 if ( newParent == oldParent )
1269 {
1270 // nothing done
1271 return false;
1272 }
1273
1274 const bool oldEnabledState = IsEnabled();
1275
1276 // unlink this window from the existing parent.
1277 if ( oldParent )
1278 {
1279 oldParent->RemoveChild(this);
1280 }
1281 else
1282 {
1283 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1284 }
1285
1286 // add it to the new one
1287 if ( newParent )
1288 {
1289 newParent->AddChild(this);
1290 }
1291 else
1292 {
1293 wxTopLevelWindows.Append((wxWindow *)this);
1294 }
1295
1296 // We need to notify window (and its subwindows) if by changing the parent
1297 // we also change our enabled/disabled status.
1298 const bool newEnabledState = IsEnabled();
1299 if ( newEnabledState != oldEnabledState )
1300 {
1301 NotifyWindowOnEnableChange(newEnabledState);
1302 }
1303
1304 return true;
1305 }
1306
1307 // ----------------------------------------------------------------------------
1308 // event handler stuff
1309 // ----------------------------------------------------------------------------
1310
1311 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1312 {
1313 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1314
1315 m_eventHandler = handler;
1316 }
1317
1318 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1319 {
1320 // disable wxEvtHandler chain mechanism for wxWindows:
1321 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1322
1323 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1324 }
1325 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1326 {
1327 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1328 // handler of our stack when is destroyed will be Unlink()ed and thus
1329 // will call this function to update the pointer of this window...
1330
1331 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1332 }
1333
1334 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1335 {
1336 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1337
1338 // the new handler is going to be part of the wxWindow stack of event handlers:
1339 // it can't be part also of an event handler double-linked chain:
1340 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1341 "The handler being pushed in the wxWindow stack shouldn't be part of "
1342 "a wxEvtHandler chain; call Unlink() on it first");
1343
1344 wxEvtHandler *handlerOld = GetEventHandler();
1345 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1346
1347 // now use wxEvtHandler double-linked list to implement a stack:
1348 handlerToPush->SetNextHandler(handlerOld);
1349
1350 if (handlerOld != this)
1351 handlerOld->SetPreviousHandler(handlerToPush);
1352
1353 SetEventHandler(handlerToPush);
1354
1355 #if wxDEBUG_LEVEL
1356 // final checks of the operations done above:
1357 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1358 "the first handler of the wxWindow stack should "
1359 "have no previous handlers set" );
1360 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1361 "the first handler of the wxWindow stack should "
1362 "have non-NULL next handler" );
1363
1364 wxEvtHandler* pLast = handlerToPush;
1365 while ( pLast && pLast != this )
1366 pLast = pLast->GetNextHandler();
1367 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1368 "the last handler of the wxWindow stack should "
1369 "have this window as next handler" );
1370 #endif // wxDEBUG_LEVEL
1371 }
1372
1373 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1374 {
1375 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1376
1377 wxEvtHandler *firstHandler = GetEventHandler();
1378 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1379 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1380 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1381 "the first handler of the wxWindow stack should have no previous handlers set" );
1382
1383 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1384 wxCHECK_MSG( secondHandler != NULL, NULL,
1385 "the first handler of the wxWindow stack should have non-NULL next handler" );
1386
1387 firstHandler->SetNextHandler(NULL);
1388 secondHandler->SetPreviousHandler(NULL);
1389
1390 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1391 SetEventHandler(secondHandler);
1392
1393 if ( deleteHandler )
1394 {
1395 wxDELETE(firstHandler);
1396 }
1397
1398 return firstHandler;
1399 }
1400
1401 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1402 {
1403 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1404 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1405
1406 if (handlerToRemove == GetEventHandler())
1407 {
1408 // removing the first event handler is equivalent to "popping" the stack
1409 PopEventHandler(false);
1410 return true;
1411 }
1412
1413 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1414 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1415 while ( handlerCur != this && handlerCur )
1416 {
1417 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1418
1419 if ( handlerCur == handlerToRemove )
1420 {
1421 handlerCur->Unlink();
1422
1423 wxASSERT_MSG( handlerCur != GetEventHandler(),
1424 "the case Remove == Pop should was already handled" );
1425 return true;
1426 }
1427
1428 handlerCur = handlerNext;
1429 }
1430
1431 wxFAIL_MSG( wxT("where has the event handler gone?") );
1432
1433 return false;
1434 }
1435
1436 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1437 {
1438 // SafelyProcessEvent() will handle exceptions nicely
1439 return GetEventHandler()->SafelyProcessEvent(event);
1440 }
1441
1442 // ----------------------------------------------------------------------------
1443 // colours, fonts &c
1444 // ----------------------------------------------------------------------------
1445
1446 void wxWindowBase::InheritAttributes()
1447 {
1448 const wxWindowBase * const parent = GetParent();
1449 if ( !parent )
1450 return;
1451
1452 // we only inherit attributes which had been explicitly set for the parent
1453 // which ensures that this only happens if the user really wants it and
1454 // not by default which wouldn't make any sense in modern GUIs where the
1455 // controls don't all use the same fonts (nor colours)
1456 if ( parent->m_inheritFont && !m_hasFont )
1457 SetFont(parent->GetFont());
1458
1459 // in addition, there is a possibility to explicitly forbid inheriting
1460 // colours at each class level by overriding ShouldInheritColours()
1461 if ( ShouldInheritColours() )
1462 {
1463 if ( parent->m_inheritFgCol && !m_hasFgCol )
1464 SetForegroundColour(parent->GetForegroundColour());
1465
1466 // inheriting (solid) background colour is wrong as it totally breaks
1467 // any kind of themed backgrounds
1468 //
1469 // instead, the controls should use the same background as their parent
1470 // (ideally by not drawing it at all)
1471 #if 0
1472 if ( parent->m_inheritBgCol && !m_hasBgCol )
1473 SetBackgroundColour(parent->GetBackgroundColour());
1474 #endif // 0
1475 }
1476 }
1477
1478 /* static */ wxVisualAttributes
1479 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1480 {
1481 // it is important to return valid values for all attributes from here,
1482 // GetXXX() below rely on this
1483 wxVisualAttributes attrs;
1484 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1485 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1486
1487 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1488 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1489 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1490 // colour on other platforms.
1491
1492 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1493 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1494 #else
1495 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1496 #endif
1497 return attrs;
1498 }
1499
1500 wxColour wxWindowBase::GetBackgroundColour() const
1501 {
1502 if ( !m_backgroundColour.IsOk() )
1503 {
1504 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1505
1506 // get our default background colour
1507 wxColour colBg = GetDefaultAttributes().colBg;
1508
1509 // we must return some valid colour to avoid redoing this every time
1510 // and also to avoid surprising the applications written for older
1511 // wxWidgets versions where GetBackgroundColour() always returned
1512 // something -- so give them something even if it doesn't make sense
1513 // for this window (e.g. it has a themed background)
1514 if ( !colBg.Ok() )
1515 colBg = GetClassDefaultAttributes().colBg;
1516
1517 return colBg;
1518 }
1519 else
1520 return m_backgroundColour;
1521 }
1522
1523 wxColour wxWindowBase::GetForegroundColour() const
1524 {
1525 // logic is the same as above
1526 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1527 {
1528 wxColour colFg = GetDefaultAttributes().colFg;
1529
1530 if ( !colFg.IsOk() )
1531 colFg = GetClassDefaultAttributes().colFg;
1532
1533 return colFg;
1534 }
1535 else
1536 return m_foregroundColour;
1537 }
1538
1539 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1540 {
1541 if ( colour == m_backgroundColour )
1542 return false;
1543
1544 m_hasBgCol = colour.IsOk();
1545
1546 m_inheritBgCol = m_hasBgCol;
1547 m_backgroundColour = colour;
1548 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1549 return true;
1550 }
1551
1552 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1553 {
1554 if (colour == m_foregroundColour )
1555 return false;
1556
1557 m_hasFgCol = colour.IsOk();
1558 m_inheritFgCol = m_hasFgCol;
1559 m_foregroundColour = colour;
1560 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1561 return true;
1562 }
1563
1564 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1565 {
1566 // setting an invalid cursor is ok, it means that we don't have any special
1567 // cursor
1568 if ( m_cursor.IsSameAs(cursor) )
1569 {
1570 // no change
1571 return false;
1572 }
1573
1574 m_cursor = cursor;
1575
1576 return true;
1577 }
1578
1579 wxFont wxWindowBase::GetFont() const
1580 {
1581 // logic is the same as in GetBackgroundColour()
1582 if ( !m_font.IsOk() )
1583 {
1584 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1585
1586 wxFont font = GetDefaultAttributes().font;
1587 if ( !font.IsOk() )
1588 font = GetClassDefaultAttributes().font;
1589
1590 return font;
1591 }
1592 else
1593 return m_font;
1594 }
1595
1596 bool wxWindowBase::SetFont(const wxFont& font)
1597 {
1598 if ( font == m_font )
1599 {
1600 // no change
1601 return false;
1602 }
1603
1604 m_font = font;
1605 m_hasFont = font.IsOk();
1606 m_inheritFont = m_hasFont;
1607
1608 InvalidateBestSize();
1609
1610 return true;
1611 }
1612
1613 #if wxUSE_PALETTE
1614
1615 void wxWindowBase::SetPalette(const wxPalette& pal)
1616 {
1617 m_hasCustomPalette = true;
1618 m_palette = pal;
1619
1620 // VZ: can anyone explain me what do we do here?
1621 wxWindowDC d((wxWindow *) this);
1622 d.SetPalette(pal);
1623 }
1624
1625 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1626 {
1627 wxWindow *win = (wxWindow *)this;
1628 while ( win && !win->HasCustomPalette() )
1629 {
1630 win = win->GetParent();
1631 }
1632
1633 return win;
1634 }
1635
1636 #endif // wxUSE_PALETTE
1637
1638 #if wxUSE_CARET
1639 void wxWindowBase::SetCaret(wxCaret *caret)
1640 {
1641 if ( m_caret )
1642 {
1643 delete m_caret;
1644 }
1645
1646 m_caret = caret;
1647
1648 if ( m_caret )
1649 {
1650 wxASSERT_MSG( m_caret->GetWindow() == this,
1651 wxT("caret should be created associated to this window") );
1652 }
1653 }
1654 #endif // wxUSE_CARET
1655
1656 #if wxUSE_VALIDATORS
1657 // ----------------------------------------------------------------------------
1658 // validators
1659 // ----------------------------------------------------------------------------
1660
1661 void wxWindowBase::SetValidator(const wxValidator& validator)
1662 {
1663 if ( m_windowValidator )
1664 delete m_windowValidator;
1665
1666 m_windowValidator = (wxValidator *)validator.Clone();
1667
1668 if ( m_windowValidator )
1669 m_windowValidator->SetWindow(this);
1670 }
1671 #endif // wxUSE_VALIDATORS
1672
1673 // ----------------------------------------------------------------------------
1674 // update region stuff
1675 // ----------------------------------------------------------------------------
1676
1677 wxRect wxWindowBase::GetUpdateClientRect() const
1678 {
1679 wxRegion rgnUpdate = GetUpdateRegion();
1680 rgnUpdate.Intersect(GetClientRect());
1681 wxRect rectUpdate = rgnUpdate.GetBox();
1682 wxPoint ptOrigin = GetClientAreaOrigin();
1683 rectUpdate.x -= ptOrigin.x;
1684 rectUpdate.y -= ptOrigin.y;
1685
1686 return rectUpdate;
1687 }
1688
1689 bool wxWindowBase::DoIsExposed(int x, int y) const
1690 {
1691 return m_updateRegion.Contains(x, y) != wxOutRegion;
1692 }
1693
1694 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1695 {
1696 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1697 }
1698
1699 void wxWindowBase::ClearBackground()
1700 {
1701 // wxGTK uses its own version, no need to add never used code
1702 #ifndef __WXGTK__
1703 wxClientDC dc((wxWindow *)this);
1704 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1705 dc.SetBackground(brush);
1706 dc.Clear();
1707 #endif // __WXGTK__
1708 }
1709
1710 // ----------------------------------------------------------------------------
1711 // find child window by id or name
1712 // ----------------------------------------------------------------------------
1713
1714 wxWindow *wxWindowBase::FindWindow(long id) const
1715 {
1716 if ( id == m_windowId )
1717 return (wxWindow *)this;
1718
1719 wxWindowBase *res = NULL;
1720 wxWindowList::compatibility_iterator node;
1721 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1722 {
1723 wxWindowBase *child = node->GetData();
1724 res = child->FindWindow( id );
1725 }
1726
1727 return (wxWindow *)res;
1728 }
1729
1730 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1731 {
1732 if ( name == m_windowName )
1733 return (wxWindow *)this;
1734
1735 wxWindowBase *res = NULL;
1736 wxWindowList::compatibility_iterator node;
1737 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1738 {
1739 wxWindow *child = node->GetData();
1740 res = child->FindWindow(name);
1741 }
1742
1743 return (wxWindow *)res;
1744 }
1745
1746
1747 // find any window by id or name or label: If parent is non-NULL, look through
1748 // children for a label or title matching the specified string. If NULL, look
1749 // through all top-level windows.
1750 //
1751 // to avoid duplicating code we reuse the same helper function but with
1752 // different comparators
1753
1754 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1755 const wxString& label, long id);
1756
1757 static
1758 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1759 long WXUNUSED(id))
1760 {
1761 return win->GetLabel() == label;
1762 }
1763
1764 static
1765 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1766 long WXUNUSED(id))
1767 {
1768 return win->GetName() == label;
1769 }
1770
1771 static
1772 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1773 long id)
1774 {
1775 return win->GetId() == id;
1776 }
1777
1778 // recursive helper for the FindWindowByXXX() functions
1779 static
1780 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1781 const wxString& label,
1782 long id,
1783 wxFindWindowCmp cmp)
1784 {
1785 if ( parent )
1786 {
1787 // see if this is the one we're looking for
1788 if ( (*cmp)(parent, label, id) )
1789 return (wxWindow *)parent;
1790
1791 // It wasn't, so check all its children
1792 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1793 node;
1794 node = node->GetNext() )
1795 {
1796 // recursively check each child
1797 wxWindow *win = (wxWindow *)node->GetData();
1798 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1799 if (retwin)
1800 return retwin;
1801 }
1802 }
1803
1804 // Not found
1805 return NULL;
1806 }
1807
1808 // helper for FindWindowByXXX()
1809 static
1810 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1811 const wxString& label,
1812 long id,
1813 wxFindWindowCmp cmp)
1814 {
1815 if ( parent )
1816 {
1817 // just check parent and all its children
1818 return wxFindWindowRecursively(parent, label, id, cmp);
1819 }
1820
1821 // start at very top of wx's windows
1822 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1823 node;
1824 node = node->GetNext() )
1825 {
1826 // recursively check each window & its children
1827 wxWindow *win = node->GetData();
1828 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1829 if (retwin)
1830 return retwin;
1831 }
1832
1833 return NULL;
1834 }
1835
1836 /* static */
1837 wxWindow *
1838 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1839 {
1840 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1841 }
1842
1843 /* static */
1844 wxWindow *
1845 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1846 {
1847 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1848
1849 if ( !win )
1850 {
1851 // fall back to the label
1852 win = FindWindowByLabel(title, parent);
1853 }
1854
1855 return win;
1856 }
1857
1858 /* static */
1859 wxWindow *
1860 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1861 {
1862 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1863 }
1864
1865 // ----------------------------------------------------------------------------
1866 // dialog oriented functions
1867 // ----------------------------------------------------------------------------
1868
1869 void wxWindowBase::MakeModal(bool modal)
1870 {
1871 // Disable all other windows
1872 if ( IsTopLevel() )
1873 {
1874 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1875 while (node)
1876 {
1877 wxWindow *win = node->GetData();
1878 if (win != this)
1879 win->Enable(!modal);
1880
1881 node = node->GetNext();
1882 }
1883 }
1884 }
1885
1886 bool wxWindowBase::Validate()
1887 {
1888 #if wxUSE_VALIDATORS
1889 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1890
1891 wxWindowList::compatibility_iterator node;
1892 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1893 {
1894 wxWindowBase *child = node->GetData();
1895 wxValidator *validator = child->GetValidator();
1896 if ( validator && !validator->Validate((wxWindow *)this) )
1897 {
1898 return false;
1899 }
1900
1901 if ( recurse && !child->Validate() )
1902 {
1903 return false;
1904 }
1905 }
1906 #endif // wxUSE_VALIDATORS
1907
1908 return true;
1909 }
1910
1911 bool wxWindowBase::TransferDataToWindow()
1912 {
1913 #if wxUSE_VALIDATORS
1914 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1915
1916 wxWindowList::compatibility_iterator node;
1917 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1918 {
1919 wxWindowBase *child = node->GetData();
1920 wxValidator *validator = child->GetValidator();
1921 if ( validator && !validator->TransferToWindow() )
1922 {
1923 wxLogWarning(_("Could not transfer data to window"));
1924 #if wxUSE_LOG
1925 wxLog::FlushActive();
1926 #endif // wxUSE_LOG
1927
1928 return false;
1929 }
1930
1931 if ( recurse )
1932 {
1933 if ( !child->TransferDataToWindow() )
1934 {
1935 // warning already given
1936 return false;
1937 }
1938 }
1939 }
1940 #endif // wxUSE_VALIDATORS
1941
1942 return true;
1943 }
1944
1945 bool wxWindowBase::TransferDataFromWindow()
1946 {
1947 #if wxUSE_VALIDATORS
1948 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1949
1950 wxWindowList::compatibility_iterator node;
1951 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1952 {
1953 wxWindow *child = node->GetData();
1954 wxValidator *validator = child->GetValidator();
1955 if ( validator && !validator->TransferFromWindow() )
1956 {
1957 // nop warning here because the application is supposed to give
1958 // one itself - we don't know here what might have gone wrongly
1959
1960 return false;
1961 }
1962
1963 if ( recurse )
1964 {
1965 if ( !child->TransferDataFromWindow() )
1966 {
1967 // warning already given
1968 return false;
1969 }
1970 }
1971 }
1972 #endif // wxUSE_VALIDATORS
1973
1974 return true;
1975 }
1976
1977 void wxWindowBase::InitDialog()
1978 {
1979 wxInitDialogEvent event(GetId());
1980 event.SetEventObject( this );
1981 GetEventHandler()->ProcessEvent(event);
1982 }
1983
1984 // ----------------------------------------------------------------------------
1985 // context-sensitive help support
1986 // ----------------------------------------------------------------------------
1987
1988 #if wxUSE_HELP
1989
1990 // associate this help text with this window
1991 void wxWindowBase::SetHelpText(const wxString& text)
1992 {
1993 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1994 if ( helpProvider )
1995 {
1996 helpProvider->AddHelp(this, text);
1997 }
1998 }
1999
2000 #if WXWIN_COMPATIBILITY_2_8
2001 // associate this help text with all windows with the same id as this
2002 // one
2003 void wxWindowBase::SetHelpTextForId(const wxString& text)
2004 {
2005 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2006 if ( helpProvider )
2007 {
2008 helpProvider->AddHelp(GetId(), text);
2009 }
2010 }
2011 #endif // WXWIN_COMPATIBILITY_2_8
2012
2013 // get the help string associated with this window (may be empty)
2014 // default implementation forwards calls to the help provider
2015 wxString
2016 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2017 wxHelpEvent::Origin WXUNUSED(origin)) const
2018 {
2019 wxString text;
2020 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2021 if ( helpProvider )
2022 {
2023 text = helpProvider->GetHelp(this);
2024 }
2025
2026 return text;
2027 }
2028
2029 // show help for this window
2030 void wxWindowBase::OnHelp(wxHelpEvent& event)
2031 {
2032 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2033 if ( helpProvider )
2034 {
2035 wxPoint pos = event.GetPosition();
2036 const wxHelpEvent::Origin origin = event.GetOrigin();
2037 if ( origin == wxHelpEvent::Origin_Keyboard )
2038 {
2039 // if the help event was generated from keyboard it shouldn't
2040 // appear at the mouse position (which is still the only position
2041 // associated with help event) if the mouse is far away, although
2042 // we still do use the mouse position if it's over the window
2043 // because we suppose the user looks approximately at the mouse
2044 // already and so it would be more convenient than showing tooltip
2045 // at some arbitrary position which can be quite far from it
2046 const wxRect rectClient = GetClientRect();
2047 if ( !rectClient.Contains(ScreenToClient(pos)) )
2048 {
2049 // position help slightly under and to the right of this window
2050 pos = ClientToScreen(wxPoint(
2051 2*GetCharWidth(),
2052 rectClient.height + GetCharHeight()
2053 ));
2054 }
2055 }
2056
2057 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2058 {
2059 // skip the event.Skip() below
2060 return;
2061 }
2062 }
2063
2064 event.Skip();
2065 }
2066
2067 #endif // wxUSE_HELP
2068
2069 // ----------------------------------------------------------------------------
2070 // tooltips
2071 // ----------------------------------------------------------------------------
2072
2073 #if wxUSE_TOOLTIPS
2074
2075 wxString wxWindowBase::GetToolTipText() const
2076 {
2077 return m_tooltip ? m_tooltip->GetTip() : wxString();
2078 }
2079
2080 void wxWindowBase::SetToolTip( const wxString &tip )
2081 {
2082 // don't create the new tooltip if we already have one
2083 if ( m_tooltip )
2084 {
2085 m_tooltip->SetTip( tip );
2086 }
2087 else
2088 {
2089 SetToolTip( new wxToolTip( tip ) );
2090 }
2091
2092 // setting empty tooltip text does not remove the tooltip any more - use
2093 // SetToolTip(NULL) for this
2094 }
2095
2096 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2097 {
2098 if ( m_tooltip != tooltip )
2099 {
2100 if ( m_tooltip )
2101 delete m_tooltip;
2102
2103 m_tooltip = tooltip;
2104 }
2105 }
2106
2107 #endif // wxUSE_TOOLTIPS
2108
2109 // ----------------------------------------------------------------------------
2110 // constraints and sizers
2111 // ----------------------------------------------------------------------------
2112
2113 #if wxUSE_CONSTRAINTS
2114
2115 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2116 {
2117 if ( m_constraints )
2118 {
2119 UnsetConstraints(m_constraints);
2120 delete m_constraints;
2121 }
2122 m_constraints = constraints;
2123 if ( m_constraints )
2124 {
2125 // Make sure other windows know they're part of a 'meaningful relationship'
2126 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2127 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2128 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2129 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2130 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2131 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2132 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2133 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2134 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2135 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2136 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2137 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2138 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2139 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2140 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2141 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2142 }
2143 }
2144
2145 // This removes any dangling pointers to this window in other windows'
2146 // constraintsInvolvedIn lists.
2147 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2148 {
2149 if ( c )
2150 {
2151 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2152 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2153 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2154 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2155 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2156 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2157 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2158 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2159 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2160 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2161 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2162 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2163 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2164 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2165 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2166 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2167 }
2168 }
2169
2170 // Back-pointer to other windows we're involved with, so if we delete this
2171 // window, we must delete any constraints we're involved with.
2172 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2173 {
2174 if ( !m_constraintsInvolvedIn )
2175 m_constraintsInvolvedIn = new wxWindowList;
2176 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2177 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2178 }
2179
2180 // REMOVE back-pointer to other windows we're involved with.
2181 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2182 {
2183 if ( m_constraintsInvolvedIn )
2184 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2185 }
2186
2187 // Reset any constraints that mention this window
2188 void wxWindowBase::DeleteRelatedConstraints()
2189 {
2190 if ( m_constraintsInvolvedIn )
2191 {
2192 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2193 while (node)
2194 {
2195 wxWindow *win = node->GetData();
2196 wxLayoutConstraints *constr = win->GetConstraints();
2197
2198 // Reset any constraints involving this window
2199 if ( constr )
2200 {
2201 constr->left.ResetIfWin(this);
2202 constr->top.ResetIfWin(this);
2203 constr->right.ResetIfWin(this);
2204 constr->bottom.ResetIfWin(this);
2205 constr->width.ResetIfWin(this);
2206 constr->height.ResetIfWin(this);
2207 constr->centreX.ResetIfWin(this);
2208 constr->centreY.ResetIfWin(this);
2209 }
2210
2211 wxWindowList::compatibility_iterator next = node->GetNext();
2212 m_constraintsInvolvedIn->Erase(node);
2213 node = next;
2214 }
2215
2216 wxDELETE(m_constraintsInvolvedIn);
2217 }
2218 }
2219
2220 #endif // wxUSE_CONSTRAINTS
2221
2222 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2223 {
2224 if ( sizer == m_windowSizer)
2225 return;
2226
2227 if ( m_windowSizer )
2228 {
2229 m_windowSizer->SetContainingWindow(NULL);
2230
2231 if ( deleteOld )
2232 delete m_windowSizer;
2233 }
2234
2235 m_windowSizer = sizer;
2236 if ( m_windowSizer )
2237 {
2238 m_windowSizer->SetContainingWindow((wxWindow *)this);
2239 }
2240
2241 SetAutoLayout(m_windowSizer != NULL);
2242 }
2243
2244 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2245 {
2246 SetSizer( sizer, deleteOld );
2247 sizer->SetSizeHints( (wxWindow*) this );
2248 }
2249
2250
2251 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2252 {
2253 // adding a window to a sizer twice is going to result in fatal and
2254 // hard to debug problems later because when deleting the second
2255 // associated wxSizerItem we're going to dereference a dangling
2256 // pointer; so try to detect this as early as possible
2257 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2258 wxT("Adding a window to the same sizer twice?") );
2259
2260 m_containingSizer = sizer;
2261 }
2262
2263 #if wxUSE_CONSTRAINTS
2264
2265 void wxWindowBase::SatisfyConstraints()
2266 {
2267 wxLayoutConstraints *constr = GetConstraints();
2268 bool wasOk = constr && constr->AreSatisfied();
2269
2270 ResetConstraints(); // Mark all constraints as unevaluated
2271
2272 int noChanges = 1;
2273
2274 // if we're a top level panel (i.e. our parent is frame/dialog), our
2275 // own constraints will never be satisfied any more unless we do it
2276 // here
2277 if ( wasOk )
2278 {
2279 while ( noChanges > 0 )
2280 {
2281 LayoutPhase1(&noChanges);
2282 }
2283 }
2284
2285 LayoutPhase2(&noChanges);
2286 }
2287
2288 #endif // wxUSE_CONSTRAINTS
2289
2290 bool wxWindowBase::Layout()
2291 {
2292 // If there is a sizer, use it instead of the constraints
2293 if ( GetSizer() )
2294 {
2295 int w = 0, h = 0;
2296 GetVirtualSize(&w, &h);
2297 GetSizer()->SetDimension( 0, 0, w, h );
2298 }
2299 #if wxUSE_CONSTRAINTS
2300 else
2301 {
2302 SatisfyConstraints(); // Find the right constraints values
2303 SetConstraintSizes(); // Recursively set the real window sizes
2304 }
2305 #endif
2306
2307 return true;
2308 }
2309
2310 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2311 {
2312 if ( GetAutoLayout() )
2313 Layout();
2314
2315 event.Skip();
2316 }
2317
2318 #if wxUSE_CONSTRAINTS
2319
2320 // first phase of the constraints evaluation: set our own constraints
2321 bool wxWindowBase::LayoutPhase1(int *noChanges)
2322 {
2323 wxLayoutConstraints *constr = GetConstraints();
2324
2325 return !constr || constr->SatisfyConstraints(this, noChanges);
2326 }
2327
2328 // second phase: set the constraints for our children
2329 bool wxWindowBase::LayoutPhase2(int *noChanges)
2330 {
2331 *noChanges = 0;
2332
2333 // Layout children
2334 DoPhase(1);
2335
2336 // Layout grand children
2337 DoPhase(2);
2338
2339 return true;
2340 }
2341
2342 // Do a phase of evaluating child constraints
2343 bool wxWindowBase::DoPhase(int phase)
2344 {
2345 // the list containing the children for which the constraints are already
2346 // set correctly
2347 wxWindowList succeeded;
2348
2349 // the max number of iterations we loop before concluding that we can't set
2350 // the constraints
2351 static const int maxIterations = 500;
2352
2353 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2354 {
2355 int noChanges = 0;
2356
2357 // loop over all children setting their constraints
2358 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2359 node;
2360 node = node->GetNext() )
2361 {
2362 wxWindow *child = node->GetData();
2363 if ( child->IsTopLevel() )
2364 {
2365 // top level children are not inside our client area
2366 continue;
2367 }
2368
2369 if ( !child->GetConstraints() || succeeded.Find(child) )
2370 {
2371 // this one is either already ok or nothing we can do about it
2372 continue;
2373 }
2374
2375 int tempNoChanges = 0;
2376 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2377 : child->LayoutPhase2(&tempNoChanges);
2378 noChanges += tempNoChanges;
2379
2380 if ( success )
2381 {
2382 succeeded.Append(child);
2383 }
2384 }
2385
2386 if ( !noChanges )
2387 {
2388 // constraints are set
2389 break;
2390 }
2391 }
2392
2393 return true;
2394 }
2395
2396 void wxWindowBase::ResetConstraints()
2397 {
2398 wxLayoutConstraints *constr = GetConstraints();
2399 if ( constr )
2400 {
2401 constr->left.SetDone(false);
2402 constr->top.SetDone(false);
2403 constr->right.SetDone(false);
2404 constr->bottom.SetDone(false);
2405 constr->width.SetDone(false);
2406 constr->height.SetDone(false);
2407 constr->centreX.SetDone(false);
2408 constr->centreY.SetDone(false);
2409 }
2410
2411 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2412 while (node)
2413 {
2414 wxWindow *win = node->GetData();
2415 if ( !win->IsTopLevel() )
2416 win->ResetConstraints();
2417 node = node->GetNext();
2418 }
2419 }
2420
2421 // Need to distinguish between setting the 'fake' size for windows and sizers,
2422 // and setting the real values.
2423 void wxWindowBase::SetConstraintSizes(bool recurse)
2424 {
2425 wxLayoutConstraints *constr = GetConstraints();
2426 if ( constr && constr->AreSatisfied() )
2427 {
2428 int x = constr->left.GetValue();
2429 int y = constr->top.GetValue();
2430 int w = constr->width.GetValue();
2431 int h = constr->height.GetValue();
2432
2433 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2434 (constr->height.GetRelationship() != wxAsIs) )
2435 {
2436 // We really shouldn't set negative sizes for the windows so make
2437 // them at least of 1*1 size
2438 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2439 }
2440 else
2441 {
2442 // If we don't want to resize this window, just move it...
2443 Move(x, y);
2444 }
2445 }
2446 else if ( constr )
2447 {
2448 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2449 GetClassInfo()->GetClassName(),
2450 GetName().c_str());
2451 }
2452
2453 if ( recurse )
2454 {
2455 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2456 while (node)
2457 {
2458 wxWindow *win = node->GetData();
2459 if ( !win->IsTopLevel() && win->GetConstraints() )
2460 win->SetConstraintSizes();
2461 node = node->GetNext();
2462 }
2463 }
2464 }
2465
2466 // Only set the size/position of the constraint (if any)
2467 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2468 {
2469 wxLayoutConstraints *constr = GetConstraints();
2470 if ( constr )
2471 {
2472 if ( x != wxDefaultCoord )
2473 {
2474 constr->left.SetValue(x);
2475 constr->left.SetDone(true);
2476 }
2477 if ( y != wxDefaultCoord )
2478 {
2479 constr->top.SetValue(y);
2480 constr->top.SetDone(true);
2481 }
2482 if ( w != wxDefaultCoord )
2483 {
2484 constr->width.SetValue(w);
2485 constr->width.SetDone(true);
2486 }
2487 if ( h != wxDefaultCoord )
2488 {
2489 constr->height.SetValue(h);
2490 constr->height.SetDone(true);
2491 }
2492 }
2493 }
2494
2495 void wxWindowBase::MoveConstraint(int x, int y)
2496 {
2497 wxLayoutConstraints *constr = GetConstraints();
2498 if ( constr )
2499 {
2500 if ( x != wxDefaultCoord )
2501 {
2502 constr->left.SetValue(x);
2503 constr->left.SetDone(true);
2504 }
2505 if ( y != wxDefaultCoord )
2506 {
2507 constr->top.SetValue(y);
2508 constr->top.SetDone(true);
2509 }
2510 }
2511 }
2512
2513 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2514 {
2515 wxLayoutConstraints *constr = GetConstraints();
2516 if ( constr )
2517 {
2518 *w = constr->width.GetValue();
2519 *h = constr->height.GetValue();
2520 }
2521 else
2522 GetSize(w, h);
2523 }
2524
2525 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2526 {
2527 wxLayoutConstraints *constr = GetConstraints();
2528 if ( constr )
2529 {
2530 *w = constr->width.GetValue();
2531 *h = constr->height.GetValue();
2532 }
2533 else
2534 GetClientSize(w, h);
2535 }
2536
2537 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2538 {
2539 wxLayoutConstraints *constr = GetConstraints();
2540 if ( constr )
2541 {
2542 *x = constr->left.GetValue();
2543 *y = constr->top.GetValue();
2544 }
2545 else
2546 GetPosition(x, y);
2547 }
2548
2549 #endif // wxUSE_CONSTRAINTS
2550
2551 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2552 {
2553 // don't do it for the dialogs/frames - they float independently of their
2554 // parent
2555 if ( !IsTopLevel() )
2556 {
2557 wxWindow *parent = GetParent();
2558 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2559 {
2560 wxPoint pt(parent->GetClientAreaOrigin());
2561 x += pt.x;
2562 y += pt.y;
2563 }
2564 }
2565 }
2566
2567 // ----------------------------------------------------------------------------
2568 // Update UI processing
2569 // ----------------------------------------------------------------------------
2570
2571 void wxWindowBase::UpdateWindowUI(long flags)
2572 {
2573 wxUpdateUIEvent event(GetId());
2574 event.SetEventObject(this);
2575
2576 if ( GetEventHandler()->ProcessEvent(event) )
2577 {
2578 DoUpdateWindowUI(event);
2579 }
2580
2581 if (flags & wxUPDATE_UI_RECURSE)
2582 {
2583 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2584 while (node)
2585 {
2586 wxWindow* child = (wxWindow*) node->GetData();
2587 child->UpdateWindowUI(flags);
2588 node = node->GetNext();
2589 }
2590 }
2591 }
2592
2593 // do the window-specific processing after processing the update event
2594 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2595 {
2596 if ( event.GetSetEnabled() )
2597 Enable(event.GetEnabled());
2598
2599 if ( event.GetSetShown() )
2600 Show(event.GetShown());
2601 }
2602
2603 // ----------------------------------------------------------------------------
2604 // Idle processing
2605 // ----------------------------------------------------------------------------
2606
2607 void wxWindowBase::OnInternalIdle()
2608 {
2609 if (wxUpdateUIEvent::CanUpdate(this) && IsShownOnScreen())
2610 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2611 }
2612
2613 // ----------------------------------------------------------------------------
2614 // dialog units translations
2615 // ----------------------------------------------------------------------------
2616
2617 // Windows' computes dialog units using average character width over upper-
2618 // and lower-case ASCII alphabet and not using the average character width
2619 // metadata stored in the font; see
2620 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2621 // It's important that we perform the conversion in identical way, because
2622 // dialog units natively exist only on Windows and Windows HIG is expressed
2623 // using them.
2624 wxSize wxWindowBase::GetDlgUnitBase() const
2625 {
2626 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2627
2628 if ( !parent->m_font.IsOk() )
2629 {
2630 // Default GUI font is used. This is the most common case, so
2631 // cache the results.
2632 static wxSize s_defFontSize;
2633 if ( s_defFontSize.x == 0 )
2634 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2635 return s_defFontSize;
2636 }
2637 else
2638 {
2639 // Custom font, we always need to compute the result
2640 return wxPrivate::GetAverageASCIILetterSize(*parent);
2641 }
2642 }
2643
2644 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2645 {
2646 const wxSize base = GetDlgUnitBase();
2647
2648 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2649
2650 wxPoint pt2 = wxDefaultPosition;
2651 if (pt.x != wxDefaultCoord)
2652 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2653 if (pt.y != wxDefaultCoord)
2654 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2655
2656 return pt2;
2657 }
2658
2659 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2660 {
2661 const wxSize base = GetDlgUnitBase();
2662
2663 wxPoint pt2 = wxDefaultPosition;
2664 if (pt.x != wxDefaultCoord)
2665 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2666 if (pt.y != wxDefaultCoord)
2667 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2668
2669 return pt2;
2670 }
2671
2672 // ----------------------------------------------------------------------------
2673 // event handlers
2674 // ----------------------------------------------------------------------------
2675
2676 // propagate the colour change event to the subwindows
2677 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2678 {
2679 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2680 while ( node )
2681 {
2682 // Only propagate to non-top-level windows
2683 wxWindow *win = node->GetData();
2684 if ( !win->IsTopLevel() )
2685 {
2686 wxSysColourChangedEvent event2;
2687 event2.SetEventObject(win);
2688 win->GetEventHandler()->ProcessEvent(event2);
2689 }
2690
2691 node = node->GetNext();
2692 }
2693
2694 Refresh();
2695 }
2696
2697 // the default action is to populate dialog with data when it's created,
2698 // and nudge the UI into displaying itself correctly in case
2699 // we've turned the wxUpdateUIEvents frequency down low.
2700 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2701 {
2702 TransferDataToWindow();
2703
2704 // Update the UI at this point
2705 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2706 }
2707
2708 // ----------------------------------------------------------------------------
2709 // menu-related functions
2710 // ----------------------------------------------------------------------------
2711
2712 #if wxUSE_MENUS
2713
2714 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2715 {
2716 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2717
2718 wxMenuInvokingWindowSetter
2719 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2720
2721 wxCurrentPopupMenu = menu;
2722 const bool rc = DoPopupMenu(menu, x, y);
2723 wxCurrentPopupMenu = NULL;
2724
2725 return rc;
2726 }
2727
2728 // this is used to pass the id of the selected item from the menu event handler
2729 // to the main function itself
2730 //
2731 // it's ok to use a global here as there can be at most one popup menu shown at
2732 // any time
2733 static int gs_popupMenuSelection = wxID_NONE;
2734
2735 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2736 {
2737 // store the id in a global variable where we'll retrieve it from later
2738 gs_popupMenuSelection = event.GetId();
2739 }
2740
2741 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2742 {
2743 // nothing to do but do not skip it
2744 }
2745
2746 int
2747 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2748 {
2749 gs_popupMenuSelection = wxID_NONE;
2750
2751 Connect(wxEVT_COMMAND_MENU_SELECTED,
2752 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2753 NULL,
2754 this);
2755
2756 // it is common to construct the menu passed to this function dynamically
2757 // using some fixed range of ids which could clash with the ids used
2758 // elsewhere in the program, which could result in some menu items being
2759 // unintentionally disabled or otherwise modified by update UI handlers
2760 // elsewhere in the program code and this is difficult to avoid in the
2761 // program itself, so instead we just temporarily suspend UI updating while
2762 // this menu is shown
2763 Connect(wxEVT_UPDATE_UI,
2764 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2765 NULL,
2766 this);
2767
2768 PopupMenu(&menu, x, y);
2769
2770 Disconnect(wxEVT_UPDATE_UI,
2771 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2772 NULL,
2773 this);
2774 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2775 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2776 NULL,
2777 this);
2778
2779 return gs_popupMenuSelection;
2780 }
2781
2782 #endif // wxUSE_MENUS
2783
2784 // methods for drawing the sizers in a visible way: this is currently only
2785 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2786 // that well and also because we don't want to leave it enabled in default
2787 // builds used for production
2788 #if wxDEBUG_LEVEL > 1
2789
2790 static void DrawSizers(wxWindowBase *win);
2791
2792 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2793 {
2794 wxClientDC dc((wxWindow *)win);
2795 dc.SetPen(*pen);
2796 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2797 *wxTRANSPARENT_BRUSH);
2798 dc.DrawRectangle(rect.Deflate(1, 1));
2799 }
2800
2801 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2802 {
2803 const wxSizerItemList& items = sizer->GetChildren();
2804 for ( wxSizerItemList::const_iterator i = items.begin(),
2805 end = items.end();
2806 i != end;
2807 ++i )
2808 {
2809 wxSizerItem *item = *i;
2810 if ( item->IsSizer() )
2811 {
2812 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2813 DrawSizer(win, item->GetSizer());
2814 }
2815 else if ( item->IsSpacer() )
2816 {
2817 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2818 }
2819 else if ( item->IsWindow() )
2820 {
2821 DrawSizers(item->GetWindow());
2822 }
2823 else
2824 wxFAIL_MSG("inconsistent wxSizerItem status!");
2825 }
2826 }
2827
2828 static void DrawSizers(wxWindowBase *win)
2829 {
2830 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2831
2832 wxSizer *sizer = win->GetSizer();
2833 if ( sizer )
2834 {
2835 DrawSizer(win, sizer);
2836 }
2837 else // no sizer, still recurse into the children
2838 {
2839 const wxWindowList& children = win->GetChildren();
2840 for ( wxWindowList::const_iterator i = children.begin(),
2841 end = children.end();
2842 i != end;
2843 ++i )
2844 {
2845 DrawSizers(*i);
2846 }
2847
2848 // show all kind of sizes of this window; see the "window sizing" topic
2849 // overview for more info about the various differences:
2850 wxSize fullSz = win->GetSize();
2851 wxSize clientSz = win->GetClientSize();
2852 wxSize bestSz = win->GetBestSize();
2853 wxSize minSz = win->GetMinSize();
2854 wxSize maxSz = win->GetMaxSize();
2855 wxSize virtualSz = win->GetVirtualSize();
2856
2857 wxMessageOutputDebug dbgout;
2858 dbgout.Printf(
2859 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2860 win->GetName(),
2861 fullSz.x, fullSz.y,
2862 clientSz.x, clientSz.y,
2863 bestSz.x, bestSz.y,
2864 minSz.x, minSz.y,
2865 maxSz.x, maxSz.y,
2866 virtualSz.x, virtualSz.y);
2867 }
2868 }
2869
2870 #endif // wxDEBUG_LEVEL
2871
2872 // process special middle clicks
2873 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2874 {
2875 if ( event.ControlDown() && event.AltDown() )
2876 {
2877 #if wxDEBUG_LEVEL > 1
2878 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2879 if ( event.ShiftDown() )
2880 {
2881 DrawSizers(this);
2882 }
2883 else
2884 #endif // __WXDEBUG__
2885 {
2886 #if wxUSE_MSGDLG
2887 // just Ctrl-Alt-middle click shows information about wx version
2888 ::wxInfoMessageBox((wxWindow*)this);
2889 #endif // wxUSE_MSGDLG
2890 }
2891 }
2892 else
2893 {
2894 event.Skip();
2895 }
2896 }
2897
2898 // ----------------------------------------------------------------------------
2899 // accessibility
2900 // ----------------------------------------------------------------------------
2901
2902 #if wxUSE_ACCESSIBILITY
2903 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2904 {
2905 if (m_accessible && (accessible != m_accessible))
2906 delete m_accessible;
2907 m_accessible = accessible;
2908 if (m_accessible)
2909 m_accessible->SetWindow((wxWindow*) this);
2910 }
2911
2912 // Returns the accessible object, creating if necessary.
2913 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2914 {
2915 if (!m_accessible)
2916 m_accessible = CreateAccessible();
2917 return m_accessible;
2918 }
2919
2920 // Override to create a specific accessible object.
2921 wxAccessible* wxWindowBase::CreateAccessible()
2922 {
2923 return new wxWindowAccessible((wxWindow*) this);
2924 }
2925
2926 #endif
2927
2928 // ----------------------------------------------------------------------------
2929 // list classes implementation
2930 // ----------------------------------------------------------------------------
2931
2932 #if wxUSE_STL
2933
2934 #include "wx/listimpl.cpp"
2935 WX_DEFINE_LIST(wxWindowList)
2936
2937 #else // !wxUSE_STL
2938
2939 void wxWindowListNode::DeleteData()
2940 {
2941 delete (wxWindow *)GetData();
2942 }
2943
2944 #endif // wxUSE_STL/!wxUSE_STL
2945
2946 // ----------------------------------------------------------------------------
2947 // borders
2948 // ----------------------------------------------------------------------------
2949
2950 wxBorder wxWindowBase::GetBorder(long flags) const
2951 {
2952 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2953 if ( border == wxBORDER_DEFAULT )
2954 {
2955 border = GetDefaultBorder();
2956 }
2957 else if ( border == wxBORDER_THEME )
2958 {
2959 border = GetDefaultBorderForControl();
2960 }
2961
2962 return border;
2963 }
2964
2965 wxBorder wxWindowBase::GetDefaultBorder() const
2966 {
2967 return wxBORDER_NONE;
2968 }
2969
2970 // ----------------------------------------------------------------------------
2971 // hit testing
2972 // ----------------------------------------------------------------------------
2973
2974 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2975 {
2976 // here we just check if the point is inside the window or not
2977
2978 // check the top and left border first
2979 bool outside = x < 0 || y < 0;
2980 if ( !outside )
2981 {
2982 // check the right and bottom borders too
2983 wxSize size = GetSize();
2984 outside = x >= size.x || y >= size.y;
2985 }
2986
2987 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2988 }
2989
2990 // ----------------------------------------------------------------------------
2991 // mouse capture
2992 // ----------------------------------------------------------------------------
2993
2994 struct WXDLLEXPORT wxWindowNext
2995 {
2996 wxWindow *win;
2997 wxWindowNext *next;
2998 } *wxWindowBase::ms_winCaptureNext = NULL;
2999 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
3000 bool wxWindowBase::ms_winCaptureChanging = false;
3001
3002 void wxWindowBase::CaptureMouse()
3003 {
3004 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3005
3006 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
3007
3008 ms_winCaptureChanging = true;
3009
3010 wxWindow *winOld = GetCapture();
3011 if ( winOld )
3012 {
3013 ((wxWindowBase*) winOld)->DoReleaseMouse();
3014
3015 // save it on stack
3016 wxWindowNext *item = new wxWindowNext;
3017 item->win = winOld;
3018 item->next = ms_winCaptureNext;
3019 ms_winCaptureNext = item;
3020 }
3021 //else: no mouse capture to save
3022
3023 DoCaptureMouse();
3024 ms_winCaptureCurrent = (wxWindow*)this;
3025
3026 ms_winCaptureChanging = false;
3027 }
3028
3029 void wxWindowBase::ReleaseMouse()
3030 {
3031 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3032
3033 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
3034
3035 wxASSERT_MSG( GetCapture() == this,
3036 "attempt to release mouse, but this window hasn't captured it" );
3037 wxASSERT_MSG( ms_winCaptureCurrent == this,
3038 "attempt to release mouse, but this window hasn't captured it" );
3039
3040 ms_winCaptureChanging = true;
3041
3042 DoReleaseMouse();
3043 ms_winCaptureCurrent = NULL;
3044
3045 if ( ms_winCaptureNext )
3046 {
3047 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
3048 ms_winCaptureCurrent = ms_winCaptureNext->win;
3049
3050 wxWindowNext *item = ms_winCaptureNext;
3051 ms_winCaptureNext = item->next;
3052 delete item;
3053 }
3054 //else: stack is empty, no previous capture
3055
3056 ms_winCaptureChanging = false;
3057
3058 wxLogTrace(wxT("mousecapture"),
3059 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
3060 static_cast<void*>(GetCapture()));
3061 }
3062
3063 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3064 {
3065 wxMouseCaptureLostEvent event(win->GetId());
3066 event.SetEventObject(win);
3067 if ( !win->GetEventHandler()->ProcessEvent(event) )
3068 {
3069 // windows must handle this event, otherwise the app wouldn't behave
3070 // correctly if it loses capture unexpectedly; see the discussion here:
3071 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3072 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3073 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3074 }
3075 }
3076
3077 /* static */
3078 void wxWindowBase::NotifyCaptureLost()
3079 {
3080 // don't do anything if capture lost was expected, i.e. resulted from
3081 // a wx call to ReleaseMouse or CaptureMouse:
3082 if ( ms_winCaptureChanging )
3083 return;
3084
3085 // if the capture was lost unexpectedly, notify every window that has
3086 // capture (on stack or current) about it and clear the stack:
3087
3088 if ( ms_winCaptureCurrent )
3089 {
3090 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
3091 ms_winCaptureCurrent = NULL;
3092 }
3093
3094 while ( ms_winCaptureNext )
3095 {
3096 wxWindowNext *item = ms_winCaptureNext;
3097 ms_winCaptureNext = item->next;
3098
3099 DoNotifyWindowAboutCaptureLost(item->win);
3100
3101 delete item;
3102 }
3103 }
3104
3105 #if wxUSE_HOTKEY
3106
3107 bool
3108 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3109 int WXUNUSED(modifiers),
3110 int WXUNUSED(keycode))
3111 {
3112 // not implemented
3113 return false;
3114 }
3115
3116 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3117 {
3118 // not implemented
3119 return false;
3120 }
3121
3122 #endif // wxUSE_HOTKEY
3123
3124 // ----------------------------------------------------------------------------
3125 // event processing
3126 // ----------------------------------------------------------------------------
3127
3128 bool wxWindowBase::TryBefore(wxEvent& event)
3129 {
3130 #if wxUSE_VALIDATORS
3131 // Can only use the validator of the window which
3132 // is receiving the event
3133 if ( event.GetEventObject() == this )
3134 {
3135 wxValidator * const validator = GetValidator();
3136 if ( validator && validator->ProcessEventLocally(event) )
3137 {
3138 return true;
3139 }
3140 }
3141 #endif // wxUSE_VALIDATORS
3142
3143 return wxEvtHandler::TryBefore(event);
3144 }
3145
3146 bool wxWindowBase::TryAfter(wxEvent& event)
3147 {
3148 // carry on up the parent-child hierarchy if the propagation count hasn't
3149 // reached zero yet
3150 if ( event.ShouldPropagate() )
3151 {
3152 // honour the requests to stop propagation at this window: this is
3153 // used by the dialogs, for example, to prevent processing the events
3154 // from the dialog controls in the parent frame which rarely, if ever,
3155 // makes sense
3156 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3157 {
3158 wxWindow *parent = GetParent();
3159 if ( parent && !parent->IsBeingDeleted() )
3160 {
3161 wxPropagateOnce propagateOnce(event);
3162
3163 return parent->GetEventHandler()->ProcessEvent(event);
3164 }
3165 }
3166 }
3167
3168 return wxEvtHandler::TryAfter(event);
3169 }
3170
3171 // ----------------------------------------------------------------------------
3172 // window relationships
3173 // ----------------------------------------------------------------------------
3174
3175 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3176 {
3177 wxCHECK_MSG( GetParent(), NULL,
3178 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3179
3180 wxWindowList& siblings = GetParent()->GetChildren();
3181 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3182 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3183
3184 if ( order == OrderBefore )
3185 i = i->GetPrevious();
3186 else // OrderAfter
3187 i = i->GetNext();
3188
3189 return i ? i->GetData() : NULL;
3190 }
3191
3192 // ----------------------------------------------------------------------------
3193 // keyboard navigation
3194 // ----------------------------------------------------------------------------
3195
3196 // Navigates in the specified direction inside this window
3197 bool wxWindowBase::DoNavigateIn(int flags)
3198 {
3199 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3200 // native code doesn't process our wxNavigationKeyEvents anyhow
3201 wxUnusedVar(flags);
3202 return false;
3203 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3204 wxNavigationKeyEvent eventNav;
3205 wxWindow *focused = FindFocus();
3206 eventNav.SetCurrentFocus(focused);
3207 eventNav.SetEventObject(focused);
3208 eventNav.SetFlags(flags);
3209 return GetEventHandler()->ProcessEvent(eventNav);
3210 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3211 }
3212
3213 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3214 {
3215 if ( event.GetKeyCode() != WXK_TAB )
3216 return false;
3217
3218 int flags = wxNavigationKeyEvent::FromTab;
3219
3220 if ( event.ShiftDown() )
3221 flags |= wxNavigationKeyEvent::IsBackward;
3222 else
3223 flags |= wxNavigationKeyEvent::IsForward;
3224
3225 if ( event.ControlDown() )
3226 flags |= wxNavigationKeyEvent::WinChange;
3227
3228 Navigate(flags);
3229 return true;
3230 }
3231
3232 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3233 {
3234 // check that we're not a top level window
3235 wxCHECK_RET( GetParent(),
3236 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3237
3238 // detect the special case when we have nothing to do anyhow and when the
3239 // code below wouldn't work
3240 if ( win == this )
3241 return;
3242
3243 // find the target window in the siblings list
3244 wxWindowList& siblings = GetParent()->GetChildren();
3245 wxWindowList::compatibility_iterator i = siblings.Find(win);
3246 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3247
3248 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
3249 // can't just move the node around
3250 wxWindow *self = (wxWindow *)this;
3251 siblings.DeleteObject(self);
3252 if ( move == OrderAfter )
3253 {
3254 i = i->GetNext();
3255 }
3256
3257 if ( i )
3258 {
3259 siblings.Insert(i, self);
3260 }
3261 else // OrderAfter and win was the last sibling
3262 {
3263 siblings.Append(self);
3264 }
3265 }
3266
3267 // ----------------------------------------------------------------------------
3268 // focus handling
3269 // ----------------------------------------------------------------------------
3270
3271 /*static*/ wxWindow* wxWindowBase::FindFocus()
3272 {
3273 wxWindowBase *win = DoFindFocus();
3274 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3275 }
3276
3277 bool wxWindowBase::HasFocus() const
3278 {
3279 wxWindowBase *win = DoFindFocus();
3280 return win == this ||
3281 win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
3282 }
3283
3284 // ----------------------------------------------------------------------------
3285 // drag and drop
3286 // ----------------------------------------------------------------------------
3287
3288 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3289
3290 namespace
3291 {
3292
3293 class DragAcceptFilesTarget : public wxFileDropTarget
3294 {
3295 public:
3296 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3297
3298 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3299 const wxArrayString& filenames)
3300 {
3301 wxDropFilesEvent event(wxEVT_DROP_FILES,
3302 filenames.size(),
3303 wxCArrayString(filenames).Release());
3304 event.SetEventObject(m_win);
3305 event.m_pos.x = x;
3306 event.m_pos.y = y;
3307
3308 return m_win->HandleWindowEvent(event);
3309 }
3310
3311 private:
3312 wxWindowBase * const m_win;
3313
3314 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3315 };
3316
3317
3318 } // anonymous namespace
3319
3320 // Generic version of DragAcceptFiles(). It works by installing a simple
3321 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3322 // together with explicit SetDropTarget() calls.
3323 void wxWindowBase::DragAcceptFiles(bool accept)
3324 {
3325 if ( accept )
3326 {
3327 wxASSERT_MSG( !GetDropTarget(),
3328 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3329 SetDropTarget(new DragAcceptFilesTarget(this));
3330 }
3331 else
3332 {
3333 SetDropTarget(NULL);
3334 }
3335 }
3336
3337 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3338
3339 // ----------------------------------------------------------------------------
3340 // global functions
3341 // ----------------------------------------------------------------------------
3342
3343 wxWindow* wxGetTopLevelParent(wxWindow *win)
3344 {
3345 while ( win && !win->IsTopLevel() )
3346 win = win->GetParent();
3347
3348 return win;
3349 }
3350
3351 #if wxUSE_ACCESSIBILITY
3352 // ----------------------------------------------------------------------------
3353 // accessible object for windows
3354 // ----------------------------------------------------------------------------
3355
3356 // Can return either a child object, or an integer
3357 // representing the child element, starting from 1.
3358 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3359 {
3360 wxASSERT( GetWindow() != NULL );
3361 if (!GetWindow())
3362 return wxACC_FAIL;
3363
3364 return wxACC_NOT_IMPLEMENTED;
3365 }
3366
3367 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3368 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3369 {
3370 wxASSERT( GetWindow() != NULL );
3371 if (!GetWindow())
3372 return wxACC_FAIL;
3373
3374 wxWindow* win = NULL;
3375 if (elementId == 0)
3376 {
3377 win = GetWindow();
3378 }
3379 else
3380 {
3381 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3382 {
3383 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3384 }
3385 else
3386 return wxACC_FAIL;
3387 }
3388 if (win)
3389 {
3390 rect = win->GetRect();
3391 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
3392 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3393 return wxACC_OK;
3394 }
3395
3396 return wxACC_NOT_IMPLEMENTED;
3397 }
3398
3399 // Navigates from fromId to toId/toObject.
3400 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3401 int* WXUNUSED(toId), wxAccessible** toObject)
3402 {
3403 wxASSERT( GetWindow() != NULL );
3404 if (!GetWindow())
3405 return wxACC_FAIL;
3406
3407 switch (navDir)
3408 {
3409 case wxNAVDIR_FIRSTCHILD:
3410 {
3411 if (GetWindow()->GetChildren().GetCount() == 0)
3412 return wxACC_FALSE;
3413 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3414 *toObject = childWindow->GetOrCreateAccessible();
3415
3416 return wxACC_OK;
3417 }
3418 case wxNAVDIR_LASTCHILD:
3419 {
3420 if (GetWindow()->GetChildren().GetCount() == 0)
3421 return wxACC_FALSE;
3422 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3423 *toObject = childWindow->GetOrCreateAccessible();
3424
3425 return wxACC_OK;
3426 }
3427 case wxNAVDIR_RIGHT:
3428 case wxNAVDIR_DOWN:
3429 case wxNAVDIR_NEXT:
3430 {
3431 wxWindowList::compatibility_iterator node =
3432 wxWindowList::compatibility_iterator();
3433 if (fromId == 0)
3434 {
3435 // Can't navigate to sibling of this window
3436 // if we're a top-level window.
3437 if (!GetWindow()->GetParent())
3438 return wxACC_NOT_IMPLEMENTED;
3439
3440 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3441 }
3442 else
3443 {
3444 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3445 node = GetWindow()->GetChildren().Item(fromId-1);
3446 }
3447
3448 if (node && node->GetNext())
3449 {
3450 wxWindow* nextWindow = node->GetNext()->GetData();
3451 *toObject = nextWindow->GetOrCreateAccessible();
3452 return wxACC_OK;
3453 }
3454 else
3455 return wxACC_FALSE;
3456 }
3457 case wxNAVDIR_LEFT:
3458 case wxNAVDIR_UP:
3459 case wxNAVDIR_PREVIOUS:
3460 {
3461 wxWindowList::compatibility_iterator node =
3462 wxWindowList::compatibility_iterator();
3463 if (fromId == 0)
3464 {
3465 // Can't navigate to sibling of this window
3466 // if we're a top-level window.
3467 if (!GetWindow()->GetParent())
3468 return wxACC_NOT_IMPLEMENTED;
3469
3470 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3471 }
3472 else
3473 {
3474 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3475 node = GetWindow()->GetChildren().Item(fromId-1);
3476 }
3477
3478 if (node && node->GetPrevious())
3479 {
3480 wxWindow* previousWindow = node->GetPrevious()->GetData();
3481 *toObject = previousWindow->GetOrCreateAccessible();
3482 return wxACC_OK;
3483 }
3484 else
3485 return wxACC_FALSE;
3486 }
3487 }
3488
3489 return wxACC_NOT_IMPLEMENTED;
3490 }
3491
3492 // Gets the name of the specified object.
3493 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3494 {
3495 wxASSERT( GetWindow() != NULL );
3496 if (!GetWindow())
3497 return wxACC_FAIL;
3498
3499 wxString title;
3500
3501 // If a child, leave wxWidgets to call the function on the actual
3502 // child object.
3503 if (childId > 0)
3504 return wxACC_NOT_IMPLEMENTED;
3505
3506 // This will eventually be replaced by specialised
3507 // accessible classes, one for each kind of wxWidgets
3508 // control or window.
3509 #if wxUSE_BUTTON
3510 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3511 title = ((wxButton*) GetWindow())->GetLabel();
3512 else
3513 #endif
3514 title = GetWindow()->GetName();
3515
3516 if (!title.empty())
3517 {
3518 *name = title;
3519 return wxACC_OK;
3520 }
3521 else
3522 return wxACC_NOT_IMPLEMENTED;
3523 }
3524
3525 // Gets the number of children.
3526 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3527 {
3528 wxASSERT( GetWindow() != NULL );
3529 if (!GetWindow())
3530 return wxACC_FAIL;
3531
3532 *childId = (int) GetWindow()->GetChildren().GetCount();
3533 return wxACC_OK;
3534 }
3535
3536 // Gets the specified child (starting from 1).
3537 // If *child is NULL and return value is wxACC_OK,
3538 // this means that the child is a simple element and
3539 // not an accessible object.
3540 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3541 {
3542 wxASSERT( GetWindow() != NULL );
3543 if (!GetWindow())
3544 return wxACC_FAIL;
3545
3546 if (childId == 0)
3547 {
3548 *child = this;
3549 return wxACC_OK;
3550 }
3551
3552 if (childId > (int) GetWindow()->GetChildren().GetCount())
3553 return wxACC_FAIL;
3554
3555 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3556 *child = childWindow->GetOrCreateAccessible();
3557 if (*child)
3558 return wxACC_OK;
3559 else
3560 return wxACC_FAIL;
3561 }
3562
3563 // Gets the parent, or NULL.
3564 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3565 {
3566 wxASSERT( GetWindow() != NULL );
3567 if (!GetWindow())
3568 return wxACC_FAIL;
3569
3570 wxWindow* parentWindow = GetWindow()->GetParent();
3571 if (!parentWindow)
3572 {
3573 *parent = NULL;
3574 return wxACC_OK;
3575 }
3576 else
3577 {
3578 *parent = parentWindow->GetOrCreateAccessible();
3579 if (*parent)
3580 return wxACC_OK;
3581 else
3582 return wxACC_FAIL;
3583 }
3584 }
3585
3586 // Performs the default action. childId is 0 (the action for this object)
3587 // or > 0 (the action for a child).
3588 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3589 // window (e.g. an edit control).
3590 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3591 {
3592 wxASSERT( GetWindow() != NULL );
3593 if (!GetWindow())
3594 return wxACC_FAIL;
3595
3596 return wxACC_NOT_IMPLEMENTED;
3597 }
3598
3599 // Gets the default action for this object (0) or > 0 (the action for a child).
3600 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3601 // string if there is no action.
3602 // The retrieved string describes the action that is performed on an object,
3603 // not what the object does as a result. For example, a toolbar button that prints
3604 // a document has a default action of "Press" rather than "Prints the current document."
3605 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3606 {
3607 wxASSERT( GetWindow() != NULL );
3608 if (!GetWindow())
3609 return wxACC_FAIL;
3610
3611 return wxACC_NOT_IMPLEMENTED;
3612 }
3613
3614 // Returns the description for this object or a child.
3615 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3616 {
3617 wxASSERT( GetWindow() != NULL );
3618 if (!GetWindow())
3619 return wxACC_FAIL;
3620
3621 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3622 if (!ht.empty())
3623 {
3624 *description = ht;
3625 return wxACC_OK;
3626 }
3627 return wxACC_NOT_IMPLEMENTED;
3628 }
3629
3630 // Returns help text for this object or a child, similar to tooltip text.
3631 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3632 {
3633 wxASSERT( GetWindow() != NULL );
3634 if (!GetWindow())
3635 return wxACC_FAIL;
3636
3637 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3638 if (!ht.empty())
3639 {
3640 *helpText = ht;
3641 return wxACC_OK;
3642 }
3643 return wxACC_NOT_IMPLEMENTED;
3644 }
3645
3646 // Returns the keyboard shortcut for this object or child.
3647 // Return e.g. ALT+K
3648 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3649 {
3650 wxASSERT( GetWindow() != NULL );
3651 if (!GetWindow())
3652 return wxACC_FAIL;
3653
3654 return wxACC_NOT_IMPLEMENTED;
3655 }
3656
3657 // Returns a role constant.
3658 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3659 {
3660 wxASSERT( GetWindow() != NULL );
3661 if (!GetWindow())
3662 return wxACC_FAIL;
3663
3664 // If a child, leave wxWidgets to call the function on the actual
3665 // child object.
3666 if (childId > 0)
3667 return wxACC_NOT_IMPLEMENTED;
3668
3669 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3670 return wxACC_NOT_IMPLEMENTED;
3671 #if wxUSE_STATUSBAR
3672 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3673 return wxACC_NOT_IMPLEMENTED;
3674 #endif
3675 #if wxUSE_TOOLBAR
3676 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3677 return wxACC_NOT_IMPLEMENTED;
3678 #endif
3679
3680 //*role = wxROLE_SYSTEM_CLIENT;
3681 *role = wxROLE_SYSTEM_CLIENT;
3682 return wxACC_OK;
3683
3684 #if 0
3685 return wxACC_NOT_IMPLEMENTED;
3686 #endif
3687 }
3688
3689 // Returns a state constant.
3690 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3691 {
3692 wxASSERT( GetWindow() != NULL );
3693 if (!GetWindow())
3694 return wxACC_FAIL;
3695
3696 // If a child, leave wxWidgets to call the function on the actual
3697 // child object.
3698 if (childId > 0)
3699 return wxACC_NOT_IMPLEMENTED;
3700
3701 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3702 return wxACC_NOT_IMPLEMENTED;
3703
3704 #if wxUSE_STATUSBAR
3705 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3706 return wxACC_NOT_IMPLEMENTED;
3707 #endif
3708 #if wxUSE_TOOLBAR
3709 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3710 return wxACC_NOT_IMPLEMENTED;
3711 #endif
3712
3713 *state = 0;
3714 return wxACC_OK;
3715
3716 #if 0
3717 return wxACC_NOT_IMPLEMENTED;
3718 #endif
3719 }
3720
3721 // Returns a localized string representing the value for the object
3722 // or child.
3723 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3724 {
3725 wxASSERT( GetWindow() != NULL );
3726 if (!GetWindow())
3727 return wxACC_FAIL;
3728
3729 return wxACC_NOT_IMPLEMENTED;
3730 }
3731
3732 // Selects the object or child.
3733 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3734 {
3735 wxASSERT( GetWindow() != NULL );
3736 if (!GetWindow())
3737 return wxACC_FAIL;
3738
3739 return wxACC_NOT_IMPLEMENTED;
3740 }
3741
3742 // Gets the window with the keyboard focus.
3743 // If childId is 0 and child is NULL, no object in
3744 // this subhierarchy has the focus.
3745 // If this object has the focus, child should be 'this'.
3746 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3747 {
3748 wxASSERT( GetWindow() != NULL );
3749 if (!GetWindow())
3750 return wxACC_FAIL;
3751
3752 return wxACC_NOT_IMPLEMENTED;
3753 }
3754
3755 #if wxUSE_VARIANT
3756 // Gets a variant representing the selected children
3757 // of this object.
3758 // Acceptable values:
3759 // - a null variant (IsNull() returns true)
3760 // - a list variant (GetType() == wxT("list")
3761 // - an integer representing the selected child element,
3762 // or 0 if this object is selected (GetType() == wxT("long")
3763 // - a "void*" pointer to a wxAccessible child object
3764 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3765 {
3766 wxASSERT( GetWindow() != NULL );
3767 if (!GetWindow())
3768 return wxACC_FAIL;
3769
3770 return wxACC_NOT_IMPLEMENTED;
3771 }
3772 #endif // wxUSE_VARIANT
3773
3774 #endif // wxUSE_ACCESSIBILITY
3775
3776 // ----------------------------------------------------------------------------
3777 // RTL support
3778 // ----------------------------------------------------------------------------
3779
3780 wxCoord
3781 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3782 wxCoord width,
3783 wxCoord widthTotal) const
3784 {
3785 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3786 {
3787 x = widthTotal - x - width;
3788 }
3789
3790 return x;
3791 }
3792
3793