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adapting MacHandleControlClick to know about mouse state
[wxWidgets.git] / include / wx / mac / gauge.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: gauge.h
3 // Purpose: wxGauge class
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_GAUGE_H_
13 #define _WX_GAUGE_H_
14
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "gauge.h"
17 #endif
18
19 #include "wx/control.h"
20
21 WXDLLEXPORT_DATA(extern const wxChar*) wxGaugeNameStr;
22
23 // Group box
24 class WXDLLEXPORT wxGauge: public wxGaugeBase
25 {
26 DECLARE_DYNAMIC_CLASS(wxGauge)
27 public:
28 inline wxGauge() { m_rangeMax = 0; m_gaugePos = 0; }
29
30 inline wxGauge(wxWindow *parent, wxWindowID id,
31 int range,
32 const wxPoint& pos = wxDefaultPosition,
33 const wxSize& size = wxDefaultSize,
34 long style = wxGA_HORIZONTAL,
35 const wxValidator& validator = wxDefaultValidator,
36 const wxString& name = wxGaugeNameStr)
37 {
38 Create(parent, id, range, pos, size, style, validator, name);
39 }
40
41 bool Create(wxWindow *parent, wxWindowID id,
42 int range,
43 const wxPoint& pos = wxDefaultPosition,
44 const wxSize& size = wxDefaultSize,
45 long style = wxGA_HORIZONTAL,
46 const wxValidator& validator = wxDefaultValidator,
47 const wxString& name = wxGaugeNameStr);
48
49 void SetShadowWidth(int w);
50 void SetBezelFace(int w);
51 void SetRange(int r);
52 void SetValue(int pos);
53
54 int GetShadowWidth() const ;
55 int GetBezelFace() const ;
56 int GetRange() const ;
57 int GetValue() const ;
58
59 virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
60
61 protected:
62 int m_rangeMax;
63 int m_gaugePos;
64 };
65
66 #endif
67 // _WX_GAUGE_H_