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[wxWidgets.git] / src / os2 / thread.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Neis (2003)
9 //
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #ifdef __GNUG__
14 #pragma implementation "thread.h"
15 #endif
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 // For compilers that support precompilation, includes "wx.h".
22 #include "wx/wxprec.h"
23
24 #if wxUSE_THREADS
25
26 #include <stdio.h>
27
28 #include "wx/app.h"
29 #include "wx/module.h"
30 #include "wx/intl.h"
31 #include "wx/utils.h"
32 #include "wx/log.h"
33 #include "wx/thread.h"
34
35 #define INCL_DOSSEMAPHORES
36 #define INCL_DOSPROCESS
37 #define INCL_DOSMISC
38 #define INCL_ERRORS
39 #include <os2.h>
40 #ifndef __EMX__
41 #include <bseerr.h>
42 #endif
43 // the possible states of the thread ("=>" shows all possible transitions from
44 // this state)
45 enum wxThreadState
46 {
47 STATE_NEW, // didn't start execution yet (=> RUNNING)
48 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
49 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
50 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
51 STATE_EXITED // thread is terminating
52 };
53
54 // ----------------------------------------------------------------------------
55 // this module's globals
56 // ----------------------------------------------------------------------------
57
58 // id of the main thread - the one which can call GUI functions without first
59 // calling wxMutexGuiEnter()
60 static ULONG s_ulIdMainThread = 1;
61 wxMutex* p_wxMainMutex;
62
63 // OS2 substitute for Tls pointer the current parent thread object
64 wxThread* m_pThread; // pointer to the wxWindows thread object
65
66 // if it's FALSE, some secondary thread is holding the GUI lock
67 static bool gs_bGuiOwnedByMainThread = TRUE;
68
69 // critical section which controls access to all GUI functions: any secondary
70 // thread (i.e. except the main one) must enter this crit section before doing
71 // any GUI calls
72 static wxCriticalSection *gs_pCritsectGui = NULL;
73
74 // critical section which protects s_nWaitingForGui variable
75 static wxCriticalSection *gs_pCritsectWaitingForGui = NULL;
76
77 // number of threads waiting for GUI in wxMutexGuiEnter()
78 static size_t gs_nWaitingForGui = 0;
79
80 // are we waiting for a thread termination?
81 static bool gs_bWaitingForThread = FALSE;
82
83 // ============================================================================
84 // OS/2 implementation of thread and related classes
85 // ============================================================================
86
87 // ----------------------------------------------------------------------------
88 // wxMutex implementation
89 // ----------------------------------------------------------------------------
90 class wxMutexInternal
91 {
92 public:
93 wxMutexInternal(wxMutexType mutexType);
94 ~wxMutexInternal();
95
96 bool IsOk() const { return m_vMutex != NULL; }
97
98 wxMutexError Lock() { return LockTimeout(SEM_INDEFINITE_WAIT); }
99 wxMutexError TryLock() { return LockTimeout(SEM_IMMEDIATE_RETURN); }
100 wxMutexError Unlock();
101
102 private:
103 wxMutexError LockTimeout(ULONG ulMilliseconds);
104 HMTX m_vMutex;
105 };
106
107 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
108 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
109 // the request count for a semaphore cannot exceed 65535. If an attempt is
110 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
111 wxMutexInternal::wxMutexInternal(
112 wxMutexType WXUNUSED(eMutexType)
113 )
114 {
115 APIRET ulrc;
116
117 ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
118 if (ulrc != 0)
119 {
120 wxLogSysError(_("Can not create mutex."));
121 m_vMutex = NULL;
122 }
123 }
124
125 wxMutexInternal::~wxMutexInternal()
126 {
127 if (m_vMutex)
128 {
129 if (::DosCloseMutexSem(m_vMutex))
130 wxLogLastError(_T("DosCloseMutexSem(mutex)"));
131 }
132 }
133
134 wxMutexError wxMutexInternal::LockTimeout(ULONG ulMilliseconds)
135 {
136 APIRET ulrc;
137
138 ulrc = ::DosRequestMutexSem(m_vMutex, ulMilliseconds);
139
140 switch (ulrc)
141 {
142 case ERROR_TIMEOUT:
143 case ERROR_TOO_MANY_SEM_REQUESTS:
144 return wxMUTEX_BUSY;
145
146 case NO_ERROR:
147 // ok
148 break;
149
150 case ERROR_INVALID_HANDLE:
151 case ERROR_INTERRUPT:
152 case ERROR_SEM_OWNER_DIED:
153 wxLogSysError(_("Couldn't acquire a mutex lock"));
154 return wxMUTEX_MISC_ERROR;
155
156 default:
157 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
158 return wxMUTEX_MISC_ERROR;
159 }
160 return wxMUTEX_NO_ERROR;
161 }
162
163 wxMutexError wxMutexInternal::Unlock()
164 {
165 APIRET ulrc;
166
167 ulrc = ::DosReleaseMutexSem(m_vMutex);
168 if (ulrc != 0)
169 {
170 wxLogSysError(_("Couldn't release a mutex"));
171 return wxMUTEX_MISC_ERROR;
172 }
173 return wxMUTEX_NO_ERROR;
174 }
175
176 // --------------------------------------------------------------------------
177 // wxSemaphore
178 // --------------------------------------------------------------------------
179
180 // a trivial wrapper around OS2 event semaphore
181 class wxSemaphoreInternal
182 {
183 public:
184 wxSemaphoreInternal(int initialcount, int maxcount);
185 ~wxSemaphoreInternal();
186
187 bool IsOk() const { return m_vEvent != NULL; }
188
189 wxSemaError Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT); }
190 wxSemaError TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN); }
191 wxSemaError WaitTimeout(unsigned long milliseconds);
192
193 wxSemaError Post();
194
195 private:
196 HEV m_vEvent;
197 HMTX m_vMutex;
198 int m_count;
199 int m_maxcount;
200 };
201
202 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
203 {
204 APIRET ulrc;
205 if ( maxcount == 0 )
206 {
207 // make it practically infinite
208 maxcount = INT_MAX;
209 }
210
211 m_count = initialcount;
212 m_maxcount = maxcount;
213 ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
214 if (ulrc != 0)
215 {
216 wxLogLastError(_T("DosCreateMutexSem()"));
217 m_vMutex = NULL;
218 m_vEvent = NULL;
219 return;
220 }
221 ulrc = ::DosCreateEventSem(NULL, &m_vEvent, 0L, FALSE);
222 if ( ulrc != 0)
223 {
224 wxLogLastError(_T("DosCreateEventSem()"));
225 ::DosCloseMutexSem(m_vMutex);
226 m_vMutex = NULL;
227 m_vEvent = NULL;
228 }
229 if (initialcount)
230 ::DosPostEventSem(m_vEvent);
231 }
232
233 wxSemaphoreInternal::~wxSemaphoreInternal()
234 {
235 if ( m_vEvent )
236 {
237 if ( ::DosCloseEventSem(m_vEvent) )
238 {
239 wxLogLastError(_T("DosCloseEventSem(semaphore)"));
240 }
241 if ( ::DosCloseMutexSem(m_vMutex) )
242 {
243 wxLogLastError(_T("DosCloseMutexSem(semaphore)"));
244 }
245 else
246 m_vEvent = NULL;
247 }
248 }
249
250 wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds)
251 {
252 APIRET ulrc;
253 do {
254 ulrc = ::DosWaitEventSem(m_vEvent, ulMilliseconds );
255 switch ( ulrc )
256 {
257 case NO_ERROR:
258 break;
259
260 case ERROR_TIMEOUT:
261 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
262 return wxSEMA_BUSY;
263 else
264 return wxSEMA_TIMEOUT;
265
266 default:
267 wxLogLastError(_T("DosWaitEventSem(semaphore)"));
268 return wxSEMA_MISC_ERROR;
269 }
270 ulrc = :: DosRequestMutexSem(m_vMutex, ulMilliseconds);
271 switch ( ulrc )
272 {
273 case NO_ERROR:
274 // ok
275 break;
276
277 case ERROR_TIMEOUT:
278 case ERROR_TOO_MANY_SEM_REQUESTS:
279 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
280 return wxSEMA_BUSY;
281 else
282 return wxSEMA_TIMEOUT;
283
284 default:
285 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
286 return wxSEMA_MISC_ERROR;
287 }
288 bool OK = false;
289 if (m_count > 0)
290 {
291 m_count--;
292 OK = true;
293 }
294 else
295 {
296 ULONG ulPostCount;
297 ::DosResetEventSem(m_vEvent, &ulPostCount);
298 }
299 ::DosReleaseMutexSem(m_vMutex);
300 if (OK)
301 return wxSEMA_NO_ERROR;
302 } while (ulMilliseconds == SEM_INDEFINITE_WAIT);
303
304 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
305 return wxSEMA_BUSY;
306 return wxSEMA_TIMEOUT;
307 }
308
309 wxSemaError wxSemaphoreInternal::Post()
310 {
311 APIRET ulrc;
312 ulrc = ::DosRequestMutexSem(m_vMutex, SEM_INDEFINITE_WAIT);
313 if (ulrc != NO_ERROR)
314 return wxSEMA_MISC_ERROR;
315 bool OK = false;
316 if (m_count < m_maxcount)
317 {
318 m_count++;
319 ulrc = ::DosPostEventSem(m_vEvent);
320 OK = true;
321 }
322 ::DosReleaseMutexSem(m_vMutex);
323 if (!OK)
324 return wxSEMA_OVERFLOW;
325 if ( ulrc != NO_ERROR && ulrc != ERROR_ALREADY_POSTED )
326 {
327 wxLogLastError(_T("DosPostEventSem(semaphore)"));
328
329 return wxSEMA_MISC_ERROR;
330 }
331
332 return wxSEMA_NO_ERROR;
333 }
334
335 // ----------------------------------------------------------------------------
336 // wxThread implementation
337 // ----------------------------------------------------------------------------
338
339 // wxThreadInternal class
340 // ----------------------
341
342 class wxThreadInternal
343 {
344 public:
345 inline wxThreadInternal()
346 {
347 m_hThread = 0;
348 m_eState = STATE_NEW;
349 m_nPriority = WXTHREAD_DEFAULT_PRIORITY;
350 }
351
352 ~wxThreadInternal()
353 {
354 m_hThread = 0;
355 }
356
357 // create a new (suspended) thread (for the given thread object)
358 bool Create( wxThread* pThread
359 ,unsigned int uStackSize
360 );
361
362 // suspend/resume/terminate
363 bool Suspend();
364 bool Resume();
365 inline void Cancel() { m_eState = STATE_CANCELED; }
366
367 // thread state
368 inline void SetState(wxThreadState eState) { m_eState = eState; }
369 inline wxThreadState GetState() const { return m_eState; }
370
371 // thread priority
372 void SetPriority(unsigned int nPriority);
373 inline unsigned int GetPriority() const { return m_nPriority; }
374
375 // thread handle and id
376 inline TID GetHandle() const { return m_hThread; }
377 TID GetId() const { return m_hThread; }
378
379 // thread function
380 static void OS2ThreadStart(void* pParam);
381
382 private:
383 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
384 // PM also has no real Tls mechanism to index pointers by so we'll just
385 // keep track of the wxWindows parent object here.
386 TID m_hThread; // handle and ID of the thread
387 wxThreadState m_eState; // state, see wxThreadState enum
388 unsigned int m_nPriority; // thread priority in "wx" units
389 };
390
391 void wxThreadInternal::OS2ThreadStart(
392 void * pParam
393 )
394 {
395 DWORD dwRet;
396 bool bWasCancelled;
397
398 wxThread *pThread = (wxThread *)pParam;
399
400 // first of all, wait for the thread to be started.
401 pThread->m_critsect.Enter();
402 pThread->m_critsect.Leave();
403 // Now check whether we hadn't been cancelled already and don't
404 // start the user code at all in this case.
405 if ( pThread->m_internal->GetState() == STATE_EXITED )
406 {
407 dwRet = (DWORD)-1;
408 bWasCancelled = TRUE;
409 }
410 else // do run thread
411 {
412 HAB vHab;
413 vHab = ::WinInitialize(0);
414 dwRet = (DWORD)pThread->Entry();
415 ::WinTerminate(vHab);
416
417 // enter m_critsect before changing the thread state
418 pThread->m_critsect.Enter();
419
420 bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED;
421
422 pThread->m_internal->SetState(STATE_EXITED);
423 pThread->m_critsect.Leave();
424 }
425 pThread->OnExit();
426
427 // if the thread was cancelled (from Delete()), then it the handle is still
428 // needed there
429 if (pThread->IsDetached() && !bWasCancelled)
430 {
431 // auto delete
432 delete pThread;
433 }
434 //else: the joinable threads handle will be closed when Wait() is done
435 return;
436 }
437
438 void wxThreadInternal::SetPriority(
439 unsigned int nPriority
440 )
441 {
442 // translate wxWindows priority to the PM one
443 ULONG ulOS2_PriorityClass;
444 ULONG ulOS2_SubPriority;
445 ULONG ulrc;
446
447 m_nPriority = nPriority;
448 if (m_nPriority <= 25)
449 ulOS2_PriorityClass = PRTYC_IDLETIME;
450 else if (m_nPriority <= 50)
451 ulOS2_PriorityClass = PRTYC_REGULAR;
452 else if (m_nPriority <= 75)
453 ulOS2_PriorityClass = PRTYC_TIMECRITICAL;
454 else if (m_nPriority <= 100)
455 ulOS2_PriorityClass = PRTYC_FOREGROUNDSERVER;
456 else
457 {
458 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
459 ulOS2_PriorityClass = PRTYC_REGULAR;
460 }
461 ulOS2_SubPriority = (ULONG) (((m_nPriority - 1) % 25 + 1) * 31.0 / 25);
462 ulrc = ::DosSetPriority( PRTYS_THREAD
463 ,ulOS2_PriorityClass
464 ,ulOS2_SubPriority
465 ,(ULONG)m_hThread
466 );
467 if (ulrc != 0)
468 {
469 wxLogSysError(_("Can't set thread priority"));
470 }
471 }
472
473 bool wxThreadInternal::Create(
474 wxThread* pThread
475 , unsigned int uStackSize
476 )
477 {
478 int tid;
479
480 if (!uStackSize)
481 uStackSize = 131072;
482 pThread->m_critsect.Enter();
483 tid = _beginthread(wxThreadInternal::OS2ThreadStart,
484 NULL, uStackSize, pThread);
485 if(tid == -1)
486 {
487 wxLogSysError(_("Can't create thread"));
488
489 return FALSE;
490 }
491 m_hThread = tid;
492 if (m_nPriority != WXTHREAD_DEFAULT_PRIORITY)
493 {
494 SetPriority(m_nPriority);
495 }
496
497 return(TRUE);
498 }
499
500 bool wxThreadInternal::Suspend()
501 {
502 ULONG ulrc = ::DosSuspendThread(m_hThread);
503
504 if (ulrc != 0)
505 {
506 wxLogSysError(_("Can not suspend thread %lu"), m_hThread);
507 return FALSE;
508 }
509 m_eState = STATE_PAUSED;
510 return TRUE;
511 }
512
513 bool wxThreadInternal::Resume()
514 {
515 ULONG ulrc = ::DosResumeThread(m_hThread);
516
517 if (ulrc != 0)
518 {
519 wxLogSysError(_("Can not resume thread %lu"), m_hThread);
520 return FALSE;
521 }
522
523 // don't change the state from STATE_EXITED because it's special and means
524 // we are going to terminate without running any user code - if we did it,
525 // the codei n Delete() wouldn't work
526 if ( m_eState != STATE_EXITED )
527 {
528 m_eState = STATE_RUNNING;
529 }
530
531 return TRUE;
532 }
533
534 // static functions
535 // ----------------
536
537 wxThread *wxThread::This()
538 {
539 wxThread* pThread = m_pThread;
540 return pThread;
541 }
542
543 bool wxThread::IsMain()
544 {
545 PTIB ptib;
546 PPIB ppib;
547
548 ::DosGetInfoBlocks(&ptib, &ppib);
549
550 if (ptib->tib_ptib2->tib2_ultid == s_ulIdMainThread)
551 return TRUE;
552 return FALSE;
553 }
554
555 #ifdef Yield
556 #undef Yield
557 #endif
558
559 void wxThread::Yield()
560 {
561 ::DosSleep(0);
562 }
563
564 void wxThread::Sleep(
565 unsigned long ulMilliseconds
566 )
567 {
568 ::DosSleep(ulMilliseconds);
569 }
570
571 int wxThread::GetCPUCount()
572 {
573 ULONG CPUCount;
574 APIRET ulrc;
575 ulrc = ::DosQuerySysInfo(26, 26, (void *)&CPUCount, sizeof(ULONG));
576 // QSV_NUMPROCESSORS(26) is typically not defined in header files
577
578 if (ulrc != 0)
579 CPUCount = 1;
580
581 return CPUCount;
582 }
583
584 unsigned long wxThread::GetCurrentId()
585 {
586 PTIB ptib;
587 PPIB ppib;
588
589 ::DosGetInfoBlocks(&ptib, &ppib);
590 return (unsigned long) ptib->tib_ptib2->tib2_ultid;
591 }
592
593 bool wxThread::SetConcurrency(size_t level)
594 {
595 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
596
597 // ok only for the default one
598 if ( level == 0 )
599 return 0;
600
601 // Don't know how to realize this on OS/2.
602 return level == 1;
603 }
604
605 // ctor and dtor
606 // -------------
607
608 wxThread::wxThread(wxThreadKind kind)
609 {
610 m_internal = new wxThreadInternal();
611
612 m_isDetached = kind == wxTHREAD_DETACHED;
613 }
614
615 wxThread::~wxThread()
616 {
617 delete m_internal;
618 }
619
620 // create/start thread
621 // -------------------
622
623 wxThreadError wxThread::Create(
624 unsigned int uStackSize
625 )
626 {
627 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
628
629 if ( !m_internal->Create(this, uStackSize) )
630 return wxTHREAD_NO_RESOURCE;
631
632 return wxTHREAD_NO_ERROR;
633 }
634
635 wxThreadError wxThread::Run()
636 {
637 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
638
639 if ( m_internal->GetState() != STATE_NEW )
640 {
641 // actually, it may be almost any state at all, not only STATE_RUNNING
642 return wxTHREAD_RUNNING;
643 }
644 return Resume();
645 }
646
647 // suspend/resume thread
648 // ---------------------
649
650 wxThreadError wxThread::Pause()
651 {
652 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
653
654 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
655 }
656
657 wxThreadError wxThread::Resume()
658 {
659 if (m_internal->GetState() == STATE_NEW)
660 {
661 m_internal->SetState(STATE_RUNNING);
662 m_critsect.Leave();
663 return wxTHREAD_NO_ERROR;
664 }
665
666 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
667
668 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
669 }
670
671 // stopping thread
672 // ---------------
673
674 wxThread::ExitCode wxThread::Wait()
675 {
676 // although under Windows we can wait for any thread, it's an error to
677 // wait for a detached one in wxWin API
678 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
679 _T("can't wait for detached thread") );
680 ExitCode rc = (ExitCode)-1;
681 (void)Delete(&rc);
682 return(rc);
683 }
684
685 wxThreadError wxThread::Delete(ExitCode *pRc)
686 {
687 ExitCode rc = 0;
688
689 // Delete() is always safe to call, so consider all possible states
690
691 // we might need to resume the thread, but we might also not need to cancel
692 // it if it doesn't run yet
693 bool shouldResume = FALSE,
694 shouldCancel = TRUE,
695 isRunning = FALSE;
696
697 // check if the thread already started to run
698 {
699 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
700
701 if ( m_internal->GetState() == STATE_NEW )
702 {
703 // WinThreadStart() will see it and terminate immediately, no need
704 // to cancel the thread - but we still need to resume it to let it
705 // run
706 m_internal->SetState(STATE_EXITED);
707
708 Resume(); // it knows about STATE_EXITED special case
709
710 shouldCancel = FALSE;
711 isRunning = TRUE;
712
713 // shouldResume is correctly set to FALSE here
714 }
715 else
716 {
717 shouldResume = IsPaused();
718 }
719 }
720
721 // resume the thread if it is paused
722 if ( shouldResume )
723 Resume();
724
725 TID hThread = m_internal->GetHandle();
726
727 if ( isRunning || IsRunning())
728 {
729 if (IsMain())
730 {
731 // set flag for wxIsWaitingForThread()
732 gs_bWaitingForThread = TRUE;
733 }
734
735 // ask the thread to terminate
736 if ( shouldCancel )
737 {
738 wxCriticalSectionLocker lock(m_critsect);
739
740 m_internal->Cancel();
741 }
742
743 #if wxUSE_GUI
744 // we can't just wait for the thread to terminate because it might be
745 // calling some GUI functions and so it will never terminate before we
746 // process the Windows messages that result from these functions
747 DWORD result = 0; // suppress warnings from broken compilers
748 do
749 {
750 if ( IsMain() )
751 {
752 // give the thread we're waiting for chance to do the GUI call
753 // it might be in
754 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
755 {
756 wxMutexGuiLeave();
757 }
758 }
759
760 result = ::DosWaitThread(&hThread, DCWW_NOWAIT);
761 // FIXME: We ought to have a message processing loop here!!
762
763 switch ( result )
764 {
765 case ERROR_INTERRUPT:
766 case ERROR_THREAD_NOT_TERMINATED:
767 break;
768 case ERROR_INVALID_THREADID:
769 case NO_ERROR:
770 // thread we're waiting for just terminated
771 // or even does not exist any more.
772 result = NO_ERROR;
773 break;
774 default:
775 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
776 }
777 if ( IsMain() )
778 {
779 // event processing - needed if we are the main thread
780 // to give other threads a chance to do remaining GUI
781 // processing and terminate cleanly.
782 wxTheApp->HandleSockets();
783 if (wxTheApp->Pending())
784 if ( !wxTheApp->DoMessage() )
785 {
786 // WM_QUIT received: kill the thread
787 Kill();
788
789 return wxTHREAD_KILLED;
790 }
791 else
792 wxUsleep(10);
793 }
794 else
795 wxUsleep(10);
796 } while ( result != NO_ERROR );
797 #else // !wxUSE_GUI
798 // simply wait for the thread to terminate
799 //
800 // OTOH, even console apps create windows (in wxExecute, for WinSock
801 // &c), so may be use MsgWaitForMultipleObject() too here?
802 if ( ::DosWaitThread(&hThread, DCWW_WAIT) != NO_ERROR )
803 {
804 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
805 }
806 #endif // wxUSE_GUI/!wxUSE_GUI
807
808 if ( IsMain() )
809 {
810 gs_bWaitingForThread = FALSE;
811 }
812 }
813
814 #if 0
815 // although the thread might be already in the EXITED state it might not
816 // have terminated yet and so we are not sure that it has actually
817 // terminated if the "if" above hadn't been taken
818 do
819 {
820 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
821 {
822 wxLogLastError(wxT("GetExitCodeThread"));
823
824 rc = (ExitCode)-1;
825 }
826 } while ( (DWORD)rc == STILL_ACTIVE );
827 #endif
828
829 if ( IsDetached() )
830 {
831 // if the thread exits normally, this is done in WinThreadStart, but in
832 // this case it would have been too early because
833 // MsgWaitForMultipleObject() would fail if the thread handle was
834 // closed while we were waiting on it, so we must do it here
835 delete this;
836 }
837
838 if ( pRc )
839 *pRc = rc;
840
841 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
842 }
843
844 wxThreadError wxThread::Kill()
845 {
846 if (!IsRunning())
847 return wxTHREAD_NOT_RUNNING;
848
849 ::DosKillThread(m_internal->GetHandle());
850 if (IsDetached())
851 {
852 delete this;
853 }
854 return wxTHREAD_NO_ERROR;
855 }
856
857 void wxThread::Exit(
858 ExitCode pStatus
859 )
860 {
861 delete this;
862 _endthread();
863 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
864 }
865
866 void wxThread::SetPriority(
867 unsigned int nPrio
868 )
869 {
870 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
871
872 m_internal->SetPriority(nPrio);
873 }
874
875 unsigned int wxThread::GetPriority() const
876 {
877 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
878
879 return m_internal->GetPriority();
880 }
881
882 unsigned long wxThread::GetId() const
883 {
884 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
885
886 return (unsigned long)m_internal->GetId();
887 }
888
889 bool wxThread::IsRunning() const
890 {
891 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
892
893 return(m_internal->GetState() == STATE_RUNNING);
894 }
895
896 bool wxThread::IsAlive() const
897 {
898 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
899
900 return (m_internal->GetState() == STATE_RUNNING) ||
901 (m_internal->GetState() == STATE_PAUSED);
902 }
903
904 bool wxThread::IsPaused() const
905 {
906 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
907
908 return (m_internal->GetState() == STATE_PAUSED);
909 }
910
911 bool wxThread::TestDestroy()
912 {
913 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
914
915 return m_internal->GetState() == STATE_CANCELED;
916 }
917
918 // ----------------------------------------------------------------------------
919 // Automatic initialization for thread module
920 // ----------------------------------------------------------------------------
921
922 class wxThreadModule : public wxModule
923 {
924 public:
925 virtual bool OnInit();
926 virtual void OnExit();
927
928 private:
929 DECLARE_DYNAMIC_CLASS(wxThreadModule)
930 };
931
932 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
933
934 bool wxThreadModule::OnInit()
935 {
936 gs_pCritsectWaitingForGui = new wxCriticalSection();
937
938 gs_pCritsectGui = new wxCriticalSection();
939 gs_pCritsectGui->Enter();
940
941 PTIB ptib;
942 PPIB ppib;
943
944 ::DosGetInfoBlocks(&ptib, &ppib);
945
946 s_ulIdMainThread = ptib->tib_ptib2->tib2_ultid;
947 return TRUE;
948 }
949
950 void wxThreadModule::OnExit()
951 {
952 if (gs_pCritsectGui)
953 {
954 gs_pCritsectGui->Leave();
955 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
956 delete gs_pCritsectGui;
957 #endif
958 gs_pCritsectGui = NULL;
959 }
960
961 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
962 wxDELETE(gs_pCritsectWaitingForGui);
963 #endif
964 }
965
966 // ----------------------------------------------------------------------------
967 // Helper functions
968 // ----------------------------------------------------------------------------
969
970 // wake up the main thread if it's in ::GetMessage()
971 void WXDLLEXPORT wxWakeUpMainThread()
972 {
973 #if 0
974 if ( !::WinPostQueueMsg(wxTheApp->m_hMq, WM_NULL, 0, 0) )
975 {
976 // should never happen
977 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
978 }
979 #endif
980 }
981
982 void WXDLLEXPORT wxMutexGuiEnter()
983 {
984 // this would dead lock everything...
985 wxASSERT_MSG( !wxThread::IsMain(),
986 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
987
988 // the order in which we enter the critical sections here is crucial!!
989
990 // set the flag telling to the main thread that we want to do some GUI
991 {
992 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
993
994 gs_nWaitingForGui++;
995 }
996
997 wxWakeUpMainThread();
998
999 // now we may block here because the main thread will soon let us in
1000 // (during the next iteration of OnIdle())
1001 gs_pCritsectGui->Enter();
1002 }
1003
1004 void WXDLLEXPORT wxMutexGuiLeave()
1005 {
1006 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
1007
1008 if ( wxThread::IsMain() )
1009 {
1010 gs_bGuiOwnedByMainThread = FALSE;
1011 }
1012 else
1013 {
1014 // decrement the number of waiters now
1015 wxASSERT_MSG(gs_nWaitingForGui > 0,
1016 wxT("calling wxMutexGuiLeave() without entering it first?") );
1017
1018 gs_nWaitingForGui--;
1019
1020 wxWakeUpMainThread();
1021 }
1022
1023 gs_pCritsectGui->Leave();
1024 }
1025
1026 void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1027 {
1028 wxASSERT_MSG( wxThread::IsMain(),
1029 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1030
1031 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
1032
1033 if (gs_nWaitingForGui == 0)
1034 {
1035 // no threads are waiting for GUI - so we may acquire the lock without
1036 // any danger (but only if we don't already have it)
1037 if (!wxGuiOwnedByMainThread())
1038 {
1039 gs_pCritsectGui->Enter();
1040
1041 gs_bGuiOwnedByMainThread = TRUE;
1042 }
1043 //else: already have it, nothing to do
1044 }
1045 else
1046 {
1047 // some threads are waiting, release the GUI lock if we have it
1048 if (wxGuiOwnedByMainThread())
1049 {
1050 wxMutexGuiLeave();
1051 }
1052 //else: some other worker thread is doing GUI
1053 }
1054 }
1055
1056 bool WXDLLEXPORT wxGuiOwnedByMainThread()
1057 {
1058 return gs_bGuiOwnedByMainThread;
1059 }
1060
1061 bool WXDLLEXPORT wxIsWaitingForThread()
1062 {
1063 return gs_bWaitingForThread;
1064 }
1065
1066 // ----------------------------------------------------------------------------
1067 // include common implementation code
1068 // ----------------------------------------------------------------------------
1069
1070 #include "wx/thrimpl.cpp"
1071
1072 #endif
1073 // wxUSE_THREADS