1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
7 !include ../../build/msw/config.wat
9 # -------------------------------------------------------------------------
10 # Do not modify the rest of this file!
11 # -------------------------------------------------------------------------
13 # Speed up compilation a bit:
16 ! loaddll wccaxp wccdaxp
17 ! loaddll wcc386 wccd386
19 ! loaddll wppaxp wppdaxp
20 ! loaddll wpp386 wppd386
25 # We need these variables in some bakefile-made rules:
26 WATCOM_CWD = $+ $(%cdrive):$(%cwd) $-
28 ### Conditionally set variables: ###
32 LIBDIRNAME = .\..\..\lib\wat_lib$(CFG)
35 LIBDIRNAME = .\..\..\lib\wat_dll$(CFG)
46 !ifeq DEBUG_FLAG default
67 !ifeq DEBUG_INFO default
72 !ifeq DEBUG_INFO default
84 !ifeq DEBUG_INFO default
85 __DEBUGINFO_1 = debug all
89 !ifeq DEBUG_INFO default
97 __DEBUGINFO_1 = debug all
101 !ifeq DEBUG_FLAG default
102 __DEBUG_DEFINE_p = -d__WXDEBUG__
106 __DEBUG_DEFINE_p = -d__WXDEBUG__
110 __DLLFLAG_p = -dWXUSINGDLL
113 !ifeq USE_EXCEPTIONS 0
116 !ifeq USE_EXCEPTIONS 1
117 __EXCEPTIONSFLAG_7 = -xs
121 __LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib
125 __LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib
129 __LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib
133 __OPTIMIZEFLAG_2 = -od
136 __OPTIMIZEFLAG_2 = -ot -ox
139 !ifeq RUNTIME_LIBS dynamic
140 __RUNTIME_LIBS_5 = -br
142 !ifeq RUNTIME_LIBS static
147 __UNICODE_DEFINE_p = -d_UNICODE
151 __WXLIB_BASE_p = wxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib
156 wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core.lib
161 wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib
165 __WXUNIV_DEFINE_p = -d__WXUNIVERSAL__
170 BOMBS_CXXFLAGS = $(__DEBUGINFO_0) $(__OPTIMIZEFLAG_2) -bm $(__RUNTIME_LIBS_5) &
171 -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) &
172 -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples &
173 $(__EXCEPTIONSFLAG_7) $(CPPFLAGS) $(CXXFLAGS)
175 $(OBJS)\bombs_bombs.obj &
176 $(OBJS)\bombs_bombs1.obj &
177 $(OBJS)\bombs_game.obj
179 wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
181 $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
186 -if not exist $(OBJS) mkdir $(OBJS)
190 all : .SYMBOLIC $(OBJS)\bombs.exe
192 $(OBJS)\bombs_bombs.obj : .AUTODEPEND .\bombs.cpp
193 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
195 $(OBJS)\bombs_bombs.res : .AUTODEPEND .\bombs.rc
196 wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples $<
198 $(OBJS)\bombs_bombs1.obj : .AUTODEPEND .\bombs1.cpp
199 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
201 $(OBJS)\bombs_game.obj : .AUTODEPEND .\game.cpp
202 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
204 $(OBJS)\bombs.exe : $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs.res
205 @%create $(OBJS)\bombs.lbc
206 @%append $(OBJS)\bombs.lbc option quiet
207 @%append $(OBJS)\bombs.lbc name $^@
208 @%append $(OBJS)\bombs.lbc option caseexact
209 @%append $(OBJS)\bombs.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16'
210 @for %i in ($(BOMBS_OBJECTS)) do @%append $(OBJS)\bombs.lbc file %i
211 @for %i in ( $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ) do @%append $(OBJS)\bombs.lbc library %i
212 @%append $(OBJS)\bombs.lbc option resource=$(OBJS)\bombs_bombs.res
213 wlink @$(OBJS)\bombs.lbc
216 -if exist $(OBJS)\*.obj del $(OBJS)\*.obj
217 -if exist $(OBJS)\*.res del $(OBJS)\*.res
218 -if exist $(OBJS)\*.lbc del $(OBJS)\*.lbc
219 -if exist $(OBJS)\*.ilk del $(OBJS)\*.ilk
220 -if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe