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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/menu.h
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 26.10.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MENU_H_BASE_
13 #define _WX_MENU_H_BASE_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "menubase.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_MENUS
22
23 // ----------------------------------------------------------------------------
24 // headers
25 // ----------------------------------------------------------------------------
26
27 #include "wx/list.h" // for "template" list classes
28 #include "wx/window.h" // base class for wxMenuBar
29
30 // also include this one to ensure compatibility with old code which only
31 // included wx/menu.h
32 #include "wx/menuitem.h"
33
34 class WXDLLEXPORT wxMenu;
35 class WXDLLEXPORT wxMenuBarBase;
36 class WXDLLEXPORT wxMenuBar;
37 class WXDLLEXPORT wxMenuItem;
38
39 // pseudo template list classes
40 WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
41 WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList);
42
43 // ----------------------------------------------------------------------------
44 // wxMenu
45 // ----------------------------------------------------------------------------
46
47 class WXDLLEXPORT wxMenuBase : public wxEvtHandler
48 {
49 public:
50 // create a menu
51 static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
52
53 // ctors
54 wxMenuBase(const wxString& title, long style = 0) : m_title(title)
55 { Init(style); }
56 wxMenuBase(long style = 0)
57 { Init(style); }
58
59 // dtor deletes all the menu items we own
60 virtual ~wxMenuBase();
61
62 // menu construction
63 // -----------------
64
65 // append any kind of item (normal/check/radio/separator)
66 wxMenuItem* Append(int itemid,
67 const wxString& text,
68 const wxString& help = wxEmptyString,
69 wxItemKind kind = wxITEM_NORMAL)
70 {
71 return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
72 }
73
74 // append a separator to the menu
75 wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR, wxEmptyString); }
76
77 // append a check item
78 wxMenuItem* AppendCheckItem(int itemid,
79 const wxString& text,
80 const wxString& help = wxEmptyString)
81 {
82 return Append(itemid, text, help, wxITEM_CHECK);
83 }
84
85 // append a radio item
86 wxMenuItem* AppendRadioItem(int itemid,
87 const wxString& text,
88 const wxString& help = wxEmptyString)
89 {
90 return Append(itemid, text, help, wxITEM_RADIO);
91 }
92
93 // append a submenu
94 wxMenuItem* Append(int itemid,
95 const wxString& text,
96 wxMenu *submenu,
97 const wxString& help = wxEmptyString)
98 {
99 return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
100 wxITEM_NORMAL, submenu));
101 }
102
103 // the most generic form of Append() - append anything
104 wxMenuItem* Append(wxMenuItem *item) { return DoAppend(item); }
105
106 // insert a break in the menu (only works when appending the items, not
107 // inserting them)
108 virtual void Break() { }
109
110 // insert an item before given position
111 wxMenuItem* Insert(size_t pos, wxMenuItem *item);
112
113 // insert an item before given position
114 wxMenuItem* Insert(size_t pos,
115 int itemid,
116 const wxString& text,
117 const wxString& help = wxEmptyString,
118 wxItemKind kind = wxITEM_NORMAL)
119 {
120 return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
121 }
122
123 // insert a separator
124 wxMenuItem* InsertSeparator(size_t pos)
125 {
126 return Insert(pos, wxMenuItem::New((wxMenu *)this, wxID_SEPARATOR));
127 }
128
129 // insert a check item
130 wxMenuItem* InsertCheckItem(size_t pos,
131 int itemid,
132 const wxString& text,
133 const wxString& help = wxEmptyString)
134 {
135 return Insert(pos, itemid, text, help, wxITEM_CHECK);
136 }
137
138 // insert a radio item
139 wxMenuItem* InsertRadioItem(size_t pos,
140 int itemid,
141 const wxString& text,
142 const wxString& help = wxEmptyString)
143 {
144 return Insert(pos, itemid, text, help, wxITEM_RADIO);
145 }
146
147 // insert a submenu
148 wxMenuItem* Insert(size_t pos,
149 int itemid,
150 const wxString& text,
151 wxMenu *submenu,
152 const wxString& help = wxEmptyString)
153 {
154 return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help,
155 wxITEM_NORMAL, submenu));
156 }
157
158 // prepend an item to the menu
159 wxMenuItem* Prepend(wxMenuItem *item)
160 {
161 return Insert(0u, item);
162 }
163
164 // prepend any item to the menu
165 wxMenuItem* Prepend(int itemid,
166 const wxString& text,
167 const wxString& help = wxEmptyString,
168 wxItemKind kind = wxITEM_NORMAL)
169 {
170 return Insert(0u, itemid, text, help, kind);
171 }
172
173 // prepend a separator
174 wxMenuItem* PrependSeparator()
175 {
176 return InsertSeparator(0u);
177 }
178
179 // prepend a check item
180 wxMenuItem* PrependCheckItem(int itemid,
181 const wxString& text,
182 const wxString& help = wxEmptyString)
183 {
184 return InsertCheckItem(0u, itemid, text, help);
185 }
186
187 // prepend a radio item
188 wxMenuItem* PrependRadioItem(int itemid,
189 const wxString& text,
190 const wxString& help = wxEmptyString)
191 {
192 return InsertRadioItem(0u, itemid, text, help);
193 }
194
195 // prepend a submenu
196 wxMenuItem* Prepend(int itemid,
197 const wxString& text,
198 wxMenu *submenu,
199 const wxString& help = wxEmptyString)
200 {
201 return Insert(0u, itemid, text, submenu, help);
202 }
203
204 // detach an item from the menu, but don't delete it so that it can be
205 // added back later (but if it's not, the caller is responsible for
206 // deleting it!)
207 wxMenuItem *Remove(int itemid) { return Remove(FindChildItem(itemid)); }
208 wxMenuItem *Remove(wxMenuItem *item);
209
210 // delete an item from the menu (submenus are not destroyed by this
211 // function, see Destroy)
212 bool Delete(int itemid) { return Delete(FindChildItem(itemid)); }
213 bool Delete(wxMenuItem *item);
214
215 // delete the item from menu and destroy it (if it's a submenu)
216 bool Destroy(int itemid) { return Destroy(FindChildItem(itemid)); }
217 bool Destroy(wxMenuItem *item);
218
219 // menu items access
220 // -----------------
221
222 // get the items
223 size_t GetMenuItemCount() const { return m_items.GetCount(); }
224
225 const wxMenuItemList& GetMenuItems() const { return m_items; }
226 wxMenuItemList& GetMenuItems() { return m_items; }
227
228 // search
229 virtual int FindItem(const wxString& item) const;
230 wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
231
232 // find by position
233 wxMenuItem* FindItemByPosition(size_t position) const;
234
235 // get/set items attributes
236 void Enable(int itemid, bool enable);
237 bool IsEnabled(int itemid) const;
238
239 void Check(int itemid, bool check);
240 bool IsChecked(int itemid) const;
241
242 void SetLabel(int itemid, const wxString& label);
243 wxString GetLabel(int itemid) const;
244
245 virtual void SetHelpString(int itemid, const wxString& helpString);
246 virtual wxString GetHelpString(int itemid) const;
247
248 // misc accessors
249 // --------------
250
251 // the title
252 virtual void SetTitle(const wxString& title) { m_title = title; }
253 const wxString GetTitle() const { return m_title; }
254
255 // event handler
256 void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
257 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
258
259 // invoking window
260 void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
261 wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
262
263 // style
264 long GetStyle() const { return m_style; }
265
266 // implementation helpers
267 // ----------------------
268
269 // Updates the UI for a menu and all submenus recursively. source is the
270 // object that has the update event handlers defined for it. If NULL, the
271 // menu or associated window will be used.
272 void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
273
274 // get the menu bar this menu is attached to (may be NULL, always NULL for
275 // popup menus). Traverse up the menu hierarchy to find it.
276 wxMenuBar *GetMenuBar() const;
277
278 // called when the menu is attached/detached to/from a menu bar
279 virtual void Attach(wxMenuBarBase *menubar);
280 virtual void Detach();
281
282 // is the menu attached to a menu bar (or is it a popup one)?
283 bool IsAttached() const { return GetMenuBar() != NULL; }
284
285 // set/get the parent of this menu
286 void SetParent(wxMenu *parent) { m_menuParent = parent; }
287 wxMenu *GetParent() const { return m_menuParent; }
288
289 // implementation only from now on
290 // -------------------------------
291
292 // unlike FindItem(), this function doesn't recurse but only looks through
293 // our direct children and also may return the index of the found child if
294 // pos != NULL
295 wxMenuItem *FindChildItem(int itemid, size_t *pos = NULL) const;
296
297 // called to generate a wxCommandEvent, return true if it was processed,
298 // false otherwise
299 //
300 // the checked parameter may have boolean value or -1 for uncheckable items
301 bool SendEvent(int itemid, int checked = -1);
302
303 // compatibility: these functions are deprecated, use the new ones instead
304 // -----------------------------------------------------------------------
305
306 // use the versions taking wxItem_XXX now instead, they're more readable
307 // and allow adding the radio items as well
308 void Append(int itemid,
309 const wxString& text,
310 const wxString& help,
311 bool isCheckable)
312 {
313 Append(itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
314 }
315
316 void Insert(size_t pos,
317 int itemid,
318 const wxString& text,
319 const wxString& help,
320 bool isCheckable)
321 {
322 Insert(pos, itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
323 }
324
325 void Prepend(int itemid,
326 const wxString& text,
327 const wxString& help,
328 bool isCheckable)
329 {
330 Insert(0u, itemid, text, help, isCheckable);
331 }
332
333 static void LockAccels(bool locked)
334 {
335 ms_locked = locked;
336 }
337
338 protected:
339 // virtuals to override in derived classes
340 // ---------------------------------------
341
342 virtual wxMenuItem* DoAppend(wxMenuItem *item);
343 virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
344
345 virtual wxMenuItem *DoRemove(wxMenuItem *item);
346 virtual bool DoDelete(wxMenuItem *item);
347 virtual bool DoDestroy(wxMenuItem *item);
348
349 // helpers
350 // -------
351
352 // common part of all ctors
353 void Init(long style);
354
355 // associate the submenu with this menu
356 void AddSubMenu(wxMenu *submenu);
357
358 wxMenuBar *m_menuBar; // menubar we belong to or NULL
359 wxMenu *m_menuParent; // parent menu or NULL
360
361 wxString m_title; // the menu title or label
362 wxMenuItemList m_items; // the list of menu items
363
364 wxWindow *m_invokingWindow; // for popup menus
365
366 long m_style; // combination of wxMENU_XXX flags
367
368 wxEvtHandler *m_eventHandler; // a pluggable in event handler
369
370 static bool ms_locked;
371
372 DECLARE_NO_COPY_CLASS(wxMenuBase)
373 };
374
375 // ----------------------------------------------------------------------------
376 // wxMenuBar
377 // ----------------------------------------------------------------------------
378
379 class WXDLLEXPORT wxMenuBarBase : public wxWindow
380 {
381 public:
382 // default ctor
383 wxMenuBarBase();
384
385 // dtor will delete all menus we own
386 virtual ~wxMenuBarBase();
387
388 // menu bar construction
389 // ---------------------
390
391 // append a menu to the end of menubar, return true if ok
392 virtual bool Append(wxMenu *menu, const wxString& title);
393
394 // insert a menu before the given position into the menubar, return true
395 // if inserted ok
396 virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
397
398 // menu bar items access
399 // ---------------------
400
401 // get the number of menus in the menu bar
402 size_t GetMenuCount() const { return m_menus.GetCount(); }
403
404 // get the menu at given position
405 wxMenu *GetMenu(size_t pos) const;
406
407 // replace the menu at given position with another one, returns the
408 // previous menu (which should be deleted by the caller)
409 virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
410
411 // delete the menu at given position from the menu bar, return the pointer
412 // to the menu (which should be deleted by the caller)
413 virtual wxMenu *Remove(size_t pos);
414
415 // enable or disable a submenu
416 virtual void EnableTop(size_t pos, bool enable) = 0;
417
418 // is the menu enabled?
419 virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return true; }
420
421 // get or change the label of the menu at given position
422 virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
423 virtual wxString GetLabelTop(size_t pos) const = 0;
424
425 // item search
426 // -----------
427
428 // by menu and item names, returns wxNOT_FOUND if not found or id of the
429 // found item
430 virtual int FindMenuItem(const wxString& menu, const wxString& item) const;
431
432 // find item by id (in any menu), returns NULL if not found
433 //
434 // if menu is !NULL, it will be filled with wxMenu this item belongs to
435 virtual wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
436
437 // find menu by its caption, return wxNOT_FOUND on failure
438 int FindMenu(const wxString& title) const;
439
440 // item access
441 // -----------
442
443 // all these functions just use FindItem() and then call an appropriate
444 // method on it
445 //
446 // NB: under MSW, these methods can only be used after the menubar had
447 // been attached to the frame
448
449 void Enable(int itemid, bool enable);
450 void Check(int itemid, bool check);
451 bool IsChecked(int itemid) const;
452 bool IsEnabled(int itemid) const;
453
454 void SetLabel(int itemid, const wxString &label);
455 wxString GetLabel(int itemid) const;
456
457 void SetHelpString(int itemid, const wxString& helpString);
458 wxString GetHelpString(int itemid) const;
459
460 // implementation helpers
461
462 // get the frame we are attached to (may return NULL)
463 wxFrame *GetFrame() const { return m_menuBarFrame; }
464
465 // returns true if we're attached to a frame
466 bool IsAttached() const { return GetFrame() != NULL; }
467
468 // associate the menubar with the frame
469 virtual void Attach(wxFrame *frame);
470
471 // called before deleting the menubar normally
472 virtual void Detach();
473
474 // need to override these ones to avoid virtual function hiding
475 virtual bool Enable(bool enable = true) { return wxWindow::Enable(enable); }
476 virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); }
477 virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
478
479 // don't want menu bars to accept the focus by tabbing to them
480 virtual bool AcceptsFocusFromKeyboard() const { return false; }
481
482 protected:
483 // the list of all our menus
484 wxMenuList m_menus;
485
486 // the frame we are attached to (may be NULL)
487 wxFrame *m_menuBarFrame;
488
489 DECLARE_NO_COPY_CLASS(wxMenuBarBase)
490 };
491
492 // ----------------------------------------------------------------------------
493 // include the real class declaration
494 // ----------------------------------------------------------------------------
495
496 #ifdef wxUSE_BASE_CLASSES_ONLY
497 #define wxMenuItem wxMenuItemBase
498 #else // !wxUSE_BASE_CLASSES_ONLY
499 #if defined(__WXUNIVERSAL__)
500 #include "wx/univ/menu.h"
501 #elif defined(__WXMSW__)
502 #include "wx/msw/menu.h"
503 #elif defined(__WXMOTIF__)
504 #include "wx/motif/menu.h"
505 #elif defined(__WXGTK__)
506 #include "wx/gtk/menu.h"
507 #elif defined(__WXMAC__)
508 #include "wx/mac/menu.h"
509 #elif defined(__WXCOCOA__)
510 #include "wx/cocoa/menu.h"
511 #elif defined(__WXPM__)
512 #include "wx/os2/menu.h"
513 #endif
514 #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
515
516 #endif // wxUSE_MENUS
517
518 #endif
519 // _WX_MENU_H_BASE_