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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/dialog.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/msw/wrapcdlg.h"
31 #include "wx/utils.h"
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/button.h"
35 #include "wx/settings.h"
36 #include "wx/intl.h"
37 #include "wx/log.h"
38 #include "wx/toolbar.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/evtloop.h"
43 #include "wx/ptr_scpd.h"
44
45 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
46 #include "wx/msw/wince/resources.h"
47 #endif // __SMARTPHONE__ && __WXWINCE__
48
49 // ----------------------------------------------------------------------------
50 // wxWin macros
51 // ----------------------------------------------------------------------------
52
53 #if wxUSE_EXTENDED_RTTI
54 WX_DEFINE_FLAGS( wxDialogStyle )
55
56 wxBEGIN_FLAGS( wxDialogStyle )
57 // new style border flags, we put them first to
58 // use them for streaming out
59 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
60 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
61 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
62 wxFLAGS_MEMBER(wxBORDER_RAISED)
63 wxFLAGS_MEMBER(wxBORDER_STATIC)
64 wxFLAGS_MEMBER(wxBORDER_NONE)
65
66 // old style border flags
67 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
68 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
69 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
70 wxFLAGS_MEMBER(wxRAISED_BORDER)
71 wxFLAGS_MEMBER(wxSTATIC_BORDER)
72 wxFLAGS_MEMBER(wxNO_BORDER)
73
74 // standard window styles
75 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
76 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
77
78 // dialog styles
79 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
80 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
81 wxFLAGS_MEMBER(wxCAPTION)
82 #if WXWIN_COMPATIBILITY_2_6
83 wxFLAGS_MEMBER(wxTHICK_FRAME)
84 #endif // WXWIN_COMPATIBILITY_2_6
85 wxFLAGS_MEMBER(wxSYSTEM_MENU)
86 wxFLAGS_MEMBER(wxRESIZE_BORDER)
87 #if WXWIN_COMPATIBILITY_2_6
88 wxFLAGS_MEMBER(wxRESIZE_BOX)
89 #endif // WXWIN_COMPATIBILITY_2_6
90 wxFLAGS_MEMBER(wxCLOSE_BOX)
91 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
92 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
93 wxEND_FLAGS( wxDialogStyle )
94
95 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
96
97 wxBEGIN_PROPERTIES_TABLE(wxDialog)
98 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
99 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
100 wxEND_PROPERTIES_TABLE()
101
102 wxBEGIN_HANDLERS_TABLE(wxDialog)
103 wxEND_HANDLERS_TABLE()
104
105 wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
106
107 #else
108 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
109 #endif
110
111 // ----------------------------------------------------------------------------
112 // wxDialogModalData
113 // ----------------------------------------------------------------------------
114
115 // this is simply a container for any data we need to implement modality which
116 // allows us to avoid changing wxDialog each time the implementation changes
117 class wxDialogModalData
118 {
119 public:
120 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
121
122 void RunLoop()
123 {
124 m_evtLoop.Run();
125 }
126
127 void ExitLoop()
128 {
129 m_evtLoop.Exit();
130 }
131
132 private:
133 wxModalEventLoop m_evtLoop;
134 };
135
136 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData)
137
138 // ============================================================================
139 // implementation
140 // ============================================================================
141
142 // ----------------------------------------------------------------------------
143 // wxDialog construction
144 // ----------------------------------------------------------------------------
145
146 void wxDialog::Init()
147 {
148 m_oldFocus = (wxWindow *)NULL;
149 m_isShown = false;
150 m_modalData = NULL;
151 m_endModalCalled = false;
152 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
153 m_dialogToolBar = NULL;
154 #endif
155 m_hGripper = 0;
156 }
157
158 bool wxDialog::Create(wxWindow *parent,
159 wxWindowID id,
160 const wxString& title,
161 const wxPoint& pos,
162 const wxSize& size,
163 long style,
164 const wxString& name)
165 {
166 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
167
168 // save focus before doing anything which can potentially change it
169 m_oldFocus = FindFocus();
170
171 // All dialogs should really have this style
172 style |= wxTAB_TRAVERSAL;
173
174 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
175 return false;
176
177 if ( !m_hasFont )
178 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
179
180 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
181 SetLeftMenu(wxID_OK, _("OK"));
182 #endif
183 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
184 CreateToolBar();
185 #endif
186
187 if ( HasFlag(wxRESIZE_BORDER) )
188 {
189 CreateGripper();
190
191 Connect(wxEVT_CREATE,
192 wxWindowCreateEventHandler(wxDialog::OnWindowCreate));
193 }
194
195 return true;
196 }
197
198 wxDialog::~wxDialog()
199 {
200 m_isBeingDeleted = true;
201
202 // this will also reenable all the other windows for a modal dialog
203 Show(false);
204
205 DestroyGripper();
206 }
207
208 // ----------------------------------------------------------------------------
209 // showing the dialogs
210 // ----------------------------------------------------------------------------
211
212 wxWindow *wxDialog::FindSuitableParent() const
213 {
214 // first try to use the currently active window
215 HWND hwndFg = ::GetForegroundWindow();
216 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
217 : NULL;
218 if ( !parent )
219 {
220 // next try the main app window
221 parent = wxTheApp->GetTopWindow();
222 }
223
224 // finally, check if the parent we found is really suitable
225 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
226 {
227 // don't use this one
228 parent = NULL;
229 }
230
231 return parent;
232 }
233
234 bool wxDialog::Show(bool show)
235 {
236 if ( show == IsShown() )
237 return false;
238
239 if ( !show && m_modalData )
240 {
241 // we need to do this before calling wxDialogBase version because if we
242 // had disabled other app windows, they must be reenabled right now as
243 // if they stay disabled Windows will activate another window (one
244 // which is enabled, anyhow) when we're hidden in the base class Show()
245 // and we will lose activation
246 m_modalData->ExitLoop();
247 }
248
249 if ( show )
250 {
251 if (CanDoLayoutAdaptation())
252 DoLayoutAdaptation();
253
254 // this usually will result in TransferDataToWindow() being called
255 // which will change the controls values so do it before showing as
256 // otherwise we could have some flicker
257 InitDialog();
258 }
259
260 wxDialogBase::Show(show);
261
262 if ( show )
263 {
264 // dialogs don't get WM_SIZE message from ::ShowWindow() for some
265 // reason so generate it ourselves for consistency with frames and
266 // dialogs in other ports
267 //
268 // NB: normally we should call it just the first time but doing it
269 // every time is simpler than keeping a flag
270 const wxSize size = GetClientSize();
271 ::SendMessage(GetHwnd(), WM_SIZE,
272 SIZE_RESTORED, MAKELPARAM(size.x, size.y));
273 }
274
275 return true;
276 }
277
278 void wxDialog::Raise()
279 {
280 ::SetForegroundWindow(GetHwnd());
281 }
282
283 // show dialog modally
284 int wxDialog::ShowModal()
285 {
286 wxASSERT_MSG( !IsModal(), _T("ShowModal() can't be called twice") );
287
288 m_endModalCalled = false;
289
290 Show();
291
292 // EndModal may have been called from InitDialog handler (called from
293 // inside Show()), which would cause an infinite loop if we didn't take it
294 // into account
295 if ( !m_endModalCalled )
296 {
297 // modal dialog needs a parent window, so try to find one
298 wxWindow *parent = GetParent();
299 if ( !parent )
300 {
301 parent = FindSuitableParent();
302 }
303
304 // remember where the focus was
305 wxWindow *oldFocus = m_oldFocus;
306 if ( !oldFocus )
307 {
308 // VZ: do we really want to do this?
309 oldFocus = parent;
310 }
311
312 // We have to remember the HWND because we need to check
313 // the HWND still exists (oldFocus can be garbage when the dialog
314 // exits, if it has been destroyed)
315 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
316
317
318 // enter and run the modal loop
319 {
320 wxDialogModalDataTiedPtr modalData(&m_modalData,
321 new wxDialogModalData(this));
322 modalData->RunLoop();
323 }
324
325
326 // and restore focus
327 // Note that this code MUST NOT access the dialog object's data
328 // in case the object has been deleted (which will be the case
329 // for a modal dialog that has been destroyed before calling EndModal).
330 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
331 {
332 // This is likely to prove that the object still exists
333 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
334 oldFocus->SetFocus();
335 }
336 }
337
338 return GetReturnCode();
339 }
340
341 void wxDialog::EndModal(int retCode)
342 {
343 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
344
345 m_endModalCalled = true;
346 SetReturnCode(retCode);
347
348 Hide();
349 }
350
351 // ----------------------------------------------------------------------------
352 // wxDialog gripper handling
353 // ----------------------------------------------------------------------------
354
355 void wxDialog::SetWindowStyleFlag(long style)
356 {
357 wxDialogBase::SetWindowStyleFlag(style);
358
359 if ( HasFlag(wxRESIZE_BORDER) )
360 CreateGripper();
361 else
362 DestroyGripper();
363 }
364
365 void wxDialog::CreateGripper()
366 {
367 if ( !m_hGripper )
368 {
369 // just create it here, it will be positioned and shown later
370 m_hGripper = (WXHWND)::CreateWindow
371 (
372 wxT("SCROLLBAR"),
373 wxT(""),
374 WS_CHILD |
375 WS_CLIPSIBLINGS |
376 SBS_SIZEGRIP |
377 SBS_SIZEBOX |
378 SBS_SIZEBOXBOTTOMRIGHTALIGN,
379 0, 0, 0, 0,
380 GetHwnd(),
381 0,
382 wxGetInstance(),
383 NULL
384 );
385 }
386 }
387
388 void wxDialog::DestroyGripper()
389 {
390 if ( m_hGripper )
391 {
392 // we used to have trouble with gripper appearing on top (and hence
393 // overdrawing) the other, real, dialog children -- check that this
394 // isn't the case automatically (but notice that this could be false if
395 // we're not shown at all as in this case ResizeGripper() might not
396 // have been called yet)
397 wxASSERT_MSG( !IsShown() ||
398 ::GetNextWindow((HWND)m_hGripper, GW_HWNDNEXT) == 0,
399 _T("Bug in wxWidgets: gripper should be at the bottom of Z-order") );
400 ::DestroyWindow((HWND) m_hGripper);
401 m_hGripper = 0;
402 }
403 }
404
405 void wxDialog::ShowGripper(bool show)
406 {
407 wxASSERT_MSG( m_hGripper, _T("shouldn't be called if we have no gripper") );
408
409 if ( show )
410 ResizeGripper();
411
412 ::ShowWindow((HWND)m_hGripper, show ? SW_SHOW : SW_HIDE);
413 }
414
415 void wxDialog::ResizeGripper()
416 {
417 wxASSERT_MSG( m_hGripper, _T("shouldn't be called if we have no gripper") );
418
419 HWND hwndGripper = (HWND)m_hGripper;
420
421 const wxRect rectGripper = wxRectFromRECT(wxGetWindowRect(hwndGripper));
422 const wxSize size = GetClientSize() - rectGripper.GetSize();
423
424 ::SetWindowPos(hwndGripper, HWND_BOTTOM,
425 size.x, size.y,
426 rectGripper.width, rectGripper.height,
427 SWP_NOACTIVATE);
428 }
429
430 void wxDialog::OnWindowCreate(wxWindowCreateEvent& event)
431 {
432 if ( m_hGripper && IsShown() &&
433 event.GetWindow() && event.GetWindow()->GetParent() == this )
434 {
435 // Put gripper below the newly created child window
436 ::SetWindowPos((HWND)m_hGripper, HWND_BOTTOM, 0, 0, 0, 0,
437 SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
438 }
439
440 event.Skip();
441 }
442
443 // ----------------------------------------------------------------------------
444 // wxWin event handlers
445 // ----------------------------------------------------------------------------
446
447 #ifdef __POCKETPC__
448 // Responds to the OK button in a PocketPC titlebar. This
449 // can be overridden, or you can change the id used for
450 // sending the event, by calling SetAffirmativeId.
451 bool wxDialog::DoOK()
452 {
453 const int idOk = GetAffirmativeId();
454 if ( EmulateButtonClickIfPresent(idOk) )
455 return true;
456
457 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetAffirmativeId());
458 event.SetEventObject(this);
459
460 return HandleWindowEvent(event);
461 }
462 #endif // __POCKETPC__
463
464 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
465 // create main toolbar by calling OnCreateToolBar()
466 wxToolBar* wxDialog::CreateToolBar(long style, wxWindowID winid, const wxString& name)
467 {
468 m_dialogToolBar = OnCreateToolBar(style, winid, name);
469
470 return m_dialogToolBar;
471 }
472
473 // return a new toolbar
474 wxToolBar *wxDialog::OnCreateToolBar(long style,
475 wxWindowID winid,
476 const wxString& name)
477 {
478 return new wxToolMenuBar(this, winid,
479 wxDefaultPosition, wxDefaultSize,
480 style, name);
481 }
482 #endif
483
484 // ---------------------------------------------------------------------------
485 // dialog Windows messages processing
486 // ---------------------------------------------------------------------------
487
488 WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
489 {
490 WXLRESULT rc = 0;
491 bool processed = false;
492
493 switch ( message )
494 {
495 #ifdef __WXWINCE__
496 // react to pressing the OK button in the title
497 case WM_COMMAND:
498 {
499 switch ( LOWORD(wParam) )
500 {
501 #ifdef __POCKETPC__
502 case IDOK:
503 processed = DoOK();
504 if (!processed)
505 processed = !Close();
506 #endif
507 #ifdef __SMARTPHONE__
508 case IDM_LEFT:
509 case IDM_RIGHT:
510 processed = HandleCommand( LOWORD(wParam) , 0 , NULL );
511 break;
512 #endif // __SMARTPHONE__
513 }
514 break;
515 }
516 #endif
517 case WM_CLOSE:
518 // if we can't close, tell the system that we processed the
519 // message - otherwise it would close us
520 processed = !Close();
521 break;
522
523 case WM_SIZE:
524 if ( m_hGripper )
525 {
526 switch ( wParam )
527 {
528 case SIZE_MAXIMIZED:
529 ShowGripper(false);
530 break;
531
532 case SIZE_RESTORED:
533 ShowGripper(true);
534 }
535 }
536
537 // the Windows dialogs unfortunately are not meant to be resizeable
538 // at all and their standard class doesn't include CS_[VH]REDRAW
539 // styles which means that the window is not refreshed properly
540 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
541 // help with it - so we have to refresh it manually which certainly
542 // creates flicker but at least doesn't show garbage on the screen
543 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
544 processed = true;
545 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
546 {
547 ::InvalidateRect(GetHwnd(), NULL, false /* erase bg */);
548 }
549 break;
550
551 #ifndef __WXMICROWIN__
552 case WM_SETCURSOR:
553 // we want to override the busy cursor for modal dialogs:
554 // typically, wxBeginBusyCursor() is called and then a modal dialog
555 // is shown, but the modal dialog shouldn't have hourglass cursor
556 if ( IsModal() && wxIsBusy() )
557 {
558 // set our cursor for all windows (but see below)
559 wxCursor cursor = m_cursor;
560 if ( !cursor.Ok() )
561 cursor = wxCURSOR_ARROW;
562
563 ::SetCursor(GetHcursorOf(cursor));
564
565 // in any case, stop here and don't let wxWindow process this
566 // message (it would set the busy cursor)
567 processed = true;
568
569 // but return false to tell the child window (if the event
570 // comes from one of them and not from ourselves) that it can
571 // set its own cursor if it has one: thus, standard controls
572 // (e.g. text ctrl) still have correct cursors in a dialog
573 // invoked while wxIsBusy()
574 rc = false;
575 }
576 break;
577 #endif // __WXMICROWIN__
578 }
579
580 if ( !processed )
581 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
582
583 return rc;
584 }