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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/graphcmn.cpp
3 // Purpose: graphics context methods common to all platforms
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #if defined(__BORLANDC__)
16 #pragma hdrstop
17 #endif
18
19 #if wxUSE_GRAPHICS_CONTEXT
20
21 #include "wx/graphics.h"
22
23 #ifndef WX_PRECOMP
24 #include "wx/icon.h"
25 #include "wx/bitmap.h"
26 #include "wx/dcmemory.h"
27 #include "wx/region.h"
28 #include "wx/log.h"
29 #endif
30
31 #if !defined(wxMAC_USE_CORE_GRAPHICS_BLEND_MODES)
32 #define wxMAC_USE_CORE_GRAPHICS_BLEND_MODES 0
33 #endif
34
35 //-----------------------------------------------------------------------------
36 // constants
37 //-----------------------------------------------------------------------------
38
39 static const double RAD2DEG = 180.0 / M_PI;
40
41 //-----------------------------------------------------------------------------
42 // Local functions
43 //-----------------------------------------------------------------------------
44
45 static inline double DegToRad(double deg)
46 {
47 return (deg * M_PI) / 180.0;
48 }
49
50 //-----------------------------------------------------------------------------
51
52 //-----------------------------------------------------------------------------
53 // wxGraphicsObject
54 //-----------------------------------------------------------------------------
55
56 IMPLEMENT_DYNAMIC_CLASS(wxGraphicsObject, wxObject)
57
58 wxGraphicsObjectRefData::wxGraphicsObjectRefData( wxGraphicsRenderer* renderer )
59 {
60 m_renderer = renderer;
61 }
62 wxGraphicsObjectRefData::wxGraphicsObjectRefData( const wxGraphicsObjectRefData* data )
63 {
64 m_renderer = data->m_renderer;
65 }
66 wxGraphicsRenderer* wxGraphicsObjectRefData::GetRenderer() const
67 {
68 return m_renderer ;
69 }
70
71 wxGraphicsObjectRefData* wxGraphicsObjectRefData::Clone() const
72 {
73 return new wxGraphicsObjectRefData(this);
74 }
75
76 wxGraphicsObject::wxGraphicsObject()
77 {
78 }
79
80 wxGraphicsObject::wxGraphicsObject( wxGraphicsRenderer* renderer )
81 {
82 SetRefData( new wxGraphicsObjectRefData(renderer));
83 }
84
85 wxGraphicsObject::~wxGraphicsObject()
86 {
87 }
88
89 bool wxGraphicsObject::IsNull() const
90 {
91 return m_refData == NULL;
92 }
93
94 wxGraphicsRenderer* wxGraphicsObject::GetRenderer() const
95 {
96 return ( IsNull() ? NULL : GetGraphicsData()->GetRenderer() );
97 }
98
99 wxGraphicsObjectRefData* wxGraphicsObject::GetGraphicsData() const
100 {
101 return (wxGraphicsObjectRefData*) m_refData;
102 }
103
104 wxObjectRefData* wxGraphicsObject::CreateRefData() const
105 {
106 wxLogDebug(wxT("A Null Object cannot be changed"));
107 return NULL;
108 }
109
110 wxObjectRefData* wxGraphicsObject::CloneRefData(const wxObjectRefData* data) const
111 {
112 const wxGraphicsObjectRefData* ptr = (const wxGraphicsObjectRefData*) data;
113 return ptr->Clone();
114 }
115
116 //-----------------------------------------------------------------------------
117 // pens etc.
118 //-----------------------------------------------------------------------------
119
120 IMPLEMENT_DYNAMIC_CLASS(wxGraphicsPen, wxGraphicsObject)
121 IMPLEMENT_DYNAMIC_CLASS(wxGraphicsBrush, wxGraphicsObject)
122 IMPLEMENT_DYNAMIC_CLASS(wxGraphicsFont, wxGraphicsObject)
123
124 WXDLLIMPEXP_DATA_CORE(wxGraphicsPen) wxNullGraphicsPen;
125 WXDLLIMPEXP_DATA_CORE(wxGraphicsBrush) wxNullGraphicsBrush;
126 WXDLLIMPEXP_DATA_CORE(wxGraphicsFont) wxNullGraphicsFont;
127
128 //-----------------------------------------------------------------------------
129 // matrix
130 //-----------------------------------------------------------------------------
131
132 IMPLEMENT_DYNAMIC_CLASS(wxGraphicsMatrix, wxGraphicsObject)
133 WXDLLIMPEXP_DATA_CORE(wxGraphicsMatrix) wxNullGraphicsMatrix;
134
135 // concatenates the matrix
136 void wxGraphicsMatrix::Concat( const wxGraphicsMatrix *t )
137 {
138 AllocExclusive();
139 GetMatrixData()->Concat(t->GetMatrixData());
140 }
141
142 // sets the matrix to the respective values
143 void wxGraphicsMatrix::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
144 wxDouble tx, wxDouble ty)
145 {
146 AllocExclusive();
147 GetMatrixData()->Set(a,b,c,d,tx,ty);
148 }
149
150 // makes this the inverse matrix
151 void wxGraphicsMatrix::Invert()
152 {
153 AllocExclusive();
154 GetMatrixData()->Invert();
155 }
156
157 // returns true if the elements of the transformation matrix are equal ?
158 bool wxGraphicsMatrix::IsEqual( const wxGraphicsMatrix* t) const
159 {
160 return GetMatrixData()->IsEqual(t->GetMatrixData());
161 }
162
163 // return true if this is the identity matrix
164 bool wxGraphicsMatrix::IsIdentity() const
165 {
166 return GetMatrixData()->IsIdentity();
167 }
168
169 // add the translation to this matrix
170 void wxGraphicsMatrix::Translate( wxDouble dx , wxDouble dy )
171 {
172 AllocExclusive();
173 GetMatrixData()->Translate(dx,dy);
174 }
175
176 // add the scale to this matrix
177 void wxGraphicsMatrix::Scale( wxDouble xScale , wxDouble yScale )
178 {
179 AllocExclusive();
180 GetMatrixData()->Scale(xScale,yScale);
181 }
182
183 // add the rotation to this matrix (radians)
184 void wxGraphicsMatrix::Rotate( wxDouble angle )
185 {
186 AllocExclusive();
187 GetMatrixData()->Rotate(angle);
188 }
189
190 //
191 // apply the transforms
192 //
193
194 // applies that matrix to the point
195 void wxGraphicsMatrix::TransformPoint( wxDouble *x, wxDouble *y ) const
196 {
197 GetMatrixData()->TransformPoint(x,y);
198 }
199
200 // applies the matrix except for translations
201 void wxGraphicsMatrix::TransformDistance( wxDouble *dx, wxDouble *dy ) const
202 {
203 GetMatrixData()->TransformDistance(dx,dy);
204 }
205
206 // returns the native representation
207 void * wxGraphicsMatrix::GetNativeMatrix() const
208 {
209 return GetMatrixData()->GetNativeMatrix();
210 }
211
212 //-----------------------------------------------------------------------------
213 // path
214 //-----------------------------------------------------------------------------
215
216 IMPLEMENT_DYNAMIC_CLASS(wxGraphicsPath, wxGraphicsObject)
217 WXDLLIMPEXP_DATA_CORE(wxGraphicsPath) wxNullGraphicsPath;
218
219 // convenience functions, for using wxPoint2DDouble etc
220
221 wxPoint2DDouble wxGraphicsPath::GetCurrentPoint() const
222 {
223 wxDouble x,y;
224 GetCurrentPoint(&x,&y);
225 return wxPoint2DDouble(x,y);
226 }
227
228 void wxGraphicsPath::MoveToPoint( const wxPoint2DDouble& p)
229 {
230 MoveToPoint( p.m_x , p.m_y);
231 }
232
233 void wxGraphicsPath::AddLineToPoint( const wxPoint2DDouble& p)
234 {
235 AddLineToPoint( p.m_x , p.m_y);
236 }
237
238 void wxGraphicsPath::AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e)
239 {
240 AddCurveToPoint(c1.m_x, c1.m_y, c2.m_x, c2.m_y, e.m_x, e.m_y);
241 }
242
243 void wxGraphicsPath::AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise)
244 {
245 AddArc(c.m_x, c.m_y, r, startAngle, endAngle, clockwise);
246 }
247
248 wxRect2DDouble wxGraphicsPath::GetBox() const
249 {
250 wxDouble x,y,w,h;
251 GetBox(&x,&y,&w,&h);
252 return wxRect2DDouble( x,y,w,h );
253 }
254
255 bool wxGraphicsPath::Contains( const wxPoint2DDouble& c, int fillStyle ) const
256 {
257 return Contains( c.m_x, c.m_y, fillStyle);
258 }
259
260 // true redirections
261
262 // begins a new subpath at (x,y)
263 void wxGraphicsPath::MoveToPoint( wxDouble x, wxDouble y )
264 {
265 AllocExclusive();
266 GetPathData()->MoveToPoint(x,y);
267 }
268
269 // adds a straight line from the current point to (x,y)
270 void wxGraphicsPath::AddLineToPoint( wxDouble x, wxDouble y )
271 {
272 AllocExclusive();
273 GetPathData()->AddLineToPoint(x,y);
274 }
275
276 // adds a cubic Bezier curve from the current point, using two control points and an end point
277 void wxGraphicsPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
278 {
279 AllocExclusive();
280 GetPathData()->AddCurveToPoint(cx1,cy1,cx2,cy2,x,y);
281 }
282
283 // adds another path
284 void wxGraphicsPath::AddPath( const wxGraphicsPath& path )
285 {
286 AllocExclusive();
287 GetPathData()->AddPath(path.GetPathData());
288 }
289
290 // closes the current sub-path
291 void wxGraphicsPath::CloseSubpath()
292 {
293 AllocExclusive();
294 GetPathData()->CloseSubpath();
295 }
296
297 // gets the last point of the current path, (0,0) if not yet set
298 void wxGraphicsPath::GetCurrentPoint( wxDouble* x, wxDouble* y) const
299 {
300 GetPathData()->GetCurrentPoint(x,y);
301 }
302
303 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
304 void wxGraphicsPath::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
305 {
306 AllocExclusive();
307 GetPathData()->AddArc(x,y,r,startAngle,endAngle,clockwise);
308 }
309
310 //
311 // These are convenience functions which - if not available natively will be assembled
312 // using the primitives from above
313 //
314
315 // adds a quadratic Bezier curve from the current point, using a control point and an end point
316 void wxGraphicsPath::AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y )
317 {
318 AllocExclusive();
319 GetPathData()->AddQuadCurveToPoint(cx,cy,x,y);
320 }
321
322 // appends a rectangle as a new closed subpath
323 void wxGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
324 {
325 AllocExclusive();
326 GetPathData()->AddRectangle(x,y,w,h);
327 }
328
329 // appends an ellipsis as a new closed subpath fitting the passed rectangle
330 void wxGraphicsPath::AddCircle( wxDouble x, wxDouble y, wxDouble r )
331 {
332 AllocExclusive();
333 GetPathData()->AddCircle(x,y,r);
334 }
335
336 // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
337 void wxGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
338 {
339 GetPathData()->AddArcToPoint(x1,y1,x2,y2,r);
340 }
341
342 // appends an ellipse
343 void wxGraphicsPath::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
344 {
345 AllocExclusive();
346 GetPathData()->AddEllipse(x,y,w,h);
347 }
348
349 // appends a rounded rectangle
350 void wxGraphicsPath::AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
351 {
352 AllocExclusive();
353 GetPathData()->AddRoundedRectangle(x,y,w,h,radius);
354 }
355
356 // returns the native path
357 void * wxGraphicsPath::GetNativePath() const
358 {
359 return GetPathData()->GetNativePath();
360 }
361
362 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
363 void wxGraphicsPath::UnGetNativePath(void *p)const
364 {
365 GetPathData()->UnGetNativePath(p);
366 }
367
368 // transforms each point of this path by the matrix
369 void wxGraphicsPath::Transform( const wxGraphicsMatrix& matrix )
370 {
371 AllocExclusive();
372 GetPathData()->Transform(matrix.GetMatrixData());
373 }
374
375 // gets the bounding box enclosing all points (possibly including control points)
376 void wxGraphicsPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
377 {
378 GetPathData()->GetBox(x,y,w,h);
379 }
380
381 bool wxGraphicsPath::Contains( wxDouble x, wxDouble y, int fillStyle ) const
382 {
383 return GetPathData()->Contains(x,y,fillStyle);
384 }
385
386 //
387 // Emulations, these mus be implemented in the ...Data classes in order to allow for proper overrides
388 //
389
390 void wxGraphicsPathData::AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y )
391 {
392 // calculate using degree elevation to a cubic bezier
393 wxPoint2DDouble c1;
394 wxPoint2DDouble c2;
395
396 wxPoint2DDouble start;
397 GetCurrentPoint(&start.m_x,&start.m_y);
398 wxPoint2DDouble end(x,y);
399 wxPoint2DDouble c(cx,cy);
400 c1 = wxDouble(1/3.0) * start + wxDouble(2/3.0) * c;
401 c2 = wxDouble(2/3.0) * c + wxDouble(1/3.0) * end;
402 AddCurveToPoint(c1.m_x,c1.m_y,c2.m_x,c2.m_y,x,y);
403 }
404
405 void wxGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
406 {
407 MoveToPoint(x,y);
408 AddLineToPoint(x,y+h);
409 AddLineToPoint(x+w,y+h);
410 AddLineToPoint(x+w,y);
411 CloseSubpath();
412 }
413
414 void wxGraphicsPathData::AddCircle( wxDouble x, wxDouble y, wxDouble r )
415 {
416 MoveToPoint(x+r,y);
417 AddArc( x,y,r,0,2*M_PI,false);
418 CloseSubpath();
419 }
420
421 void wxGraphicsPathData::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
422 {
423 wxDouble rw = w/2;
424 wxDouble rh = h/2;
425 wxDouble xc = x + rw;
426 wxDouble yc = y + rh;
427 wxGraphicsMatrix m = GetRenderer()->CreateMatrix();
428 m.Translate(xc,yc);
429 m.Scale(rw/rh,1.0);
430 wxGraphicsPath p = GetRenderer()->CreatePath();
431 p.AddCircle(0,0,rh);
432 p.Transform(m);
433 AddPath(p.GetPathData());
434 }
435
436 void wxGraphicsPathData::AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
437 {
438 if ( radius == 0 )
439 AddRectangle(x,y,w,h);
440 else
441 {
442 MoveToPoint( x + w, y + h / 2);
443 AddArcToPoint(x + w, y + h, x + w / 2, y + h, radius);
444 AddArcToPoint(x, y + h, x, y + h / 2, radius);
445 AddArcToPoint(x, y , x + w / 2, y, radius);
446 AddArcToPoint(x + w, y, x + w, y + h / 2, radius);
447 CloseSubpath();
448 }
449 }
450
451 // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
452 void wxGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
453 {
454 wxPoint2DDouble current;
455 GetCurrentPoint(&current.m_x,&current.m_y);
456 wxPoint2DDouble p1(x1,y1);
457 wxPoint2DDouble p2(x2,y2);
458
459 wxPoint2DDouble v1 = current - p1;
460 v1.Normalize();
461 wxPoint2DDouble v2 = p2 - p1;
462 v2.Normalize();
463
464 wxDouble alpha = v1.GetVectorAngle() - v2.GetVectorAngle();
465
466 if ( alpha < 0 )
467 alpha = 360 + alpha;
468 // TODO obtuse angles
469
470 alpha = DegToRad(alpha);
471
472 wxDouble dist = r / sin(alpha/2) * cos(alpha/2);
473 // calculate tangential points
474 wxPoint2DDouble t1 = dist*v1 + p1;
475 wxPoint2DDouble t2 = dist*v2 + p1;
476
477 wxPoint2DDouble nv1 = v1;
478 nv1.SetVectorAngle(v1.GetVectorAngle()-90);
479 wxPoint2DDouble c = t1 + r*nv1;
480
481 wxDouble a1 = v1.GetVectorAngle()+90;
482 wxDouble a2 = v2.GetVectorAngle()-90;
483
484 AddLineToPoint(t1.m_x,t1.m_y);
485 AddArc(c.m_x,c.m_y,r,DegToRad(a1),DegToRad(a2),true);
486 AddLineToPoint(p2.m_x,p2.m_y);
487 }
488
489 //-----------------------------------------------------------------------------
490 // wxGraphicsContext Convenience Methods
491 //-----------------------------------------------------------------------------
492
493 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsContext, wxObject)
494
495
496 wxGraphicsContext::wxGraphicsContext(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer)
497 {
498 }
499
500 wxGraphicsContext::~wxGraphicsContext()
501 {
502 }
503
504 // sets the pen
505 void wxGraphicsContext::SetPen( const wxGraphicsPen& pen )
506 {
507 m_pen = pen;
508 }
509
510 void wxGraphicsContext::SetPen( const wxPen& pen )
511 {
512 if ( pen.GetStyle() == wxTRANSPARENT )
513 SetPen( wxNullGraphicsPen );
514 else
515 SetPen( CreatePen( pen ) );
516 }
517
518 // sets the brush for filling
519 void wxGraphicsContext::SetBrush( const wxGraphicsBrush& brush )
520 {
521 m_brush = brush;
522 }
523
524 void wxGraphicsContext::SetBrush( const wxBrush& brush )
525 {
526 if ( brush.GetStyle() == wxTRANSPARENT )
527 SetBrush( wxNullGraphicsBrush );
528 else
529 SetBrush( CreateBrush( brush ) );
530 }
531
532 // sets the brush for filling
533 void wxGraphicsContext::SetFont( const wxGraphicsFont& font )
534 {
535 m_font = font;
536 }
537
538 void wxGraphicsContext::SetFont( const wxFont& font, const wxColour& colour )
539 {
540 if ( font.Ok() )
541 SetFont( CreateFont( font, colour ) );
542 else
543 SetFont( wxNullGraphicsFont );
544 }
545
546 void wxGraphicsContext::DrawPath( const wxGraphicsPath& path, int fillStyle )
547 {
548 FillPath( path , fillStyle );
549 StrokePath( path );
550 }
551
552 void wxGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle )
553 {
554 Translate(x,y);
555 Rotate( -angle );
556 DrawText( str , 0, 0 );
557 Rotate( angle );
558 Translate(-x,-y);
559 }
560
561 void wxGraphicsContext::StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2)
562 {
563 wxGraphicsPath path = CreatePath();
564 path.MoveToPoint(x1, y1);
565 path.AddLineToPoint( x2, y2 );
566 StrokePath( path );
567 }
568
569 void wxGraphicsContext::DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
570 {
571 wxGraphicsPath path = CreatePath();
572 path.AddRectangle( x , y , w , h );
573 DrawPath( path );
574 }
575
576 void wxGraphicsContext::DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
577 {
578 wxGraphicsPath path = CreatePath();
579 path.AddEllipse(x,y,w,h);
580 DrawPath(path);
581 }
582
583 void wxGraphicsContext::DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
584 {
585 wxGraphicsPath path = CreatePath();
586 path.AddRoundedRectangle(x,y,w,h,radius);
587 DrawPath(path);
588 }
589
590 void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *points)
591 {
592 wxASSERT(n > 1);
593 wxGraphicsPath path = CreatePath();
594 path.MoveToPoint(points[0].m_x, points[0].m_y);
595 for ( size_t i = 1; i < n; ++i)
596 path.AddLineToPoint( points[i].m_x, points[i].m_y );
597 StrokePath( path );
598 }
599
600 void wxGraphicsContext::DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle)
601 {
602 wxASSERT(n > 1);
603 wxGraphicsPath path = CreatePath();
604 path.MoveToPoint(points[0].m_x, points[0].m_y);
605 for ( size_t i = 1; i < n; ++i)
606 path.AddLineToPoint( points[i].m_x, points[i].m_y );
607 DrawPath( path , fillStyle);
608 }
609
610 void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints)
611 {
612 wxASSERT(n > 0);
613 wxGraphicsPath path = CreatePath();
614 for ( size_t i = 0; i < n; ++i)
615 {
616 path.MoveToPoint(beginPoints[i].m_x, beginPoints[i].m_y);
617 path.AddLineToPoint( endPoints[i].m_x, endPoints[i].m_y );
618 }
619 StrokePath( path );
620 }
621
622 // create a 'native' matrix corresponding to these values
623 wxGraphicsMatrix wxGraphicsContext::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
624 wxDouble tx, wxDouble ty) const
625 {
626 return GetRenderer()->CreateMatrix(a,b,c,d,tx,ty);
627 }
628
629 wxGraphicsPath wxGraphicsContext::CreatePath() const
630 {
631 return GetRenderer()->CreatePath();
632 }
633
634 wxGraphicsPen wxGraphicsContext::CreatePen(const wxPen& pen) const
635 {
636 return GetRenderer()->CreatePen(pen);
637 }
638
639 wxGraphicsBrush wxGraphicsContext::CreateBrush(const wxBrush& brush ) const
640 {
641 return GetRenderer()->CreateBrush(brush);
642 }
643
644 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
645 wxGraphicsBrush wxGraphicsContext::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
646 const wxColour&c1, const wxColour&c2) const
647 {
648 return GetRenderer()->CreateLinearGradientBrush(x1,y1,x2,y2,c1,c2);
649 }
650
651 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
652 // with radius r and color cColor
653 wxGraphicsBrush wxGraphicsContext::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
654 const wxColour &oColor, const wxColour &cColor) const
655 {
656 return GetRenderer()->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
657 }
658
659 // sets the font
660 wxGraphicsFont wxGraphicsContext::CreateFont( const wxFont &font , const wxColour &col ) const
661 {
662 return GetRenderer()->CreateFont(font,col);
663 }
664
665 wxGraphicsContext* wxGraphicsContext::Create( const wxWindowDC& dc)
666 {
667 return wxGraphicsRenderer::GetDefaultRenderer()->CreateContext(dc);
668 }
669
670 wxGraphicsContext* wxGraphicsContext::CreateFromNative( void * context )
671 {
672 return wxGraphicsRenderer::GetDefaultRenderer()->CreateContextFromNativeContext(context);
673 }
674
675 wxGraphicsContext* wxGraphicsContext::CreateFromNativeWindow( void * window )
676 {
677 return wxGraphicsRenderer::GetDefaultRenderer()->CreateContextFromNativeWindow(window);
678 }
679
680 wxGraphicsContext* wxGraphicsContext::Create( wxWindow* window )
681 {
682 return wxGraphicsRenderer::GetDefaultRenderer()->CreateContext(window);
683 }
684
685 //-----------------------------------------------------------------------------
686 // wxGraphicsRenderer
687 //-----------------------------------------------------------------------------
688
689 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsRenderer, wxObject)
690
691 #endif // wxUSE_GRAPHICS_CONTEXT