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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/listctrl.h
3 // Purpose: Generic list control
4 // Author: Robert Roebling
5 // Created: 01/02/97
6 // Id:
7 // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef __LISTCTRLH_G__
12 #define __LISTCTRLH_G__
13
14 #if defined(__GNUG__) && !defined(__APPLE__)
15 #pragma interface "listctrl.h"
16 #endif
17
18 #include "wx/defs.h"
19 #include "wx/object.h"
20 #include "wx/generic/imaglist.h"
21
22 #include "wx/control.h"
23 #include "wx/timer.h"
24 #include "wx/dcclient.h"
25 #include "wx/scrolwin.h"
26 #include "wx/settings.h"
27 #include "wx/listbase.h"
28
29 #if wxUSE_DRAG_AND_DROP
30 class WXDLLEXPORT wxDropTarget;
31 #endif
32
33 //-----------------------------------------------------------------------------
34 // classes
35 //-----------------------------------------------------------------------------
36
37 class WXDLLEXPORT wxListItem;
38 class WXDLLEXPORT wxListEvent;
39
40 #if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
41 class WXDLLEXPORT wxListCtrl;
42 #define wxImageListType wxImageList
43 #else
44 #define wxImageListType wxGenericImageList
45 #endif
46
47 //-----------------------------------------------------------------------------
48 // internal classes
49 //-----------------------------------------------------------------------------
50
51 class WXDLLEXPORT wxListHeaderData;
52 class WXDLLEXPORT wxListItemData;
53 class WXDLLEXPORT wxListLineData;
54
55 class WXDLLEXPORT wxListHeaderWindow;
56 class WXDLLEXPORT wxListMainWindow;
57
58 class WXDLLEXPORT wxListRenameTimer;
59 class WXDLLEXPORT wxListTextCtrl;
60
61 //-----------------------------------------------------------------------------
62 // wxListCtrl
63 //-----------------------------------------------------------------------------
64
65 class WXDLLEXPORT wxGenericListCtrl: public wxControl
66 {
67 public:
68 wxGenericListCtrl();
69 wxGenericListCtrl( wxWindow *parent,
70 wxWindowID id = -1,
71 const wxPoint &pos = wxDefaultPosition,
72 const wxSize &size = wxDefaultSize,
73 long style = wxLC_ICON,
74 const wxValidator& validator = wxDefaultValidator,
75 const wxString &name = "listctrl" )
76 {
77 Create(parent, id, pos, size, style, validator, name);
78 }
79 ~wxGenericListCtrl();
80
81 bool Create( wxWindow *parent,
82 wxWindowID id = -1,
83 const wxPoint &pos = wxDefaultPosition,
84 const wxSize &size = wxDefaultSize,
85 long style = wxLC_ICON,
86 const wxValidator& validator = wxDefaultValidator,
87 const wxString &name = "listctrl" );
88
89 bool GetColumn( int col, wxListItem& item ) const;
90 bool SetColumn( int col, wxListItem& item );
91 int GetColumnWidth( int col ) const;
92 bool SetColumnWidth( int col, int width);
93 int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
94
95 bool GetItem( wxListItem& info ) const;
96 bool SetItem( wxListItem& info ) ;
97 long SetItem( long index, int col, const wxString& label, int imageId = -1 );
98 int GetItemState( long item, long stateMask ) const;
99 bool SetItemState( long item, long state, long stateMask);
100 bool SetItemImage( long item, int image, int selImage);
101 wxString GetItemText( long item ) const;
102 void SetItemText( long item, const wxString& str );
103 long GetItemData( long item ) const;
104 bool SetItemData( long item, long data );
105 bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
106 bool GetItemPosition( long item, wxPoint& pos ) const;
107 bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
108 int GetItemCount() const;
109 int GetColumnCount() const;
110 void SetItemSpacing( int spacing, bool isSmall = FALSE );
111 int GetItemSpacing( bool isSmall ) const;
112 void SetItemTextColour( long item, const wxColour& col);
113 wxColour GetItemTextColour( long item ) const;
114 void SetItemBackgroundColour( long item, const wxColour &col);
115 wxColour GetItemBackgroundColour( long item ) const;
116 int GetSelectedItemCount() const;
117 wxColour GetTextColour() const;
118 void SetTextColour(const wxColour& col);
119 long GetTopItem() const;
120
121 void SetSingleStyle( long style, bool add = TRUE ) ;
122 void SetWindowStyleFlag( long style );
123 void RecreateWindow() {}
124 long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
125 wxImageListType *GetImageList( int which ) const;
126 void SetImageList( wxImageListType *imageList, int which );
127 void AssignImageList( wxImageListType *imageList, int which );
128 bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
129
130 void ClearAll();
131 bool DeleteItem( long item );
132 bool DeleteAllItems();
133 bool DeleteAllColumns();
134 bool DeleteColumn( int col );
135
136 void SetItemCount(long count);
137
138 void EditLabel( long item ) { Edit(item); }
139 void Edit( long item );
140
141 bool EnsureVisible( long item );
142 long FindItem( long start, const wxString& str, bool partial = FALSE );
143 long FindItem( long start, long data );
144 long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
145 long HitTest( const wxPoint& point, int& flags);
146 long InsertItem(wxListItem& info);
147 long InsertItem( long index, const wxString& label );
148 long InsertItem( long index, int imageIndex );
149 long InsertItem( long index, const wxString& label, int imageIndex );
150 long InsertColumn( long col, wxListItem& info );
151 long InsertColumn( long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT,
152 int width = -1 );
153 bool ScrollList( int dx, int dy );
154 bool SortItems( wxListCtrlCompare fn, long data );
155 bool Update( long item );
156
157 // returns true if it is a virtual list control
158 bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
159
160 // refresh items selectively (only useful for virtual list controls)
161 void RefreshItem(long item);
162 void RefreshItems(long itemFrom, long itemTo);
163
164 // implementation only from now on
165 // -------------------------------
166
167 void OnIdle( wxIdleEvent &event );
168 void OnSize( wxSizeEvent &event );
169
170 // We have to hand down a few functions
171
172 virtual void Freeze();
173 virtual void Thaw();
174
175 virtual bool SetBackgroundColour( const wxColour &colour );
176 virtual bool SetForegroundColour( const wxColour &colour );
177 virtual wxColour GetBackgroundColour() const;
178 virtual wxColour GetForegroundColour() const;
179 virtual bool SetFont( const wxFont &font );
180 virtual bool SetCursor( const wxCursor &cursor );
181
182 #if wxUSE_DRAG_AND_DROP
183 virtual void SetDropTarget( wxDropTarget *dropTarget );
184 virtual wxDropTarget *GetDropTarget() const;
185 #endif
186
187 virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
188
189 virtual void SetFocus();
190
191 // implementation
192 // --------------
193
194 wxImageListType *m_imageListNormal;
195 wxImageListType *m_imageListSmall;
196 wxImageListType *m_imageListState; // what's that ?
197 bool m_ownsImageListNormal,
198 m_ownsImageListSmall,
199 m_ownsImageListState;
200 wxListHeaderWindow *m_headerWin;
201 wxListMainWindow *m_mainWin;
202
203 protected:
204 // return the text for the given column of the given item
205 virtual wxString OnGetItemText(long item, long column) const;
206
207 // return the icon for the given item
208 virtual int OnGetItemImage(long item) const;
209
210 // return the attribute for the item (may return NULL if none)
211 virtual wxListItemAttr *OnGetItemAttr(long item) const;
212
213 // it calls our OnGetXXX() functions
214 friend class WXDLLEXPORT wxListMainWindow;
215
216 private:
217 // Virtual function hiding supression
218 virtual void Update() { wxWindow::Update(); }
219
220 // create the header window
221 void CreateHeaderWindow();
222
223 // reposition the header and the main window in the report view depending
224 // on whether it should be shown or not
225 void ResizeReportView(bool showHeader);
226
227 DECLARE_EVENT_TABLE()
228 DECLARE_DYNAMIC_CLASS(wxGenericListCtrl);
229 };
230
231 #if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
232 /*
233 * wxListCtrl has to be a real class or we have problems with
234 * the run-time information.
235 */
236
237 class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl
238 {
239 DECLARE_DYNAMIC_CLASS(wxListCtrl)
240
241 public:
242 wxListCtrl() {}
243
244 wxListCtrl(wxWindow *parent, wxWindowID id = -1,
245 const wxPoint& pos = wxDefaultPosition,
246 const wxSize& size = wxDefaultSize,
247 long style = wxLC_ICON,
248 const wxValidator &validator = wxDefaultValidator,
249 const wxString &name = "listctrl" )
250 : wxGenericListCtrl(parent, id, pos, size, style, validator, name)
251 {
252 }
253 };
254 #endif // !__WXMSW__ || __WIN16__ || __WXUNIVERSAL__
255
256 #endif // __LISTCTRLH_G__