1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
23 #include "wx/event.h" // the base class
25 #include "wx/list.h" // defines wxWindowList
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
59 class WXDLLEXPORT wxCaret
;
60 class WXDLLEXPORT wxControl
;
61 class WXDLLEXPORT wxCursor
;
62 class WXDLLEXPORT wxDC
;
63 class WXDLLEXPORT wxDropTarget
;
64 class WXDLLEXPORT wxItemResource
;
65 class WXDLLEXPORT wxLayoutConstraints
;
66 class WXDLLEXPORT wxResourceTable
;
67 class WXDLLEXPORT wxSizer
;
68 class WXDLLEXPORT wxToolTip
;
69 class WXDLLEXPORT wxWindowBase
;
70 class WXDLLEXPORT wxWindow
;
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible
;
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
80 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
82 // ----------------------------------------------------------------------------
84 // ----------------------------------------------------------------------------
86 WXDLLEXPORT_DATA(extern wxWindowList
) wxTopLevelWindows
;
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
99 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
102 // creating the window
103 // -------------------
105 // default ctor, initializes everything which can be initialized before
109 // pseudo ctor (can't be virtual, called from ctor)
110 bool CreateBase(wxWindowBase
*parent
,
112 const wxPoint
& pos
= wxDefaultPosition
,
113 const wxSize
& size
= wxDefaultSize
,
115 const wxValidator
& validator
= wxDefaultValidator
,
116 const wxString
& name
= wxPanelNameStr
);
118 virtual ~wxWindowBase();
120 // deleting the window
121 // -------------------
123 // ask the window to close itself, return true if the event handler
124 // honoured our request
125 bool Close( bool force
= false );
127 // the following functions delete the C++ objects (the window itself
128 // or its children) as well as the GUI windows and normally should
129 // never be used directly
131 // delete window unconditionally (dangerous!), returns true if ok
132 virtual bool Destroy();
133 // delete all children of this window, returns true if ok
134 bool DestroyChildren();
136 // is the window being deleted?
137 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
142 // NB: in future versions of wxWindows Set/GetTitle() will only work
143 // with the top level windows (such as dialogs and frames) and
144 // Set/GetLabel() only with the other ones (i.e. all controls).
146 // the title (or label, see below) of the window: the text which the
148 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
149 virtual wxString
GetTitle() const { return wxEmptyString
; }
151 // label is just the same as the title (but for, e.g., buttons it
152 // makes more sense to speak about labels)
153 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
154 virtual wxString
GetLabel() const { return GetTitle(); }
156 // the window name is used for ressource setting in X, it is not the
157 // same as the window title/label
158 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
159 virtual wxString
GetName() const { return m_windowName
; }
161 // window id uniquely identifies the window among its siblings unless
162 // it is -1 which means "don't care"
163 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
164 wxWindowID
GetId() const { return m_windowId
; }
166 // generate a control id for the controls which were not given one by
168 static int NewControlId() { return --ms_lastControlId
; }
169 // get the id of the control following the one with the given
170 // (autogenerated) id
171 static int NextControlId(int winid
) { return winid
- 1; }
172 // get the id of the control preceding the one with the given
173 // (autogenerated) id
174 static int PrevControlId(int winid
) { return winid
+ 1; }
179 // set the window size and/or position
180 void SetSize( int x
, int y
, int width
, int height
,
181 int sizeFlags
= wxSIZE_AUTO
)
182 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
184 void SetSize( int width
, int height
)
185 { DoSetSize( -1, -1, width
, height
, wxSIZE_USE_EXISTING
); }
187 void SetSize( const wxSize
& size
)
188 { SetSize( size
.x
, size
.y
); }
190 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
191 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
193 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
194 { DoSetSize(x
, y
, -1, -1, flags
); }
196 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
197 { Move(pt
.x
, pt
.y
, flags
); }
200 virtual void Raise() = 0;
201 virtual void Lower() = 0;
203 // client size is the size of area available for subwindows
204 void SetClientSize( int width
, int height
)
205 { DoSetClientSize(width
, height
); }
207 void SetClientSize( const wxSize
& size
)
208 { DoSetClientSize(size
.x
, size
.y
); }
210 void SetClientSize(const wxRect
& rect
)
211 { SetClientSize( rect
.width
, rect
.height
); }
213 // get the window position and/or size (pointers may be NULL)
214 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
215 wxPoint
GetPosition() const
218 DoGetPosition(&w
, &h
);
220 return wxPoint(w
, h
);
223 void SetPosition( const wxPoint
& pt
) { Move( pt
) ; }
225 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
226 wxSize
GetSize() const
233 wxRect
GetRect() const
236 GetPosition(& x
, & y
);
239 return wxRect(x
, y
, w
, h
);
242 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
243 wxSize
GetClientSize() const
246 DoGetClientSize(& w
, & h
);
251 // get the origin of the client area of the window relative to the
252 // window top left corner (the client area may be shifted because of
253 // the borders, scrollbars, other decorations...)
254 virtual wxPoint
GetClientAreaOrigin() const;
256 // get the client rectangle in window (i.e. client) coordinates
257 wxRect
GetClientRect() const
259 return wxRect(GetClientAreaOrigin(), GetClientSize());
262 // get the size best suited for the window (in fact, minimal
263 // acceptable size using which it will still look "nice")
264 wxSize
GetBestSize() const { return DoGetBestSize(); }
265 void GetBestSize(int *w
, int *h
) const
267 wxSize s
= DoGetBestSize();
274 // There are times (and windows) where 'Best' size and 'Min' size
275 // are vastly out of sync. This should be remedied somehow, but in
276 // the meantime, this method will return the larger of BestSize
277 // (the window's smallest legible size), and any user specified
279 wxSize
GetAdjustedBestSize() const
281 wxSize
s( DoGetBestSize() );
282 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
285 // the generic centre function - centers the window on parent by`
286 // default or on screen if it doesn't have parent or
287 // wxCENTER_ON_SCREEN flag is given
288 void Centre( int direction
= wxBOTH
);
289 void Center( int direction
= wxBOTH
) { Centre(direction
); }
291 // centre on screen (only works for top level windows)
292 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
293 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
295 // centre with respect to the the parent window
296 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
297 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
299 // set window size to wrap around its children
302 // set virtual size to satisfy children
303 virtual void FitInside();
305 // set min/max size of the window
306 virtual void SetSizeHints( int minW
, int minH
,
307 int maxW
= -1, int maxH
= -1,
308 int incW
= -1, int incH
= -1 );
310 virtual void SetVirtualSizeHints( int minW
, int minH
,
311 int maxW
= -1, int maxH
= -1 );
313 virtual int GetMinWidth() const { return m_minWidth
; }
314 virtual int GetMinHeight() const { return m_minHeight
; }
315 int GetMaxWidth() const { return m_maxWidth
; }
316 int GetMaxHeight() const { return m_maxHeight
; }
318 // Override this method to control the values given to Sizers etc.
319 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
321 // Methods for accessing the virtual size of a window. For most
322 // windows this is just the client area of the window, but for
323 // some like scrolled windows it is more or less independent of
324 // the screen window size. You may override the DoXXXVirtual
325 // methods below for classes where that is is the case.
327 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
328 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
330 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
331 void GetVirtualSize( int *x
, int *y
) const
333 wxSize
s( DoGetVirtualSize() );
341 // Override these methods for windows that have a virtual size
342 // independent of their client size. eg. the virtual area of a
343 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
345 virtual void DoSetVirtualSize( int x
, int y
);
346 virtual wxSize
DoGetVirtualSize() const; // { return m_virtualSize; }
348 // Return the largest of ClientSize and BestSize (as determined
349 // by a sizer, interior children, or other means)
351 virtual wxSize
GetBestVirtualSize() const
353 wxSize
client( GetClientSize() );
354 wxSize
best( GetBestSize() );
356 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
362 // returns true if window was shown/hidden, false if the nothing was
363 // done (window was already shown/hidden)
364 virtual bool Show( bool show
= true );
365 bool Hide() { return Show(false); }
367 // returns true if window was enabled/disabled, false if nothing done
368 virtual bool Enable( bool enable
= true );
369 bool Disable() { return Enable(false); }
371 bool IsShown() const { return m_isShown
; }
372 bool IsEnabled() const { return m_isEnabled
; }
374 // get/set window style (setting style won't update the window and so
375 // is only useful for internal usage)
376 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
377 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
379 // just some (somewhat shorter) synonims
380 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
381 long GetWindowStyle() const { return GetWindowStyleFlag(); }
383 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
384 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
386 // extra style: the less often used style bits which can't be set with
387 // SetWindowStyleFlag()
388 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
389 long GetExtraStyle() const { return m_exStyle
; }
391 // make the window modal (all other windows unresponsive)
392 virtual void MakeModal(bool modal
= true);
394 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
395 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
397 // returns true if this window should inherit its parent colours on
399 virtual bool ShouldInheritColours() const { return false; }
402 // focus and keyboard handling
403 // ---------------------------
405 // set focus to this window
406 virtual void SetFocus() = 0;
408 // set focus to this window as the result of a keyboard action
409 virtual void SetFocusFromKbd() { SetFocus(); }
411 // return the window which currently has the focus or NULL
412 static wxWindow
*FindFocus() /* = 0: implement in derived classes */;
414 // can this window have focus?
415 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
417 // can this window be given focus by keyboard navigation? if not, the
418 // only way to give it focus (provided it accepts it at all) is to
420 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
422 // NB: these methods really don't belong here but with the current
423 // class hierarchy there is no other place for them :-(
425 // get the default child of this parent, i.e. the one which is
426 // activated by pressing <Enter>
427 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
429 // set this child as default, return the old default
430 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
433 // set this child as temporary default
434 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
436 // parent/children relations
437 // -------------------------
439 // get the list of children
440 const wxWindowList
& GetChildren() const { return m_children
; }
441 wxWindowList
& GetChildren() { return m_children
; }
443 // needed just for extended runtime
444 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
446 // get the parent or the parent of the parent
447 wxWindow
*GetParent() const { return m_parent
; }
448 inline wxWindow
*GetGrandParent() const;
450 // is this window a top level one?
451 virtual bool IsTopLevel() const;
453 // it doesn't really change parent, use ReParent() instead
454 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
455 // change the real parent of this window, return true if the parent
456 // was changed, false otherwise (error or newParent == oldParent)
457 virtual bool Reparent( wxWindowBase
*newParent
);
459 // implementation mostly
460 virtual void AddChild( wxWindowBase
*child
);
461 virtual void RemoveChild( wxWindowBase
*child
);
463 // looking for windows
464 // -------------------
466 // find window among the descendants of this one either by id or by
467 // name (return NULL if not found)
468 wxWindow
*FindWindow( long winid
);
469 wxWindow
*FindWindow( const wxString
& name
);
471 // Find a window among any window (all return NULL if not found)
472 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
473 static wxWindow
*FindWindowByName( const wxString
& name
,
474 const wxWindow
*parent
= NULL
);
475 static wxWindow
*FindWindowByLabel( const wxString
& label
,
476 const wxWindow
*parent
= NULL
);
478 // event handler stuff
479 // -------------------
481 // get the current event handler
482 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
484 // replace the event handler (allows to completely subclass the
486 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
488 // push/pop event handler: allows to chain a custom event handler to
489 // alreasy existing ones
490 void PushEventHandler( wxEvtHandler
*handler
);
491 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
493 // find the given handler in the event handler chain and remove (but
494 // not delete) it from the event handler chain, return true if it was
495 // found and false otherwise (this also results in an assert failure so
496 // this function should only be called when the handler is supposed to
498 bool RemoveEventHandler(wxEvtHandler
*handler
);
504 // a window may have an associated validator which is used to control
506 virtual void SetValidator( const wxValidator
&validator
);
507 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
508 #endif // wxUSE_VALIDATORS
511 // dialog oriented functions
512 // -------------------------
514 // validate the correctness of input, return true if ok
515 virtual bool Validate();
517 // transfer data between internal and GUI representations
518 virtual bool TransferDataToWindow();
519 virtual bool TransferDataFromWindow();
521 virtual void InitDialog();
526 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
527 { m_acceleratorTable
= accel
; }
528 wxAcceleratorTable
*GetAcceleratorTable()
529 { return &m_acceleratorTable
; }
531 #endif // wxUSE_ACCEL
534 // hot keys (system wide accelerators)
535 // -----------------------------------
537 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
538 virtual bool UnregisterHotKey(int hotkeyId
);
539 #endif // wxUSE_HOTKEY
542 // dialog units translations
543 // -------------------------
545 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
546 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
547 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
549 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
551 return wxSize(pt
.x
, pt
.y
);
554 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
556 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
558 return wxSize(pt
.x
, pt
.y
);
564 // move the mouse to the specified position
565 virtual void WarpPointer(int x
, int y
) = 0;
567 // start or end mouse capture, these functions maintain the stack of
568 // windows having captured the mouse and after calling ReleaseMouse()
569 // the mouse is not released but returns to the window which had had
570 // captured it previously (if any)
574 // get the window which currently captures the mouse or NULL
575 static wxWindow
*GetCapture();
577 // does this window have the capture?
578 virtual bool HasCapture() const
579 { return (wxWindow
*)this == GetCapture(); }
581 // painting the window
582 // -------------------
584 // mark the specified rectangle (or the whole window) as "dirty" so it
586 virtual void Refresh( bool eraseBackground
= true,
587 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
589 // a less awkward wrapper for Refresh
590 void RefreshRect(const wxRect
& rect
) { Refresh(true, &rect
); }
592 // repaint all invalid areas of the window immediately
593 virtual void Update() { }
595 // clear the window background
596 virtual void ClearBackground();
598 // freeze the window: don't redraw it until it is thawed
599 virtual void Freeze() { }
601 // thaw the window: redraw it after it had been frozen
602 virtual void Thaw() { }
604 // adjust DC for drawing on this window
605 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
607 // the update region of the window contains the areas which must be
608 // repainted by the program
609 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
610 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
612 // get the update rectangleregion bounding box in client coords
613 wxRect
GetUpdateClientRect() const;
615 // these functions verify whether the given point/rectangle belongs to
616 // (or at least intersects with) the update region
617 bool IsExposed( int x
, int y
) const;
618 bool IsExposed( int x
, int y
, int w
, int h
) const;
620 bool IsExposed( const wxPoint
& pt
) const
621 { return IsExposed(pt
.x
, pt
.y
); }
622 bool IsExposed( const wxRect
& rect
) const
623 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
625 // colours, fonts and cursors
626 // --------------------------
628 // set/retrieve the window colours (system defaults are used by
629 // default): Set functions return true if colour was changed
630 virtual bool SetBackgroundColour( const wxColour
&colour
);
631 virtual bool SetForegroundColour( const wxColour
&colour
);
633 wxColour
GetBackgroundColour() const { return m_backgroundColour
; }
634 wxColour
GetForegroundColour() const { return m_foregroundColour
; }
636 // set/retrieve the cursor for this window (SetCursor() returns true
637 // if the cursor was really changed)
638 virtual bool SetCursor( const wxCursor
&cursor
);
639 const wxCursor
& GetCursor() const { return m_cursor
; }
640 wxCursor
& GetCursor() { return m_cursor
; }
642 // set/retrieve the font for the window (SetFont() returns true if the
643 // font really changed)
644 virtual bool SetFont( const wxFont
&font
) = 0;
645 const wxFont
& GetFont() const { return m_font
; }
646 wxFont
& GetFont() { return m_font
; }
649 // associate a caret with the window
650 void SetCaret(wxCaret
*caret
);
651 // get the current caret (may be NULL)
652 wxCaret
*GetCaret() const { return m_caret
; }
653 #endif // wxUSE_CARET
655 // get the (average) character size for the current font
656 virtual int GetCharHeight() const = 0;
657 virtual int GetCharWidth() const = 0;
659 // get the width/height/... of the text using current or specified
661 virtual void GetTextExtent(const wxString
& string
,
663 int *descent
= (int *) NULL
,
664 int *externalLeading
= (int *) NULL
,
665 const wxFont
*theFont
= (const wxFont
*) NULL
)
668 // client <-> screen coords
669 // ------------------------
671 // translate to/from screen/client coordinates (pointers may be NULL)
672 void ClientToScreen( int *x
, int *y
) const
673 { DoClientToScreen(x
, y
); }
674 void ScreenToClient( int *x
, int *y
) const
675 { DoScreenToClient(x
, y
); }
677 // wxPoint interface to do the same thing
678 wxPoint
ClientToScreen(const wxPoint
& pt
) const
680 int x
= pt
.x
, y
= pt
.y
;
681 DoClientToScreen(&x
, &y
);
683 return wxPoint(x
, y
);
686 wxPoint
ScreenToClient(const wxPoint
& pt
) const
688 int x
= pt
.x
, y
= pt
.y
;
689 DoScreenToClient(&x
, &y
);
691 return wxPoint(x
, y
);
694 // test where the given (in client coords) point lies
695 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
696 { return DoHitTest(x
, y
); }
698 wxHitTest
HitTest(const wxPoint
& pt
) const
699 { return DoHitTest(pt
.x
, pt
.y
); }
704 // get the window border style from the given flags: this is different from
705 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
706 // translate wxBORDER_DEFAULT to something reasonable
707 wxBorder
GetBorder(long flags
) const;
709 // get border for the flags of this window
710 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
712 // send wxUpdateUIEvents to this window, and children if recurse is true
713 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
715 // do the window-specific processing after processing the update event
716 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
719 bool PopupMenu( wxMenu
*menu
, const wxPoint
& pos
)
720 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
721 bool PopupMenu( wxMenu
*menu
, int x
, int y
)
722 { return DoPopupMenu(menu
, x
, y
); }
723 #endif // wxUSE_MENUS
728 // does the window have the scrollbar for this orientation?
729 bool HasScrollbar(int orient
) const
731 return (m_windowStyle
&
732 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
735 // configure the window scrollbars
736 virtual void SetScrollbar( int orient
,
740 bool refresh
= true ) = 0;
741 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
742 virtual int GetScrollPos( int orient
) const = 0;
743 virtual int GetScrollThumb( int orient
) const = 0;
744 virtual int GetScrollRange( int orient
) const = 0;
746 // scroll window to the specified position
747 virtual void ScrollWindow( int dx
, int dy
,
748 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
750 // scrolls window by line/page: note that not all controls support this
752 // return true if the position changed, false otherwise
753 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
754 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
756 // convenient wrappers for ScrollLines/Pages
757 bool LineUp() { return ScrollLines(-1); }
758 bool LineDown() { return ScrollLines(1); }
759 bool PageUp() { return ScrollPages(-1); }
760 bool PageDown() { return ScrollPages(1); }
762 // context-sensitive help
763 // ----------------------
765 // these are the convenience functions wrapping wxHelpProvider methods
768 // associate this help text with this window
769 void SetHelpText(const wxString
& text
);
770 // associate this help text with all windows with the same id as this
772 void SetHelpTextForId(const wxString
& text
);
773 // get the help string associated with this window (may be empty)
774 wxString
GetHelpText() const;
781 // the easiest way to set a tooltip for a window is to use this method
782 void SetToolTip( const wxString
&tip
);
783 // attach a tooltip to the window
784 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
785 // get the associated tooltip or NULL if none
786 wxToolTip
* GetToolTip() const { return m_tooltip
; }
787 wxString
GetToolTipText() const ;
788 #endif // wxUSE_TOOLTIPS
792 #if wxUSE_DRAG_AND_DROP
793 // set/retrieve the drop target associated with this window (may be
794 // NULL; it's owned by the window and will be deleted by it)
795 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
796 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
797 #endif // wxUSE_DRAG_AND_DROP
799 // constraints and sizers
800 // ----------------------
801 #if wxUSE_CONSTRAINTS
802 // set the constraints for this window or retrieve them (may be NULL)
803 void SetConstraints( wxLayoutConstraints
*constraints
);
804 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
806 // implementation only
807 void UnsetConstraints(wxLayoutConstraints
*c
);
808 wxWindowList
*GetConstraintsInvolvedIn() const
809 { return m_constraintsInvolvedIn
; }
810 void AddConstraintReference(wxWindowBase
*otherWin
);
811 void RemoveConstraintReference(wxWindowBase
*otherWin
);
812 void DeleteRelatedConstraints();
813 void ResetConstraints();
815 // these methods may be overriden for special layout algorithms
816 virtual void SetConstraintSizes(bool recurse
= true);
817 virtual bool LayoutPhase1(int *noChanges
);
818 virtual bool LayoutPhase2(int *noChanges
);
819 virtual bool DoPhase(int phase
);
821 // these methods are virtual but normally won't be overridden
822 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
823 virtual void MoveConstraint(int x
, int y
);
824 virtual void GetSizeConstraint(int *w
, int *h
) const ;
825 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
826 virtual void GetPositionConstraint(int *x
, int *y
) const ;
828 #endif // wxUSE_CONSTRAINTS
830 // when using constraints or sizers, it makes sense to update
831 // children positions automatically whenever the window is resized
832 // - this is done if autoLayout is on
833 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
834 bool GetAutoLayout() const { return m_autoLayout
; }
836 // lay out the window and its children
837 virtual bool Layout();
840 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
841 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
843 wxSizer
*GetSizer() const { return m_windowSizer
; }
845 // Track if this window is a member of a sizer
846 void SetContainingSizer(wxSizer
* sizer
)
848 // adding a window to a sizer twice is going to result in fatal and
849 // hard to debug problems later because when deleting the second
850 // associated wxSizerItem we're going to dereference a dangling
851 // pointer; so try to detect this as early as possible
852 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
853 _T("Adding a window to the same sizer twice?") );
855 m_containingSizer
= sizer
;
857 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
860 // ----------------------
861 #if wxUSE_ACCESSIBILITY
862 // Override to create a specific accessible object.
863 virtual wxAccessible
* CreateAccessible();
865 // Sets the accessible object.
866 void SetAccessible(wxAccessible
* accessible
) ;
868 // Returns the accessible object.
869 wxAccessible
* GetAccessible() { return m_accessible
; };
871 // Returns the accessible object, creating if necessary.
872 wxAccessible
* GetOrCreateAccessible() ;
879 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
880 void OnInitDialog( wxInitDialogEvent
&event
);
881 void OnMiddleClick( wxMouseEvent
& event
);
883 void OnHelp(wxHelpEvent
& event
);
886 // virtual function for implementing internal idle
888 virtual void OnInternalIdle() {}
890 // call internal idle recursively
891 // void ProcessInternalIdle() ;
893 // get the handle of the window for the underlying window system: this
894 // is only used for wxWin itself or for user code which wants to call
895 // platform-specific APIs
896 virtual WXWidget
GetHandle() const = 0;
899 // Store the palette used by DCs in wxWindow so that the dcs can share
900 // a palette. And we can respond to palette messages.
901 wxPalette
GetPalette() const { return m_palette
; }
903 // When palette is changed tell the DC to set the system palette to the
905 void SetPalette(const wxPalette
& pal
);
907 // return true if we have a specific palette
908 bool HasCustomPalette() const { return m_hasCustomPalette
; }
910 // return the first parent window with a custom palette or NULL
911 wxWindow
*GetAncestorWithCustomPalette() const;
912 #endif // wxUSE_PALETTE
915 // event handling specific to wxWindow
916 virtual bool TryValidator(wxEvent
& event
);
917 virtual bool TryParent(wxEvent
& event
);
920 #if wxUSE_CONSTRAINTS
921 // satisfy the constraints for the windows but don't set the window sizes
922 void SatisfyConstraints();
923 #endif // wxUSE_CONSTRAINTS
925 // Send the wxWindowDestroyEvent
926 void SendDestroyEvent();
928 // the window id - a number which uniquely identifies a window among
929 // its siblings unless it is -1
930 wxWindowID m_windowId
;
932 // the parent window of this window (or NULL) and the list of the children
935 wxWindowList m_children
;
937 // the minimal allowed size for the window (no minimal size if variable(s)
944 // event handler for this window: usually is just 'this' but may be
945 // changed with SetEventHandler()
946 wxEvtHandler
*m_eventHandler
;
949 // associated validator or NULL if none
950 wxValidator
*m_windowValidator
;
951 #endif // wxUSE_VALIDATORS
953 #if wxUSE_DRAG_AND_DROP
954 wxDropTarget
*m_dropTarget
;
955 #endif // wxUSE_DRAG_AND_DROP
957 // visual window attributes
960 wxColour m_backgroundColour
, m_foregroundColour
;
964 #endif // wxUSE_CARET
966 // the region which should be repainted in response to paint event
967 wxRegion m_updateRegion
;
970 // the accelerator table for the window which translates key strokes into
972 wxAcceleratorTable m_acceleratorTable
;
973 #endif // wxUSE_ACCEL
975 // the tooltip for this window (may be NULL)
977 wxToolTip
*m_tooltip
;
978 #endif // wxUSE_TOOLTIPS
980 // constraints and sizers
981 #if wxUSE_CONSTRAINTS
982 // the constraints for this window or NULL
983 wxLayoutConstraints
*m_constraints
;
985 // constraints this window is involved in
986 wxWindowList
*m_constraintsInvolvedIn
;
987 #endif // wxUSE_CONSTRAINTS
989 // this window's sizer
990 wxSizer
*m_windowSizer
;
992 // The sizer this window is a member of, if any
993 wxSizer
*m_containingSizer
;
995 // Layout() window automatically when its size changes?
1001 bool m_isBeingDeleted
:1;
1003 // was the window colours/font explicitly changed by user?
1008 // window attributes
1011 wxString m_windowName
;
1012 bool m_themeEnabled
;
1015 wxPalette m_palette
;
1016 bool m_hasCustomPalette
;
1017 #endif // wxUSE_PALETTE
1019 #if wxUSE_ACCESSIBILITY
1020 wxAccessible
* m_accessible
;
1022 // Virtual size (scrolling)
1023 wxSize m_virtualSize
;
1025 int m_minVirtualWidth
; // VirtualSizeHints
1026 int m_minVirtualHeight
;
1027 int m_maxVirtualWidth
;
1028 int m_maxVirtualHeight
;
1030 // override this to change the default (i.e. used when no style is
1031 // specified) border for the window class
1032 virtual wxBorder
GetDefaultBorder() const;
1034 // get the default size for the new window if no explicit size given
1035 // FIXME why 20 and not 30, 10 or ...?
1036 static int WidthDefault(int w
) { return w
== -1 ? 20 : w
; }
1037 static int HeightDefault(int h
) { return h
== -1 ? 20 : h
; }
1039 // set the best size for the control if the default size was given:
1040 // replaces the fields of size == -1 with the best values for them and
1041 // calls SetSize() if needed
1043 // This function is rather unfortunately named.. it's really just a
1044 // smarter SetSize / convenience function for expanding wxDefaultSize.
1045 // Note that it does not influence the value returned by GetBestSize
1047 void SetBestSize(const wxSize
& size
)
1049 // the size only needs to be changed if the current size is incomplete,
1050 // i.e. one of the components was specified as default -- so if both
1051 // were given, simply don't do anything
1052 if ( size
.x
== -1 || size
.y
== -1 )
1054 wxSize sizeBest
= DoGetBestSize();
1056 sizeBest
.x
= size
.x
;
1058 sizeBest
.y
= size
.y
;
1064 // more pure virtual functions
1065 // ---------------------------
1067 // NB: we must have DoSomething() function when Something() is an overloaded
1068 // method: indeed, we can't just have "virtual Something()" in case when
1069 // the function is overloaded because then we'd have to make virtual all
1070 // the variants (otherwise only the virtual function may be called on a
1071 // pointer to derived class according to C++ rules) which is, in
1072 // general, absolutely not needed. So instead we implement all
1073 // overloaded Something()s in terms of DoSomething() which will be the
1074 // only one to be virtual.
1076 // coordinates translation
1077 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1078 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1080 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1082 // capture/release the mouse, used by Capture/ReleaseMouse()
1083 virtual void DoCaptureMouse() = 0;
1084 virtual void DoReleaseMouse() = 0;
1086 // retrieve the position/size of the window
1087 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1088 virtual void DoGetSize( int *width
, int *height
) const = 0;
1089 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1091 // get the size which best suits the window: for a control, it would be
1092 // the minimal size which doesn't truncate the control, for a panel - the
1093 // same size as it would have after a call to Fit()
1094 virtual wxSize
DoGetBestSize() const;
1096 // this is the virtual function to be overriden in any derived class which
1097 // wants to change how SetSize() or Move() works - it is called by all
1098 // versions of these functions in the base class
1099 virtual void DoSetSize(int x
, int y
,
1100 int width
, int height
,
1101 int sizeFlags
= wxSIZE_AUTO
) = 0;
1103 // same as DoSetSize() for the client size
1104 virtual void DoSetClientSize(int width
, int height
) = 0;
1106 // move the window to the specified location and resize it: this is called
1107 // from both DoSetSize() and DoSetClientSize() and would usually just
1108 // reposition this window except for composite controls which will want to
1109 // arrange themselves inside the given rectangle
1110 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1113 virtual void DoSetToolTip( wxToolTip
*tip
);
1114 #endif // wxUSE_TOOLTIPS
1117 virtual bool DoPopupMenu( wxMenu
*menu
, int x
, int y
) = 0;
1118 #endif // wxUSE_MENUS
1120 // Makes an adjustment to the window position to make it relative to the
1121 // parents client area, e.g. if the parent is a frame with a toolbar, its
1122 // (0, 0) is just below the toolbar
1123 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1124 int sizeFlags
= 0) const;
1129 // contains the last id generated by NewControlId
1130 static int ms_lastControlId
;
1132 // the stack of windows which have captured the mouse
1133 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1135 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1136 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1137 DECLARE_EVENT_TABLE()
1140 // ----------------------------------------------------------------------------
1141 // now include the declaration of wxWindow class
1142 // ----------------------------------------------------------------------------
1144 // include the declaration of the platform-specific class
1145 #if defined(__WXMSW__)
1146 #ifdef __WXUNIVERSAL__
1147 #define wxWindowNative wxWindowMSW
1149 #define wxWindowMSW wxWindow
1150 #endif // wxUniv/!wxUniv
1151 #include "wx/msw/window.h"
1152 #elif defined(__WXMOTIF__)
1153 #include "wx/motif/window.h"
1154 #elif defined(__WXGTK__)
1155 #ifdef __WXUNIVERSAL__
1156 #define wxWindowNative wxWindowGTK
1158 #define wxWindowGTK wxWindow
1160 #include "wx/gtk/window.h"
1161 #elif defined(__WXX11__)
1162 #ifdef __WXUNIVERSAL__
1163 #define wxWindowNative wxWindowX11
1165 #define wxWindowX11 wxWindow
1167 #include "wx/x11/window.h"
1168 #elif defined(__WXMGL__)
1169 #ifdef __WXUNIVERSAL__
1170 #define wxWindowNative wxWindowMGL
1172 #define wxWindowMGL wxWindow
1174 #include "wx/mgl/window.h"
1175 #elif defined(__WXMAC__)
1176 #ifdef __WXUNIVERSAL__
1177 #define wxWindowNative wxWindowMac
1179 #define wxWindowMac wxWindow
1181 #include "wx/mac/window.h"
1182 #elif defined(__WXCOCOA__)
1183 #ifdef __WXUNIVERSAL__
1184 #define wxWindowNative wxWindowCocoa
1186 #define wxWindowCocoa wxWindow
1188 #include "wx/cocoa/window.h"
1189 #elif defined(__WXPM__)
1190 #ifdef __WXUNIVERSAL__
1191 #define wxWindowNative wxWindowOS2
1193 #define wxWindowOS2 wxWindow
1194 #endif // wxUniv/!wxUniv
1195 #include "wx/os2/window.h"
1198 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1199 // for the native ports we already have defined it above
1200 #if defined(__WXUNIVERSAL__)
1201 #ifndef wxWindowNative
1202 #error "wxWindowNative must be defined above!"
1205 #include "wx/univ/window.h"
1208 // ----------------------------------------------------------------------------
1209 // inline functions which couldn't be declared in the class body because of
1210 // forward dependencies
1211 // ----------------------------------------------------------------------------
1213 inline wxWindow
*wxWindowBase::GetGrandParent() const
1215 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1218 // ----------------------------------------------------------------------------
1220 // ----------------------------------------------------------------------------
1222 // Find the wxWindow at the current mouse position, also returning the mouse
1224 WXDLLEXPORT
extern wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1226 // Get the current mouse position.
1227 WXDLLEXPORT
extern wxPoint
wxGetMousePosition();
1229 // get the currently active window of this application or NULL
1230 WXDLLEXPORT
extern wxWindow
*wxGetActiveWindow();
1232 // get the (first) top level parent window
1233 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1235 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1236 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1238 #if wxUSE_ACCESSIBILITY
1239 // ----------------------------------------------------------------------------
1240 // accessible object for windows
1241 // ----------------------------------------------------------------------------
1243 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1246 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1247 virtual ~wxWindowAccessible() {};
1251 // Can return either a child object, or an integer
1252 // representing the child element, starting from 1.
1253 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1255 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1256 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1258 // Navigates from fromId to toId/toObject.
1259 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1260 int* toId
, wxAccessible
** toObject
);
1262 // Gets the name of the specified object.
1263 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1265 // Gets the number of children.
1266 virtual wxAccStatus
GetChildCount(int* childCount
);
1268 // Gets the specified child (starting from 1).
1269 // If *child is NULL and return value is wxACC_OK,
1270 // this means that the child is a simple element and
1271 // not an accessible object.
1272 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1274 // Gets the parent, or NULL.
1275 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1277 // Performs the default action. childId is 0 (the action for this object)
1278 // or > 0 (the action for a child).
1279 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1280 // window (e.g. an edit control).
1281 virtual wxAccStatus
DoDefaultAction(int childId
);
1283 // Gets the default action for this object (0) or > 0 (the action for a child).
1284 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1285 // string if there is no action.
1286 // The retrieved string describes the action that is performed on an object,
1287 // not what the object does as a result. For example, a toolbar button that prints
1288 // a document has a default action of "Press" rather than "Prints the current document."
1289 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1291 // Returns the description for this object or a child.
1292 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1294 // Returns help text for this object or a child, similar to tooltip text.
1295 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1297 // Returns the keyboard shortcut for this object or child.
1298 // Return e.g. ALT+K
1299 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1301 // Returns a role constant.
1302 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1304 // Returns a state constant.
1305 virtual wxAccStatus
GetState(int childId
, long* state
);
1307 // Returns a localized string representing the value for the object
1309 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1311 // Selects the object or child.
1312 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1314 // Gets the window with the keyboard focus.
1315 // If childId is 0 and child is NULL, no object in
1316 // this subhierarchy has the focus.
1317 // If this object has the focus, child should be 'this'.
1318 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1320 // Gets a variant representing the selected children
1322 // Acceptable values:
1323 // - a null variant (IsNull() returns true)
1324 // - a list variant (GetType() == wxT("list")
1325 // - an integer representing the selected child element,
1326 // or 0 if this object is selected (GetType() == wxT("long")
1327 // - a "void*" pointer to a wxAccessible child object
1328 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1331 #endif // wxUSE_ACCESSIBILITY
1335 // _WX_WINDOW_H_BASE_