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fixed resource leak in wxBitmap::CopyFromIconOrCursor
[wxWidgets.git] / src / mgl / cursor.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: cursor.cpp
3 // Purpose:
4 // Author: Vaclav Slavik
5 // Id: $Id$
6 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10
11 #ifdef __GNUG__
12 #pragma implementation "cursor.h"
13 #endif
14
15 // For compilers that support precompilation, includes "wx.h".
16 #include "wx/wxprec.h"
17
18 #ifdef __BORLANDC__
19 #pragma hdrstop
20 #endif
21
22 #include "wx/cursor.h"
23 #include "wx/utils.h"
24 #include "wx/log.h"
25 #include "wx/intl.h"
26
27 #include "wx/mgl/private.h"
28
29
30 //-----------------------------------------------------------------------------
31 // wxCursor
32 //-----------------------------------------------------------------------------
33
34 class wxCursorRefData: public wxObjectRefData
35 {
36 public:
37
38 wxCursorRefData();
39 ~wxCursorRefData();
40
41 MGLCursor *m_cursor;
42 };
43
44 wxCursorRefData::wxCursorRefData()
45 {
46 m_cursor = (MGLCursor*) NULL;
47 }
48
49 wxCursorRefData::~wxCursorRefData()
50 {
51 delete m_cursor;
52 }
53
54 //-----------------------------------------------------------------------------
55
56 #define M_CURSORDATA ((wxCursorRefData *)m_refData)
57
58 IMPLEMENT_DYNAMIC_CLASS(wxCursor,wxObject)
59
60 wxCursor::wxCursor()
61 {
62 }
63
64 wxCursor::wxCursor(int cursorId)
65 {
66 const char *cursorname = NULL;
67 m_refData = new wxCursorRefData();
68
69 switch (cursorId)
70 {
71 // FIXME_MGL -- what about storing these default cursors in executable
72 // as XPMs so that wxMGL binary wouldn't depend on
73 // tons of files in $MGL_ROOT/cursors? I don't know yet...
74 case wxCURSOR_ARROW: cursorname = "arrow.cur"; break;
75 case wxCURSOR_BULLSEYE: cursorname = "bullseye.cur"; break;
76 case wxCURSOR_CHAR: cursorname = "char.cur"; break;
77 case wxCURSOR_CROSS: cursorname = "cross.cur"; break;
78 case wxCURSOR_HAND: cursorname = "hand.cur"; break;
79 case wxCURSOR_IBEAM: cursorname = "ibeam.cur"; break;
80 case wxCURSOR_LEFT_BUTTON: cursorname = "leftbtn.cur"; break;
81 case wxCURSOR_MAGNIFIER: cursorname = "magnif1.cur"; break;
82 case wxCURSOR_MIDDLE_BUTTON: cursorname = "midbtn.cur"; break;
83 case wxCURSOR_NO_ENTRY: cursorname = "noentry.cur"; break;
84 case wxCURSOR_PAINT_BRUSH: cursorname = "pbrush.cur"; break;
85 case wxCURSOR_PENCIL: cursorname = "pencil.cur"; break;
86 case wxCURSOR_POINT_LEFT: cursorname = "pntleft.cur"; break;
87 case wxCURSOR_POINT_RIGHT: cursorname = "pntright.cur"; break;
88 case wxCURSOR_QUESTION_ARROW: cursorname = "query.cur"; break;
89 case wxCURSOR_RIGHT_BUTTON: cursorname = "rightbtn.cur"; break;
90 case wxCURSOR_SIZENESW: cursorname = "sizenesw.cur"; break;
91 case wxCURSOR_SIZENS: cursorname = "sizens.cur"; break;
92 case wxCURSOR_SIZENWSE: cursorname = "sizenwse.cur"; break;
93 case wxCURSOR_SIZEWE: cursorname = "sizewe.cur"; break;
94 case wxCURSOR_SIZING: cursorname = "size.cur"; break;
95 case wxCURSOR_SPRAYCAN: cursorname = "spraycan.cur"; break;
96 case wxCURSOR_WAIT: cursorname = "wait.cur"; break;
97 case wxCURSOR_WATCH: cursorname = "clock.cur"; break;
98 case wxCURSOR_BLANK: cursorname = "blank.cur"; break;
99
100 case wxCURSOR_NONE:
101 *this = wxNullCursor;
102 return;
103 break;
104
105 default:
106 wxFAIL_MSG(wxT("unsupported cursor type"));
107 break;
108 }
109
110 M_CURSORDATA->m_cursor = new MGLCursor(cursorname);
111
112 // if we cannot load arrow cursor, use MGL's default arrow cursor:
113 if ( !M_CURSORDATA->m_cursor->valid() && cursorId == wxCURSOR_ARROW )
114 {
115 delete M_CURSORDATA->m_cursor;
116 M_CURSORDATA->m_cursor = new MGLCursor(MGL_DEF_CURSOR);
117 }
118
119 if ( !M_CURSORDATA->m_cursor->valid() )
120 {
121 wxLogError(_("Couldn't create cursor."));
122 UnRef();
123 }
124 }
125
126 wxCursor::wxCursor(const char WXUNUSED(bits)[],
127 int WXUNUSED(width),
128 int WXUNUSED(height),
129 int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY),
130 const char WXUNUSED(maskBits)[],
131 wxColour * WXUNUSED(fg), wxColour * WXUNUSED(bg) )
132 {
133 //FIXME_MGL
134 }
135
136 wxCursor::wxCursor(const wxString& cursor_file,
137 long flags,
138 int hotSpotX, int hotSpotY)
139 {
140 if ( flags == wxBITMAP_TYPE_CUR || flags == wxBITMAP_TYPE_CUR_RESOURCE )
141 {
142 m_refData = new wxCursorRefData();
143 M_CURSORDATA->m_cursor = new MGLCursor(cursor_file.mb_str());
144 if ( !M_CURSORDATA->m_cursor->valid() )
145 {
146 wxLogError(_("Couldn't create cursor."));
147 UnRef();
148 }
149 }
150 else
151 {
152 wxLogError(wxT("Cannot load cursor resource of this type."));
153 }
154 }
155
156 wxCursor::wxCursor(const wxCursor &cursor)
157 {
158 Ref(cursor);
159 }
160
161 wxCursor::~wxCursor()
162 {
163 // wxObject unrefs data
164 }
165
166 wxCursor& wxCursor::operator = (const wxCursor& cursor)
167 {
168 if ( *this == cursor )
169 return (*this);
170 Ref(cursor);
171 return *this;
172 }
173
174 bool wxCursor::operator == (const wxCursor& cursor) const
175 {
176 return (m_refData == cursor.m_refData);
177 }
178
179 bool wxCursor::operator != (const wxCursor& cursor) const
180 {
181 return (m_refData != cursor.m_refData);
182 }
183
184 bool wxCursor::Ok() const
185 {
186 return (m_refData != NULL);
187 }
188
189 MGLCursor *wxCursor::GetMGLCursor() const
190 {
191 return M_CURSORDATA->m_cursor;
192 }
193
194
195
196 // ----------------------------------------------------------------------------
197 // Global cursor setting
198 // ----------------------------------------------------------------------------
199
200 static wxCursor gs_globalCursor = wxNullCursor;
201
202 void wxSetCursor(const wxCursor& cursor)
203 {
204 if ( cursor.Ok() )
205 {
206 MGL_wmSetGlobalCursor(g_winMng, *cursor.GetMGLCursor());
207 gs_globalCursor = cursor;
208 }
209 else
210 {
211 MGL_wmSetGlobalCursor(g_winMng, NULL);
212 gs_globalCursor = wxNullCursor;
213 }
214 }
215
216
217
218 //-----------------------------------------------------------------------------
219 // busy cursor routines
220 //-----------------------------------------------------------------------------
221
222 static wxCursor gs_savedCursor = wxNullCursor;
223 static int gs_busyCount = 0;
224
225 const wxCursor &wxBusyCursor::GetStoredCursor()
226 {
227 return gs_savedCursor;
228 }
229
230 const wxCursor wxBusyCursor::GetBusyCursor()
231 {
232 return gs_globalCursor;
233 }
234
235 void wxEndBusyCursor()
236 {
237 if ( --gs_busyCount > 0 ) return;
238
239 wxSetCursor(gs_savedCursor);
240 gs_savedCursor = wxNullCursor;
241 }
242
243 void wxBeginBusyCursor(wxCursor *cursor)
244 {
245 if ( gs_busyCount++ > 0 ) return;
246
247 wxASSERT_MSG( !gs_savedCursor.Ok(),
248 wxT("forgot to call wxEndBusyCursor, will leak memory") );
249
250 gs_savedCursor = gs_globalCursor;
251 if ( cursor->Ok() )
252 wxSetCursor(*cursor);
253 else
254 wxSetCursor(wxCursor(wxCURSOR_WAIT));
255 }
256
257 bool wxIsBusy()
258 {
259 return (gs_busyCount > 0);
260 }
261