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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: encconv.cpp
3 // Purpose: wxEncodingConverter class for converting between different
4 // font encodings
5 // Author: Vaclav Slavik
6 // Copyright: (c) 1999 Vaclav Slavik
7 // Licence: wxWindows Licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifdef __GNUG__
11 #pragma implementation "encconv.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 #if wxUSE_FONTMAP
22
23 #include "wx/encconv.h"
24
25 #include <stdlib.h>
26
27 // conversion tables, generated by scripts in $(WXWIN)/misc/unictabl:
28 #ifdef __BORLANDC__
29 #include "../common/unictabl.inc"
30 #else
31 #include "unictabl.inc"
32 #endif
33
34 #if wxUSE_WCHAR_T
35 typedef wchar_t tchar;
36 #else
37 typedef char tchar;
38 #endif
39
40 #ifdef __WXWINCE__
41 #undef LINKAGEMODE
42 #define LINKAGEMODE __cdecl
43 #endif
44
45 static wxUint16* LINKAGEMODE GetEncTable(wxFontEncoding enc)
46 {
47 for (int i = 0; encodings_list[i].table != NULL; i++)
48 {
49 if (encodings_list[i].encoding == enc)
50 return encodings_list[i].table;
51 }
52 return NULL;
53 }
54
55 typedef struct {
56 wxUint16 u;
57 wxUint8 c;
58 } CharsetItem;
59
60 extern "C" int LINKAGEMODE CompareCharsetItems(const void *i1, const void *i2)
61 {
62 return ( ((CharsetItem*)i1) -> u - ((CharsetItem*)i2) -> u );
63 }
64
65
66 static CharsetItem* LINKAGEMODE BuildReverseTable(wxUint16 *tbl)
67 {
68 CharsetItem *rev = new CharsetItem[128];
69
70 for (int i = 0; i < 128; i++)
71 rev[i].c = 128 + i, rev[i].u = tbl[i];
72
73 qsort(rev, 128, sizeof(CharsetItem), CompareCharsetItems);
74
75 return rev;
76 }
77
78
79
80 wxEncodingConverter::wxEncodingConverter()
81 {
82 m_Table = NULL;
83 m_UnicodeInput = m_UnicodeOutput = FALSE;
84 m_JustCopy = FALSE;
85 }
86
87
88
89 bool wxEncodingConverter::Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method)
90 {
91 unsigned i;
92 wxUint16 *in_tbl = NULL, *out_tbl = NULL;
93
94 if (m_Table) {delete[] m_Table; m_Table = NULL;}
95
96 #if !wxUSE_WCHAR_T
97 if (input_enc == wxFONTENCODING_UNICODE || output_enc == wxFONTENCODING_UNICODE) return FALSE;
98 #endif
99
100 if (input_enc == output_enc) {m_JustCopy = TRUE; return TRUE;}
101
102 m_UnicodeOutput = (output_enc == wxFONTENCODING_UNICODE);
103 m_JustCopy = FALSE;
104
105 if (input_enc == wxFONTENCODING_UNICODE)
106 {
107 if ((out_tbl = GetEncTable(output_enc)) == NULL) return FALSE;
108
109 m_Table = new tchar[65536];
110 for (i = 0; i < 128; i++) m_Table[i] = (tchar)i; // 7bit ASCII
111 for (i = 128; i < 65536; i++) m_Table[i] = (tchar)'?';
112 // FIXME - this should be character that means `unicode to charset' impossible, not '?'
113
114 if (method == wxCONVERT_SUBSTITUTE)
115 {
116 for (i = 0; i < encoding_unicode_fallback_count; i++)
117 m_Table[encoding_unicode_fallback[i].c] = (tchar) encoding_unicode_fallback[i].s;
118 }
119
120 for (i = 0; i < 128; i++)
121 m_Table[out_tbl[i]] = (tchar)(128 + i);
122
123 m_UnicodeInput = TRUE;
124 }
125 else // input !Unicode
126 {
127 if ((in_tbl = GetEncTable(input_enc)) == NULL) return FALSE;
128 if (output_enc != wxFONTENCODING_UNICODE)
129 if ((out_tbl = GetEncTable(output_enc)) == NULL) return FALSE;
130
131 m_UnicodeInput = FALSE;
132
133 m_Table = new tchar[256];
134 for (i = 0; i < 128; i++) m_Table[i] = (tchar)i; // 7bit ASCII
135
136 if (output_enc == wxFONTENCODING_UNICODE)
137 {
138 for (i = 0; i < 128; i++) m_Table[128 + i] = (tchar)in_tbl[i];
139 return TRUE;
140 }
141 // FIXME: write a substitute for bsearch
142 #ifndef __WXWINCE__
143 else // output !Unicode
144 {
145 CharsetItem *rev = BuildReverseTable(out_tbl);
146 CharsetItem *item;
147 CharsetItem key;
148
149 for (i = 0; i < 128; i++)
150 {
151 key.u = in_tbl[i];
152 item = (CharsetItem*) bsearch(&key, rev, 128, sizeof(CharsetItem), CompareCharsetItems);
153 if (item == NULL && method == wxCONVERT_SUBSTITUTE)
154 item = (CharsetItem*) bsearch(&key, encoding_unicode_fallback,
155 encoding_unicode_fallback_count, sizeof(CharsetItem), CompareCharsetItems);
156 if (item)
157 m_Table[128 + i] = (tchar)item -> c;
158 else
159 #if wxUSE_WCHAR_T
160 m_Table[128 + i] = (wchar_t)(128 + i);
161 #else
162 m_Table[128 + i] = (char)(128 + i);
163 #endif
164 }
165
166 delete[] rev;
167 }
168 #endif // !__WXWINCE__
169 }
170
171 return TRUE;
172 }
173
174
175
176 void wxEncodingConverter::Convert(const char* input, char* output)
177 {
178 wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
179 wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
180
181 const char *i;
182 char *o;
183
184 if (m_JustCopy)
185 {
186 strcpy(output, input);
187 return;
188 }
189
190 wxCHECK_RET(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
191
192 for (i = input, o = output; *i != 0;)
193 *(o++) = (char)(m_Table[(wxUint8)*(i++)]);
194 *o = 0;
195 }
196
197
198 #if wxUSE_WCHAR_T
199
200 void wxEncodingConverter::Convert(const char* input, wchar_t* output)
201 {
202 wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
203 wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
204
205 const char *i;
206 wchar_t *o;
207
208 if (m_JustCopy)
209 {
210 for (i = input, o = output; *i != 0;)
211 *(o++) = (wchar_t)(*(i++));
212 *o = 0;
213 return;
214 }
215
216 wxCHECK_RET(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
217
218 for (i = input, o = output; *i != 0;)
219 *(o++) = (wchar_t)(m_Table[(wxUint8)*(i++)]);
220 *o = 0;
221 }
222
223
224
225 void wxEncodingConverter::Convert(const wchar_t* input, char* output)
226 {
227 wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
228 wxASSERT_MSG(m_UnicodeInput, wxT("You cannot convert from 8-bit if input is const wchar_t*!"));
229
230 const wchar_t *i;
231 char *o;
232
233 if (m_JustCopy)
234 {
235 for (i = input, o = output; *i != 0;)
236 *(o++) = (char)(*(i++));
237 *o = 0;
238 return;
239 }
240
241 wxCHECK_RET(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
242
243 for (i = input, o = output; *i != 0;)
244 *(o++) = (char)(m_Table[(wxUint16)*(i++)]);
245 *o = 0;
246 }
247
248
249
250 void wxEncodingConverter::Convert(const wchar_t* input, wchar_t* output)
251 {
252 wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
253 wxASSERT_MSG(m_UnicodeInput, wxT("You cannot convert from 8-bit if input is const wchar_t*!"));
254
255 const wchar_t *i;
256 wchar_t *o;
257
258 if (m_JustCopy)
259 {
260 // wcscpy() is not guaranteed to exist
261 for (i = input, o = output; *i != 0;)
262 *(o++) = (*(i++));
263 *o = 0;
264 return;
265 }
266
267 wxCHECK_RET(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
268
269 for (i = input, o = output; *i != 0;)
270 *(o++) = (wchar_t)(m_Table[(wxUint8)*(i++)]);
271 *o = 0;
272 }
273
274 #endif // wxUSE_WCHAR_T
275
276
277 wxString wxEncodingConverter::Convert(const wxString& input)
278 {
279 if (m_JustCopy) return input;
280
281 wxString s;
282 const wxChar *i;
283
284 wxCHECK_MSG(m_Table != NULL, s,
285 wxT("You must call wxEncodingConverter::Init() before actually converting!"));
286
287 if (m_UnicodeInput)
288 {
289 for (i = input.c_str(); *i != 0; i++)
290 s << (wxChar)(m_Table[(wxUint16)*i]);
291 }
292 else
293 {
294 for (i = input.c_str(); *i != 0; i++)
295 s << (wxChar)(m_Table[(wxUint8)*i]);
296 }
297
298 return s;
299 }
300
301
302
303
304
305
306
307 // Following tables describe classes of encoding equivalence.
308 //
309
310 #define STOP wxFONTENCODING_SYSTEM
311
312 #define NUM_OF_PLATFORMS 4 /*must conform to enum wxPLATFORM_XXXX !!!*/
313 #define ENC_PER_PLATFORM 5
314 // max no. of encodings for one language used on one platform
315 // Anybody thinks 5 is not enough? ;-)
316
317 static wxFontEncoding
318 EquivalentEncodings[][NUM_OF_PLATFORMS][ENC_PER_PLATFORM+1] = {
319
320 // *** Please put more common encodings as first! ***
321
322 // Western European
323 {
324 /* unix */ {wxFONTENCODING_ISO8859_1, wxFONTENCODING_ISO8859_15, STOP},
325 /* windows */ {wxFONTENCODING_CP1252, STOP},
326 /* os2 */ {STOP},
327 /* mac */ {STOP}
328 },
329
330 // Central European
331 {
332 /* unix */ {wxFONTENCODING_ISO8859_2, STOP},
333 /* windows */ {wxFONTENCODING_CP1250, STOP},
334 /* os2 */ {STOP},
335 /* mac */ {STOP}
336 },
337
338 // Baltic
339 {
340 /* unix */ {wxFONTENCODING_ISO8859_13, wxFONTENCODING_ISO8859_4, STOP},
341 /* windows */ {wxFONTENCODING_CP1257, STOP},
342 /* os2 */ {STOP},
343 /* mac */ {STOP}
344 },
345
346 // Hebrew
347 {
348 /* unix */ {wxFONTENCODING_ISO8859_8, STOP},
349 /* windows */ {wxFONTENCODING_CP1255, STOP},
350 /* os2 */ {STOP},
351 /* mac */ {STOP}
352 },
353
354 // Greek
355 {
356 /* unix */ {wxFONTENCODING_ISO8859_7, STOP},
357 /* windows */ {wxFONTENCODING_CP1253, STOP},
358 /* os2 */ {STOP},
359 /* mac */ {STOP}
360 },
361
362 // Arabic
363 {
364 /* unix */ {wxFONTENCODING_ISO8859_6, STOP},
365 /* windows */ {wxFONTENCODING_CP1256, STOP},
366 /* os2 */ {STOP},
367 /* mac */ {STOP}
368 },
369
370 // Turkish
371 {
372 /* unix */ {wxFONTENCODING_ISO8859_9, STOP},
373 /* windows */ {wxFONTENCODING_CP1254, STOP},
374 /* os2 */ {STOP},
375 /* mac */ {STOP}
376 },
377
378 // Cyrillic
379 {
380 /* unix */ {wxFONTENCODING_KOI8, wxFONTENCODING_ISO8859_5, STOP},
381 /* windows */ {wxFONTENCODING_CP1251, STOP},
382 /* os2 */ {STOP},
383 /* mac */ {STOP}
384 },
385
386 {{STOP},{STOP},{STOP},{STOP}} /* Terminator */
387 /* no, _not_ Arnold! */
388 };
389
390
391 static bool FindEncoding(const wxFontEncodingArray& arr, wxFontEncoding f)
392 {
393 for (wxFontEncodingArray::const_iterator it = arr.begin(), en = arr.end();
394 it != en; ++it)
395 if (*it == f)
396 return true;
397 return false;
398 }
399
400 wxFontEncodingArray wxEncodingConverter::GetPlatformEquivalents(wxFontEncoding enc, int platform)
401 {
402 if (platform == wxPLATFORM_CURRENT)
403 {
404 #if defined(__WXMSW__)
405 platform = wxPLATFORM_WINDOWS;
406 #elif defined(__WXGTK__) || defined(__WXMOTIF__)
407 platform = wxPLATFORM_UNIX;
408 #elif defined(__WXOS2__)
409 platform = wxPLATFORM_OS2;
410 #elif defined(__WXMAC__)
411 platform = wxPLATFORM_MAC;
412 #endif
413 }
414
415 int i, clas, e ;
416 wxFontEncoding *f;
417 wxFontEncodingArray arr;
418
419 clas = 0;
420 while (EquivalentEncodings[clas][0][0] != STOP)
421 {
422 for (i = 0; i < NUM_OF_PLATFORMS; i++)
423 for (e = 0; EquivalentEncodings[clas][i][e] != STOP; e++)
424 if (EquivalentEncodings[clas][i][e] == enc)
425 {
426 for (f = EquivalentEncodings[clas][platform]; *f != STOP; f++)
427 if (*f == enc) arr.push_back(enc);
428 for (f = EquivalentEncodings[clas][platform]; *f != STOP; f++)
429 if (!FindEncoding(arr, *f)) arr.push_back(*f);
430 i = NUM_OF_PLATFORMS/*hack*/; break;
431 }
432 clas++;
433 }
434
435 return arr;
436 }
437
438
439
440 wxFontEncodingArray wxEncodingConverter::GetAllEquivalents(wxFontEncoding enc)
441 {
442 int i, clas, e, j ;
443 wxFontEncoding *f;
444 wxFontEncodingArray arr;
445
446 arr = GetPlatformEquivalents(enc); // we want them to be first items in array
447
448 clas = 0;
449 while (EquivalentEncodings[clas][0][0] != STOP)
450 {
451 for (i = 0; i < NUM_OF_PLATFORMS; i++)
452 for (e = 0; EquivalentEncodings[clas][i][e] != STOP; e++)
453 if (EquivalentEncodings[clas][i][e] == enc)
454 {
455 for (j = 0; j < NUM_OF_PLATFORMS; j++)
456 for (f = EquivalentEncodings[clas][j]; *f != STOP; f++)
457 if (!FindEncoding(arr, *f)) arr.push_back(*f);
458 i = NUM_OF_PLATFORMS/*hack*/; break;
459 }
460 clas++;
461 }
462
463 return arr;
464 }
465
466 #endif // wxUSE_FONTMAP