]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
added wxSingleInstanceChecker class
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 1
92
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
95 //
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 1
100 //
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 1
103
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
107 //
108 // Default is 1
109 //
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
112
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 1
122
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 //
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
130 //
131 // Default is 1
132 //
133 // Recommended setting: 1 if your compiler supports it.
134 #ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138 #endif
139
140 // ----------------------------------------------------------------------------
141 // Unicode support
142 // ----------------------------------------------------------------------------
143
144 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
147 //
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
150 // under 9x).
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
156
157 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158 // compiling the program in Unicode mode. More precisely, it will be possible
159 // to construct wxString from a wide (Unicode) string and convert any wxString
160 // to Unicode.
161 //
162 // Default is 1
163 //
164 // Recommended setting: 1
165 #define wxUSE_WCHAR_T 1
166
167 // ----------------------------------------------------------------------------
168 // global features
169 // ----------------------------------------------------------------------------
170
171 // Support for message/error logging. This includes wxLogXXX() functions and
172 // wxLog and derived classes. Don't set this to 0 unless you really know what
173 // you are doing.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1 (always)
178 #define wxUSE_LOG 1
179
180 // Support for multithreaded applications: if 1, compile in thread classes
181 // (thread.h) and make the library a bit more thread safe. Although thread
182 // support is quite stable by now, you may still consider recompiling the
183 // library without it if you have no use for it - this will result in a
184 // somewhat smaller and faster operation.
185 //
186 // This is ignored under Win16, threads are only supported under Win32.
187 //
188 // Default is 1
189 //
190 // Recommended setting: 0 unless you do plan to develop MT applications
191 #define wxUSE_THREADS 1
192
193 // If enabled (1), compiles wxWindows streams classes
194 #define wxUSE_STREAMS 1
195
196 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
197 #define wxUSE_STD_IOSTREAM 0
198
199 // Use serialization (requires utils/serialize)
200 #define wxUSE_SERIAL 0
201
202 // ----------------------------------------------------------------------------
203 // non GUI features selection
204 // ----------------------------------------------------------------------------
205
206 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
207 // integer which is implemented in terms of native 64 bit integers if any or
208 // uses emulation otherwise.
209 //
210 // This class is required by wxDateTime and so you should enable it if you want
211 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
212 // integers in which case (almost) all of its functions are inline and it
213 // almost does not take any space, so there should be no reason to switch it
214 // off.
215 //
216 // Recommended setting: 1
217 #define wxUSE_LONGLONG 1
218
219 // Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
220 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
221 // old wxTime and wxDate classes which are still provided for backwards
222 // compatibility (and implemented in terms of wxDateTime).
223 //
224 // Note that this class is relatively new and is still officially in alpha
225 // stage because some features are not yet (fully) implemented. It is already
226 // quite useful though and should only be disabled if you are aiming at
227 // absolutely minimal version of the library.
228 //
229 // Requires: wxUSE_LONGLONG
230 //
231 // Recommended setting: 1
232 #define wxUSE_TIMEDATE 1
233
234 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
235 // which allow the application to store its settings in the persistent
236 // storage. Setting this to 1 will also enable on-demand creation of the
237 // global config object in wxApp.
238 //
239 // See also wxUSE_CONFIG_NATIVE below.
240 //
241 // Recommended setting: 1
242 #define wxUSE_CONFIG 1
243
244 // If wxUSE_CONFIG is 1, you may choose to use either the native config
245 // classes under Windows (using .INI files under Win16 and the registry under
246 // Win32) or the portable text file format used by the config classes under
247 // Unix.
248 //
249 // Default is 1 to use native classes. Note that you may still use
250 // wxFileConfig even if you set this to 1 - just the config object created by
251 // default for the applications needs will be a wxRegConfig or wxIniConfig and
252 // not wxFileConfig.
253 //
254 // Recommended setting: 1
255 #define wxUSE_CONFIG_NATIVE 1
256
257 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
258 // to connect/disconnect from the network and be notified whenever the dial-up
259 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
260 //
261 // Default is 1.
262 //
263 // Recommended setting: 1
264 #define wxUSE_DIALUP_MANAGER 1
265
266 // Compile in wxLibrary class for run-time DLL loading and function calling.
267 // Required by wxUSE_DIALUP_MANAGER.
268 //
269 // This setting is for Win32 only
270 //
271 // Default is 1.
272 //
273 // Recommended setting: 1
274 #define wxUSE_DYNLIB_CLASS 1
275
276 // Set to 1 to use socket classes
277 #define wxUSE_SOCKETS 1
278
279 // Set to 1 to enable virtual file systems (required by wxHTML)
280 #define wxUSE_FILESYSTEM 1
281
282 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
283 #define wxUSE_FS_ZIP 1
284
285 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
286 #define wxUSE_FS_INET 1
287
288 // Set to 1 to compile wxZipInput/OutputStream classes.
289 #define wxUSE_ZIPSTREAM 1
290
291 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
292 // wxUSE_LIBPNG.
293 #define wxUSE_ZLIB 1
294
295 // If enabled, the code written by Apple will be used to write, in a portable
296 // way, float on the disk. See extended.c for the license which is different
297 // from wxWindows one.
298 //
299 // Default is 1.
300 //
301 // Recommended setting: 1 unless you don't like the license terms (unlikely)
302 #define wxUSE_APPLE_IEEE 1
303
304 // Use wxFile class.
305 //
306 // Default is 1.
307 //
308 // Recommended setting: 1 (highly recommended, required i18n code, wxConfig...)
309 #define wxUSE_FILE 1
310
311 // use wxTextFile class: requires wxFile, required by wxFileConfig
312 #define wxUSE_TEXTFILE 1
313
314 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
315 #define wxUSE_INTL 1
316
317 // Joystick support class
318 #define wxUSE_JOYSTICK 1
319
320
321 // ----------------------------------------------------------------------------
322 // Optional controls
323 // ----------------------------------------------------------------------------
324
325 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
326 // classes at all. Otherwise, use the native toolbar class unless
327 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
328 // supports some features which might not be supported by the native wxToolBar
329 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
330 //
331 // Default is 1 for all settings.
332 //
333 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
334 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
335 #define wxUSE_TOOLBAR 1
336 #define wxUSE_TOOLBAR_NATIVE 1
337 #define wxUSE_TOOLBAR_SIMPLE 1
338
339 // wxNotebook is a control with several "tabs" located on one of its sides. It
340 // may be used ot logically organise the data presented to the user instead of
341 // putting everything in one huge dialog. It replaces wxTabControl and related
342 // classes of wxWin 1.6x.
343 //
344 // Default is 1.
345 //
346 // Recommended setting: 1
347 #define wxUSE_NOTEBOOK 1
348
349 // The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
350 // 1 and not compiled into the library otherwise.
351 //
352 // Default is 1 for everything.
353 //
354 // Recommended setting: 1 (library might fail to compile for some combinations
355 // of disabled controls)
356 #define wxUSE_CARET 1
357 #define wxUSE_CHECKBOX 1
358 #define wxUSE_CHECKLISTBOX 1 // requires wxUSE_OWNER_DRAWN
359 #define wxUSE_CHOICE 1
360 #define wxUSE_COMBOBOX 1
361 #define wxUSE_GAUGE 1
362 #define wxUSE_LISTBOX 1
363 #define wxUSE_RADIOBOX 1
364 #define wxUSE_RADIOBTN 1
365 #define wxUSE_SASH 1 // wxSashWindow
366 #define wxUSE_SCROLLBAR 1
367 #define wxUSE_SLIDER 1
368 #define wxUSE_SPINBTN 1
369 #define wxUSE_SPINCTRL 1
370 #define wxUSE_STATLINE 1
371 #define wxUSE_STATUSBAR 1
372 #define wxUSE_TOGGLEBTN 1 // requires wxButton
373 #define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
374
375 // Two status bar implementations are available under Win32: the generic one
376 // or the wrapper around native control. For native look and feel the native
377 // version should be used.
378 //
379 // Default is 1.
380 //
381 // Recommended setting: 1
382 #define wxUSE_NATIVE_STATUSBAR 1
383
384 // this setting is obsolete, value is ignored
385 #define wxUSE_BUTTONBAR 1
386
387 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
388 // the new, much imporved and enhanced version. The new version is backwards
389 // compatible with the old one and should be used whenever possible, i.e. if
390 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
391 //
392 // Default is 1 for both options.
393 //
394 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
395 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
396 // essential.
397 //
398 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
399 #define wxUSE_GRID 1
400 #define wxUSE_NEW_GRID 1
401
402 // wxValidator class and related methods
403 #define wxUSE_VALIDATORS 1
404
405 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
406 #define wxUSE_ACCEL 1
407
408 // ----------------------------------------------------------------------------
409 // common dialogs
410 // ----------------------------------------------------------------------------
411
412 // Define 1 to use generic dialogs in Windows, even though they duplicate
413 // native common dialog (e.g. wxColourDialog). This is mainly useful for
414 // testing.
415 //
416 // Default is 0
417 //
418 // Recommended setting: 0
419 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
420
421 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
422 // file selector, printer dialog). Switching this off also switches off the
423 // printing architecture and interactive wxPrinterDC.
424 //
425 // Default is 1
426 //
427 // Recommended setting: 1 (unless it really doesn't work)
428 #define wxUSE_COMMON_DIALOGS 1
429
430 // text entry dialog and wxGetTextFromUser function
431 #define wxUSE_TEXTDLG 1
432
433 // progress dialog class for lengthy operations
434 #define wxUSE_PROGRESSDLG 1
435
436 // wxBusyInfo displays window with message when app is busy. Works in same way
437 // as wxBusyCursor
438 #define wxUSE_BUSYINFO 1
439
440 // wxDirDlg class for getting a directory name from user
441 #define wxUSE_DIRDLG 1
442
443 // support for startup tips (wxShowTip &c)
444 #define wxUSE_STARTUP_TIPS 1
445
446 // ----------------------------------------------------------------------------
447 // Metafiles support
448 // ----------------------------------------------------------------------------
449
450 // Windows supports the graphics format known as metafile which is, though not
451 // portable, is widely used under Windows and so is supported by wxWin (under
452 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
453 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
454 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
455 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
456 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
457 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
458 // in any metafile related classes at all.
459 //
460 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
461 //
462 // Recommended setting: default or 0 for everything for portable programs.
463 #define wxUSE_METAFILE 1
464 #define wxUSE_ENH_METAFILE 1
465 #define wxUSE_WIN_METAFILES_ALWAYS 0
466
467 // ----------------------------------------------------------------------------
468 // Big GUI components
469 // ----------------------------------------------------------------------------
470
471 // Set to 0 to disable document/view architecture
472 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
473
474 // Set to 0 to disable MDI document/view architecture
475 #define wxUSE_MDI_ARCHITECTURE 1
476
477 // Set to 0 to disable print/preview architecture code
478 #define wxUSE_PRINTING_ARCHITECTURE 1
479
480 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
481 // much more.
482 //
483 // Default is 1.
484 //
485 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
486 // smaller library.
487 #define wxUSE_HTML 1
488
489 // OpenGL canvas
490 #define wxUSE_GLCANVAS 0
491
492 // wxTreeLayout class
493 #define wxUSE_TREELAYOUT 1
494
495 // ----------------------------------------------------------------------------
496 // miscellaneous settings
497 // ----------------------------------------------------------------------------
498
499 // wxSingleInstanceChecker class allows to verify at startup if another program
500 // instance is running (it is only available under Win32)
501 //
502 // Default is 1
503 //
504 // Recommended setting: 1 (the class is tiny, disabling it won't save much
505 // space)
506 #define wxUSE_SNGLINST_CHECKER 1
507
508 #define wxUSE_IPC 1
509 // 0 for no interprocess comms
510 #define wxUSE_HELP 1
511 // 0 for no help facility
512 #define wxUSE_MS_HTML_HELP 0
513 // 0 for no MS HTML Help
514 #define wxUSE_RESOURCES 1
515 // 0 for no wxGetResource/wxWriteResource
516 #define wxUSE_CONSTRAINTS 1
517 // 0 for no window layout constraint system
518
519 #define wxUSE_CLIPBOARD 1
520 // 0 for no clipboard functions
521
522 #define wxUSE_SPLINES 1
523 // 0 for no splines
524
525 #define wxUSE_DRAG_AND_DROP 1
526 // 0 for no drag and drop
527
528 #define wxUSE_IMAGE_LOADING_IN_MSW 1
529 // Use dynamic DIB loading/saving code in utils/dib under MSW.
530 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
531 // Use dynamic icon/cursor loading/saving code
532 // under MSW.
533 #define wxUSE_WX_RESOURCES 1
534 // Use .wxr resource mechanism (requires PrologIO library)
535
536 #define wxUSE_MOUSEWHEEL 1
537 // Include mouse wheel support
538
539 // ----------------------------------------------------------------------------
540 // postscript support settings
541 // ----------------------------------------------------------------------------
542
543 // Set to 1 for PostScript device context.
544 #define wxUSE_POSTSCRIPT 0
545
546 // Set to 1 to use font metric files in GetTextExtent
547 #define wxUSE_AFM_FOR_POSTSCRIPT 0
548
549 // Set to 0 to disable PostScript print/preview architecture code under Windows
550 // (just use Windows printing).
551 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
552
553 // ----------------------------------------------------------------------------
554 // database classes
555 // ----------------------------------------------------------------------------
556
557 // Define 1 to use ODBC classes
558 #define wxUSE_ODBC 0
559
560 // For backward compatibility reasons, this parameter now only controls the
561 // default scrolling method used by cursors. This default behavior can be
562 // overriden by setting the second param of wxDB::wxDbGetConnection() or
563 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
564 // that use the connection) should support forward only scrolling of cursors,
565 // or both forward and backward support for backward scrolling cursors is
566 // dependent on the data source as well as the ODBC driver being used.
567 #define wxODBC_FWD_ONLY_CURSORS 1
568
569 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
570 // member variables. With a setting of 1, full backward compatability with the
571 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
572 // as future development will be done only on the non-deprecated
573 // functions/classes/member variables/etc.
574 #define wxODBC_BACKWARD_COMPATABILITY 0
575
576 // ----------------------------------------------------------------------------
577 // other compiler (mis)features
578 // ----------------------------------------------------------------------------
579
580 // Set this to 0 if your compiler can't cope with omission of prototype
581 // parameters.
582 //
583 // Default is 1.
584 //
585 // Recommended setting: 1 (should never need to set this to 0)
586 #define REMOVE_UNUSED_ARG 1
587
588 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
589 // them. Set to 1 for <iostream.h>, 0 for <iostream>
590 //
591 // Default is 1.
592 //
593 // Recommended setting: whatever your compiler likes more
594 #define wxUSE_IOSTREAMH 1
595
596 // ----------------------------------------------------------------------------
597 // image format support
598 // ----------------------------------------------------------------------------
599
600 // wxImage supports many different image formats which can be configured at
601 // compile-time. BMP is always supported, others are optional and can be safely
602 // disabled if you don't plan to use images in such format sometimes saving
603 // substantial amount of code in the final library.
604 //
605 // Some formats require an extra library which is included in wxWin sources
606 // which is mentioned if it is the case.
607
608 // Set to 1 for wxImage support (recommended).
609 #define wxUSE_IMAGE 1
610
611 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
612 #define wxUSE_LIBPNG 1
613
614 // Set to 1 for JPEG format support (requires libjpeg)
615 #define wxUSE_LIBJPEG 1
616
617 // Set to 1 for TIFF format support (requires libtiff)
618 #define wxUSE_LIBTIFF 1
619
620 // Set to 1 for GIF format support
621 #define wxUSE_GIF 1
622
623 // Set to 1 for PNM format support
624 #define wxUSE_PNM 1
625
626 // Set to 1 for PCX format support
627 #define wxUSE_PCX 1
628
629 // Set to 1 for XPM format support
630 #define wxUSE_XPM 1
631
632 // ----------------------------------------------------------------------------
633 // Windows-only settings
634 // ----------------------------------------------------------------------------
635
636 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
637 // will override some other settings (see below)
638 //
639 // Default is 0.
640 //
641 // Recommended setting: 0 unless you really have to use MFC
642 #define wxUSE_MFC 0
643
644 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
645 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
646 // can't compile/doesn't have the OLE headers.
647 //
648 // Default is 1.
649 //
650 // Recommended setting: 1
651 #define wxUSE_OLE 1
652
653 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
654 // 3.x. This setting is ignored under Win9x and NT 4.0+.
655 //
656 // Default is 0 for (most) Win32 (systems), 1 for Win16
657 //
658 // Recommended setting: same as default
659 #if defined(__WIN95__)
660 #define wxUSE_CTL3D 0
661 #else
662 #define wxUSE_CTL3D 1
663 #endif
664
665 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
666 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
667 // miniframes support instead.
668 //
669 // Default is 0 for (most) Win32 (systems), 1 for Win16
670 //
671 // Recommended setting: same as default
672 #if defined(__WIN95__)
673 #define wxUSE_ITSY_BITSY 0
674 #else
675 #define wxUSE_ITSY_BITSY 1
676 #endif
677
678 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
679 // which allows to put more than ~32Kb of text in it even under Win9x (NT
680 // doesn't have such limitation).
681 //
682 // Default is 1 for compilers which support it
683 //
684 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
685 // or can't compile <richedit.h>
686 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
687 #define wxUSE_RICHEDIT 1
688
689 // TODO: This should be ifdef'ed for any compilers that don't support
690 // RichEdit 2.0 but do have RichEdit 1.0...
691 #define wxUSE_RICHEDIT2 1
692
693 #else
694 #define wxUSE_RICHEDIT 0
695 #define wxUSE_RICHEDIT2 0
696 #endif
697
698 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
699 // is required by wxUSE_CHECKLISTBOX.
700 //
701 // Default is 1.
702 //
703 // Recommended setting: 1, set to 0 for a small library size reduction
704 #define wxUSE_OWNER_DRAWN 1
705
706 // ----------------------------------------------------------------------------
707 // obsolete settings
708 // ----------------------------------------------------------------------------
709
710 // NB: all settings in this section are obsolete and should not be used/changed
711 // at all, they will disappear
712
713 // Set to 1 to use PenWindows
714 #define wxUSE_PENWINDOWS 0
715
716 // Define 1 to use bitmap messages.
717 #define wxUSE_BITMAP_MESSAGE 1
718
719 // If 1, enables provision of run-time type information.
720 // NOW MANDATORY: don't change.
721 #define wxUSE_DYNAMIC_CLASSES 1
722
723 // ----------------------------------------------------------------------------
724 // disable the settings which don't work for some compilers
725 // ----------------------------------------------------------------------------
726
727 #ifndef wxUSE_NORLANDER_HEADERS
728 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
729 # define wxUSE_NORLANDER_HEADERS 1
730 #else
731 # define wxUSE_NORLANDER_HEADERS 0
732 #endif
733 #endif
734
735 #if defined(__GNUWIN32__)
736 // These don't work as expected for mingw32 and cygwin32
737 #undef wxUSE_MEMORY_TRACING
738 #define wxUSE_MEMORY_TRACING 0
739
740 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
741 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
742
743 #undef wxUSE_DEBUG_NEW_ALWAYS
744 #define wxUSE_DEBUG_NEW_ALWAYS 0
745
746 // Cygwin betas don't have wcslen
747 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
748 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
749 # undef wxUSE_WCHAR_T
750 # define wxUSE_WCHAR_T 0
751 # endif
752 #endif
753
754 #endif // __GNUWIN32__
755
756 // MFC duplicates these operators
757 #if wxUSE_MFC
758 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
759 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
760
761 #undef wxUSE_DEBUG_NEW_ALWAYS
762 #define wxUSE_DEBUG_NEW_ALWAYS 0
763 #endif // wxUSE_MFC
764
765 // ODBC classes aren't Unicode-compatible yet
766 #if wxUSE_UNICODE
767 #undef wxUSE_ODBC
768 #define wxUSE_ODBC 0
769 #endif
770
771 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
772 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
773 // to implement UUIDs
774 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
775 #undef wxUSE_DRAG_AND_DROP
776 #define wxUSE_DRAG_AND_DROP 0
777 #endif
778
779 // Only WIN32 supports wxStatusBar95
780 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
781 #undef wxUSE_NATIVE_STATUSBAR
782 #define wxUSE_NATIVE_STATUSBAR 0
783 #endif
784
785 #if !wxUSE_OWNER_DRAWN
786 #undef wxUSE_CHECKLISTBOX
787 #define wxUSE_CHECKLISTBOX 0
788 #endif
789
790 // Salford C++ doesn't like some of the memory operator definitions
791 #ifdef __SALFORDC__
792 #undef wxUSE_MEMORY_TRACING
793 #define wxUSE_MEMORY_TRACING 0
794
795 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
796 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
797
798 #undef wxUSE_DEBUG_NEW_ALWAYS
799 #define wxUSE_DEBUG_NEW_ALWAYS 0
800
801 #undef wxUSE_THREADS
802 #define wxUSE_THREADS 0
803
804 #undef wxUSE_OWNER_DRAWN
805 #define wxUSE_OWNER_DRAWN 0
806 #endif // __SALFORDC__
807
808 #ifdef __TWIN32__
809
810 #undef wxUSE_THREADS
811 #define wxUSE_THREADS 0
812
813 #undef wxUSE_ODBC
814 #define wxUSE_ODBC 0
815
816 #endif // __TWIN32__
817
818 // BC++/Win16 can't cope with the amount of data in resource.cpp
819 #if defined(__WIN16__) && defined(__BORLANDC__)
820 #undef wxUSE_WX_RESOURCES
821 #define wxUSE_WX_RESOURCES 0
822
823 #undef wxUSE_ODBC
824 #define wxUSE_ODBC 0
825
826 #undef wxUSE_NEW_GRID
827 #define wxUSE_NEW_GRID 0
828 #endif
829
830 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
831 // BC++ 4.0 can't compile JPEG library
832 #undef wxUSE_LIBJPEG
833 #define wxUSE_LIBJPEG 0
834 #endif
835
836 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
837 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
838 #undef wxUSE_DEBUG_NEW_ALWAYS
839 #define wxUSE_DEBUG_NEW_ALWAYS 0
840 #endif
841
842 #if defined(__WXMSW__) && defined(__WATCOMC__)
843 /*
844 #undef wxUSE_GLCANVAS
845 #define wxUSE_GLCANVAS 0
846 */
847
848 #undef wxUSE_WCHAR_T
849 #define wxUSE_WCHAR_T 0
850 #endif
851
852 #if defined(__WXMSW__) && !defined(__WIN32__)
853
854 #undef wxUSE_SOCKETS
855 #define wxUSE_SOCKETS 0
856
857 #undef wxUSE_THREADS
858 #define wxUSE_THREADS 0
859
860 #undef wxUSE_TOOLTIPS
861 #define wxUSE_TOOLTIPS 0
862
863 #undef wxUSE_SPINCTRL
864 #define wxUSE_SPINCTRL 0
865
866 #undef wxUSE_SPINBTN
867 #define wxUSE_SPINBTN 0
868
869 #undef wxUSE_LIBPNG
870 #define wxUSE_LIBPNG 0
871
872 #undef wxUSE_LIBJPEG
873 #define wxUSE_LIBJPEG 0
874
875 #undef wxUSE_LIBTIFF
876 #define wxUSE_LIBTIFF 0
877
878 #undef wxUSE_GIF
879 #define wxUSE_GIF 0
880
881 #undef wxUSE_PNM
882 #define wxUSE_PNM 0
883
884 #undef wxUSE_PCX
885 #define wxUSE_PCX 0
886
887 #undef wxUSE_GLCANVAS
888 #define wxUSE_GLCANVAS 0
889
890 #undef wxUSE_MS_HTML_HELP
891 #define wxUSE_MS_HTML_HELP 0
892
893 #undef wxUSE_WCHAR_T
894 #define wxUSE_WCHAR_T 0
895
896 #endif // Win16
897
898 // ----------------------------------------------------------------------------
899 // undef the things which don't make sense for wxBase build
900 // ----------------------------------------------------------------------------
901
902 #if !wxUSE_GUI
903
904 #undef wxUSE_HTML
905 #define wxUSE_HTML 0
906
907 #endif // !wxUSE_GUI
908
909 // ----------------------------------------------------------------------------
910 // check the settings consistency: do it here to abort compilation immediately
911 // and not almost in the very end when the relevant file fails to compile and
912 // you need to modify setup.h and rebuild everything
913 // ----------------------------------------------------------------------------
914
915 #if wxUSE_TIMEDATE && !wxUSE_LONGLONG
916 #error wxDateTime requires wxLongLong
917 #endif
918
919 #if wxUSE_TEXTFILE && !wxUSE_FILE
920 #error You cannot compile wxTextFile without wxFile
921 #endif
922
923 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
924 #error You cannot compile virtual file systems without wxUSE_STREAMS
925 #endif
926
927 #if wxUSE_HTML && !wxUSE_FILESYSTEM
928 #error You cannot compile wxHTML without virtual file systems
929 #endif
930
931 // add more tests here...
932
933 #endif
934 // _WX_SETUP_H_