1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: graphics context header
4 // Author: Stefan Csomor
7 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_GRAPHICS_H_
13 #define _WX_GRAPHICS_H_
15 #if wxUSE_GRAPHICS_CONTEXT
17 #include "wx/geometry.h"
18 #include "wx/dynarray.h"
20 class WXDLLIMPEXP_CORE wxWindowDC
;
21 class WXDLLIMPEXP_CORE wxGraphicsContext
;
22 class WXDLLIMPEXP_CORE wxGraphicsPath
;
23 class WXDLLIMPEXP_CORE wxGraphicsMatrix
;
24 class WXDLLIMPEXP_CORE wxGraphicsFigure
;
25 class WXDLLIMPEXP_CORE wxGraphicsRenderer
;
26 class WXDLLIMPEXP_CORE wxGraphicsPen
;
27 class WXDLLIMPEXP_CORE wxGraphicsBrush
;
28 class WXDLLIMPEXP_CORE wxGraphicsFont
;
31 * notes about the graphics context apis
33 * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being
34 * in direction of positive y axis.
37 // Base class of all objects used for drawing in the new graphics API, the always point back to their
38 // originating rendering engine, there is no dynamic unloading of a renderer currently allowed,
39 // these references are not counted
41 class WXDLLIMPEXP_CORE wxGraphicsObject
: public wxObject
44 wxGraphicsObject( wxGraphicsRenderer
* renderer
= NULL
) : m_renderer(renderer
) {}
46 wxGraphicsObject( const wxGraphicsObject
& obj
) : m_renderer(obj
.GetRenderer()) {}
48 virtual ~wxGraphicsObject() {}
50 wxGraphicsRenderer
* GetRenderer() const { return m_renderer
; }
52 wxGraphicsRenderer
* m_renderer
;
53 DECLARE_DYNAMIC_CLASS(wxGraphicsObject
);
56 class WXDLLIMPEXP_CORE wxGraphicsPen
: public wxGraphicsObject
59 wxGraphicsPen(wxGraphicsRenderer
* renderer
) : wxGraphicsObject(renderer
) {}
60 virtual ~wxGraphicsPen() {}
61 virtual void Apply( wxGraphicsContext
* context
) = 0;
62 virtual wxDouble
GetWidth() = 0;
64 DECLARE_NO_COPY_CLASS(wxGraphicsPen
)
65 DECLARE_ABSTRACT_CLASS(wxGraphicsPen
)
68 class WXDLLIMPEXP_CORE wxGraphicsBrush
: public wxGraphicsObject
71 wxGraphicsBrush(wxGraphicsRenderer
* renderer
) : wxGraphicsObject(renderer
) {}
72 virtual ~wxGraphicsBrush() {}
73 virtual void Apply( wxGraphicsContext
* context
) = 0;
75 DECLARE_NO_COPY_CLASS(wxGraphicsBrush
)
76 DECLARE_ABSTRACT_CLASS(wxGraphicsBrush
)
79 class WXDLLIMPEXP_CORE wxGraphicsFont
: public wxGraphicsObject
82 wxGraphicsFont(wxGraphicsRenderer
* renderer
) : wxGraphicsObject(renderer
) {}
83 virtual ~wxGraphicsFont() {}
84 virtual void Apply( wxGraphicsContext
* context
) = 0;
86 DECLARE_NO_COPY_CLASS(wxGraphicsFont
)
87 DECLARE_ABSTRACT_CLASS(wxGraphicsFont
)
90 class WXDLLIMPEXP_CORE wxGraphicsPath
: public wxGraphicsObject
93 wxGraphicsPath(wxGraphicsRenderer
* renderer
) : wxGraphicsObject(renderer
) {}
94 virtual ~wxGraphicsPath() {}
96 virtual wxGraphicsPath
*Clone() const = 0;
99 // These are the path primitives from which everything else can be constructed
102 // begins a new subpath at (x,y)
103 virtual void MoveToPoint( wxDouble x
, wxDouble y
) = 0;
104 void MoveToPoint( const wxPoint2DDouble
& p
);
106 // adds a straight line from the current point to (x,y)
107 virtual void AddLineToPoint( wxDouble x
, wxDouble y
) = 0;
108 void AddLineToPoint( const wxPoint2DDouble
& p
);
110 // adds a cubic Bezier curve from the current point, using two control points and an end point
111 virtual void AddCurveToPoint( wxDouble cx1
, wxDouble cy1
, wxDouble cx2
, wxDouble cy2
, wxDouble x
, wxDouble y
) = 0;
112 void AddCurveToPoint( const wxPoint2DDouble
& c1
, const wxPoint2DDouble
& c2
, const wxPoint2DDouble
& e
);
115 virtual void AddPath( const wxGraphicsPath
* path
) =0;
117 // closes the current sub-path
118 virtual void CloseSubpath() = 0;
120 // gets the last point of the current path, (0,0) if not yet set
121 virtual void GetCurrentPoint( wxDouble
& x
, wxDouble
&y
) = 0;
122 wxPoint2DDouble
GetCurrentPoint();
124 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
125 virtual void AddArc( wxDouble x
, wxDouble y
, wxDouble r
, wxDouble startAngle
, wxDouble endAngle
, bool clockwise
) = 0;
126 void AddArc( const wxPoint2DDouble
& c
, wxDouble r
, wxDouble startAngle
, wxDouble endAngle
, bool clockwise
);
129 // These are convenience functions which - if not available natively will be assembled
130 // using the primitives from above
133 // adds a quadratic Bezier curve from the current point, using a control point and an end point
134 virtual void AddQuadCurveToPoint( wxDouble cx
, wxDouble cy
, wxDouble x
, wxDouble y
);
136 // appends a rectangle as a new closed subpath
137 virtual void AddRectangle( wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
);
139 // appends an ellipsis as a new closed subpath fitting the passed rectangle
140 virtual void AddCircle( wxDouble x
, wxDouble y
, wxDouble r
);
142 // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
143 virtual void AddArcToPoint( wxDouble x1
, wxDouble y1
, wxDouble x2
, wxDouble y2
, wxDouble r
) ;
145 // appends an ellipse
146 virtual void AddEllipse( wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
);
148 // appends a rounded rectangle
149 virtual void AddRoundedRectangle( wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
, wxDouble radius
);
151 // returns the native path
152 virtual void * GetNativePath() const = 0;
154 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
155 virtual void UnGetNativePath(void *p
) = 0;
157 // transforms each point of this path by the matrix
158 virtual void Transform( wxGraphicsMatrix
* matrix
) =0;
160 // gets the bounding box enclosing all points (possibly including control points)
161 virtual void GetBox(wxDouble
*x
, wxDouble
*y
, wxDouble
*w
, wxDouble
*h
) =0;
162 wxRect2DDouble
GetBox();
164 virtual bool Contains( wxDouble x
, wxDouble y
, int fillStyle
= wxWINDING_RULE
) =0;
165 bool Contains( const wxPoint2DDouble
& c
, int fillStyle
= wxWINDING_RULE
);
167 DECLARE_NO_COPY_CLASS(wxGraphicsPath
)
168 DECLARE_ABSTRACT_CLASS(wxGraphicsPath
)
171 class WXDLLIMPEXP_CORE wxGraphicsMatrix
: public wxGraphicsObject
174 wxGraphicsMatrix(wxGraphicsRenderer
* renderer
) : wxGraphicsObject(renderer
) {}
176 virtual ~wxGraphicsMatrix() {}
178 virtual wxGraphicsMatrix
*Clone() const = 0;
180 // concatenates the matrix
181 virtual void Concat( const wxGraphicsMatrix
*t
) = 0;
182 void Concat( const wxGraphicsMatrix
&t
) { Concat( &t
); }
184 // copies the passed in matrix
185 virtual void Copy( const wxGraphicsMatrix
*t
) = 0;
186 void Copy( const wxGraphicsMatrix
&t
) { Copy( &t
); }
188 // sets the matrix to the respective values
189 virtual void Set(wxDouble a
=1.0, wxDouble b
=0.0, wxDouble c
=0.0, wxDouble d
=1.0,
190 wxDouble tx
=0.0, wxDouble ty
=0.0) = 0;
192 // makes this the inverse matrix
193 virtual void Invert() = 0;
195 // returns true if the elements of the transformation matrix are equal ?
196 virtual bool IsEqual( const wxGraphicsMatrix
* t
) const = 0;
197 bool IsEqual( const wxGraphicsMatrix
& t
) const { return IsEqual( &t
); }
199 // return true if this is the identity matrix
200 virtual bool IsIdentity() = 0;
206 // add the translation to this matrix
207 virtual void Translate( wxDouble dx
, wxDouble dy
) = 0;
209 // add the scale to this matrix
210 virtual void Scale( wxDouble xScale
, wxDouble yScale
) = 0;
212 // add the rotation to this matrix (radians)
213 virtual void Rotate( wxDouble angle
) = 0;
216 // apply the transforms
219 // applies that matrix to the point
220 virtual void TransformPoint( wxDouble
*x
, wxDouble
*y
) = 0;
222 // applies the matrix except for translations
223 virtual void TransformDistance( wxDouble
*dx
, wxDouble
*dy
) =0;
225 // returns the native representation
226 virtual void * GetNativeMatrix() const = 0;
228 DECLARE_NO_COPY_CLASS(wxGraphicsMatrix
)
229 DECLARE_ABSTRACT_CLASS(wxGraphicsMatrix
)
232 class WXDLLIMPEXP_CORE wxGraphicsContext
: public wxGraphicsObject
235 wxGraphicsContext(wxGraphicsRenderer
* renderer
);
237 virtual ~wxGraphicsContext();
239 static wxGraphicsContext
* Create( const wxWindowDC
& dc
) ;
241 static wxGraphicsContext
* CreateFromNative( void * context
) ;
243 static wxGraphicsContext
* CreateFromNativeWindow( void * window
) ;
245 static wxGraphicsContext
* Create( wxWindow
* window
) ;
247 wxGraphicsPath
* CreatePath();
249 virtual wxGraphicsPen
* CreatePen(const wxPen
& pen
);
251 virtual wxGraphicsBrush
* CreateBrush(const wxBrush
& brush
);
253 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
254 virtual wxGraphicsBrush
* CreateLinearGradientBrush( wxDouble x1
, wxDouble y1
, wxDouble x2
, wxDouble y2
,
255 const wxColour
&c1
, const wxColour
&c2
);
257 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
258 // with radius r and color cColor
259 virtual wxGraphicsBrush
* CreateRadialGradientBrush( wxDouble xo
, wxDouble yo
, wxDouble xc
, wxDouble yc
, wxDouble radius
,
260 const wxColour
&oColor
, const wxColour
&cColor
);
263 virtual wxGraphicsFont
* CreateFont( const wxFont
&font
, const wxColour
&col
= *wxBLACK
);
265 // create a 'native' matrix corresponding to these values
266 virtual wxGraphicsMatrix
* CreateMatrix( wxDouble a
=1.0, wxDouble b
=0.0, wxDouble c
=0.0, wxDouble d
=1.0,
267 wxDouble tx
=0.0, wxDouble ty
=0.0);
269 // push the current state of the context, ie the transformation matrix on a stack
270 virtual void PushState() = 0;
272 // pops a stored state from the stack
273 virtual void PopState() = 0;
275 // clips drawings to the region, combined to current clipping region
276 virtual void Clip( const wxRegion
®ion
) = 0;
278 // clips drawings to the rect
279 virtual void Clip( wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
) = 0;
281 // resets the clipping to original extent
282 virtual void ResetClip() = 0 ;
284 // returns the native context
285 virtual void * GetNativeContext() = 0;
288 // transformation : changes the current transformation matrix CTM of the context
292 virtual void Translate( wxDouble dx
, wxDouble dy
) = 0;
295 virtual void Scale( wxDouble xScale
, wxDouble yScale
) = 0;
298 virtual void Rotate( wxDouble angle
) = 0;
300 // concatenates this transform with the current transform of this context
301 virtual void ConcatTransform( const wxGraphicsMatrix
* matrix
) = 0;
303 // sets the transform of this context
304 virtual void SetTransform( const wxGraphicsMatrix
* matrix
) = 0;
306 // gets the matrix of this context
307 virtual void GetTransform( wxGraphicsMatrix
* matrix
) = 0;
313 virtual void SetPen( wxGraphicsPen
* pen
, bool release
= true );
315 void SetPen( const wxPen
& pen
);
317 // sets the brush for filling
318 virtual void SetBrush( wxGraphicsBrush
* brush
, bool release
= true );
320 void SetBrush( const wxBrush
& brush
);
323 virtual void SetFont( wxGraphicsFont
* font
, bool release
= true );
325 void SetFont( const wxFont
& font
, const wxColour
& colour
);
328 // strokes along a path with the current pen
329 virtual void StrokePath( const wxGraphicsPath
*path
) = 0;
331 // fills a path with the current brush
332 virtual void FillPath( const wxGraphicsPath
*path
, int fillStyle
= wxWINDING_RULE
) = 0;
334 // draws a path by first filling and then stroking
335 virtual void DrawPath( const wxGraphicsPath
*path
, int fillStyle
= wxWINDING_RULE
);
341 virtual void DrawText( const wxString
&str
, wxDouble x
, wxDouble y
) = 0;
343 virtual void DrawText( const wxString
&str
, wxDouble x
, wxDouble y
, wxDouble angle
);
345 virtual void GetTextExtent( const wxString
&text
, wxDouble
*width
, wxDouble
*height
,
346 wxDouble
*descent
, wxDouble
*externalLeading
) const = 0;
348 virtual void GetPartialTextExtents(const wxString
& text
, wxArrayDouble
& widths
) const = 0;
354 virtual void DrawBitmap( const wxBitmap
&bmp
, wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
) = 0;
356 virtual void DrawIcon( const wxIcon
&icon
, wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
) = 0;
359 // convenience methods
362 // strokes a single line
363 virtual void StrokeLine( wxDouble x1
, wxDouble y1
, wxDouble x2
, wxDouble y2
);
365 // stroke lines connecting each of the points
366 virtual void StrokeLines( size_t n
, const wxPoint2DDouble
*points
);
368 // stroke disconnected lines from begin to end points
369 virtual void StrokeLines( size_t n
, const wxPoint2DDouble
*beginPoints
, const wxPoint2DDouble
*endPoints
);
372 virtual void DrawLines( size_t n
, const wxPoint2DDouble
*points
, int fillStyle
= wxWINDING_RULE
);
375 virtual void DrawRectangle( wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
);
378 virtual void DrawEllipse( wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
);
380 // draws a rounded rectangle
381 virtual void DrawRoundedRectangle( wxDouble x
, wxDouble y
, wxDouble w
, wxDouble h
, wxDouble radius
);
383 // wrappers using wxPoint2DDouble TODO
385 // helper to determine if a 0.5 offset should be applied for the drawing operation
386 virtual bool ShouldOffset() const { return false; }
390 wxGraphicsPen
* m_pen
;
392 wxGraphicsBrush
* m_brush
;
394 wxGraphicsFont
* m_font
;
398 DECLARE_NO_COPY_CLASS(wxGraphicsContext
)
399 DECLARE_ABSTRACT_CLASS(wxGraphicsContext
)
405 // A graphics figure allows to cache path, pen etc creations, also will be a basis for layering/grouping elements
408 class WXDLLIMPEXP_CORE wxGraphicsFigure
: public wxGraphicsObject
411 wxGraphicsFigure(wxGraphicsRenderer
* renderer
) ;
413 virtual ~wxGraphicsFigure() ;
415 void SetPath( wxGraphicsMatrix
* matrix
);
417 void SetMatrix( wxGraphicsPath
* path
);
419 // draws this object on the context
420 virtual void Draw( wxGraphicsContext
* cg
);
422 // returns the path of this object
423 wxGraphicsPath
* GetPath() { return m_path
; }
425 // returns the transformation matrix of this object, may be null if there is no transformation necessary
426 wxGraphicsMatrix
* GetMatrix() { return m_matrix
; }
429 wxGraphicsMatrix
* m_matrix
;
430 wxGraphicsPath
* m_path
;
432 DECLARE_DYNAMIC_CLASS(wxGraphicsFigure
)
438 // The graphics renderer is the instance corresponding to the rendering engine used, eg there is ONE core graphics renderer
439 // instance on OSX. This instance is pointed back to by all objects created by it. Therefore you can create eg additional
440 // paths at any point from a given matrix etc.
443 class WXDLLIMPEXP_CORE wxGraphicsRenderer
: public wxObject
446 wxGraphicsRenderer() {}
448 virtual ~wxGraphicsRenderer() {}
450 static wxGraphicsRenderer
* GetDefaultRenderer();
454 virtual wxGraphicsContext
* CreateContext( const wxWindowDC
& dc
) = 0 ;
456 virtual wxGraphicsContext
* CreateContextFromNativeContext( void * context
) = 0;
458 virtual wxGraphicsContext
* CreateContextFromNativeWindow( void * window
) = 0;
460 virtual wxGraphicsContext
* CreateContext( wxWindow
* window
) = 0;
464 virtual wxGraphicsPath
* CreatePath() = 0;
468 virtual wxGraphicsMatrix
* CreateMatrix( wxDouble a
=1.0, wxDouble b
=0.0, wxDouble c
=0.0, wxDouble d
=1.0,
469 wxDouble tx
=0.0, wxDouble ty
=0.0) = 0;
473 virtual wxGraphicsPen
* CreatePen(const wxPen
& pen
) = 0 ;
475 virtual wxGraphicsBrush
* CreateBrush(const wxBrush
& brush
) = 0 ;
477 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
478 virtual wxGraphicsBrush
* CreateLinearGradientBrush( wxDouble x1
, wxDouble y1
, wxDouble x2
, wxDouble y2
,
479 const wxColour
&c1
, const wxColour
&c2
) = 0;
481 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
482 // with radius r and color cColor
483 virtual wxGraphicsBrush
* CreateRadialGradientBrush( wxDouble xo
, wxDouble yo
, wxDouble xc
, wxDouble yc
, wxDouble radius
,
484 const wxColour
&oColor
, const wxColour
&cColor
) = 0;
487 virtual wxGraphicsFont
* CreateFont( const wxFont
&font
, const wxColour
&col
= *wxBLACK
) = 0;
490 DECLARE_NO_COPY_CLASS(wxGraphicsRenderer
)
491 DECLARE_ABSTRACT_CLASS(wxGraphicsRenderer
)
496 #endif // _WX_GRAPHICS_H_