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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Author: Vaclav Slavik
4 // based on GTK and MSW implementations
5 // Id: $Id$
6 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifdef __GNUG__
11 #pragma implementation "app.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21
22 #ifndef WX_PRECOMP
23 #include "wx/settings.h"
24 #include "wx/module.h"
25 #include "wx/evtloop.h"
26 #include "wx/frame.h"
27 #include "wx/dialog.h"
28 #include "wx/log.h"
29 #include "wx/intl.h"
30 #include "wx/resource.h"
31 #endif
32
33 #include "wx/app.h"
34 #include "wx/fontutil.h"
35 #include "wx/univ/theme.h"
36 #include "wx/univ/renderer.h"
37 #include "wx/univ/colschem.h"
38 #include "wx/sysopt.h"
39 #include "wx/mgl/private.h"
40
41 //-----------------------------------------------------------------------------
42 // Global data
43 //-----------------------------------------------------------------------------
44
45 wxApp *wxTheApp = NULL;
46 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
47
48
49 //-----------------------------------------------------------------------------
50 // wxExit
51 //-----------------------------------------------------------------------------
52
53 void wxExit()
54 {
55 MGL_exit();
56 exit(0);
57 }
58
59 //-----------------------------------------------------------------------------
60 // wxYield
61 //-----------------------------------------------------------------------------
62
63 static bool gs_inYield = FALSE;
64
65 bool wxApp::Yield(bool onlyIfNeeded)
66 {
67 if ( gs_inYield )
68 {
69 if ( !onlyIfNeeded )
70 {
71 wxFAIL_MSG( wxT("wxYield called recursively" ) );
72 }
73
74 return FALSE;
75 }
76
77 #if wxUSE_THREADS
78 if ( !wxThread::IsMain() )
79 {
80 // can't process events from other threads, MGL is thread-unsafe
81 return TRUE;
82 }
83 #endif // wxUSE_THREADS
84
85 gs_inYield = TRUE;
86
87 wxLog::Suspend();
88
89 if ( wxEventLoop::GetActive() )
90 {
91 while (wxEventLoop::GetActive()->Pending())
92 wxEventLoop::GetActive()->Dispatch();
93 }
94
95 /* it's necessary to call ProcessIdle() to update the frames sizes which
96 might have been changed (it also will update other things set from
97 OnUpdateUI() which is a nice (and desired) side effect) */
98 while (wxTheApp->ProcessIdle()) { }
99
100 wxLog::Resume();
101
102 gs_inYield = FALSE;
103
104 return TRUE;
105 }
106
107
108 //-----------------------------------------------------------------------------
109 // wxWakeUpIdle
110 //-----------------------------------------------------------------------------
111
112 void wxWakeUpIdle()
113 {
114 #if wxUSE_THREADS
115 if (!wxThread::IsMain())
116 wxMutexGuiEnter();
117 #endif
118
119 while (wxTheApp->ProcessIdle()) {}
120
121 #if wxUSE_THREADS
122 if (!wxThread::IsMain())
123 wxMutexGuiLeave();
124 #endif
125 }
126
127 //-----------------------------------------------------------------------------
128 // Root window
129 //-----------------------------------------------------------------------------
130
131 class wxRootWindow : public wxWindow
132 {
133 public:
134 wxRootWindow() : wxWindow(NULL, -1)
135 {
136 SetMGLwindow_t(MGL_wmGetRootWindow(g_winMng));
137 SetBackgroundColour(wxTHEME_COLOUR(DESKTOP));
138 }
139 ~wxRootWindow()
140 {
141 // we don't want to delete MGL_WM's rootWnd
142 m_wnd = NULL;
143 }
144
145 virtual bool AcceptsFocus() const { return FALSE; }
146
147 DECLARE_DYNAMIC_CLASS(wxRootWindow)
148 };
149
150 IMPLEMENT_DYNAMIC_CLASS(wxRootWindow, wxWindow)
151
152 static wxRootWindow *gs_rootWindow = NULL;
153
154 //-----------------------------------------------------------------------------
155 // MGL initialization
156 //-----------------------------------------------------------------------------
157
158 static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode)
159 {
160 int mode;
161 int refresh = MGL_DEFAULT_REFRESH;
162
163 #if wxUSE_SYSTEM_OPTIONS
164 if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh")) )
165 refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh"));
166 #endif
167
168 mode = MGL_findMode(displayMode.GetWidth(),
169 displayMode.GetHeight(),
170 displayMode.GetDepth());
171 if ( mode == -1 )
172 {
173 wxLogError(_("Mode %ix%i-%i not available."),
174 displayMode.GetWidth(),
175 displayMode.GetHeight(),
176 displayMode.GetDepth());
177 return FALSE;
178 }
179 g_displayDC = new MGLDisplayDC(mode, 1, refresh);
180 if ( !g_displayDC->isValid() )
181 {
182 delete g_displayDC;
183 g_displayDC = NULL;
184 return FALSE;
185 }
186
187 g_winMng = MGL_wmCreate(g_displayDC->getDC());
188 if (!g_winMng)
189 return FALSE;
190
191 return TRUE;
192 }
193
194 static void wxDestroyMGL_WM()
195 {
196 if ( g_winMng )
197 {
198 MGL_wmDestroy(g_winMng);
199 g_winMng = NULL;
200 }
201 if ( g_displayDC )
202 {
203 delete g_displayDC;
204 g_displayDC = NULL;
205 }
206 }
207
208 //-----------------------------------------------------------------------------
209 // wxApp
210 //-----------------------------------------------------------------------------
211
212 IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
213
214 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
215 EVT_IDLE(wxApp::OnIdle)
216 END_EVENT_TABLE()
217
218
219 wxApp::wxApp() : m_mainLoop(NULL)
220 {
221 }
222
223 wxApp::~wxApp()
224 {
225 }
226
227 wxDisplayModeInfo wxGetDefaultDisplayMode()
228 {
229 wxString mode;
230 unsigned w, h, bpp;
231
232 if ( !wxGetEnv(wxT("WXMODE"), &mode) ||
233 (wxSscanf(mode.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3) )
234 {
235 w = 640, h = 480, bpp = 16;
236 }
237
238 return wxDisplayModeInfo(w, h, bpp);
239 }
240
241 bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode)
242 {
243 if ( !mode.IsOk() )
244 {
245 return FALSE;
246 }
247 if ( g_displayDC != NULL )
248 {
249 // FIXME_MGL -- we currently don't allow to switch video mode
250 // more than once. This can hopefully be changed...
251 wxFAIL_MSG(wxT("Can't change display mode after intialization!"));
252 return FALSE;
253 }
254
255 if ( !wxCreateMGL_WM(mode) )
256 return FALSE;
257 gs_rootWindow = new wxRootWindow;
258
259 m_displayMode = mode;
260
261 return TRUE;
262 }
263
264 bool wxApp::OnInitGui()
265 {
266 if ( !wxAppBase::OnInitGui() )
267 return FALSE;
268
269 #ifdef __WXDEBUG__
270 // MGL redirects stdout and stderr to physical console, so lets redirect
271 // it to file. Do it only when WXDEBUG environment variable is set
272 wxString redirect;
273 if ( wxGetEnv(wxT("WXSTDERR"), &redirect) )
274 freopen(redirect.mb_str(), "wt", stderr);
275 #endif
276
277 wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui);
278 if ( oldLog ) delete oldLog;
279
280 return TRUE;
281 }
282
283 bool wxApp::ProcessIdle()
284 {
285 wxIdleEvent event;
286 event.SetEventObject(this);
287 ProcessEvent(event);
288
289 return event.MoreRequested();
290 }
291
292 void wxApp::OnIdle(wxIdleEvent &event)
293 {
294 static bool s_inOnIdle = FALSE;
295
296 /* Avoid recursion (via ProcessEvent default case) */
297 if (s_inOnIdle)
298 return;
299
300 s_inOnIdle = TRUE;
301
302 /* Resend in the main thread events which have been prepared in other
303 threads */
304 ProcessPendingEvents();
305
306 // 'Garbage' collection of windows deleted with Close().
307 DeletePendingObjects();
308
309 #if wxUSE_LOG
310 // flush the logged messages if any
311 wxLog::FlushActive();
312 #endif // wxUSE_LOG
313
314 // Send OnIdle events to all windows
315 if ( SendIdleEvents() )
316 event.RequestMore(TRUE);
317
318 s_inOnIdle = FALSE;
319 }
320
321 bool wxApp::SendIdleEvents()
322 {
323 bool needMore = FALSE;
324
325 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
326 while (node)
327 {
328 wxWindow* win = node->GetData();
329 if ( SendIdleEvents(win) )
330 needMore = TRUE;
331 node = node->GetNext();
332 }
333
334 return needMore;
335 }
336
337 bool wxApp::SendIdleEvents(wxWindow* win)
338 {
339 bool needMore = FALSE;
340
341 wxIdleEvent event;
342 event.SetEventObject(win);
343
344 win->GetEventHandler()->ProcessEvent(event);
345
346 if ( event.MoreRequested() )
347 needMore = TRUE;
348
349 wxNode* node = win->GetChildren().First();
350 while (node)
351 {
352 wxWindow* win = (wxWindow*) node->Data();
353 if ( SendIdleEvents(win) )
354 needMore = TRUE;
355
356 node = node->Next();
357 }
358 return needMore;
359 }
360
361 int wxApp::MainLoop()
362 {
363 int rt;
364 m_mainLoop = new wxEventLoop;
365
366 rt = m_mainLoop->Run();
367
368 delete m_mainLoop;
369 m_mainLoop = NULL;
370 return rt;
371 }
372
373 void wxApp::ExitMainLoop()
374 {
375 if ( m_mainLoop )
376 m_mainLoop->Exit(0);
377 }
378
379 bool wxApp::Initialized()
380 {
381 return (wxTopLevelWindows.GetCount() != 0);
382 }
383
384 bool wxApp::Pending()
385 {
386 return wxEventLoop::GetActive()->Pending();
387 }
388
389 void wxApp::Dispatch()
390 {
391 wxEventLoop::GetActive()->Dispatch();
392 }
393
394 void wxApp::DeletePendingObjects()
395 {
396 wxNode *node = wxPendingDelete.First();
397 while (node)
398 {
399 wxObject *obj = (wxObject *)node->Data();
400
401 delete obj;
402
403 if ( wxPendingDelete.Find(obj) )
404 delete node;
405
406 node = wxPendingDelete.First();
407 }
408 }
409
410 bool wxApp::Initialize()
411 {
412 if ( MGL_init(".", NULL) == 0 )
413 return FALSE;
414
415 wxBuffer = new wxChar[BUFSIZ + 512];
416
417 wxClassInfo::InitializeClasses();
418
419 #if wxUSE_INTL
420 wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
421 #endif
422
423 // GL: I'm annoyed ... I don't know where to put this and I don't want to
424 // create a module for that as it's part of the core.
425 #if wxUSE_THREADS
426 wxPendingEvents = new wxList;
427 wxPendingEventsLocker = new wxCriticalSection;
428 #endif
429
430 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
431 wxTheColourDatabase->Initialize();
432
433 // Can't do this in wxModule, because fonts are needed by stock lists
434 wxTheFontsManager = new wxFontsManager;
435
436 wxInitializeStockLists();
437 wxInitializeStockObjects();
438
439 #if wxUSE_WX_RESOURCES
440 wxInitializeResourceSystem();
441 #endif
442
443 wxModule::RegisterModules();
444 if (!wxModule::InitializeModules()) return FALSE;
445
446 return TRUE;
447 }
448
449 wxIcon wxApp::GetStdIcon(int which) const
450 {
451 return wxTheme::Get()->GetRenderer()->GetStdIcon(which);
452 }
453
454 void wxApp::CleanUp()
455 {
456 #if wxUSE_LOG
457 // continuing to use user defined log target is unsafe from now on because
458 // some resources may be already unavailable, so replace it by something
459 // more safe
460 wxLog *oldlog = wxLog::SetActiveTarget(new wxLogStderr);
461 if ( oldlog )
462 delete oldlog;
463 #endif // wxUSE_LOG
464
465 delete gs_rootWindow;
466
467 wxModule::CleanUpModules();
468
469 #if wxUSE_WX_RESOURCES
470 wxCleanUpResourceSystem();
471 #endif
472
473 if (wxTheColourDatabase)
474 delete wxTheColourDatabase;
475
476 wxTheColourDatabase = (wxColourDatabase*) NULL;
477
478 wxDeleteStockObjects();
479 wxDeleteStockLists();
480
481 delete wxTheApp;
482 wxTheApp = (wxApp*) NULL;
483
484
485 // GL: I'm annoyed ... I don't know where to put this and I don't want to
486 // create a module for that as it's part of the core.
487 #if wxUSE_THREADS
488 delete wxPendingEvents;
489 delete wxPendingEventsLocker;
490 #endif
491
492 wxClassInfo::CleanUpClasses();
493
494 // Can't do this in wxModule, because fonts are needed by stock lists
495 // (do it after deleting wxTheApp and cleaning modules up, since somebody
496 // may be deleting fonts that lately)
497 delete wxTheFontsManager;
498 wxTheFontsManager = (wxFontsManager*) NULL;
499
500 delete[] wxBuffer;
501
502 // check for memory leaks
503 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
504 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
505 {
506 wxLogDebug(wxT("There were memory leaks.\n"));
507 wxDebugContext::Dump();
508 wxDebugContext::PrintStatistics();
509 }
510 #endif // Debug
511
512 #if wxUSE_LOG
513 // do this as the very last thing because everything else can log messages
514 wxLog::DontCreateOnDemand();
515
516 wxLog *oldLog = wxLog::SetActiveTarget( (wxLog*) NULL );
517 if (oldLog)
518 delete oldLog;
519 #endif // wxUSE_LOG
520
521 wxDestroyMGL_WM();
522 MGL_exit();
523 }
524
525
526 int wxEntryStart(int argc, char *argv[])
527 {
528 return wxApp::Initialize() ? 0 : -1;
529 }
530
531
532 int wxEntryInitGui()
533 {
534 return wxTheApp->OnInitGui() ? 0 : -1;
535 }
536
537
538 void wxEntryCleanup()
539 {
540 wxApp::CleanUp();
541 }
542
543
544
545 int wxEntry(int argc, char *argv[])
546 {
547 #ifdef __DJGPP__
548 // VS: disable long filenames under DJGPP as the very first thing,
549 // since SciTech MGL doesn't like them much...
550 wxSetEnv(wxT("LFN"), wxT("N"));
551 #endif
552
553 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
554 // This seems to be necessary since there are 'rogue'
555 // objects present at this point (perhaps global objects?)
556 // Setting a checkpoint will ignore them as far as the
557 // memory checking facility is concerned.
558 // Of course you may argue that memory allocated in globals should be
559 // checked, but this is a reasonable compromise.
560 wxDebugContext::SetCheckpoint();
561 #endif
562 int err = wxEntryStart(argc, argv);
563 if ( err )
564 return err;
565
566 if ( !wxTheApp )
567 {
568 wxCHECK_MSG( wxApp::GetInitializerFunction(), -1,
569 wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
570
571 wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction();
572
573 wxObject *test_app = app_ini();
574
575 wxTheApp = (wxApp*) test_app;
576 }
577
578 wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") );
579
580 wxTheApp->argc = argc;
581 #if wxUSE_UNICODE
582 wxTheApp->argv = new wxChar*[argc+1];
583 int mb_argc = 0;
584 while (mb_argc < argc)
585 {
586 wxTheApp->argv[mb_argc] = wxStrdup(wxConvLibc.cMB2WX(argv[mb_argc]));
587 mb_argc++;
588 }
589 wxTheApp->argv[mb_argc] = (wxChar *)NULL;
590 #else
591 wxTheApp->argv = argv;
592 #endif
593
594 wxString name(wxFileNameFromPath(argv[0]));
595 wxStripExtension(name);
596 wxTheApp->SetAppName(name);
597
598 int retValue;
599 retValue = wxEntryInitGui();
600
601 // Here frames insert themselves automatically into wxTopLevelWindows by
602 // getting created in OnInit().
603 if ( retValue == 0 )
604 {
605 if ( !wxTheApp->OnInit() )
606 retValue = -1;
607 }
608
609 if ( retValue == 0 )
610 {
611 /* delete pending toplevel windows (typically a single
612 dialog) so that, if there isn't any left, we don't
613 call OnRun() */
614 wxTheApp->DeletePendingObjects();
615
616 if ( wxTheApp->Initialized() )
617 {
618 wxTheApp->OnRun();
619
620 wxWindow *topWindow = wxTheApp->GetTopWindow();
621 if ( topWindow )
622 {
623 /* Forcibly delete the window. */
624 if (topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
625 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
626 {
627 topWindow->Close(TRUE);
628 wxTheApp->DeletePendingObjects();
629 }
630 else
631 {
632 delete topWindow;
633 wxTheApp->SetTopWindow((wxWindow*) NULL);
634 }
635 }
636
637 #if wxUSE_LOG
638 // flush the logged messages if any
639 wxLog *log = wxLog::GetActiveTarget();
640 if (log != NULL && log->HasPendingMessages())
641 log->Flush();
642 #endif // wxUSE_LOG
643 retValue = wxTheApp->OnExit();
644 }
645 }
646
647 wxEntryCleanup();
648
649 return retValue;
650 }