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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.cpp
3 // Purpose: wxGLCanvas, for using OpenGL with wxWindows under Macintosh
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "glcanvas.h"
14 #endif
15
16 #include "wx/wxprec.h"
17
18 #if defined(__BORLANDC__)
19 #pragma hdrstop
20 #endif
21
22 #include "wx/setup.h"
23
24 #if wxUSE_GLCANVAS
25
26 #ifndef WX_PRECOMP
27 #include "wx/frame.h"
28 #endif
29
30 #include "wx/settings.h"
31 #include "wx/log.h"
32
33 #include "wx/glcanvas.h"
34 #include "wx/mac/uma.h"
35
36 /*
37 * GLContext implementation
38 */
39
40 wxGLContext::wxGLContext(
41 AGLPixelFormat fmt, wxGLCanvas *win,
42 const wxPalette& palette,
43 const wxGLContext *other /* for sharing display lists */
44 )
45 {
46 m_window = win;
47
48 m_drawable = (AGLDrawable) UMAGetWindowPort(win->GetMacRootWindow());
49
50 m_glContext = aglCreateContext(fmt, other ? other->m_glContext : NULL);
51 wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
52
53 GLboolean b;
54 b = aglSetDrawable(m_glContext, m_drawable);
55 wxCHECK_RET( b, wxT("Couldn't bind OpenGl context") );
56 aglEnable(m_glContext , AGL_BUFFER_RECT ) ;
57 b = aglSetCurrentContext(m_glContext);
58 wxCHECK_RET( b, wxT("Couldn't activate OpenGl context") );
59 }
60
61 wxGLContext::~wxGLContext()
62 {
63 if (m_glContext)
64 {
65 aglSetCurrentContext(NULL);
66 aglDestroyContext(m_glContext);
67 }
68 }
69
70 void wxGLContext::SwapBuffers()
71 {
72 if (m_glContext)
73 {
74 aglSwapBuffers(m_glContext);
75 }
76 }
77
78 void wxGLContext::SetCurrent()
79 {
80 if (m_glContext)
81 {
82 aglSetCurrentContext(m_glContext);
83 }
84 }
85
86 void wxGLContext::Update()
87 {
88 if (m_glContext)
89 {
90 aglUpdateContext(m_glContext);
91 }
92 }
93
94 void wxGLContext::SetColour(const char *colour)
95 {
96 float r = 0.0;
97 float g = 0.0;
98 float b = 0.0;
99 wxColour *col = wxTheColourDatabase->FindColour(colour);
100 if (col)
101 {
102 r = (float)(col->Red()/256.0);
103 g = (float)(col->Green()/256.0);
104 b = (float)(col->Blue()/256.0);
105 glColor3f( r, g, b);
106 }
107 }
108
109
110 /*
111 * wxGLCanvas implementation
112 */
113
114 IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
115
116 BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
117 EVT_SIZE(wxGLCanvas::OnSize)
118 END_EVENT_TABLE()
119
120 wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
121 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
122 int *attribList, const wxPalette& palette)
123 {
124 Create(parent, NULL, id, pos, size, style, name, attribList, palette);
125 }
126
127 wxGLCanvas::wxGLCanvas( wxWindow *parent,
128 const wxGLContext *shared, wxWindowID id,
129 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
130 int *attribList, const wxPalette& palette )
131 {
132 Create(parent, shared, id, pos, size, style, name, attribList, palette);
133 }
134
135 wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id,
136 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
137 int *attribList, const wxPalette& palette )
138 {
139 Create(parent, shared ? shared->GetContext() : NULL, id, pos, size, style, name, attribList, palette);
140 }
141
142 wxGLCanvas::~wxGLCanvas()
143 {
144 if (m_glContext)
145 delete m_glContext;
146 }
147
148 bool wxGLCanvas::Create(wxWindow *parent, const wxGLContext *shared, wxWindowID id,
149 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
150 int *attribList, const wxPalette& palette)
151 {
152 m_macEraseOnRedraw = false ;
153 GLint data[512];
154 GLint defs[] = { AGL_RGBA,
155 AGL_DOUBLEBUFFER,
156 AGL_MINIMUM_POLICY,
157 AGL_DEPTH_SIZE, 1, // use largest available depth buffer
158 AGL_RED_SIZE, 1,
159 AGL_GREEN_SIZE, 1,
160 AGL_BLUE_SIZE, 1,
161 AGL_ALPHA_SIZE, 0,
162 AGL_NONE };
163 GLint *attribs;
164 if (!attribList)
165 {
166 attribs = defs;
167 }
168 else
169 {
170 int data[512], arg=0, p=0;
171
172 data[p++] = AGL_MINIMUM_POLICY; // make _SIZE tags behave more like GLX
173 while( (attribList[arg]!=0) && (p<512) )
174 {
175 switch( attribList[arg++] )
176 {
177 case WX_GL_RGBA: data[p++] = AGL_RGBA; break;
178 case WX_GL_BUFFER_SIZE:
179 data[p++]=AGL_BUFFER_SIZE; data[p++]=attribList[arg++]; break;
180 case WX_GL_LEVEL:
181 data[p++]=AGL_LEVEL; data[p++]=attribList[arg++]; break;
182 case WX_GL_DOUBLEBUFFER: data[p++] = AGL_DOUBLEBUFFER; break;
183 case WX_GL_STEREO: data[p++] = AGL_STEREO; break;
184 case WX_GL_AUX_BUFFERS:
185 data[p++]=AGL_AUX_BUFFERS; data[p++]=attribList[arg++]; break;
186 case WX_GL_MIN_RED:
187 data[p++]=AGL_RED_SIZE; data[p++]=attribList[arg++]; break;
188 case WX_GL_MIN_GREEN:
189 data[p++]=AGL_GREEN_SIZE; data[p++]=attribList[arg++]; break;
190 case WX_GL_MIN_BLUE:
191 data[p++]=AGL_BLUE_SIZE; data[p++]=attribList[arg++]; break;
192 case WX_GL_MIN_ALPHA:
193 data[p++]=AGL_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
194 case WX_GL_DEPTH_SIZE:
195 data[p++]=AGL_DEPTH_SIZE; data[p++]=attribList[arg++]; break;
196 case WX_GL_STENCIL_SIZE:
197 data[p++]=AGL_STENCIL_SIZE; data[p++]=attribList[arg++]; break;
198 case WX_GL_MIN_ACCUM_RED:
199 data[p++]=AGL_ACCUM_RED_SIZE; data[p++]=attribList[arg++]; break;
200 case WX_GL_MIN_ACCUM_GREEN:
201 data[p++]=AGL_ACCUM_GREEN_SIZE; data[p++]=attribList[arg++]; break;
202 case WX_GL_MIN_ACCUM_BLUE:
203 data[p++]=AGL_ACCUM_BLUE_SIZE; data[p++]=attribList[arg++]; break;
204 case WX_GL_MIN_ACCUM_ALPHA:
205 data[p++]=AGL_ACCUM_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
206 default:
207 break;
208 }
209 }
210 data[p] = 0;
211
212 attribs = defs;
213 }
214 wxScrolledWindow::Create( parent, id, pos, size, style, name );
215
216 AGLPixelFormat fmt = aglChoosePixelFormat(NULL, 0, attribs);
217 wxCHECK_MSG( fmt, false, wxT("Couldn't create OpenGl pixel format") );
218
219 m_glContext = new wxGLContext(fmt, this, palette, shared);
220
221 aglDestroyPixelFormat(fmt);
222
223 return true;
224 }
225
226 void wxGLCanvas::SwapBuffers()
227 {
228 if (m_glContext)
229 m_glContext->SwapBuffers();
230 }
231
232 void wxGLCanvas::UpdateContext()
233 {
234 if (m_glContext)
235 m_glContext->Update();
236 }
237
238 void wxGLCanvas::SetViewport()
239 {
240 // viewport is initially set to entire port
241 // adjust glViewport to just this window
242 int x = 0 ;
243 int y = 0 ;
244
245 MacClientToRootWindow( &x , &y ) ;
246 int width, height;
247 GetClientSize(& width, & height);
248 Rect bounds ;
249 GetWindowPortBounds( GetMacRootWindow() , &bounds ) ;
250 GLint parms[4] ;
251 parms[0] = x ;
252 parms[1] = bounds.bottom - bounds.top - ( y + height ) ;
253 parms[2] = width ;
254 parms[3] = height ;
255
256 aglSetInteger( m_glContext->m_glContext , AGL_BUFFER_RECT , parms ) ;
257 }
258
259 void wxGLCanvas::OnSize(wxSizeEvent& event)
260 {
261 if (m_glContext)
262 {
263 UpdateContext();
264 m_glContext->SetCurrent();
265
266 SetViewport();
267 glMatrixMode(GL_PROJECTION);
268 glLoadIdentity();
269 glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
270 glMatrixMode(GL_MODELVIEW);
271 }
272 }
273
274 void wxGLCanvas::SetCurrent()
275 {
276 if (m_glContext)
277 {
278 m_glContext->SetCurrent();
279 }
280 }
281
282 void wxGLCanvas::SetColour(const char *colour)
283 {
284 if (m_glContext)
285 m_glContext->SetColour(colour);
286 }
287
288 #endif // wxUSE_GLCANVAS