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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: hash.cpp
3 // Purpose: wxHashTable implementation
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "hash.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/list.h"
25 #endif
26
27 #include "wx/hash.h"
28
29 #include <string.h>
30 #include <stdarg.h>
31
32 IMPLEMENT_DYNAMIC_CLASS(wxHashTable, wxObject)
33
34 wxHashTable::wxHashTable (int the_key_type, int size)
35 {
36 n = 0;
37 hash_table = (wxList**) NULL;
38 Create(the_key_type, size);
39 m_count = 0;
40 /*
41 n = size;
42 current_position = -1;
43 current_node = (wxNode *) NULL;
44
45 key_type = the_key_type;
46 hash_table = new wxList *[size];
47 int i;
48 for (i = 0; i < size; i++)
49 hash_table[i] = (wxList *) NULL;
50 */
51 }
52
53 wxHashTable::~wxHashTable (void)
54 {
55 Destroy();
56 }
57
58 void wxHashTable::Destroy(void)
59 {
60 if (!hash_table) return;
61 int i;
62 for (i = 0; i < n; i++)
63 if (hash_table[i])
64 delete hash_table[i];
65 delete[] hash_table;
66 hash_table = NULL;
67 }
68
69 bool wxHashTable::Create(int the_key_type, int size)
70 {
71 Destroy();
72
73 n = size;
74 current_position = -1;
75 current_node = (wxNode *) NULL;
76
77 key_type = the_key_type;
78 hash_table = new wxList *[size];
79 int i;
80 for (i = 0; i < size; i++)
81 hash_table[i] = (wxList *) NULL;
82 return TRUE;
83 }
84
85
86 void wxHashTable::DoCopy(const wxHashTable& table)
87 {
88 n = table.n;
89 current_position = table.current_position;
90 current_node = NULL; // doesn't matter - Next() will reconstruct it
91 key_type = table.key_type;
92
93 hash_table = new wxList *[n];
94 for (int i = 0; i < n; i++) {
95 if (table.hash_table[i] == NULL)
96 hash_table[i] = NULL;
97 else {
98 hash_table[i] = new wxList(key_type);
99 *(hash_table[i]) = *(table.hash_table[i]);
100 }
101 }
102 }
103
104 void wxHashTable::Put (long key, long value, wxObject * object)
105 {
106 // Should NEVER be
107 long k = (long) key;
108 if (k < 0)
109 k = -k;
110
111 int position = (int) (k % n);
112 if (!hash_table[position])
113 hash_table[position] = new wxList (wxKEY_INTEGER);
114
115 hash_table[position]->Append (value, object);
116 m_count++;
117 }
118
119 void wxHashTable::Put (long key, const wxChar *value, wxObject * object)
120 {
121 // Should NEVER be
122 long k = (long) key;
123 if (k < 0)
124 k = -k;
125
126 int position = (int) (k % n);
127 if (!hash_table[position])
128 hash_table[position] = new wxList (wxKEY_INTEGER);
129
130 hash_table[position]->Append (value, object);
131 m_count++;
132 }
133
134 void wxHashTable::Put (long key, wxObject * object)
135 {
136 // Should NEVER be
137 long k = (long) key;
138 if (k < 0)
139 k = -k;
140
141 int position = (int) (k % n);
142 if (!hash_table[position])
143 hash_table[position] = new wxList (wxKEY_INTEGER);
144
145 hash_table[position]->Append (k, object);
146 m_count++;
147 }
148
149 void wxHashTable::Put (const wxChar *key, wxObject * object)
150 {
151 int position = (int) (MakeKey (key) % n);
152
153 if (!hash_table[position])
154 hash_table[position] = new wxList (wxKEY_STRING);
155
156 hash_table[position]->Append (key, object);
157 m_count++;
158 }
159
160 wxObject *wxHashTable::Get (long key, long value) const
161 {
162 // Should NEVER be
163 long k = (long) key;
164 if (k < 0)
165 k = -k;
166
167 int position = (int) (k % n);
168 if (!hash_table[position])
169 return (wxObject *) NULL;
170 else
171 {
172 wxNode *node = hash_table[position]->Find (value);
173 if (node)
174 return node->Data ();
175 else
176 return (wxObject *) NULL;
177 }
178 }
179
180 wxObject *wxHashTable::Get (long key, const wxChar *value) const
181 {
182 // Should NEVER be
183 long k = (long) key;
184 if (k < 0)
185 k = -k;
186
187 int position = (int) (k % n);
188 if (!hash_table[position])
189 return (wxObject *) NULL;
190 else
191 {
192 wxNode *node = hash_table[position]->Find (value);
193 if (node)
194 return node->Data ();
195 else
196 return (wxObject *) NULL;
197 }
198 }
199
200 wxObject *wxHashTable::Get (long key) const
201 {
202 // Should NEVER be
203 long k = (long) key;
204 if (k < 0)
205 k = -k;
206
207 int position = (int) (k % n);
208 if (!hash_table[position])
209 return (wxObject *) NULL;
210 else
211 {
212 wxNode *node = hash_table[position]->Find (k);
213 return node ? node->Data () : (wxObject*)NULL;
214 }
215 }
216
217 wxObject *wxHashTable::Get (const wxChar *key) const
218 {
219 int position = (int) (MakeKey (key) % n);
220
221 if (!hash_table[position])
222 return (wxObject *) NULL;
223 else
224 {
225 wxNode *node = hash_table[position]->Find (key);
226 return node ? node->Data () : (wxObject*)NULL;
227 }
228 }
229
230 wxObject *wxHashTable::Delete (long key)
231 {
232 // Should NEVER be
233 long k = (long) key;
234 if (k < 0)
235 k = -k;
236
237 int position = (int) (k % n);
238 if (!hash_table[position])
239 return (wxObject *) NULL;
240 else
241 {
242 wxNode *node = hash_table[position]->Find (k);
243 if (node)
244 {
245 wxObject *data = node->Data ();
246 delete node;
247 m_count--;
248 return data;
249 }
250 else
251 return (wxObject *) NULL;
252 }
253 }
254
255 wxObject *wxHashTable::Delete (const wxChar *key)
256 {
257 int position = (int) (MakeKey (key) % n);
258 if (!hash_table[position])
259 return (wxObject *) NULL;
260 else
261 {
262 wxNode *node = hash_table[position]->Find (key);
263 if (node)
264 {
265 wxObject *data = node->Data ();
266 delete node;
267 m_count--;
268 return data;
269 }
270 else
271 return (wxObject *) NULL;
272 }
273 }
274
275 wxObject *wxHashTable::Delete (long key, int value)
276 {
277 // Should NEVER be
278 long k = (long) key;
279 if (k < 0)
280 k = -k;
281
282 int position = (int) (k % n);
283 if (!hash_table[position])
284 return (wxObject *) NULL;
285 else
286 {
287 wxNode *node = hash_table[position]->Find (value);
288 if (node)
289 {
290 wxObject *data = node->Data ();
291 delete node;
292 m_count--;
293 return data;
294 }
295 else
296 return (wxObject *) NULL;
297 }
298 }
299
300 wxObject *wxHashTable::Delete (long key, const wxChar *value)
301 {
302 int position = (int) (key % n);
303 if (!hash_table[position])
304 return (wxObject *) NULL;
305 else
306 {
307 wxNode *node = hash_table[position]->Find (value);
308 if (node)
309 {
310 wxObject *data = node->Data ();
311 delete node;
312 m_count--;
313 return data;
314 }
315 else
316 return (wxObject *) NULL;
317 }
318 }
319
320 long wxHashTable::MakeKey (const wxChar *string) const
321 {
322 long int_key = 0;
323
324 while (*string)
325 int_key += (wxUChar) *string++;
326
327 return int_key;
328 }
329
330 void wxHashTable::BeginFind (void)
331 {
332 current_position = -1;
333 current_node = (wxNode *) NULL;
334 }
335
336 wxNode *wxHashTable::Next (void)
337 {
338 wxNode *found = (wxNode *) NULL;
339 bool end = FALSE;
340 while (!end && !found)
341 {
342 if (!current_node)
343 {
344 current_position++;
345 if (current_position >= n)
346 {
347 current_position = -1;
348 current_node = (wxNode *) NULL;
349 end = TRUE;
350 }
351 else
352 {
353 if (hash_table[current_position])
354 {
355 current_node = hash_table[current_position]->First ();
356 found = current_node;
357 }
358 }
359 }
360 else
361 {
362 current_node = current_node->Next ();
363 found = current_node;
364 }
365 }
366 return found;
367 }
368
369 void wxHashTable::DeleteContents (bool flag)
370 {
371 int i;
372 for (i = 0; i < n; i++)
373 {
374 if (hash_table[i])
375 hash_table[i]->DeleteContents (flag);
376 }
377 }
378
379 void wxHashTable::Clear (void)
380 {
381 int i;
382 for (i = 0; i < n; i++)
383 {
384 if (hash_table[i])
385 hash_table[i]->Clear ();
386 }
387 m_count = 0;
388 }
389