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* Fixed a memory leak in wxThread
[wxWidgets.git] / include / wx / motif / menu.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: menu.h
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MENU_H_
13 #define _WX_MENU_H_
14
15 #ifdef __GNUG__
16 #pragma interface "menu.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/event.h"
21
22 class WXDLLEXPORT wxMenuItem;
23 class WXDLLEXPORT wxMenuBar;
24 class WXDLLEXPORT wxMenu;
25
26 WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
27
28 // ----------------------------------------------------------------------------
29 // Menu
30 // ----------------------------------------------------------------------------
31 class WXDLLEXPORT wxMenu: public wxEvtHandler
32 {
33 DECLARE_DYNAMIC_CLASS(wxMenu)
34
35 public:
36 // ctor & dtor
37 wxMenu(const wxString& title = wxEmptyString, const wxFunction func = NULL);
38 ~wxMenu();
39
40 // construct menu
41 // append items to the menu
42 // separator line
43 void AppendSeparator();
44 // normal item
45 void Append(int id, const wxString& Label, const wxString& helpString = wxEmptyString,
46 bool checkable = FALSE);
47 // a submenu
48 void Append(int id, const wxString& Label, wxMenu *SubMenu,
49 const wxString& helpString = wxEmptyString);
50 // the most generic form (create wxMenuItem first and use it's functions)
51 void Append(wxMenuItem *pItem);
52 // insert a break in the menu
53 void Break();
54 // delete an item
55 void Delete(int id);
56
57 // menu item control
58 void Enable(int id, bool Flag);
59 bool Enabled(int id) const;
60 inline bool IsEnabled(int id) const { return Enabled(id); };
61 void Check(int id, bool Flag);
62 bool Checked(int id) const;
63 inline bool IsChecked(int id) const { return IsChecked(id); };
64
65 // Client data
66 inline void SetClientData(void* clientData) { m_clientData = clientData; }
67 inline void* GetClientData() const { return m_clientData; }
68
69 // item properties
70 // title
71 void SetTitle(const wxString& label);
72 const wxString GetTitle() const;
73 // label
74 void SetLabel(int id, const wxString& label);
75 wxString GetLabel(int id) const;
76 // help string
77 virtual void SetHelpString(int id, const wxString& helpString);
78 virtual wxString GetHelpString(int id) const ;
79
80 // find item
81 // Finds the item id matching the given string, -1 if not found.
82 virtual int FindItem(const wxString& itemString) const ;
83 // Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL.
84 wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const;
85
86 void ProcessCommand(wxCommandEvent& event);
87 inline void Callback(const wxFunction func) { m_callback = func; }
88
89 virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
90 inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
91 inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
92
93 inline wxList& GetItems() const { return (wxList&) m_menuItems; }
94
95 //// Motif-specific
96 inline WXWidget GetButtonWidget() const { return m_buttonWidget; }
97 inline void SetButtonWidget(WXWidget buttonWidget) { m_buttonWidget = buttonWidget; }
98 inline WXWidget GetMainWidget() const { return m_menuWidget; }
99 inline wxMenu* GetParent() const { return m_menuParent; }
100 inline int GetId() const { return m_menuId; }
101 inline void SetId(int id) { m_menuId = id; }
102 inline void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }
103 inline wxMenuBar* GetMenuBar() const { return m_menuBar; }
104
105 void CreatePopup (WXWidget logicalParent, int x, int y);
106 void DestroyPopup (void);
107 void ShowPopup (int x, int y);
108 void HidePopup (void);
109
110 WXWidget CreateMenu(wxMenuBar *menuBar, WXWidget parent, wxMenu *topMenu,
111 const wxString& title = "", bool isPulldown = FALSE);
112
113 // For popups, need to destroy, then recreate menu for a different (or
114 // possibly same) window, since the parent may change.
115 void DestroyMenu(bool full);
116 WXWidget FindMenuItem(int id, wxMenuItem **it = NULL) const;
117
118 public:
119 wxFunction m_callback;
120
121 int m_noItems;
122 wxString m_title;
123 wxMenuBar * m_menuBar;
124 wxList m_menuItems;
125 wxEvtHandler * m_parent;
126 wxEvtHandler * m_eventHandler;
127 void* m_clientData;
128
129 //// Motif-specific
130 int m_numColumns;
131 WXWidget m_menuWidget;
132 WXWidget m_popupShell; // For holding the popup shell widget
133 WXWidget m_buttonWidget; // The actual string, so we can grey it etc.
134 int m_menuId;
135 wxMenu* m_topLevelMenu ;
136 wxMenu* m_menuParent;
137 bool m_ownedByMenuBar;
138 };
139
140 // ----------------------------------------------------------------------------
141 // Menu Bar (a la Windows)
142 // ----------------------------------------------------------------------------
143 class WXDLLEXPORT wxFrame;
144 class WXDLLEXPORT wxMenuBar: public wxEvtHandler
145 {
146 DECLARE_DYNAMIC_CLASS(wxMenuBar)
147
148 wxMenuBar();
149 wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
150 ~wxMenuBar();
151
152 void Append(wxMenu *menu, const wxString& title);
153 // Must only be used AFTER menu has been attached to frame,
154 // otherwise use individual menus to enable/disable items
155 void Enable(int Id, bool Flag);
156 bool Enabled(int Id) const ;
157 inline bool IsEnabled(int Id) const { return Enabled(Id); };
158 void EnableTop(int pos, bool Flag);
159 void Check(int id, bool Flag);
160 bool Checked(int id) const ;
161 inline bool IsChecked(int Id) const { return Checked(Id); };
162 void SetLabel(int id, const wxString& label) ;
163 wxString GetLabel(int id) const ;
164 void SetLabelTop(int pos, const wxString& label) ;
165 wxString GetLabelTop(int pos) const ;
166 virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
167 virtual bool OnAppend(wxMenu *menu, const char *title);
168 virtual bool OnDelete(wxMenu *menu, int index);
169
170 virtual void SetHelpString(int Id, const wxString& helpString);
171 virtual wxString GetHelpString(int Id) const ;
172
173 virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const ;
174
175 // Find wxMenuItem for item ID, and return item's
176 // menu too if itemMenu is non-NULL.
177 wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const ;
178
179 inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
180 inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
181
182 inline int GetMenuCount() const { return m_menuCount; }
183 inline wxMenu* GetMenu(int i) const { return m_menus[i]; }
184
185 //// Motif-specific
186 inline wxFrame* GetMenuBarFrame() const { return m_menuBarFrame; }
187 inline void SetMenuBarFrame(wxFrame* frame) { m_menuBarFrame = frame; }
188 inline WXWidget GetMainWidget() const { return m_mainWidget; }
189 inline void SetMainWidget(WXWidget widget) { m_mainWidget = widget; }
190
191 public:
192 wxEvtHandler * m_eventHandler;
193 int m_menuCount;
194 wxMenu ** m_menus;
195 wxString * m_titles;
196 wxFrame * m_menuBarFrame;
197
198 //// Motif-specific
199 WXWidget m_mainWidget;
200
201 };
202
203 #endif // _WX_MENU_H_