enable OpenGL library build by default under Windows too
[wxWidgets.git] / include / wx / osx / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
53 // the current font.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
59
60 // ----------------------------------------------------------------------------
61 // debugging settings
62 // ----------------------------------------------------------------------------
63
64 // Generic comment about debugging settings: they are very useful if you don't
65 // use any other memory leak detection tools such as Purify/BoundsChecker, but
66 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
67 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
68 // may prefer to use it instead of built in memory debugging code because it is
69 // faster and more fool proof.
70 //
71 // Using VC++ CRT memory debugging is enabled by default in debug mode
72 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
73 // and if __NO_VC_CRTDBG__ is not defined.
74
75 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
76 // __WXDEBUG__ is not defined, will still use the normal memory operators.
77 //
78 // Default is 0
79 //
80 // Recommended setting: 0
81 #define wxUSE_DEBUG_CONTEXT 0
82
83 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
84 // __WXDEBUG__ is also defined.
85 //
86 // WARNING: this code may not work with all architectures, especially if
87 // alignment is an issue. This switch is currently ignored for mingw / cygwin
88 //
89 // Default is 0
90 //
91 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
92 #define wxUSE_MEMORY_TRACING 0
93
94 // In debug mode, cause new and delete to be redefined globally.
95 // If this causes problems (e.g. link errors which is a common problem
96 // especially if you use another library which also redefines the global new
97 // and delete), set this to 0.
98 // This switch is currently ignored for mingw / cygwin
99 //
100 // Default is 0
101 //
102 // Recommended setting: 0
103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104
105 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
106 // this causes problems (e.g. link errors), set this to 0. You may need to set
107 // this to 0 if using templates (at least for VC++). This switch is currently
108 // ignored for mingw / cygwin / CodeWarrior
109 //
110 // Default is 0
111 //
112 // Recommended setting: 0
113 #define wxUSE_DEBUG_NEW_ALWAYS 0
114
115 // wxHandleFatalExceptions() may be used to catch the program faults at run
116 // time and, instead of terminating the program with a usual GPF message box,
117 // call the user-defined wxApp::OnFatalException() function. If you set
118 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 //
120 // This setting is for Win32 only and can only be enabled if your compiler
121 // supports Win32 structured exception handling (currently only VC++ does)
122 //
123 // Default is 1
124 //
125 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127
128 // Set this to 1 to be able to generate a human-readable (unlike
129 // machine-readable minidump created by wxCrashReport::Generate()) stack back
130 // trace when your program crashes using wxStackWalker
131 //
132 // Default is 1 if supported by the compiler.
133 //
134 // Recommended setting: 1, set to 0 if your programs never crash
135 #define wxUSE_STACKWALKER 1
136
137 // Set this to 1 to compile in wxDebugReport class which allows you to create
138 // and optionally upload to your web site a debug report consisting of back
139 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
140 //
141 // Default is 1 if supported by the compiler.
142 //
143 // Recommended setting: 1, it is compiled into a separate library so there
144 // is no overhead if you don't use it
145 #define wxUSE_DEBUGREPORT 1
146
147 // ----------------------------------------------------------------------------
148 // Unicode support
149 // ----------------------------------------------------------------------------
150
151 // These settings are obsolete: the library is always built in Unicode mode
152 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
153 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
154 // will disappear completely in future wxWidgets releases.
155 #ifndef wxUSE_UNICODE
156 #define wxUSE_UNICODE 1
157 #endif
158
159 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
160 #define wxUSE_WCHAR_T 1
161
162 // ----------------------------------------------------------------------------
163 // global features
164 // ----------------------------------------------------------------------------
165
166 // Compile library in exception-safe mode? If set to 1, the library will try to
167 // behave correctly in presence of exceptions (even though it still will not
168 // use the exceptions itself) and notify the user code about any unhandled
169 // exceptions. If set to 0, propagation of the exceptions through the library
170 // code will lead to undefined behaviour -- but the code itself will be
171 // slightly smaller and faster.
172 //
173 // Note that like wxUSE_THREADS this option is automatically set to 0 if
174 // wxNO_EXCEPTIONS is defined.
175 //
176 // Default is 1
177 //
178 // Recommended setting: depends on whether you intend to use C++ exceptions
179 // in your own code (1 if you do, 0 if you don't)
180 #define wxUSE_EXCEPTIONS 1
181
182 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
183 //
184 // Default is 0
185 //
186 // Recommended setting: 0 (this is still work in progress...)
187 #define wxUSE_EXTENDED_RTTI 0
188
189 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
190 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
191 // and for wxHashMap to be implemented with templates.
192 //
193 // Default is 0
194 //
195 // Recommended setting: YMMV
196 #define wxUSE_STL 0
197
198 // Support for message/error logging. This includes wxLogXXX() functions and
199 // wxLog and derived classes. Don't set this to 0 unless you really know what
200 // you are doing.
201 //
202 // Default is 1
203 //
204 // Recommended setting: 1 (always)
205 #define wxUSE_LOG 1
206
207 // Recommended setting: 1
208 #define wxUSE_LOGWINDOW 1
209
210 // Recommended setting: 1
211 #define wxUSE_LOGGUI 1
212
213 // Recommended setting: 1
214 #define wxUSE_LOG_DIALOG 1
215
216 // Support for command line parsing using wxCmdLineParser class.
217 //
218 // Default is 1
219 //
220 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
221 #define wxUSE_CMDLINE_PARSER 1
222
223 // Support for multithreaded applications: if 1, compile in thread classes
224 // (thread.h) and make the library a bit more thread safe. Although thread
225 // support is quite stable by now, you may still consider recompiling the
226 // library without it if you have no use for it - this will result in a
227 // somewhat smaller and faster operation.
228 //
229 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
230 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
231 // build/msw/config.* file this value will have no effect.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 0 unless you do plan to develop MT applications
236 #define wxUSE_THREADS 1
237
238 // If enabled, compiles wxWidgets streams classes
239 //
240 // wx stream classes are used for image IO, process IO redirection, network
241 // protocols implementation and much more and so disabling this results in a
242 // lot of other functionality being lost.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 1 as setting it to 0 disables many other things
247 #define wxUSE_STREAMS 1
248
249 // This is not a real option but is used as the default value for
250 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
251 //
252 // Currently the Digital Mars and Watcom compilers come without standard C++
253 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
254 // them (e.g. from STLPort).
255 //
256 // VC++ 5.0 does include standard C++ library headers, however they produce
257 // many warnings that can't be turned off when compiled at warning level 4.
258 #if defined(__DMC__) || defined(__WATCOMC__) \
259 || (defined(_MSC_VER) && _MSC_VER < 1200)
260 #define wxUSE_STD_DEFAULT 0
261 #else
262 #define wxUSE_STD_DEFAULT 1
263 #endif
264
265 // Use standard C++ streams if 1 instead of wx streams in some places. If
266 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
267 // depend on the standard streams library.
268 //
269 // Notice that enabling this does not replace wx streams with std streams
270 // everywhere, in a lot of places wx streams are used no matter what.
271 //
272 // Default is 0
273 //
274 // Recommended setting: 1 if you use the standard streams anyhow and so
275 // dependency on the standard streams library is not a
276 // problem
277 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
278
279 // Enable conversion to standard C++ string if 1.
280 //
281 // Default is 1 for most compilers.
282 //
283 // Recommended setting: 1 unless you want to ensure your program doesn't use
284 // the standard C++ library at all.
285 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
286
287 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
288 // Note that if the system's implementation does not support positional
289 // parameters, setting this to 1 forces the use of the wxWidgets implementation
290 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
291 // many Unix systems but usually doesn't under Windows.
292 //
293 // Positional parameters are very useful when translating a program since using
294 // them in formatting strings allow translators to correctly reorder the
295 // translated sentences.
296 //
297 // Default is 1
298 //
299 // Recommended setting: 1 if you want to support multiple languages
300 #define wxUSE_PRINTF_POS_PARAMS 1
301
302 // ----------------------------------------------------------------------------
303 // non GUI features selection
304 // ----------------------------------------------------------------------------
305
306 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
307 // integer which is implemented in terms of native 64 bit integers if any or
308 // uses emulation otherwise.
309 //
310 // This class is required by wxDateTime and so you should enable it if you want
311 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
312 // integers in which case (almost) all of its functions are inline and it
313 // almost does not take any space, so there should be no reason to switch it
314 // off.
315 //
316 // Recommended setting: 1
317 #define wxUSE_LONGLONG 1
318
319 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
320 // storing binary data in wxConfig on most platforms.
321 //
322 // Default is 1.
323 //
324 // Recommended setting: 1 (but can be safely disabled if you don't use it)
325 #define wxUSE_BASE64 1
326
327 // Set this to 1 to be able to use wxEventLoop even in console applications
328 // (i.e. using base library only, without GUI). This is mostly useful for
329 // processing socket events but is also necessary to use timers in console
330 // applications
331 //
332 // Default is 1.
333 //
334 // Recommended setting: 1 (but can be safely disabled if you don't use it)
335 #define wxUSE_CONSOLE_EVENTLOOP 1
336
337 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
338 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
339 //
340 // Default is 1
341 //
342 // Recommended setting: 1 (wxFile is highly recommended as it is required by
343 // i18n code, wxFileConfig and others)
344 #define wxUSE_FILE 1
345 #define wxUSE_FFILE 1
346
347 // Use wxFSVolume class providing access to the configured/active mount points
348 //
349 // Default is 1
350 //
351 // Recommended setting: 1 (but may be safely disabled if you don't use it)
352 #define wxUSE_FSVOLUME 1
353
354 // Use wxStandardPaths class which allows to retrieve some standard locations
355 // in the file system
356 //
357 // Default is 1
358 //
359 // Recommended setting: 1 (may be disabled to save space, but not much)
360 #define wxUSE_STDPATHS 1
361
362 // use wxTextBuffer class: required by wxTextFile
363 #define wxUSE_TEXTBUFFER 1
364
365 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
366 // wxFileConfig
367 #define wxUSE_TEXTFILE 1
368
369 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
370 #define wxUSE_INTL 1
371
372 // Provide wxFoo_l() functions similar to standard foo() functions but taking
373 // an extra locale parameter.
374 //
375 // Notice that this is fully implemented only for the systems providing POSIX
376 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
377 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
378 // only work for the current user locale and "C" locale. You can use
379 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
380 //
381 // Default is 1
382 //
383 // Recommended setting: 1 but may be disabled if you are writing programs
384 // running only in C locale anyhow
385 #define wxUSE_XLOCALE 1
386
387 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
388 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
389 // old wxTime and wxDate classes which are still provided for backwards
390 // compatibility (and implemented in terms of wxDateTime).
391 //
392 // Note that this class is relatively new and is still officially in alpha
393 // stage because some features are not yet (fully) implemented. It is already
394 // quite useful though and should only be disabled if you are aiming at
395 // absolutely minimal version of the library.
396 //
397 // Requires: wxUSE_LONGLONG
398 //
399 // Default is 1
400 //
401 // Recommended setting: 1
402 #define wxUSE_DATETIME 1
403
404 // Set wxUSE_TIMER to 1 to compile wxTimer class
405 //
406 // Default is 1
407 //
408 // Recommended setting: 1
409 #define wxUSE_TIMER 1
410
411 // Use wxStopWatch clas.
412 //
413 // Default is 1
414 //
415 // Recommended setting: 1 (needed by wxSocket)
416 #define wxUSE_STOPWATCH 1
417
418 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
419 // which allow the application to store its settings in the persistent
420 // storage. Setting this to 1 will also enable on-demand creation of the
421 // global config object in wxApp.
422 //
423 // See also wxUSE_CONFIG_NATIVE below.
424 //
425 // Recommended setting: 1
426 #define wxUSE_CONFIG 1
427
428 // If wxUSE_CONFIG is 1, you may choose to use either the native config
429 // classes under Windows (using .INI files under Win16 and the registry under
430 // Win32) or the portable text file format used by the config classes under
431 // Unix.
432 //
433 // Default is 1 to use native classes. Note that you may still use
434 // wxFileConfig even if you set this to 1 - just the config object created by
435 // default for the applications needs will be a wxRegConfig or wxIniConfig and
436 // not wxFileConfig.
437 //
438 // Recommended setting: 1
439 #define wxUSE_CONFIG_NATIVE 1
440
441 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
442 // to connect/disconnect from the network and be notified whenever the dial-up
443 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
444 //
445 // Default is 1.
446 //
447 // Recommended setting: 1
448 #define wxUSE_DIALUP_MANAGER 1
449
450 // Compile in classes for run-time DLL loading and function calling.
451 // Required by wxUSE_DIALUP_MANAGER.
452 //
453 // This setting is for Win32 only
454 //
455 // Default is 1.
456 //
457 // Recommended setting: 1
458 #define wxUSE_DYNLIB_CLASS 1
459
460 // experimental, don't use for now
461 #define wxUSE_DYNAMIC_LOADER 1
462
463 // Set to 1 to use socket classes
464 #define wxUSE_SOCKETS 1
465
466 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
467 //
468 // Notice that currently setting this option under Windows will result in
469 // programs which can only run on recent OS versions (with ws2_32.dll
470 // installed) which is why it is disabled by default.
471 //
472 // Default is 1.
473 //
474 // Recommended setting: 1 if you need IPv6 support
475 #define wxUSE_IPV6 0
476
477 // Set to 1 to enable virtual file systems (required by wxHTML)
478 #define wxUSE_FILESYSTEM 1
479
480 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
481 #define wxUSE_FS_ZIP 1
482
483 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
484 #define wxUSE_FS_ARCHIVE 1
485
486 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
487 #define wxUSE_FS_INET 1
488
489 // wxArchive classes for accessing archives such as zip and tar
490 #define wxUSE_ARCHIVE_STREAMS 1
491
492 // Set to 1 to compile wxZipInput/OutputStream classes.
493 #define wxUSE_ZIPSTREAM 1
494
495 // Set to 1 to compile wxTarInput/OutputStream classes.
496 #define wxUSE_TARSTREAM 1
497
498 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
499 // wxUSE_LIBPNG
500 #define wxUSE_ZLIB 1
501
502 // If enabled, the code written by Apple will be used to write, in a portable
503 // way, float on the disk. See extended.c for the license which is different
504 // from wxWidgets one.
505 //
506 // Default is 1.
507 //
508 // Recommended setting: 1 unless you don't like the license terms (unlikely)
509 #define wxUSE_APPLE_IEEE 1
510
511 // Joystick support class
512 #define wxUSE_JOYSTICK 1
513
514 // wxFontEnumerator class
515 #define wxUSE_FONTENUM 1
516
517 // wxFontMapper class
518 #define wxUSE_FONTMAP 1
519
520 // wxMimeTypesManager class
521 #define wxUSE_MIMETYPE 1
522
523 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
524 // or wxURL you need to set this to 1.
525 //
526 // Default is 1.
527 //
528 // Recommended setting: 1
529 #define wxUSE_PROTOCOL 1
530
531 // The settings for the individual URL schemes
532 #define wxUSE_PROTOCOL_FILE 1
533 #define wxUSE_PROTOCOL_FTP 1
534 #define wxUSE_PROTOCOL_HTTP 1
535
536 // Define this to use wxURL class.
537 #define wxUSE_URL 1
538
539 // Define this to use native platform url and protocol support.
540 // Currently valid only for MS-Windows.
541 // Note: if you set this to 1, you can open ftp/http/gopher sites
542 // and obtain a valid input stream for these sites
543 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
544 // Doing so reduces the code size.
545 //
546 // This code is experimental and subject to change.
547 #define wxUSE_URL_NATIVE 0
548
549 // Support for wxVariant class used in several places throughout the library,
550 // notably in wxDataViewCtrl API.
551 //
552 // Default is 1.
553 //
554 // Recommended setting: 1 unless you want to reduce the library size as much as
555 // possible in which case setting this to 0 can gain up to 100KB.
556 #define wxUSE_VARIANT 1
557
558 // Support for regular expression matching via wxRegEx class: enable this to
559 // use POSIX regular expressions in your code. You need to compile regex
560 // library from src/regex to use it under Windows.
561 //
562 // Default is 0
563 //
564 // Recommended setting: 1 if your compiler supports it, if it doesn't please
565 // contribute us a makefile for src/regex for it
566 #define wxUSE_REGEX 1
567
568 // wxSystemOptions class
569 #define wxUSE_SYSTEM_OPTIONS 1
570
571 // wxSound class
572 #define wxUSE_SOUND 1
573
574 // Use wxMediaCtrl
575 //
576 // Default is 1.
577 //
578 // Recommended setting: 1
579 #define wxUSE_MEDIACTRL 1
580
581 // Use wxWidget's XRC XML-based resource system. Recommended.
582 //
583 // Default is 1
584 //
585 // Recommended setting: 1 (requires wxUSE_XML)
586 #define wxUSE_XRC 1
587
588 // XML parsing classes. Note that their API will change in the future, so
589 // using wxXmlDocument and wxXmlNode in your app is not recommended.
590 //
591 // Default is the same as wxUSE_XRC, i.e. 1 by default.
592 //
593 // Recommended setting: 1 (required by XRC)
594 #define wxUSE_XML wxUSE_XRC
595
596 // Use wxWidget's AUI docking system
597 //
598 // Default is 1
599 //
600 // Recommended setting: 1
601 #define wxUSE_AUI 1
602
603 // Use wxPropertyGrid.
604 //
605 // Default is 1
606 //
607 // Recommended setting: 1
608 #define wxUSE_PROPGRID 1
609
610 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
611 //
612 // Default is 1
613 //
614 // Recommended setting: 1
615 #define wxUSE_STC 1
616
617
618 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
619 // 2D drawing API. (Still somewhat experimental)
620 //
621 // Please note that on Windows you will need to link with gdiplus.lib (use
622 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
623 // application if you want it to be runnable on pre-XP systems.
624 //
625 // Default is 0
626 //
627 // Recommended setting: 1
628 #ifndef wxUSE_GRAPHICS_CONTEXT
629 #define wxUSE_GRAPHICS_CONTEXT 0
630 #endif
631
632 // ----------------------------------------------------------------------------
633 // Individual GUI controls
634 // ----------------------------------------------------------------------------
635
636 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
637 // (without it, wxControl class is not compiled)
638 //
639 // Default is 1
640 //
641 // Recommended setting: 1 (don't change except for very special programs)
642 #define wxUSE_CONTROLS 1
643
644 // wxPopupWindow class is a top level transient window. It is currently used
645 // to implement wxTipWindow
646 //
647 // Default is 1
648 //
649 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
650 #define wxUSE_POPUPWIN 1
651
652 // wxTipWindow allows to implement the custom tooltips, it is used by the
653 // context help classes. Requires wxUSE_POPUPWIN.
654 //
655 // Default is 1
656 //
657 // Recommended setting: 1 (may be set to 0)
658 #define wxUSE_TIPWINDOW 1
659
660 // Each of the settings below corresponds to one wxWidgets control. They are
661 // all switched on by default but may be disabled if you are sure that your
662 // program (including any standard dialogs it can show!) doesn't need them and
663 // if you desperately want to save some space. If you use any of these you must
664 // set wxUSE_CONTROLS as well.
665 //
666 // Default is 1
667 //
668 // Recommended setting: 1
669 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
670 #define wxUSE_BUTTON 1 // wxButton
671 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
672 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
673 #define wxUSE_CHECKBOX 1 // wxCheckBox
674 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
675 #define wxUSE_CHOICE 1 // wxChoice
676 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
677 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
678 #define wxUSE_COMBOBOX 1 // wxComboBox
679 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
680 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
681 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
682 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
683 #define wxUSE_FILECTRL 1 // wxFileCtrl
684 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
685 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
686 #define wxUSE_GAUGE 1 // wxGauge
687 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
688 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
689 #define wxUSE_LISTBOX 1 // wxListBox
690 #define wxUSE_LISTCTRL 1 // wxListCtrl
691 #define wxUSE_RADIOBOX 1 // wxRadioBox
692 #define wxUSE_RADIOBTN 1 // wxRadioButton
693 #define wxUSE_SCROLLBAR 1 // wxScrollBar
694 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
695 #define wxUSE_SLIDER 1 // wxSlider
696 #define wxUSE_SPINBTN 1 // wxSpinButton
697 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
698 #define wxUSE_STATBOX 1 // wxStaticBox
699 #define wxUSE_STATLINE 1 // wxStaticLine
700 #define wxUSE_STATTEXT 1 // wxStaticText
701 #define wxUSE_STATBMP 1 // wxStaticBitmap
702 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
703 #define wxUSE_TOGGLEBTN 1 // requires wxButton
704 #define wxUSE_TREECTRL 1 // wxTreeCtrl
705
706 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
707 // below either wxStatusBar95 or a generic wxStatusBar will be used.
708 //
709 // Default is 1
710 //
711 // Recommended setting: 1
712 #define wxUSE_STATUSBAR 1
713
714 // Two status bar implementations are available under Win32: the generic one
715 // or the wrapper around native control. For native look and feel the native
716 // version should be used.
717 //
718 // Default is 1 for the platforms where native status bar is supported.
719 //
720 // Recommended setting: 1 (there is no advantage in using the generic one)
721 #define wxUSE_NATIVE_STATUSBAR 1
722
723 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
724 // classes at all. Otherwise, use the native toolbar class unless
725 // wxUSE_TOOLBAR_NATIVE is 0.
726 //
727 // Default is 1 for all settings.
728 //
729 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
730 #define wxUSE_TOOLBAR 1
731 #define wxUSE_TOOLBAR_NATIVE 1
732
733 // wxNotebook is a control with several "tabs" located on one of its sides. It
734 // may be used to logically organise the data presented to the user instead of
735 // putting everything in one huge dialog. It replaces wxTabControl and related
736 // classes of wxWin 1.6x.
737 //
738 // Default is 1.
739 //
740 // Recommended setting: 1
741 #define wxUSE_NOTEBOOK 1
742
743 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
744 // the tabs
745 //
746 // Default is 1.
747 //
748 // Recommended setting: 1
749 #define wxUSE_LISTBOOK 1
750
751 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
752 // the tabs
753 //
754 // Default is 1.
755 //
756 // Recommended setting: 1
757 #define wxUSE_CHOICEBOOK 1
758
759 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
760 // the tabs
761 //
762 // Default is 1.
763 //
764 // Recommended setting: 1
765 #define wxUSE_TREEBOOK 1
766
767 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
768 // tabs
769 //
770 // Default is 1.
771 //
772 // Recommended setting: 1
773 #define wxUSE_TOOLBOOK 1
774
775 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
776 // dock.
777 //
778 // Default is 1.
779 //
780 // Recommended setting: 1 (but can be set to 0 if you don't need it)
781 #define wxUSE_TASKBARICON 1
782
783 // wxGrid class
784 //
785 // Default is 1, set to 0 to cut down compilation time and binaries size if you
786 // don't use it.
787 //
788 // Recommended setting: 1
789 //
790 #define wxUSE_GRID 1
791
792 // wxMiniFrame class: a frame with narrow title bar
793 //
794 // Default is 1.
795 //
796 // Recommended setting: 1 (it doesn't cost almost anything)
797 #define wxUSE_MINIFRAME 1
798
799 // wxComboCtrl and related classes: combobox with custom popup window and
800 // not necessarily a listbox.
801 //
802 // Default is 1.
803 //
804 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
805 // it used by wxComboBox
806 #define wxUSE_COMBOCTRL 1
807
808 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
809 // items.
810 //
811 // Default is 1.
812 //
813 // Recommended setting: 1 but can be safely set to 0, except where it is
814 // needed as a base class for generic wxBitmapComboBox.
815 #define wxUSE_ODCOMBOBOX 1
816
817 // wxBitmapComboBox is a combobox that can have images in front of text items.
818 //
819 // Default is 1.
820 //
821 // Recommended setting: 1 but can be safely set to 0
822 #define wxUSE_BITMAPCOMBOBOX 1
823
824 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
825 // up and down in it. It is also used as part of wxRearrangeDialog.
826 //
827 // Default is 1.
828 //
829 // Recommended setting: 1 but can be safely set to 0 (currently used only by
830 // wxHeaderCtrl)
831 #define wxUSE_REARRANGECTRL 1
832
833 // ----------------------------------------------------------------------------
834 // Miscellaneous GUI stuff
835 // ----------------------------------------------------------------------------
836
837 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
838 #define wxUSE_ACCEL 1
839
840 // Hotkey support (currently Windows only)
841 #define wxUSE_HOTKEY 1
842
843 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
844 // under Windows).
845 //
846 // Default is 1.
847 //
848 // Recommended setting: 1 (can be safely set to 0, not used by the library)
849 #define wxUSE_CARET 1
850
851 // Use wxDisplay class: it allows enumerating all displays on a system and
852 // their geometries as well as finding the display on which the given point or
853 // window lies.
854 //
855 // Default is 1.
856 //
857 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
858 #define wxUSE_DISPLAY 1
859
860 // Miscellaneous geometry code: needed for Canvas library
861 #define wxUSE_GEOMETRY 1
862
863 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
864 // wxListCtrl.
865 //
866 // Default is 1.
867 //
868 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
869 // enumerated above, then this class is mostly useless too)
870 #define wxUSE_IMAGLIST 1
871
872 // Use wxMenu, wxMenuBar, wxMenuItem.
873 //
874 // Default is 1.
875 //
876 // Recommended setting: 1 (can't be disabled under MSW)
877 #define wxUSE_MENUS 1
878
879 // Use wxNotificationMessage.
880 //
881 // wxNotificationMessage allows to show non-intrusive messages to the user
882 // using balloons, banners, popups or whatever is the appropriate method for
883 // the current platform.
884 //
885 // Default is 1.
886 //
887 // Recommended setting: 1
888 #define wxUSE_NOTIFICATION_MESSAGE 1
889
890 // Use wxSashWindow class.
891 //
892 // Default is 1.
893 //
894 // Recommended setting: 1
895 #define wxUSE_SASH 1
896
897 // Use wxSplitterWindow class.
898 //
899 // Default is 1.
900 //
901 // Recommended setting: 1
902 #define wxUSE_SPLITTER 1
903
904 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
905 //
906 // Default is 1.
907 //
908 // Recommended setting: 1
909 #define wxUSE_TOOLTIPS 1
910
911 // wxValidator class and related methods
912 #define wxUSE_VALIDATORS 1
913
914 // Use reference counted ID management: this means that wxWidgets will track
915 // the automatically allocated ids (those used when you use wxID_ANY when
916 // creating a window, menu or toolbar item &c) instead of just supposing that
917 // the program never runs out of them. This is mostly useful only under wxMSW
918 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
919 // long-running programs can run into problems with ids reuse without this. On
920 // the other platforms, where the ids have the full int range, this shouldn't
921 // be necessary.
922 #ifdef __WXMSW__
923 #define wxUSE_AUTOID_MANAGEMENT 1
924 #else
925 #define wxUSE_AUTOID_MANAGEMENT 0
926 #endif
927
928 // ----------------------------------------------------------------------------
929 // common dialogs
930 // ----------------------------------------------------------------------------
931
932 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
933 // file selector, printer dialog). Switching this off also switches off the
934 // printing architecture and interactive wxPrinterDC.
935 //
936 // Default is 1
937 //
938 // Recommended setting: 1 (unless it really doesn't work)
939 #define wxUSE_COMMON_DIALOGS 1
940
941 // wxBusyInfo displays window with message when app is busy. Works in same way
942 // as wxBusyCursor
943 #define wxUSE_BUSYINFO 1
944
945 // Use single/multiple choice dialogs.
946 //
947 // Default is 1
948 //
949 // Recommended setting: 1 (used in the library itself)
950 #define wxUSE_CHOICEDLG 1
951
952 // Use colour picker dialog
953 //
954 // Default is 1
955 //
956 // Recommended setting: 1
957 #define wxUSE_COLOURDLG 1
958
959 // wxDirDlg class for getting a directory name from user
960 #define wxUSE_DIRDLG 1
961
962 // TODO: setting to choose the generic or native one
963
964 // Use file open/save dialogs.
965 //
966 // Default is 1
967 //
968 // Recommended setting: 1 (used in many places in the library itself)
969 #define wxUSE_FILEDLG 1
970
971 // Use find/replace dialogs.
972 //
973 // Default is 1
974 //
975 // Recommended setting: 1 (but may be safely set to 0)
976 #define wxUSE_FINDREPLDLG 1
977
978 // Use font picker dialog
979 //
980 // Default is 1
981 //
982 // Recommended setting: 1 (used in the library itself)
983 #define wxUSE_FONTDLG 1
984
985 // Use wxMessageDialog and wxMessageBox.
986 //
987 // Default is 1
988 //
989 // Recommended setting: 1 (used in the library itself)
990 #define wxUSE_MSGDLG 1
991
992 // progress dialog class for lengthy operations
993 #define wxUSE_PROGRESSDLG 1
994
995 // support for startup tips (wxShowTip &c)
996 #define wxUSE_STARTUP_TIPS 1
997
998 // text entry dialog and wxGetTextFromUser function
999 #define wxUSE_TEXTDLG 1
1000
1001 // number entry dialog
1002 #define wxUSE_NUMBERDLG 1
1003
1004 // splash screen class
1005 #define wxUSE_SPLASH 1
1006
1007 // wizards
1008 #define wxUSE_WIZARDDLG 1
1009
1010 // Compile in wxAboutBox() function showing the standard "About" dialog.
1011 //
1012 // Default is 1
1013 //
1014 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1015 // use this function
1016 #define wxUSE_ABOUTDLG 1
1017
1018 // ----------------------------------------------------------------------------
1019 // Metafiles support
1020 // ----------------------------------------------------------------------------
1021
1022 // Windows supports the graphics format known as metafile which is, though not
1023 // portable, is widely used under Windows and so is supported by wxWin (under
1024 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1025 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1026 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1027 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1028 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1029 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1030 // in any metafile related classes at all.
1031 //
1032 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1033 //
1034 // Recommended setting: default or 0 for everything for portable programs.
1035 #define wxUSE_METAFILE 1
1036 #define wxUSE_ENH_METAFILE 1
1037 #define wxUSE_WIN_METAFILES_ALWAYS 0
1038
1039 // ----------------------------------------------------------------------------
1040 // Big GUI components
1041 // ----------------------------------------------------------------------------
1042
1043 // Set to 0 to disable MDI support.
1044 //
1045 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1046 //
1047 // Default is 1.
1048 //
1049 // Recommended setting: 1, can be safely set to 0.
1050 #define wxUSE_MDI 1
1051
1052 // Set to 0 to disable document/view architecture
1053 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1054
1055 // Set to 0 to disable MDI document/view architecture
1056 //
1057 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1058 #define wxUSE_MDI_ARCHITECTURE 1
1059
1060 // Set to 0 to disable print/preview architecture code
1061 #define wxUSE_PRINTING_ARCHITECTURE 1
1062
1063 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1064 // much more.
1065 //
1066 // Default is 1.
1067 //
1068 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1069 // smaller library.
1070 #define wxUSE_HTML 1
1071
1072 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1073 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1074 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1075 // list of libraries used to link your application (although this is done
1076 // implicitly for Microsoft Visual C++ users).
1077 //
1078 // Default is 1 unless the compiler is known to ship without the necessary
1079 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1080 //
1081 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1082 // otherwise.
1083 #define wxUSE_GLCANVAS 1
1084
1085 // wxRichTextCtrl allows editing of styled text.
1086 //
1087 // Default is 1.
1088 //
1089 // Recommended setting: 1, set to 0 if you want compile a
1090 // smaller library.
1091 #define wxUSE_RICHTEXT 1
1092
1093 // ----------------------------------------------------------------------------
1094 // Data transfer
1095 // ----------------------------------------------------------------------------
1096
1097 // Use wxClipboard class for clipboard copy/paste.
1098 //
1099 // Default is 1.
1100 //
1101 // Recommended setting: 1
1102 #define wxUSE_CLIPBOARD 1
1103
1104 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1105 // drop
1106 //
1107 // Default is 1.
1108 //
1109 // Recommended setting: 1
1110 #define wxUSE_DATAOBJ 1
1111
1112 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1113 // different from "built in" drag and drop in wxTreeCtrl which is always
1114 // available). Requires wxUSE_DATAOBJ.
1115 //
1116 // Default is 1.
1117 //
1118 // Recommended setting: 1
1119 #define wxUSE_DRAG_AND_DROP 1
1120
1121 // Use wxAccessible for enhanced and customisable accessibility.
1122 // Depends on wxUSE_OLE.
1123 //
1124 // Default is 0.
1125 //
1126 // Recommended setting (at present): 0
1127 #define wxUSE_ACCESSIBILITY 0
1128
1129 // ----------------------------------------------------------------------------
1130 // miscellaneous settings
1131 // ----------------------------------------------------------------------------
1132
1133 // wxSingleInstanceChecker class allows to verify at startup if another program
1134 // instance is running.
1135 //
1136 // Default is 1
1137 //
1138 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1139 // space)
1140 #define wxUSE_SNGLINST_CHECKER 1
1141
1142 #define wxUSE_DRAGIMAGE 1
1143
1144 #define wxUSE_IPC 1
1145 // 0 for no interprocess comms
1146 #define wxUSE_HELP 1
1147 // 0 for no help facility
1148
1149 // Should we use MS HTML help for wxHelpController? If disabled, neither
1150 // wxCHMHelpController nor wxBestHelpController are available.
1151 //
1152 // Default is 1 under MSW, 0 is always used for the other platforms.
1153 //
1154 // Recommended setting: 1, only set to 0 if you have trouble compiling
1155 // wxCHMHelpController (could be a problem with really ancient compilers)
1156 #define wxUSE_MS_HTML_HELP 1
1157
1158
1159 // Use wxHTML-based help controller?
1160 #define wxUSE_WXHTML_HELP 1
1161
1162 #define wxUSE_CONSTRAINTS 1
1163 // 0 for no window layout constraint system
1164
1165 #define wxUSE_SPLINES 1
1166 // 0 for no splines
1167
1168 #define wxUSE_MOUSEWHEEL 1
1169 // Include mouse wheel support
1170
1171 // ----------------------------------------------------------------------------
1172 // wxDC classes for various output formats
1173 // ----------------------------------------------------------------------------
1174
1175 // Set to 1 for PostScript device context.
1176 #define wxUSE_POSTSCRIPT 0
1177
1178 // Set to 1 to use font metric files in GetTextExtent
1179 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1180
1181 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1182 // to create files in SVG (Scalable Vector Graphics) format.
1183 #define wxUSE_SVG 1
1184
1185 // ----------------------------------------------------------------------------
1186 // other compiler (mis)features
1187 // ----------------------------------------------------------------------------
1188
1189 // Set this to 0 if your compiler can't cope with omission of prototype
1190 // parameters.
1191 //
1192 // Default is 1.
1193 //
1194 // Recommended setting: 1 (should never need to set this to 0)
1195 #define REMOVE_UNUSED_ARG 1
1196
1197 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1198 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1199 //
1200 // Note that newer compilers (including VC++ 7.1 and later) don't support
1201 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1202 //
1203 // Default is 0.
1204 //
1205 // Recommended setting: 0, only set to 1 if you use a really old compiler
1206 #define wxUSE_IOSTREAMH 0
1207
1208 // ----------------------------------------------------------------------------
1209 // image format support
1210 // ----------------------------------------------------------------------------
1211
1212 // wxImage supports many different image formats which can be configured at
1213 // compile-time. BMP is always supported, others are optional and can be safely
1214 // disabled if you don't plan to use images in such format sometimes saving
1215 // substantial amount of code in the final library.
1216 //
1217 // Some formats require an extra library which is included in wxWin sources
1218 // which is mentioned if it is the case.
1219
1220 // Set to 1 for wxImage support (recommended).
1221 #define wxUSE_IMAGE 1
1222
1223 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1224 #define wxUSE_LIBPNG 1
1225
1226 // Set to 1 for JPEG format support (requires libjpeg)
1227 #define wxUSE_LIBJPEG 1
1228
1229 // Set to 1 for TIFF format support (requires libtiff)
1230 #define wxUSE_LIBTIFF 1
1231
1232 // Set to 1 for TGA format support (loading only)
1233 #define wxUSE_TGA 1
1234
1235 // Set to 1 for GIF format support
1236 #define wxUSE_GIF 1
1237
1238 // Set to 1 for PNM format support
1239 #define wxUSE_PNM 1
1240
1241 // Set to 1 for PCX format support
1242 #define wxUSE_PCX 1
1243
1244 // Set to 1 for IFF format support (Amiga format)
1245 #define wxUSE_IFF 0
1246
1247 // Set to 1 for XPM format support
1248 #define wxUSE_XPM 1
1249
1250 // Set to 1 for MS Icons and Cursors format support
1251 #define wxUSE_ICO_CUR 1
1252
1253 // Set to 1 to compile in wxPalette class
1254 #define wxUSE_PALETTE 1
1255
1256 // ----------------------------------------------------------------------------
1257 // wxUniversal-only options
1258 // ----------------------------------------------------------------------------
1259
1260 // Set to 1 to enable compilation of all themes, this is the default
1261 #define wxUSE_ALL_THEMES 1
1262
1263 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1264 // is unset, if it is set these options are not used; notice that metal theme
1265 // uses Win32 one
1266 #define wxUSE_THEME_GTK 0
1267 #define wxUSE_THEME_METAL 0
1268 #define wxUSE_THEME_MONO 0
1269 #define wxUSE_THEME_WIN32 0
1270
1271
1272 /* --- end common options --- */
1273
1274 // ----------------------------------------------------------------------------
1275 // Mac-specific settings
1276 // ----------------------------------------------------------------------------
1277
1278 // override some settings for Metrowerks
1279 //
1280 // VZ: isn't this file only used when building with Metrowerks anyhow?
1281 // CS: no, it is also used by the XCode projects
1282 #ifdef __MWERKS__
1283 #undef wxUSE_DEBUG_CONTEXT
1284 #define wxUSE_DEBUG_CONTEXT 1
1285
1286 #undef wxUSE_STD_IOSTREAM
1287 // CS: I have to set this to 0 now, as shared builds are having problems
1288 #define wxUSE_STD_IOSTREAM 0
1289 #endif
1290
1291 #undef wxUSE_GRAPHICS_CONTEXT
1292 #define wxUSE_GRAPHICS_CONTEXT 1
1293
1294
1295 // things not implemented under Mac
1296
1297 #undef wxUSE_STACKWALKER
1298 #define wxUSE_STACKWALKER 0
1299
1300 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1301 // embed the Safari browser control
1302 // 0 by default because of Jaguar compatibility problems
1303 #define wxUSE_WEBKIT 1
1304
1305
1306 // Set to 0 for no libmspack
1307 #define wxUSE_LIBMSPACK 0
1308
1309 // native toolbar does support embedding controls, but not comples panels, please test
1310 #define wxOSX_USE_NATIVE_TOOLBAR 1
1311
1312 // make sure we have the proper dispatcher for the console event loop
1313 #define wxUSE_SELECT_DISPATCHER 1
1314 #define wxUSE_EPOLL_DISPATCHER 0
1315
1316
1317 #endif
1318 // _WX_SETUP_H_