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Any reason why we #if the menuitem bitmap code in the menu sample? For now just addin...
[wxWidgets.git] / src / mgl / data.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/mgl/data.cpp
3 // Purpose: wxMGL-specific global data
4 // Author: Robert Roebling
5 // Id: $Id$
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 // For compilers that support precompilation, includes "wx.h".
11 #include "wx/wxprec.h"
12
13 #ifdef __BORLANDC__
14 #pragma hdrstop
15 #endif
16
17 #include "wx/defs.h"
18 #include "wx/cursor.h"
19
20 /* Current cursor, in order to hang on to
21 * cursor handle when setting the cursor globally */
22 wxCursor g_globalCursor;
23
24 /* Don't allow event propagation during drag */
25 bool g_blockEventsOnDrag = false;
26
27 /* Don't allow mouse event propagation during scroll */
28 bool g_blockEventsOnScroll = false;
29
30 /* Don't allow window closing if there are open dialogs */
31 int g_openDialogs = 0;
32
33 /* true when the message queue is empty. this gets set to
34 false by all event callbacks before anything else is done */
35 bool g_isIdle = false;