]> git.saurik.com Git - wxWidgets.git/blob - include/wx/window.h
Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / window.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // Copyright: (c) Vadim Zeitlin
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_WINDOW_H_BASE_
12 #define _WX_WINDOW_H_BASE_
13
14 // ----------------------------------------------------------------------------
15 // headers which we must include here
16 // ----------------------------------------------------------------------------
17
18 #include "wx/event.h" // the base class
19
20 #include "wx/list.h" // defines wxWindowList
21
22 #include "wx/cursor.h" // we have member variables of these classes
23 #include "wx/font.h" // so we can't do without them
24 #include "wx/colour.h"
25 #include "wx/region.h"
26 #include "wx/utils.h"
27 #include "wx/intl.h"
28
29 #include "wx/validate.h" // for wxDefaultValidator (always include it)
30
31 #if wxUSE_PALETTE
32 #include "wx/palette.h"
33 #endif // wxUSE_PALETTE
34
35 #if wxUSE_ACCEL
36 #include "wx/accel.h"
37 #endif // wxUSE_ACCEL
38
39 #if wxUSE_ACCESSIBILITY
40 #include "wx/access.h"
41 #endif
42
43 // when building wxUniv/Foo we don't want the code for native menu use to be
44 // compiled in - it should only be used when building real wxFoo
45 #ifdef __WXUNIVERSAL__
46 #define wxUSE_MENUS_NATIVE 0
47 #else // !__WXUNIVERSAL__
48 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
49 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
50
51
52 // Define this macro if the corresponding operating system handles the state
53 // of children windows automatically when the parent is enabled/disabled.
54 // Otherwise wx itself must ensure that when the parent is disabled its
55 // children are disabled too, and their initial state is restored when the
56 // parent is enabled back.
57 #if defined(__WXMSW__) || defined(__WXPM__)
58 // must do everything ourselves
59 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
60 #else
61 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #endif
63
64 // ----------------------------------------------------------------------------
65 // forward declarations
66 // ----------------------------------------------------------------------------
67
68 class WXDLLIMPEXP_FWD_CORE wxCaret;
69 class WXDLLIMPEXP_FWD_CORE wxControl;
70 class WXDLLIMPEXP_FWD_CORE wxCursor;
71 class WXDLLIMPEXP_FWD_CORE wxDC;
72 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
73 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
74 class WXDLLIMPEXP_FWD_CORE wxSizer;
75 class WXDLLIMPEXP_FWD_CORE wxToolTip;
76 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
77 class WXDLLIMPEXP_FWD_CORE wxWindow;
78 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
79
80 #if wxUSE_ACCESSIBILITY
81 class WXDLLIMPEXP_FWD_CORE wxAccessible;
82 #endif
83
84 // ----------------------------------------------------------------------------
85 // helper stuff used by wxWindow
86 // ----------------------------------------------------------------------------
87
88 // struct containing all the visual attributes of a control
89 struct WXDLLIMPEXP_CORE wxVisualAttributes
90 {
91 // the font used for control label/text inside it
92 wxFont font;
93
94 // the foreground colour
95 wxColour colFg;
96
97 // the background colour, may be wxNullColour if the controls background
98 // colour is not solid
99 wxColour colBg;
100 };
101
102 // different window variants, on platforms like eg mac uses different
103 // rendering sizes
104 enum wxWindowVariant
105 {
106 wxWINDOW_VARIANT_NORMAL, // Normal size
107 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
108 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
109 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
110 wxWINDOW_VARIANT_MAX
111 };
112
113 #if wxUSE_SYSTEM_OPTIONS
114 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
115 #endif
116
117 // valid values for Show/HideWithEffect()
118 enum wxShowEffect
119 {
120 wxSHOW_EFFECT_NONE,
121 wxSHOW_EFFECT_ROLL_TO_LEFT,
122 wxSHOW_EFFECT_ROLL_TO_RIGHT,
123 wxSHOW_EFFECT_ROLL_TO_TOP,
124 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
125 wxSHOW_EFFECT_SLIDE_TO_LEFT,
126 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
127 wxSHOW_EFFECT_SLIDE_TO_TOP,
128 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
129 wxSHOW_EFFECT_BLEND,
130 wxSHOW_EFFECT_EXPAND,
131 wxSHOW_EFFECT_MAX
132 };
133
134 // flags for SendSizeEvent()
135 enum
136 {
137 wxSEND_EVENT_POST = 1
138 };
139
140 // ----------------------------------------------------------------------------
141 // (pseudo)template list classes
142 // ----------------------------------------------------------------------------
143
144 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
145
146 // ----------------------------------------------------------------------------
147 // global variables
148 // ----------------------------------------------------------------------------
149
150 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
151
152 // declared here for compatibility only, main declaration is in wx/app.h
153 extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
154
155 // ----------------------------------------------------------------------------
156 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
157 // interface of this class.
158 //
159 // Event handler: windows have themselves as their event handlers by default,
160 // but their event handlers could be set to another object entirely. This
161 // separation can reduce the amount of derivation required, and allow
162 // alteration of a window's functionality (e.g. by a resource editor that
163 // temporarily switches event handlers).
164 // ----------------------------------------------------------------------------
165
166 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
167 {
168 public:
169 // creating the window
170 // -------------------
171
172 // default ctor, initializes everything which can be initialized before
173 // Create()
174 wxWindowBase() ;
175
176 virtual ~wxWindowBase();
177
178 // deleting the window
179 // -------------------
180
181 // ask the window to close itself, return true if the event handler
182 // honoured our request
183 bool Close( bool force = false );
184
185 // the following functions delete the C++ objects (the window itself
186 // or its children) as well as the GUI windows and normally should
187 // never be used directly
188
189 // delete window unconditionally (dangerous!), returns true if ok
190 virtual bool Destroy();
191 // delete all children of this window, returns true if ok
192 bool DestroyChildren();
193
194 // is the window being deleted?
195 bool IsBeingDeleted() const;
196
197 // window attributes
198 // -----------------
199
200 // label is just the same as the title (but for, e.g., buttons it
201 // makes more sense to speak about labels), title access
202 // is available from wxTLW classes only (frames, dialogs)
203 virtual void SetLabel(const wxString& label) = 0;
204 virtual wxString GetLabel() const = 0;
205
206 // the window name is used for ressource setting in X, it is not the
207 // same as the window title/label
208 virtual void SetName( const wxString &name ) { m_windowName = name; }
209 virtual wxString GetName() const { return m_windowName; }
210
211 // sets the window variant, calls internally DoSetVariant if variant
212 // has changed
213 void SetWindowVariant(wxWindowVariant variant);
214 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
215
216
217 // get or change the layout direction (LTR or RTL) for this window,
218 // wxLayout_Default is returned if layout direction is not supported
219 virtual wxLayoutDirection GetLayoutDirection() const
220 { return wxLayout_Default; }
221 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
222 { }
223
224 // mirror coordinates for RTL layout if this window uses it and if the
225 // mirroring is not done automatically like Win32
226 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
227 wxCoord width,
228 wxCoord widthTotal) const;
229
230
231 // window id uniquely identifies the window among its siblings unless
232 // it is wxID_ANY which means "don't care"
233 void SetId( wxWindowID winid ) { m_windowId = winid; }
234 wxWindowID GetId() const { return m_windowId; }
235
236 // generate a unique id (or count of them consecutively), returns a
237 // valid id in the auto-id range or wxID_NONE if failed. If using
238 // autoid management, it will mark the id as reserved until it is
239 // used (by assigning it to a wxWindowIDRef) or unreserved.
240 static wxWindowID NewControlId(int count = 1)
241 {
242 return wxIdManager::ReserveId(count);
243 }
244
245 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
246 // it must be unreserved
247 static void UnreserveControlId(wxWindowID id, int count = 1)
248 {
249 wxIdManager::UnreserveId(id, count);
250 }
251
252
253 // moving/resizing
254 // ---------------
255
256 // set the window size and/or position
257 void SetSize( int x, int y, int width, int height,
258 int sizeFlags = wxSIZE_AUTO )
259 { DoSetSize(x, y, width, height, sizeFlags); }
260
261 void SetSize( int width, int height )
262 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
263
264 void SetSize( const wxSize& size )
265 { SetSize( size.x, size.y); }
266
267 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
268 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
269
270 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
271 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
272
273 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
274 { Move(pt.x, pt.y, flags); }
275
276 void SetPosition(const wxPoint& pt) { Move(pt); }
277
278 // Z-order
279 virtual void Raise() = 0;
280 virtual void Lower() = 0;
281
282 // client size is the size of area available for subwindows
283 void SetClientSize( int width, int height )
284 { DoSetClientSize(width, height); }
285
286 void SetClientSize( const wxSize& size )
287 { DoSetClientSize(size.x, size.y); }
288
289 void SetClientSize(const wxRect& rect)
290 { SetClientSize( rect.width, rect.height ); }
291
292 // get the window position (pointers may be NULL): notice that it is in
293 // client coordinates for child windows and screen coordinates for the
294 // top level ones, use GetScreenPosition() if you need screen
295 // coordinates for all kinds of windows
296 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
297 wxPoint GetPosition() const
298 {
299 int x, y;
300 DoGetPosition(&x, &y);
301
302 return wxPoint(x, y);
303 }
304
305 // get the window position in screen coordinates
306 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
307 wxPoint GetScreenPosition() const
308 {
309 int x, y;
310 DoGetScreenPosition(&x, &y);
311
312 return wxPoint(x, y);
313 }
314
315 // get the window size (pointers may be NULL)
316 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
317 wxSize GetSize() const
318 {
319 int w, h;
320 DoGetSize(& w, & h);
321 return wxSize(w, h);
322 }
323
324 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
325 wxSize GetClientSize() const
326 {
327 int w, h;
328 DoGetClientSize(&w, &h);
329
330 return wxSize(w, h);
331 }
332
333 // get the position and size at once
334 wxRect GetRect() const
335 {
336 int x, y, w, h;
337 GetPosition(&x, &y);
338 GetSize(&w, &h);
339
340 return wxRect(x, y, w, h);
341 }
342
343 wxRect GetScreenRect() const
344 {
345 int x, y, w, h;
346 GetScreenPosition(&x, &y);
347 GetSize(&w, &h);
348
349 return wxRect(x, y, w, h);
350 }
351
352 // get the origin of the client area of the window relative to the
353 // window top left corner (the client area may be shifted because of
354 // the borders, scrollbars, other decorations...)
355 virtual wxPoint GetClientAreaOrigin() const;
356
357 // get the client rectangle in window (i.e. client) coordinates
358 wxRect GetClientRect() const
359 {
360 return wxRect(GetClientAreaOrigin(), GetClientSize());
361 }
362
363 // client<->window size conversion
364 virtual wxSize ClientToWindowSize(const wxSize& size) const;
365 virtual wxSize WindowToClientSize(const wxSize& size) const;
366
367 // get the size best suited for the window (in fact, minimal
368 // acceptable size using which it will still look "nice" in
369 // most situations)
370 wxSize GetBestSize() const;
371
372 void GetBestSize(int *w, int *h) const
373 {
374 wxSize s = GetBestSize();
375 if ( w )
376 *w = s.x;
377 if ( h )
378 *h = s.y;
379 }
380
381 // Determine the best size in the other direction if one of them is
382 // fixed. This is used with windows that can wrap their contents and
383 // returns input-independent best size for the others.
384 int GetBestHeight(int width) const;
385 int GetBestWidth(int height) const;
386
387
388 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
389 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
390
391 // reset the cached best size value so it will be recalculated the
392 // next time it is needed.
393 void InvalidateBestSize();
394 void CacheBestSize(const wxSize& size) const
395 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
396
397
398 // This function will merge the window's best size into the window's
399 // minimum size, giving priority to the min size components, and
400 // returns the results.
401 virtual wxSize GetEffectiveMinSize() const;
402 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
403 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
404
405 // A 'Smart' SetSize that will fill in default size values with 'best'
406 // size. Sets the minsize to what was passed in.
407 void SetInitialSize(const wxSize& size=wxDefaultSize);
408 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
409
410
411 // the generic centre function - centers the window on parent by`
412 // default or on screen if it doesn't have parent or
413 // wxCENTER_ON_SCREEN flag is given
414 void Centre(int dir = wxBOTH) { DoCentre(dir); }
415 void Center(int dir = wxBOTH) { DoCentre(dir); }
416
417 // centre with respect to the parent window
418 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
419 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
420
421 // set window size to wrap around its children
422 virtual void Fit();
423
424 // set virtual size to satisfy children
425 virtual void FitInside();
426
427
428 // SetSizeHints is actually for setting the size hints
429 // for the wxTLW for a Window Manager - hence the name -
430 // and it is therefore overridden in wxTLW to do that.
431 // In wxWindow(Base), it has (unfortunately) been abused
432 // to mean the same as SetMinSize() and SetMaxSize().
433
434 virtual void SetSizeHints( int minW, int minH,
435 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
436 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
437 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
438
439 void SetSizeHints( const wxSize& minSize,
440 const wxSize& maxSize=wxDefaultSize,
441 const wxSize& incSize=wxDefaultSize)
442 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
443
444
445 #if WXWIN_COMPATIBILITY_2_8
446 // these are useless and do nothing since wxWidgets 2.9
447 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
448 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
449 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
450 const wxSize& maxSize=wxDefaultSize) );
451 #endif // WXWIN_COMPATIBILITY_2_8
452
453
454 // Call these to override what GetBestSize() returns. This
455 // method is only virtual because it is overridden in wxTLW
456 // as a different API for SetSizeHints().
457 virtual void SetMinSize(const wxSize& minSize);
458 virtual void SetMaxSize(const wxSize& maxSize);
459
460 // Like Set*Size, but for client, not window, size
461 virtual void SetMinClientSize(const wxSize& size)
462 { SetMinSize(ClientToWindowSize(size)); }
463 virtual void SetMaxClientSize(const wxSize& size)
464 { SetMaxSize(ClientToWindowSize(size)); }
465
466 // Override these methods to impose restrictions on min/max size.
467 // The easier way is to call SetMinSize() and SetMaxSize() which
468 // will have the same effect. Doing both is non-sense.
469 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
470 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
471
472 // Like Get*Size, but for client, not window, size
473 virtual wxSize GetMinClientSize() const
474 { return WindowToClientSize(GetMinSize()); }
475 virtual wxSize GetMaxClientSize() const
476 { return WindowToClientSize(GetMaxSize()); }
477
478 // Get the min and max values one by one
479 int GetMinWidth() const { return GetMinSize().x; }
480 int GetMinHeight() const { return GetMinSize().y; }
481 int GetMaxWidth() const { return GetMaxSize().x; }
482 int GetMaxHeight() const { return GetMaxSize().y; }
483
484
485 // Methods for accessing the virtual size of a window. For most
486 // windows this is just the client area of the window, but for
487 // some like scrolled windows it is more or less independent of
488 // the screen window size. You may override the DoXXXVirtual
489 // methods below for classes where that is the case.
490
491 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
492 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
493
494 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
495 void GetVirtualSize( int *x, int *y ) const
496 {
497 wxSize s( DoGetVirtualSize() );
498
499 if( x )
500 *x = s.GetWidth();
501 if( y )
502 *y = s.GetHeight();
503 }
504
505 // Override these methods for windows that have a virtual size
506 // independent of their client size. eg. the virtual area of a
507 // wxScrolledWindow.
508
509 virtual void DoSetVirtualSize( int x, int y );
510 virtual wxSize DoGetVirtualSize() const;
511
512 // Return the largest of ClientSize and BestSize (as determined
513 // by a sizer, interior children, or other means)
514
515 virtual wxSize GetBestVirtualSize() const
516 {
517 wxSize client( GetClientSize() );
518 wxSize best( GetBestSize() );
519
520 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
521 }
522
523 // returns the magnification of the content of this window
524 // eg 2.0 for a window on a retina screen
525 virtual double GetContentScaleFactor() const
526 { return 1.0; }
527
528 // return the size of the left/right and top/bottom borders in x and y
529 // components of the result respectively
530 virtual wxSize GetWindowBorderSize() const;
531
532 // wxSizer and friends use this to give a chance to a component to recalc
533 // its min size once one of the final size components is known. Override
534 // this function when that is useful (such as for wxStaticText which can
535 // stretch over several lines). Parameter availableOtherDir
536 // tells the item how much more space there is available in the opposite
537 // direction (-1 if unknown).
538 virtual bool
539 InformFirstDirection(int direction, int size, int availableOtherDir);
540
541 // sends a size event to the window using its current size -- this has an
542 // effect of refreshing the window layout
543 //
544 // by default the event is sent, i.e. processed immediately, but if flags
545 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
546 // for later processing
547 virtual void SendSizeEvent(int flags = 0);
548
549 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
550 // we have a parent window and it's not in process of being deleted
551 //
552 // this is used by controls such as tool/status bars changes to which must
553 // also result in parent re-layout
554 void SendSizeEventToParent(int flags = 0);
555
556 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
557 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
558
559 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
560 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
561
562 // These functions should be used before repositioning the children of
563 // this window to reduce flicker or, in MSW case, even avoid display
564 // corruption in some situations (so they're more than just optimization).
565 //
566 // EndRepositioningChildren() should be called if and only if
567 // BeginRepositioningChildren() returns true. To ensure that this is always
568 // done automatically, use ChildrenRepositioningGuard class below.
569 virtual bool BeginRepositioningChildren() { return false; }
570 virtual void EndRepositioningChildren() { }
571
572 // A simple helper which ensures that EndRepositioningChildren() is called
573 // from its dtor if and only if calling BeginRepositioningChildren() from
574 // the ctor returned true.
575 class ChildrenRepositioningGuard
576 {
577 public:
578 // Notice that window can be NULL here, for convenience. In this case
579 // this class simply doesn't do anything.
580 wxEXPLICIT ChildrenRepositioningGuard(wxWindowBase* win)
581 : m_win(win),
582 m_callEnd(win && win->BeginRepositioningChildren())
583 {
584 }
585
586 ~ChildrenRepositioningGuard()
587 {
588 if ( m_callEnd )
589 m_win->EndRepositioningChildren();
590 }
591
592 private:
593 wxWindowBase* const m_win;
594 const bool m_callEnd;
595
596 wxDECLARE_NO_COPY_CLASS(ChildrenRepositioningGuard);
597 };
598
599
600 // window state
601 // ------------
602
603 // returns true if window was shown/hidden, false if the nothing was
604 // done (window was already shown/hidden)
605 virtual bool Show( bool show = true );
606 bool Hide() { return Show(false); }
607
608 // show or hide the window with a special effect, not implemented on
609 // most platforms (where it is the same as Show()/Hide() respectively)
610 //
611 // timeout specifies how long the animation should take, in ms, the
612 // default value of 0 means to use the default (system-dependent) value
613 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
614 unsigned WXUNUSED(timeout) = 0)
615 {
616 return Show();
617 }
618
619 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
620 unsigned WXUNUSED(timeout) = 0)
621 {
622 return Hide();
623 }
624
625 // returns true if window was enabled/disabled, false if nothing done
626 virtual bool Enable( bool enable = true );
627 bool Disable() { return Enable(false); }
628
629 virtual bool IsShown() const { return m_isShown; }
630 // returns true if the window is really enabled and false otherwise,
631 // whether because it had been explicitly disabled itself or because
632 // its parent is currently disabled -- then this method returns false
633 // whatever is the intrinsic state of this window, use IsThisEnabled(0
634 // to retrieve it. In other words, this relation always holds:
635 //
636 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
637 //
638 bool IsEnabled() const;
639
640 // returns the internal window state independently of the parent(s)
641 // state, i.e. the state in which the window would be if all its
642 // parents were enabled (use IsEnabled() above to get the effective
643 // window state)
644 bool IsThisEnabled() const { return m_isEnabled; }
645
646 // returns true if the window is visible, i.e. IsShown() returns true
647 // if called on it and all its parents up to the first TLW
648 virtual bool IsShownOnScreen() const;
649
650 // get/set window style (setting style won't update the window and so
651 // is only useful for internal usage)
652 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
653 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
654
655 // just some (somewhat shorter) synonyms
656 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
657 long GetWindowStyle() const { return GetWindowStyleFlag(); }
658
659 // check if the flag is set
660 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
661 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
662
663 // turn the flag on if it had been turned off before and vice versa,
664 // return true if the flag is currently turned on
665 bool ToggleWindowStyle(int flag);
666
667 // extra style: the less often used style bits which can't be set with
668 // SetWindowStyleFlag()
669 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
670 long GetExtraStyle() const { return m_exStyle; }
671
672 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
673
674 #if WXWIN_COMPATIBILITY_2_8
675 // make the window modal (all other windows unresponsive)
676 wxDEPRECATED( virtual void MakeModal(bool modal = true) );
677 #endif
678
679 // (primitive) theming support
680 // ---------------------------
681
682 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
683 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
684
685
686 // focus and keyboard handling
687 // ---------------------------
688
689 // set focus to this window
690 virtual void SetFocus() = 0;
691
692 // set focus to this window as the result of a keyboard action
693 virtual void SetFocusFromKbd() { SetFocus(); }
694
695 // return the window which currently has the focus or NULL
696 static wxWindow *FindFocus();
697
698 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
699
700 // return true if the window has focus (handles composite windows
701 // correctly - returns true if GetMainWindowOfCompositeControl()
702 // has focus)
703 virtual bool HasFocus() const;
704
705 // can this window have focus in principle?
706 //
707 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
708 // [FromKeyboard]() is that the former functions are meant to be
709 // overridden in the derived classes to simply return false if the
710 // control can't have focus, while the latter are meant to be used by
711 // this class clients and take into account the current window state
712 virtual bool AcceptsFocus() const { return true; }
713
714 // can this window or one of its children accept focus?
715 //
716 // usually it's the same as AcceptsFocus() but is overridden for
717 // container windows
718 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
719
720 // can this window be given focus by keyboard navigation? if not, the
721 // only way to give it focus (provided it accepts it at all) is to
722 // click it
723 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
724
725
726 // Can this window be focused right now, in its current state? This
727 // shouldn't be called at all if AcceptsFocus() returns false.
728 //
729 // It is a convenient helper for the various functions using it below
730 // but also a hook allowing to override the default logic for some rare
731 // cases (currently just wxRadioBox in wxMSW) when it's inappropriate.
732 virtual bool CanBeFocused() const { return IsShown() && IsEnabled(); }
733
734 // can this window itself have focus?
735 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
736
737 // can this window have focus right now?
738 //
739 // if this method returns true, it means that calling SetFocus() will
740 // put focus either to this window or one of its children, if you need
741 // to know whether this window accepts focus itself, use IsFocusable()
742 bool CanAcceptFocus() const
743 { return AcceptsFocusRecursively() && CanBeFocused(); }
744
745 // can this window be assigned focus from keyboard right now?
746 bool CanAcceptFocusFromKeyboard() const
747 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
748
749 // call this when the return value of AcceptsFocus() changes
750 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
751
752 // navigates inside this window
753 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
754 { return DoNavigateIn(flags); }
755
756 // navigates in the specified direction from this window, this is
757 // equivalent to GetParent()->NavigateIn()
758 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
759 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
760
761 // this function will generate the appropriate call to Navigate() if the
762 // key event is one normally used for keyboard navigation and return true
763 // in this case
764 bool HandleAsNavigationKey(const wxKeyEvent& event);
765
766 // move this window just before/after the specified one in tab order
767 // (the other window must be our sibling!)
768 void MoveBeforeInTabOrder(wxWindow *win)
769 { DoMoveInTabOrder(win, OrderBefore); }
770 void MoveAfterInTabOrder(wxWindow *win)
771 { DoMoveInTabOrder(win, OrderAfter); }
772
773
774 // parent/children relations
775 // -------------------------
776
777 // get the list of children
778 const wxWindowList& GetChildren() const { return m_children; }
779 wxWindowList& GetChildren() { return m_children; }
780
781 // needed just for extended runtime
782 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
783
784 // get the window before/after this one in the parents children list,
785 // returns NULL if this is the first/last window
786 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
787 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
788
789 // get the parent or the parent of the parent
790 wxWindow *GetParent() const { return m_parent; }
791 inline wxWindow *GetGrandParent() const;
792
793 // is this window a top level one?
794 virtual bool IsTopLevel() const;
795
796 // is this window a child or grand child of this one (inside the same
797 // TLW)?
798 bool IsDescendant(wxWindowBase* win) const;
799
800 // it doesn't really change parent, use Reparent() instead
801 void SetParent( wxWindowBase *parent );
802 // change the real parent of this window, return true if the parent
803 // was changed, false otherwise (error or newParent == oldParent)
804 virtual bool Reparent( wxWindowBase *newParent );
805
806 // implementation mostly
807 virtual void AddChild( wxWindowBase *child );
808 virtual void RemoveChild( wxWindowBase *child );
809
810 // returns true if the child is in the client area of the window, i.e. is
811 // not scrollbar, toolbar etc.
812 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
813 { return true; }
814
815 // looking for windows
816 // -------------------
817
818 // find window among the descendants of this one either by id or by
819 // name (return NULL if not found)
820 wxWindow *FindWindow(long winid) const;
821 wxWindow *FindWindow(const wxString& name) const;
822
823 // Find a window among any window (all return NULL if not found)
824 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
825 static wxWindow *FindWindowByName( const wxString& name,
826 const wxWindow *parent = NULL );
827 static wxWindow *FindWindowByLabel( const wxString& label,
828 const wxWindow *parent = NULL );
829
830 // event handler stuff
831 // -------------------
832
833 // get the current event handler
834 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
835
836 // replace the event handler (allows to completely subclass the
837 // window)
838 void SetEventHandler( wxEvtHandler *handler );
839
840 // push/pop event handler: allows to chain a custom event handler to
841 // alreasy existing ones
842 void PushEventHandler( wxEvtHandler *handler );
843 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
844
845 // find the given handler in the event handler chain and remove (but
846 // not delete) it from the event handler chain, return true if it was
847 // found and false otherwise (this also results in an assert failure so
848 // this function should only be called when the handler is supposed to
849 // be there)
850 bool RemoveEventHandler(wxEvtHandler *handler);
851
852 // Process an event by calling GetEventHandler()->ProcessEvent(): this
853 // is a straightforward replacement for ProcessEvent() itself which
854 // shouldn't be used directly with windows as it doesn't take into
855 // account any event handlers associated with the window
856 bool ProcessWindowEvent(wxEvent& event)
857 { return GetEventHandler()->ProcessEvent(event); }
858
859 // Call GetEventHandler()->ProcessEventLocally(): this should be used
860 // instead of calling ProcessEventLocally() directly on the window
861 // itself as this wouldn't take any pushed event handlers into account
862 // correctly
863 bool ProcessWindowEventLocally(wxEvent& event)
864 { return GetEventHandler()->ProcessEventLocally(event); }
865
866 // Process an event by calling GetEventHandler()->ProcessEvent() and
867 // handling any exceptions thrown by event handlers. It's mostly useful
868 // when processing wx events when called from C code (e.g. in GTK+
869 // callback) when the exception wouldn't correctly propagate to
870 // wxEventLoop.
871 bool HandleWindowEvent(wxEvent& event) const;
872
873 // disable wxEvtHandler double-linked list mechanism:
874 virtual void SetNextHandler(wxEvtHandler *handler);
875 virtual void SetPreviousHandler(wxEvtHandler *handler);
876
877
878 // Watcom doesn't allow reducing access with using access declaration, see
879 // #10749
880 #ifndef __WATCOMC__
881 protected:
882
883 // NOTE: we change the access specifier of the following wxEvtHandler functions
884 // so that the user won't be able to call them directly.
885 // Calling wxWindow::ProcessEvent in fact only works when there are NO
886 // event handlers pushed on the window.
887 // To ensure correct operation, instead of wxWindow::ProcessEvent
888 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
889 // or HandleWindowEvent().
890 // The same holds for all other wxEvtHandler functions.
891
892 using wxEvtHandler::ProcessEvent;
893 using wxEvtHandler::ProcessEventLocally;
894 #if wxUSE_THREADS
895 using wxEvtHandler::ProcessThreadEvent;
896 #endif
897 using wxEvtHandler::SafelyProcessEvent;
898 using wxEvtHandler::ProcessPendingEvents;
899 using wxEvtHandler::AddPendingEvent;
900 using wxEvtHandler::QueueEvent;
901 #endif // __WATCOMC__
902
903 public:
904
905 // validators
906 // ----------
907
908 #if wxUSE_VALIDATORS
909 // a window may have an associated validator which is used to control
910 // user input
911 virtual void SetValidator( const wxValidator &validator );
912 virtual wxValidator *GetValidator() { return m_windowValidator; }
913 #endif // wxUSE_VALIDATORS
914
915
916 // dialog oriented functions
917 // -------------------------
918
919 // validate the correctness of input, return true if ok
920 virtual bool Validate();
921
922 // transfer data between internal and GUI representations
923 virtual bool TransferDataToWindow();
924 virtual bool TransferDataFromWindow();
925
926 virtual void InitDialog();
927
928 #if wxUSE_ACCEL
929 // accelerators
930 // ------------
931 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
932 { m_acceleratorTable = accel; }
933 wxAcceleratorTable *GetAcceleratorTable()
934 { return &m_acceleratorTable; }
935
936 #endif // wxUSE_ACCEL
937
938 #if wxUSE_HOTKEY
939 // hot keys (system wide accelerators)
940 // -----------------------------------
941
942 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
943 virtual bool UnregisterHotKey(int hotkeyId);
944 #endif // wxUSE_HOTKEY
945
946
947 // dialog units translations
948 // -------------------------
949
950 wxPoint ConvertPixelsToDialog( const wxPoint& pt ) const;
951 wxPoint ConvertDialogToPixels( const wxPoint& pt ) const;
952 wxSize ConvertPixelsToDialog( const wxSize& sz ) const
953 {
954 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
955
956 return wxSize(pt.x, pt.y);
957 }
958
959 wxSize ConvertDialogToPixels( const wxSize& sz ) const
960 {
961 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
962
963 return wxSize(pt.x, pt.y);
964 }
965
966 // mouse functions
967 // ---------------
968
969 // move the mouse to the specified position
970 virtual void WarpPointer(int x, int y) = 0;
971
972 // start or end mouse capture, these functions maintain the stack of
973 // windows having captured the mouse and after calling ReleaseMouse()
974 // the mouse is not released but returns to the window which had had
975 // captured it previously (if any)
976 void CaptureMouse();
977 void ReleaseMouse();
978
979 // get the window which currently captures the mouse or NULL
980 static wxWindow *GetCapture();
981
982 // does this window have the capture?
983 virtual bool HasCapture() const
984 { return (wxWindow *)this == GetCapture(); }
985
986 // painting the window
987 // -------------------
988
989 // mark the specified rectangle (or the whole window) as "dirty" so it
990 // will be repainted
991 virtual void Refresh( bool eraseBackground = true,
992 const wxRect *rect = (const wxRect *) NULL ) = 0;
993
994 // a less awkward wrapper for Refresh
995 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
996 {
997 Refresh(eraseBackground, &rect);
998 }
999
1000 // repaint all invalid areas of the window immediately
1001 virtual void Update() { }
1002
1003 // clear the window background
1004 virtual void ClearBackground();
1005
1006 // freeze the window: don't redraw it until it is thawed
1007 void Freeze();
1008
1009 // thaw the window: redraw it after it had been frozen
1010 void Thaw();
1011
1012 // return true if window had been frozen and not unthawed yet
1013 bool IsFrozen() const { return m_freezeCount != 0; }
1014
1015 // adjust DC for drawing on this window
1016 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
1017
1018 // return true if the window contents is double buffered by the system
1019 virtual bool IsDoubleBuffered() const { return false; }
1020
1021 // the update region of the window contains the areas which must be
1022 // repainted by the program
1023 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
1024 wxRegion& GetUpdateRegion() { return m_updateRegion; }
1025
1026 // get the update rectangleregion bounding box in client coords
1027 wxRect GetUpdateClientRect() const;
1028
1029 // these functions verify whether the given point/rectangle belongs to
1030 // (or at least intersects with) the update region
1031 virtual bool DoIsExposed( int x, int y ) const;
1032 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
1033
1034 bool IsExposed( int x, int y ) const
1035 { return DoIsExposed(x, y); }
1036 bool IsExposed( int x, int y, int w, int h ) const
1037 { return DoIsExposed(x, y, w, h); }
1038 bool IsExposed( const wxPoint& pt ) const
1039 { return DoIsExposed(pt.x, pt.y); }
1040 bool IsExposed( const wxRect& rect ) const
1041 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
1042
1043 // colours, fonts and cursors
1044 // --------------------------
1045
1046 // get the default attributes for the controls of this class: we
1047 // provide a virtual function which can be used to query the default
1048 // attributes of an existing control and a static function which can
1049 // be used even when no existing object of the given class is
1050 // available, but which won't return any styles specific to this
1051 // particular control, of course (e.g. "Ok" button might have
1052 // different -- bold for example -- font)
1053 virtual wxVisualAttributes GetDefaultAttributes() const
1054 {
1055 return GetClassDefaultAttributes(GetWindowVariant());
1056 }
1057
1058 static wxVisualAttributes
1059 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
1060
1061 // set/retrieve the window colours (system defaults are used by
1062 // default): SetXXX() functions return true if colour was changed,
1063 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1064 // value to prevent it from being inherited by our children
1065 virtual bool SetBackgroundColour(const wxColour& colour);
1066 void SetOwnBackgroundColour(const wxColour& colour)
1067 {
1068 if ( SetBackgroundColour(colour) )
1069 m_inheritBgCol = false;
1070 }
1071 wxColour GetBackgroundColour() const;
1072 bool InheritsBackgroundColour() const
1073 {
1074 return m_inheritBgCol;
1075 }
1076 bool UseBgCol() const
1077 {
1078 return m_hasBgCol;
1079 }
1080
1081 virtual bool SetForegroundColour(const wxColour& colour);
1082 void SetOwnForegroundColour(const wxColour& colour)
1083 {
1084 if ( SetForegroundColour(colour) )
1085 m_inheritFgCol = false;
1086 }
1087 wxColour GetForegroundColour() const;
1088
1089 // Set/get the background style.
1090 virtual bool SetBackgroundStyle(wxBackgroundStyle style);
1091 wxBackgroundStyle GetBackgroundStyle() const
1092 { return m_backgroundStyle; }
1093
1094 // returns true if the control has "transparent" areas such as a
1095 // wxStaticText and wxCheckBox and the background should be adapted
1096 // from a parent window
1097 virtual bool HasTransparentBackground() { return false; }
1098
1099 // Returns true if background transparency is supported for this
1100 // window, i.e. if calling SetBackgroundStyle(wxBG_STYLE_TRANSPARENT)
1101 // has a chance of succeeding. If reason argument is non-NULL, returns a
1102 // user-readable explanation of why it isn't supported if the return
1103 // value is false.
1104 virtual bool IsTransparentBackgroundSupported(wxString* reason = NULL) const;
1105
1106 // set/retrieve the font for the window (SetFont() returns true if the
1107 // font really changed)
1108 virtual bool SetFont(const wxFont& font) = 0;
1109 void SetOwnFont(const wxFont& font)
1110 {
1111 if ( SetFont(font) )
1112 m_inheritFont = false;
1113 }
1114 wxFont GetFont() const;
1115
1116 // set/retrieve the cursor for this window (SetCursor() returns true
1117 // if the cursor was really changed)
1118 virtual bool SetCursor( const wxCursor &cursor );
1119 const wxCursor& GetCursor() const { return m_cursor; }
1120
1121 #if wxUSE_CARET
1122 // associate a caret with the window
1123 void SetCaret(wxCaret *caret);
1124 // get the current caret (may be NULL)
1125 wxCaret *GetCaret() const { return m_caret; }
1126 #endif // wxUSE_CARET
1127
1128 // get the (average) character size for the current font
1129 virtual int GetCharHeight() const = 0;
1130 virtual int GetCharWidth() const = 0;
1131
1132 // get the width/height/... of the text using current or specified
1133 // font
1134 void GetTextExtent(const wxString& string,
1135 int *x, int *y,
1136 int *descent = NULL,
1137 int *externalLeading = NULL,
1138 const wxFont *font = NULL) const
1139 {
1140 DoGetTextExtent(string, x, y, descent, externalLeading, font);
1141 }
1142
1143 wxSize GetTextExtent(const wxString& string) const
1144 {
1145 wxCoord w, h;
1146 GetTextExtent(string, &w, &h);
1147 return wxSize(w, h);
1148 }
1149
1150 // client <-> screen coords
1151 // ------------------------
1152
1153 // translate to/from screen/client coordinates (pointers may be NULL)
1154 void ClientToScreen( int *x, int *y ) const
1155 { DoClientToScreen(x, y); }
1156 void ScreenToClient( int *x, int *y ) const
1157 { DoScreenToClient(x, y); }
1158
1159 // wxPoint interface to do the same thing
1160 wxPoint ClientToScreen(const wxPoint& pt) const
1161 {
1162 int x = pt.x, y = pt.y;
1163 DoClientToScreen(&x, &y);
1164
1165 return wxPoint(x, y);
1166 }
1167
1168 wxPoint ScreenToClient(const wxPoint& pt) const
1169 {
1170 int x = pt.x, y = pt.y;
1171 DoScreenToClient(&x, &y);
1172
1173 return wxPoint(x, y);
1174 }
1175
1176 // test where the given (in client coords) point lies
1177 wxHitTest HitTest(wxCoord x, wxCoord y) const
1178 { return DoHitTest(x, y); }
1179
1180 wxHitTest HitTest(const wxPoint& pt) const
1181 { return DoHitTest(pt.x, pt.y); }
1182
1183 // misc
1184 // ----
1185
1186 // get the window border style from the given flags: this is different from
1187 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1188 // translate wxBORDER_DEFAULT to something reasonable
1189 wxBorder GetBorder(long flags) const;
1190
1191 // get border for the flags of this window
1192 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1193
1194 // send wxUpdateUIEvents to this window, and children if recurse is true
1195 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1196
1197 // do the window-specific processing after processing the update event
1198 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1199
1200 #if wxUSE_MENUS
1201 // show popup menu at the given position, generate events for the items
1202 // selected in it
1203 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1204 { return PopupMenu(menu, pos.x, pos.y); }
1205 bool PopupMenu(wxMenu *menu, int x, int y);
1206
1207 // simply return the id of the selected item or wxID_NONE without
1208 // generating any events
1209 int GetPopupMenuSelectionFromUser(wxMenu& menu,
1210 const wxPoint& pos = wxDefaultPosition)
1211 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1212 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1213 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1214 #endif // wxUSE_MENUS
1215
1216 // override this method to return true for controls having multiple pages
1217 virtual bool HasMultiplePages() const { return false; }
1218
1219
1220 // scrollbars
1221 // ----------
1222
1223 // can the window have the scrollbar in this orientation?
1224 virtual bool CanScroll(int orient) const;
1225
1226 // does the window have the scrollbar in this orientation?
1227 bool HasScrollbar(int orient) const;
1228
1229 // configure the window scrollbars
1230 virtual void SetScrollbar( int orient,
1231 int pos,
1232 int thumbvisible,
1233 int range,
1234 bool refresh = true ) = 0;
1235 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1236 virtual int GetScrollPos( int orient ) const = 0;
1237 virtual int GetScrollThumb( int orient ) const = 0;
1238 virtual int GetScrollRange( int orient ) const = 0;
1239
1240 // scroll window to the specified position
1241 virtual void ScrollWindow( int dx, int dy,
1242 const wxRect* rect = NULL ) = 0;
1243
1244 // scrolls window by line/page: note that not all controls support this
1245 //
1246 // return true if the position changed, false otherwise
1247 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1248 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1249
1250 // convenient wrappers for ScrollLines/Pages
1251 bool LineUp() { return ScrollLines(-1); }
1252 bool LineDown() { return ScrollLines(1); }
1253 bool PageUp() { return ScrollPages(-1); }
1254 bool PageDown() { return ScrollPages(1); }
1255
1256 // call this to always show one or both scrollbars, even if the window
1257 // is big enough to not require them
1258 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1259 bool WXUNUSED(vert) = true)
1260 {
1261 }
1262
1263 // return true if AlwaysShowScrollbars() had been called before for the
1264 // corresponding orientation
1265 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1266 {
1267 return false;
1268 }
1269
1270 // context-sensitive help
1271 // ----------------------
1272
1273 // these are the convenience functions wrapping wxHelpProvider methods
1274
1275 #if wxUSE_HELP
1276 // associate this help text with this window
1277 void SetHelpText(const wxString& text);
1278
1279 #if WXWIN_COMPATIBILITY_2_8
1280 // Associate this help text with all windows with the same id as this one.
1281 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1282 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1283 #endif // WXWIN_COMPATIBILITY_2_8
1284
1285 // get the help string associated with the given position in this window
1286 //
1287 // notice that pt may be invalid if event origin is keyboard or unknown
1288 // and this method should return the global window help text then
1289 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1290 wxHelpEvent::Origin origin) const;
1291 // returns the position-independent help text
1292 wxString GetHelpText() const
1293 {
1294 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1295 }
1296
1297 #else // !wxUSE_HELP
1298 // silently ignore SetHelpText() calls
1299 void SetHelpText(const wxString& WXUNUSED(text)) { }
1300 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1301 #endif // wxUSE_HELP
1302
1303 // tooltips
1304 // --------
1305
1306 #if wxUSE_TOOLTIPS
1307 // the easiest way to set a tooltip for a window is to use this method
1308 void SetToolTip( const wxString &tip );
1309 // attach a tooltip to the window, pointer can be NULL to remove
1310 // existing tooltip
1311 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1312 // more readable synonym for SetToolTip(NULL)
1313 void UnsetToolTip() { SetToolTip(NULL); }
1314 // get the associated tooltip or NULL if none
1315 wxToolTip* GetToolTip() const { return m_tooltip; }
1316 wxString GetToolTipText() const;
1317
1318 // Use the same tool tip as the given one (which can be NULL to indicate
1319 // that no tooltip should be used) for this window. This is currently only
1320 // used by wxCompositeWindow::DoSetToolTip() implementation and is not part
1321 // of the public wx API.
1322 //
1323 // Returns true if tip was valid and we copied it or false if it was NULL
1324 // and we reset our own tooltip too.
1325 bool CopyToolTip(wxToolTip *tip);
1326 #else // !wxUSE_TOOLTIPS
1327 // make it much easier to compile apps in an environment
1328 // that doesn't support tooltips, such as PocketPC
1329 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1330 void UnsetToolTip() { }
1331 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1332
1333 // drag and drop
1334 // -------------
1335 #if wxUSE_DRAG_AND_DROP
1336 // set/retrieve the drop target associated with this window (may be
1337 // NULL; it's owned by the window and will be deleted by it)
1338 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1339 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1340
1341 // Accept files for dragging
1342 virtual void DragAcceptFiles(bool accept)
1343 #ifdef __WXMSW__
1344 // it does have common implementation but not for MSW which has its own
1345 // native version of it
1346 = 0
1347 #endif // __WXMSW__
1348 ;
1349
1350 #endif // wxUSE_DRAG_AND_DROP
1351
1352 // constraints and sizers
1353 // ----------------------
1354 #if wxUSE_CONSTRAINTS
1355 // set the constraints for this window or retrieve them (may be NULL)
1356 void SetConstraints( wxLayoutConstraints *constraints );
1357 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1358
1359 // implementation only
1360 void UnsetConstraints(wxLayoutConstraints *c);
1361 wxWindowList *GetConstraintsInvolvedIn() const
1362 { return m_constraintsInvolvedIn; }
1363 void AddConstraintReference(wxWindowBase *otherWin);
1364 void RemoveConstraintReference(wxWindowBase *otherWin);
1365 void DeleteRelatedConstraints();
1366 void ResetConstraints();
1367
1368 // these methods may be overridden for special layout algorithms
1369 virtual void SetConstraintSizes(bool recurse = true);
1370 virtual bool LayoutPhase1(int *noChanges);
1371 virtual bool LayoutPhase2(int *noChanges);
1372 virtual bool DoPhase(int phase);
1373
1374 // these methods are virtual but normally won't be overridden
1375 virtual void SetSizeConstraint(int x, int y, int w, int h);
1376 virtual void MoveConstraint(int x, int y);
1377 virtual void GetSizeConstraint(int *w, int *h) const ;
1378 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1379 virtual void GetPositionConstraint(int *x, int *y) const ;
1380
1381 #endif // wxUSE_CONSTRAINTS
1382
1383 // when using constraints or sizers, it makes sense to update
1384 // children positions automatically whenever the window is resized
1385 // - this is done if autoLayout is on
1386 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1387 bool GetAutoLayout() const { return m_autoLayout; }
1388
1389 // lay out the window and its children
1390 virtual bool Layout();
1391
1392 // sizers
1393 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1394 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1395
1396 wxSizer *GetSizer() const { return m_windowSizer; }
1397
1398 // Track if this window is a member of a sizer
1399 void SetContainingSizer(wxSizer* sizer);
1400 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1401
1402 // accessibility
1403 // ----------------------
1404 #if wxUSE_ACCESSIBILITY
1405 // Override to create a specific accessible object.
1406 virtual wxAccessible* CreateAccessible();
1407
1408 // Sets the accessible object.
1409 void SetAccessible(wxAccessible* accessible) ;
1410
1411 // Returns the accessible object.
1412 wxAccessible* GetAccessible() { return m_accessible; }
1413
1414 // Returns the accessible object, creating if necessary.
1415 wxAccessible* GetOrCreateAccessible() ;
1416 #endif
1417
1418
1419 // Set window transparency if the platform supports it
1420 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1421 virtual bool CanSetTransparent() { return false; }
1422
1423
1424 // implementation
1425 // --------------
1426
1427 // event handlers
1428 void OnSysColourChanged( wxSysColourChangedEvent& event );
1429 void OnInitDialog( wxInitDialogEvent &event );
1430 void OnMiddleClick( wxMouseEvent& event );
1431 #if wxUSE_HELP
1432 void OnHelp(wxHelpEvent& event);
1433 #endif // wxUSE_HELP
1434
1435 // virtual function for implementing internal idle
1436 // behaviour
1437 virtual void OnInternalIdle();
1438
1439 // Send idle event to window and all subwindows
1440 // Returns true if more idle time is requested.
1441 virtual bool SendIdleEvents(wxIdleEvent& event);
1442
1443 // get the handle of the window for the underlying window system: this
1444 // is only used for wxWin itself or for user code which wants to call
1445 // platform-specific APIs
1446 virtual WXWidget GetHandle() const = 0;
1447 // associate the window with a new native handle
1448 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1449 // dissociate the current native handle from the window
1450 virtual void DissociateHandle() { }
1451
1452 #if wxUSE_PALETTE
1453 // Store the palette used by DCs in wxWindow so that the dcs can share
1454 // a palette. And we can respond to palette messages.
1455 wxPalette GetPalette() const { return m_palette; }
1456
1457 // When palette is changed tell the DC to set the system palette to the
1458 // new one.
1459 void SetPalette(const wxPalette& pal);
1460
1461 // return true if we have a specific palette
1462 bool HasCustomPalette() const { return m_hasCustomPalette; }
1463
1464 // return the first parent window with a custom palette or NULL
1465 wxWindow *GetAncestorWithCustomPalette() const;
1466 #endif // wxUSE_PALETTE
1467
1468 // inherit the parents visual attributes if they had been explicitly set
1469 // by the user (i.e. we don't inherit default attributes) and if we don't
1470 // have our own explicitly set
1471 virtual void InheritAttributes();
1472
1473 // returns false from here if this window doesn't want to inherit the
1474 // parents colours even if InheritAttributes() would normally do it
1475 //
1476 // this just provides a simple way to customize InheritAttributes()
1477 // behaviour in the most common case
1478 virtual bool ShouldInheritColours() const { return false; }
1479
1480 // returns true if the window can be positioned outside of parent's client
1481 // area (normal windows can't, but e.g. menubar or statusbar can):
1482 virtual bool CanBeOutsideClientArea() const { return false; }
1483
1484 // returns true if the platform should explicitly apply a theme border. Currently
1485 // used only by Windows
1486 virtual bool CanApplyThemeBorder() const { return true; }
1487
1488 // returns the main window of composite control; this is the window
1489 // that FindFocus returns if the focus is in one of composite control's
1490 // windows
1491 virtual wxWindow *GetMainWindowOfCompositeControl()
1492 { return (wxWindow*)this; }
1493
1494 // If this function returns true, keyboard navigation events shouldn't
1495 // escape from it. A typical example of such "navigation domain" is a top
1496 // level window because pressing TAB in one of them must not transfer focus
1497 // to a different top level window. But it's not limited to them, e.g. MDI
1498 // children frames are not top level windows (and their IsTopLevel()
1499 // returns false) but still are self-contained navigation domains as well.
1500 virtual bool IsTopNavigationDomain() const { return false; }
1501
1502
1503 protected:
1504 // helper for the derived class Create() methods: the first overload, with
1505 // validator parameter, should be used for child windows while the second
1506 // one is used for top level ones
1507 bool CreateBase(wxWindowBase *parent,
1508 wxWindowID winid,
1509 const wxPoint& pos = wxDefaultPosition,
1510 const wxSize& size = wxDefaultSize,
1511 long style = 0,
1512 const wxValidator& validator = wxDefaultValidator,
1513 const wxString& name = wxPanelNameStr);
1514
1515 bool CreateBase(wxWindowBase *parent,
1516 wxWindowID winid,
1517 const wxPoint& pos,
1518 const wxSize& size,
1519 long style,
1520 const wxString& name);
1521
1522 // event handling specific to wxWindow
1523 virtual bool TryBefore(wxEvent& event);
1524 virtual bool TryAfter(wxEvent& event);
1525
1526 enum WindowOrder
1527 {
1528 OrderBefore, // insert before the given window
1529 OrderAfter // insert after the given window
1530 };
1531
1532 // common part of GetPrev/NextSibling()
1533 wxWindow *DoGetSibling(WindowOrder order) const;
1534
1535 // common part of MoveBefore/AfterInTabOrder()
1536 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1537
1538 // implementation of Navigate() and NavigateIn()
1539 virtual bool DoNavigateIn(int flags);
1540
1541 #if wxUSE_CONSTRAINTS
1542 // satisfy the constraints for the windows but don't set the window sizes
1543 void SatisfyConstraints();
1544 #endif // wxUSE_CONSTRAINTS
1545
1546 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1547 // to true
1548 void SendDestroyEvent();
1549
1550 // this method should be implemented to use operating system specific code
1551 // to really enable/disable the widget, it will only be called when we
1552 // really need to enable/disable window and so no additional checks on the
1553 // widgets state are necessary
1554 virtual void DoEnable(bool WXUNUSED(enable)) { }
1555
1556
1557 // the window id - a number which uniquely identifies a window among
1558 // its siblings unless it is wxID_ANY
1559 wxWindowIDRef m_windowId;
1560
1561 // the parent window of this window (or NULL) and the list of the children
1562 // of this window
1563 wxWindow *m_parent;
1564 wxWindowList m_children;
1565
1566 // the minimal allowed size for the window (no minimal size if variable(s)
1567 // contain(s) wxDefaultCoord)
1568 int m_minWidth,
1569 m_minHeight,
1570 m_maxWidth,
1571 m_maxHeight;
1572
1573 // event handler for this window: usually is just 'this' but may be
1574 // changed with SetEventHandler()
1575 wxEvtHandler *m_eventHandler;
1576
1577 #if wxUSE_VALIDATORS
1578 // associated validator or NULL if none
1579 wxValidator *m_windowValidator;
1580 #endif // wxUSE_VALIDATORS
1581
1582 #if wxUSE_DRAG_AND_DROP
1583 wxDropTarget *m_dropTarget;
1584 #endif // wxUSE_DRAG_AND_DROP
1585
1586 // visual window attributes
1587 wxCursor m_cursor;
1588 wxFont m_font; // see m_hasFont
1589 wxColour m_backgroundColour, // m_hasBgCol
1590 m_foregroundColour; // m_hasFgCol
1591
1592 #if wxUSE_CARET
1593 wxCaret *m_caret;
1594 #endif // wxUSE_CARET
1595
1596 // the region which should be repainted in response to paint event
1597 wxRegion m_updateRegion;
1598
1599 #if wxUSE_ACCEL
1600 // the accelerator table for the window which translates key strokes into
1601 // command events
1602 wxAcceleratorTable m_acceleratorTable;
1603 #endif // wxUSE_ACCEL
1604
1605 // the tooltip for this window (may be NULL)
1606 #if wxUSE_TOOLTIPS
1607 wxToolTip *m_tooltip;
1608 #endif // wxUSE_TOOLTIPS
1609
1610 // constraints and sizers
1611 #if wxUSE_CONSTRAINTS
1612 // the constraints for this window or NULL
1613 wxLayoutConstraints *m_constraints;
1614
1615 // constraints this window is involved in
1616 wxWindowList *m_constraintsInvolvedIn;
1617 #endif // wxUSE_CONSTRAINTS
1618
1619 // this window's sizer
1620 wxSizer *m_windowSizer;
1621
1622 // The sizer this window is a member of, if any
1623 wxSizer *m_containingSizer;
1624
1625 // Layout() window automatically when its size changes?
1626 bool m_autoLayout:1;
1627
1628 // window state
1629 bool m_isShown:1;
1630 bool m_isEnabled:1;
1631 bool m_isBeingDeleted:1;
1632
1633 // was the window colours/font explicitly changed by user?
1634 bool m_hasBgCol:1;
1635 bool m_hasFgCol:1;
1636 bool m_hasFont:1;
1637
1638 // and should it be inherited by children?
1639 bool m_inheritBgCol:1;
1640 bool m_inheritFgCol:1;
1641 bool m_inheritFont:1;
1642
1643 // window attributes
1644 long m_windowStyle,
1645 m_exStyle;
1646 wxString m_windowName;
1647 bool m_themeEnabled;
1648 wxBackgroundStyle m_backgroundStyle;
1649 #if wxUSE_PALETTE
1650 wxPalette m_palette;
1651 bool m_hasCustomPalette;
1652 #endif // wxUSE_PALETTE
1653
1654 #if wxUSE_ACCESSIBILITY
1655 wxAccessible* m_accessible;
1656 #endif
1657
1658 // Virtual size (scrolling)
1659 wxSize m_virtualSize;
1660
1661 wxScrollHelper *m_scrollHelper;
1662
1663 wxWindowVariant m_windowVariant ;
1664
1665 // override this to change the default (i.e. used when no style is
1666 // specified) border for the window class
1667 virtual wxBorder GetDefaultBorder() const;
1668
1669 // this allows you to implement standard control borders without
1670 // repeating the code in different classes that are not derived from
1671 // wxControl
1672 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1673
1674 // Get the default size for the new window if no explicit size given. TLWs
1675 // have their own default size so this is just for non top-level windows.
1676 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1677 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1678
1679
1680 // Used to save the results of DoGetBestSize so it doesn't need to be
1681 // recalculated each time the value is needed.
1682 wxSize m_bestSizeCache;
1683
1684 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1685 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1686
1687
1688
1689 // more pure virtual functions
1690 // ---------------------------
1691
1692 // NB: we must have DoSomething() function when Something() is an overloaded
1693 // method: indeed, we can't just have "virtual Something()" in case when
1694 // the function is overloaded because then we'd have to make virtual all
1695 // the variants (otherwise only the virtual function may be called on a
1696 // pointer to derived class according to C++ rules) which is, in
1697 // general, absolutely not needed. So instead we implement all
1698 // overloaded Something()s in terms of DoSomething() which will be the
1699 // only one to be virtual.
1700
1701 // text extent
1702 virtual void DoGetTextExtent(const wxString& string,
1703 int *x, int *y,
1704 int *descent = NULL,
1705 int *externalLeading = NULL,
1706 const wxFont *font = NULL) const = 0;
1707
1708 // coordinates translation
1709 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1710 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1711
1712 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1713
1714 // capture/release the mouse, used by Capture/ReleaseMouse()
1715 virtual void DoCaptureMouse() = 0;
1716 virtual void DoReleaseMouse() = 0;
1717
1718 // retrieve the position/size of the window
1719 virtual void DoGetPosition(int *x, int *y) const = 0;
1720 virtual void DoGetScreenPosition(int *x, int *y) const;
1721 virtual void DoGetSize(int *width, int *height) const = 0;
1722 virtual void DoGetClientSize(int *width, int *height) const = 0;
1723
1724 // get the size which best suits the window: for a control, it would be
1725 // the minimal size which doesn't truncate the control, for a panel - the
1726 // same size as it would have after a call to Fit()
1727 virtual wxSize DoGetBestSize() const;
1728
1729 // this method can be overridden instead of DoGetBestSize() if it computes
1730 // the best size of the client area of the window only, excluding borders
1731 // (GetBorderSize() will be used to add them)
1732 virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
1733
1734 // These two methods can be overridden to implement intelligent
1735 // width-for-height and/or height-for-width best size determination for the
1736 // window. By default the fixed best size is used.
1737 virtual int DoGetBestClientHeight(int WXUNUSED(width)) const
1738 { return wxDefaultCoord; }
1739 virtual int DoGetBestClientWidth(int WXUNUSED(height)) const
1740 { return wxDefaultCoord; }
1741
1742 // this is the virtual function to be overridden in any derived class which
1743 // wants to change how SetSize() or Move() works - it is called by all
1744 // versions of these functions in the base class
1745 virtual void DoSetSize(int x, int y,
1746 int width, int height,
1747 int sizeFlags = wxSIZE_AUTO) = 0;
1748
1749 // same as DoSetSize() for the client size
1750 virtual void DoSetClientSize(int width, int height) = 0;
1751
1752 virtual void DoSetSizeHints( int minW, int minH,
1753 int maxW, int maxH,
1754 int incW, int incH );
1755
1756 // return the total size of the window borders, i.e. the sum of the widths
1757 // of the left and the right border in the x component of the returned size
1758 // and the sum of the heights of the top and bottom borders in the y one
1759 //
1760 // NB: this is currently only implemented properly for wxMSW, wxGTK and
1761 // wxUniv and doesn't behave correctly in the presence of scrollbars in
1762 // the other ports
1763 virtual wxSize DoGetBorderSize() const;
1764
1765 // move the window to the specified location and resize it: this is called
1766 // from both DoSetSize() and DoSetClientSize() and would usually just
1767 // reposition this window except for composite controls which will want to
1768 // arrange themselves inside the given rectangle
1769 //
1770 // Important note: the coordinates passed to this method are in parent's
1771 // *window* coordinates and not parent's client coordinates (as the values
1772 // passed to DoSetSize and returned by DoGetPosition are)!
1773 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1774
1775 // centre the window in the specified direction on parent, note that
1776 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1777 // TLWs
1778 virtual void DoCentre(int dir);
1779
1780 #if wxUSE_TOOLTIPS
1781 virtual void DoSetToolTip( wxToolTip *tip );
1782 #endif // wxUSE_TOOLTIPS
1783
1784 #if wxUSE_MENUS
1785 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1786 #endif // wxUSE_MENUS
1787
1788 // Makes an adjustment to the window position to make it relative to the
1789 // parents client area, e.g. if the parent is a frame with a toolbar, its
1790 // (0, 0) is just below the toolbar
1791 virtual void AdjustForParentClientOrigin(int& x, int& y,
1792 int sizeFlags = 0) const;
1793
1794 // implements the window variants
1795 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1796
1797
1798 // really freeze/thaw the window (should have port-specific implementation)
1799 virtual void DoFreeze() { }
1800 virtual void DoThaw() { }
1801
1802
1803 // Must be called when mouse capture is lost to send
1804 // wxMouseCaptureLostEvent to windows on capture stack.
1805 static void NotifyCaptureLost();
1806
1807 private:
1808 // recursively call our own and our children DoEnable() when the
1809 // enabled/disabled status changed because a parent window had been
1810 // enabled/disabled
1811 void NotifyWindowOnEnableChange(bool enabled);
1812
1813 #if wxUSE_MENUS
1814 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1815 void InternalOnPopupMenu(wxCommandEvent& event);
1816 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1817
1818 // implementation of the public GetPopupMenuSelectionFromUser() method
1819 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1820 #endif // wxUSE_MENUS
1821
1822 // layout the window children when its size changes unless this was
1823 // explicitly disabled with SetAutoLayout(false)
1824 void InternalOnSize(wxSizeEvent& event);
1825
1826 // base for dialog unit conversion, i.e. average character size
1827 wxSize GetDlgUnitBase() const;
1828
1829
1830 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1831 // (i.e. not being updated) if it is positive
1832 unsigned int m_freezeCount;
1833
1834
1835 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1836 wxDECLARE_NO_COPY_CLASS(wxWindowBase);
1837 DECLARE_EVENT_TABLE()
1838 };
1839
1840
1841
1842 // Inlines for some deprecated methods
1843 inline wxSize wxWindowBase::GetBestFittingSize() const
1844 {
1845 return GetEffectiveMinSize();
1846 }
1847
1848 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1849 {
1850 SetInitialSize(size);
1851 }
1852
1853 inline void wxWindowBase::SetBestSize(const wxSize& size)
1854 {
1855 SetInitialSize(size);
1856 }
1857
1858 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1859 {
1860 SetInitialSize(size);
1861 }
1862
1863
1864 // ----------------------------------------------------------------------------
1865 // now include the declaration of wxWindow class
1866 // ----------------------------------------------------------------------------
1867
1868 // include the declaration of the platform-specific class
1869 #if defined(__WXMSW__)
1870 #ifdef __WXUNIVERSAL__
1871 #define wxWindowNative wxWindowMSW
1872 #else // !wxUniv
1873 #define wxWindowMSW wxWindow
1874 #endif // wxUniv/!wxUniv
1875 #include "wx/msw/window.h"
1876 #elif defined(__WXMOTIF__)
1877 #include "wx/motif/window.h"
1878 #elif defined(__WXGTK20__)
1879 #ifdef __WXUNIVERSAL__
1880 #define wxWindowNative wxWindowGTK
1881 #else // !wxUniv
1882 #define wxWindowGTK wxWindow
1883 #endif // wxUniv
1884 #include "wx/gtk/window.h"
1885 #elif defined(__WXGTK__)
1886 #ifdef __WXUNIVERSAL__
1887 #define wxWindowNative wxWindowGTK
1888 #else // !wxUniv
1889 #define wxWindowGTK wxWindow
1890 #endif // wxUniv
1891 #include "wx/gtk1/window.h"
1892 #elif defined(__WXX11__)
1893 #ifdef __WXUNIVERSAL__
1894 #define wxWindowNative wxWindowX11
1895 #else // !wxUniv
1896 #define wxWindowX11 wxWindow
1897 #endif // wxUniv
1898 #include "wx/x11/window.h"
1899 #elif defined(__WXDFB__)
1900 #define wxWindowNative wxWindowDFB
1901 #include "wx/dfb/window.h"
1902 #elif defined(__WXMAC__)
1903 #ifdef __WXUNIVERSAL__
1904 #define wxWindowNative wxWindowMac
1905 #else // !wxUniv
1906 #define wxWindowMac wxWindow
1907 #endif // wxUniv
1908 #include "wx/osx/window.h"
1909 #elif defined(__WXCOCOA__)
1910 #ifdef __WXUNIVERSAL__
1911 #define wxWindowNative wxWindowCocoa
1912 #else // !wxUniv
1913 #define wxWindowCocoa wxWindow
1914 #endif // wxUniv
1915 #include "wx/cocoa/window.h"
1916 #elif defined(__WXPM__)
1917 #ifdef __WXUNIVERSAL__
1918 #define wxWindowNative wxWindowOS2
1919 #else // !wxUniv
1920 #define wxWindowOS2 wxWindow
1921 #endif // wxUniv/!wxUniv
1922 #include "wx/os2/window.h"
1923 #endif
1924
1925 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1926 // for the native ports we already have defined it above
1927 #if defined(__WXUNIVERSAL__)
1928 #ifndef wxWindowNative
1929 #error "wxWindowNative must be defined above!"
1930 #endif
1931
1932 #include "wx/univ/window.h"
1933 #endif // wxUniv
1934
1935 // ----------------------------------------------------------------------------
1936 // inline functions which couldn't be declared in the class body because of
1937 // forward dependencies
1938 // ----------------------------------------------------------------------------
1939
1940 inline wxWindow *wxWindowBase::GetGrandParent() const
1941 {
1942 return m_parent ? m_parent->GetParent() : NULL;
1943 }
1944
1945 // ----------------------------------------------------------------------------
1946 // global functions
1947 // ----------------------------------------------------------------------------
1948
1949 // Find the wxWindow at the current mouse position, also returning the mouse
1950 // position.
1951 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1952
1953 // Get the current mouse position.
1954 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1955
1956 // get the currently active window of this application or NULL
1957 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1958
1959 // get the (first) top level parent window
1960 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1961
1962 #if WXWIN_COMPATIBILITY_2_6
1963 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1964 wxDEPRECATED( wxWindowID NewControlId() );
1965 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1966 #endif // WXWIN_COMPATIBILITY_2_6
1967
1968 #if wxUSE_ACCESSIBILITY
1969 // ----------------------------------------------------------------------------
1970 // accessible object for windows
1971 // ----------------------------------------------------------------------------
1972
1973 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1974 {
1975 public:
1976 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1977 virtual ~wxWindowAccessible() {}
1978
1979 // Overridables
1980
1981 // Can return either a child object, or an integer
1982 // representing the child element, starting from 1.
1983 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1984
1985 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1986 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1987
1988 // Navigates from fromId to toId/toObject.
1989 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1990 int* toId, wxAccessible** toObject);
1991
1992 // Gets the name of the specified object.
1993 virtual wxAccStatus GetName(int childId, wxString* name);
1994
1995 // Gets the number of children.
1996 virtual wxAccStatus GetChildCount(int* childCount);
1997
1998 // Gets the specified child (starting from 1).
1999 // If *child is NULL and return value is wxACC_OK,
2000 // this means that the child is a simple element and
2001 // not an accessible object.
2002 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
2003
2004 // Gets the parent, or NULL.
2005 virtual wxAccStatus GetParent(wxAccessible** parent);
2006
2007 // Performs the default action. childId is 0 (the action for this object)
2008 // or > 0 (the action for a child).
2009 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2010 // window (e.g. an edit control).
2011 virtual wxAccStatus DoDefaultAction(int childId);
2012
2013 // Gets the default action for this object (0) or > 0 (the action for a child).
2014 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2015 // string if there is no action.
2016 // The retrieved string describes the action that is performed on an object,
2017 // not what the object does as a result. For example, a toolbar button that prints
2018 // a document has a default action of "Press" rather than "Prints the current document."
2019 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
2020
2021 // Returns the description for this object or a child.
2022 virtual wxAccStatus GetDescription(int childId, wxString* description);
2023
2024 // Returns help text for this object or a child, similar to tooltip text.
2025 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
2026
2027 // Returns the keyboard shortcut for this object or child.
2028 // Return e.g. ALT+K
2029 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
2030
2031 // Returns a role constant.
2032 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
2033
2034 // Returns a state constant.
2035 virtual wxAccStatus GetState(int childId, long* state);
2036
2037 // Returns a localized string representing the value for the object
2038 // or child.
2039 virtual wxAccStatus GetValue(int childId, wxString* strValue);
2040
2041 // Selects the object or child.
2042 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
2043
2044 // Gets the window with the keyboard focus.
2045 // If childId is 0 and child is NULL, no object in
2046 // this subhierarchy has the focus.
2047 // If this object has the focus, child should be 'this'.
2048 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
2049
2050 #if wxUSE_VARIANT
2051 // Gets a variant representing the selected children
2052 // of this object.
2053 // Acceptable values:
2054 // - a null variant (IsNull() returns true)
2055 // - a list variant (GetType() == wxT("list")
2056 // - an integer representing the selected child element,
2057 // or 0 if this object is selected (GetType() == wxT("long")
2058 // - a "void*" pointer to a wxAccessible child object
2059 virtual wxAccStatus GetSelections(wxVariant* selections);
2060 #endif // wxUSE_VARIANT
2061 };
2062
2063 #endif // wxUSE_ACCESSIBILITY
2064
2065
2066 #endif // _WX_WINDOW_H_BASE_