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Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / unix / evtloop.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/unix/evtloop.h
3 // Purpose: declares wxEventLoop class
4 // Author: Lukasz Michalski (lm@zork.pl)
5 // Created: 2007-05-07
6 // Copyright: (c) 2007 Lukasz Michalski
7 // Licence: wxWindows licence
8 ///////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_UNIX_EVTLOOP_H_
11 #define _WX_UNIX_EVTLOOP_H_
12
13 #if wxUSE_CONSOLE_EVENTLOOP
14
15 // ----------------------------------------------------------------------------
16 // wxConsoleEventLoop
17 // ----------------------------------------------------------------------------
18
19 class wxEventLoopSource;
20 class wxFDIODispatcher;
21 class wxWakeUpPipeMT;
22
23 class WXDLLIMPEXP_BASE wxConsoleEventLoop
24 #ifdef __WXOSX__
25 : public wxCFEventLoop
26 #else
27 : public wxEventLoopManual
28 #endif
29 {
30 public:
31 // initialize the event loop, use IsOk() to check if we were successful
32 wxConsoleEventLoop();
33 virtual ~wxConsoleEventLoop();
34
35 // implement base class pure virtuals
36 virtual bool Pending() const;
37 virtual bool Dispatch();
38 virtual int DispatchTimeout(unsigned long timeout);
39 virtual void WakeUp();
40 virtual bool IsOk() const { return m_dispatcher != NULL; }
41 virtual bool YieldFor(long WXUNUSED(eventsToProcess)) { return true; }
42
43 protected:
44 virtual void OnNextIteration();
45
46 private:
47 // pipe used for wake up messages: when a child thread wants to wake up
48 // the event loop in the main thread it writes to this pipe
49 wxWakeUpPipeMT *m_wakeupPipe;
50
51 // the event loop source used to monitor this pipe
52 wxEventLoopSource* m_wakeupSource;
53
54 // either wxSelectDispatcher or wxEpollDispatcher
55 wxFDIODispatcher *m_dispatcher;
56
57 wxDECLARE_NO_COPY_CLASS(wxConsoleEventLoop);
58 };
59
60 #endif // wxUSE_CONSOLE_EVENTLOOP
61
62 #endif // _WX_UNIX_EVTLOOP_H_