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Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / os2 / region.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/os2/region.h
3 // Purpose: wxRegion class
4 // Author: David Webster
5 // Modified by:
6 // Created: 10/15/99
7 // Copyright: (c) David Webster
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_OS2_REGION_H_
12 #define _WX_OS2_REGION_H_
13
14 #include "wx/list.h"
15 #include "wx/os2/private.h"
16
17 class WXDLLIMPEXP_CORE wxRegion : public wxRegionWithCombine
18 {
19 public:
20 wxRegion( wxCoord x
21 ,wxCoord y
22 ,wxCoord vWidth
23 ,wxCoord vHeight
24 );
25 wxRegion( const wxPoint& rTopLeft
26 ,const wxPoint& rBottomRight
27 );
28 wxRegion(const wxRect& rRect);
29 wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region
30 wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
31 wxRegion( const wxBitmap& bmp)
32 {
33 Union(bmp);
34 }
35 wxRegion( const wxBitmap& bmp,
36 const wxColour& transColour, int tolerance = 0)
37 {
38 Union(bmp, transColour, tolerance);
39 }
40
41 wxRegion();
42 virtual ~wxRegion();
43
44 //
45 // Modify region
46 //
47
48 //
49 // Clear current region
50 //
51 virtual void Clear();
52
53 //
54 // Is region empty?
55 //
56 virtual bool IsEmpty() const;
57
58 //
59 // Get internal region handle
60 //
61 WXHRGN GetHRGN() const;
62
63 void SetPS(HPS hPS);
64
65 protected:
66 virtual wxGDIRefData* CreateGDIRefData(void) const;
67 virtual wxGDIRefData* CloneGDIRefData(const wxGDIRefData* pData) const;
68
69 virtual bool DoIsEqual(const wxRegion& region) const;
70 virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const;
71 virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const;
72 virtual wxRegionContain DoContainsRect(const wxRect& rect) const;
73
74 virtual bool DoOffset(wxCoord x, wxCoord y);
75 virtual bool DoCombine(const wxRegion& region, wxRegionOp op);
76
77 friend class WXDLLIMPEXP_FWD_CORE wxRegionIterator;
78 DECLARE_DYNAMIC_CLASS(wxRegion);
79
80 }; // end of CLASS wxRegion
81
82 class WXDLLIMPEXP_CORE wxRegionIterator : public wxObject
83 {
84 public:
85 wxRegionIterator();
86 wxRegionIterator(const wxRegion& rRegion);
87 virtual ~wxRegionIterator();
88
89 void Reset(void) { m_lCurrent = 0; }
90 void Reset(const wxRegion& rRegion);
91
92 operator bool (void) const { return m_lCurrent < m_lNumRects; }
93 bool HaveRects(void) const { return m_lCurrent < m_lNumRects; }
94
95 void operator ++ (void);
96 void operator ++ (int);
97
98 wxCoord GetX(void) const;
99 wxCoord GetY(void) const;
100 wxCoord GetW(void) const;
101 wxCoord GetWidth(void) const { return GetW(); }
102 wxCoord GetH(void) const;
103 wxCoord GetHeight(void) const { return GetH(); }
104 wxRect GetRect(void) const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
105
106 private:
107 long m_lCurrent;
108 long m_lNumRects;
109 wxRegion m_vRegion;
110 wxRect* m_pRects;
111
112 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
113 }; // end of wxRegionIterator
114
115 #endif // _WX_OS2_REGION_H_