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Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / html / m_templ.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/html/m_templ.h
3 // Purpose: Modules template file
4 // Author: Vaclav Slavik
5 // Copyright: (c) Vaclav Slavik
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 /*
10
11 DESCRIPTION:
12 This is set of macros for easier writing of tag handlers. How to use it?
13 See mod_fonts.cpp for example...
14
15 Attention! This is quite strange C++ bastard. Before using it,
16 I STRONGLY recommend reading and understanding these macros!!
17
18 */
19
20
21 #ifndef _WX_M_TEMPL_H_
22 #define _WX_M_TEMPL_H_
23
24 #include "wx/defs.h"
25
26 #if wxUSE_HTML
27
28 #include "wx/html/winpars.h"
29
30 #define TAG_HANDLER_BEGIN(name,tags) \
31 class wxHTML_Handler_##name : public wxHtmlWinTagHandler \
32 { \
33 public: \
34 wxString GetSupportedTags() {return wxT(tags);}
35
36
37
38 #define TAG_HANDLER_VARS \
39 private:
40
41 #define TAG_HANDLER_CONSTR(name) \
42 public: \
43 wxHTML_Handler_##name () : wxHtmlWinTagHandler()
44
45
46 #define TAG_HANDLER_PROC(varib) \
47 public: \
48 bool HandleTag(const wxHtmlTag& varib)
49
50
51
52 #define TAG_HANDLER_END(name) \
53 };
54
55
56
57
58 #define TAGS_MODULE_BEGIN(name) \
59 class wxHTML_Module##name : public wxHtmlTagsModule \
60 { \
61 DECLARE_DYNAMIC_CLASS(wxHTML_Module##name ) \
62 public: \
63 void FillHandlersTable(wxHtmlWinParser *parser) \
64 {
65
66
67
68
69 #define TAGS_MODULE_ADD(handler) \
70 parser->AddTagHandler(new wxHTML_Handler_##handler);
71
72
73
74
75 #define TAGS_MODULE_END(name) \
76 } \
77 }; \
78 IMPLEMENT_DYNAMIC_CLASS(wxHTML_Module##name , wxHtmlTagsModule)
79
80
81
82 #endif
83 #endif