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Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / except.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/except.h
3 // Purpose: C++ exception related stuff
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 17.09.2003
7 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_EXCEPT_H_
12 #define _WX_EXCEPT_H_
13
14 #include "wx/defs.h"
15
16 // ----------------------------------------------------------------------------
17 // macros working whether wxUSE_EXCEPTIONS is 0 or 1
18 // ----------------------------------------------------------------------------
19
20 // even if the library itself was compiled with exceptions support, the user
21 // code using it might be compiling with a compiler switch disabling them in
22 // which cases we shouldn't use try/catch in the headers -- this results in
23 // compilation errors in e.g. wx/scopeguard.h with at least g++ 4
24 #if !wxUSE_EXCEPTIONS || \
25 (defined(__GNUG__) && !defined(__EXCEPTIONS))
26 #ifndef wxNO_EXCEPTIONS
27 #define wxNO_EXCEPTIONS
28 #endif
29 #endif
30
31 #ifdef wxNO_EXCEPTIONS
32 #define wxTRY
33 #define wxCATCH_ALL(code)
34 #else // do use exceptions
35 #define wxTRY try
36 #define wxCATCH_ALL(code) catch ( ... ) { code }
37 #endif // wxNO_EXCEPTIONS/!wxNO_EXCEPTIONS
38
39 #endif // _WX_EXCEPT_H_
40