]> git.saurik.com Git - wxWidgets.git/blob - include/wx/bitmap.h
Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / bitmap.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/bitmap.h
3 // Purpose: wxBitmap class interface
4 // Author: Vaclav Slavik
5 // Modified by:
6 // Created: 22.04.01
7 // Copyright: (c) wxWidgets team
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_BITMAP_H_BASE_
12 #define _WX_BITMAP_H_BASE_
13
14 // ----------------------------------------------------------------------------
15 // headers
16 // ----------------------------------------------------------------------------
17
18 #include "wx/string.h"
19 #include "wx/gdicmn.h" // for wxBitmapType
20 #include "wx/colour.h"
21 #include "wx/image.h"
22
23 class WXDLLIMPEXP_FWD_CORE wxBitmap;
24 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
25 class WXDLLIMPEXP_FWD_CORE wxIcon;
26 class WXDLLIMPEXP_FWD_CORE wxMask;
27 class WXDLLIMPEXP_FWD_CORE wxPalette;
28 class WXDLLIMPEXP_FWD_CORE wxDC;
29
30 // ----------------------------------------------------------------------------
31 // wxVariant support
32 // ----------------------------------------------------------------------------
33
34 #if wxUSE_VARIANT
35 #include "wx/variant.h"
36 DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLIMPEXP_CORE)
37 #endif
38
39 // ----------------------------------------------------------------------------
40 // wxMask represents the transparent area of the bitmap
41 // ----------------------------------------------------------------------------
42
43 // TODO: all implementation of wxMask, except the generic one,
44 // do not derive from wxMaskBase,,, they should
45 class WXDLLIMPEXP_CORE wxMaskBase : public wxObject
46 {
47 public:
48 // create the mask from bitmap pixels of the given colour
49 bool Create(const wxBitmap& bitmap, const wxColour& colour);
50
51 #if wxUSE_PALETTE
52 // create the mask from bitmap pixels with the given palette index
53 bool Create(const wxBitmap& bitmap, int paletteIndex);
54 #endif // wxUSE_PALETTE
55
56 // create the mask from the given mono bitmap
57 bool Create(const wxBitmap& bitmap);
58
59 protected:
60 // this function is called from Create() to free the existing mask data
61 virtual void FreeData() = 0;
62
63 // these functions must be overridden to implement the corresponding public
64 // Create() methods, they shouldn't call FreeData() as it's already called
65 // by the public wrappers
66 virtual bool InitFromColour(const wxBitmap& bitmap,
67 const wxColour& colour) = 0;
68 virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0;
69 };
70
71 #if defined(__WXDFB__) || \
72 defined(__WXMAC__) || \
73 defined(__WXGTK__) || \
74 defined(__WXCOCOA__) || \
75 defined(__WXMOTIF__) || \
76 defined(__WXX11__)
77 #define wxUSE_BITMAP_BASE 1
78 #else
79 #define wxUSE_BITMAP_BASE 0
80 #endif
81
82 // a more readable way to tell
83 #define wxBITMAP_SCREEN_DEPTH (-1)
84
85
86 // ----------------------------------------------------------------------------
87 // wxBitmapHelpers: container for various bitmap methods common to all ports.
88 // ----------------------------------------------------------------------------
89
90 // Unfortunately, currently wxBitmap does not inherit from wxBitmapBase on all
91 // platforms and this is not easy to fix. So we extract at least some common
92 // methods into this class from which both wxBitmapBase (and hence wxBitmap on
93 // all platforms where it does inherit from it) and wxBitmap in wxMSW and other
94 // exceptional ports (only wxPM and old wxCocoa) inherit.
95 class WXDLLIMPEXP_CORE wxBitmapHelpers
96 {
97 public:
98 // Create a new wxBitmap from the PNG data in the given buffer.
99 static wxBitmap NewFromPNGData(const void* data, size_t size);
100 };
101
102
103 // All ports except wxMSW and wxOS2 use wxBitmapHandler and wxBitmapBase as
104 // base class for wxBitmapHandler; wxMSW and wxOS2 use wxGDIImageHandler as
105 // base class since it allows some code reuse there.
106 #if wxUSE_BITMAP_BASE
107
108 // ----------------------------------------------------------------------------
109 // wxBitmapHandler: class which knows how to create/load/save bitmaps in
110 // different formats
111 // ----------------------------------------------------------------------------
112
113 class WXDLLIMPEXP_CORE wxBitmapHandler : public wxObject
114 {
115 public:
116 wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
117 virtual ~wxBitmapHandler() { }
118
119 // NOTE: the following functions should be pure virtuals, but they aren't
120 // because otherwise almost all ports would have to implement
121 // them as "return false"...
122
123 virtual bool Create(wxBitmap *WXUNUSED(bitmap), const void* WXUNUSED(data),
124 wxBitmapType WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height),
125 int WXUNUSED(depth) = 1)
126 { return false; }
127
128 virtual bool LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
129 wxBitmapType WXUNUSED(type), int WXUNUSED(desiredWidth),
130 int WXUNUSED(desiredHeight))
131 { return false; }
132
133 virtual bool SaveFile(const wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
134 wxBitmapType WXUNUSED(type), const wxPalette *WXUNUSED(palette) = NULL) const
135 { return false; }
136
137 void SetName(const wxString& name) { m_name = name; }
138 void SetExtension(const wxString& ext) { m_extension = ext; }
139 void SetType(wxBitmapType type) { m_type = type; }
140 const wxString& GetName() const { return m_name; }
141 const wxString& GetExtension() const { return m_extension; }
142 wxBitmapType GetType() const { return m_type; }
143
144 private:
145 wxString m_name;
146 wxString m_extension;
147 wxBitmapType m_type;
148
149 DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
150 };
151
152 // ----------------------------------------------------------------------------
153 // wxBitmap: class which represents platform-dependent bitmap (unlike wxImage)
154 // ----------------------------------------------------------------------------
155
156 class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject,
157 public wxBitmapHelpers
158 {
159 public:
160 /*
161 Derived class must implement these:
162
163 wxBitmap();
164 wxBitmap(const wxBitmap& bmp);
165 wxBitmap(const char bits[], int width, int height, int depth = 1);
166 wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
167 wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
168 wxBitmap(const char* const* bits);
169 wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
170 wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH);
171
172 static void InitStandardHandlers();
173 */
174
175 virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
176 virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
177 virtual bool CreateScaled(int w, int h, int d, double logicalScale)
178 { return Create(w*logicalScale,h*logicalScale,d); }
179
180 virtual int GetHeight() const = 0;
181 virtual int GetWidth() const = 0;
182 virtual int GetDepth() const = 0;
183
184 wxSize GetSize() const
185 { return wxSize(GetWidth(), GetHeight()); }
186
187 // support for scaled bitmaps
188 virtual double GetScaleFactor() const { return 1.0; }
189 virtual double GetScaledWidth() const { return GetWidth() / GetScaleFactor(); }
190 virtual double GetScaledHeight() const { return GetHeight() / GetScaleFactor(); }
191 virtual wxSize GetScaledSize() const
192 { return wxSize(GetScaledWidth(), GetScaledHeight()); }
193
194 #if wxUSE_IMAGE
195 virtual wxImage ConvertToImage() const = 0;
196
197 // Convert to disabled (dimmed) bitmap.
198 wxBitmap ConvertToDisabled(unsigned char brightness = 255) const;
199 #endif // wxUSE_IMAGE
200
201 virtual wxMask *GetMask() const = 0;
202 virtual void SetMask(wxMask *mask) = 0;
203
204 virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0;
205
206 virtual bool SaveFile(const wxString &name, wxBitmapType type,
207 const wxPalette *palette = NULL) const = 0;
208 virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0;
209
210 /*
211 If raw bitmap access is supported (see wx/rawbmp.h), the following
212 methods should be implemented:
213
214 virtual bool GetRawData(wxRawBitmapData *data) = 0;
215 virtual void UngetRawData(wxRawBitmapData *data) = 0;
216 */
217
218 #if wxUSE_PALETTE
219 virtual wxPalette *GetPalette() const = 0;
220 virtual void SetPalette(const wxPalette& palette) = 0;
221 #endif // wxUSE_PALETTE
222
223 // copies the contents and mask of the given (colour) icon to the bitmap
224 virtual bool CopyFromIcon(const wxIcon& icon) = 0;
225
226 // implementation:
227 virtual void SetHeight(int height) = 0;
228 virtual void SetWidth(int width) = 0;
229 virtual void SetDepth(int depth) = 0;
230
231 // Format handling
232 static inline wxList& GetHandlers() { return sm_handlers; }
233 static void AddHandler(wxBitmapHandler *handler);
234 static void InsertHandler(wxBitmapHandler *handler);
235 static bool RemoveHandler(const wxString& name);
236 static wxBitmapHandler *FindHandler(const wxString& name);
237 static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
238 static wxBitmapHandler *FindHandler(wxBitmapType bitmapType);
239
240 //static void InitStandardHandlers();
241 // (wxBitmap must implement this one)
242
243 static void CleanUpHandlers();
244
245 // this method is only used by the generic implementation of wxMask
246 // currently but could be useful elsewhere in the future: it can be
247 // overridden to quantize the colour to correspond to bitmap colour depth
248 // if necessary; default implementation simply returns the colour as is
249 virtual wxColour QuantizeColour(const wxColour& colour) const
250 {
251 return colour;
252 }
253
254 protected:
255 static wxList sm_handlers;
256
257 DECLARE_ABSTRACT_CLASS(wxBitmapBase)
258 };
259
260 #endif // wxUSE_BITMAP_BASE
261
262
263 // the wxBITMAP_DEFAULT_TYPE constant defines the default argument value
264 // for wxBitmap's ctor and wxBitmap::LoadFile() functions.
265 #if defined(__WXMSW__)
266 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
267 #include "wx/msw/bitmap.h"
268 #elif defined(__WXMOTIF__)
269 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
270 #include "wx/x11/bitmap.h"
271 #elif defined(__WXGTK20__)
272 #ifdef __WINDOWS__
273 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
274 #else
275 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
276 #endif
277 #include "wx/gtk/bitmap.h"
278 #elif defined(__WXGTK__)
279 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
280 #include "wx/gtk1/bitmap.h"
281 #elif defined(__WXX11__)
282 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
283 #include "wx/x11/bitmap.h"
284 #elif defined(__WXDFB__)
285 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
286 #include "wx/dfb/bitmap.h"
287 #elif defined(__WXMAC__)
288 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE
289 #include "wx/osx/bitmap.h"
290 #elif defined(__WXCOCOA__)
291 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
292 #include "wx/cocoa/bitmap.h"
293 #elif defined(__WXPM__)
294 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
295 #include "wx/os2/bitmap.h"
296 #endif
297
298 #if wxUSE_IMAGE
299 inline
300 wxBitmap
301 #if wxUSE_BITMAP_BASE
302 wxBitmapBase::
303 #else
304 wxBitmap::
305 #endif
306 ConvertToDisabled(unsigned char brightness) const
307 {
308 return ConvertToImage().ConvertToDisabled(brightness);
309 }
310 #endif // wxUSE_IMAGE
311
312 // we must include generic mask.h after wxBitmap definition
313 #if defined(__WXDFB__)
314 #define wxUSE_GENERIC_MASK 1
315 #else
316 #define wxUSE_GENERIC_MASK 0
317 #endif
318
319 #if wxUSE_GENERIC_MASK
320 #include "wx/generic/mask.h"
321 #endif
322
323 #endif // _WX_BITMAP_H_BASE_