1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
135 #include "wx/dcclient.h"
136 #include "wx/validate.h"
137 #include "wx/textctrl.h"
140 #include "wx/clipbrd.h"
142 #include "wx/textfile.h"
144 #include "wx/caret.h"
146 #include "wx/univ/inphand.h"
147 #include "wx/univ/renderer.h"
148 #include "wx/univ/colschem.h"
149 #include "wx/univ/theme.h"
151 #include "wx/cmdproc.h"
154 #include "wx/dataobj.h"
157 // turn extra wxTextCtrl-specific debugging on/off
160 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
161 #define WXDEBUG_TEXT_REPLACE
165 #undef WXDEBUG_TEXT_REPLACE
168 // wxStringTokenize only needed for debug checks
169 #ifdef WXDEBUG_TEXT_REPLACE
170 #include "wx/tokenzr.h"
171 #endif // WXDEBUG_TEXT_REPLACE
173 // ----------------------------------------------------------------------------
175 // ----------------------------------------------------------------------------
177 // exchange two positions so that from is always less than or equal to to
178 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
182 wxTextPos tmp
= from
;
188 // ----------------------------------------------------------------------------
190 // ----------------------------------------------------------------------------
192 // names of text ctrl commands
193 #define wxTEXT_COMMAND_INSERT _T("insert")
194 #define wxTEXT_COMMAND_REMOVE _T("remove")
196 // the value which is never used for text position, even not -1 which is
197 // sometimes used for some special meaning
198 static const wxTextPos INVALID_POS_VALUE
= -2;
200 // overlap between pages (when using PageUp/Dn) in lines
201 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
203 // ----------------------------------------------------------------------------
204 // private data of wxTextCtrl
205 // ----------------------------------------------------------------------------
207 // the data only used by single line text controls
208 struct WXDLLEXPORT wxTextSingleLineData
210 // the position of the first visible pixel and the first visible column
212 wxTextCoord m_colStart
;
214 // and the last ones (m_posLastVisible is the width but m_colLastVisible
215 // is an absolute value)
216 wxCoord m_posLastVisible
;
217 wxTextCoord m_colLastVisible
;
220 wxTextSingleLineData()
225 m_colLastVisible
= -1;
226 m_posLastVisible
= -1;
231 // the data only used by multi line text controls
232 struct WXDLLEXPORT wxTextMultiLineData
235 wxArrayString m_lines
;
237 // the current ranges of the scrollbars
241 // should we adjust the horz/vert scrollbar?
242 bool m_updateScrollbarX
,
245 // the max line length in pixels
248 // the index of the line which has the length of m_widthMax
249 wxTextCoord m_lineLongest
;
251 // the rect in which text appears: it is even less than m_rectText because
252 // only the last _complete_ line is shown, hence there is an unoccupied
253 // horizontal band at the bottom of it
254 wxRect m_rectTextReal
;
256 // the x-coordinate of the caret before we started moving it vertically:
257 // this is used to ensure that moving the caret up and then down will
258 // return it to the same position as if we always round it in one direction
259 // we would shift it in that direction
261 // when m_xCaret == -1, we don't have any remembered position
265 wxTextMultiLineData()
271 m_updateScrollbarY
= FALSE
;
280 // the data only used by multi line text controls in line wrap mode
281 class WXDLLEXPORT wxWrappedLineData
283 // these functions set all our values, so give them access to them
284 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
285 wxWrappedLineData
& lineData
) const;
286 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
295 // get the start of any row (remember that accessing m_rowsStart doesn't work
296 // for the first one)
297 wxTextCoord
GetRowStart(wxTextCoord row
) const
299 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
301 return row
? m_rowsStart
[row
- 1] : 0;
304 // get the length of the row (using the total line length which we don't
305 // have here but need to calculate the length of the last row, so it must
307 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
309 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
311 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
312 // slightly more efficient) and lenLine is the same as the start of the
313 // first row of the next line
314 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
318 // return the width of the row in pixels
319 wxCoord
GetRowWidth(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return m_rowsWidth
[row
];
326 // return the number of rows
327 size_t GetRowCount() const
329 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
331 return m_rowsStart
.GetCount() + 1;
334 // return the number of additional (i.e. after the first one) rows
335 size_t GetExtraRowCount() const
337 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
339 return m_rowsStart
.GetCount();
342 // return the first row of this line
343 wxTextCoord
GetFirstRow() const
345 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
350 // return the first row of the next line
351 wxTextCoord
GetNextRow() const
353 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
355 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
358 // this just provides direct access to m_rowsStart aerray for efficiency
359 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
361 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
363 return m_rowsStart
[row
];
366 // this code is unused any longer
368 // return TRUE if the column is in the start of the last row (hence the row
369 // it is in is not wrapped)
370 bool IsLastRow(wxTextCoord colRowStart
) const
372 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
375 // return TRUE if the column is the last column of the row starting in
377 bool IsLastColInRow(wxTextCoord colRowStart
,
378 wxTextCoord colRowEnd
,
379 wxTextCoord lenLine
) const
381 // find the row which starts with colRowStart
382 size_t nRows
= GetRowCount();
383 for ( size_t n
= 0; n
< nRows
; n
++ )
385 if ( GetRowStart(n
) == colRowStart
)
387 wxTextCoord colNextRowStart
= n
== nRows
- 1
389 : GetRowStart(n
+ 1);
391 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
392 _T("this column is not in this row at all!") );
394 return colRowEnd
== colNextRowStart
- 1;
398 // caller got it wrong
399 wxFAIL_MSG( _T("this column is not in the start of the row!") );
405 // is this row the last one in its line?
406 bool IsLastRow(wxTextCoord row
) const
408 return (size_t)row
== GetExtraRowCount();
411 // the line is valid if it had been laid out correctly: note that just
412 // shiwting the line (because one of previous lines changed) doesn't make
414 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
416 // invalidating line will relayout it
417 void Invalidate() { m_rowsWidth
.Empty(); }
420 // for each line we remember the starting columns of all its rows after the
421 // first one (which always starts at 0), i.e. if a line is wrapped twice
422 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
423 wxArrayLong m_rowsStart
;
425 // and the width of each row in pixels (this array starts from 0, as usual)
426 wxArrayInt m_rowsWidth
;
428 // and also its starting row (0 for the first line, first lines'
429 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
430 // and this means that the struct hadn't yet been initialized
431 wxTextCoord m_rowFirst
;
433 // the last modification "time"-stamp used by LayoutLines()
437 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
438 #include "wx/arrimpl.cpp"
439 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
441 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
443 // the width of the column to the right of the text rect used for the
444 // indicator mark display for the wrapped lines
447 // the data for each line
448 wxArrayWrappedLinesData m_linesData
;
450 // flag telling us to recalculate all starting rows starting from this line
451 // (if it is -1, we don't have to recalculate anything) - it is set when
452 // the number of the rows in the middle of the control changes
453 wxTextCoord m_rowFirstInvalid
;
455 // the current timestamp used by LayoutLines()
458 // invalidate starting rows of all lines (NOT rows!) after this one
459 void InvalidateLinesBelow(wxTextCoord line
)
461 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
463 m_rowFirstInvalid
= line
;
467 // check if this line is valid: i.e. before the first invalid one
468 bool IsValidLine(wxTextCoord line
) const
470 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
471 m_linesData
[line
].IsValid();
478 m_rowFirstInvalid
= -1;
483 // ----------------------------------------------------------------------------
484 // private classes for undo/redo management
485 // ----------------------------------------------------------------------------
488 We use custom versions of wxWindows command processor to implement undo/redo
489 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
490 itself: this is a waste of memory as all commands in the given command
491 processor always have the same associated wxTextCtrl and so it makes sense
492 to store the backpointer there.
494 As for the rest of the implementation, it's fairly standard: we have 2
495 command classes corresponding to adding and removing text.
498 // a command corresponding to a wxTextCtrl action
499 class wxTextCtrlCommand
: public wxCommand
502 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
504 // we don't use these methods as they don't make sense for us as we need a
505 // wxTextCtrl to be applied
506 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
507 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 // instead, our command processor uses these methods
510 virtual bool Do(wxTextCtrl
*text
) = 0;
511 virtual bool Undo(wxTextCtrl
*text
) = 0;
514 // insert text command
515 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
518 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
519 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
524 // combine the 2 commands together
525 void Append(wxTextCtrlInsertCommand
*other
);
527 virtual bool CanUndo() const;
528 virtual bool Do(wxTextCtrl
*text
);
529 virtual bool Undo(wxTextCtrl
*text
);
532 // the text we insert
535 // the position where we inserted the text
539 // remove text command
540 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
543 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
544 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
550 virtual bool CanUndo() const;
551 virtual bool Do(wxTextCtrl
*text
);
552 virtual bool Undo(wxTextCtrl
*text
);
555 // the range of text to delete
559 // the text which was deleted when this command was Do()ne
560 wxString m_textDeleted
;
563 // a command processor for a wxTextCtrl
564 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
567 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
569 m_compressInserts
= FALSE
;
574 // override Store() to compress multiple wxTextCtrlInsertCommand into one
575 virtual void Store(wxCommand
*command
);
577 // stop compressing insert commands when this is called
578 void StopCompressing() { m_compressInserts
= FALSE
; }
581 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
582 bool IsCompressing() const { return m_compressInserts
; }
585 virtual bool DoCommand(wxCommand
& cmd
)
586 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
587 virtual bool UndoCommand(wxCommand
& cmd
)
588 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
590 // check if this command is a wxTextCtrlInsertCommand and return it casted
591 // to the right type if it is or NULL otherwise
592 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
595 // the control we're associated with
598 // if the flag is TRUE we're compressing subsequent insert commands into
599 // one so that the entire typing could be undone in one call to Undo()
600 bool m_compressInserts
;
603 // ============================================================================
605 // ============================================================================
607 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
608 EVT_CHAR(wxTextCtrl::OnChar
)
610 EVT_SIZE(wxTextCtrl::OnSize
)
612 EVT_IDLE(wxTextCtrl::OnIdle
)
615 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
617 // ----------------------------------------------------------------------------
619 // ----------------------------------------------------------------------------
621 void wxTextCtrl::Init()
627 m_isModified
= FALSE
;
638 // init wxScrollHelper
641 // init the undo manager
642 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
648 bool wxTextCtrl::Create(wxWindow
*parent
,
650 const wxString
& value
,
654 const wxValidator
& validator
,
655 const wxString
&name
)
657 if ( style
& wxTE_MULTILINE
)
659 // for compatibility with wxMSW we create the controls with vertical
660 // scrollbar always shown unless they have wxTE_RICH style (because
661 // Windows text controls always has vert scrollbar but richedit one
663 if ( !(style
& wxTE_RICH
) )
665 style
|= wxALWAYS_SHOW_SB
;
668 // wxTE_WORDWRAP is 0 for now so we don't need the code below
670 if ( style
& wxTE_WORDWRAP
)
672 // wrapping words means wrapping, hence no horz scrollbar
677 // TODO: support wxTE_NO_VSCROLL (?)
679 // create data object for normal multiline or for controls with line
681 if ( style
& wxHSCROLL
)
682 m_data
.mdata
= new wxTextMultiLineData
;
684 m_data
.wdata
= new wxTextWrappedData
;
688 // this doesn't make sense for single line controls
691 // create data object for single line controls
692 m_data
.sdata
= new wxTextSingleLineData
;
695 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
701 SetCursor(wxCURSOR_IBEAM
);
703 if ( style
& wxTE_MULTILINE
)
705 // we should always have at least one line in a multiline control
706 MData().m_lines
.Add(wxEmptyString
);
708 if ( !(style
& wxHSCROLL
) )
710 WData().m_linesData
.Add(new wxWrappedLineData
);
711 WData().InvalidateLinesBelow(0);
714 // we might support it but it's quite useless and other ports don't
716 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
717 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
724 m_isEditable
= !(style
& wxTE_READONLY
);
727 InitInsertionPoint();
729 // we can't show caret right now as we're not shown yet and so it would
730 // result in garbage on the screen - we'll do it after first OnPaint()
733 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
738 wxTextCtrl::~wxTextCtrl()
740 delete m_cmdProcessor
;
744 if ( IsSingleLine() )
746 else if ( WrapLines() )
753 // ----------------------------------------------------------------------------
755 // ----------------------------------------------------------------------------
757 void wxTextCtrl::SetValue(const wxString
& value
)
759 if ( IsSingleLine() && (value
== GetValue()) )
765 Replace(0, GetLastPosition(), value
);
767 if ( IsSingleLine() )
769 SetInsertionPoint(0);
772 // TODO: should we generate the event or not, finally?
775 const wxArrayString
& wxTextCtrl::GetLines() const
777 return MData().m_lines
;
780 size_t wxTextCtrl::GetLineCount() const
782 return MData().m_lines
.GetCount();
785 wxString
wxTextCtrl::GetValue() const
787 // for multiline controls we don't always store the total value but only
788 // recompute it when asked - and to invalidate it we just empty it in
790 if ( !IsSingleLine() && m_value
.empty() )
792 // recalculate: note that we always do it for empty multilien control,
793 // but then it's so quick that it's not important
795 // the first line is special as there is no \n before it, so it's
797 const wxArrayString
& lines
= GetLines();
798 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
799 self
->m_value
<< lines
[0u];
800 size_t count
= lines
.GetCount();
801 for ( size_t n
= 1; n
< count
; n
++ )
803 self
->m_value
<< _T('\n') << lines
[n
];
810 void wxTextCtrl::Clear()
815 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
816 const wxString
& text
)
820 // first, we have to relayout the line entirely
822 // OPT: we might try not to recalc the unchanged part of line
824 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
826 // if we had some number of rows before, use this number, otherwise
827 // just make sure that the test below (rowsNew != rowsOld) will be true
829 if ( lineData
.IsValid() )
831 rowsOld
= lineData
.GetExtraRowCount();
833 else // line wasn't laid out yet
835 // assume it changed entirely as we can't do anything better
839 // now change the line
840 MData().m_lines
[line
] = text
;
842 // OPT: we choose to lay it our immediately instead of delaying it
843 // until it is needed because it allows us to avoid invalidating
844 // lines further down if the number of rows didn't chnage, but
845 // maybe we can imporve this even further?
846 LayoutLine(line
, lineData
);
848 int rowsNew
= lineData
.GetExtraRowCount();
850 if ( rowsNew
!= rowsOld
)
852 // we have to update the line wrap marks as this is normally done
853 // by LayoutLines() which we bypassed by calling LayoutLine()
855 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
856 rowCount
= wxMax(rowsOld
, rowsNew
);
857 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
859 // next, if this is not the last line, as the number of rows in it
860 // changed, we need to shift all the lines below it
861 if ( (size_t)line
< WData().m_linesData
.GetCount() )
863 // number of rows changed shifting all lines below
864 WData().InvalidateLinesBelow(line
+ 1);
867 // the number of rows changed
873 MData().m_lines
[line
] = text
;
876 // the number of rows didn't change
880 void wxTextCtrl::RemoveLine(wxTextCoord line
)
882 MData().m_lines
.RemoveAt(line
);
885 // we need to recalculate all the starting rows from this line, but we
886 // can avoid doing it if this line was never calculated: this means
887 // that we will recalculate all lines below it anyhow later if needed
888 if ( WData().IsValidLine(line
) )
890 WData().InvalidateLinesBelow(line
);
893 WData().m_linesData
.RemoveAt(line
);
897 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
899 MData().m_lines
.Insert(text
, line
);
902 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
904 // invalidate everything below it
905 WData().InvalidateLinesBelow(line
);
909 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
911 wxTextCoord colStart
, colEnd
,
915 !PositionToXY(from
, &colStart
, &lineStart
) ||
916 !PositionToXY(to
, &colEnd
, &lineEnd
) )
918 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
923 #ifdef WXDEBUG_TEXT_REPLACE
924 // a straighforward (but very inefficient) way of calculating what the new
926 wxString textTotal
= GetValue();
927 wxString
textTotalNew(textTotal
, (size_t)from
);
928 textTotalNew
+= text
;
929 if ( (size_t)to
< textTotal
.length() )
930 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
931 #endif // WXDEBUG_TEXT_REPLACE
933 // remember the old selection and reset it immediately: we must do it
934 // before calling Refresh(anything) as, at least under GTK, this leads to
935 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
936 // text would be redrawn as selected if we didn't reset the selection
937 int selStartOld
= m_selStart
,
938 selEndOld
= m_selEnd
;
943 if ( IsSingleLine() )
945 // replace the part of the text with the new value
946 wxString
valueNew(m_value
, (size_t)from
);
948 // remember it for later use
949 wxCoord startNewText
= GetTextWidth(valueNew
);
952 if ( (size_t)to
< m_value
.length() )
954 valueNew
+= m_value
.c_str() + (size_t)to
;
957 // we usually refresh till the end of line except of the most common case
958 // when some text is appended to the end of the string in which case we
960 wxCoord widthNewText
;
962 if ( (size_t)from
< m_value
.length() )
964 // refresh till the end of line
967 else // text appended, not replaced
969 // refresh only the new text
970 widthNewText
= GetTextWidth(text
);
975 // force SData().m_colLastVisible update
976 SData().m_colLastVisible
= -1;
979 RefreshPixelRange(0, startNewText
, widthNewText
);
983 //OPT: special case for replacements inside single line?
986 Join all the lines in the replacement range into one string, then
987 replace a part of it with the new text and break it into lines again.
990 // (0) we want to know if this replacement changes the number of rows
991 // as if it does we need to refresh everything below the changed
992 // text (it will be shifted...) and we can avoid it if there is no
994 bool rowsNumberChanged
= FALSE
;
997 const wxArrayString
& linesOld
= GetLines();
1000 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1002 if ( line
> lineStart
)
1004 // from the previous line
1005 textOrig
+= _T('\n');
1008 textOrig
+= linesOld
[line
];
1011 // we need to append the '\n' for the last line unless there is no
1013 size_t countOld
= linesOld
.GetCount();
1015 // (2) replace text in the combined string
1017 // (2a) leave the part before replaced area unchanged
1018 wxString
textNew(textOrig
, colStart
);
1020 // these values will be used to refresh the changed area below
1021 wxCoord widthNewText
,
1022 startNewText
= GetTextWidth(textNew
);
1023 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1025 // text appended, refresh just enough to show the new text
1026 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1028 else // text inserted, refresh till the end of line
1033 // (2b) insert new text
1036 // (2c) and append the end of the old text
1038 // adjust for index shift: to is relative to colStart, not 0
1039 size_t toRel
= (size_t)((to
- from
) + colStart
);
1040 if ( toRel
< textOrig
.length() )
1042 textNew
+= textOrig
.c_str() + toRel
;
1045 // (3) break it into lines
1047 wxArrayString lines
;
1048 const wxChar
*curLineStart
= textNew
.c_str();
1049 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1051 // end of line/text?
1052 if ( !*p
|| *p
== _T('\n') )
1054 lines
.Add(wxString(curLineStart
, p
));
1058 curLineStart
= p
+ 1;
1062 #ifdef WXDEBUG_TEXT_REPLACE
1063 // (3a) all empty tokens should be counted as replacing with "foo" and
1064 // with "foo\n" should have different effects
1065 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1066 wxTOKEN_RET_EMPTY_ALL
);
1068 if ( lines2
.IsEmpty() )
1070 lines2
.Add(wxEmptyString
);
1073 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1074 _T("Replace() broken") );
1075 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1077 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1079 #endif // WXDEBUG_TEXT_REPLACE
1081 // (3b) special case: if we replace everything till the end we need to
1082 // keep an empty line or the lines would disappear completely
1083 // (this also takes care of never leaving m_lines empty)
1084 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1086 lines
.Add(wxEmptyString
);
1089 size_t nReplaceCount
= lines
.GetCount(),
1092 // (4) merge into the array
1095 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1097 if ( nReplaceLine
< nReplaceCount
)
1099 // we have the replacement line for this one
1100 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1102 rowsNumberChanged
= TRUE
;
1105 UpdateMaxWidth(line
);
1107 else // no more replacement lines
1109 // (4b) delete all extra lines (note that we need to delete
1110 // them backwards because indices shift while we do it)
1111 bool deletedLongestLine
= FALSE
;
1112 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1114 if ( lineDel
== MData().m_lineLongest
)
1116 // we will need to recalc the max line width
1117 deletedLongestLine
= TRUE
;
1120 RemoveLine(lineDel
);
1123 if ( deletedLongestLine
)
1128 // even the line number changed
1129 rowsNumberChanged
= TRUE
;
1131 // update line to exit the loop
1136 // (4c) insert the new lines
1137 if ( nReplaceLine
< nReplaceCount
)
1139 // even the line number changed
1140 rowsNumberChanged
= TRUE
;
1144 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1146 UpdateMaxWidth(lineEnd
);
1148 while ( nReplaceLine
< nReplaceCount
);
1151 // (5) now refresh the changed area
1153 // update the (cached) last position first as refresh functions use it
1154 m_posLast
+= text
.length() - to
+ from
;
1156 // we may optimize refresh if the number of rows didn't change - but if
1157 // it did we have to refresh everything below the part we chanegd as
1158 // well as it might have moved
1159 if ( !rowsNumberChanged
)
1161 // refresh the line we changed
1164 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1168 //OPT: we shouldn't refresh the unchanged part of the line in
1169 // this case, but instead just refresh the tail of it - the
1170 // trouble is that we don't know here where does this tail
1174 // number of rows didn't change, refresh the updated rows and the
1176 if ( lineStart
<= lineEnd
)
1177 RefreshLineRange(lineStart
, lineEnd
);
1179 else // rows number did change
1183 // refresh only part of the first line
1184 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1186 //else: we have to refresh everything as some part of the text
1187 // could be in the previous row before but moved to the next
1188 // one now (due to word wrap)
1190 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1191 if ( lineStart
<= lineEnd
)
1192 RefreshLineRange(lineStart
, lineEnd
);
1194 // refresh text rect left below
1195 RefreshLineRange(lineEnd
+ 1, 0);
1197 // the vert scrollbar might [dis]appear
1198 MData().m_updateScrollbarY
= TRUE
;
1201 // must recalculate it - will do later
1205 #ifdef WXDEBUG_TEXT_REPLACE
1206 // optimized code above should give the same result as straightforward
1207 // computation in the beginning
1208 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1209 #endif // WXDEBUG_TEXT_REPLACE
1211 // update the current position: note that we always put the cursor at the
1212 // end of the replacement text
1213 DoSetInsertionPoint(from
+ text
.length());
1215 // and the selection: this is complicated by the fact that selection coords
1216 // must be first updated to reflect change in text coords, i.e. if we had
1217 // selection from 17 to 19 and we just removed this range, we don't have to
1218 // refresh anything, so we can't just use ClearSelection() here
1219 if ( selStartOld
!= -1 )
1221 // refresh the parst of the selection outside the changed text (which
1222 // we already refreshed)
1223 if ( selStartOld
< from
)
1224 RefreshTextRange(selStartOld
, from
);
1225 if ( to
< selEndOld
)
1226 RefreshTextRange(to
, selEndOld
);
1230 // now call it to do the rest (not related to refreshing)
1234 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1236 // Replace() only works with correctly ordered arguments, so exchange them
1238 OrderPositions(from
, to
);
1240 Replace(from
, to
, _T(""));
1243 void wxTextCtrl::WriteText(const wxString
& text
)
1245 // replace the selection with the new text
1248 Replace(m_curPos
, m_curPos
, text
);
1251 void wxTextCtrl::AppendText(const wxString
& text
)
1253 SetInsertionPointEnd();
1257 // ----------------------------------------------------------------------------
1259 // ----------------------------------------------------------------------------
1261 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1263 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1264 _T("insertion point position out of range") );
1266 // don't do anything if it didn't change
1267 if ( pos
!= m_curPos
)
1269 DoSetInsertionPoint(pos
);
1272 if ( !IsSingleLine() )
1274 // moving cursor should reset the stored abscissa (even if the cursor
1275 // position didn't actually change!)
1276 MData().m_xCaret
= -1;
1282 void wxTextCtrl::InitInsertionPoint()
1284 // so far always put it in the beginning
1285 DoSetInsertionPoint(0);
1287 // this will also set the selection anchor correctly
1291 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1293 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1294 _T("DoSetInsertionPoint() can only be called with valid pos") );
1297 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1300 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1302 MoveInsertionPoint(pos
);
1307 void wxTextCtrl::SetInsertionPointEnd()
1309 SetInsertionPoint(GetLastPosition());
1312 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1317 wxTextPos
wxTextCtrl::GetLastPosition() const
1320 if ( IsSingleLine() )
1322 pos
= m_value
.length();
1328 size_t nLineCount
= GetLineCount();
1329 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1331 // +1 is because the positions at the end of this line and of the
1332 // start of the next one are different
1333 pos
+= GetLines()[nLine
].length() + 1;
1338 // the last position is at the end of the last line, not in the
1339 // beginning of the next line after it
1343 // more probable reason of this would be to forget to update m_posLast
1344 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1345 #endif // WXDEBUG_TEXT
1353 // ----------------------------------------------------------------------------
1355 // ----------------------------------------------------------------------------
1357 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1365 wxString
wxTextCtrl::GetSelectionText() const
1369 if ( HasSelection() )
1371 if ( IsSingleLine() )
1373 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1377 wxTextCoord colStart
, lineStart
,
1379 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1380 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1382 // as always, we need to check for the special case when the start
1383 // and end line are the same
1384 if ( lineEnd
== lineStart
)
1386 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1388 else // sel on multiple lines
1390 // take the end of the first line
1391 sel
= GetLines()[lineStart
].c_str() + colStart
;
1394 // all intermediate ones
1395 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1397 sel
<< GetLines()[line
] << _T('\n');
1400 // and the start of the last one
1401 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1409 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1411 // selecting till -1 is the same as selecting to the end
1412 if ( to
== -1 && from
!= -1 )
1414 to
= GetLastPosition();
1417 if ( from
== -1 || to
== from
)
1421 else // valid sel range
1423 // remember the 'to' position as the current position, used to move the
1424 // caret there later
1425 wxTextPos toOrig
= to
;
1427 OrderPositions(from
, to
);
1429 wxCHECK_RET( to
<= GetLastPosition(),
1430 _T("invalid range in wxTextCtrl::SetSelection") );
1432 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1434 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1435 // directly and so m_selStart/End must be reset by then
1436 wxTextPos selStartOld
= m_selStart
,
1437 selEndOld
= m_selEnd
;
1442 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1443 m_selStart
, m_selEnd
);
1445 // refresh only the part of text which became (un)selected if
1447 if ( selStartOld
== m_selStart
)
1449 RefreshTextRange(selEndOld
, m_selEnd
);
1451 else if ( selEndOld
== m_selEnd
)
1453 RefreshTextRange(m_selStart
, selStartOld
);
1457 // OPT: could check for other cases too but it is probably not
1458 // worth it as the two above are the most common ones
1459 if ( selStartOld
!= -1 )
1460 RefreshTextRange(selStartOld
, selEndOld
);
1461 if ( m_selStart
!= -1 )
1462 RefreshTextRange(m_selStart
, m_selEnd
);
1465 // we need to fully repaint the invalidated areas of the window
1466 // before scrolling it (from DoSetInsertionPoint which is typically
1467 // called after SetSelection()), otherwise they may stay unpainted
1468 m_targetWindow
->Update();
1470 //else: nothing to do
1472 // the insertion point is put at the location where the caret was moved
1473 DoSetInsertionPoint(toOrig
);
1477 void wxTextCtrl::ClearSelection()
1479 if ( HasSelection() )
1481 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1482 // directly (see above as well)
1483 wxTextPos selStart
= m_selStart
,
1486 // no selection any more
1490 // refresh the old selection
1491 RefreshTextRange(selStart
, selEnd
);
1494 // the anchor should be moved even if there was no selection previously
1495 m_selAnchor
= m_curPos
;
1498 void wxTextCtrl::RemoveSelection()
1500 if ( !HasSelection() )
1503 Remove(m_selStart
, m_selEnd
);
1506 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1507 wxTextPos
*start
, wxTextPos
*end
) const
1514 if ( !HasSelection() )
1516 // no selection at all, hence no selection in this line
1520 wxTextCoord lineStart
, colStart
;
1521 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1522 if ( lineStart
> line
)
1524 // this line is entirely above the selection
1528 wxTextCoord lineEnd
, colEnd
;
1529 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1530 if ( lineEnd
< line
)
1532 // this line is entirely below the selection
1536 if ( line
== lineStart
)
1541 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1543 else if ( line
== lineEnd
)
1546 *start
= lineEnd
== lineStart
? colStart
: 0;
1550 else // the line is entirely inside the selection
1555 *end
= GetLineLength(line
);
1561 // ----------------------------------------------------------------------------
1563 // ----------------------------------------------------------------------------
1565 bool wxTextCtrl::IsModified() const
1567 return m_isModified
;
1570 bool wxTextCtrl::IsEditable() const
1572 // disabled control can never be edited
1573 return m_isEditable
&& IsEnabled();
1576 void wxTextCtrl::DiscardEdits()
1578 m_isModified
= FALSE
;
1581 void wxTextCtrl::SetEditable(bool editable
)
1583 if ( editable
!= m_isEditable
)
1585 m_isEditable
= editable
;
1587 // the caret (dis)appears
1590 // the appearance of the control might have changed
1595 // ----------------------------------------------------------------------------
1596 // col/lines <-> position correspondence
1597 // ----------------------------------------------------------------------------
1600 A few remarks about this stuff:
1602 o The numbering of the text control columns/rows starts from 0.
1603 o Start of first line is position 0, its last position is line.length()
1604 o Start of the next line is the last position of the previous line + 1
1607 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1609 if ( IsSingleLine() )
1611 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1613 return m_value
.length();
1617 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1618 _T("line index out of range") );
1620 return GetLines()[line
].length();
1624 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1626 if ( IsSingleLine() )
1628 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1634 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1635 _T("line index out of range") );
1637 return GetLines()[line
];
1641 int wxTextCtrl::GetNumberOfLines() const
1643 // there is always 1 line, even if the text is empty
1644 return IsSingleLine() ? 1 : GetLineCount();
1647 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1649 // note that this method should accept any values of x and y and return -1
1650 // if they are out of range
1651 if ( IsSingleLine() )
1653 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1657 if ( (size_t)y
>= GetLineCount() )
1659 // this position is below the text
1660 return GetLastPosition();
1664 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1666 // +1 is because the positions at the end of this line and of the
1667 // start of the next one are different
1668 pos
+= GetLines()[nLine
].length() + 1;
1671 // take into account also the position in line
1672 if ( (size_t)x
> GetLines()[y
].length() )
1674 // don't return position in the next line
1675 x
= GetLines()[y
].length();
1682 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1683 wxTextCoord
*x
, wxTextCoord
*y
) const
1685 if ( IsSingleLine() )
1687 if ( (size_t)pos
> m_value
.length() )
1699 wxTextPos posCur
= 0;
1700 size_t nLineCount
= GetLineCount();
1701 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1703 // +1 is because the start the start of the next line is one
1704 // position after the end of this one
1705 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1708 // we've found the line, now just calc the column
1716 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1717 _T("XYToPosition() or PositionToXY() broken") );
1718 #endif // WXDEBUG_TEXT
1722 else // go further down
1728 // beyond the last line
1733 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1735 // a normal line has one row
1736 wxTextCoord numRows
= 1;
1740 // add the number of additional rows
1741 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1747 wxTextCoord
wxTextCtrl::GetRowCount() const
1749 wxTextCoord count
= GetLineCount();
1754 count
= GetFirstRowOfLine(count
- 1) +
1755 WData().m_linesData
[count
- 1].GetRowCount();
1761 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1766 if ( !WData().IsValidLine(line
) )
1771 return WData().m_linesData
[line
].GetNextRow();
1774 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1779 if ( !WData().IsValidLine(line
) )
1784 return WData().m_linesData
[line
].GetFirstRow();
1787 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1789 wxCoord
*yOut
) const
1791 wxTextCoord col
, line
;
1793 // optimization for special (but common) case when we already have the col
1795 if ( pos
== m_curPos
)
1800 else // must really calculate col/line from pos
1802 if ( !PositionToXY(pos
, &col
, &line
) )
1806 int hLine
= GetLineHeight();
1808 wxString textLine
= GetLineText(line
);
1809 if ( IsSingleLine() || !WrapLines() )
1811 x
= GetTextWidth(textLine
.Left(col
));
1814 else // difficult case: multline control with line wrap
1816 y
= GetFirstRowOfLine(line
);
1818 wxTextCoord colRowStart
;
1819 y
+= GetRowInLine(line
, col
, &colRowStart
);
1823 // x is the width of the text before this position in this row
1824 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1835 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1837 wxCoord
*yOut
) const
1840 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1843 // finally translate the logical text rect coords into physical client
1845 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1850 wxPoint
wxTextCtrl::GetCaretPosition() const
1852 wxCoord xCaret
, yCaret
;
1853 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1855 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1858 return wxPoint(xCaret
, yCaret
);
1861 // pos may be -1 to show the current position
1862 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1866 if ( IsSingleLine() )
1868 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1870 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1873 GetViewStart(&xStart
, &yStart
);
1879 PositionToLogicalXY(pos
, &x
, &y
);
1881 wxRect rectText
= GetRealTextArea();
1883 // scroll the position vertically into view: if it is currently above
1884 // it, make it the first one, otherwise the last one
1885 if ( MData().m_scrollRangeY
)
1887 y
/= GetLineHeight();
1893 else // we are currently in or below the view area
1895 // find the last row currently shown
1900 // to find the last row we need to use the generic HitTest
1903 // OPT this is a bit silly: we undo this in HitTest(), so
1904 // it would be better to factor out the common
1905 // functionality into a separate function (OTOH it
1906 // won't probably save us that much)
1907 wxPoint
pt(0, rectText
.height
- 1);
1908 pt
+= GetClientAreaOrigin();
1909 pt
+= m_rectText
.GetPosition();
1910 HitTest(pt
, &col
, &yEnd
);
1912 // find the row inside the line
1913 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1917 // finding the last line is easy if each line has exactly
1919 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1924 // scroll down: the current item should appear at the
1925 // bottom of the view
1926 Scroll(0, y
- (yEnd
- yStart
));
1931 // scroll the position horizontally into view
1933 // we follow what I believe to be Windows behaviour here, that is if
1934 // the position is already entirely in the view we do nothing, but if
1935 // we do have to scroll the window to bring it into view, we scroll it
1936 // not just enough to show the position but slightly more so that this
1937 // position is at 1/3 of the window width from the closest border to it
1938 // (I'm not sure that Windows does exactly this but it looks like this)
1939 if ( MData().m_scrollRangeX
)
1941 // unlike for the rows, xStart doesn't correspond to the starting
1942 // column as they all have different widths, so we need to
1943 // translate everything to pixels
1945 // we want the text between x and x2 be entirely inside the view
1946 // (i.e. the current character)
1948 // make xStart the first visible pixel (and not position)
1949 int wChar
= GetAverageWidth();
1954 // we want the position of this column be 1/3 to the right of
1956 x
-= rectText
.width
/ 3;
1959 Scroll(x
/ wChar
, y
);
1961 else // maybe we're beyond the right border of the view?
1963 wxTextCoord col
, row
;
1964 if ( PositionToXY(pos
, &col
, &row
) )
1966 wxString lineText
= GetLineText(row
);
1967 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1968 if ( x2
> xStart
+ rectText
.width
)
1970 // we want the position of this column be 1/3 to the
1971 // left of the right edge, i.e. 2/3 right of the left
1973 x2
-= (2*rectText
.width
)/3;
1976 Scroll(x2
/ wChar
, row
);
1982 //else: multiline but no scrollbars, hence nothing to do
1987 // ----------------------------------------------------------------------------
1989 // ----------------------------------------------------------------------------
1992 TODO: we could have (easy to do) vi-like options for word movement, i.e.
1993 distinguish between inlusive/exclusive words and between words and
1994 WORDS (in vim sense) and also, finally, make the set of characters
1995 which make up a word configurable - currently we use the exclusive
1996 WORDS only (coincidentally, this is what Windows edit control does)
1998 For future references, here is what vim help says:
2000 A word consists of a sequence of letters, digits and underscores, or
2001 a sequence of other non-blank characters, separated with white space
2002 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2005 A WORD consists of a sequence of non-blank characters, separated with
2006 white space. An empty line is also considered to be a word and a
2010 static inline bool IsWordChar(wxChar ch
)
2012 return !wxIsspace(ch
);
2015 wxTextPos
wxTextCtrl::GetWordStart() const
2017 if ( m_curPos
== -1 || m_curPos
== 0 )
2020 if ( m_curCol
== 0 )
2022 // go to the end of the previous line
2023 return m_curPos
- 1;
2026 // it shouldn't be possible to learn where the word starts in the password
2031 // start at the previous position
2032 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2033 const wxChar
*p
= p0
+ m_curCol
- 1;
2035 // find the end of the previous word
2036 while ( (p
> p0
) && !IsWordChar(*p
) )
2039 // now find the beginning of this word
2040 while ( (p
> p0
) && IsWordChar(*p
) )
2043 // we might have gone too far
2044 if ( !IsWordChar(*p
) )
2047 return (m_curPos
- m_curCol
) + p
- p0
;
2050 wxTextPos
wxTextCtrl::GetWordEnd() const
2052 if ( m_curPos
== -1 )
2055 wxString line
= GetLineText(m_curRow
);
2056 if ( (size_t)m_curCol
== line
.length() )
2058 // if we're on the last position in the line, go to the next one - if
2060 wxTextPos pos
= m_curPos
;
2061 if ( pos
< GetLastPosition() )
2067 // it shouldn't be possible to learn where the word ends in the password
2070 return GetLastPosition();
2072 // start at the current position
2073 const wxChar
*p0
= line
.c_str();
2074 const wxChar
*p
= p0
+ m_curCol
;
2076 // find the start of the next word
2077 while ( *p
&& !IsWordChar(*p
) )
2080 // now find the end of it
2081 while ( *p
&& IsWordChar(*p
) )
2084 // and find the start of the next word
2085 while ( *p
&& !IsWordChar(*p
) )
2088 return (m_curPos
- m_curCol
) + p
- p0
;
2091 // ----------------------------------------------------------------------------
2093 // ----------------------------------------------------------------------------
2095 void wxTextCtrl::Copy()
2098 if ( HasSelection() )
2100 wxClipboardLocker clipLock
;
2102 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2103 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2104 wxTextDataObject
*data
= new wxTextDataObject(text
);
2105 wxTheClipboard
->SetData(data
);
2107 #endif // wxUSE_CLIPBOARD
2110 void wxTextCtrl::Cut()
2115 bool wxTextCtrl::DoCut()
2117 if ( !HasSelection() )
2127 void wxTextCtrl::Paste()
2132 bool wxTextCtrl::DoPaste()
2135 wxClipboardLocker clipLock
;
2137 wxTextDataObject data
;
2138 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2139 && wxTheClipboard
->GetData(data
) )
2141 // reverse transformation: '\r\n\" -> '\n'
2142 wxString text
= wxTextFile::Translate(data
.GetText(),
2143 wxTextFileType_Unix
);
2144 if ( !text
.empty() )
2151 #endif // wxUSE_CLIPBOARD
2156 // ----------------------------------------------------------------------------
2158 // ----------------------------------------------------------------------------
2160 wxTextCtrlInsertCommand
*
2161 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2163 return (wxTextCtrlInsertCommand
*)
2164 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2168 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2170 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2173 if ( IsCompressing() )
2175 wxTextCtrlInsertCommand
*
2176 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2178 // it is possible that we don't have any last command at all if,
2179 // for example, it was undone since the last Store(), so deal with
2183 cmdInsLast
->Append(cmdIns
);
2187 // don't need to call the base class version
2192 // append the following insert commands to this one
2193 m_compressInserts
= TRUE
;
2195 // let the base class version will do the job normally
2197 else // not an insert command
2199 // stop compressing insert commands - this won't work with the last
2200 // command not being an insert one anyhow
2203 // let the base class version will do the job normally
2206 wxCommandProcessor::Store(command
);
2209 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2211 m_text
+= other
->m_text
;
2214 bool wxTextCtrlInsertCommand::CanUndo() const
2216 return m_from
!= -1;
2219 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2221 // the text is going to be inserted at the current position, remember where
2223 m_from
= text
->GetInsertionPoint();
2225 // and now do insert it
2226 text
->WriteText(m_text
);
2231 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2233 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2235 // remove the text from where we inserted it
2236 text
->Remove(m_from
, m_from
+ m_text
.length());
2241 bool wxTextCtrlRemoveCommand::CanUndo() const
2243 // if we were executed, we should have the text we removed
2244 return !m_textDeleted
.empty();
2247 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2249 text
->SetSelection(m_from
, m_to
);
2250 m_textDeleted
= text
->GetSelectionText();
2251 text
->RemoveSelection();
2256 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2258 // it is possible that the text was deleted and that we can't restore text
2259 // at the same position we removed it any more
2260 wxTextPos posLast
= text
->GetLastPosition();
2261 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2262 text
->WriteText(m_textDeleted
);
2267 void wxTextCtrl::Undo()
2269 // the caller must check it
2270 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2272 m_cmdProcessor
->Undo();
2275 void wxTextCtrl::Redo()
2277 // the caller must check it
2278 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2280 m_cmdProcessor
->Redo();
2283 bool wxTextCtrl::CanUndo() const
2285 return IsEditable() && m_cmdProcessor
->CanUndo();
2288 bool wxTextCtrl::CanRedo() const
2290 return IsEditable() && m_cmdProcessor
->CanRedo();
2293 // ----------------------------------------------------------------------------
2295 // ----------------------------------------------------------------------------
2297 wxSize
wxTextCtrl::DoGetBestClientSize() const
2299 // when we're called for the very first time from Create() we must
2300 // calculate the font metrics here because we can't do it before calling
2301 // Create() (there is no window yet and wxGTK crashes) but we need them
2303 if ( m_heightLine
== -1 )
2305 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2309 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2311 int wChar
= GetAverageWidth(),
2312 hChar
= GetLineHeight();
2314 int widthMin
= wxMax(10*wChar
, 100);
2320 if ( !IsSingleLine() )
2322 // let the control have a reasonable number of lines
2323 int lines
= GetNumberOfLines();
2326 else if ( lines
> 10 )
2333 rectText
.height
= h
;
2334 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2335 return wxSize(rectTotal
.width
, rectTotal
.height
);
2338 void wxTextCtrl::UpdateTextRect()
2340 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2341 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2342 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2344 // code elsewhere is confused by negative rect size
2345 if ( m_rectText
.width
<= 0 )
2346 m_rectText
.width
= 1;
2347 if ( m_rectText
.height
<= 0 )
2348 m_rectText
.height
= 1;
2350 if ( !IsSingleLine() )
2352 // invalidate it so that GetRealTextArea() will recalc it
2353 MData().m_rectTextReal
.width
= 0;
2355 // only scroll this rect when the window is scrolled: note that we have
2356 // to scroll not only the text but the line wrap marks too if we show
2358 wxRect rectText
= GetRealTextArea();
2359 if ( extraSpace
&& *extraSpace
)
2361 rectText
.width
+= *extraSpace
;
2363 SetTargetRect(rectText
);
2365 // relayout all lines
2368 WData().m_rowFirstInvalid
= 0;
2370 // increase timestamp: this means that the lines which had been
2371 // laid out before will be relayd out the next time LayoutLines()
2372 // is called because their timestamp will be smaller than the
2374 WData().m_timestamp
++;
2378 UpdateLastVisible();
2381 void wxTextCtrl::UpdateLastVisible()
2383 // this method is only used for horizontal "scrollbarless" scrolling which
2384 // is used only with single line controls
2385 if ( !IsSingleLine() )
2388 // use (efficient) HitTestLine to find the last visible character
2389 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2391 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2393 case wxTE_HT_BEYOND
:
2394 // everything is visible
2395 SData().m_colLastVisible
= text
.length();
2398 SData().m_posLastVisible
= -1;
2402 case wxTE_HT_BEFORE:
2406 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2409 case wxTE_HT_ON_TEXT
:
2412 // the last entirely seen character is the previous one because
2413 // this one is only partly visible - unless the width of the
2414 // string is exactly the max width
2415 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2416 if ( SData().m_posLastVisible
> m_rectText
.width
)
2418 // this character is not entirely visible, take the
2423 SData().m_posLastVisible
= -1;
2425 //else: we can just see it
2427 SData().m_colLastVisible
= col
;
2432 // calculate the width of the text really shown
2433 if ( SData().m_posLastVisible
== -1 )
2435 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2438 // current value is relative the start of the string text which starts at
2439 // SData().m_colStart, we need an absolute offset into string
2440 SData().m_colLastVisible
+= SData().m_colStart
;
2442 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2443 SData().m_colLastVisible
, SData().m_posLastVisible
);
2446 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2450 if ( !IsSingleLine() )
2453 // update them immediately because if we are called for the first time,
2454 // we need to create them in order for the base class version to
2455 // position the scrollbars correctly - if we don't do it now, it won't
2456 // happen at all if we don't get more size events
2460 MData().m_updateScrollbarX
=
2461 MData().m_updateScrollbarY
= TRUE
;
2467 wxCoord
wxTextCtrl::GetTotalWidth() const
2470 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2474 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2477 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2481 wxRect
wxTextCtrl::GetRealTextArea() const
2483 // for single line text control it's just the same as text rect
2484 if ( IsSingleLine() )
2487 // the real text area always holds an entire number of lines, so the only
2488 // difference with the text area is a narrow strip along the bottom border
2489 wxRect rectText
= MData().m_rectTextReal
;
2490 if ( !rectText
.width
)
2493 rectText
= m_rectText
;
2495 // when we're called for the very first time, the line height might not
2496 // had been calculated yet, so do get it now
2497 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2498 self
->RecalcFontMetrics();
2500 int hLine
= GetLineHeight();
2501 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2504 self
->MData().m_rectTextReal
= rectText
;
2510 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2512 wxTextCoord
*colRowStart
) const
2514 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2516 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2518 if ( !WData().IsValidLine(line
) )
2521 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2524 rowMax
= lineData
.GetExtraRowCount();
2528 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2531 // it's ok here that row is 1 greater than needed: like this, it is
2532 // counted as a normal (and not extra) row
2534 //else: only one row anyhow
2538 // +1 because we need a real row number, not the extra row one
2539 *colRowStart
= lineData
.GetRowStart(row
);
2541 // this can't happen, of course
2542 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2548 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2550 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2551 // else now and has rather awkward interface for our needs here
2553 lineData
.m_rowsStart
.Empty();
2554 lineData
.m_rowsWidth
.Empty();
2556 const wxString
& text
= GetLineText(line
);
2558 size_t colRowStart
= 0;
2561 size_t lenRow
= GetPartOfWrappedLine
2563 text
.c_str() + colRowStart
,
2567 // remember the start of this row (not for the first one as
2568 // it's always 0) and its width
2570 lineData
.m_rowsStart
.Add(colRowStart
);
2571 lineData
.m_rowsWidth
.Add(widthRow
);
2573 colRowStart
+= lenRow
;
2575 while ( colRowStart
< text
.length() );
2577 // put the current timestamp on it
2578 lineData
.m_timestamp
= WData().m_timestamp
;
2581 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2583 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2585 // if we were called, some line was dirty and if it was dirty we must have
2586 // had m_rowFirstInvalid set to something too
2587 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2588 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2590 wxTextCoord rowFirst
, rowCur
;
2593 // start after the last known valid line
2594 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2595 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2597 else // no valid lines, start at row 0
2603 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2605 // set the starting row for this line
2606 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2607 lineData
.m_rowFirst
= rowCur
;
2609 // had the line been already broken into rows?
2611 // if so, compare its timestamp with the current one: if nothing has
2612 // been changed, don't relayout it
2613 if ( !lineData
.IsValid() ||
2614 (lineData
.m_timestamp
< WData().m_timestamp
) )
2616 // now do break it in rows
2617 LayoutLine(line
, lineData
);
2620 rowCur
+= lineData
.GetRowCount();
2623 // we are now valid at least up to this line, but if it is the last one we
2624 // just don't have any more invalid rows at all
2625 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2630 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2631 self
->WData().m_rowFirstInvalid
= lineLast
;
2633 // also refresh the line end indicators (FIXME shouldn't do it always!)
2634 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2637 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2638 wxCoord
*widthReal
) const
2640 // this function is slow, it shouldn't be called unless really needed
2641 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2646 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2649 case wxTE_HT_BEFORE:
2653 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2656 case wxTE_HT_ON_TEXT
:
2659 // the last entirely seen character is the previous one because
2660 // this one is only partly visible - unless the width of the
2661 // string is exactly the max width
2662 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2663 if ( wReal
> m_rectText
.width
)
2665 // this character is not entirely visible, take the
2672 //else: we can just see it
2674 // wrap at any character or only at words boundaries?
2675 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2677 // find the (last) not word char before this word
2678 wxTextCoord colWordStart
;
2679 for ( colWordStart
= col
;
2680 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2684 if ( colWordStart
> 0 )
2686 if ( colWordStart
!= col
)
2688 // will have to recalc the real width
2694 //else: only a single word, have to wrap it here
2699 case wxTE_HT_BEYOND
:
2703 // we return the number of characters, not the index of the last one
2704 if ( (size_t)col
< s
.length() )
2706 // but don't return more than this (empty) string has
2714 // calc it if not done yet
2715 wReal
= GetTextWidth(s
.Truncate(col
));
2721 // VZ: old, horribly inefficient code which can still be used for checking
2722 // the result (in line, not word, wrap mode only) - to be removed later
2724 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2725 wxClientDC
dc(self
);
2726 dc
.SetFont(GetFont());
2727 self
->DoPrepareDC(dc
);
2729 wxCoord widthMax
= m_rectText
.width
;
2731 // the text which we can keep in this ROW
2734 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2738 dc
.GetTextExtent(str
, &w
, NULL
);
2743 // if we wrapped, the last letter was one too much
2744 if ( str
.length() > 1 )
2747 str
.erase(str
.length() - 1, 1);
2749 else // but always keep at least one letter in each row
2751 // the real width then is the last value of w and not teh one
2756 else // we didn't wrap
2761 wxASSERT( col
== str
.length() );
2765 wxASSERT( *widthReal
== wOld
);
2770 //return str.length();
2776 // OPT: this function is called a lot - would be nice to optimize it but I
2777 // don't really know how yet
2778 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2780 wxTextCoord
*colOut
) const
2782 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2785 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2786 wxClientDC
dc(self
);
2787 dc
.SetFont(GetFont());
2788 self
->DoPrepareDC(dc
);
2791 dc
.GetTextExtent(line
, &width
, NULL
);
2794 // clicking beyond the end of line is equivalent to clicking at
2795 // the end of it, so return the last line column
2796 col
= line
.length();
2799 // unless the line is empty and so doesn't have any column at all -
2800 // in this case return 0, what else can we do?
2804 res
= wxTE_HT_BEYOND
;
2810 res
= wxTE_HT_BEFORE
;
2812 else // we're inside the line
2814 // now calculate the column: first, approximate it with fixed-width
2815 // value and then calculate the correct value iteratively: note that
2816 // we use the first character of the line instead of (average)
2817 // GetCharWidth(): it is common to have lines of dashes, for example,
2818 // and this should give us much better approximation in such case
2820 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2821 dc
.GetTextExtent(line
[0], &width
, NULL
);
2828 else if ( (size_t)col
> line
.length() )
2830 col
= line
.length();
2833 // matchDir is the direction in which we should move to reach the
2834 // character containing the given position
2840 } matchDir
= Match_None
;
2843 // check that we didn't go beyond the line boundary
2849 if ( (size_t)col
> line
.length() )
2851 col
= line
.length();
2855 wxString
strBefore(line
, (size_t)col
);
2856 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2859 if ( matchDir
== Match_Right
)
2861 // we were going to the right and, finally, moved beyond
2862 // the original position - stop on the previous one
2868 if ( matchDir
== Match_None
)
2870 // we just started iterating, now we know that we should
2872 matchDir
= Match_Left
;
2874 //else: we are still to the right of the target, continue
2878 // invert the logic above
2879 if ( matchDir
== Match_Left
)
2881 // with the exception that we don't need to backtrack here
2885 if ( matchDir
== Match_None
)
2888 matchDir
= Match_Right
;
2892 // this is not supposed to happen
2893 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2895 if ( matchDir
== Match_Right
)
2902 // check that we calculated it correctly
2904 if ( res
== wxTE_HT_ON_TEXT
)
2907 wxString text
= line
.Left(col
);
2908 dc
.GetTextExtent(text
, &width1
, NULL
);
2909 if ( (size_t)col
< line
.length() )
2914 dc
.GetTextExtent(text
, &width2
, NULL
);
2916 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2917 _T("incorrect HitTestLine() result") );
2919 else // we return last char
2921 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2924 #endif // WXDEBUG_TEXT
2932 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2933 wxTextCoord
*colOut
,
2934 wxTextCoord
*rowOut
) const
2936 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2939 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2940 wxTextCoord
*colOut
,
2941 wxTextCoord
*rowOut
) const
2943 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2946 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2949 wxTextCoord
*rowOut
,
2950 wxTextCoord
*colStart
,
2951 wxTextCoord
*colEnd
,
2952 wxTextCoord
*colRowStartOut
,
2953 bool deviceCoords
) const
2955 // is the point in the text area or to the right or below it?
2956 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2958 // translate the window coords x0 and y0 into the client coords in the text
2959 // area by adjusting for both the client and text area offsets (unless this
2960 // was already done)
2964 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2965 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2973 // calculate the row (it is really a LINE, not a ROW)
2976 // these vars are used only for WrapLines() case
2977 wxTextCoord colRowStart
= 0;
2980 if ( colRowStartOut
)
2981 *colRowStartOut
= 0;
2983 int hLine
= GetLineHeight();
2986 // and clicking before it is the same as clicking on the first one
2989 res
= wxTE_HT_BEFORE
;
2993 wxTextCoord rowLast
= GetNumberOfLines() - 1;
2995 if ( IsSingleLine() || !WrapLines() )
2997 // in this case row calculation is simple as all lines have the
2998 // same height and so row is the same as line
2999 if ( row
> rowLast
)
3001 // clicking below the text is the same as clicking on the last
3005 res
= wxTE_HT_BELOW
;
3008 else // multline control with line wrap
3010 // use binary search to find the line containing this row
3011 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3013 hi
= linesData
.GetCount(),
3018 const wxWrappedLineData
& lineData
= linesData
[cur
];
3019 if ( !WData().IsValidLine(cur
) )
3021 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3023 if ( row
< rowFirst
)
3029 // our row is after the first row of the cur line:
3030 // obviously, if cur is the last line, it contains this
3031 // row, otherwise we have to test that it is before the
3032 // first row of the next line
3033 bool found
= cur
== linesData
.GetCount() - 1;
3036 // if the row is beyond the end of text, adjust it to
3037 // be the last one and set res accordingly
3038 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3040 res
= wxTE_HT_BELOW
;
3042 row
= lineData
.GetRowCount() + rowFirst
- 1;
3045 else // not the last row
3047 const wxWrappedLineData
&
3048 lineNextData
= linesData
[cur
+ 1];
3049 if ( !WData().IsValidLine(cur
+ 1) )
3050 LayoutLines(cur
+ 1);
3051 found
= row
< lineNextData
.GetFirstRow();
3056 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3057 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3058 GetLines()[cur
].length());
3072 if ( res
== wxTE_HT_ON_TEXT
)
3074 // now find the position in the line
3075 wxString lineText
= GetLineText(row
),
3078 if ( colRowStart
|| rowLen
)
3080 // look in this row only, not in whole line
3081 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3085 // just take the whole string
3091 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3095 if ( colRowStartOut
)
3097 // give them the column offset in this ROW in pixels
3098 *colRowStartOut
= colRowStart
;
3101 // take into account that the ROW doesn't start in the
3102 // beginning of the LINE
3103 *colStart
+= colRowStart
;
3108 // the hit test result we return is for x1, so throw out
3109 // the result for x2 here
3110 int x2
= x1
+ x20
- x10
;
3111 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3113 *colEnd
+= colRowStart
;
3117 else // before/after vertical text span
3121 // fill the column with the first/last position in the
3122 // corresponding line
3123 if ( res
== wxTE_HT_BEFORE
)
3125 else // res == wxTE_HT_BELOW
3126 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3132 // give them the row in text coords (as is)
3139 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3140 wxTextCoord
*lineOut
,
3141 wxTextCoord
*rowInLineOut
) const
3149 int nLines
= GetNumberOfLines();
3152 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3153 for ( line
= 0; line
< nLines
; line
++ )
3155 if ( !WData().IsValidLine(line
) )
3158 if ( row
< linesData
[line
].GetNextRow() )
3160 // we found the right line
3161 rowInLine
= row
- linesData
[line
].GetFirstRow();
3167 if ( line
== nLines
)
3169 // the row is out of range
3173 else // no line wrapping, everything is easy
3175 if ( row
>= nLines
)
3184 *rowInLineOut
= rowInLine
;
3189 // ----------------------------------------------------------------------------
3191 // ----------------------------------------------------------------------------
3194 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3195 scrolling in both horizontal and vertical direction implemented using
3196 wxScrollHelper and the second one is manual scrolling implemented using
3197 SData().m_ofsHorz and used by the single line controls without scroll bar.
3199 The first version (the standard one) always scrolls by fixed amount which is
3200 fine for vertical scrolling as all lines have the same height but is rather
3201 ugly for horizontal scrolling if proportional font is used. This is why we
3202 manually update and use SData().m_ofsHorz which contains the length of the string
3203 which is hidden beyond the left borde. An important property of text
3204 controls using this kind of scrolling is that an entire number of characters
3205 is always shown and that parts of characters never appear on display -
3206 neither in the leftmost nor rightmost positions.
3208 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3209 done as usual for wxScrollWindow.
3212 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3214 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3216 // pos is the logical position to show
3218 // SData().m_ofsHorz is the fisrt logical position shown
3219 if ( pos
< SData().m_ofsHorz
)
3223 HitTestLine(m_value
, pos
, &col
);
3228 wxCoord width
= m_rectText
.width
;
3231 // if we are called from the ctor, m_rectText is not initialized
3232 // yet, so do it now
3234 width
= m_rectText
.width
;
3237 // SData().m_ofsHorz + width is the last logical position shown
3238 if ( pos
> SData().m_ofsHorz
+ width
)
3242 HitTestLine(m_value
, pos
- width
, &col
);
3243 ScrollText(col
+ 1);
3248 // scroll the window horizontally so that the first visible character becomes
3249 // the one at this position
3250 void wxTextCtrl::ScrollText(wxTextCoord col
)
3252 wxASSERT_MSG( IsSingleLine(),
3253 _T("ScrollText() is for single line controls only") );
3255 // never scroll beyond the left border
3259 // OPT: could only get the extent of the part of the string between col
3260 // and SData().m_colStart
3261 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3263 if ( ofsHorz
!= SData().m_ofsHorz
)
3265 // remember the last currently used pixel
3266 int posLastVisible
= SData().m_posLastVisible
;
3267 if ( posLastVisible
== -1 )
3269 // this may happen when we're called very early, during the
3270 // controls construction
3271 UpdateLastVisible();
3273 posLastVisible
= SData().m_posLastVisible
;
3276 // NB1: to scroll to the right, offset must be negative, hence the
3277 // order of operands
3278 int dx
= SData().m_ofsHorz
- ofsHorz
;
3280 // NB2: we call Refresh() below which results in a call to
3281 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3282 SData().m_ofsHorz
= ofsHorz
;
3283 SData().m_colStart
= col
;
3285 // after changing m_colStart, recalc the last visible position: we need
3286 // to recalc the last visible position beore scrolling in order to make
3287 // it appear exactly at the right edge of the text area after scrolling
3288 UpdateLastVisible();
3293 // we want to force the update of it after scrolling
3294 SData().m_colLastVisible
= -1;
3298 // scroll only the rectangle inside which there is the text
3299 wxRect rect
= m_rectText
;
3300 rect
.width
= posLastVisible
;
3302 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3305 we need to manually refresh the part which ScrollWindow() doesn't
3306 refresh (with new API this means the part outside the rect returned
3307 by ScrollNoRefresh): indeed, if we had this:
3311 where '*' is text and 'o' is blank area at the end (too small to
3312 hold the next char) then after scrolling by 2 positions to the left
3317 where 'R' is the area refreshed by ScrollWindow() - but we still
3318 need to refresh the 'o' at the end as it may be now big enough to
3319 hold the new character shifted into view.
3321 when we are scrolling to the right, we need to update this rect as
3322 well because it might have contained something before but doesn't
3323 contain anything any more
3326 // we can combine both rectangles into one when scrolling to the left,
3327 // but we need two separate Refreshes() otherwise
3330 // refresh the uncovered part on the left
3331 Refresh(TRUE
, &rect
);
3333 // and now the area on the right
3334 rect
.x
= m_rectText
.x
+ posLastVisible
;
3335 rect
.width
= m_rectText
.width
- posLastVisible
;
3337 else // scrolling to the left
3339 // just extend the rect covering the uncovered area to the edge of
3341 rect
.width
+= m_rectText
.width
- posLastVisible
;
3344 Refresh(TRUE
, &rect
);
3346 // I don't know exactly why is this needed here but without it we may
3347 // scroll the window again (from the same method) before the previously
3348 // invalidated area is repainted when typing *very* quickly - and this
3349 // may lead to the display corruption
3354 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3356 if ( IsSingleLine() )
3358 // we don't use wxScrollHelper
3360 *xx
= x
+ SData().m_ofsHorz
;
3366 // let the base class do it
3367 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3371 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3373 if ( IsSingleLine() )
3375 // we don't use wxScrollHelper
3377 *xx
= x
- SData().m_ofsHorz
;
3383 // let the base class do it
3384 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3388 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3390 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3391 // useless to call base class version as they don't use normal scrolling
3392 if ( IsSingleLine() && SData().m_ofsHorz
)
3394 // adjust the DC origin if the text is shifted
3395 wxPoint pt
= dc
.GetDeviceOrigin();
3396 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3400 wxScrollHelper::DoPrepareDC(dc
);
3404 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3408 // check if the max width changes after this line was modified
3409 wxCoord widthMaxOld
= MData().m_widthMax
,
3411 GetTextExtent(GetLineText(line
), &width
, NULL
);
3413 if ( line
== MData().m_lineLongest
)
3415 // this line was the longest one, is it still?
3416 if ( width
> MData().m_widthMax
)
3418 MData().m_widthMax
= width
;
3420 else if ( width
< MData().m_widthMax
)
3422 // we need to find the new longest line
3425 //else: its length didn't change, nothing to do
3427 else // it wasn't the longest line, but maybe it became it?
3429 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3430 if ( width
> GetMaxWidth() )
3432 MData().m_widthMax
= width
;
3433 MData().m_lineLongest
= line
;
3437 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3440 void wxTextCtrl::RecalcFontMetrics()
3442 m_heightLine
= GetCharHeight();
3443 m_widthAvg
= GetCharWidth();
3446 void wxTextCtrl::RecalcMaxWidth()
3448 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3450 MData().m_widthMax
= -1;
3451 (void)GetMaxWidth();
3454 wxCoord
wxTextCtrl::GetMaxWidth() const
3456 if ( MData().m_widthMax
== -1 )
3460 // OPT: should we remember the widths of all the lines?
3462 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3463 wxClientDC
dc(self
);
3464 dc
.SetFont(GetFont());
3466 self
->MData().m_widthMax
= 0;
3468 size_t count
= GetLineCount();
3469 for ( size_t n
= 0; n
< count
; n
++ )
3472 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3473 if ( width
> MData().m_widthMax
)
3475 // remember the width and the line which has it
3476 self
->MData().m_widthMax
= width
;
3477 self
->MData().m_lineLongest
= n
;
3482 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3484 return MData().m_widthMax
;
3487 void wxTextCtrl::UpdateScrollbars()
3489 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3491 wxSize size
= GetRealTextArea().GetSize();
3493 // is our height enough to show all items?
3494 wxTextCoord nRows
= GetRowCount();
3495 wxCoord lineHeight
= GetLineHeight();
3496 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3498 // is our width enough to show the longest line?
3499 wxCoord charWidth
, maxWidth
;
3500 bool showScrollbarX
;
3503 charWidth
= GetAverageWidth();
3504 maxWidth
= GetMaxWidth();
3505 showScrollbarX
= maxWidth
> size
.x
;
3507 else // never show the horz scrollbar
3509 // just to suppress compiler warnings about using uninit vars below
3510 charWidth
= maxWidth
= 0;
3512 showScrollbarX
= FALSE
;
3515 // calc the scrollbars ranges
3516 int scrollRangeX
= showScrollbarX
3517 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3519 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3521 int scrollRangeXOld
= MData().m_scrollRangeX
,
3522 scrollRangeYOld
= MData().m_scrollRangeY
;
3523 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3526 GetViewStart(&x
, &y
);
3529 // we want to leave the scrollbars at the same position which means
3530 // that x and y have to be adjusted as the number of positions may have
3533 // the number of positions is calculated from knowing that last
3534 // position = range - thumbSize and thumbSize == pageSize which is
3535 // equal to the window width / pixelsPerLine
3536 if ( scrollRangeXOld
)
3538 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3539 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3542 if ( scrollRangeYOld
)
3543 y
*= scrollRangeY
/ scrollRangeYOld
;
3546 SetScrollbars(charWidth
, lineHeight
,
3547 scrollRangeX
, scrollRangeY
,
3549 TRUE
/* no refresh */);
3551 if ( scrollRangeXOld
)
3553 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3554 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3558 MData().m_scrollRangeX
= scrollRangeX
;
3559 MData().m_scrollRangeY
= scrollRangeY
;
3561 // bring the current position in view
3565 MData().m_updateScrollbarX
=
3566 MData().m_updateScrollbarY
= FALSE
;
3569 void wxTextCtrl::OnIdle(wxIdleEvent
& event
)
3571 // notice that single line text control never has scrollbars
3572 if ( !IsSingleLine() &&
3573 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3581 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3583 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3584 if ( event
.GetOrientation() == wxHORIZONTAL
)
3586 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3590 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3594 // ----------------------------------------------------------------------------
3596 // ----------------------------------------------------------------------------
3598 void wxTextCtrl::RefreshSelection()
3600 if ( HasSelection() )
3602 RefreshTextRange(m_selStart
, m_selEnd
);
3606 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3608 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3609 _T("no lines to refresh") );
3612 // rect.x is already 0
3613 rect
.width
= m_rectText
.width
;
3614 wxCoord h
= GetLineHeight();
3616 wxTextCoord rowFirst
;
3617 if ( lineFirst
< GetNumberOfLines() )
3619 rowFirst
= GetFirstRowOfLine(lineFirst
);
3621 else // lineFirst == GetNumberOfLines()
3623 // lineFirst may be beyond the last line only if we refresh till
3624 // the end, otherwise it's illegal
3625 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3626 _T("invalid line range") );
3628 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3631 rect
.y
= rowFirst
*h
;
3635 // refresh till this line (inclusive)
3636 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3638 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3640 else // lineLast == 0 means to refresh till the end
3642 // FIXME: calc it exactly
3643 rect
.height
= 32000;
3646 RefreshTextRect(rect
);
3649 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3651 wxCHECK_RET( start
!= -1 && end
!= -1,
3652 _T("invalid RefreshTextRange() arguments") );
3654 // accept arguments in any order as it is more conenient for the caller
3655 OrderPositions(start
, end
);
3657 // this is acceptable but we don't do anything in this case
3661 wxTextPos colStart
, lineStart
;
3662 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3664 // the range is entirely beyond the end of the text, nothing to do
3668 wxTextCoord colEnd
, lineEnd
;
3669 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3671 // the range spans beyond the end of text, refresh to the end
3673 lineEnd
= GetNumberOfLines() - 1;
3676 // refresh all lines one by one
3677 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3679 // refresh the first line from the start of the range to the end, the
3680 // intermediate ones entirely and the last one from the beginning to
3681 // the end of the range
3682 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3684 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3686 // intermediate line or the last one but we need to refresh it
3687 // until the end anyhow - do it
3688 posCount
= wxSTRING_MAXLEN
;
3692 // refresh just the positions in between the start and the end one
3693 posCount
= colEnd
- posStart
;
3697 RefreshColRange(line
, posStart
, posCount
);
3701 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3705 wxString text
= GetLineText(line
);
3707 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3708 _T("invalid RefreshColRange() parameter") );
3710 RefreshPixelRange(line
,
3711 GetTextWidth(text
.Left((size_t)start
)),
3712 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3715 // this method accepts "logical" coords in the sense that they are coordinates
3716 // in a logical line but it can span several rows if we wrap lines and
3717 // RefreshPixelRange() will then refresh several rows
3718 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3722 // we will use line text only in line wrap case
3726 text
= GetLineText(line
);
3729 // special case: width == 0 means to refresh till the end of line
3732 // refresh till the end of visible line
3733 width
= GetTotalWidth();
3737 // refresh till the end of text
3738 wxCoord widthAll
= GetTextWidth(text
);
3740 // extend width to the end of ROW
3741 width
= widthAll
- widthAll
% width
+ width
;
3744 // no need to refresh beyond the end of line
3747 //else: just refresh the specified part
3749 wxCoord h
= GetLineHeight();
3752 rect
.y
= GetFirstRowOfLine(line
)*h
;
3757 // (1) skip all rows which we don't touch at all
3758 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3759 if ( !WData().IsValidLine(line
) )
3762 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3763 size_t rowLast
= lineData
.GetRowCount(),
3765 while ( (row
< rowLast
) &&
3766 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3772 // (2) now refresh all lines except the last one: note that the first
3773 // line is refreshed from the given start to the end, all the next
3775 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3777 rect
.width
= GetTotalWidth() - rect
.x
;
3778 RefreshTextRect(rect
);
3780 width
-= wLine
- rect
.x
;
3784 wLine
= lineData
.GetRowWidth(row
++);
3787 // (3) the code below will refresh the last line
3792 RefreshTextRect(rect
);
3795 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3798 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3799 rect
.width
= rectClient
.width
;
3800 rect
.height
= rectClient
.height
;
3802 // account for the text area offset
3803 rect
.Offset(m_rectText
.GetPosition());
3805 // don't refresh beyond the text area unless we're refreshing the line wrap
3806 // marks in which case textOnly is FALSE
3809 if ( rect
.GetRight() > m_rectText
.GetRight() )
3811 rect
.SetRight(m_rectText
.GetRight());
3813 if ( rect
.width
<= 0 )
3815 // nothing to refresh
3821 // check the bottom boundary always, even for the line wrap marks
3822 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3824 rect
.SetBottom(m_rectText
.GetBottom());
3826 if ( rect
.height
<= 0 )
3828 // nothing to refresh
3833 // never refresh before the visible rect
3834 if ( rect
.x
< m_rectText
.x
)
3835 rect
.x
= m_rectText
.x
;
3837 if ( rect
.y
< m_rectText
.y
)
3838 rect
.y
= m_rectText
.y
;
3840 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3841 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3843 Refresh(TRUE
, &rect
);
3846 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3847 wxTextCoord rowLast
)
3849 if ( WData().m_widthMark
)
3852 rectMarks
.x
= m_rectText
.width
;
3853 rectMarks
.width
= WData().m_widthMark
;
3854 rectMarks
.y
= rowFirst
*GetLineHeight();
3855 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3857 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3861 // ----------------------------------------------------------------------------
3863 // ----------------------------------------------------------------------------
3865 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3867 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3870 // ----------------------------------------------------------------------------
3871 // client area drawing
3872 // ----------------------------------------------------------------------------
3875 Several remarks about wxTextCtrl redraw logic:
3877 1. only the regions which must be updated are redrawn, this means that we
3878 never Refresh() the entire window but use RefreshPixelRange() and
3879 ScrollWindow() which only refresh small parts of it and iterate over the
3880 update region in our DoDraw()
3882 2. the text displayed on the screen is obtained using GetTextToShow(): it
3883 should be used for all drawing/measuring
3886 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3890 textShown
= wxString(_T('*'), text
.length());
3897 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3899 // debugging trick to see the update rect visually
3901 static int s_countUpdates
= -1;
3902 if ( s_countUpdates
!= -1 )
3904 wxWindowDC
dc(this);
3905 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3906 dc
.SetPen(*wxTRANSPARENT_PEN
);
3907 dc
.DrawRectangle(rectUpdate
);
3909 #endif // WXDEBUG_TEXT
3911 // calculate the range lineStart..lineEnd of lines to redraw
3912 wxTextCoord lineStart
, lineEnd
;
3913 if ( IsSingleLine() )
3920 wxPoint pt
= rectUpdate
.GetPosition();
3921 (void)HitTest(pt
, NULL
, &lineStart
);
3923 pt
.y
+= rectUpdate
.height
;
3924 (void)HitTest(pt
, NULL
, &lineEnd
);
3927 // prepare for drawing
3928 wxCoord hLine
= GetLineHeight();
3930 // these vars will be used for hit testing of the current row
3931 wxCoord y
= rectUpdate
.y
;
3932 const wxCoord x1
= rectUpdate
.x
;
3933 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3936 rectText
.height
= hLine
;
3937 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3939 // we want to always start at the top of the line, otherwise if we redraw a
3940 // rect whose top is in the middle of a line, we'd draw this line shifted
3941 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3943 if ( IsSingleLine() )
3945 rectText
.y
= yClient
;
3947 else // multiline, adjust for scrolling
3949 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3952 wxRenderer
*renderer
= GetRenderer();
3954 // do draw the invalidated parts of each line: note that we iterate here
3955 // over ROWs, not over LINEs
3956 for ( wxTextCoord line
= lineStart
;
3957 y
< rectUpdate
.y
+ rectUpdate
.height
;
3959 rectText
.y
+= hLine
)
3961 // calculate the update rect in text positions for this line
3962 wxTextCoord colStart
, colEnd
, colRowStart
;
3963 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3964 &line
, &colStart
, &colEnd
,
3967 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3969 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3971 if ( line
== lineEnd
)
3973 // we redrew everything
3977 // the update rect is beyond the end of line, no need to redraw
3978 // anything on this line - but continue with the remaining ones
3982 // for single line controls we may additionally cut off everything
3983 // which is to the right of the last visible position
3984 if ( IsSingleLine() )
3986 // don't show the columns which are scrolled out to the left
3987 if ( colStart
< SData().m_colStart
)
3988 colStart
= SData().m_colStart
;
3990 // colEnd may be less than colStart if colStart was changed by the
3992 if ( colEnd
< colStart
)
3995 // don't draw the chars beyond the rightmost one
3996 if ( SData().m_colLastVisible
== -1 )
3998 // recalculate this rightmost column
3999 UpdateLastVisible();
4002 if ( colStart
> SData().m_colLastVisible
)
4004 // don't bother redrawing something that is beyond the last
4009 if ( colEnd
> SData().m_colLastVisible
)
4011 colEnd
= SData().m_colLastVisible
;
4015 // extract the part of line we need to redraw
4016 wxString textLine
= GetTextToShow(GetLineText(line
));
4017 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4019 // now deal with the selection: only do something if at least part of
4020 // the line is selected
4021 wxTextPos selStart
, selEnd
;
4022 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4024 // and if this part is (at least partly) in the current row
4025 if ( (selStart
<= colEnd
) &&
4026 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4028 // these values are relative to the start of the line while the
4029 // string passed to DrawTextLine() is only part of it, so
4030 // adjust the selection range accordingly
4031 selStart
-= colStart
;
4037 if ( (size_t)selEnd
>= text
.length() )
4038 selEnd
= text
.length();
4042 // reset selStart and selEnd to avoid passing them to
4043 // DrawTextLine() below
4049 // calculate the text coords on screen
4050 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4051 wxCoord ofsStart
= GetTextWidth(
4052 textLine
.Mid(colRowStart
,
4053 colStart
- colRowStart
));
4054 rectText
.x
= m_rectText
.x
+ ofsStart
;
4055 rectText
.width
= GetTextWidth(text
);
4058 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4060 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4061 line
, colStart
, colEnd
);
4065 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4067 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4068 _T("shouldn't be called at all") );
4070 wxRenderer
*renderer
= GetRenderer();
4073 rectMark
.x
= rectUpdate
.x
;
4074 rectMark
.width
= rectUpdate
.width
;
4075 wxCoord yTop
= GetClientAreaOrigin().y
;
4076 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4077 wxCoord hLine
= GetLineHeight();
4078 rectMark
.height
= hLine
;
4080 wxTextCoord line
, rowInLine
;
4083 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4084 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4086 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4088 // we went beyond the end of text
4092 // is this row continued on the next one?
4093 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4095 renderer
->DrawLineWrapMark(dc
, rectMark
);
4100 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4102 // hide the caret while we're redrawing the window and show it after we are
4104 wxCaretSuspend
cs(this);
4107 wxDC
& dc
= renderer
->GetDC();
4108 dc
.SetFont(GetFont());
4109 dc
.SetTextForeground(GetForegroundColour());
4111 // get the intersection of the update region with the text area: note that
4112 // the update region is in window coords and text area is in the client
4113 // ones, so it must be shifted before computing intersection
4114 wxRegion rgnUpdate
= GetUpdateRegion();
4115 wxRect rectTextArea
= GetRealTextArea();
4116 wxPoint pt
= GetClientAreaOrigin();
4117 wxRect rectTextAreaAdjusted
= rectTextArea
;
4118 rectTextAreaAdjusted
.x
+= pt
.x
;
4119 rectTextAreaAdjusted
.y
+= pt
.y
;
4120 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4122 // even though the drawing is already clipped to the update region, we must
4123 // explicitly clip it to the rect we will use as otherwise parts of letters
4124 // might be drawn outside of it (if even a small part of a charater is
4125 // inside, HitTest() will return its column and DrawText() can't draw only
4126 // the part of the character, of course)
4128 // FIXME: is this really a bug in wxMSW?
4129 rectTextArea
.width
--;
4131 dc
.SetClippingRegion(rectTextArea
);
4133 // adjust for scrolling
4136 // and now refresh the invalidated parts of the window
4137 wxRegionIterator
iter(rgnUpdate
);
4138 for ( ; iter
.HaveRects(); iter
++ )
4140 wxRect r
= iter
.GetRect();
4142 // this is a workaround for wxGTK::wxRegion bug
4144 if ( !r
.width
|| !r
.height
)
4146 // ignore invalid rect
4151 DoDrawTextInRect(dc
, r
);
4154 // now redraw the line wrap marks (if we draw them)
4155 if ( WrapLines() && WData().m_widthMark
)
4157 // this is the rect inside which line wrap marks are drawn
4159 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4160 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4161 rectMarks
.width
= WData().m_widthMark
;
4162 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4164 rgnUpdate
= GetUpdateRegion();
4165 rgnUpdate
.Intersect(rectMarks
);
4167 wxRect rectUpdate
= rgnUpdate
.GetBox();
4168 if ( rectUpdate
.width
&& rectUpdate
.height
)
4170 // the marks are outside previously set clipping region
4171 dc
.DestroyClippingRegion();
4173 DoDrawLineWrapMarks(dc
, rectUpdate
);
4177 // show caret first time only: we must show it after drawing the text or
4178 // the display can be corrupted when it's hidden
4179 if ( !m_hasCaret
&& GetCaret() )
4187 // ----------------------------------------------------------------------------
4189 // ----------------------------------------------------------------------------
4191 bool wxTextCtrl::SetFont(const wxFont
& font
)
4193 if ( !wxControl::SetFont(font
) )
4196 // and refresh everything, of course
4197 InitInsertionPoint();
4200 // update geometry parameters
4202 RecalcFontMetrics();
4203 if ( !IsSingleLine() )
4209 // recreate it, in fact
4217 bool wxTextCtrl::Enable(bool enable
)
4219 if ( !wxTextCtrlBase::Enable(enable
) )
4227 void wxTextCtrl::CreateCaret()
4233 // FIXME use renderer
4234 caret
= new wxCaret(this, 1, GetLineHeight());
4236 caret
->SetBlinkTime(0);
4241 // read only controls don't have the caret
4242 caret
= (wxCaret
*)NULL
;
4245 // SetCaret() will delete the old caret if any
4249 void wxTextCtrl::ShowCaret(bool show
)
4251 wxCaret
*caret
= GetCaret();
4254 // (re)position caret correctly
4255 caret
->Move(GetCaretPosition());
4257 // and show it there
4262 // ----------------------------------------------------------------------------
4263 // vertical scrolling (multiline only)
4264 // ----------------------------------------------------------------------------
4266 size_t wxTextCtrl::GetLinesPerPage() const
4268 if ( IsSingleLine() )
4271 return GetRealTextArea().height
/ GetLineHeight();
4274 wxTextPos
wxTextCtrl::GetPositionAbove()
4276 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4277 _T("can't move cursor vertically in a single line control") );
4279 // move the cursor up by one ROW not by one LINE: this means that
4280 // we should really use HitTest() and not just go to the same
4281 // position in the previous line
4282 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4283 if ( MData().m_xCaret
== -1 )
4285 // remember the initial cursor abscissa
4286 MData().m_xCaret
= pt
.x
;
4290 // use the remembered abscissa
4291 pt
.x
= MData().m_xCaret
;
4294 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4295 pt
.y
-= GetLineHeight();
4297 wxTextCoord col
, row
;
4298 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4300 // can't move further
4301 return INVALID_POS_VALUE
;
4304 return XYToPosition(col
, row
);
4307 wxTextPos
wxTextCtrl::GetPositionBelow()
4309 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4310 _T("can't move cursor vertically in a single line control") );
4312 // see comments for wxACTION_TEXT_UP
4313 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4314 if ( MData().m_xCaret
== -1 )
4316 // remember the initial cursor abscissa
4317 MData().m_xCaret
= pt
.x
;
4321 // use the remembered abscissa
4322 pt
.x
= MData().m_xCaret
;
4325 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4326 pt
.y
+= GetLineHeight();
4328 wxTextCoord col
, row
;
4329 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4331 // can't go further down
4332 return INVALID_POS_VALUE
;
4335 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4336 // from a longer line to a shorter one, for example (OTOH
4337 // wxTE_HT_BEFORE can never happen)
4338 return XYToPosition(col
, row
);
4341 // ----------------------------------------------------------------------------
4343 // ----------------------------------------------------------------------------
4345 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4347 const wxString
& strArg
)
4349 // has the text changed as result of this action?
4350 bool textChanged
= FALSE
;
4352 // the remembered cursor abscissa for multiline text controls is usually
4353 // reset after each user action but for ones which do use it (UP and DOWN
4354 // for example) we shouldn't do it - as indicated by this flag
4355 bool rememberAbscissa
= FALSE
;
4357 // the command this action corresponds to or NULL if this action doesn't
4358 // change text at all or can't be undone
4359 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4364 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4369 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4373 else // not selection nor delete action
4375 action
= actionOrig
;
4378 // set newPos to -2 as it can't become equal to it in the assignments below
4379 // (but it can become -1)
4380 wxTextPos newPos
= INVALID_POS_VALUE
;
4382 if ( action
== wxACTION_TEXT_HOME
)
4384 newPos
= m_curPos
- m_curCol
;
4386 else if ( action
== wxACTION_TEXT_END
)
4388 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4390 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4391 (action
== wxACTION_TEXT_FIRST
) ||
4392 (action
== wxACTION_TEXT_LAST
) )
4394 if ( action
== wxACTION_TEXT_FIRST
)
4396 else if ( action
== wxACTION_TEXT_LAST
)
4397 numArg
= GetLastPosition();
4398 //else: numArg already contains the position
4402 else if ( action
== wxACTION_TEXT_UP
)
4404 if ( !IsSingleLine() )
4406 newPos
= GetPositionAbove();
4408 if ( newPos
!= INVALID_POS_VALUE
)
4410 // remember where the cursor original had been
4411 rememberAbscissa
= TRUE
;
4415 else if ( action
== wxACTION_TEXT_DOWN
)
4417 if ( !IsSingleLine() )
4419 newPos
= GetPositionBelow();
4421 if ( newPos
!= INVALID_POS_VALUE
)
4423 // remember where the cursor original had been
4424 rememberAbscissa
= TRUE
;
4428 else if ( action
== wxACTION_TEXT_LEFT
)
4430 newPos
= m_curPos
- 1;
4432 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4434 newPos
= GetWordStart();
4436 else if ( action
== wxACTION_TEXT_RIGHT
)
4438 newPos
= m_curPos
+ 1;
4440 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4442 newPos
= GetWordEnd();
4444 else if ( action
== wxACTION_TEXT_INSERT
)
4446 if ( IsEditable() && !strArg
.empty() )
4448 // inserting text can be undone
4449 command
= new wxTextCtrlInsertCommand(strArg
);
4454 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4455 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4457 if ( !IsSingleLine() )
4459 size_t count
= GetLinesPerPage();
4460 if ( count
> PAGE_OVERLAP_IN_LINES
)
4462 // pages should overlap slightly to allow the reader to keep
4463 // orientation in the text
4464 count
-= PAGE_OVERLAP_IN_LINES
;
4467 // remember where the cursor original had been
4468 rememberAbscissa
= TRUE
;
4470 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4471 for ( size_t line
= 0; line
< count
; line
++ )
4473 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4474 if ( pos
== INVALID_POS_VALUE
)
4476 // can't move further
4480 MoveInsertionPoint(pos
);
4484 // we implement the Unix scrolling model here: cursor will always
4485 // be on the first line after Page Down and on the last one after
4488 // Windows programs usually keep the cursor line offset constant
4489 // but do we really need it?
4493 // find the line such that when it is the first one, the
4494 // current position is in the last line
4496 for ( size_t line
= 0; line
< count
; line
++ )
4498 pos
= GetPositionAbove();
4499 if ( pos
== INVALID_POS_VALUE
)
4502 MoveInsertionPoint(pos
);
4505 MoveInsertionPoint(newPos
);
4507 PositionToLogicalXY(pos
, NULL
, &y
);
4509 else // scrolled down
4511 PositionToLogicalXY(newPos
, NULL
, &y
);
4514 // scroll vertically only
4518 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4520 SetSelection(GetWordStart(), GetWordEnd());
4522 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4526 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4528 SetSelection(m_selAnchor
, numArg
);
4530 else if ( action
== wxACTION_TEXT_COPY
)
4534 else if ( action
== wxACTION_TEXT_CUT
)
4539 else if ( action
== wxACTION_TEXT_PASTE
)
4544 else if ( action
== wxACTION_TEXT_UNDO
)
4549 else if ( action
== wxACTION_TEXT_REDO
)
4556 return wxControl::PerformAction(action
, numArg
, strArg
);
4559 if ( newPos
!= INVALID_POS_VALUE
)
4561 // bring the new position into the range
4565 wxTextPos posLast
= GetLastPosition();
4566 if ( newPos
> posLast
)
4571 // if we have the selection, remove just it
4573 if ( HasSelection() )
4580 // otherwise delete everything between current position and
4582 if ( m_curPos
!= newPos
)
4587 else // nothing to delete
4589 // prevent test below from working
4590 from
= INVALID_POS_VALUE
;
4592 // and this is just to silent the compiler warning
4597 if ( from
!= INVALID_POS_VALUE
)
4599 command
= new wxTextCtrlRemoveCommand(from
, to
);
4602 else // cursor movement command
4605 DoSetInsertionPoint(newPos
);
4609 SetSelection(m_selAnchor
, m_curPos
);
4611 else // simple movement
4613 // clear the existing selection
4618 if ( !rememberAbscissa
&& !IsSingleLine() )
4620 MData().m_xCaret
= -1;
4626 // execute and remember it to be able to undo it later
4627 m_cmdProcessor
->Submit(command
);
4629 // undoable commands always change text
4632 else // no undoable command
4634 // m_cmdProcessor->StopCompressing()
4639 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4641 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4642 InitCommandEvent(event
);
4643 event
.SetString(GetValue());
4644 GetEventHandler()->ProcessEvent(event
);
4646 // as the text changed...
4647 m_isModified
= TRUE
;
4653 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4655 // only process the key events from "simple keys" here
4656 if ( !event
.HasModifiers() )
4658 int keycode
= event
.GetKeyCode();
4659 if ( keycode
== WXK_RETURN
)
4661 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4663 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4664 InitCommandEvent(event
);
4665 event
.SetString(GetValue());
4666 GetEventHandler()->ProcessEvent(event
);
4668 else // interpret <Enter> normally: insert new line
4670 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4673 else if ( keycode
< 255 && isprint(keycode
) )
4675 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4677 // skip event.Skip() below
4682 // Ctrl-R refreshes the control in debug mode
4683 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4685 #endif // __WXDEBUG__
4690 // ----------------------------------------------------------------------------
4691 // wxStdTextCtrlInputHandler
4692 // ----------------------------------------------------------------------------
4694 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4695 : wxStdInputHandler(inphand
)
4697 m_winCapture
= (wxTextCtrl
*)NULL
;
4701 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4704 wxTextCoord col
, row
;
4705 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4707 wxTextPos pos
= text
->XYToPosition(col
, row
);
4709 // if the point is after the last column we must adjust the position to be
4710 // the last position in the line (unless it is already the last)
4711 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4719 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4720 const wxKeyEvent
& event
,
4723 // we're only interested in key presses
4727 int keycode
= event
.GetKeyCode();
4729 wxControlAction action
;
4731 bool ctrlDown
= event
.ControlDown(),
4732 shiftDown
= event
.ShiftDown();
4735 action
= wxACTION_TEXT_PREFIX_SEL
;
4738 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4739 // treat it first separately
4740 if ( event
.AltDown() )
4742 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4743 action
= wxACTION_TEXT_UNDO
;
4745 else switch ( keycode
)
4749 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4750 : wxACTION_TEXT_HOME
);
4754 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4755 : wxACTION_TEXT_END
);
4760 action
<< wxACTION_TEXT_UP
;
4765 action
<< wxACTION_TEXT_DOWN
;
4769 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4770 : wxACTION_TEXT_LEFT
);
4774 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4775 : wxACTION_TEXT_RIGHT
);
4780 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4781 // to? for now, it's the same as without control
4782 action
<< wxACTION_TEXT_PAGE_DOWN
;
4787 action
<< wxACTION_TEXT_PAGE_UP
;
4793 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4798 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4803 // reset the action as it could be already set to one of the
4805 action
= wxACTION_NONE
;
4812 action
= wxACTION_TEXT_REDO
;
4816 action
= wxACTION_TEXT_COPY
;
4820 action
= wxACTION_TEXT_PASTE
;
4824 action
= wxACTION_TEXT_CUT
;
4828 action
= wxACTION_TEXT_UNDO
;
4834 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4836 consumer
->PerformAction(action
, -1, str
);
4841 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4844 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4845 const wxMouseEvent
& event
)
4847 if ( event
.LeftDown() )
4849 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4851 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4853 m_winCapture
= text
;
4854 m_winCapture
->CaptureMouse();
4858 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4861 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4864 else if ( event
.LeftDClick() )
4866 // select the word the cursor is on
4867 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4869 else if ( event
.LeftUp() )
4873 m_winCapture
->ShowCaret();
4875 m_winCapture
->ReleaseMouse();
4876 m_winCapture
= (wxTextCtrl
*)NULL
;
4880 return wxStdInputHandler::HandleMouse(consumer
, event
);
4883 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4884 const wxMouseEvent
& event
)
4889 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4890 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4893 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4897 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4900 bool wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4901 const wxFocusEvent
& event
)
4903 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4905 // the selection appearance changes depending on whether we have the focus
4906 text
->RefreshSelection();
4908 // never refresh entirely
4912 #endif // wxUSE_TEXTCTRL