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1 /*-*- c++ -*-********************************************************
2 * wxllist: wxLayoutList, a layout engine for text and graphics *
3 * *
4 * (C) 1998-1999 by Karsten Ballüder (Ballueder@usa.net) *
5 * *
6 * $Id$
7 *******************************************************************/
8
9 /*
10
11 Some docs:
12
13 Layout() recalculates the objects, sizes, etc.
14 Draw() just draws them with the current settings, without
15 re-layout()ing them again
16
17 Each line has its own wxLayoutStyleInfo structure which gets updated
18 from within Layout(). Thanks to this, we don't need to re-layout all
19 lines if we want to draw one, but can just use its styleinfo to set
20 the right font.
21
22 */
23
24 #ifdef __GNUG__
25 # pragma implementation "wxllist.h"
26 #endif
27
28 #include <wx/wxprec.h>
29
30 #ifdef __BORLANDC__
31 # pragma hdrstop
32 #endif
33
34 #include "Mpch.h"
35
36 #ifdef M_BASEDIR
37 # include "gui/wxllist.h"
38 # include "gui/wxlparser.h"
39 # define SHOW_SELECTIONS 1
40 #else
41 # include "wxllist.h"
42 # include "wxlparser.h"
43 # define SHOW_SELECTIONS 1
44 #endif
45
46 #ifndef USE_PCH
47 # include <iostream.h>
48
49 # include <wx/dc.h>
50 # include <wx/dcps.h>
51 # include <wx/print.h>
52 # include <wx/log.h>
53 # include <wx/filefn.h>
54 #endif
55
56 #ifdef WXLAYOUT_USE_CARET
57 # include <wx/caret.h>
58 #endif // WXLAYOUT_USE_CARET
59
60 #include <ctype.h>
61
62 /// This should never really get created
63 #define WXLLIST_TEMPFILE "__wxllist.tmp"
64
65 #ifdef WXLAYOUT_DEBUG
66
67 # define TypeString(t) g_aTypeStrings[t]
68 # define WXLO_DEBUG(x) wxLogDebug x
69
70 static const char *g_aTypeStrings[] =
71 {
72 "invalid", "text", "cmd", "icon"
73 };
74 void
75 wxLayoutObject::Debug(void)
76 {
77 WXLO_DEBUG(("%s",g_aTypeStrings[GetType()]));
78 }
79 #else
80 # define TypeString(t) ""
81 # define WXLO_DEBUG(x)
82 #endif
83
84 // FIXME under MSW, this constant is needed to make the thing properly redraw
85 // itself - I don't know where the size calculation error is and I can't
86 // waste time looking for it right now. Search for occurences of
87 // MSW_CORRECTION to find all the places where I did it.
88 #ifdef __WXMSW__
89 static const int MSW_CORRECTION = 10;
90 #else
91 static const int MSW_CORRECTION = 0;
92 #endif
93
94 /// Cursors smaller than this disappear in XOR drawing mode
95 #define WXLO_MINIMUM_CURSOR_WIDTH 4
96
97 /// Use this character to estimate a cursor size when none is available.
98 #define WXLO_CURSORCHAR "E"
99 /** @name Helper functions */
100 //@{
101 /// allows me to compare to wxPoints
102 bool operator <=(wxPoint const &p1, wxPoint const &p2)
103 {
104 return p1.y < p2.y || (p1.y == p2.y && p1.x <= p2.x);
105 }
106
107 /*
108 The following STAY HERE until we have a working wxGTK again!!!
109 */
110 #ifndef wxWANTS_CHARS
111 /// allows me to compare to wxPoints
112 bool operator ==(wxPoint const &p1, wxPoint const &p2)
113 {
114 return p1.x == p2.x && p1.y == p2.y;
115 }
116
117 /// allows me to compare to wxPoints
118 bool operator !=(wxPoint const &p1, wxPoint const &p2)
119 {
120 return p1.x != p2.x || p1.y != p2.y;
121 }
122
123 wxPoint & operator += (wxPoint &p1, wxPoint const &p2)
124 {
125 p1.x += p2.x;
126 p1.y += p2.y;
127 return p1;
128 }
129 #endif // old wxGTK
130
131 /// allows me to compare to wxPoints
132 bool operator>(wxPoint const &p1, wxPoint const &p2)
133 {
134 return !(p1 <= p2);
135 }
136
137 /// grows a wxRect so that it includes the given point
138
139 static
140 void GrowRect(wxRect &r, CoordType x, CoordType y)
141 {
142 if(r.x > x)
143 r.x = x;
144 else if(r.x + r.width < x)
145 r.width = x - r.x;
146
147 if(r.y > y)
148 r.y = y;
149 else if(r.y + r.height < y)
150 r.height = y - r.y;
151 }
152
153 #if 0
154 // unused
155 /// returns true if the point is in the rectangle
156 static
157 bool Contains(const wxRect &r, const wxPoint &p)
158 {
159 return r.x <= p.x && r.y <= p.y && (r.x+r.width) >= p.x && (r.y + r.height) >= p.y;
160 }
161 #endif
162
163
164 //@}
165
166
167 void ReadString(wxString &to, wxString &from)
168 {
169 to = "";
170 const char *cptr = from.c_str();
171 while(*cptr && *cptr != '\n')
172 to += *cptr++;
173 if(*cptr) cptr++;
174 from = cptr;
175 }
176
177 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
178
179 wxLayoutObject
180
181 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
182
183 /* static */
184 wxLayoutObject *
185 wxLayoutObject::Read(wxString &istr)
186 {
187 wxString tmp;
188 ReadString(tmp, istr);
189 int type = -1;
190 sscanf(tmp.c_str(),"%d", &type);
191
192 switch(type)
193 {
194 case WXLO_TYPE_TEXT:
195 return wxLayoutObjectText::Read(istr);
196 case WXLO_TYPE_CMD:
197 return wxLayoutObjectCmd::Read(istr);
198 case WXLO_TYPE_ICON:
199 return wxLayoutObjectIcon::Read(istr);
200 default:
201 return NULL;
202 }
203 }
204
205 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
206
207 wxLayoutObjectText
208
209 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
210
211 wxLayoutObjectText::wxLayoutObjectText(const wxString &txt)
212 {
213 m_Text = txt;
214 m_Width = 0;
215 m_Height = 0;
216 m_Top = 0;
217 m_Bottom = 0;
218 }
219
220 wxLayoutObject *
221 wxLayoutObjectText::Copy(void)
222 {
223 wxLayoutObjectText *obj = new wxLayoutObjectText(m_Text);
224 obj->m_Width = m_Width;
225 obj->m_Height = m_Height;
226 obj->m_Top = m_Top;
227 obj->m_Bottom = m_Bottom;
228 obj->SetUserData(m_UserData);
229 return obj;
230 }
231
232
233 void
234 wxLayoutObjectText::Write(wxString &ostr)
235 {
236 ostr << (int) WXLO_TYPE_TEXT << '\n'
237 << m_Text << '\n';
238 }
239 /* static */
240 wxLayoutObjectText *
241 wxLayoutObjectText::Read(wxString &istr)
242 {
243 wxString text;
244 ReadString(text, istr);
245
246 return new wxLayoutObjectText(text);
247 }
248
249 wxPoint
250 wxLayoutObjectText::GetSize(CoordType *top, CoordType *bottom) const
251 {
252
253 *top = m_Top; *bottom = m_Bottom;
254 return wxPoint(m_Width, m_Height);
255 }
256
257 void
258 wxLayoutObjectText::Draw(wxDC &dc, wxPoint const &coords,
259 wxLayoutList *wxllist,
260 CoordType begin, CoordType end)
261 {
262 if( end <= 0 )
263 {
264 // draw the whole object normally
265 dc.DrawText(m_Text, coords.x, coords.y-m_Top);
266 }
267 else
268 {
269 // highlight the bit between begin and len
270 CoordType
271 xpos = coords.x,
272 ypos = coords.y-m_Top;
273 long width, height, descent;
274
275 if(begin < 0) begin = 0;
276 if( end > (signed)m_Text.Length() )
277 end = m_Text.Length();
278
279 wxString str = m_Text.Mid(0, begin);
280 dc.DrawText(str, xpos, ypos);
281 dc.GetTextExtent(str, &width, &height, &descent);
282 xpos += width;
283 wxllist->StartHighlighting(dc);
284 str = m_Text.Mid(begin, end-begin);
285 dc.DrawText(str, xpos, ypos);
286 dc.GetTextExtent(str, &width, &height, &descent);
287 xpos += width;
288 wxllist->EndHighlighting(dc);
289 str = m_Text.Mid(end, m_Text.Length()-end);
290 dc.DrawText(str, xpos, ypos);
291 }
292 }
293
294 CoordType
295 wxLayoutObjectText::GetOffsetScreen(wxDC &dc, CoordType xpos) const
296 {
297 CoordType
298 offs = 1,
299 maxlen = m_Text.Length();
300 long
301 width = 0,
302 height, descent = 0l;
303
304 if(xpos == 0) return 0; // easy
305
306 while(width < xpos && offs < maxlen)
307 {
308 dc.GetTextExtent(m_Text.substr(0,offs),
309 &width, &height, &descent);
310 offs++;
311 }
312 /* We have to substract 1 to compensate for the offs++, and another
313 one because we don't want to position the cursor behind the
314 object what we clicked on, but before - otherwise it looks
315 funny. */
316 return (xpos > 2) ? offs-2 : 0;
317 }
318
319 void
320 wxLayoutObjectText::Layout(wxDC &dc, class wxLayoutList *llist)
321 {
322 long descent = 0l;
323
324 // now this is done in wxLayoutLine::Layout(), but this code might be
325 // reenabled later - in principle, it's more efficient
326 #if 0
327 CoordType widthOld = m_Width,
328 heightOld = m_Height;
329 #endif // 0
330
331 dc.GetTextExtent(m_Text, &m_Width, &m_Height, &descent);
332
333 #if 0
334 if ( widthOld != m_Width || heightOld != m_Height )
335 {
336 // as the text length changed, it must be refreshed
337 wxLayoutLine *line = GetLine();
338
339 wxCHECK_RET( line, "wxLayoutObjectText can't refresh itself" );
340
341 // as our size changed, we need to repaint the part which was appended
342 wxPoint position(line->GetPosition());
343
344 // this is not the most efficient way (we repaint the whole line), but
345 // it's not too slow and is *simple*
346 if ( widthOld < m_Width )
347 widthOld = m_Width;
348 if ( heightOld < m_Height )
349 heightOld = m_Height;
350
351 llist->SetUpdateRect(position.x + widthOld + MSW_CORRECTION,
352 position.y + heightOld + MSW_CORRECTION);
353 }
354 #endif // 0
355
356 m_Bottom = descent;
357 m_Top = m_Height - m_Bottom;
358 }
359
360
361 #ifdef WXLAYOUT_DEBUG
362 void
363 wxLayoutObjectText::Debug(void)
364 {
365 wxLayoutObject::Debug();
366 WXLO_DEBUG((" `%s`", m_Text.c_str()));
367 }
368 #endif
369
370 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
371
372 wxLayoutObjectIcon
373
374 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
375
376 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap const &icon)
377 {
378 m_Icon = new wxBitmap(icon);
379 }
380
381
382 void
383 wxLayoutObjectIcon::Write(wxString &ostr)
384 {
385 /* Exports icon through a temporary file. */
386
387 wxString file = wxGetTempFileName("wxloexport");
388
389 ostr << WXLO_TYPE_ICON << '\n'
390 << file << '\n';
391 m_Icon->SaveFile(file, WXLO_BITMAP_FORMAT);
392 }
393 /* static */
394 wxLayoutObjectIcon *
395 wxLayoutObjectIcon::Read(wxString &istr)
396 {
397 wxString file;
398 ReadString(file, istr);
399
400 if(! wxFileExists(file))
401 return NULL;
402 wxLayoutObjectIcon *obj = new wxLayoutObjectIcon;
403
404 if(!obj->m_Icon->LoadFile(file, WXLO_BITMAP_FORMAT))
405 {
406 delete obj;
407 return NULL;
408 }
409 else
410 return obj;
411 }
412
413 wxLayoutObject *
414 wxLayoutObjectIcon::Copy(void)
415 {
416 wxLayoutObjectIcon *obj = new wxLayoutObjectIcon(new
417 wxBitmap(*m_Icon));
418 obj->SetUserData(m_UserData);
419 return obj;
420 }
421
422 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap *icon)
423 {
424 m_Icon = icon;
425 }
426
427 void
428 wxLayoutObjectIcon::Draw(wxDC &dc, wxPoint const &coords,
429 wxLayoutList *wxllist,
430 CoordType begin, CoordType /* len */)
431 {
432 dc.DrawBitmap(*m_Icon, coords.x, coords.y-m_Icon->GetHeight(),
433 (m_Icon->GetMask() == NULL) ? FALSE : TRUE);
434 }
435
436 void
437 wxLayoutObjectIcon::Layout(wxDC & /* dc */, class wxLayoutList * )
438 {
439 }
440
441 wxPoint
442 wxLayoutObjectIcon::GetSize(CoordType *top, CoordType *bottom) const
443 {
444 *top = m_Icon->GetHeight();
445 *bottom = 0;
446 return wxPoint(m_Icon->GetWidth(), m_Icon->GetHeight());
447 }
448
449
450
451 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
452
453 wxLayoutObjectCmd
454
455 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
456
457
458 wxLayoutStyleInfo::wxLayoutStyleInfo(int ifamily,
459 int isize,
460 int istyle,
461 int iweight,
462 int iul,
463 wxColour *fg,
464 wxColour *bg)
465 {
466 family = ifamily;
467 size = isize;
468 style = istyle;
469 weight = iweight;
470 underline = iul != 0;
471
472 m_fg_valid = fg != 0;
473 m_bg_valid = bg != 0;
474 m_fg = m_fg_valid ? *fg : *wxBLACK;
475 m_bg = m_bg_valid ? *bg : *wxWHITE;
476 }
477
478 #define COPY_SI_(what) if(right.what != -1) what = right.what;
479
480 wxLayoutStyleInfo &
481 wxLayoutStyleInfo::operator=(const wxLayoutStyleInfo &right)
482 {
483 COPY_SI_(family);
484 COPY_SI_(style);
485 COPY_SI_(size);
486 COPY_SI_(weight);
487 COPY_SI_(underline);
488 if(right.m_fg_valid) m_fg = right.m_fg;
489 if(right.m_bg_valid) m_bg = right.m_bg;
490 return *this;
491 }
492
493 wxLayoutObjectCmd::wxLayoutObjectCmd(int family, int size, int style, int
494 weight, int underline,
495 wxColour *fg, wxColour *bg)
496
497 {
498 m_StyleInfo = new wxLayoutStyleInfo(family, size,style,weight,underline,fg,bg);
499 }
500
501 wxLayoutObject *
502 wxLayoutObjectCmd::Copy(void)
503 {
504 wxLayoutObjectCmd *obj = new wxLayoutObjectCmd(
505 m_StyleInfo->size,
506 m_StyleInfo->family,
507 m_StyleInfo->style,
508 m_StyleInfo->weight,
509 m_StyleInfo->underline,
510 m_StyleInfo->m_fg_valid ?
511 &m_StyleInfo->m_fg : NULL,
512 m_StyleInfo->m_bg_valid ?
513 &m_StyleInfo->m_bg : NULL);
514 obj->SetUserData(m_UserData);
515 return obj;
516 }
517
518 void
519 wxLayoutObjectCmd::Write(wxString &ostr)
520 {
521 ostr << WXLO_TYPE_CMD << '\n'
522 << m_StyleInfo->size << '\n'
523 << m_StyleInfo->family << '\n'
524 << m_StyleInfo->style << '\n'
525 << m_StyleInfo->weight << '\n'
526 << m_StyleInfo->underline << '\n'
527 << m_StyleInfo->m_fg_valid << '\n'
528 << m_StyleInfo->m_bg_valid << '\n';
529 if(m_StyleInfo->m_fg_valid)
530 {
531 ostr << m_StyleInfo->m_fg.Red() << '\n'
532 << m_StyleInfo->m_fg.Green() << '\n'
533 << m_StyleInfo->m_fg.Blue() << '\n';
534 }
535 if(m_StyleInfo->m_bg_valid)
536 {
537 ostr << m_StyleInfo->m_bg.Red() << '\n'
538 << m_StyleInfo->m_bg.Green() << '\n'
539 << m_StyleInfo->m_bg.Blue() << '\n';
540 }
541 }
542 /* static */
543 wxLayoutObjectCmd *
544 wxLayoutObjectCmd::Read(wxString &istr)
545 {
546 wxLayoutObjectCmd *obj = new wxLayoutObjectCmd;
547
548 wxString tmp;
549 ReadString(tmp, istr);
550 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->size);
551 ReadString(tmp, istr);
552 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->family);
553 ReadString(tmp, istr);
554 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->style);
555 ReadString(tmp, istr);
556 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->weight);
557 ReadString(tmp, istr);
558 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->underline);
559 ReadString(tmp, istr);
560 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->m_fg_valid);
561 ReadString(tmp, istr);
562 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->m_bg_valid);
563 if(obj->m_StyleInfo->m_fg_valid)
564 {
565 int red, green, blue;
566 ReadString(tmp, istr);
567 sscanf(tmp.c_str(),"%d", &red);
568 ReadString(tmp, istr);
569 sscanf(tmp.c_str(),"%d", &green);
570 ReadString(tmp, istr);
571 sscanf(tmp.c_str(),"%d", &blue);
572 obj->m_StyleInfo->m_fg = wxColour(red, green, blue);
573 }
574 if(obj->m_StyleInfo->m_bg_valid)
575 {
576 int red, green, blue;
577 ReadString(tmp, istr);
578 sscanf(tmp.c_str(),"%d", &red);
579 ReadString(tmp, istr);
580 sscanf(tmp.c_str(),"%d", &green);
581 ReadString(tmp, istr);
582 sscanf(tmp.c_str(),"%d", &blue);
583 obj->m_StyleInfo->m_bg = wxColour(red, green, blue);
584 }
585 return obj;
586 }
587
588
589 wxLayoutObjectCmd::~wxLayoutObjectCmd()
590 {
591 delete m_StyleInfo;
592 }
593
594 wxLayoutStyleInfo *
595 wxLayoutObjectCmd::GetStyle(void) const
596 {
597 return m_StyleInfo;
598 }
599
600 void
601 wxLayoutObjectCmd::Draw(wxDC &dc, wxPoint const & /* coords */,
602 wxLayoutList *wxllist,
603 CoordType begin, CoordType /* len */)
604 {
605 wxASSERT(m_StyleInfo);
606 wxllist->ApplyStyle(*m_StyleInfo, dc);
607 }
608
609 void
610 wxLayoutObjectCmd::Layout(wxDC &dc, class wxLayoutList * llist)
611 {
612 // this get called, so that recalculation uses right font sizes
613 Draw(dc, wxPoint(0,0), llist);
614 }
615
616
617 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
618
619 The wxLayoutLine object
620
621 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
622
623 wxLayoutLine::wxLayoutLine(wxLayoutLine *prev, wxLayoutList *llist)
624 {
625 m_Width = m_Height = 0;
626 m_Length = 0;
627
628 m_updateLeft = -1;
629 MarkDirty(0);
630
631 m_Previous = prev;
632 m_Next = NULL;
633
634 m_LineNumber = 0;
635 RecalculatePosition(llist);
636
637 if(m_Previous)
638 {
639 m_LineNumber = m_Previous->GetLineNumber() + 1;
640 m_Next = m_Previous->GetNextLine();
641 m_Previous->m_Next = this;
642 }
643
644 if(m_Next)
645 {
646 m_Next->m_Previous = this;
647 m_Next->MoveLines(+1);
648 m_Next->RecalculatePositions(1,llist);
649 }
650
651 m_StyleInfo = llist->GetDefaultStyleInfo();
652
653 llist->IncNumLines();
654 }
655
656 wxLayoutLine::~wxLayoutLine()
657 {
658 // kbList cleans itself
659 }
660
661 wxPoint
662 wxLayoutLine::RecalculatePosition(wxLayoutList *llist)
663 {
664 wxASSERT(m_Previous || GetLineNumber() == 0);
665
666 wxPoint posOld(m_Position);
667
668 if(m_Previous)
669 {
670 m_Position = m_Previous->GetPosition();
671 m_Position.y += m_Previous->GetHeight();
672 }
673 else
674 m_Position = wxPoint(0,0);
675
676 if ( m_Position != posOld )
677 {
678 // the whole line moved and must be repainted
679 llist->SetUpdateRect(m_Position);
680 llist->SetUpdateRect(m_Position.x + GetWidth() + MSW_CORRECTION,
681 m_Position.y + GetHeight() + MSW_CORRECTION);
682 llist->SetUpdateRect(posOld);
683 llist->SetUpdateRect(posOld.x + GetWidth() + MSW_CORRECTION,
684 posOld.y + GetHeight() + MSW_CORRECTION);
685 }
686
687 return m_Position;
688 }
689
690 void
691 wxLayoutLine::RecalculatePositions(int recurse, wxLayoutList *llist)
692 {
693 //FIXME: is this really needed? We run Layout() anyway.
694 // Recursing here, drives computation time up exponentially, as
695 // each line will cause all following lines to be recalculated.
696 // Yes, or linenumbers go wrong.
697
698 wxASSERT(recurse >= 0);
699 wxPoint pos = m_Position;
700 CoordType height = m_Height;
701
702 // WXLO_TRACE("RecalculatePositions()");
703 RecalculatePosition(llist);
704 if(m_Next)
705 {
706 if(recurse > 0)
707 m_Next->RecalculatePositions(--recurse, llist);
708 else if(pos != m_Position || m_Height != height)
709 m_Next->RecalculatePositions(0, llist);
710 }
711 }
712
713 wxLayoutObjectList::iterator
714 wxLayoutLine::FindObject(CoordType xpos, CoordType *offset) const
715 {
716 wxASSERT(xpos >= 0);
717 wxASSERT(offset);
718 wxLayoutObjectList::iterator
719 i,
720 found = NULLIT;
721 CoordType x = 0, len;
722
723 /* We search through the objects. As we don't like returning the
724 object that the cursor is behind, we just remember such an
725 object in "found" so we can return it if there is really no
726 further object following it. */
727 for(i = m_ObjectList.begin(); i != NULLIT; i++)
728 {
729 len = (**i).GetLength();
730 if( x <= xpos && xpos <= x + len )
731 {
732 *offset = xpos-x;
733 if(xpos == x + len) // is there another object behind?
734 found = i;
735 else // we are really inside this object
736 return i;
737 }
738 x += (**i).GetLength();
739 }
740 return found; // ==NULL if really none found
741 }
742
743 wxLayoutObjectList::iterator
744 wxLayoutLine::FindObjectScreen(wxDC &dc, wxLayoutList *llist,
745 CoordType xpos, CoordType *cxpos,
746 bool *found) const
747 {
748 wxASSERT(cxpos);
749
750 llist->ApplyStyle(GetStyleInfo(), dc);
751
752 wxLayoutObjectList::iterator i;
753 CoordType x = 0, cx = 0, width;
754
755 for(i = m_ObjectList.begin(); i != NULLIT; i++)
756 {
757 wxLayoutObject *obj = *i;
758 if ( obj->GetType() == WXLO_TYPE_CMD )
759 {
760 // this will set the correct font for the objects which follow
761 obj->Layout(dc, llist);
762 }
763
764 width = obj->GetWidth();
765 if( x <= xpos && xpos <= x + width )
766 {
767 *cxpos = cx + obj->GetOffsetScreen(dc, xpos-x);
768
769 if ( found )
770 *found = true;
771 return i;
772 }
773
774 x += obj->GetWidth();
775 cx += obj->GetLength();
776 }
777
778 // behind last object:
779 *cxpos = cx;
780
781 if (found)
782 *found = false;
783 return m_ObjectList.tail();
784 }
785
786 /** Finds text in this line.
787 @param needle the text to find
788 @param xpos the position where to start the search
789 @return the cursoor coord where it was found or -1
790 */
791 CoordType
792 wxLayoutLine::FindText(const wxString &needle, CoordType xpos) const
793 {
794 int
795 cpos = 0,
796 relpos = -1;
797 wxString const *text;
798
799 for(wxLOiterator i = m_ObjectList.begin(); i != m_ObjectList.end(); i++)
800 {
801 if(cpos >= xpos) // search from here!
802 {
803 if((**i).GetType() == WXLO_TYPE_TEXT)
804 {
805 text = & ((wxLayoutObjectText*)(*i))->GetText();
806 relpos = text->Find(needle);
807 if(relpos >= cpos-xpos) // -1 if not found
808 {
809 return cpos+relpos;
810 }
811 }
812 cpos += (**i).GetLength();
813 }
814 }
815 return -1; // not found
816 }
817
818 bool
819 wxLayoutLine::Insert(CoordType xpos, wxLayoutObject *obj)
820 {
821 wxASSERT(xpos >= 0);
822 wxASSERT(obj != NULL);
823
824 MarkDirty(xpos);
825
826 // If we insert a command object, we need to recalculate all lines
827 // to update their styleinfo structure.
828 if(obj->GetType() == WXLO_TYPE_CMD)
829 MarkNextDirty(-1);
830
831 CoordType offset;
832 wxLOiterator i = FindObject(xpos, &offset);
833 if(i == NULLIT)
834 {
835 if(xpos == 0 ) // aha, empty line!
836 {
837 m_ObjectList.push_back(obj);
838 m_Length += obj->GetLength();
839 return true;
840 }
841 else
842 return false;
843 }
844
845 CoordType len = (**i).GetLength();
846 if(offset == 0 /*&& i != m_ObjectList.begin()*/) // why?
847 { // insert before this object
848 m_ObjectList.insert(i,obj);
849 m_Length += obj->GetLength();
850 return true;
851 }
852 if(offset == len )
853 {
854 if( i == m_ObjectList.tail()) // last object?
855 m_ObjectList.push_back(obj);
856 else
857 { // insert after current object
858 i++;
859 m_ObjectList.insert(i,obj);
860 }
861 m_Length += obj->GetLength();
862 return true;
863 }
864 /* Otherwise we need to split the current object.
865 Fortunately this can only be a text object. */
866 wxASSERT((**i).GetType() == WXLO_TYPE_TEXT);
867 wxString left, right;
868 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
869 left = tobj->GetText().substr(0,offset);
870 right = tobj->GetText().substr(offset,len-offset);
871 // current text object gets set to right half
872 tobj->GetText() = right; // set new text
873 // before it we insert the new object
874 m_ObjectList.insert(i,obj);
875 m_Length += obj->GetLength();
876 // and before that we insert the left half
877 m_ObjectList.insert(i,new wxLayoutObjectText(left));
878 return true;
879 }
880
881 bool
882 wxLayoutLine::Insert(CoordType xpos, const wxString& text)
883 {
884 wxASSERT(xpos >= 0);
885
886 MarkDirty(xpos);
887
888 CoordType offset;
889 wxLOiterator i = FindObject(xpos, &offset);
890 if(i != NULLIT && (**i).GetType() == WXLO_TYPE_TEXT)
891 {
892 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
893 tobj->GetText().insert(offset, text);
894 m_Length += text.Length();
895 }
896 else
897 {
898 if ( !Insert(xpos, new wxLayoutObjectText(text)) )
899 return false;
900 }
901
902 return true;
903 }
904
905 CoordType
906 wxLayoutLine::Delete(CoordType xpos, CoordType npos)
907 {
908 CoordType offset, len;
909
910 wxASSERT(xpos >= 0);
911 wxASSERT(npos >= 0);
912 MarkDirty(xpos);
913 wxLOiterator i = FindObject(xpos, &offset);
914 while(npos > 0)
915 {
916 if(i == NULLIT) return npos;
917 // now delete from that object:
918 if((**i).GetType() != WXLO_TYPE_TEXT)
919 {
920 if(offset != 0) // at end of line after a non-text object
921 return npos;
922 // always len == 1:
923 len = (**i).GetLength();
924 m_Length -= len;
925 npos -= len;
926 // If we delete a command object, we need to recalculate all lines
927 // to update their styleinfo structure.
928 if((**i).GetType() == WXLO_TYPE_CMD)
929 MarkNextDirty(-1);
930 m_ObjectList.erase(i);
931 }
932 else
933 {
934 // tidy up: remove empty text objects
935 if((**i).GetLength() == 0)
936 {
937 m_ObjectList.erase(i);
938 continue;
939 }
940 // Text object:
941 CoordType max = (**i).GetLength() - offset;
942 if(npos < max) max = npos;
943 if(max == 0)
944 {
945 if(xpos == GetLength())
946 return npos;
947 else
948 { // at the end of an object
949 // move to begin of next object:
950 i++; offset = 0;
951 continue; // start over
952 }
953 }
954 npos -= max;
955 m_Length -= max;
956 if(offset == 0 && max == (**i).GetLength())
957 m_ObjectList.erase(i); // remove the whole object
958 else
959 ((wxLayoutObjectText *)(*i))->GetText().Remove(offset,max);
960 }
961 }
962
963 return npos;
964 }
965
966 void
967 wxLayoutLine::MarkNextDirty(int recurse)
968 {
969 wxLayoutLine *line = GetNextLine();
970 while(line && (recurse == -1 || recurse >= 0))
971 {
972 line->MarkDirty();
973 line = line->GetNextLine();
974 if(recurse > 0) recurse --;
975 }
976 }
977
978 bool
979 wxLayoutLine::DeleteWord(CoordType xpos)
980 {
981 wxASSERT(xpos >= 0);
982 CoordType offset;
983 MarkDirty(xpos);
984
985 wxLOiterator i = FindObject(xpos, &offset);
986
987 for(;;)
988 {
989 if(i == NULLIT) return false;
990 if((**i).GetType() != WXLO_TYPE_TEXT)
991 {
992 // This should only happen when at end of line, behind a non-text
993 // object:
994 if(offset == (**i).GetLength()) return false;
995 m_Length -= (**i).GetLength(); // -1
996 m_ObjectList.erase(i);
997 return true; // we are done
998 }
999 else
1000 { // text object:
1001 if(offset == (**i).GetLength()) // at end of object
1002 {
1003 i++; offset = 0;
1004 continue;
1005 }
1006 wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
1007 size_t count = 0;
1008 wxString str = tobj->GetText();
1009 str = str.substr(offset,str.Length()-offset);
1010 // Find out how many positions we need to delete:
1011 // 1. eat leading space
1012 while(isspace(str.c_str()[count])) count++;
1013 // 2. eat the word itself:
1014 while(isalnum(str.c_str()[count])) count++;
1015 // now delete it:
1016 wxASSERT(count+offset <= (size_t) (**i).GetLength());
1017 ((wxLayoutObjectText *)*i)->GetText().erase(offset,count);
1018 m_Length -= count;
1019 return true;
1020 }
1021 }
1022
1023 wxFAIL_MSG("unreachable");
1024 }
1025
1026 wxLayoutLine *
1027 wxLayoutLine::DeleteLine(bool update, wxLayoutList *llist)
1028 {
1029 // maintain linked list integrity
1030 if(m_Next)
1031 m_Next->m_Previous = m_Previous;
1032 if(m_Previous)
1033 m_Previous->m_Next = m_Next;
1034
1035 wxLayoutLine *next = m_Next;
1036 if ( next )
1037 {
1038 // get the line numbers right again
1039 next->MoveLines(-1);
1040 }
1041
1042 if(update)
1043 {
1044 if ( next )
1045 next->RecalculatePositions(1, llist);
1046
1047 /* We assume that if we have more than one object in the list,
1048 this means that we have a command object, so we need to
1049 update the following lines. */
1050 if(m_ObjectList.size() > 1 ||
1051 ( m_ObjectList.begin() != NULLIT &&
1052 (**m_ObjectList.begin()).GetType() == WXLO_TYPE_CMD)
1053 )
1054 MarkNextDirty(-1);
1055 }
1056
1057 delete this;
1058
1059 llist->DecNumLines();
1060
1061 return next;
1062 }
1063
1064 void
1065 wxLayoutLine::Draw(wxDC &dc,
1066 wxLayoutList *llist,
1067 const wxPoint & offset) const
1068 {
1069 wxLayoutObjectList::iterator i;
1070 wxPoint pos = offset;
1071 pos = pos + GetPosition();
1072
1073 pos.y += m_BaseLine;
1074
1075 CoordType xpos = 0; // cursorpos, lenght of line
1076
1077 CoordType from, to, tempto;
1078
1079 int highlight = llist->IsSelected(this, &from, &to);
1080 // WXLO_DEBUG(("highlight=%d", highlight ));
1081 if(highlight == 1) // we need to draw the whole line inverted!
1082 llist->StartHighlighting(dc);
1083 else
1084 llist->EndHighlighting(dc);
1085
1086 for(i = m_ObjectList.begin(); i != NULLIT; i++)
1087 {
1088 if(highlight == -1) // partially highlight line
1089 {
1090 // parts of the line need highlighting
1091 tempto = xpos+(**i).GetLength();
1092 (**i).Draw(dc, pos, llist, from-xpos, to-xpos);
1093 }
1094 else
1095 (**i).Draw(dc, pos, llist);
1096 pos.x += (**i).GetWidth();
1097 xpos += (**i).GetLength();
1098 }
1099 }
1100
1101 /*
1102 This function does all the recalculation, that is, it should only be
1103 called from within wxLayoutList::Layout(), as it uses the current
1104 list's styleinfo and updates it.
1105 */
1106 void
1107 wxLayoutLine::Layout(wxDC &dc,
1108 wxLayoutList *llist,
1109 wxPoint *cursorPos,
1110 wxPoint *cursorSize,
1111 wxLayoutStyleInfo *cursorStyle,
1112 int cx,
1113 bool suppressSIupdate)
1114 {
1115 wxLayoutObjectList::iterator i;
1116
1117 // when a line becomes dirty, we redraw it from the place where it was
1118 // changed till the end of line (because the following wxLayoutObjects are
1119 // moved when the preceding one changes) - calculate the update rectangle.
1120 CoordType updateTop = m_Position.y,
1121 updateLeft = -1,
1122 updateWidth = m_Width,
1123 updateHeight = m_Height;
1124
1125 CoordType
1126 topHeight = 0,
1127 bottomHeight = 0; // above and below baseline
1128 CoordType
1129 objTopHeight, objBottomHeight; // above and below baseline
1130 CoordType
1131 len, count = 0;
1132
1133 CoordType heightOld = m_Height;
1134
1135 m_Height = 0;
1136 m_Width = 0;
1137 m_BaseLine = 0;
1138
1139 bool cursorFound = false;
1140
1141 if(cursorPos)
1142 {
1143 *cursorPos = m_Position;
1144 if(cursorSize) *cursorSize = wxPoint(0,0);
1145 }
1146
1147 m_StyleInfo = llist->GetStyleInfo(); // save current style
1148 for(i = m_ObjectList.begin(); i != NULLIT; i++)
1149 {
1150 wxLayoutObject *obj = *i;
1151 obj->Layout(dc, llist);
1152 wxPoint sizeObj = obj->GetSize(&objTopHeight, &objBottomHeight);
1153
1154 if(cursorPos && ! cursorFound)
1155 {
1156 // we need to check whether the text cursor is here
1157 len = obj->GetLength();
1158 if(count <= cx && count+len > cx)
1159 {
1160 if(obj->GetType() == WXLO_TYPE_TEXT)
1161 {
1162 len = cx - count; // pos in object
1163 CoordType width, height, descent;
1164 dc.GetTextExtent((*(wxLayoutObjectText*)*i).GetText().substr(0,len),
1165 &width, &height, &descent);
1166 cursorPos->x += width;
1167 cursorPos->y = m_Position.y;
1168 wxString str;
1169 if(len < obj->GetLength())
1170 str = (*(wxLayoutObjectText*)*i).GetText().substr(len,1);
1171 else
1172 str = WXLO_CURSORCHAR;
1173 dc.GetTextExtent(str, &width, &height, &descent);
1174
1175 if(cursorStyle) // set style info
1176 *cursorStyle = llist->GetStyleInfo();
1177 if ( cursorSize )
1178 {
1179 // Just in case some joker inserted an empty string object:
1180 if(width == 0)
1181 width = WXLO_MINIMUM_CURSOR_WIDTH;
1182 if(height == 0)
1183 height = sizeObj.y;
1184 cursorSize->x = width;
1185 cursorSize->y = height;
1186 }
1187
1188 cursorFound = true; // no more checks
1189 }
1190 else
1191 {
1192 // on some other object
1193 CoordType top, bottom; // unused
1194 if(cursorSize)
1195 *cursorSize = obj->GetSize(&top,&bottom);
1196 cursorPos->y = m_Position.y;
1197 cursorFound = true; // no more checks
1198 }
1199 }
1200 else
1201 {
1202 count += len;
1203 cursorPos->x += obj->GetWidth();
1204 }
1205 } // cursor finding
1206
1207 m_Width += sizeObj.x;
1208 if(sizeObj.y > m_Height)
1209 {
1210 m_Height = sizeObj.y;
1211 }
1212
1213 if(objTopHeight > topHeight)
1214 topHeight = objTopHeight;
1215 if(objBottomHeight > bottomHeight)
1216 bottomHeight = objBottomHeight;
1217 }
1218
1219 if ( IsDirty() )
1220 {
1221 if ( updateHeight < m_Height )
1222 updateHeight = m_Height;
1223 if ( updateWidth < m_Width )
1224 updateWidth = m_Width;
1225
1226 // update all line if we don't know where to start from
1227 if ( updateLeft == -1 )
1228 updateLeft = 0;
1229
1230 llist->SetUpdateRect(updateLeft, updateTop);
1231 llist->SetUpdateRect(updateLeft + updateWidth + MSW_CORRECTION,
1232 updateTop + updateHeight + MSW_CORRECTION);
1233 }
1234
1235 if(topHeight + bottomHeight > m_Height)
1236 {
1237 m_Height = topHeight+bottomHeight;
1238 }
1239
1240 m_BaseLine = topHeight;
1241
1242 if(m_Height == 0)
1243 {
1244 CoordType width, height, descent;
1245 dc.GetTextExtent(WXLO_CURSORCHAR, &width, &height, &descent);
1246 m_Height = height;
1247 m_BaseLine = m_Height - descent;
1248 }
1249
1250 // tell next line about coordinate change
1251 if(m_Next && m_Height != heightOld)
1252 {
1253 // FIXME isn't this done in RecalculatePositions() below anyhow?
1254 m_Next->RecalculatePositions(0, llist);
1255 }
1256
1257 // We need to check whether we found a valid cursor size:
1258 if(cursorPos && cursorSize)
1259 {
1260 // this might be the case if the cursor is at the end of the
1261 // line or on a command object:
1262 if(cursorSize->y < WXLO_MINIMUM_CURSOR_WIDTH)
1263 {
1264 CoordType width, height, descent;
1265 dc.GetTextExtent(WXLO_CURSORCHAR, &width, &height, &descent);
1266 cursorSize->x = width;
1267 cursorSize->y = height;
1268 }
1269 if(m_BaseLine >= cursorSize->y) // the normal case anyway
1270 cursorPos->y += m_BaseLine-cursorSize->y;
1271 }
1272 RecalculatePositions(1, llist);
1273 MarkClean();
1274 }
1275
1276
1277 wxLayoutLine *
1278 wxLayoutLine::Break(CoordType xpos, wxLayoutList *llist)
1279 {
1280 wxASSERT(xpos >= 0);
1281
1282 MarkDirty(xpos);
1283
1284 /* If we are at the begin of a line, we want to move all other
1285 lines down and stay with the cursor where we are. However, if we
1286 are in an empty line, we want to move down with it. */
1287 if(xpos == 0 && GetLength() > 0)
1288 { // insert an empty line before this one
1289 wxLayoutLine *prev = new wxLayoutLine(m_Previous, llist);
1290 if(m_Previous == NULL)
1291 { // We were in first line, need to link in new empty line
1292 // before this.
1293 prev->m_Next = this;
1294 m_Previous = prev;
1295 m_Previous->m_Height = 0; // this is a wild guess
1296 }
1297 if(m_Next)
1298 m_Next->RecalculatePositions(1, llist);
1299 return m_Previous;
1300 }
1301
1302 CoordType offset;
1303 wxLOiterator i = FindObject(xpos, &offset);
1304 if(i == NULLIT)
1305 // must be at the end of the line then
1306 return new wxLayoutLine(this, llist);
1307 // split this line:
1308
1309 wxLayoutLine *newLine = new wxLayoutLine(this, llist);
1310 // split object at i:
1311 if((**i).GetType() == WXLO_TYPE_TEXT && offset != 0)
1312 {
1313 wxString left, right;
1314 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
1315 left = tobj->GetText().substr(0,offset);
1316 right = tobj->GetText().substr(offset,tobj->GetLength()-offset);
1317 // current text object gets set to left half
1318 tobj->GetText() = left; // set new text
1319 newLine->Append(new wxLayoutObjectText(right));
1320 m_Length -= right.Length();
1321 i++; // don't move this object to the new list
1322 }
1323 else
1324 {
1325 if(offset > 0)
1326 i++; // move objects from here to new list
1327 }
1328
1329 while(i != m_ObjectList.end())
1330 {
1331 wxLayoutObject *obj = *i;
1332 newLine->Append(obj);
1333 m_Length -= obj->GetLength();
1334
1335 m_ObjectList.remove(i); // remove without deleting it
1336 }
1337 if(m_Next)
1338 m_Next->RecalculatePositions(2, llist);
1339 return newLine;
1340 }
1341
1342
1343 void
1344 wxLayoutLine::MergeNextLine(wxLayoutList *llist)
1345 {
1346 wxCHECK_RET(GetNextLine(),"wxLayout internal error: no next line to merge");
1347 wxLayoutObjectList &list = GetNextLine()->m_ObjectList;
1348 wxLOiterator i;
1349
1350 MarkDirty(GetWidth());
1351
1352 wxLayoutObject *last = NULL;
1353 for(i = list.begin(); i != list.end();)
1354 {
1355 wxLayoutObject *current = *i;
1356
1357 // merge text objects together for efficiency
1358 if ( last && last->GetType() == WXLO_TYPE_TEXT &&
1359 current->GetType() == WXLO_TYPE_TEXT )
1360 {
1361 wxLayoutObjectText *textObj = (wxLayoutObjectText *)last;
1362 wxString text(textObj->GetText());
1363 text += ((wxLayoutObjectText *)current)->GetText();
1364 textObj->SetText(text);
1365
1366 list.erase(i); // remove and delete it
1367 }
1368 else
1369 {
1370 // just append the object "as was"
1371 Append(current);
1372
1373 list.remove(i); // remove without deleting it
1374 }
1375 }
1376 wxASSERT(list.empty());
1377
1378 wxLayoutLine *oldnext = GetNextLine();
1379 wxLayoutLine *nextLine = oldnext->GetNextLine();
1380 SetNext(nextLine);
1381 if ( nextLine )
1382 {
1383 nextLine->MoveLines(-1);
1384 }
1385 else
1386 {
1387 // this is now done in Delete(), but if this function is ever called
1388 // from elsewhere, we might have to move refresh code back here (in
1389 // order not to duplicate it)
1390 #if 0
1391 wxPoint pos(oldnext->GetPosition());
1392 llist->SetUpdateRect(pos);
1393 llist->SetUpdateRect(pos.x + oldnext->GetWidth() + MSW_CORRECTION,
1394 pos.y + oldnext->GetHeight() + MSW_CORRECTION);
1395 #endif // 0
1396 }
1397
1398 llist->DecNumLines();
1399
1400 delete oldnext;
1401 }
1402
1403 CoordType
1404 wxLayoutLine::GetWrapPosition(CoordType column)
1405 {
1406 CoordType offset;
1407 wxLOiterator i = FindObject(column, &offset);
1408 if(i == NULLIT) return -1; // cannot wrap
1409
1410 // go backwards through the list and look for space in text objects
1411 do
1412 {
1413 if((**i).GetType() == WXLO_TYPE_TEXT)
1414 {
1415 do
1416 {
1417 if( isspace(((wxLayoutObjectText*)*i)->GetText().c_str()[(size_t)offset]))
1418 return column;
1419 else
1420 {
1421 offset--;
1422 column--;
1423 }
1424 }while(offset != -1);
1425 i--; // move on to previous object
1426 }
1427 else
1428 {
1429 column -= (**i).GetLength();
1430 i--;
1431 }
1432 if( i != NULLIT)
1433 offset = (**i).GetLength();
1434 }while(i != NULLIT);
1435 /* If we reached the begin of the list and have more than one
1436 object, that one is longer than the margin, so break behind
1437 it. */
1438 CoordType pos = 0;
1439 i = m_ObjectList.begin();
1440 while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1441 {
1442 pos += (**i).GetLength();
1443 i++;
1444 }
1445 if(i == NULLIT) return -1; //why should this happen?
1446 pos += (**i).GetLength();
1447 i++;
1448 while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1449 {
1450 pos += (**i).GetLength();
1451 i++;
1452 }
1453 if(i == NULLIT) return -1; //this is possible, if there is only one text object
1454 // now we are at the second text object:
1455 pos -= (**i).GetLength();
1456 return pos; // in front of it
1457 }
1458
1459
1460 #ifdef WXLAYOUT_DEBUG
1461 void
1462 wxLayoutLine::Debug(void)
1463 {
1464 wxString tmp;
1465 wxPoint pos = GetPosition();
1466 WXLO_DEBUG(("Line %ld, Pos (%ld,%ld), Height %ld, BL %ld, Font: %d",
1467 (long int) GetLineNumber(),
1468 (long int) pos.x, (long int) pos.y,
1469 (long int) GetHeight(),
1470 (long int) m_BaseLine,
1471 (int) m_StyleInfo.family));
1472 if(m_ObjectList.begin() != NULLIT)
1473 (**m_ObjectList.begin()).Debug();
1474
1475 }
1476 #endif
1477
1478 void
1479 wxLayoutLine::Copy(wxLayoutList *llist,
1480 CoordType from,
1481 CoordType to)
1482 {
1483 CoordType firstOffset, lastOffset;
1484
1485 if(to == -1) to = GetLength();
1486 if(from == to) return;
1487
1488 wxLOiterator first = FindObject(from, &firstOffset);
1489 wxLOiterator last = FindObject(to, &lastOffset);
1490
1491 // Common special case: only one object
1492 if( first != NULLIT && last != NULLIT && *first == *last )
1493 {
1494 if( (**first).GetType() == WXLO_TYPE_TEXT )
1495 {
1496 llist->Insert(new wxLayoutObjectText(
1497 ((wxLayoutObjectText
1498 *)*first)->GetText().substr(firstOffset,
1499 lastOffset-firstOffset))
1500 );
1501 return;
1502 }
1503 else // what can we do?
1504 {
1505 if(lastOffset > firstOffset) // i.e. +1 :-)
1506 llist->Insert( (**first).Copy() );
1507 return;
1508 }
1509 }
1510
1511 // If we reach here, we can safely copy the whole first object from
1512 // the firstOffset position on:
1513 if((**first).GetType() == WXLO_TYPE_TEXT && firstOffset != 0)
1514 {
1515 llist->Insert(new wxLayoutObjectText(
1516 ((wxLayoutObjectText *)*first)->GetText().substr(firstOffset))
1517 );
1518 }
1519 else if(firstOffset == 0)
1520 llist->Insert( (**first).Copy() );
1521 // else nothing to copy :-(
1522
1523 // Now we copy all objects before the last one:
1524 wxLOiterator i = first; i++;
1525 for( ; i != last; i++)
1526 llist->Insert( (**i).Copy() );
1527
1528 // And now the last object:
1529 if(lastOffset != 0)
1530 {
1531 if( (**last).GetType() == WXLO_TYPE_TEXT )
1532 {
1533 llist->Insert(new wxLayoutObjectText(
1534 ((wxLayoutObjectText *)*last)->GetText().substr(0,lastOffset))
1535 );
1536 }
1537 else
1538 llist->Insert( (**last).Copy() );
1539 }
1540 }
1541
1542
1543 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
1544
1545 The wxLayoutList object
1546
1547 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
1548
1549 wxLayoutList::wxLayoutList()
1550 {
1551 #ifdef WXLAYOUT_USE_CARET
1552 m_caret = NULL;
1553 #endif // WXLAYOUT_USE_CARET
1554
1555 m_numLines = 0;
1556 m_FirstLine = NULL;
1557 InvalidateUpdateRect();
1558 Clear();
1559 }
1560
1561 wxLayoutList::~wxLayoutList()
1562 {
1563 InternalClear();
1564 Empty();
1565 m_FirstLine->DeleteLine(false, this);
1566
1567 wxASSERT_MSG( m_numLines == 0, "line count calculation broken" );
1568 }
1569
1570 void
1571 wxLayoutList::Empty(void)
1572 {
1573 while(m_FirstLine)
1574 m_FirstLine = m_FirstLine->DeleteLine(false, this);
1575
1576 m_CursorPos = wxPoint(0,0);
1577 m_CursorScreenPos = wxPoint(0,0);
1578 m_CursorSize = wxPoint(0,0);
1579 m_movedCursor = true;
1580 m_FirstLine = new wxLayoutLine(NULL, this); // empty first line
1581 m_CursorLine = m_FirstLine;
1582 InvalidateUpdateRect();
1583 }
1584
1585
1586 void
1587 wxLayoutList::InternalClear(void)
1588 {
1589 m_Selection.m_selecting = false;
1590 m_Selection.m_valid = false;
1591
1592 m_DefaultStyleInfo.family = wxSWISS;
1593 m_DefaultStyleInfo.size = WXLO_DEFAULTFONTSIZE;
1594 m_DefaultStyleInfo.style = wxNORMAL;
1595 m_DefaultStyleInfo.weight = wxNORMAL;
1596 m_DefaultStyleInfo.underline = 0;
1597 m_DefaultStyleInfo.m_fg_valid = TRUE;
1598 m_DefaultStyleInfo.m_fg = *wxBLACK;
1599 m_DefaultStyleInfo.m_bg_valid = TRUE;
1600 m_DefaultStyleInfo.m_bg = *wxWHITE;
1601
1602 m_CurrentStyleInfo = m_DefaultStyleInfo;
1603 m_CursorStyleInfo = m_DefaultStyleInfo;
1604 }
1605
1606 void
1607 wxLayoutList::SetFont(int family, int size, int style, int weight,
1608 int underline, wxColour *fg,
1609 wxColour *bg)
1610 {
1611 if(family != -1) m_CurrentStyleInfo.family = family;
1612 if(size != -1) m_CurrentStyleInfo.size = size;
1613 if(style != -1) m_CurrentStyleInfo.style = style;
1614 if(weight != -1) m_CurrentStyleInfo.weight = weight;
1615 if(underline != -1) m_CurrentStyleInfo.underline = underline != 0;
1616 if(fg) m_CurrentStyleInfo.m_fg = *fg;
1617 if(bg) m_CurrentStyleInfo.m_bg = *bg;
1618 Insert(
1619 new wxLayoutObjectCmd(
1620 m_CurrentStyleInfo.family,
1621 m_CurrentStyleInfo.size,
1622 m_CurrentStyleInfo.style,
1623 m_CurrentStyleInfo.weight,
1624 m_CurrentStyleInfo.underline,
1625 fg, bg));
1626 }
1627
1628 void
1629 wxLayoutList::SetFont(int family, int size, int style, int weight,
1630 int underline, char const *fg, char const *bg)
1631
1632 {
1633 wxColour
1634 *cfg = NULL,
1635 *cbg = NULL;
1636
1637 if( fg )
1638 cfg = wxTheColourDatabase->FindColour(fg);
1639 if( bg )
1640 cbg = wxTheColourDatabase->FindColour(bg);
1641
1642 SetFont(family,size,style,weight,underline,cfg,cbg);
1643 }
1644
1645 void
1646 wxLayoutList::Clear(int family, int size, int style, int weight,
1647 int underline, wxColour *fg, wxColour *bg)
1648 {
1649 InternalClear();
1650 m_DefaultStyleInfo = wxLayoutStyleInfo(family, size, style, weight,
1651 underline, fg, bg);
1652 m_CurrentStyleInfo = m_DefaultStyleInfo;
1653
1654 // Empty() should be called after we set m_DefaultStyleInfo because
1655 // otherwise the style info for the first line (created in Empty()) would be
1656 // incorrect
1657 Empty();
1658 }
1659
1660 wxPoint
1661 wxLayoutList::FindText(const wxString &needle, const wxPoint &cpos) const
1662 {
1663 int xpos;
1664
1665 wxLayoutLine *line;
1666 for(line = m_FirstLine;
1667 line;
1668 line = line->GetNextLine())
1669 {
1670 if(line->GetLineNumber() >= cpos.y)
1671 {
1672 xpos = line->FindText(needle,
1673 (line->GetLineNumber() == cpos.y) ?
1674 cpos.x : 0);
1675 if(xpos != -1)
1676 return wxPoint(xpos, line->GetLineNumber());
1677 }
1678 }
1679 return wxPoint(-1,-1);
1680 }
1681
1682
1683 bool
1684 wxLayoutList::MoveCursorTo(wxPoint const &p)
1685 {
1686 AddCursorPosToUpdateRect();
1687
1688 wxPoint cursorPosOld = m_CursorPos;
1689
1690 wxLayoutLine *line = m_FirstLine;
1691 while(line && line->GetLineNumber() != p.y)
1692 line = line->GetNextLine();
1693 if(line && line->GetLineNumber() == p.y) // found it
1694 {
1695 m_CursorPos.y = p.y;
1696 m_CursorLine = line;
1697 CoordType len = line->GetLength();
1698 if(len >= p.x)
1699 {
1700 m_CursorPos.x = p.x;
1701 }
1702 else
1703 {
1704 m_CursorPos.x = len;
1705 }
1706 }
1707
1708 m_movedCursor = m_CursorPos != cursorPosOld;
1709
1710 return m_CursorPos == p;
1711 }
1712
1713 bool
1714 wxLayoutList::MoveCursorVertically(int n)
1715 {
1716 AddCursorPosToUpdateRect();
1717
1718 wxPoint cursorPosOld = m_CursorPos;
1719
1720 bool rc;
1721 if(n < 0) // move up
1722 {
1723 if(m_CursorLine == m_FirstLine) return false;
1724 while(n < 0 && m_CursorLine)
1725 {
1726 m_CursorLine = m_CursorLine->GetPreviousLine();
1727 m_CursorPos.y--;
1728 n++;
1729 }
1730 if(! m_CursorLine)
1731 {
1732 m_CursorLine = m_FirstLine;
1733 m_CursorPos.y = 0;
1734 rc = false;
1735 }
1736 else
1737 {
1738 if(m_CursorPos.x > m_CursorLine->GetLength())
1739 m_CursorPos.x = m_CursorLine->GetLength();
1740 rc = true;
1741 }
1742 }
1743 else // move down
1744 {
1745 wxLayoutLine *last = m_CursorLine;
1746 if(! m_CursorLine->GetNextLine()) return false;
1747 while(n > 0 && m_CursorLine)
1748 {
1749 n--;
1750 m_CursorPos.y ++;
1751 m_CursorLine = m_CursorLine->GetNextLine();
1752 }
1753 if(! m_CursorLine)
1754 {
1755 m_CursorLine = last;
1756 m_CursorPos.y ++;
1757 rc = false;
1758 }
1759 else
1760 {
1761 if(m_CursorPos.x > m_CursorLine->GetLength())
1762 m_CursorPos.x = m_CursorLine->GetLength();
1763 rc = true;
1764 }
1765 }
1766
1767 m_movedCursor = m_CursorPos != cursorPosOld;
1768
1769 return rc;
1770 }
1771
1772 bool
1773 wxLayoutList::MoveCursorHorizontally(int n)
1774 {
1775 AddCursorPosToUpdateRect();
1776
1777 wxPoint cursorPosOld = m_CursorPos;
1778
1779 int move;
1780 while(n < 0)
1781 {
1782 if(m_CursorPos.x == 0) // at begin of line
1783 {
1784 if(! MoveCursorVertically(-1))
1785 break;
1786 MoveCursorToEndOfLine();
1787 n++;
1788 continue;
1789 }
1790 move = -n;
1791 if(move > m_CursorPos.x) move = m_CursorPos.x;
1792 m_CursorPos.x -= move; n += move;
1793 }
1794
1795 while(n > 0)
1796 {
1797 int len = m_CursorLine->GetLength();
1798 if(m_CursorPos.x == len) // at end of line
1799 {
1800 if(! MoveCursorVertically(1))
1801 break;
1802 MoveCursorToBeginOfLine();
1803 n--;
1804 continue;
1805 }
1806 move = n;
1807 if( move >= len-m_CursorPos.x) move = len-m_CursorPos.x;
1808 m_CursorPos.x += move;
1809 n -= move;
1810 }
1811
1812 m_movedCursor = m_CursorPos != cursorPosOld;
1813
1814 return n == 0;
1815 }
1816
1817 bool
1818 wxLayoutList::MoveCursorWord(int n, bool untilNext)
1819 {
1820 wxCHECK_MSG( m_CursorLine, false, "no current line" );
1821 wxCHECK_MSG( n == -1 || n == +1, false, "not implemented yet" );
1822
1823 CoordType moveDistance = 0;
1824 CoordType offset;
1825 wxLayoutLine *lineCur = m_CursorLine;
1826 for ( wxLOiterator i = lineCur->FindObject(m_CursorPos.x, &offset);
1827 n != 0;
1828 n > 0 ? i++ : i-- )
1829 {
1830 if ( i == NULLIT )
1831 {
1832 if ( n > 0 )
1833 {
1834 // moving forward, pass to the first object of the next line
1835 moveDistance++;
1836 lineCur = lineCur->GetNextLine();
1837 if ( lineCur )
1838 i = lineCur->GetFirstObject();
1839 }
1840 else
1841 {
1842 // moving backwards, pass to the last object of the prev line
1843 moveDistance--;
1844 lineCur = lineCur->GetPreviousLine();
1845 if ( lineCur )
1846 i = lineCur->GetLastObject();
1847 }
1848
1849 if ( i == NULLIT )
1850 {
1851 // moved to the end/beginning of text
1852 return false;
1853 }
1854 }
1855
1856 wxLayoutObject *obj = *i;
1857
1858 if ( offset == -1 )
1859 {
1860 // calculate offset: we are either at the very beginning or the very
1861 // end of the object, so it isn't very difficult (the only time when
1862 // offset is != -1 is for the very first iteration when its value is
1863 // returned by FindObject)
1864 if ( n > 0 )
1865 offset = 0;
1866 else
1867 offset = obj->GetLength();
1868 }
1869
1870 if( obj->GetType() != WXLO_TYPE_TEXT )
1871 {
1872 // any visible non text objects count as one word
1873 if ( obj->IsVisibleObject() )
1874 {
1875 n > 0 ? n-- : n++;
1876
1877 moveDistance += obj->GetLength();
1878 }
1879 }
1880 else // text object
1881 {
1882 wxLayoutObjectText *tobj = (wxLayoutObjectText *)obj;
1883
1884 bool canAdvance = true;
1885
1886 if ( offset == tobj->GetLength() )
1887 {
1888 // at end of object
1889 if ( n > 0 )
1890 {
1891 // can't move further in this text object
1892 canAdvance = false;
1893
1894 // still should move over the object border
1895 moveDistance++;
1896 n--;
1897 }
1898 else if ( offset > 0 )
1899 {
1900 // offset is off by 1, make it a valid index
1901 offset--;
1902 }
1903 }
1904
1905 if ( canAdvance )
1906 {
1907 const wxString& text = tobj->GetText();
1908 const char *start = text.c_str();
1909 const char *end = start + text.length();
1910 const char *p = start + offset;
1911
1912 if ( n < 0 )
1913 {
1914 if ( offset > 0 )
1915 p--;
1916 }
1917
1918 // to the beginning/end of the next/prev word
1919 while ( p >= start && p < end && isspace(*p) )
1920 {
1921 n > 0 ? p++ : p--;
1922 }
1923
1924 // go to the end/beginning of the word (in a broad sense...)
1925 while ( p >= start && p < end && !isspace(*p) )
1926 {
1927 n > 0 ? p++ : p--;
1928 }
1929
1930 if ( n > 0 )
1931 {
1932 if ( untilNext )
1933 {
1934 // now advance to the beginning of the next word
1935 while ( isspace(*p) && p < end )
1936 p++;
1937 }
1938 }
1939 else // backwards
1940 {
1941 // in these 2 cases we took 1 char too much
1942 if ( (p < start) || isspace(*p) )
1943 {
1944 p++;
1945 }
1946 }
1947
1948 CoordType moveDelta = p - start - offset;
1949 if ( (n < 0) && (offset == tobj->GetLength() - 1) )
1950 {
1951 // because we substracted 1 from offset in this case above, now
1952 // compensate for it
1953 moveDelta--;
1954 }
1955
1956 if ( moveDelta != 0 )
1957 {
1958 moveDistance += moveDelta;
1959
1960 n > 0 ? n-- : n++;
1961 }
1962 }
1963 }
1964
1965 // except for the first iteration, offset is calculated in the beginning
1966 // of the loop
1967 offset = -1;
1968 }
1969
1970 MoveCursorHorizontally(moveDistance);
1971
1972 return true;
1973 }
1974
1975 bool
1976 wxLayoutList::Insert(wxString const &text)
1977 {
1978 wxASSERT(m_CursorLine);
1979 wxASSERT_MSG( text.Find('\n') == wxNOT_FOUND, "use wxLayoutImportText!" );
1980
1981 if ( !text )
1982 return true;
1983
1984 AddCursorPosToUpdateRect();
1985
1986 if ( !m_CursorLine->Insert(m_CursorPos.x, text) )
1987 return false;
1988
1989 m_CursorPos.x += text.Length();
1990
1991 m_movedCursor = true;
1992
1993 m_CursorLine->RecalculatePositions(0, this);
1994
1995 return true;
1996 }
1997
1998 bool
1999 wxLayoutList::Insert(wxLayoutObject *obj)
2000 {
2001 wxASSERT(m_CursorLine);
2002
2003 if(! m_CursorLine)
2004 m_CursorLine = GetFirstLine();
2005
2006 AddCursorPosToUpdateRect();
2007
2008 m_CursorLine->Insert(m_CursorPos.x, obj);
2009 m_CursorPos.x += obj->GetLength();
2010 m_movedCursor = true;
2011
2012 m_CursorLine->RecalculatePositions(0, this);
2013
2014 return true;
2015 }
2016
2017 bool
2018 wxLayoutList::Insert(wxLayoutList *llist)
2019 {
2020 wxASSERT(llist);
2021 bool rc = TRUE;
2022
2023 for(wxLayoutLine *line = llist->GetFirstLine();
2024 line;
2025 line = line->GetNextLine()
2026 )
2027 {
2028 for(wxLOiterator i = line->GetFirstObject();
2029 i != NULLIT;
2030 i++)
2031 rc |= Insert(*i);
2032 LineBreak();
2033 }
2034 return rc;
2035 }
2036
2037 bool
2038 wxLayoutList::LineBreak(void)
2039 {
2040 wxASSERT(m_CursorLine);
2041
2042 AddCursorPosToUpdateRect();
2043
2044 wxPoint position(m_CursorLine->GetPosition());
2045
2046 CoordType
2047 width = m_CursorLine->GetWidth(),
2048 height = m_CursorLine->GetHeight();
2049
2050 m_CursorLine = m_CursorLine->Break(m_CursorPos.x, this);
2051 m_CursorPos.y++;
2052 m_CursorPos.x = 0;
2053
2054 // The following code will produce a height which is guaranteed to
2055 // be too high: old lineheight + the height of both new lines.
2056 // We can probably drop the old line height and start with height =
2057 // 0. FIXME
2058 wxLayoutLine *prev = m_CursorLine->GetPreviousLine();
2059 if(prev)
2060 height += prev->GetHeight();
2061 height += m_CursorLine->GetHeight();
2062
2063 m_movedCursor = true;
2064
2065 SetUpdateRect(position);
2066 SetUpdateRect(position.x + width + MSW_CORRECTION,
2067 position.y + height + MSW_CORRECTION);
2068
2069 return true;
2070 }
2071
2072 bool
2073 wxLayoutList::WrapLine(CoordType column)
2074 {
2075 if(m_CursorPos.x <= column || column < 1)
2076 return false; // do nothing yet
2077 else
2078 {
2079 CoordType xpos = m_CursorLine->GetWrapPosition(column);
2080 if(xpos == -1)
2081 return false; // cannot break line
2082 //else:
2083 CoordType newpos = m_CursorPos.x - xpos - 1;
2084 m_CursorPos.x = xpos;
2085
2086 AddCursorPosToUpdateRect();
2087
2088 LineBreak();
2089 Delete(1); // delete the space
2090 m_CursorPos.x = newpos;
2091
2092 m_CursorLine->RecalculatePositions(1, this);
2093
2094 m_movedCursor = true;
2095
2096 return true;
2097 }
2098 }
2099
2100 bool
2101 wxLayoutList::Delete(CoordType npos)
2102 {
2103 wxCHECK_MSG(m_CursorLine, false, "can't delete in non existing line");
2104
2105 if ( npos == 0 )
2106 return true;
2107
2108 AddCursorPosToUpdateRect();
2109
2110 // were other lines appended to this one (this is important to know because
2111 // this means that our width _increased_ as the result of deletion)
2112 bool wasMerged = false;
2113
2114 // the size of the region to update
2115 CoordType totalHeight = m_CursorLine->GetHeight(),
2116 totalWidth = m_CursorLine->GetWidth();
2117
2118 CoordType left;
2119 do
2120 {
2121 left = m_CursorLine->Delete(m_CursorPos.x, npos);
2122
2123 if( left > 0 )
2124 {
2125 // More to delete, continue on next line.
2126
2127 // First, check if line is empty:
2128 if(m_CursorLine->GetLength() == 0)
2129 {
2130 // in this case, updating could probably be optimised
2131 #ifdef WXLO_DEBUG
2132 wxASSERT(DeleteLines(1) == 0);
2133 #else
2134 DeleteLines(1);
2135 #endif
2136
2137 left--;
2138 }
2139 else
2140 {
2141 // Need to join next line
2142 if(! m_CursorLine->GetNextLine())
2143 break; // cannot
2144 else
2145 {
2146 wasMerged = true;
2147 wxLayoutLine *next = m_CursorLine->GetNextLine();
2148 if ( next )
2149 {
2150 totalHeight += next->GetHeight();
2151 totalWidth += next->GetWidth();
2152
2153 m_CursorLine->MergeNextLine(this);
2154 left--;
2155 }
2156 else
2157 {
2158 wxFAIL_MSG("can't delete all this");
2159
2160 return false;
2161 }
2162 }
2163 }
2164 }
2165 }
2166 while ( left> 0 );
2167
2168 // we need to update the whole tail of the line and the lines which
2169 // disappeared
2170 if ( wasMerged )
2171 {
2172 wxPoint position(m_CursorLine->GetPosition());
2173 SetUpdateRect(position);
2174 SetUpdateRect(position.x + totalWidth + MSW_CORRECTION,
2175 position.y + totalHeight + MSW_CORRECTION);
2176 }
2177
2178 return left == 0;
2179 }
2180
2181 int
2182 wxLayoutList::DeleteLines(int n)
2183 {
2184 wxASSERT(m_CursorLine);
2185 wxLayoutLine *line;
2186
2187 AddCursorPosToUpdateRect();
2188
2189 while(n > 0)
2190 {
2191 if(!m_CursorLine->GetNextLine())
2192 { // we cannot delete this line, but we can clear it
2193 MoveCursorToBeginOfLine();
2194 DeleteToEndOfLine();
2195 m_CursorLine->RecalculatePositions(2, this);
2196 return n-1;
2197 }
2198 //else:
2199 line = m_CursorLine;
2200 m_CursorLine = m_CursorLine->DeleteLine(true, this);
2201 n--;
2202 if(line == m_FirstLine) m_FirstLine = m_CursorLine;
2203 wxASSERT(m_FirstLine);
2204 wxASSERT(m_CursorLine);
2205 }
2206 m_CursorLine->RecalculatePositions(2, this);
2207 return n;
2208 }
2209
2210 void
2211 wxLayoutList::Recalculate(wxDC &dc, CoordType bottom)
2212 {
2213 wxLayoutLine *line = m_FirstLine;
2214
2215 // first, make sure everything is calculated - this might not be
2216 // needed, optimise it later
2217 ApplyStyle(m_DefaultStyleInfo, dc);
2218 while(line)
2219 {
2220 line->RecalculatePosition(this); // so we don't need to do it all the time
2221 // little condition to speed up redrawing:
2222 if(bottom != -1 && line->GetPosition().y > bottom) break;
2223 line = line->GetNextLine();
2224 }
2225 }
2226
2227 wxPoint
2228 wxLayoutList::GetCursorScreenPos(wxDC &dc)
2229 {
2230 return m_CursorScreenPos;
2231 }
2232
2233 /*
2234 Is called before each Draw(). Now, it will re-layout all lines which
2235 have changed.
2236 */
2237 void
2238 wxLayoutList::Layout(wxDC &dc, CoordType bottom, bool forceAll,
2239 wxPoint *cpos, wxPoint *csize)
2240 {
2241 // first, make sure everything is calculated - this might not be
2242 // needed, optimise it later
2243 ApplyStyle(m_DefaultStyleInfo, dc);
2244
2245 // This one we always Layout() to get the current cursor
2246 // coordinates on the screen:
2247 m_CursorLine->MarkDirty();
2248 bool wasDirty = false;
2249 wxLayoutLine *line = m_FirstLine;
2250 while(line)
2251 {
2252 if(! wasDirty)
2253 ApplyStyle(line->GetStyleInfo(), dc);
2254 if(forceAll || line->IsDirty()
2255 || (cpos && line->GetLineNumber() == cpos->y))
2256 {
2257 // The following Layout() calls will update our
2258 // m_CurrentStyleInfo if needed.
2259 if(line == m_CursorLine)
2260 {
2261 line->Layout(dc, this,
2262 (wxPoint *)&m_CursorScreenPos,
2263 (wxPoint *)&m_CursorSize,
2264 &m_CursorStyleInfo,
2265 m_CursorPos.x);
2266 // we cannot layout the line twice, so copy the coords:
2267 if(cpos && line ->GetLineNumber() == cpos->y)
2268 {
2269 *cpos = m_CursorScreenPos;
2270 if ( csize )
2271 *csize = m_CursorSize;
2272 }
2273 }
2274 else
2275 if(cpos && line->GetLineNumber() == cpos->y)
2276 line->Layout(dc, this,
2277 cpos,
2278 csize, NULL, cpos->x);
2279 else
2280 line->Layout(dc, this);
2281 // little condition to speed up redrawing:
2282 if(bottom != -1 && line->GetPosition().y > bottom)
2283 break;
2284 wasDirty = true;
2285 }
2286 line->RecalculatePositions(1, this);
2287 line = line->GetNextLine();
2288 }
2289
2290 // can only be 0 if we are on the first line and have no next line
2291 wxASSERT(m_CursorSize.x != 0 || (m_CursorLine &&
2292 m_CursorLine->GetNextLine() == NULL &&
2293 m_CursorLine == m_FirstLine));
2294 AddCursorPosToUpdateRect();
2295 }
2296
2297 wxPoint
2298 wxLayoutList::GetScreenPos(wxDC &dc, const wxPoint &cpos, wxPoint *csize)
2299 {
2300 wxPoint pos = cpos;
2301 Layout(dc, -1, false, &pos, csize);
2302 return pos;
2303 }
2304
2305 void
2306 wxLayoutList::Draw(wxDC &dc,
2307 wxPoint const &offset,
2308 CoordType top,
2309 CoordType bottom)
2310 {
2311 wxLayoutLine *line = m_FirstLine;
2312
2313 if ( m_Selection.m_discarded )
2314 {
2315 // calculate them if we don't have them already
2316 if ( !m_Selection.HasValidScreenCoords() )
2317 {
2318 m_Selection.m_ScreenA = GetScreenPos(dc, m_Selection.m_CursorA);
2319 m_Selection.m_ScreenB = GetScreenPos(dc, m_Selection.m_CursorB);
2320 }
2321
2322 // invalidate the area which was previousle selected - and which is not
2323 // selected any more
2324 SetUpdateRect(m_Selection.m_ScreenA);
2325 SetUpdateRect(m_Selection.m_ScreenB);
2326
2327 m_Selection.m_discarded = false;
2328 }
2329
2330 /* We need to re-layout all dirty lines to update styleinfos
2331 etc. However, somehow we don't find all dirty lines... */
2332 Layout(dc); //,-1,true); //FIXME
2333 ApplyStyle(m_DefaultStyleInfo, dc);
2334 wxBrush brush(m_CurrentStyleInfo.m_bg, wxSOLID);
2335 dc.SetBrush(brush);
2336 dc.SetBackgroundMode(wxTRANSPARENT);
2337
2338 bool style_set = false;
2339 while(line)
2340 {
2341 // only draw if between top and bottom:
2342 if((top == -1 ||
2343 line->GetPosition().y + line->GetHeight() >= top))
2344 {
2345 // if(! style_set)
2346 {
2347 ApplyStyle(line->GetStyleInfo(), dc);
2348 style_set = true;
2349 }
2350 line->Draw(dc, this, offset);
2351 }
2352 // little condition to speed up redrawing:
2353 if(bottom != -1 && line->GetPosition().y > bottom) break;
2354 line = line->GetNextLine();
2355 }
2356 InvalidateUpdateRect();
2357
2358 WXLO_DEBUG(("Selection is %s : l%d,%ld/%ld,%ld",
2359 m_Selection.m_valid ? "valid" : "invalid",
2360 m_Selection.m_CursorA.x, m_Selection.m_CursorA.y,
2361 m_Selection.m_CursorB.x, m_Selection.m_CursorB.y));
2362 }
2363
2364 wxLayoutObject *
2365 wxLayoutList::FindObjectScreen(wxDC &dc, wxPoint const pos,
2366 wxPoint *cursorPos,
2367 bool *found)
2368 {
2369 // First, find the right line:
2370 wxLayoutLine *line = m_FirstLine;
2371 wxPoint p;
2372
2373 ApplyStyle(m_DefaultStyleInfo, dc);
2374 while(line)
2375 {
2376 p = line->GetPosition();
2377 if(p.y <= pos.y && p.y+line->GetHeight() >= pos.y)
2378 break;
2379 #if 0
2380 // we need to run a layout here to get font sizes right :-(
2381
2382 // VZ: we can't call Layout() from here because it marks the line as
2383 // clean and it is not refreshed when it's called from wxLayoutList::
2384 // Layout() - if we really need to do this, we should introduce an
2385 // extra argument to Layout() to prevent the line from MarkClean()ing
2386 // itself here
2387 line->Layout(dc, this);
2388 #endif
2389 line = line->GetNextLine();
2390 }
2391
2392 if ( !line )
2393 {
2394 if ( found )
2395 *found = false;
2396
2397 return NULL; // not found
2398 }
2399
2400 if ( cursorPos )
2401 cursorPos->y = line->GetLineNumber();
2402
2403 // Now, find the object in the line:
2404 wxLOiterator i = line->FindObjectScreen(dc, this,
2405 pos.x,
2406 cursorPos ? &cursorPos->x : NULL,
2407 found);
2408 return (i == NULLIT) ? NULL : *i;
2409
2410 }
2411
2412 wxPoint
2413 wxLayoutList::GetSize(void) const
2414 {
2415 wxLayoutLine
2416 *line = m_FirstLine,
2417 *last = line;
2418 if(! line)
2419 return wxPoint(0,0);
2420
2421 wxPoint maxPoint(0,0);
2422
2423 // find last line:
2424 while(line)
2425 {
2426 if(line->GetWidth() > maxPoint.x)
2427 maxPoint.x = line->GetWidth();
2428 last = line;
2429 line = line->GetNextLine();
2430 }
2431
2432 maxPoint.y = last->GetPosition().y + last->GetHeight();
2433
2434 // if the line was just added, its height would be 0 and we can't call
2435 // Layout() from here because we don't have a dc and we might be not drawing
2436 // at all, besides... So take the cursor height by default (taking 0 is bad
2437 // because then the scrollbars won't be resized and the new line won't be
2438 // shown at all)
2439 if ( last->IsDirty() )
2440 {
2441 if ( last->GetHeight() == 0 )
2442 maxPoint.y += m_CursorSize.y;
2443 if ( last->GetWidth() == 0 && maxPoint.x < m_CursorSize.x )
2444 maxPoint.x = m_CursorSize.x;
2445 }
2446
2447 return maxPoint;
2448 }
2449
2450
2451 void
2452 wxLayoutList::DrawCursor(wxDC &dc, bool active, wxPoint const &translate)
2453 {
2454 if ( m_movedCursor )
2455 m_movedCursor = false;
2456
2457 wxPoint coords(m_CursorScreenPos);
2458 coords += translate;
2459
2460 #ifdef WXLAYOUT_DEBUG
2461 WXLO_DEBUG(("Drawing cursor (%ld,%ld) at %ld,%ld, size %ld,%ld, line: %ld, len %ld",
2462 (long)m_CursorPos.x, (long)m_CursorPos.y,
2463 (long)coords.x, (long)coords.y,
2464 (long)m_CursorSize.x, (long)m_CursorSize.y,
2465 (long)m_CursorLine->GetLineNumber(),
2466 (long)m_CursorLine->GetLength()));
2467
2468 wxLogStatus("Cursor is at (%d, %d)", m_CursorPos.x, m_CursorPos.y);
2469 #endif
2470
2471 #ifdef WXLAYOUT_USE_CARET
2472 m_caret->Move(coords);
2473 #else // !WXLAYOUT_USE_CARET
2474 dc.SetBrush(*wxWHITE_BRUSH);
2475 //FIXME: wxGTK XOR is borken at the moment!!!dc.SetLogicalFunction(wxXOR);
2476 dc.SetLogicalFunction(wxXOR);
2477 dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
2478 if(active)
2479 {
2480 dc.DrawRectangle(coords.x, coords.y,
2481 m_CursorSize.x, m_CursorSize.y);
2482 SetUpdateRect(coords.x, coords.y);
2483 SetUpdateRect(coords.x+m_CursorSize.x, coords.y+m_CursorSize.y);
2484 }
2485 else
2486 {
2487 dc.DrawLine(coords.x, coords.y+m_CursorSize.y-1,
2488 coords.x, coords.y);
2489 SetUpdateRect(coords.x, coords.y+m_CursorSize.y-1);
2490 SetUpdateRect(coords.x, coords.y);
2491 }
2492 dc.SetLogicalFunction(wxCOPY);
2493 //dc.SetBrush(wxNullBrush);
2494 #endif // WXLAYOUT_USE_CARET/!WXLAYOUT_USE_CARET
2495 }
2496
2497 void
2498 wxLayoutList::SetUpdateRect(CoordType x, CoordType y)
2499 {
2500 if(m_UpdateRectValid)
2501 GrowRect(m_UpdateRect, x, y);
2502 else
2503 {
2504 m_UpdateRect.x = x;
2505 m_UpdateRect.y = y;
2506 m_UpdateRect.width = 4; // large enough to avoid surprises from
2507 m_UpdateRect.height = 4;// wxGTK :-)
2508 m_UpdateRectValid = true;
2509 }
2510 }
2511
2512 void
2513 wxLayoutList::StartSelection(const wxPoint& cposOrig, const wxPoint& spos)
2514 {
2515 wxPoint cpos(cposOrig);
2516 if ( cpos.x == -1 )
2517 cpos = m_CursorPos;
2518 WXLO_DEBUG(("Starting selection at %ld/%ld", cpos.x, cpos.y));
2519 m_Selection.m_CursorA = cpos;
2520 m_Selection.m_CursorB = cpos;
2521 m_Selection.m_ScreenA = spos;
2522 m_Selection.m_ScreenB = spos;
2523 m_Selection.m_selecting = true;
2524 m_Selection.m_valid = false;
2525 }
2526
2527 void
2528 wxLayoutList::ContinueSelection(const wxPoint& cposOrig, const wxPoint& spos)
2529 {
2530 wxPoint cpos(cposOrig);
2531 if(cpos.x == -1)
2532 cpos = m_CursorPos;
2533
2534 wxASSERT(m_Selection.m_selecting == true);
2535 wxASSERT(m_Selection.m_valid == false);
2536 WXLO_DEBUG(("Continuing selection at %ld/%ld", cpos.x, cpos.y));
2537
2538 if ( m_Selection.m_CursorB <= cpos )
2539 {
2540 m_Selection.m_ScreenB = spos;
2541 m_Selection.m_CursorB = cpos;
2542 }
2543 else
2544 {
2545 m_Selection.m_ScreenA = spos;
2546 m_Selection.m_CursorA = cpos;
2547 }
2548
2549 // we always want m_CursorA <= m_CursorB!
2550 if( m_Selection.m_CursorA > m_Selection.m_CursorB )
2551 {
2552 // exchange the start/end points
2553 wxPoint help = m_Selection.m_CursorB;
2554 m_Selection.m_CursorB = m_Selection.m_CursorA;
2555 m_Selection.m_CursorA = help;
2556
2557 help = m_Selection.m_ScreenB;
2558 m_Selection.m_ScreenB = m_Selection.m_ScreenA;
2559 m_Selection.m_ScreenA = help;
2560 }
2561 }
2562
2563 void
2564 wxLayoutList::EndSelection(const wxPoint& cposOrig, const wxPoint& spos)
2565 {
2566 wxPoint cpos(cposOrig);
2567 if(cpos.x == -1)
2568 cpos = m_CursorPos;
2569 ContinueSelection(cpos);
2570 WXLO_DEBUG(("Ending selection at %ld/%ld", cpos.x, cpos.y));
2571 m_Selection.m_selecting = false;
2572 m_Selection.m_valid = true;
2573 }
2574
2575 void
2576 wxLayoutList::DiscardSelection()
2577 {
2578 if ( !HasSelection() )
2579 return;
2580
2581 m_Selection.m_valid =
2582 m_Selection.m_selecting = false;
2583 m_Selection.m_discarded = true;
2584 }
2585
2586 bool
2587 wxLayoutList::IsSelecting(void) const
2588 {
2589 return m_Selection.m_selecting;
2590 }
2591
2592 bool
2593 wxLayoutList::IsSelected(const wxPoint &cursor) const
2594 {
2595 if ( !HasSelection() )
2596 return false;
2597
2598 return m_Selection.m_CursorA <= cursor && cursor <= m_Selection.m_CursorB;
2599 }
2600
2601
2602 /** Tests whether this layout line is selected and needs
2603 highlighting.
2604 @param line to test for
2605 @return 0 = not selected, 1 = fully selected, -1 = partially
2606 selected
2607 */
2608 int
2609 wxLayoutList::IsSelected(const wxLayoutLine *line, CoordType *from,
2610 CoordType *to)
2611 {
2612 wxASSERT(line); wxASSERT(to); wxASSERT(from);
2613
2614 if(! m_Selection.m_valid && ! m_Selection.m_selecting)
2615 return 0;
2616
2617 CoordType y = line->GetLineNumber();
2618 if(m_Selection.m_CursorA.y < y && m_Selection.m_CursorB.y > y)
2619 return 1;
2620 else if(m_Selection.m_CursorA.y == y)
2621 {
2622 *from = m_Selection.m_CursorA.x;
2623 if(m_Selection.m_CursorB.y == y)
2624 *to = m_Selection.m_CursorB.x;
2625 else
2626 *to = line->GetLength();
2627 return -1;
2628 }
2629 else if(m_Selection.m_CursorB.y == y)
2630 {
2631 *to = m_Selection.m_CursorB.x;
2632 if(m_Selection.m_CursorA.y == y)
2633 *from = m_Selection.m_CursorA.x;
2634 else
2635 *from = 0;
2636 return -1;
2637 }
2638 else
2639 return 0;
2640 }
2641
2642 void
2643 wxLayoutList::DeleteSelection(void)
2644 {
2645 if(! m_Selection.m_valid)
2646 return;
2647
2648 m_Selection.m_valid = false;
2649
2650 // Only delete part of the current line?
2651 if(m_Selection.m_CursorA.y == m_Selection.m_CursorB.y)
2652 {
2653 MoveCursorTo(m_Selection.m_CursorA);
2654 Delete(m_Selection.m_CursorB.x - m_Selection.m_CursorA.x);
2655 return;
2656 }
2657
2658 // We now know that the two lines are different:
2659
2660 wxLayoutLine
2661 * firstLine = GetLine(m_Selection.m_CursorA.y),
2662 * lastLine = GetLine(m_Selection.m_CursorB.y);
2663
2664 // First, delete what's left of this line:
2665 MoveCursorTo(m_Selection.m_CursorA);
2666 DeleteToEndOfLine();
2667
2668 wxLayoutLine *prevLine = firstLine->GetPreviousLine(),
2669 *nextLine = firstLine->GetNextLine();
2670 while(nextLine && nextLine != lastLine)
2671 nextLine = nextLine->DeleteLine(false, this);
2672
2673 // Now nextLine = lastLine;
2674 Delete(1); // This joins firstLine and nextLine
2675 Delete(m_Selection.m_CursorB.x); // This deletes the first x positions
2676
2677 // Recalculate the line positions and numbers but notice that firstLine
2678 // might not exist any more - it could be deleted by Delete(1) above
2679 wxLayoutLine *firstLine2 = prevLine ? prevLine->GetNextLine() : m_FirstLine;
2680 firstLine2->RecalculatePositions(1, this);
2681 }
2682
2683 /// Starts highlighting the selection
2684 void
2685 wxLayoutList::StartHighlighting(wxDC &dc)
2686 {
2687 #if SHOW_SELECTIONS
2688 dc.SetTextForeground(m_CurrentStyleInfo.m_bg);
2689 dc.SetTextBackground(m_CurrentStyleInfo.m_fg);
2690 dc.SetBackgroundMode(wxSOLID);
2691 #endif
2692 }
2693
2694 /// Ends highlighting the selection
2695 void
2696 wxLayoutList::EndHighlighting(wxDC &dc)
2697 {
2698 #if SHOW_SELECTIONS
2699 dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
2700 dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
2701 dc.SetBackgroundMode(wxTRANSPARENT);
2702 #endif
2703 }
2704
2705
2706 wxLayoutList *
2707 wxLayoutList::Copy(const wxPoint &from,
2708 const wxPoint &to)
2709 {
2710 wxLayoutLine
2711 * firstLine = NULL,
2712 * lastLine = NULL;
2713
2714 for(firstLine = m_FirstLine;
2715 firstLine && firstLine->GetLineNumber() < from.y;
2716 firstLine=firstLine->GetNextLine())
2717 ;
2718 if(!firstLine || firstLine->GetLineNumber() != from.y)
2719 return NULL;
2720
2721 for(lastLine = m_FirstLine;
2722 lastLine && lastLine->GetLineNumber() < to.y;
2723 lastLine=lastLine->GetNextLine())
2724 ;
2725 if(!lastLine || lastLine->GetLineNumber() != to.y)
2726 return NULL;
2727
2728 if(to <= from)
2729 {
2730 wxLayoutLine *tmp = firstLine;
2731 firstLine = lastLine;
2732 lastLine = tmp;
2733 }
2734
2735 wxLayoutList *llist = new wxLayoutList();
2736
2737 if(firstLine == lastLine)
2738 {
2739 firstLine->Copy(llist, from.x, to.x);
2740 }
2741 else
2742 {
2743 // Extract objects from first line
2744 firstLine->Copy(llist, from.x);
2745 llist->LineBreak();
2746 // Extract all lines between
2747 for(wxLayoutLine *line = firstLine->GetNextLine();
2748 line != lastLine;
2749 line = line->GetNextLine())
2750 {
2751 line->Copy(llist);
2752 llist->LineBreak();
2753 }
2754 // Extract objects from last line
2755 lastLine->Copy(llist, 0, to.x);
2756 }
2757 return llist;
2758 }
2759
2760 wxLayoutList *
2761 wxLayoutList::GetSelection(wxLayoutDataObject *wxlo, bool invalidate)
2762 {
2763 if(! m_Selection.m_valid)
2764 {
2765 if(m_Selection.m_selecting)
2766 EndSelection();
2767 else
2768 return NULL;
2769 }
2770
2771 if(invalidate) m_Selection.m_valid = false;
2772
2773 wxLayoutList *llist = Copy( m_Selection.m_CursorA,
2774 m_Selection.m_CursorB );
2775
2776 if(llist && wxlo) // export as data object, too
2777 {
2778 wxString string;
2779
2780 wxLayoutExportObject *export;
2781 wxLayoutExportStatus status(llist);
2782 while((export = wxLayoutExport( &status, WXLO_EXPORT_AS_OBJECTS)) != NULL)
2783 {
2784 if(export->type == WXLO_EXPORT_EMPTYLINE)
2785 ; //FIXME missing support for linebreaks in string format
2786 else
2787 export->content.object->Write(string);
2788 delete export;
2789 }
2790
2791 wxlo->SetData(string.c_str(), string.Length()+1);
2792 }
2793 return llist;
2794 }
2795
2796
2797
2798 #define COPY_SI(what) if(si.what != -1) { m_CurrentStyleInfo.what = si.what; fontChanged = TRUE; }
2799
2800 void
2801 wxLayoutList::ApplyStyle(wxLayoutStyleInfo const &si, wxDC &dc)
2802 {
2803 bool fontChanged = FALSE;
2804 COPY_SI(family);
2805 COPY_SI(size);
2806 COPY_SI(style);
2807 COPY_SI(weight);
2808 COPY_SI(underline);
2809 if(fontChanged)
2810 dc.SetFont( m_FontCache.GetFont(m_CurrentStyleInfo) );
2811
2812 if(si.m_fg_valid)
2813 {
2814 m_CurrentStyleInfo.m_fg = si.m_fg;
2815 dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
2816 }
2817 if(si.m_bg_valid)
2818 {
2819 m_CurrentStyleInfo.m_bg = si.m_bg;
2820 dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
2821 }
2822 }
2823
2824
2825 #ifdef WXLAYOUT_DEBUG
2826
2827 void
2828 wxLayoutList::Debug(void)
2829 {
2830 WXLO_DEBUG(("Cursor is in line %d, screen pos = (%d, %d)",
2831 m_CursorLine->GetLineNumber(),
2832 m_CursorScreenPos.x, m_CursorScreenPos.y));
2833
2834 wxLayoutLine *line;
2835 for(line = m_FirstLine; line; line = line->GetNextLine())
2836 {
2837 line->Debug();
2838 }
2839 }
2840
2841 #endif
2842
2843
2844 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
2845
2846 wxLayoutPrintout
2847
2848 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
2849
2850 wxLayoutPrintout::wxLayoutPrintout(wxLayoutList *llist,
2851 wxString const & title)
2852 :wxPrintout(title)
2853 {
2854 m_llist = llist;
2855 m_title = title;
2856 // remove any highlighting which could interfere with printing:
2857 m_llist->StartSelection();
2858 m_llist->EndSelection();
2859 }
2860
2861 wxLayoutPrintout::~wxLayoutPrintout()
2862 {
2863 }
2864
2865 float
2866 wxLayoutPrintout::ScaleDC(wxDC *dc)
2867 {
2868 // The following bit is taken from the printing sample, let's see
2869 // whether it works for us.
2870
2871 /* You might use THIS code to set the printer DC to ROUGHLY reflect
2872 * the screen text size. This page also draws lines of actual length 5cm
2873 * on the page.
2874 */
2875 // Get the logical pixels per inch of screen and printer
2876 int ppiScreenX, ppiScreenY;
2877 GetPPIScreen(&ppiScreenX, &ppiScreenY);
2878 int ppiPrinterX, ppiPrinterY;
2879 GetPPIPrinter(&ppiPrinterX, &ppiPrinterY);
2880
2881 if(ppiScreenX == 0) // not yet set, need to guess
2882 {
2883 ppiScreenX = 100;
2884 ppiScreenY = 100;
2885 }
2886 if(ppiPrinterX == 0) // not yet set, need to guess
2887 {
2888 ppiPrinterX = 72;
2889 ppiPrinterY = 72;
2890 }
2891
2892 // This scales the DC so that the printout roughly represents the
2893 // the screen scaling. The text point size _should_ be the right size
2894 // but in fact is too small for some reason. This is a detail that will
2895 // need to be addressed at some point but can be fudged for the
2896 // moment.
2897 float scale = (float)((float)ppiPrinterX/(float)ppiScreenX);
2898
2899 // Now we have to check in case our real page size is reduced
2900 // (e.g. because we're drawing to a print preview memory DC)
2901 int pageWidth, pageHeight;
2902 int w, h;
2903 dc->GetSize(&w, &h);
2904 GetPageSizePixels(&pageWidth, &pageHeight);
2905 if(pageWidth != 0) // doesn't work always
2906 {
2907 // If printer pageWidth == current DC width, then this doesn't
2908 // change. But w might be the preview bitmap width, so scale down.
2909 scale = scale * (float)(w/(float)pageWidth);
2910 }
2911 dc->SetUserScale(scale, scale);
2912 return scale;
2913 }
2914
2915 bool wxLayoutPrintout::OnPrintPage(int page)
2916 {
2917 wxDC *dc = GetDC();
2918
2919 ScaleDC(dc);
2920
2921 if (dc)
2922 {
2923 int top, bottom;
2924 top = (page - 1)*m_PrintoutHeight;
2925 bottom = top + m_PrintoutHeight;
2926 // SetDeviceOrigin() doesn't work here, so we need to manually
2927 // translate all coordinates.
2928 wxPoint translate(m_Offset.x,m_Offset.y-top);
2929 m_llist->Draw(*dc, translate, top, bottom);
2930 return true;
2931 }
2932 else
2933 return false;
2934 }
2935
2936 void wxLayoutPrintout::GetPageInfo(int *minPage, int *maxPage, int *selPageFrom, int *selPageTo)
2937 {
2938 /* We allocate a temporary wxDC for printing, so that we can
2939 determine the correct paper size and scaling. We don't actually
2940 print anything on it. */
2941 #ifdef __WXMSW__
2942 wxPrinterDC psdc("","",WXLLIST_TEMPFILE,false);
2943 #else
2944 wxPostScriptDC psdc(WXLLIST_TEMPFILE,false);
2945 #endif
2946
2947 float scale = ScaleDC(&psdc);
2948
2949 psdc.GetSize(&m_PageWidth, &m_PageHeight);
2950 // This sets a left/top origin of 15% and 20%:
2951 m_Offset = wxPoint((15*m_PageWidth)/100, m_PageHeight/20);
2952
2953 // This is the length of the printable area.
2954 m_PrintoutHeight = m_PageHeight - (int) (m_PageHeight * 0.15);
2955 m_PrintoutHeight = (int)( m_PrintoutHeight / scale); // we want to use the real paper height
2956
2957
2958 m_NumOfPages = 1 +
2959 (int)( m_llist->GetSize().y / (float)(m_PrintoutHeight));
2960
2961 *minPage = 1;
2962 *maxPage = m_NumOfPages;
2963
2964 *selPageFrom = 1;
2965 *selPageTo = m_NumOfPages;
2966 wxRemoveFile(WXLLIST_TEMPFILE);
2967 }
2968
2969 bool wxLayoutPrintout::HasPage(int pageNum)
2970 {
2971 return pageNum <= m_NumOfPages;
2972 }
2973
2974 /*
2975 Stupid wxWindows doesn't draw proper ellipses, so we comment this
2976 out. It's a waste of paper anyway.
2977 */
2978 #if 0
2979 void
2980 wxLayoutPrintout::DrawHeader(wxDC &dc,
2981 wxPoint topleft, wxPoint bottomright,
2982 int pageno)
2983 {
2984 // make backups of all essential parameters
2985 const wxBrush& brush = dc.GetBrush();
2986 const wxPen& pen = dc.GetPen();
2987 const wxFont& font = dc.GetFont();
2988
2989 dc.SetBrush(*wxWHITE_BRUSH);
2990 dc.SetPen(wxPen(*wxBLACK,0,wxSOLID));
2991 dc.DrawRoundedRectangle(topleft.x,
2992 topleft.y,bottomright.x-topleft.x,
2993 bottomright.y-topleft.y);
2994 dc.SetBrush(*wxBLACK_BRUSH);
2995 wxFont myfont = wxFont((WXLO_DEFAULTFONTSIZE*12)/10,
2996 wxSWISS,wxNORMAL,wxBOLD,false,"Helvetica");
2997 dc.SetFont(myfont);
2998
2999 wxString page;
3000 page = "9999/9999 "; // many pages...
3001 long w,h;
3002 dc.GetTextExtent(page,&w,&h);
3003 page.Printf("%d/%d", pageno, (int) m_NumOfPages);
3004 dc.DrawText(page,bottomright.x-w,topleft.y+h/2);
3005 dc.GetTextExtent("XXXX", &w,&h);
3006 dc.DrawText(m_title, topleft.x+w,topleft.y+h/2);
3007
3008 // restore settings
3009 dc.SetPen(pen);
3010 dc.SetBrush(brush);
3011 dc.SetFont(font);
3012 }
3013 #endif
3014
3015
3016 wxFont &
3017 wxFontCache::GetFont(int family, int size, int style, int weight,
3018 bool underline)
3019 {
3020 for(wxFCEList::iterator i = m_FontList.begin();
3021 i != m_FontList.end(); i++)
3022 if( (**i).Matches(family, size, style, weight, underline) )
3023 return (**i).GetFont();
3024 // not found:
3025 wxFontCacheEntry *fce = new wxFontCacheEntry(family, size, style,
3026 weight, underline);
3027 m_FontList.push_back(fce);
3028 return fce->GetFont();
3029 }
3030