Added switch and define for wxUSE_STD_STRING
[wxWidgets.git] / include / wx / setup_inc.h
1
2 // ----------------------------------------------------------------------------
3 // global settings
4 // ----------------------------------------------------------------------------
5
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
8 #ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10 #endif // wxUSE_GUI
11
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
15
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
18 //
19 // Default is 0
20 //
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
23
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
26 //
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
30 //
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
33
34 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
35 // default system font is used for wxWindow::GetCharWidth/Height() instead of
36 // the current font.
37 //
38 // Default is 0
39 //
40 // Recommended setting: 0
41 #define wxDIALOG_UNIT_COMPATIBILITY 0
42
43 // ----------------------------------------------------------------------------
44 // debugging settings
45 // ----------------------------------------------------------------------------
46
47 // Generic comment about debugging settings: they are very useful if you don't
48 // use any other memory leak detection tools such as Purify/BoundsChecker, but
49 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
50 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
51 // may prefer to use it instead of built in memory debugging code because it is
52 // faster and more fool proof.
53 //
54 // Using VC++ CRT memory debugging is enabled by default in debug mode
55 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
56 // and if __NO_VC_CRTDBG__ is not defined.
57
58 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
59 // __WXDEBUG__ is not defined, will still use the normal memory operators.
60 //
61 // Default is 0
62 //
63 // Recommended setting: 0
64 #define wxUSE_DEBUG_CONTEXT 0
65
66 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
67 // __WXDEBUG__ is also defined.
68 //
69 // WARNING: this code may not work with all architectures, especially if
70 // alignment is an issue. This switch is currently ignored for mingw / cygwin
71 //
72 // Default is 0
73 //
74 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
75 #define wxUSE_MEMORY_TRACING 0
76
77 // In debug mode, cause new and delete to be redefined globally.
78 // If this causes problems (e.g. link errors which is a common problem
79 // especially if you use another library which also redefines the global new
80 // and delete), set this to 0.
81 // This switch is currently ignored for mingw / cygwin
82 //
83 // Default is 0
84 //
85 // Recommended setting: 0
86 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
87
88 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
89 // this causes problems (e.g. link errors), set this to 0. You may need to set
90 // this to 0 if using templates (at least for VC++). This switch is currently
91 // ignored for mingw / cygwin / CodeWarrior
92 //
93 // Default is 0
94 //
95 // Recommended setting: 0
96 #define wxUSE_DEBUG_NEW_ALWAYS 0
97
98 // wxHandleFatalExceptions() may be used to catch the program faults at run
99 // time and, instead of terminating the program with a usual GPF message box,
100 // call the user-defined wxApp::OnFatalException() function. If you set
101 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
102 //
103 // This setting is for Win32 only and can only be enabled if your compiler
104 // supports Win32 structured exception handling (currently only VC++ does)
105 //
106 // Default is 1
107 //
108 // Recommended setting: 1 if your compiler supports it.
109 #define wxUSE_ON_FATAL_EXCEPTION 1
110
111 // Set this to 1 to be able to generate a human-readable (unlike
112 // machine-readable minidump created by wxCrashReport::Generate()) stack back
113 // trace when your program crashes using wxStackWalker
114 //
115 // Default is 1 if supported by the compiler.
116 //
117 // Recommended setting: 1, set to 0 if your programs never crash
118 #define wxUSE_STACKWALKER 1
119
120 // Set this to 1 to compile in wxDebugReport class which allows you to create
121 // and optionally upload to your web site a debug report consisting of back
122 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
123 //
124 // Default is 1 if supported by the compiler.
125 //
126 // Recommended setting: 1, it is compiled into a separate library so there
127 // is no overhead if you don't use it
128 #define wxUSE_DEBUGREPORT 1
129
130 // ----------------------------------------------------------------------------
131 // Unicode support
132 // ----------------------------------------------------------------------------
133
134 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
135 // defined as wchar_t, wxString will use Unicode internally. If you set this
136 // to 1, you must use wxT() macro for all literal strings in the program.
137 //
138 // Unicode is currently only fully supported under Windows NT/2000/XP
139 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
140 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
141 //
142 // Default is 0
143 //
144 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
145 #ifndef wxUSE_UNICODE
146 #define wxUSE_UNICODE 0
147 #endif
148
149 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
150 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
151 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
152 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
153 // that you will have to modify the makefiles to include unicows.lib import
154 // library as the first library (see installation instructions in install.txt
155 // to learn how to do it when building the library or samples).
156 //
157 // If your compiler doesn't have unicows.lib, you can get a version of it at
158 // http://libunicows.sourceforge.net
159 //
160 // Default is 0
161 //
162 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
163 #define wxUSE_UNICODE_MSLU 0
164
165 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
166 // compiling the program in Unicode mode. More precisely, it will be possible
167 // to construct wxString from a wide (Unicode) string and convert any wxString
168 // to Unicode.
169 //
170 // Default is 1
171 //
172 // Recommended setting: 1
173 #define wxUSE_WCHAR_T 1
174
175 // ----------------------------------------------------------------------------
176 // global features
177 // ----------------------------------------------------------------------------
178
179 // Compile library in exception-safe mode? If set to 1, the library will try to
180 // behave correctly in presence of exceptions (even though it still will not
181 // use the exceptions itself) and notify the user code about any unhandled
182 // exceptions. If set to 0, propagation of the exceptions through the library
183 // code will lead to undefined behaviour -- but the code itself will be
184 // slightly smaller and faster.
185 //
186 // Note that like wxUSE_THREADS this option is automatically set to 0 if
187 // wxNO_EXCEPTIONS is defined.
188 //
189 // Default is 1
190 //
191 // Recommended setting: depends on whether you intend to use C++ exceptions
192 // in your own code (1 if you do, 0 if you don't)
193 #define wxUSE_EXCEPTIONS 1
194
195 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
196 //
197 // Default is 0
198 //
199 // Recommended setting: 0 (this is still work in progress...)
200 #define wxUSE_EXTENDED_RTTI 0
201
202 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
203 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
204 // and for wxHashMap to be implemented with templates.
205 //
206 // Default is 0
207 //
208 // Recommended setting: YMMV
209 #define wxUSE_STL 0
210
211 // Support for message/error logging. This includes wxLogXXX() functions and
212 // wxLog and derived classes. Don't set this to 0 unless you really know what
213 // you are doing.
214 //
215 // Default is 1
216 //
217 // Recommended setting: 1 (always)
218 #define wxUSE_LOG 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOGWINDOW 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOGGUI 1
225
226 // Recommended setting: 1
227 #define wxUSE_LOG_DIALOG 1
228
229 // Support for command line parsing using wxCmdLineParser class.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
234 #define wxUSE_CMDLINE_PARSER 1
235
236 // Support for multithreaded applications: if 1, compile in thread classes
237 // (thread.h) and make the library a bit more thread safe. Although thread
238 // support is quite stable by now, you may still consider recompiling the
239 // library without it if you have no use for it - this will result in a
240 // somewhat smaller and faster operation.
241 //
242 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
243 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
244 // build/msw/config.* file this value will have no effect.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
250
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
253
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
255 #define wxUSE_STD_IOSTREAM 0
256
257 // Enable converion to standard C++ string if 1.
258 #define wxUSE_STD_STRING 0
259
260 // ----------------------------------------------------------------------------
261 // non GUI features selection
262 // ----------------------------------------------------------------------------
263
264 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
265 // integer which is implemented in terms of native 64 bit integers if any or
266 // uses emulation otherwise.
267 //
268 // This class is required by wxDateTime and so you should enable it if you want
269 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
270 // integers in which case (almost) all of its functions are inline and it
271 // almost does not take any space, so there should be no reason to switch it
272 // off.
273 //
274 // Recommended setting: 1
275 #define wxUSE_LONGLONG 1
276
277 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
278 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
279 //
280 // Default is 1
281 //
282 // Recommended setting: 1 (wxFile is highly recommended as it is required by
283 // i18n code, wxFileConfig and others)
284 #define wxUSE_FILE 1
285 #define wxUSE_FFILE 1
286
287 // Use wxFSVolume class providing access to the configured/active mount points
288 //
289 // Default is 1
290 //
291 // Recommended setting: 1 (but may be safely disabled if you don't use it)
292 #define wxUSE_FSVOLUME 1
293
294 // Use wxStandardPaths class which allows to retrieve some standard locations
295 // in the file system
296 //
297 // Default is 1
298 //
299 // Recommended setting: 1 (may be disabled to save space, but not much)
300 #define wxUSE_STDPATHS 1
301
302 // use wxTextBuffer class: required by wxTextFile
303 #define wxUSE_TEXTBUFFER 1
304
305 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
306 // wxFileConfig
307 #define wxUSE_TEXTFILE 1
308
309 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
310 #define wxUSE_INTL 1
311
312 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
313 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
314 // old wxTime and wxDate classes which are still provided for backwards
315 // compatibility (and implemented in terms of wxDateTime).
316 //
317 // Note that this class is relatively new and is still officially in alpha
318 // stage because some features are not yet (fully) implemented. It is already
319 // quite useful though and should only be disabled if you are aiming at
320 // absolutely minimal version of the library.
321 //
322 // Requires: wxUSE_LONGLONG
323 //
324 // Default is 1
325 //
326 // Recommended setting: 1
327 #define wxUSE_DATETIME 1
328
329 // Set wxUSE_TIMER to 1 to compile wxTimer class
330 //
331 // Default is 1
332 //
333 // Recommended setting: 1
334 #define wxUSE_TIMER 1
335
336 // Use wxStopWatch clas.
337 //
338 // Default is 1
339 //
340 // Recommended setting: 1 (needed by wxSocket)
341 #define wxUSE_STOPWATCH 1
342
343 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
344 // which allow the application to store its settings in the persistent
345 // storage. Setting this to 1 will also enable on-demand creation of the
346 // global config object in wxApp.
347 //
348 // See also wxUSE_CONFIG_NATIVE below.
349 //
350 // Recommended setting: 1
351 #define wxUSE_CONFIG 1
352
353 // If wxUSE_CONFIG is 1, you may choose to use either the native config
354 // classes under Windows (using .INI files under Win16 and the registry under
355 // Win32) or the portable text file format used by the config classes under
356 // Unix.
357 //
358 // Default is 1 to use native classes. Note that you may still use
359 // wxFileConfig even if you set this to 1 - just the config object created by
360 // default for the applications needs will be a wxRegConfig or wxIniConfig and
361 // not wxFileConfig.
362 //
363 // Recommended setting: 1
364 #define wxUSE_CONFIG_NATIVE 1
365
366 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
367 // to connect/disconnect from the network and be notified whenever the dial-up
368 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
369 //
370 // Default is 1.
371 //
372 // Recommended setting: 1
373 #define wxUSE_DIALUP_MANAGER 1
374
375 // Compile in classes for run-time DLL loading and function calling.
376 // Required by wxUSE_DIALUP_MANAGER.
377 //
378 // This setting is for Win32 only
379 //
380 // Default is 1.
381 //
382 // Recommended setting: 1
383 #define wxUSE_DYNLIB_CLASS 1
384
385 // experimental, don't use for now
386 #define wxUSE_DYNAMIC_LOADER 1
387
388 // Set to 1 to use socket classes
389 #define wxUSE_SOCKETS 1
390
391 // Set to 1 to enable virtual file systems (required by wxHTML)
392 #define wxUSE_FILESYSTEM 1
393
394 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
395 #define wxUSE_FS_ZIP 1
396
397 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
398 #define wxUSE_FS_INET 1
399
400 // wxArchive classes for accessing archives such as zip and tar
401 #define wxUSE_ARCHIVE_STREAMS 1
402
403 // Set to 1 to compile wxZipInput/OutputStream classes.
404 #define wxUSE_ZIPSTREAM 1
405
406 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
407 // wxUSE_LIBPNG
408 #define wxUSE_ZLIB 1
409
410 // If enabled, the code written by Apple will be used to write, in a portable
411 // way, float on the disk. See extended.c for the license which is different
412 // from wxWidgets one.
413 //
414 // Default is 1.
415 //
416 // Recommended setting: 1 unless you don't like the license terms (unlikely)
417 #define wxUSE_APPLE_IEEE 1
418
419 // Joystick support class
420 #define wxUSE_JOYSTICK 1
421
422 // wxFontMapper class
423 #define wxUSE_FONTMAP 1
424
425 // wxMimeTypesManager class
426 #define wxUSE_MIMETYPE 1
427
428 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
429 // or wxURL you need to set this to 1.
430 //
431 // Default is 1.
432 //
433 // Recommended setting: 1
434 #define wxUSE_PROTOCOL 1
435
436 // The settings for the individual URL schemes
437 #define wxUSE_PROTOCOL_FILE 1
438 #define wxUSE_PROTOCOL_FTP 1
439 #define wxUSE_PROTOCOL_HTTP 1
440
441 // Define this to use wxURL class.
442 #define wxUSE_URL 1
443
444 // Define this to use native platform url and protocol support.
445 // Currently valid only for MS-Windows.
446 // Note: if you set this to 1, you can open ftp/http/gopher sites
447 // and obtain a valid input stream for these sites
448 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
449 // Doing so reduces the code size.
450 //
451 // This code is experimental and subject to change.
452 #define wxUSE_URL_NATIVE 0
453
454 // Support for regular expression matching via wxRegEx class: enable this to
455 // use POSIX regular expressions in your code. You need to compile regex
456 // library from src/regex to use it under Windows.
457 //
458 // Default is 0
459 //
460 // Recommended setting: 1 if your compiler supports it, if it doesn't please
461 // contribute us a makefile for src/regex for it
462 #define wxUSE_REGEX 1
463
464 // wxSystemOptions class
465 #define wxUSE_SYSTEM_OPTIONS 1
466
467 // wxSound class
468 #define wxUSE_SOUND 1
469
470 // Use wxMediaCtrl
471 //
472 // Default is 1.
473 //
474 // Recommended setting: 1
475 #define wxUSE_MEDIACTRL 1
476
477 // Use QuickTime
478 //
479 // Default is 0
480 //
481 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
482 #define wxUSE_QUICKTIME 0
483
484 // Use DirectShow (requires linkage to strmiids.lib)
485 //
486 // Default is 0
487 //
488 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
489 #define wxUSE_DIRECTSHOW 0
490
491 // Use GStreamer for Unix (req a lot of dependancies)
492 //
493 // Default is 0
494 //
495 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
496 #define wxUSE_GSTREAMER 0
497
498 // Use wxWidget's XRC XML-based resource system. Recommended.
499 //
500 // Default is 1
501 //
502 // Recommended setting: 1 (requires wxUSE_XML)
503 #define wxUSE_XRC 1
504
505 // XML parsing classes. Note that their API will change in the future, so
506 // using wxXmlDocument and wxXmlNode in your app is not recommended.
507 //
508 // Default is 1
509 //
510 // Recommended setting: 1 (required by XRC)
511 #if wxUSE_XRC
512 # define wxUSE_XML 1
513 #else
514 # define wxUSE_XML 0
515 #endif
516
517 // ----------------------------------------------------------------------------
518 // Individual GUI controls
519 // ----------------------------------------------------------------------------
520
521 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
522 // (without it, wxControl class is not compiled)
523 //
524 // Default is 1
525 //
526 // Recommended setting: 1 (don't change except for very special programs)
527 #define wxUSE_CONTROLS 1
528
529 // wxPopupWindow class is a top level transient window. It is currently used
530 // to implement wxTipWindow
531 //
532 // Default is 1
533 //
534 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
535 #define wxUSE_POPUPWIN 1
536
537 // wxTipWindow allows to implement the custom tooltips, it is used by the
538 // context help classes. Requires wxUSE_POPUPWIN.
539 //
540 // Default is 1
541 //
542 // Recommended setting: 1 (may be set to 0)
543 #define wxUSE_TIPWINDOW 1
544
545 // Each of the settings below corresponds to one wxWidgets control. They are
546 // all switched on by default but may be disabled if you are sure that your
547 // program (including any standard dialogs it can show!) doesn't need them and
548 // if you desperately want to save some space. If you use any of these you must
549 // set wxUSE_CONTROLS as well.
550 //
551 // Default is 1
552 //
553 // Recommended setting: 1
554 #define wxUSE_BUTTON 1 // wxButton
555 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
556 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
557 #define wxUSE_CHECKBOX 1 // wxCheckBox
558 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
559 #define wxUSE_CHOICE 1 // wxChoice
560 #define wxUSE_COMBOBOX 1 // wxComboBox
561 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
562 #define wxUSE_GAUGE 1 // wxGauge
563 #define wxUSE_LISTBOX 1 // wxListBox
564 #define wxUSE_LISTCTRL 1 // wxListCtrl
565 #define wxUSE_RADIOBOX 1 // wxRadioBox
566 #define wxUSE_RADIOBTN 1 // wxRadioButton
567 #define wxUSE_SCROLLBAR 1 // wxScrollBar
568 #define wxUSE_SLIDER 1 // wxSlider
569 #define wxUSE_SPINBTN 1 // wxSpinButton
570 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
571 #define wxUSE_STATBOX 1 // wxStaticBox
572 #define wxUSE_STATLINE 1 // wxStaticLine
573 #define wxUSE_STATTEXT 1 // wxStaticText
574 #define wxUSE_STATBMP 1 // wxStaticBitmap
575 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
576 #define wxUSE_TOGGLEBTN 1 // requires wxButton
577 #define wxUSE_TREECTRL 1 // wxTreeCtrl
578
579 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
580 // below either wxStatusBar95 or a generic wxStatusBar will be used.
581 //
582 // Default is 1
583 //
584 // Recommended setting: 1
585 #define wxUSE_STATUSBAR 1
586
587 // Two status bar implementations are available under Win32: the generic one
588 // or the wrapper around native control. For native look and feel the native
589 // version should be used.
590 //
591 // Default is 1 for the platforms where native status bar is supported.
592 //
593 // Recommended setting: 1 (there is no advantage in using the generic one)
594 #define wxUSE_NATIVE_STATUSBAR 1
595
596 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
597 // classes at all. Otherwise, use the native toolbar class unless
598 // wxUSE_TOOLBAR_NATIVE is 0.
599 //
600 // Default is 1 for all settings.
601 //
602 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
603 #define wxUSE_TOOLBAR 1
604 #define wxUSE_TOOLBAR_NATIVE 1
605
606 // wxNotebook is a control with several "tabs" located on one of its sides. It
607 // may be used to logically organise the data presented to the user instead of
608 // putting everything in one huge dialog. It replaces wxTabControl and related
609 // classes of wxWin 1.6x.
610 //
611 // Default is 1.
612 //
613 // Recommended setting: 1
614 #define wxUSE_NOTEBOOK 1
615
616 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
617 // the tabs
618 //
619 // Default is 1.
620 //
621 // Recommended setting: 1
622 #define wxUSE_LISTBOOK 1
623
624 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
625 // the tabs
626 //
627 // Default is 1.
628 //
629 // Recommended setting: 1
630 #define wxUSE_CHOICEBOOK 1
631
632 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
633 // the new class. It shouldn't be used in new code.
634 //
635 // Default is 0.
636 //
637 // Recommended setting: 0 (use wxNotebook)
638 #define wxUSE_TAB_DIALOG 0
639
640 // wxGrid class
641 //
642 // Default is 1, set to 0 to cut down compilation time and binaries size if you
643 // don't use it.
644 //
645 // Recommended setting: 1
646 //
647 #define wxUSE_GRID 1
648
649 // wxMiniFrame class: a frame with narrow title bar
650 //
651 // Default is 1.
652 //
653 // Recommended setting: 1 (it doesn't cost almost anything)
654 #define wxUSE_MINIFRAME 1
655
656 // ----------------------------------------------------------------------------
657 // Miscellaneous GUI stuff
658 // ----------------------------------------------------------------------------
659
660 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
661 #define wxUSE_ACCEL 1
662
663 // Hotkey support (currently Windows only)
664 #define wxUSE_HOTKEY 1
665
666 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
667 // under Windows).
668 //
669 // Default is 1.
670 //
671 // Recommended setting: 1 (can be safely set to 0, not used by the library)
672 #define wxUSE_CARET 1
673
674 // Use wxDisplay class: it allows enumerating all displays on a system and
675 // working with them.
676 //
677 // Default is 0 because it isn't yet implemented on all platforms
678 //
679 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
680 #define wxUSE_DISPLAY 0
681
682 // Miscellaneous geometry code: needed for Canvas library
683 #define wxUSE_GEOMETRY 1
684
685 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
686 // wxListCtrl.
687 //
688 // Default is 1.
689 //
690 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
691 // enumerated above, then this class is mostly useless too)
692 #define wxUSE_IMAGLIST 1
693
694 // Use wxMenu, wxMenuBar, wxMenuItem.
695 //
696 // Default is 1.
697 //
698 // Recommended setting: 1 (can't be disabled under MSW)
699 #define wxUSE_MENUS 1
700
701 // Use wxSashWindow class.
702 //
703 // Default is 1.
704 //
705 // Recommended setting: 1
706 #define wxUSE_SASH 1
707
708 // Use wxSplitterWindow class.
709 //
710 // Default is 1.
711 //
712 // Recommended setting: 1
713 #define wxUSE_SPLITTER 1
714
715 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
716 //
717 // Default is 1.
718 //
719 // Recommended setting: 1
720 #define wxUSE_TOOLTIPS 1
721
722 // wxValidator class and related methods
723 #define wxUSE_VALIDATORS 1
724
725 // ----------------------------------------------------------------------------
726 // common dialogs
727 // ----------------------------------------------------------------------------
728
729 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
730 // file selector, printer dialog). Switching this off also switches off the
731 // printing architecture and interactive wxPrinterDC.
732 //
733 // Default is 1
734 //
735 // Recommended setting: 1 (unless it really doesn't work)
736 #define wxUSE_COMMON_DIALOGS 1
737
738 // wxBusyInfo displays window with message when app is busy. Works in same way
739 // as wxBusyCursor
740 #define wxUSE_BUSYINFO 1
741
742 // Use single/multiple choice dialogs.
743 //
744 // Default is 1
745 //
746 // Recommended setting: 1 (used in the library itself)
747 #define wxUSE_CHOICEDLG 1
748
749 // Use colour picker dialog
750 //
751 // Default is 1
752 //
753 // Recommended setting: 1
754 #define wxUSE_COLOURDLG 1
755
756 // wxDirDlg class for getting a directory name from user
757 #define wxUSE_DIRDLG 1
758
759 // TODO: setting to choose the generic or native one
760
761 // Use file open/save dialogs.
762 //
763 // Default is 1
764 //
765 // Recommended setting: 1 (used in many places in the library itself)
766 #define wxUSE_FILEDLG 1
767
768 // Use find/replace dialogs.
769 //
770 // Default is 1
771 //
772 // Recommended setting: 1 (but may be safely set to 0)
773 #define wxUSE_FINDREPLDLG 1
774
775 // Use font picker dialog
776 //
777 // Default is 1
778 //
779 // Recommended setting: 1 (used in the library itself)
780 #define wxUSE_FONTDLG 1
781
782 // Use wxMessageDialog and wxMessageBox.
783 //
784 // Default is 1
785 //
786 // Recommended setting: 1 (used in the library itself)
787 #define wxUSE_MSGDLG 1
788
789 // progress dialog class for lengthy operations
790 #define wxUSE_PROGRESSDLG 1
791
792 // support for startup tips (wxShowTip &c)
793 #define wxUSE_STARTUP_TIPS 1
794
795 // text entry dialog and wxGetTextFromUser function
796 #define wxUSE_TEXTDLG 1
797
798 // number entry dialog
799 #define wxUSE_NUMBERDLG 1
800
801 // splash screen class
802 #define wxUSE_SPLASH 1
803
804 // wizards
805 #define wxUSE_WIZARDDLG 1
806
807 // ----------------------------------------------------------------------------
808 // Metafiles support
809 // ----------------------------------------------------------------------------
810
811 // Windows supports the graphics format known as metafile which is, though not
812 // portable, is widely used under Windows and so is supported by wxWin (under
813 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
814 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
815 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
816 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
817 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
818 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
819 // in any metafile related classes at all.
820 //
821 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
822 //
823 // Recommended setting: default or 0 for everything for portable programs.
824 #define wxUSE_METAFILE 1
825 #define wxUSE_ENH_METAFILE 1
826 #define wxUSE_WIN_METAFILES_ALWAYS 0
827
828 // ----------------------------------------------------------------------------
829 // Big GUI components
830 // ----------------------------------------------------------------------------
831
832 // Set to 0 to disable MDI support.
833 //
834 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
835 //
836 // Default is 1.
837 //
838 // Recommended setting: 1, can be safely set to 0.
839 #define wxUSE_MDI 1
840
841 // Set to 0 to disable document/view architecture
842 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
843
844 // Set to 0 to disable MDI document/view architecture
845 //
846 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
847 #define wxUSE_MDI_ARCHITECTURE 1
848
849 // Set to 0 to disable print/preview architecture code
850 #define wxUSE_PRINTING_ARCHITECTURE 1
851
852 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
853 // much more.
854 //
855 // Default is 1.
856 //
857 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
858 // smaller library.
859 #define wxUSE_HTML 1
860
861 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
862 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
863 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
864 // will need to manually add opengl32.lib and glu32.lib to the list of
865 // libraries linked with your program if you use OpenGL.
866 //
867 // Default is 0.
868 //
869 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
870 #define wxUSE_GLCANVAS 0
871
872 // ----------------------------------------------------------------------------
873 // Data transfer
874 // ----------------------------------------------------------------------------
875
876 // Use wxClipboard class for clipboard copy/paste.
877 //
878 // Default is 1.
879 //
880 // Recommended setting: 1
881 #define wxUSE_CLIPBOARD 1
882
883 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
884 // drop
885 //
886 // Default is 1.
887 //
888 // Recommended setting: 1
889 #define wxUSE_DATAOBJ 1
890
891 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
892 // different from "built in" drag and drop in wxTreeCtrl which is always
893 // available). Requires wxUSE_DATAOBJ.
894 //
895 // Default is 1.
896 //
897 // Recommended setting: 1
898 #define wxUSE_DRAG_AND_DROP 1
899
900 // Use wxAccessible for enhanced and customisable accessibility.
901 // Depends on wxUSE_OLE.
902 //
903 // Default is 0.
904 //
905 // Recommended setting (at present): 0
906 #define wxUSE_ACCESSIBILITY 0
907
908 // ----------------------------------------------------------------------------
909 // miscellaneous settings
910 // ----------------------------------------------------------------------------
911
912 // wxSingleInstanceChecker class allows to verify at startup if another program
913 // instance is running (it is only available under Win32)
914 //
915 // Default is 1
916 //
917 // Recommended setting: 1 (the class is tiny, disabling it won't save much
918 // space)
919 #define wxUSE_SNGLINST_CHECKER 1
920
921 #define wxUSE_DRAGIMAGE 1
922
923 #define wxUSE_IPC 1
924 // 0 for no interprocess comms
925 #define wxUSE_HELP 1
926 // 0 for no help facility
927 #define wxUSE_MS_HTML_HELP 1
928 // 0 for no MS HTML Help
929
930 // Use wxHTML-based help controller?
931 #define wxUSE_WXHTML_HELP 1
932
933 #define wxUSE_RESOURCES 0
934 // 0 for no wxGetResource/wxWriteResource
935 #define wxUSE_CONSTRAINTS 1
936 // 0 for no window layout constraint system
937
938 #define wxUSE_SPLINES 1
939 // 0 for no splines
940
941 #define wxUSE_MOUSEWHEEL 1
942 // Include mouse wheel support
943
944 // ----------------------------------------------------------------------------
945 // postscript support settings
946 // ----------------------------------------------------------------------------
947
948 // Set to 1 for PostScript device context.
949 #define wxUSE_POSTSCRIPT 0
950
951 // Set to 1 to use font metric files in GetTextExtent
952 #define wxUSE_AFM_FOR_POSTSCRIPT 1
953
954 // ----------------------------------------------------------------------------
955 // database classes
956 // ----------------------------------------------------------------------------
957
958 // Define 1 to use ODBC classes
959 #define wxUSE_ODBC 0
960
961 // For backward compatibility reasons, this parameter now only controls the
962 // default scrolling method used by cursors. This default behavior can be
963 // overriden by setting the second param of wxDB::wxDbGetConnection() or
964 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
965 // that use the connection) should support forward only scrolling of cursors,
966 // or both forward and backward support for backward scrolling cursors is
967 // dependent on the data source as well as the ODBC driver being used.
968 #define wxODBC_FWD_ONLY_CURSORS 1
969
970 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
971 // member variables. With a setting of 1, full backward compatability with the
972 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
973 // as future development will be done only on the non-deprecated
974 // functions/classes/member variables/etc.
975 #define wxODBC_BACKWARD_COMPATABILITY 0
976
977 // ----------------------------------------------------------------------------
978 // other compiler (mis)features
979 // ----------------------------------------------------------------------------
980
981 // Set this to 0 if your compiler can't cope with omission of prototype
982 // parameters.
983 //
984 // Default is 1.
985 //
986 // Recommended setting: 1 (should never need to set this to 0)
987 #define REMOVE_UNUSED_ARG 1
988
989 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
990 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
991 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
992 // used anyhow.
993 //
994 // Default is 1.
995 //
996 // Recommended setting: whatever your compiler likes more
997 #define wxUSE_IOSTREAMH 1
998
999 // ----------------------------------------------------------------------------
1000 // image format support
1001 // ----------------------------------------------------------------------------
1002
1003 // wxImage supports many different image formats which can be configured at
1004 // compile-time. BMP is always supported, others are optional and can be safely
1005 // disabled if you don't plan to use images in such format sometimes saving
1006 // substantial amount of code in the final library.
1007 //
1008 // Some formats require an extra library which is included in wxWin sources
1009 // which is mentioned if it is the case.
1010
1011 // Set to 1 for wxImage support (recommended).
1012 #define wxUSE_IMAGE 1
1013
1014 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1015 #define wxUSE_LIBPNG 1
1016
1017 // Set to 1 for JPEG format support (requires libjpeg)
1018 #define wxUSE_LIBJPEG 1
1019
1020 // Set to 1 for TIFF format support (requires libtiff)
1021 #define wxUSE_LIBTIFF 1
1022
1023 // Set to 1 for GIF format support
1024 #define wxUSE_GIF 1
1025
1026 // Set to 1 for PNM format support
1027 #define wxUSE_PNM 1
1028
1029 // Set to 1 for PCX format support
1030 #define wxUSE_PCX 1
1031
1032 // Set to 1 for IFF format support (Amiga format)
1033 #define wxUSE_IFF 0
1034
1035 // Set to 1 for XPM format support
1036 #define wxUSE_XPM 1
1037
1038 // Set to 1 for MS Icons and Cursors format support
1039 #define wxUSE_ICO_CUR 1
1040
1041 // Set to 1 to compile in wxPalette class
1042 #define wxUSE_PALETTE 1
1043