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[wxWidgets.git] / include / wx / socket.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Author: Guilhem Lavaux
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
14
15 #ifdef __GNUG__
16 #pragma interface "socket.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_SOCKETS
22
23 // ---------------------------------------------------------------------------
24 // wxSocket headers (generic)
25 // ---------------------------------------------------------------------------
26 #ifdef WXPREC
27 #include "wx/wxprec.h"
28 #else
29 #include "wx/event.h"
30 #include "wx/string.h"
31 #endif
32
33 #include "wx/sckaddr.h"
34 #include "wx/gsocket.h"
35
36 class WXDLLEXPORT wxSocketEvent;
37 class WXDLLEXPORT wxSocketBase : public wxEvtHandler
38 {
39 DECLARE_CLASS(wxSocketBase)
40 public:
41
42 enum { NONE=0, NOWAIT=1, WAITALL=2, SPEED=4 };
43 typedef int wxSockFlags;
44 // Type of request
45
46 enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT };
47 typedef void (*wxSockCbk)(wxSocketBase& sock,GSocketEvent evt,char *cdata);
48
49 protected:
50 GSocket *m_socket; // wxSocket socket
51 wxSockFlags m_flags; // wxSocket flags
52 wxSockType m_type; // wxSocket type
53 GSocketEventFlags m_neededreq; // Specify which requet signals we need
54 size_t m_lcount; // Last IO request size
55 unsigned long m_timeout; // IO timeout value
56
57 char *m_unread; // Pushback buffer
58 size_t m_unrd_size; // Pushback buffer size
59 size_t m_unrd_cur; // Pushback pointer
60
61 wxSockCbk m_cbk; // C callback
62 char *m_cdata; // C callback data
63
64 bool m_connected; // Connected ?
65 bool m_notify_state; // Notify state
66 int m_id; // Socket id (for event handler)
67
68 enum {
69 DEFER_READ, DEFER_WRITE, NO_DEFER
70 } m_defering; // Defering state
71 char *m_defer_buffer; // Defering target buffer
72 size_t m_defer_nbytes; // Defering buffer size
73
74 wxList m_states; // Stack of states
75
76 public:
77 wxSocketBase();
78 virtual ~wxSocketBase();
79 virtual bool Close();
80
81 // Base IO
82 wxSocketBase& Peek(char* buffer, size_t nbytes);
83 wxSocketBase& Read(char* buffer, size_t nbytes);
84 wxSocketBase& Write(const char *buffer, size_t nbytes);
85 wxSocketBase& Unread(const char *buffer, size_t nbytes);
86 wxSocketBase& ReadMsg(char *buffer, size_t nbytes);
87 wxSocketBase& WriteMsg(const char *buffer, size_t nbytes);
88 void Discard();
89
90 // Try not to use this two methods (they sould be protected)
91 void CreatePushbackAfter(const char *buffer, size_t size);
92 void CreatePushbackBefore(const char *buffer, size_t size);
93
94 // Status
95 inline bool Ok() const { return (m_socket != NULL); };
96 inline bool Error() const
97 { return (GSocket_GetError(m_socket) != GSOCK_NOERROR); };
98 inline bool IsConnected() const { return m_connected; };
99 inline bool IsDisconnected() const { return !IsConnected(); };
100 inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
101 bool IsData() const;
102 inline size_t LastCount() const { return m_lcount; }
103 inline GSocketError LastError() const { return GSocket_GetError(m_socket); }
104 inline wxSockType GetType() const { return m_type; }
105
106 void SetFlags(wxSockFlags _flags);
107 wxSockFlags GetFlags() const;
108 inline void SetTimeout(unsigned long sec) { m_timeout = sec; }
109
110 // seconds = -1 means infinite wait
111 // seconds = 0 means no wait
112 // seconds > 0 means specified wait
113 bool Wait(long seconds = -1, long microseconds = 0);
114 bool WaitForRead(long seconds = -1, long microseconds = 0);
115 bool WaitForWrite(long seconds = -1, long microseconds = 0);
116 bool WaitForLost(long seconds = -1, long microseconds = 0);
117
118 // Save the current state of Socket
119 void SaveState();
120 void RestoreState();
121
122 // Setup external callback
123 wxSockCbk Callback(wxSockCbk cbk_);
124 char *CallbackData(char *data);
125
126 // Setup event handler
127 void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
128
129 // Method called when it happens something on the socket
130 void SetNotify(GSocketEventFlags flags);
131 virtual void OnRequest(GSocketEvent req_evt);
132
133 // Public internal callback
134 virtual void OldOnNotify(GSocketEvent WXUNUSED(evt));
135
136 // Some info on the socket...
137 virtual bool GetPeer(wxSockAddress& addr_man) const;
138 virtual bool GetLocal(wxSockAddress& addr_man) const;
139
140 // Install or uninstall callbacks
141 void Notify(bool notify);
142
143 // So you can know what the socket driver is looking for ...
144 inline GSocketEventFlags NeededReq() const { return m_neededreq; }
145
146 static GSocketEventFlags EventToNotify(GSocketEvent evt);
147
148 protected:
149 friend class wxSocketServer;
150 friend class wxSocketHandler;
151 friend class wxSocketInternal;
152
153 #ifdef __SALFORDC__
154 public:
155 #endif
156
157 wxSocketBase(wxSockFlags flags, wxSockType type);
158
159 #ifdef __SALFORDC__
160 protected:
161 #endif
162
163 bool _Wait(long seconds, long microseconds, int type);
164
165 int DeferRead(char *buffer, size_t nbytes);
166 int DeferWrite(const char *buffer, size_t nbytes);
167 void DoDefer(GSocketEvent evt);
168
169 // Pushback library
170 size_t GetPushback(char *buffer, size_t size, bool peek);
171 };
172
173 ////////////////////////////////////////////////////////////////////////
174
175 class WXDLLEXPORT wxSocketServer : public wxSocketBase
176 {
177 DECLARE_CLASS(wxSocketServer)
178 public:
179
180 // 'service' can be a name or a port-number
181
182 wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSocketBase::NONE);
183
184 wxSocketBase* Accept();
185 bool AcceptWith(wxSocketBase& sock);
186 };
187
188 ////////////////////////////////////////////////////////////////////////
189
190 class WXDLLEXPORT wxSocketClient : public wxSocketBase
191 {
192 DECLARE_CLASS(wxSocketClient)
193 public:
194
195 wxSocketClient(wxSockFlags flags = wxSocketBase::NONE);
196 virtual ~wxSocketClient();
197
198 virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);
199
200 bool WaitOnConnect(long seconds = -1, long microseconds = 0);
201
202 virtual void OnRequest(GSocketEvent flags);
203 };
204
205 class WXDLLEXPORT wxSocketEvent : public wxEvent {
206 DECLARE_DYNAMIC_CLASS(wxSocketEvent)
207 public:
208 wxSocketEvent(int id = 0);
209
210 GSocketEvent SocketEvent() const { return m_skevt; }
211 wxSocketBase *Socket() const { return m_socket; }
212
213 void CopyObject(wxObject& obj_d) const;
214
215 public:
216 GSocketEvent m_skevt;
217 wxSocketBase *m_socket;
218 };
219
220 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
221
222 #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
223 (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
224 (wxObject *) NULL },
225
226 #endif
227 // wxUSE_SOCKETS
228
229 #endif
230 // _WX_NETWORK_SOCKET_H