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Make wxChoice and wxComboBox behaviour same as in native controls in wxMSW.
[wxWidgets.git] / include / wx / xtixml.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/xtixml.h
3 // Purpose: xml streaming runtime metadata information (extended class info)
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 27/07/03
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_XTIXMLH__
13 #define _WX_XTIXMLH__
14
15 #include "wx/defs.h"
16
17 #if wxUSE_EXTENDED_RTTI
18
19 #include "wx/string.h"
20 #include "wx/xtistrm.h"
21
22 /*
23 class WXDLLIMPEXP_XML wxXmlNode;
24 class WXDLLIMPEXP_BASE wxPropertyInfo;
25 class WXDLLIMPEXP_BASE wxObject;
26 class WXDLLIMPEXP_BASE wxClassInfo;
27 class WXDLLIMPEXP_BASE wxAnyList;
28 class WXDLLIMPEXP_BASE wxHandlerInfo;
29 class WXDLLIMPEXP_BASE wxObjectWriterCallback;
30 */
31
32 class WXDLLIMPEXP_XML wxObjectXmlWriter: public wxObjectWriter
33 {
34 public:
35
36 wxObjectXmlWriter( wxXmlNode * parent );
37 virtual ~wxObjectXmlWriter();
38
39 //
40 // streaming callbacks
41 //
42 // these callbacks really write out the values in the stream format
43 //
44
45 //
46 // streaming callbacks
47 //
48 // these callbacks really write out the values in the stream format
49
50 // begins writing out a new toplevel entry which has the indicated unique name
51 virtual void DoBeginWriteTopLevelEntry( const wxString &name );
52
53 // ends writing out a new toplevel entry which has the indicated unique name
54 virtual void DoEndWriteTopLevelEntry( const wxString &name );
55
56 // start of writing an object having the passed in ID
57 virtual void DoBeginWriteObject(const wxObject *object,
58 const wxClassInfo *classInfo, int objectID, const wxStringToAnyHashMap &metadata );
59
60 // end of writing an toplevel object name param is used for unique
61 // identification within the container
62 virtual void DoEndWriteObject(const wxObject *object,
63 const wxClassInfo *classInfo, int objectID );
64
65 // writes a simple property in the stream format
66 virtual void DoWriteSimpleType( const wxAny &value );
67
68 // start of writing a complex property into the stream (
69 virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo );
70
71 // end of writing a complex property into the stream
72 virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo );
73
74 virtual void DoBeginWriteElement();
75 virtual void DoEndWriteElement();
76
77 // insert an object reference to an already written object
78 virtual void DoWriteRepeatedObject( int objectID );
79
80 // insert a null reference
81 virtual void DoWriteNullObject();
82
83 // writes a delegate in the stream format
84 virtual void DoWriteDelegate( const wxObject *object,
85 const wxClassInfo* classInfo, const wxPropertyInfo *propInfo,
86 const wxObject *eventSink, int sinkObjectID,
87 const wxClassInfo* eventSinkClassInfo, const wxHandlerInfo* handlerIndo );
88
89 private:
90 struct wxObjectXmlWriterInternal;
91 wxObjectXmlWriterInternal* m_data;
92 };
93
94 /*
95 wxObjectXmlReader handles streaming in a class from XML
96 */
97
98 class WXDLLIMPEXP_XML wxObjectXmlReader: public wxObjectReader
99 {
100 public:
101 wxObjectXmlReader(wxXmlNode *parent) { m_parent = parent; }
102 virtual ~wxObjectXmlReader() {}
103
104 // Reads a component from XML. The return value is the root object ID, which can
105 // then be used to ask the readercallback about that object
106
107 virtual int ReadObject( const wxString &name, wxObjectReaderCallback *readercallback );
108
109 private:
110 int ReadComponent(wxXmlNode *parent, wxObjectReaderCallback *callbacks);
111
112 // read the content of this node (simple type) and return the corresponding value
113 wxAny ReadValue(wxXmlNode *Node, const wxTypeInfo *type );
114
115 wxXmlNode * m_parent;
116 };
117
118 #endif // wxUSE_EXTENDED_RTTI
119
120 #endif