]>
git.saurik.com Git - wxWidgets.git/blob - wxPython/demo/Sound.py
6 #----------------------------------------------------------------------
8 class TestPanel(wx
.Panel
):
9 def __init__(self
, parent
):
10 wx
.Panel
.__init
__(self
, parent
, -1)
12 b
= wx
.Button(self
, -1, "Play Sound 1", (25, 25))
13 self
.Bind(wx
.EVT_BUTTON
, self
.OnButton1
, b
)
15 b
= wx
.Button(self
, -1, "Play Sound 2", (25, 65))
16 self
.Bind(wx
.EVT_BUTTON
, self
.OnButton2
, b
)
19 def OnButton1(self
, evt
):
21 sound
= wx
.Sound(opj('data/anykey.wav'))
23 except NotImplementedError, v
:
24 wx
.MessageBox(str(v
), "Exception Message")
27 def OnButton2(self
, evt
):
29 sound
= wx
.Sound(opj('data/plan.wav'))
31 except NotImplementedError, v
:
32 wx
.MessageBox(str(v
), "Exception Message")
34 #----------------------------------------------------------------------
36 def runTest(frame
, nb
, log
):
40 #----------------------------------------------------------------------
43 overview
= """<html><body>
45 This class represents a short wave file, in Windows WAV format, that can
46 be stored in memory and played. Currently this class is implemented on Windows
49 This demo offers two examples, both driven by buttons, but obviously the event
50 that drives the playing of the sound can come from anywhere.
56 if __name__
== '__main__':
59 run
.main(['', os
.path
.basename(sys
.argv
[0])] + sys
.argv
[1:])