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Work around wxNumValidator compilation problems with MSVC 6.
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: encconv.h
3 // Purpose: interface of wxEncodingConverter
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxEncodingConverter
11
12 This class is capable of converting strings between two 8-bit encodings/charsets.
13 It can also convert from/to Unicode.
14
15 Only a limited subset of encodings is supported by wxEncodingConverter:
16 @c wxFONTENCODING_ISO8859_1..15, @c wxFONTENCODING_CP1250..1257 and
17 @c wxFONTENCODING_KOI8.
18
19 @note
20 Please use wxMBConv classes instead if possible. wxCSConv has much better
21 support for various encodings than wxEncodingConverter.
22 wxEncodingConverter is useful only if you rely on wxCONVERT_SUBSTITUTE mode
23 of operation (see wxEncodingConverter::Init()).
24
25 @library{wxbase}
26 @category{conv}
27
28 @see wxFontMapper, wxMBConv, @ref overview_nonenglish
29 */
30 class wxEncodingConverter : public wxObject
31 {
32 public:
33 /**
34 Constructor.
35 */
36 wxEncodingConverter();
37
38 /**
39 Return @true if (any text in) multibyte encoding @a encIn can be converted to
40 another one (@a encOut) losslessly.
41
42 Do not call this method with @c wxFONTENCODING_UNICODE as either parameter,
43 it doesn't make sense (always works in one sense and always depends
44 on the text to convert in the other).
45 */
46 static bool CanConvert(wxFontEncoding encIn,
47 wxFontEncoding encOut);
48
49 /**
50 @name Conversion functions
51
52 @{
53 */
54 /**
55 Convert input string according to settings passed to Init() and writes
56 the result to output.
57
58 All the Convert() function overloads return @true if the conversion was
59 lossless and @false if at least one of the characters couldn't be converted
60 was and replaced with '?' in the output.
61
62 Note that if @c wxCONVERT_SUBSTITUTE was passed to Init(), substitution is
63 considered a lossless operation.
64
65 @note You must call Init() before using this method!
66 */
67 bool Convert(const char* input, char* output) const;
68 bool Convert(const wchar_t* input, wchar_t* output) const;
69 bool Convert(const char* input, wchar_t* output) const;
70 bool Convert(const wchar_t* input, char* output) const;
71
72 /**
73 Convert input string according to settings passed to Init() in-place,
74 i.e. write the result to the same memory area.
75
76 See the Convert(const char*,char*) const overload for more info.
77 */
78 bool Convert(char* str) const;
79 bool Convert(wchar_t* str) const;
80
81 /**
82 Convert a wxString and return a new wxString object.
83
84 See the Convert(const char*,char*) const overload for more info.
85 */
86 wxString Convert(const wxString& input) const;
87 //@}
88
89
90 /**
91 Similar to GetPlatformEquivalents(), but this one will return ALL
92 equivalent encodings, regardless of the platform, and including itself.
93
94 This platform's encodings are before others in the array.
95 And again, if @a enc is in the array, it is the very first item in it.
96 */
97 static wxFontEncodingArray GetAllEquivalents(wxFontEncoding enc);
98
99 /**
100 Return equivalents for given font that are used under given platform.
101
102 Supported platforms:
103 @li wxPLATFORM_UNIX
104 @li wxPLATFORM_WINDOWS
105 @li wxPLATFORM_OS2
106 @li wxPLATFORM_MAC
107 @li wxPLATFORM_CURRENT
108
109 wxPLATFORM_CURRENT means the platform this binary was compiled for.
110
111 Examples:
112
113 @verbatim
114 current platform enc returned value
115 ----------------------------------------------
116 unix CP1250 {ISO8859_2}
117 unix ISO8859_2 {ISO8859_2}
118 windows ISO8859_2 {CP1250}
119 unix CP1252 {ISO8859_1,ISO8859_15}
120 @endverbatim
121
122 Equivalence is defined in terms of convertibility: two encodings are
123 equivalent if you can convert text between then without losing
124 information (it may - and will - happen that you lose special chars
125 like quotation marks or em-dashes but you shouldn't lose any diacritics
126 and language-specific characters when converting between equivalent encodings).
127
128 Remember that this function does @b NOT check for presence of
129 fonts in system. It only tells you what are most suitable
130 encodings. (It usually returns only one encoding.)
131
132 @note Note that argument enc itself may be present in the returned array,
133 so that you can, as a side-effect, detect whether the encoding is
134 native for this platform or not.
135
136 @note Convert() is not limited to converting between equivalent encodings,
137 it can convert between two arbitrary encodings.
138
139 @note If @a enc is present in the returned array, then it is always the first
140 item of it.
141
142 @note Please note that the returned array may contain no items at all.
143 */
144 static wxFontEncodingArray GetPlatformEquivalents(wxFontEncoding enc,
145 int platform = wxPLATFORM_CURRENT);
146
147 /**
148 Initialize the conversion.
149
150 Both output or input encoding may be wxFONTENCODING_UNICODE, but only
151 if wxUSE_ENCODING is set to 1.
152
153 All subsequent calls to Convert() will interpret its argument
154 as a string in @a input_enc encoding and will output string in
155 @a output_enc encoding.
156
157 You must call this method before calling Convert. You may call
158 it more than once in order to switch to another conversion.
159
160 @a method affects behaviour of Convert() in case input character
161 cannot be converted because it does not exist in output encoding:
162
163 @li @b wxCONVERT_STRICT: follow behaviour of GNU Recode - just copy
164 unconvertible characters to output and don't change them
165 (its integer value will stay the same)
166 @li @b wxCONVERT_SUBSTITUTE: try some (lossy) substitutions - e.g.
167 replace unconvertible latin capitals with acute by ordinary
168 capitals, replace en-dash or em-dash by '-' etc.
169
170 Both modes guarantee that output string will have same length
171 as input string.
172
173 @return @false if given conversion is impossible, @true otherwise
174 (conversion may be impossible either if you try to convert
175 to Unicode with non-Unicode build of wxWidgets or if input
176 or output encoding is not supported).
177 */
178 bool Init(wxFontEncoding input_enc, wxFontEncoding output_enc,
179 int method = wxCONVERT_STRICT);
180 };
181