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[wxWidgets.git] / include / wx / msw / setup_microwin.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 1.68 API:
32 // Level 0: no backward compatibility, all new features
33 // Level 1: some extra methods are defined for compatibility.
34 //
35 // Default is 0.
36 //
37 // Recommended setting: 0 (in fact the compatibility code is now very minimal
38 // so there is little advantage to setting it to 1.
39 #define WXWIN_COMPATIBILITY 0
40
41 // This setting determines the compatibility with 2.0 API: set it to 1 to
42 // enable it
43 //
44 // Default is 0.
45 //
46 // Recommended setting: 0 (please update your code instead!)
47 #define WXWIN_COMPATIBILITY_2 0
48
49 // This setting determines the compatibility with 2.0 API: set it to 1 to
50 // enable it
51 //
52 // Default is 1.
53 //
54 // Recommended setting: 0 (please update your code instead!)
55 #define WXWIN_COMPATIBILITY_2_2 1
56
57 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
58 // but this is very dangerous because you can mistakenly pass an icon instead
59 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
60 // because an icon is not a valid bitmap
61 //
62 // Starting from 2.1.12, you have the choice under this backwards compatible
63 // behaviour (your code will still compile, but probably won't behave as
64 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
65 // conversion ctor wxBitmap(const wxIcon&) instead.
66 //
67 // Recommended setting: 0
68 #define wxICON_IS_BITMAP 0
69
70 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
71 // 1.64 and later define point sizes to be compatible with Windows.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #define wxFONT_SIZE_COMPATIBILITY 0
77
78 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
79 // If migrating between versions, your dialogs may seem to shrink.
80 //
81 // Default is 1
82 //
83 // Recommended setting: 0 (the new calculations are more correct!)
84 #define wxDIALOG_UNIT_COMPATIBILITY 1
85
86 // ----------------------------------------------------------------------------
87 // debugging settings
88 // ----------------------------------------------------------------------------
89
90 // Generic comment about debugging settings: they are very useful if you don't
91 // use any other memory leak detection tools such as Purify/BoundsChecker, but
92 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
93 // as wxWindows memory debugging subsystem built in since version 5.0 and you
94 // may prefer to use it instead of built in memory debugging code because it is
95 // faster and more fool proof.
96 //
97 // Using VC++ CRT memory debugging is enabled by default in debug mode
98 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
99 // and if __NO_VC_CRTDBG__ is not defined.
100
101 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
102 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
103 // recommended to set this to 1, since you may well need to output an error log
104 // in a production version (or non-debugging beta).
105 //
106 // Default is 1.
107 //
108 // Recommended setting: 1 but see comment above
109 #define wxUSE_DEBUG_CONTEXT 1
110
111 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112 // __WXDEBUG__ is also defined.
113 //
114 // WARNING: this code may not work with all architectures, especially if
115 // alignment is an issue. This switch is currently ignored for mingw / cygwin
116 //
117 // Default is 1
118 //
119 // Recommended setting: 1 but see comment in the beginning of this section
120 #define wxUSE_MEMORY_TRACING 0
121
122 // In debug mode, cause new and delete to be redefined globally.
123 // If this causes problems (e.g. link errors), set this to 0.
124 // This switch is currently ignored for mingw / cygwin
125 //
126 // Default is 1
127 //
128 // Recommended setting: 1 but see comment in the beginning of this section
129 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
130
131 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
132 // this causes problems (e.g. link errors), set this to 0. You may need to set
133 // this to 0 if using templates (at least for VC++). This switch is currently
134 // ignored for mingw / cygwin
135 //
136 // Default is 1
137 //
138 // Recommended setting: 1 but see comment in the beginning of this section
139 #define wxUSE_DEBUG_NEW_ALWAYS 0
140
141 // wxHandleFatalExceptions() may be used to catch the program faults at run
142 // time and, instead of terminating the program with a usual GPF message box,
143 // call the user-defined wxApp::OnFatalException() function. If you set
144 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
145 //
146 // This setting is for Win32 only and can only be enabled if your compiler
147 // supports Win32 structured exception handling (currently only VC++ does)
148 //
149 // Default is 1
150 //
151 // Recommended setting: 1 if your compiler supports it.
152 #ifdef _MSC_VER
153 #define wxUSE_ON_FATAL_EXCEPTION 1
154 #else
155 #define wxUSE_ON_FATAL_EXCEPTION 0
156 #endif
157
158 // ----------------------------------------------------------------------------
159 // Unicode support
160 // ----------------------------------------------------------------------------
161
162 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
163 // defined as wchar_t, wxString will use Unicode internally. If you set this
164 // to 1, you must use wxT() macro for all literal strings in the program.
165 //
166 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
167 // doesn't support it and the programs compiled in Unicode mode will not run
168 // under 9x).
169 //
170 // Default is 0
171 //
172 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
173 #define wxUSE_UNICODE 0
174
175 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
176 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
177 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
178 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
179 // will have to modify the makefiles to include unicows.lib import library as the first
180 // library.
181 //
182 // Default is 0
183 //
184 // Recommended setting: 0
185 #define wxUSE_UNICODE_MSLU 0
186
187 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
188 // compiling the program in Unicode mode. More precisely, it will be possible
189 // to construct wxString from a wide (Unicode) string and convert any wxString
190 // to Unicode.
191 //
192 // Default is 1
193 //
194 // Recommended setting: 1
195 #define wxUSE_WCHAR_T 0
196
197 // ----------------------------------------------------------------------------
198 // global features
199 // ----------------------------------------------------------------------------
200
201 // Support for message/error logging. This includes wxLogXXX() functions and
202 // wxLog and derived classes. Don't set this to 0 unless you really know what
203 // you are doing.
204 //
205 // Default is 1
206 //
207 // Recommended setting: 1 (always)
208 #define wxUSE_LOG 1
209
210 // Support for command line parsing using wxCmdLineParser class.
211 //
212 // Default is 1
213 //
214 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
215 #define wxUSE_CMDLINE_PARSER 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOGWINDOW 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOGGUI 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOG_DIALOG 0
225
226 // Support for multithreaded applications: if 1, compile in thread classes
227 // (thread.h) and make the library a bit more thread safe. Although thread
228 // support is quite stable by now, you may still consider recompiling the
229 // library without it if you have no use for it - this will result in a
230 // somewhat smaller and faster operation.
231 //
232 // This is ignored under Win16, threads are only supported under Win32.
233 //
234 // Default is 1
235 //
236 // Recommended setting: 0 unless you do plan to develop MT applications
237 #define wxUSE_THREADS 0
238
239 // If enabled (1), compiles wxWindows streams classes
240 #define wxUSE_STREAMS 1
241
242 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
243 #define wxUSE_STD_IOSTREAM 0
244
245 // Use serialization (requires utils/serialize)
246 #define wxUSE_SERIAL 0
247
248 // ----------------------------------------------------------------------------
249 // non GUI features selection
250 // ----------------------------------------------------------------------------
251
252 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
253 // integer which is implemented in terms of native 64 bit integers if any or
254 // uses emulation otherwise.
255 //
256 // This class is required by wxDateTime and so you should enable it if you want
257 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
258 // integers in which case (almost) all of its functions are inline and it
259 // almost does not take any space, so there should be no reason to switch it
260 // off.
261 //
262 // Recommended setting: 1
263 #define wxUSE_LONGLONG 1
264
265 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
266 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
267 //
268 // Default is 1
269 //
270 // Recommended setting: 1 (wxFile is highly recommended as it is required by
271 // i18n code, wxFileConfig and others)
272 #define wxUSE_FILE 1
273 #define wxUSE_FFILE 1
274
275 // use wxTextBuffer class: required by wxTextFile
276 #define wxUSE_TEXTBUFFER 1
277
278 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
279 // wxFileConfig
280 #define wxUSE_TEXTFILE 1
281
282 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
283 #define wxUSE_INTL 1
284
285 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
286 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
287 // old wxTime and wxDate classes which are still provided for backwards
288 // compatibility (and implemented in terms of wxDateTime).
289 //
290 // Note that this class is relatively new and is still officially in alpha
291 // stage because some features are not yet (fully) implemented. It is already
292 // quite useful though and should only be disabled if you are aiming at
293 // absolutely minimal version of the library.
294 //
295 // Requires: wxUSE_LONGLONG
296 //
297 // Default is 1
298 //
299 // Recommended setting: 1
300 #define wxUSE_DATETIME 1
301
302 // Set wxUSE_TIMER to 1 to compile wxTimer class
303 //
304 // Default is 1
305 //
306 // Recommended setting: 1
307 #define wxUSE_TIMER 1
308
309 // Use wxStopWatch clas.
310 //
311 // Default is 1
312 //
313 // Recommended setting: 1 (needed by wxSocket)
314 #define wxUSE_STOPWATCH 1
315
316 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
317 // which allow the application to store its settings in the persistent
318 // storage. Setting this to 1 will also enable on-demand creation of the
319 // global config object in wxApp.
320 //
321 // See also wxUSE_CONFIG_NATIVE below.
322 //
323 // Recommended setting: 1
324 #define wxUSE_CONFIG 1
325
326 // If wxUSE_CONFIG is 1, you may choose to use either the native config
327 // classes under Windows (using .INI files under Win16 and the registry under
328 // Win32) or the portable text file format used by the config classes under
329 // Unix.
330 //
331 // Default is 1 to use native classes. Note that you may still use
332 // wxFileConfig even if you set this to 1 - just the config object created by
333 // default for the applications needs will be a wxRegConfig or wxIniConfig and
334 // not wxFileConfig.
335 //
336 // Recommended setting: 1
337 #define wxUSE_CONFIG_NATIVE 0
338
339 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
340 // to connect/disconnect from the network and be notified whenever the dial-up
341 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
342 //
343 // Default is 1.
344 //
345 // Recommended setting: 1
346 #define wxUSE_DIALUP_MANAGER 0
347
348 // Compile in wxLibrary class for run-time DLL loading and function calling.
349 // Required by wxUSE_DIALUP_MANAGER.
350 //
351 // This setting is for Win32 only
352 //
353 // Default is 1.
354 //
355 // Recommended setting: 1
356 #define wxUSE_DYNAMIC_LOADER 0
357
358 #define wxUSE_DYNLIB_CLASS 0
359
360 // Set to 1 to use socket classes
361 #define wxUSE_SOCKETS 0
362
363 // Set to 1 to enable virtual file systems (required by wxHTML)
364 #define wxUSE_FILESYSTEM 0
365
366 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
367 #define wxUSE_FS_ZIP 0
368
369 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
370 #define wxUSE_FS_INET 0
371
372 // Set to 1 to compile wxZipInput/OutputStream classes.
373 #define wxUSE_ZIPSTREAM 0
374
375 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
376 // wxUSE_LIBPNG.
377 #define wxUSE_ZLIB 0
378
379 // If enabled, the code written by Apple will be used to write, in a portable
380 // way, float on the disk. See extended.c for the license which is different
381 // from wxWindows one.
382 //
383 // Default is 1.
384 //
385 // Recommended setting: 1 unless you don't like the license terms (unlikely)
386 #define wxUSE_APPLE_IEEE 1
387
388 // Joystick support class
389 #define wxUSE_JOYSTICK 1
390
391 // wxFontMapper class
392 #define wxUSE_FONTMAP 1
393
394 // wxMimeTypesManager class
395 #define wxUSE_MIMETYPE 0
396
397 // wxSystemOptions class
398 #define wxUSE_SYSTEM_OPTIONS 1
399
400 // Support for regular expression matching via wxRegEx class: enable this to
401 // use POSIX regular expressions in your code. You need to compile regex
402 // library from src/regex to use it under Windows.
403 //
404 // Default is 0
405 //
406 // Recommended setting: 1 if your compiler supports it, if it doesn't please
407 // contribute us a makefile for src/regex for it
408 #define wxUSE_REGEX 0
409
410 // wxWave class
411 #define wxUSE_WAVE 0
412
413 // ----------------------------------------------------------------------------
414 // Individual GUI controls
415 // ----------------------------------------------------------------------------
416
417 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
418 // (without it, wxControl class is not compiled)
419 //
420 // Default is 1
421 //
422 // Recommended setting: 1 (don't change except for very special programs)
423 #define wxUSE_CONTROLS 1
424
425 // wxPopupWindow class is not used currently by wxMSW
426 //
427 // Default is 0
428 //
429 // Recommended setting: 0
430 #define wxUSE_POPUPWIN 1
431
432 // wxTipWindow allows to implement the custom tooltips, it is used by the
433 // context help classes. Requires wxUSE_POPUPWIN.
434 //
435 // Default is 1
436 //
437 // Recommended setting: 1 (may be set to 0)
438 #define wxUSE_TIPWINDOW 1
439
440 // Each of the settings below corresponds to one wxWindows control. They are
441 // all switched on by default but may be disabled if you are sure that your
442 // program (including any standard dialogs it can show!) doesn't need them and
443 // if you desperately want to save some space. If you use any of these you must
444 // set wxUSE_CONTROLS as well.
445 //
446 // Default is 1
447 //
448 // Recommended setting: 1
449 #define wxUSE_BUTTON 1 // wxButton
450 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
451 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
452 #define wxUSE_CHECKBOX 1 // wxCheckBox
453 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
454 #define wxUSE_CHOICE 1 // wxChoice
455 #define wxUSE_COMBOBOX 1 // wxComboBox
456 #define wxUSE_GAUGE 1 // wxGauge
457 #define wxUSE_LISTBOX 1 // wxListBox
458 #define wxUSE_LISTCTRL 0 // wxListCtrl
459 #define wxUSE_RADIOBOX 1 // wxRadioBox
460 #define wxUSE_RADIOBTN 1 // wxRadioButton
461 #define wxUSE_SCROLLBAR 1 // wxScrollBar
462 #define wxUSE_SLIDER 1 // wxSlider
463 #define wxUSE_SPINBTN 1 // wxSpinButton
464 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
465 #define wxUSE_STATBOX 1 // wxStaticBox
466 #define wxUSE_STATLINE 1 // wxStaticLine
467 #define wxUSE_STATTEXT 1 // wxStaticText
468 #define wxUSE_STATBMP 1 // wxStaticBitmap
469 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
470 #define wxUSE_TOGGLEBTN 0 // requires wxButton
471 #define wxUSE_TREECTRL 0 // wxTreeCtrl
472
473 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
474 // below either wxStatusBar95 or a generic wxStatusBar will be used.
475 //
476 // Default is 1
477 //
478 // Recommended setting: 1
479 #define wxUSE_STATUSBAR 1
480
481 // Two status bar implementations are available under Win32: the generic one
482 // or the wrapper around native control. For native look and feel the native
483 // version should be used.
484 //
485 // Default is 1.
486 //
487 // Recommended setting: 1 (there is no advantage in using the generic one)
488 #define wxUSE_NATIVE_STATUSBAR 0
489
490 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
491 // classes at all. Otherwise, use the native toolbar class unless
492 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
493 // supports some features which might not be supported by the native wxToolBar
494 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
495 //
496 // Default is 1 for all settings.
497 //
498 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
499 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
500 #define wxUSE_TOOLBAR 0
501 #define wxUSE_TOOLBAR_NATIVE 0
502 #define wxUSE_TOOLBAR_SIMPLE 0
503
504 // this setting is obsolete, value is ignored
505 #define wxUSE_BUTTONBAR 0
506
507 // wxNotebook is a control with several "tabs" located on one of its sides. It
508 // may be used ot logically organise the data presented to the user instead of
509 // putting everything in one huge dialog. It replaces wxTabControl and related
510 // classes of wxWin 1.6x.
511 //
512 // Default is 1.
513 //
514 // Recommended setting: 1
515 #define wxUSE_NOTEBOOK 1
516
517 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
518 // the new class. It shouldn't be used in new code.
519 //
520 // Default is 0.
521 //
522 // Recommended setting: 0 (use wxNotebook)
523 #define wxUSE_TAB_DIALOG 0
524
525 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
526 // the new, much imporved and enhanced version. The new version is backwards
527 // compatible with the old one and should be used whenever possible, i.e. if
528 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
529 //
530 // Default is 1 for both options.
531 //
532 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
533 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
534 // essential.
535 //
536 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
537 #define wxUSE_GRID 0
538 #define wxUSE_NEW_GRID 0
539
540 // wxProperty[Value/Form/List] classes, used by Dialog Editor
541 #define wxUSE_PROPSHEET 0
542
543 // ----------------------------------------------------------------------------
544 // Miscellaneous GUI stuff
545 // ----------------------------------------------------------------------------
546
547 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
548 #define wxUSE_ACCEL 0
549
550 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
551 // under Windows).
552 //
553 // Default is 1.
554 //
555 // Recommended setting: 1 (can be safely set to 0, not used by the library)
556 #define wxUSE_CARET 1
557
558 // Miscellaneous geometry code: needed for Canvas library
559 #define wxUSE_GEOMETRY 1
560
561 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
562 // wxListCtrl.
563 //
564 // Default is 1.
565 //
566 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
567 // enumerated above, then this class is mostly useless too)
568 #define wxUSE_IMAGLIST 1
569
570 // Use wxMenu, wxMenuBar, wxMenuItem.
571 //
572 // Default is 1.
573 //
574 // Recommended setting: 1 (can't be disabled under MSW)
575 #define wxUSE_MENUS 1
576
577 // Use wxSashWindow class.
578 //
579 // Default is 1.
580 //
581 // Recommended setting: 1
582 #define wxUSE_SASH 1
583
584 // Use wxSplitterWindow class.
585 //
586 // Default is 1.
587 //
588 // Recommended setting: 1
589 #define wxUSE_SPLITTER 1
590
591 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
592 //
593 // Default is 1.
594 //
595 // Recommended setting: 1
596 #define wxUSE_TOOLTIPS 0
597
598 // wxValidator class and related methods
599 #define wxUSE_VALIDATORS 0
600
601 // wxDC cacheing implementation
602 #define wxUSE_DC_CACHEING 0
603
604 // ----------------------------------------------------------------------------
605 // common dialogs
606 // ----------------------------------------------------------------------------
607
608 // Define 1 to use generic dialogs in Windows, even though they duplicate
609 // native common dialog (e.g. wxColourDialog). This is mainly useful for
610 // testing.
611 //
612 // Default is 0
613 //
614 // Recommended setting: 0
615 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
616
617 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
618 // file selector, printer dialog). Switching this off also switches off the
619 // printing architecture and interactive wxPrinterDC.
620 //
621 // Default is 1
622 //
623 // Recommended setting: 1 (unless it really doesn't work)
624 #define wxUSE_COMMON_DIALOGS 1
625
626 // wxBusyInfo displays window with message when app is busy. Works in same way
627 // as wxBusyCursor
628 #define wxUSE_BUSYINFO 0
629
630 // Use single/multiple choice dialogs.
631 //
632 // Default is 1
633 //
634 // Recommended setting: 1 (used in the library itself)
635 #define wxUSE_CHOICEDLG 1
636
637 // Use colour picker dialog
638 //
639 // Default is 1
640 //
641 // Recommended setting: 1
642 #define wxUSE_COLOURDLG 0
643
644 // wxDirDlg class for getting a directory name from user
645 #define wxUSE_DIRDLG 0
646
647 // TODO: setting to choose the generic or native one
648
649 // Use file open/save dialogs.
650 //
651 // Default is 1
652 //
653 // Recommended setting: 1 (used in many places in the library itself)
654 #define wxUSE_FILEDLG 0
655
656 // Use find/replace dialogs.
657 //
658 // Default is 1
659 //
660 // Recommended setting: 1 (but may be safely set to 0)
661 #define wxUSE_FINDREPLDLG 0
662
663 // Use font picker dialog
664 //
665 // Default is 1
666 //
667 // Recommended setting: 1 (used in the library itself)
668 #define wxUSE_FONTDLG 0
669
670 // Use wxMessageDialog and wxMessageBox.
671 //
672 // Default is 1
673 //
674 // Recommended setting: 1 (used in the library itself)
675 #define wxUSE_MSGDLG 1
676
677 // progress dialog class for lengthy operations
678 #define wxUSE_PROGRESSDLG 0
679
680 // support for startup tips (wxShowTip &c)
681 #define wxUSE_STARTUP_TIPS 0
682
683 // text entry dialog and wxGetTextFromUser function
684 #define wxUSE_TEXTDLG 0
685
686 // number entry dialog
687 #define wxUSE_NUMBERDLG 0
688
689 // splash screen class
690 #define wxUSE_SPLASH 0
691
692 // wizards
693 #define wxUSE_WIZARDDLG 0
694
695 // ----------------------------------------------------------------------------
696 // Metafiles support
697 // ----------------------------------------------------------------------------
698
699 // Windows supports the graphics format known as metafile which is, though not
700 // portable, is widely used under Windows and so is supported by wxWin (under
701 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
702 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
703 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
704 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
705 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
706 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
707 // in any metafile related classes at all.
708 //
709 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
710 //
711 // Recommended setting: default or 0 for everything for portable programs.
712 #define wxUSE_METAFILE 0
713 #define wxUSE_ENH_METAFILE 0
714 #define wxUSE_WIN_METAFILES_ALWAYS 0
715
716 // ----------------------------------------------------------------------------
717 // Big GUI components
718 // ----------------------------------------------------------------------------
719
720 // Set to 0 to disable document/view architecture
721 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
722
723 // Set to 0 to disable MDI document/view architecture
724 #define wxUSE_MDI_ARCHITECTURE 0
725
726 // Set to 0 to disable print/preview architecture code
727 #define wxUSE_PRINTING_ARCHITECTURE 0
728
729 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
730 // much more.
731 //
732 // Default is 1.
733 //
734 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
735 // smaller library.
736 #define wxUSE_HTML 0
737
738 // OpenGL canvas
739 #define wxUSE_GLCANVAS 0
740
741 // wxTreeLayout class
742 #define wxUSE_TREELAYOUT 0
743
744 // ----------------------------------------------------------------------------
745 // Data transfer
746 // ----------------------------------------------------------------------------
747
748 // Use wxClipboard class for clipboard copy/paste.
749 //
750 // Default is 1.
751 //
752 // Recommended setting: 1
753 #define wxUSE_CLIPBOARD 0
754
755 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
756 // drop
757 //
758 // Default is 1.
759 //
760 // Recommended setting: 1
761 #define wxUSE_DATAOBJ 0
762
763 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
764 // different from "built in" drag and drop in wxTreeCtrl which is always
765 // available). Requires wxUSE_DATAOBJ.
766 //
767 // Default is 1.
768 //
769 // Recommended setting: 1
770 #define wxUSE_DRAG_AND_DROP 0
771
772 // ----------------------------------------------------------------------------
773 // miscellaneous settings
774 // ----------------------------------------------------------------------------
775
776 // wxSingleInstanceChecker class allows to verify at startup if another program
777 // instance is running (it is only available under Win32)
778 //
779 // Default is 1
780 //
781 // Recommended setting: 1 (the class is tiny, disabling it won't save much
782 // space)
783 #define wxUSE_SNGLINST_CHECKER 0
784
785 #define wxUSE_DRAGIMAGE 0
786
787 #define wxUSE_IPC 0
788 // 0 for no interprocess comms
789 #define wxUSE_HELP 0
790 // 0 for no help facility
791 #define wxUSE_MS_HTML_HELP 0
792 // 0 for no MS HTML Help
793
794 // Use wxHTML-based help controller?
795 #define wxUSE_WXHTML_HELP 0
796
797 #define wxUSE_RESOURCES 0
798 // 0 for no wxGetResource/wxWriteResource
799 #define wxUSE_CONSTRAINTS 1
800 // 0 for no window layout constraint system
801
802 #define wxUSE_SPLINES 1
803 // 0 for no splines
804
805 #define wxUSE_XPM_IN_MSW 1
806 // 0 for no XPM support in wxBitmap.
807 // Default is 1, as XPM is now fully
808 // supported this makes easier the issue
809 // of portable icons and bitmaps.
810
811 #define wxUSE_IMAGE_LOADING_IN_MSW 0
812 // Use dynamic DIB loading/saving code in utils/dib under MSW.
813 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
814 // Use dynamic icon/cursor loading/saving code
815 // under MSW.
816 #define wxUSE_WX_RESOURCES 0
817 // Use .wxr resource mechanism (requires PrologIO library)
818
819 #define wxUSE_MOUSEWHEEL 0
820 // Include mouse wheel support
821
822 // ----------------------------------------------------------------------------
823 // postscript support settings
824 // ----------------------------------------------------------------------------
825
826 // Set to 1 for PostScript device context.
827 #define wxUSE_POSTSCRIPT 0
828
829 // Set to 1 to use font metric files in GetTextExtent
830 #define wxUSE_AFM_FOR_POSTSCRIPT 0
831
832 // Set to 0 to disable PostScript print/preview architecture code under Windows
833 // (just use Windows printing).
834 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
835
836 // ----------------------------------------------------------------------------
837 // database classes
838 // ----------------------------------------------------------------------------
839
840 // Define 1 to use ODBC classes
841 #define wxUSE_ODBC 0
842
843 // For backward compatibility reasons, this parameter now only controls the
844 // default scrolling method used by cursors. This default behavior can be
845 // overriden by setting the second param of wxDB::wxDbGetConnection() or
846 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
847 // that use the connection) should support forward only scrolling of cursors,
848 // or both forward and backward support for backward scrolling cursors is
849 // dependent on the data source as well as the ODBC driver being used.
850 #define wxODBC_FWD_ONLY_CURSORS 1
851
852 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
853 // member variables. With a setting of 1, full backward compatability with the
854 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
855 // as future development will be done only on the non-deprecated
856 // functions/classes/member variables/etc.
857 #define wxODBC_BACKWARD_COMPATABILITY 0
858
859 // ----------------------------------------------------------------------------
860 // other compiler (mis)features
861 // ----------------------------------------------------------------------------
862
863 // Set this to 0 if your compiler can't cope with omission of prototype
864 // parameters.
865 //
866 // Default is 1.
867 //
868 // Recommended setting: 1 (should never need to set this to 0)
869 #define REMOVE_UNUSED_ARG 1
870
871 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
872 // them. Set to 1 for <iostream.h>, 0 for <iostream>
873 //
874 // Default is 1.
875 //
876 // Recommended setting: whatever your compiler likes more
877 #define wxUSE_IOSTREAMH 1
878
879 // ----------------------------------------------------------------------------
880 // image format support
881 // ----------------------------------------------------------------------------
882
883 // wxImage supports many different image formats which can be configured at
884 // compile-time. BMP is always supported, others are optional and can be safely
885 // disabled if you don't plan to use images in such format sometimes saving
886 // substantial amount of code in the final library.
887 //
888 // Some formats require an extra library which is included in wxWin sources
889 // which is mentioned if it is the case.
890
891 // Set to 1 for wxImage support (recommended).
892 #define wxUSE_IMAGE 1
893
894 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
895 #define wxUSE_LIBPNG 0
896
897 // Set to 1 for JPEG format support (requires libjpeg)
898 #define wxUSE_LIBJPEG 0
899
900 // Set to 1 for TIFF format support (requires libtiff)
901 #define wxUSE_LIBTIFF 0
902
903 // Set to 1 for GIF format support
904 #define wxUSE_GIF 0
905
906 // Set to 1 for PNM format support
907 #define wxUSE_PNM 0
908
909 // Set to 1 for PCX format support
910 #define wxUSE_PCX 0
911
912 // Set to 1 for IFF format support
913 #define wxUSE_IFF 0
914
915 // Set to 1 for XPM format support
916 #define wxUSE_XPM 1
917
918 // Set to 1 for MS Icons and Cursors format support
919 #define wxUSE_ICO_CUR 1
920
921 // Set to 1 to compile in wxPalette class
922 #define wxUSE_PALETTE 1
923
924 // ----------------------------------------------------------------------------
925 // Windows-only settings
926 // ----------------------------------------------------------------------------
927
928 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
929 // will override some other settings (see below)
930 //
931 // Default is 0.
932 //
933 // Recommended setting: 0 unless you really have to use MFC
934 #define wxUSE_MFC 0
935
936 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
937 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
938 // can't compile/doesn't have the OLE headers.
939 //
940 // Default is 1.
941 //
942 // Recommended setting: 1
943 #define wxUSE_OLE 0
944
945 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
946 // 3.x. This setting is ignored under Win9x and NT 4.0+.
947 //
948 // Default is 0 for (most) Win32 (systems), 1 for Win16
949 //
950 // Recommended setting: same as default
951 #if defined(__WIN95__)
952 #define wxUSE_CTL3D 0
953 #else
954 #define wxUSE_CTL3D 1
955 #endif
956
957 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
958 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
959 // miniframes support instead.
960 //
961 // Default is 0 for (most) Win32 (systems), 1 for Win16
962 //
963 // Recommended setting: same as default
964 #if defined(__WIN95__)
965 #define wxUSE_ITSY_BITSY 0
966 #else
967 #define wxUSE_ITSY_BITSY 1
968 #endif
969
970 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
971 // which allows to put more than ~32Kb of text in it even under Win9x (NT
972 // doesn't have such limitation).
973 //
974 // Default is 1 for compilers which support it
975 //
976 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
977 // or can't compile <richedit.h>
978 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
979 #define wxUSE_RICHEDIT 1
980
981 // TODO: This should be ifdef'ed for any compilers that don't support
982 // RichEdit 2.0 but do have RichEdit 1.0...
983 #define wxUSE_RICHEDIT2 1
984
985 #else
986 #define wxUSE_RICHEDIT 0
987 #define wxUSE_RICHEDIT2 0
988 #endif
989
990 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
991 // is required by wxUSE_CHECKLISTBOX.
992 //
993 // Default is 1.
994 //
995 // Recommended setting: 1, set to 0 for a small library size reduction
996 #define wxUSE_OWNER_DRAWN 0
997
998 // ----------------------------------------------------------------------------
999 // obsolete settings
1000 // ----------------------------------------------------------------------------
1001
1002 // NB: all settings in this section are obsolete and should not be used/changed
1003 // at all, they will disappear
1004
1005 // Set to 1 to use PenWindows
1006 #define wxUSE_PENWINDOWS 0
1007
1008 // Define 1 to use bitmap messages.
1009 #define wxUSE_BITMAP_MESSAGE 1
1010
1011 // If 1, enables provision of run-time type information.
1012 // NOW MANDATORY: don't change.
1013 #define wxUSE_DYNAMIC_CLASSES 1
1014
1015 // ----------------------------------------------------------------------------
1016 // disable the settings which don't work for some compilers
1017 // ----------------------------------------------------------------------------
1018
1019 #ifndef wxUSE_NORLANDER_HEADERS
1020 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1021 # define wxUSE_NORLANDER_HEADERS 1
1022 #else
1023 # define wxUSE_NORLANDER_HEADERS 0
1024 #endif
1025 #endif
1026
1027 #if defined(__GNUWIN32__)
1028 // These don't work as expected for mingw32 and cygwin32
1029 #undef wxUSE_MEMORY_TRACING
1030 #define wxUSE_MEMORY_TRACING 0
1031
1032 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1033 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1034
1035 #undef wxUSE_DEBUG_NEW_ALWAYS
1036 #define wxUSE_DEBUG_NEW_ALWAYS 0
1037
1038 // Cygwin betas don't have wcslen
1039 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1040 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1041 # undef wxUSE_WCHAR_T
1042 # define wxUSE_WCHAR_T 0
1043 # endif
1044 #endif
1045
1046 #endif // __GNUWIN32__
1047
1048 // MFC duplicates these operators
1049 #if wxUSE_MFC
1050 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1051 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1052
1053 #undef wxUSE_DEBUG_NEW_ALWAYS
1054 #define wxUSE_DEBUG_NEW_ALWAYS 0
1055 #endif // wxUSE_MFC
1056
1057 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1058 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1059 // to implement UUIDs
1060 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1061 #undef wxUSE_DRAG_AND_DROP
1062 #define wxUSE_DRAG_AND_DROP 0
1063 #endif
1064
1065 // Only WIN32 supports wxStatusBar95
1066 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1067 #undef wxUSE_NATIVE_STATUSBAR
1068 #define wxUSE_NATIVE_STATUSBAR 0
1069 #endif
1070
1071 #if !wxUSE_OWNER_DRAWN
1072 #undef wxUSE_CHECKLISTBOX
1073 #define wxUSE_CHECKLISTBOX 0
1074 #endif
1075
1076 // Salford C++ doesn't like some of the memory operator definitions
1077 #ifdef __SALFORDC__
1078 #undef wxUSE_MEMORY_TRACING
1079 #define wxUSE_MEMORY_TRACING 0
1080
1081 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1082 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1083
1084 #undef wxUSE_DEBUG_NEW_ALWAYS
1085 #define wxUSE_DEBUG_NEW_ALWAYS 0
1086
1087 #undef wxUSE_THREADS
1088 #define wxUSE_THREADS 0
1089
1090 #undef wxUSE_OWNER_DRAWN
1091 #define wxUSE_OWNER_DRAWN 0
1092 #endif // __SALFORDC__
1093
1094 // BC++/Win16 can't cope with the amount of data in resource.cpp
1095 #if defined(__WIN16__) && defined(__BORLANDC__)
1096 #undef wxUSE_WX_RESOURCES
1097 #define wxUSE_WX_RESOURCES 0
1098
1099 #undef wxUSE_ODBC
1100 #define wxUSE_ODBC 0
1101
1102 #undef wxUSE_NEW_GRID
1103 #define wxUSE_NEW_GRID 0
1104 #endif
1105
1106 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1107 // BC++ 4.0 can't compile JPEG library
1108 #undef wxUSE_LIBJPEG
1109 #define wxUSE_LIBJPEG 0
1110 #endif
1111
1112 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1113 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1114 #undef wxUSE_DEBUG_NEW_ALWAYS
1115 #define wxUSE_DEBUG_NEW_ALWAYS 0
1116 #endif
1117
1118 #if defined(__WXMSW__) && defined(__WATCOMC__)
1119 /*
1120 #undef wxUSE_GLCANVAS
1121 #define wxUSE_GLCANVAS 0
1122 */
1123
1124 #undef wxUSE_WCHAR_T
1125 #define wxUSE_WCHAR_T 0
1126 #endif
1127
1128 #if defined(__WXMSW__) && !defined(__WIN32__)
1129
1130 #undef wxUSE_SOCKETS
1131 #define wxUSE_SOCKETS 0
1132
1133 #undef wxUSE_THREADS
1134 #define wxUSE_THREADS 0
1135
1136 #undef wxUSE_TOOLTIPS
1137 #define wxUSE_TOOLTIPS 0
1138
1139 #undef wxUSE_SPINCTRL
1140 #define wxUSE_SPINCTRL 0
1141
1142 #undef wxUSE_SPINBTN
1143 #define wxUSE_SPINBTN 0
1144
1145 #undef wxUSE_LIBPNG
1146 #define wxUSE_LIBPNG 0
1147
1148 #undef wxUSE_LIBJPEG
1149 #define wxUSE_LIBJPEG 0
1150
1151 #undef wxUSE_LIBTIFF
1152 #define wxUSE_LIBTIFF 0
1153
1154 #undef wxUSE_GIF
1155 #define wxUSE_GIF 0
1156
1157 #undef wxUSE_PNM
1158 #define wxUSE_PNM 0
1159
1160 #undef wxUSE_PCX
1161 #define wxUSE_PCX 0
1162
1163 #undef wxUSE_GLCANVAS
1164 #define wxUSE_GLCANVAS 0
1165
1166 #undef wxUSE_MS_HTML_HELP
1167 #define wxUSE_MS_HTML_HELP 0
1168
1169 #undef wxUSE_WCHAR_T
1170 #define wxUSE_WCHAR_T 0
1171
1172 #endif // Win16
1173
1174 // ----------------------------------------------------------------------------
1175 // undef the things which don't make sense for wxBase build
1176 // ----------------------------------------------------------------------------
1177
1178 #if !wxUSE_GUI
1179
1180 #undef wxUSE_HTML
1181 #define wxUSE_HTML 0
1182
1183 #endif // !wxUSE_GUI
1184
1185 // ----------------------------------------------------------------------------
1186 // check the settings consistency: do it here to abort compilation immediately
1187 // and not almost in the very end when the relevant file fails to compile and
1188 // you need to modify setup.h and rebuild everything
1189 // ----------------------------------------------------------------------------
1190
1191 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1192 #error wxDateTime requires wxLongLong
1193 #endif
1194
1195 #if wxUSE_TEXTFILE && !wxUSE_FILE
1196 #error You cannot compile wxTextFile without wxFile
1197 #endif
1198
1199 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1200 #error You cannot compile virtual file systems without wxUSE_STREAMS
1201 #endif
1202
1203 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1204 #error You cannot compile wxHTML without virtual file systems
1205 #endif
1206
1207 // add more tests here...
1208
1209 #endif
1210 // _WX_SETUP_H_