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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
30 // This setting determines the compatibility with 2.4 API: set it to 1 to
31 // enable it but please consider updating your code instead.
35 // Recommended setting: 0 (please update your code)
36 #define WXWIN_COMPATIBILITY_2_4 0
38 // This setting determines the compatibility with 2.6 API: set it to 0 to
39 // flag all cases of using deprecated functions.
41 // Default is 1 but please try building your code with 0 as the default will
42 // change to 0 in the next version and the deprecated functions will disappear
43 // in the version after it completely.
45 // Recommended setting: 0 (please update your code)
46 #define WXWIN_COMPATIBILITY_2_6 1
48 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
49 // default system font is used for wxWindow::GetCharWidth/Height() instead of
54 // Recommended setting: 0
55 #define wxDIALOG_UNIT_COMPATIBILITY 0
57 // ----------------------------------------------------------------------------
59 // ----------------------------------------------------------------------------
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use the normal memory operators.
77 // Recommended setting: 0
78 #define wxUSE_DEBUG_CONTEXT 0
80 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
81 // __WXDEBUG__ is also defined.
83 // WARNING: this code may not work with all architectures, especially if
84 // alignment is an issue. This switch is currently ignored for mingw / cygwin
88 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
89 #define wxUSE_MEMORY_TRACING 0
91 // In debug mode, cause new and delete to be redefined globally.
92 // If this causes problems (e.g. link errors which is a common problem
93 // especially if you use another library which also redefines the global new
94 // and delete), set this to 0.
95 // This switch is currently ignored for mingw / cygwin
99 // Recommended setting: 0
100 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
102 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
103 // this causes problems (e.g. link errors), set this to 0. You may need to set
104 // this to 0 if using templates (at least for VC++). This switch is currently
105 // ignored for mingw / cygwin / CodeWarrior
109 // Recommended setting: 0
110 #define wxUSE_DEBUG_NEW_ALWAYS 0
112 // wxHandleFatalExceptions() may be used to catch the program faults at run
113 // time and, instead of terminating the program with a usual GPF message box,
114 // call the user-defined wxApp::OnFatalException() function. If you set
115 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
117 // This setting is for Win32 only and can only be enabled if your compiler
118 // supports Win32 structured exception handling (currently only VC++ does)
122 // Recommended setting: 1 if your compiler supports it.
123 #define wxUSE_ON_FATAL_EXCEPTION 1
125 // Set this to 1 to be able to generate a human-readable (unlike
126 // machine-readable minidump created by wxCrashReport::Generate()) stack back
127 // trace when your program crashes using wxStackWalker
129 // Default is 1 if supported by the compiler.
131 // Recommended setting: 1, set to 0 if your programs never crash
132 #define wxUSE_STACKWALKER 1
134 // Set this to 1 to compile in wxDebugReport class which allows you to create
135 // and optionally upload to your web site a debug report consisting of back
136 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
138 // Default is 1 if supported by the compiler.
140 // Recommended setting: 1, it is compiled into a separate library so there
141 // is no overhead if you don't use it
142 #define wxUSE_DEBUGREPORT 1
144 // ----------------------------------------------------------------------------
146 // ----------------------------------------------------------------------------
148 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
152 // Unicode is currently only fully supported under Windows NT/2000/XP
153 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
154 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
159 #ifndef wxUSE_UNICODE
160 #define wxUSE_UNICODE 0
163 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
164 // compiling the program in Unicode mode. More precisely, it will be possible
165 // to construct wxString from a wide (Unicode) string and convert any wxString
170 // Recommended setting: 1
171 #define wxUSE_WCHAR_T 1
173 // ----------------------------------------------------------------------------
175 // ----------------------------------------------------------------------------
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
200 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
201 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
202 // and for wxHashMap to be implemented with templates.
206 // Recommended setting: YMMV
209 // Support for message/error logging. This includes wxLogXXX() functions and
210 // wxLog and derived classes. Don't set this to 0 unless you really know what
215 // Recommended setting: 1 (always)
218 // Recommended setting: 1
219 #define wxUSE_LOGWINDOW 1
221 // Recommended setting: 1
222 #define wxUSE_LOGGUI 1
224 // Recommended setting: 1
225 #define wxUSE_LOG_DIALOG 1
227 // Support for command line parsing using wxCmdLineParser class.
231 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
232 #define wxUSE_CMDLINE_PARSER 1
234 // Support for multithreaded applications: if 1, compile in thread classes
235 // (thread.h) and make the library a bit more thread safe. Although thread
236 // support is quite stable by now, you may still consider recompiling the
237 // library without it if you have no use for it - this will result in a
238 // somewhat smaller and faster operation.
240 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
241 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
242 // build/msw/config.* file this value will have no effect.
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
249 // If enabled (1), compiles wxWidgets streams classes
250 #define wxUSE_STREAMS 1
252 // Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
253 #define wxUSE_STD_IOSTREAM 0
255 // Enable conversion to standard C++ string if 1.
256 #define wxUSE_STD_STRING 0
258 // ----------------------------------------------------------------------------
259 // non GUI features selection
260 // ----------------------------------------------------------------------------
262 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
263 // integer which is implemented in terms of native 64 bit integers if any or
264 // uses emulation otherwise.
266 // This class is required by wxDateTime and so you should enable it if you want
267 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
268 // integers in which case (almost) all of its functions are inline and it
269 // almost does not take any space, so there should be no reason to switch it
272 // Recommended setting: 1
273 #define wxUSE_LONGLONG 1
275 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
276 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
280 // Recommended setting: 1 (wxFile is highly recommended as it is required by
281 // i18n code, wxFileConfig and others)
283 #define wxUSE_FFILE 1
285 // Use wxFSVolume class providing access to the configured/active mount points
289 // Recommended setting: 1 (but may be safely disabled if you don't use it)
290 #define wxUSE_FSVOLUME 1
292 // Use wxStandardPaths class which allows to retrieve some standard locations
293 // in the file system
297 // Recommended setting: 1 (may be disabled to save space, but not much)
298 #define wxUSE_STDPATHS 1
300 // use wxTextBuffer class: required by wxTextFile
301 #define wxUSE_TEXTBUFFER 1
303 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
305 #define wxUSE_TEXTFILE 1
307 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
310 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
311 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
312 // old wxTime and wxDate classes which are still provided for backwards
313 // compatibility (and implemented in terms of wxDateTime).
315 // Note that this class is relatively new and is still officially in alpha
316 // stage because some features are not yet (fully) implemented. It is already
317 // quite useful though and should only be disabled if you are aiming at
318 // absolutely minimal version of the library.
320 // Requires: wxUSE_LONGLONG
324 // Recommended setting: 1
325 #define wxUSE_DATETIME 1
327 // Set wxUSE_TIMER to 1 to compile wxTimer class
331 // Recommended setting: 1
332 #define wxUSE_TIMER 1
334 // Use wxStopWatch clas.
338 // Recommended setting: 1 (needed by wxSocket)
339 #define wxUSE_STOPWATCH 1
341 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
342 // which allow the application to store its settings in the persistent
343 // storage. Setting this to 1 will also enable on-demand creation of the
344 // global config object in wxApp.
346 // See also wxUSE_CONFIG_NATIVE below.
348 // Recommended setting: 1
349 #define wxUSE_CONFIG 1
351 // If wxUSE_CONFIG is 1, you may choose to use either the native config
352 // classes under Windows (using .INI files under Win16 and the registry under
353 // Win32) or the portable text file format used by the config classes under
356 // Default is 1 to use native classes. Note that you may still use
357 // wxFileConfig even if you set this to 1 - just the config object created by
358 // default for the applications needs will be a wxRegConfig or wxIniConfig and
361 // Recommended setting: 1
362 #define wxUSE_CONFIG_NATIVE 1
364 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
365 // to connect/disconnect from the network and be notified whenever the dial-up
366 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
370 // Recommended setting: 1
371 #define wxUSE_DIALUP_MANAGER 1
373 // Compile in classes for run-time DLL loading and function calling.
374 // Required by wxUSE_DIALUP_MANAGER.
376 // This setting is for Win32 only
380 // Recommended setting: 1
381 #define wxUSE_DYNLIB_CLASS 1
383 // experimental, don't use for now
384 #define wxUSE_DYNAMIC_LOADER 1
386 // Set to 1 to use socket classes
387 #define wxUSE_SOCKETS 1
389 // Set to 1 to enable virtual file systems (required by wxHTML)
390 #define wxUSE_FILESYSTEM 1
392 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
393 #define wxUSE_FS_ZIP 1
395 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
396 #define wxUSE_FS_INET 1
398 // wxArchive classes for accessing archives such as zip and tar
399 #define wxUSE_ARCHIVE_STREAMS 1
401 // Set to 1 to compile wxZipInput/OutputStream classes.
402 #define wxUSE_ZIPSTREAM 1
404 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
408 // If enabled, the code written by Apple will be used to write, in a portable
409 // way, float on the disk. See extended.c for the license which is different
410 // from wxWidgets one.
414 // Recommended setting: 1 unless you don't like the license terms (unlikely)
415 #define wxUSE_APPLE_IEEE 1
417 // Joystick support class
418 #define wxUSE_JOYSTICK 1
420 // wxFontMapper class
421 #define wxUSE_FONTMAP 1
423 // wxMimeTypesManager class
424 #define wxUSE_MIMETYPE 1
426 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
427 // or wxURL you need to set this to 1.
431 // Recommended setting: 1
432 #define wxUSE_PROTOCOL 1
434 // The settings for the individual URL schemes
435 #define wxUSE_PROTOCOL_FILE 1
436 #define wxUSE_PROTOCOL_FTP 1
437 #define wxUSE_PROTOCOL_HTTP 1
439 // Define this to use wxURL class.
442 // Define this to use native platform url and protocol support.
443 // Currently valid only for MS-Windows.
444 // Note: if you set this to 1, you can open ftp/http/gopher sites
445 // and obtain a valid input stream for these sites
446 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
447 // Doing so reduces the code size.
449 // This code is experimental and subject to change.
450 #define wxUSE_URL_NATIVE 0
452 // Support for regular expression matching via wxRegEx class: enable this to
453 // use POSIX regular expressions in your code. You need to compile regex
454 // library from src/regex to use it under Windows.
458 // Recommended setting: 1 if your compiler supports it, if it doesn't please
459 // contribute us a makefile for src/regex for it
460 #define wxUSE_REGEX 1
462 // wxSystemOptions class
463 #define wxUSE_SYSTEM_OPTIONS 1
466 #define wxUSE_SOUND 1
472 // Recommended setting: 1
473 #define wxUSE_MEDIACTRL 1
475 // Use GStreamer for Unix (req a lot of dependancies)
479 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
480 #define wxUSE_GSTREAMER 0
482 // Use wxWidget's XRC XML-based resource system. Recommended.
486 // Recommended setting: 1 (requires wxUSE_XML)
489 // XML parsing classes. Note that their API will change in the future, so
490 // using wxXmlDocument and wxXmlNode in your app is not recommended.
494 // Recommended setting: 1 (required by XRC)
501 // ----------------------------------------------------------------------------
502 // Individual GUI controls
503 // ----------------------------------------------------------------------------
505 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
506 // (without it, wxControl class is not compiled)
510 // Recommended setting: 1 (don't change except for very special programs)
511 #define wxUSE_CONTROLS 1
513 // wxPopupWindow class is a top level transient window. It is currently used
514 // to implement wxTipWindow
518 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
519 #define wxUSE_POPUPWIN 1
521 // wxTipWindow allows to implement the custom tooltips, it is used by the
522 // context help classes. Requires wxUSE_POPUPWIN.
526 // Recommended setting: 1 (may be set to 0)
527 #define wxUSE_TIPWINDOW 1
529 // Each of the settings below corresponds to one wxWidgets control. They are
530 // all switched on by default but may be disabled if you are sure that your
531 // program (including any standard dialogs it can show!) doesn't need them and
532 // if you desperately want to save some space. If you use any of these you must
533 // set wxUSE_CONTROLS as well.
537 // Recommended setting: 1
538 #define wxUSE_BUTTON 1 // wxButton
539 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
540 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
541 #define wxUSE_CHECKBOX 1 // wxCheckBox
542 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
543 #define wxUSE_CHOICE 1 // wxChoice
544 #define wxUSE_COMBOBOX 1 // wxComboBox
545 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
546 #define wxUSE_GAUGE 1 // wxGauge
547 #define wxUSE_LISTBOX 1 // wxListBox
548 #define wxUSE_LISTCTRL 1 // wxListCtrl
549 #define wxUSE_RADIOBOX 1 // wxRadioBox
550 #define wxUSE_RADIOBTN 1 // wxRadioButton
551 #define wxUSE_SCROLLBAR 1 // wxScrollBar
552 #define wxUSE_SLIDER 1 // wxSlider
553 #define wxUSE_SPINBTN 1 // wxSpinButton
554 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
555 #define wxUSE_STATBOX 1 // wxStaticBox
556 #define wxUSE_STATLINE 1 // wxStaticLine
557 #define wxUSE_STATTEXT 1 // wxStaticText
558 #define wxUSE_STATBMP 1 // wxStaticBitmap
559 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
560 #define wxUSE_TOGGLEBTN 1 // requires wxButton
561 #define wxUSE_TREECTRL 1 // wxTreeCtrl
563 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
564 // below either wxStatusBar95 or a generic wxStatusBar will be used.
568 // Recommended setting: 1
569 #define wxUSE_STATUSBAR 1
571 // Two status bar implementations are available under Win32: the generic one
572 // or the wrapper around native control. For native look and feel the native
573 // version should be used.
575 // Default is 1 for the platforms where native status bar is supported.
577 // Recommended setting: 1 (there is no advantage in using the generic one)
578 #define wxUSE_NATIVE_STATUSBAR 1
580 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
581 // classes at all. Otherwise, use the native toolbar class unless
582 // wxUSE_TOOLBAR_NATIVE is 0.
584 // Default is 1 for all settings.
586 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
587 #define wxUSE_TOOLBAR 1
588 #define wxUSE_TOOLBAR_NATIVE 1
590 // wxNotebook is a control with several "tabs" located on one of its sides. It
591 // may be used to logically organise the data presented to the user instead of
592 // putting everything in one huge dialog. It replaces wxTabControl and related
593 // classes of wxWin 1.6x.
597 // Recommended setting: 1
598 #define wxUSE_NOTEBOOK 1
600 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
605 // Recommended setting: 1
606 #define wxUSE_LISTBOOK 1
608 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
613 // Recommended setting: 1
614 #define wxUSE_CHOICEBOOK 1
616 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
621 // Recommended setting: 1
622 #define wxUSE_TREEBOOK 1
624 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
625 // the new class. It shouldn't be used in new code.
629 // Recommended setting: 0 (use wxNotebook)
630 #define wxUSE_TAB_DIALOG 0
634 // Default is 1, set to 0 to cut down compilation time and binaries size if you
637 // Recommended setting: 1
641 // wxMiniFrame class: a frame with narrow title bar
645 // Recommended setting: 1 (it doesn't cost almost anything)
646 #define wxUSE_MINIFRAME 1
648 // ----------------------------------------------------------------------------
649 // Miscellaneous GUI stuff
650 // ----------------------------------------------------------------------------
652 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
653 #define wxUSE_ACCEL 1
655 // Hotkey support (currently Windows only)
656 #define wxUSE_HOTKEY 1
658 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
663 // Recommended setting: 1 (can be safely set to 0, not used by the library)
664 #define wxUSE_CARET 1
666 // Use wxDisplay class: it allows enumerating all displays on a system and
667 // working with them.
669 // Default is 0 because it isn't yet implemented on all platforms
671 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
672 #define wxUSE_DISPLAY 0
674 // Miscellaneous geometry code: needed for Canvas library
675 #define wxUSE_GEOMETRY 1
677 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
682 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
683 // enumerated above, then this class is mostly useless too)
684 #define wxUSE_IMAGLIST 1
686 // Use wxMenu, wxMenuBar, wxMenuItem.
690 // Recommended setting: 1 (can't be disabled under MSW)
691 #define wxUSE_MENUS 1
693 // Use wxSashWindow class.
697 // Recommended setting: 1
700 // Use wxSplitterWindow class.
704 // Recommended setting: 1
705 #define wxUSE_SPLITTER 1
707 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
711 // Recommended setting: 1
712 #define wxUSE_TOOLTIPS 1
714 // wxValidator class and related methods
715 #define wxUSE_VALIDATORS 1
717 // ----------------------------------------------------------------------------
719 // ----------------------------------------------------------------------------
721 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
722 // file selector, printer dialog). Switching this off also switches off the
723 // printing architecture and interactive wxPrinterDC.
727 // Recommended setting: 1 (unless it really doesn't work)
728 #define wxUSE_COMMON_DIALOGS 1
730 // wxBusyInfo displays window with message when app is busy. Works in same way
732 #define wxUSE_BUSYINFO 1
734 // Use single/multiple choice dialogs.
738 // Recommended setting: 1 (used in the library itself)
739 #define wxUSE_CHOICEDLG 1
741 // Use colour picker dialog
745 // Recommended setting: 1
746 #define wxUSE_COLOURDLG 1
748 // wxDirDlg class for getting a directory name from user
749 #define wxUSE_DIRDLG 1
751 // TODO: setting to choose the generic or native one
753 // Use file open/save dialogs.
757 // Recommended setting: 1 (used in many places in the library itself)
758 #define wxUSE_FILEDLG 1
760 // Use find/replace dialogs.
764 // Recommended setting: 1 (but may be safely set to 0)
765 #define wxUSE_FINDREPLDLG 1
767 // Use font picker dialog
771 // Recommended setting: 1 (used in the library itself)
772 #define wxUSE_FONTDLG 1
774 // Use wxMessageDialog and wxMessageBox.
778 // Recommended setting: 1 (used in the library itself)
779 #define wxUSE_MSGDLG 1
781 // progress dialog class for lengthy operations
782 #define wxUSE_PROGRESSDLG 1
784 // support for startup tips (wxShowTip &c)
785 #define wxUSE_STARTUP_TIPS 1
787 // text entry dialog and wxGetTextFromUser function
788 #define wxUSE_TEXTDLG 1
790 // number entry dialog
791 #define wxUSE_NUMBERDLG 1
793 // splash screen class
794 #define wxUSE_SPLASH 1
797 #define wxUSE_WIZARDDLG 1
799 // ----------------------------------------------------------------------------
801 // ----------------------------------------------------------------------------
803 // Windows supports the graphics format known as metafile which is, though not
804 // portable, is widely used under Windows and so is supported by wxWin (under
805 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
806 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
807 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
808 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
809 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
810 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
811 // in any metafile related classes at all.
813 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
815 // Recommended setting: default or 0 for everything for portable programs.
816 #define wxUSE_METAFILE 1
817 #define wxUSE_ENH_METAFILE 1
818 #define wxUSE_WIN_METAFILES_ALWAYS 0
820 // ----------------------------------------------------------------------------
821 // Big GUI components
822 // ----------------------------------------------------------------------------
824 // Set to 0 to disable MDI support.
826 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
830 // Recommended setting: 1, can be safely set to 0.
833 // Set to 0 to disable document/view architecture
834 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
836 // Set to 0 to disable MDI document/view architecture
838 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
839 #define wxUSE_MDI_ARCHITECTURE 1
841 // Set to 0 to disable print/preview architecture code
842 #define wxUSE_PRINTING_ARCHITECTURE 1
844 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
849 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
853 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
854 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
855 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
856 // will need to manually add opengl32.lib and glu32.lib to the list of
857 // libraries linked with your program if you use OpenGL.
861 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
862 #define wxUSE_GLCANVAS 0
864 // ----------------------------------------------------------------------------
866 // ----------------------------------------------------------------------------
868 // Use wxClipboard class for clipboard copy/paste.
872 // Recommended setting: 1
873 #define wxUSE_CLIPBOARD 1
875 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
880 // Recommended setting: 1
881 #define wxUSE_DATAOBJ 1
883 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
884 // different from "built in" drag and drop in wxTreeCtrl which is always
885 // available). Requires wxUSE_DATAOBJ.
889 // Recommended setting: 1
890 #define wxUSE_DRAG_AND_DROP 1
892 // Use wxAccessible for enhanced and customisable accessibility.
893 // Depends on wxUSE_OLE.
897 // Recommended setting (at present): 0
898 #define wxUSE_ACCESSIBILITY 0
900 // ----------------------------------------------------------------------------
901 // miscellaneous settings
902 // ----------------------------------------------------------------------------
904 // wxSingleInstanceChecker class allows to verify at startup if another program
905 // instance is running (it is only available under Win32)
909 // Recommended setting: 1 (the class is tiny, disabling it won't save much
911 #define wxUSE_SNGLINST_CHECKER 1
913 #define wxUSE_DRAGIMAGE 1
916 // 0 for no interprocess comms
918 // 0 for no help facility
919 #define wxUSE_MS_HTML_HELP 1
920 // 0 for no MS HTML Help
922 // Use wxHTML-based help controller?
923 #define wxUSE_WXHTML_HELP 1
925 #define wxUSE_RESOURCES 0
926 // 0 for no wxGetResource/wxWriteResource
927 #define wxUSE_CONSTRAINTS 1
928 // 0 for no window layout constraint system
930 #define wxUSE_SPLINES 1
933 #define wxUSE_MOUSEWHEEL 1
934 // Include mouse wheel support
936 // ----------------------------------------------------------------------------
937 // postscript support settings
938 // ----------------------------------------------------------------------------
940 // Set to 1 for PostScript device context.
941 #define wxUSE_POSTSCRIPT 0
943 // Set to 1 to use font metric files in GetTextExtent
944 #define wxUSE_AFM_FOR_POSTSCRIPT 1
946 // ----------------------------------------------------------------------------
948 // ----------------------------------------------------------------------------
950 // Define 1 to use ODBC classes
953 // For backward compatibility reasons, this parameter now only controls the
954 // default scrolling method used by cursors. This default behavior can be
955 // overriden by setting the second param of wxDB::wxDbGetConnection() or
956 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
957 // that use the connection) should support forward only scrolling of cursors,
958 // or both forward and backward support for backward scrolling cursors is
959 // dependent on the data source as well as the ODBC driver being used.
960 #define wxODBC_FWD_ONLY_CURSORS 1
962 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
963 // member variables. With a setting of 1, full backward compatibility with the
964 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
965 // as future development will be done only on the non-deprecated
966 // functions/classes/member variables/etc.
967 #define wxODBC_BACKWARD_COMPATABILITY 0
969 // ----------------------------------------------------------------------------
970 // other compiler (mis)features
971 // ----------------------------------------------------------------------------
973 // Set this to 0 if your compiler can't cope with omission of prototype
978 // Recommended setting: 1 (should never need to set this to 0)
979 #define REMOVE_UNUSED_ARG 1
981 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
982 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
983 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
988 // Recommended setting: whatever your compiler likes more
989 #define wxUSE_IOSTREAMH 1
991 // ----------------------------------------------------------------------------
992 // image format support
993 // ----------------------------------------------------------------------------
995 // wxImage supports many different image formats which can be configured at
996 // compile-time. BMP is always supported, others are optional and can be safely
997 // disabled if you don't plan to use images in such format sometimes saving
998 // substantial amount of code in the final library.
1000 // Some formats require an extra library which is included in wxWin sources
1001 // which is mentioned if it is the case.
1003 // Set to 1 for wxImage support (recommended).
1004 #define wxUSE_IMAGE 1
1006 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1007 #define wxUSE_LIBPNG 1
1009 // Set to 1 for JPEG format support (requires libjpeg)
1010 #define wxUSE_LIBJPEG 1
1012 // Set to 1 for TIFF format support (requires libtiff)
1013 #define wxUSE_LIBTIFF 1
1015 // Set to 1 for GIF format support
1018 // Set to 1 for PNM format support
1021 // Set to 1 for PCX format support
1024 // Set to 1 for IFF format support (Amiga format)
1027 // Set to 1 for XPM format support
1030 // Set to 1 for MS Icons and Cursors format support
1031 #define wxUSE_ICO_CUR 1
1033 // Set to 1 to compile in wxPalette class
1034 #define wxUSE_PALETTE 1
1036 /* --- end common options --- */
1038 // ----------------------------------------------------------------------------
1039 // Windows-only settings
1040 // ----------------------------------------------------------------------------
1042 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1043 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1044 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1045 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1046 // that you will have to modify the makefiles to include unicows.lib import
1047 // library as the first library (see installation instructions in install.txt
1048 // to learn how to do it when building the library or samples).
1050 // If your compiler doesn't have unicows.lib, you can get a version of it at
1051 // http://libunicows.sourceforge.net
1055 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1056 #ifndef wxUSE_UNICODE_MSLU
1057 #define wxUSE_UNICODE_MSLU 0
1060 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1061 // will override some other settings (see below)
1065 // Recommended setting: 0 unless you really have to use MFC
1068 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1069 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1070 // can't compile/doesn't have the OLE headers.
1074 // Recommended setting: 1
1077 // wxDC cacheing implementation
1078 #define wxUSE_DC_CACHEING 1
1080 // Set this to 1 to enable the use of DIB's for wxBitmap to support
1081 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
1082 #define wxUSE_DIB_FOR_BITMAP 0
1084 // Set this to 1 to enable wxDIB
1085 #define wxUSE_WXDIB 1
1087 // Set to 0 to disable PostScript print/preview architecture code under Windows
1088 // (just use Windows printing).
1089 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1091 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1092 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1093 // doesn't have such limitation).
1095 // Default is 1 for compilers which support it
1097 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1098 // or can't compile <richedit.h>
1099 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1100 #define wxUSE_RICHEDIT 1
1102 // TODO: This should be ifdef'ed for any compilers that don't support
1103 // RichEdit 2.0 but do have RichEdit 1.0...
1104 #define wxUSE_RICHEDIT2 1
1107 #define wxUSE_RICHEDIT 0
1108 #define wxUSE_RICHEDIT2 0
1111 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1112 // is required by wxUSE_CHECKLISTBOX.
1116 // Recommended setting: 1, set to 0 for a small library size reduction
1117 #define wxUSE_OWNER_DRAWN 1
1119 // Set to 1 to compile MS Windows XP theme engine support
1120 #define wxUSE_UXTHEME 1
1122 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1123 // (notably, wxNotebook pages)
1124 #define wxUSE_UXTHEME_AUTO 1
1126 // ----------------------------------------------------------------------------
1127 // Generic versions of native controls
1128 // ----------------------------------------------------------------------------
1130 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1131 // native wxDatePickerCtrl
1135 // Recommended setting: 0, this is mainly used for testing
1136 #define wxUSE_DATEPICKCTRL_GENERIC 0
1138 // ----------------------------------------------------------------------------
1139 // Crash debugging helpers
1140 // ----------------------------------------------------------------------------
1142 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1143 // dumps of your program when it crashes (or at any other moment)
1145 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1147 // Recommended setting: 1, set to 0 if your programs never crash
1148 #define wxUSE_CRASHREPORT 1
1150 // ----------------------------------------------------------------------------
1151 // obsolete settings
1152 // ----------------------------------------------------------------------------
1154 // NB: all settings in this section are obsolete and should not be used/changed
1155 // at all, they will disappear
1157 // Define 1 to use bitmap messages.
1158 #define wxUSE_BITMAP_MESSAGE 1
1160 #endif // _WX_SETUP_H_