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Fixed typos in window.cpp and utils.cpp
[wxWidgets.git] / include / wx / utils.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: utils.h
3 // Purpose: Miscellaneous utilities
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UTILSH__
13 #define _WX_UTILSH__
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #ifdef __GNUG__
20 #pragma interface "utils.h"
21 #endif
22
23 #include "wx/setup.h"
24 #include "wx/object.h"
25 #include "wx/list.h"
26 #include "wx/window.h"
27 #include "wx/filefn.h"
28
29 #include "wx/ioswrap.h"
30
31 #ifdef __X__
32 #include <dirent.h>
33 #include <unistd.h>
34 #endif
35
36 #include <stdio.h>
37
38 // ----------------------------------------------------------------------------
39 // Forward declaration
40 // ----------------------------------------------------------------------------
41
42 class WXDLLEXPORT wxProcess;
43 class WXDLLEXPORT wxFrame;
44
45 // FIXME should use wxStricmp() instead
46 #ifdef __GNUWIN32__
47 #define stricmp strcasecmp
48 #define strnicmp strncasecmp
49 #endif
50
51 // ----------------------------------------------------------------------------
52 // Macros
53 // ----------------------------------------------------------------------------
54
55 #define wxMax(a,b) (((a) > (b)) ? (a) : (b))
56 #define wxMin(a,b) (((a) < (b)) ? (a) : (b))
57
58 // ----------------------------------------------------------------------------
59 // String functions (deprecated, use wxString)
60 // ----------------------------------------------------------------------------
61
62 // Useful buffer (FIXME VZ: yeah, that is. To be removed!)
63 WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
64
65 // Make a copy of this string using 'new'
66 WXDLLEXPORT wxChar* copystring(const wxChar *s);
67
68 // Matches string one within string two regardless of case
69 WXDLLEXPORT bool StringMatch(wxChar *one, wxChar *two, bool subString = TRUE, bool exact = FALSE);
70
71 // A shorter way of using strcmp
72 #define wxStringEq(s1, s2) (s1 && s2 && (wxStrcmp(s1, s2) == 0))
73
74 // ----------------------------------------------------------------------------
75 // Miscellaneous functions
76 // ----------------------------------------------------------------------------
77
78 // Sound the bell
79 WXDLLEXPORT void wxBell(void) ;
80
81 // Get OS version
82 WXDLLEXPORT int wxGetOsVersion(int *majorVsn= (int *) NULL,int *minorVsn= (int *) NULL) ;
83
84 // Return a string with the current date/time
85 WXDLLEXPORT wxString wxNow();
86
87 // Don't synthesize KeyUp events holding down a key and producing
88 // KeyDown events with autorepeat. On by default and always on
89 // in wxMSW.
90 WXDLLEXPORT bool wxSetDetectableAutoRepeat( bool flag );
91
92 // ----------------------------------------------------------------------------
93 // Window ID management
94 // ----------------------------------------------------------------------------
95
96 // Generate a unique ID
97 WXDLLEXPORT long wxNewId();
98 #if !defined(NewId) && defined(WXWIN_COMPATIBILITY)
99 #define NewId wxNewId
100 #endif
101
102 // Ensure subsequent IDs don't clash with this one
103 WXDLLEXPORT void wxRegisterId(long id);
104 #if !defined(RegisterId) && defined(WXWIN_COMPATIBILITY)
105 #define RegisterId wxRegisterId
106 #endif
107
108 // Return the current ID
109 WXDLLEXPORT long wxGetCurrentId();
110
111 // ----------------------------------------------------------------------------
112 // Various conversions
113 // ----------------------------------------------------------------------------
114
115 WXDLLEXPORT_DATA(extern const wxChar*) wxFloatToStringStr;
116 WXDLLEXPORT_DATA(extern const wxChar*) wxDoubleToStringStr;
117
118 WXDLLEXPORT void StringToFloat(wxChar *s, float *number);
119 WXDLLEXPORT wxChar* FloatToString(float number, const wxChar *fmt = wxFloatToStringStr);
120 WXDLLEXPORT void StringToDouble(wxChar *s, double *number);
121 WXDLLEXPORT wxChar* DoubleToString(double number, const wxChar *fmt = wxDoubleToStringStr);
122 WXDLLEXPORT void StringToInt(wxChar *s, int *number);
123 WXDLLEXPORT void StringToLong(wxChar *s, long *number);
124 WXDLLEXPORT wxChar* IntToString(int number);
125 WXDLLEXPORT wxChar* LongToString(long number);
126
127 // Convert 2-digit hex number to decimal
128 WXDLLEXPORT int wxHexToDec(const wxString& buf);
129
130 // Convert decimal integer to 2-character hex string
131 WXDLLEXPORT void wxDecToHex(int dec, wxChar *buf);
132 WXDLLEXPORT wxString wxDecToHex(int dec);
133
134 // ----------------------------------------------------------------------------
135 // Process management
136 // ----------------------------------------------------------------------------
137
138 // Execute another program. Returns 0 if there was an error, a PID otherwise.
139 WXDLLEXPORT long wxExecute(wxChar **argv, bool sync = FALSE,
140 wxProcess *process = (wxProcess *) NULL);
141 WXDLLEXPORT long wxExecute(const wxString& command, bool sync = FALSE,
142 wxProcess *process = (wxProcess *) NULL);
143
144 enum wxSignal
145 {
146 wxSIGNONE = 0, // verify if the process exists under Unix
147 wxSIGHUP,
148 wxSIGINT,
149 wxSIGQUIT,
150 wxSIGILL,
151 wxSIGTRAP,
152 wxSIGABRT,
153 wxSIGIOT = wxSIGABRT, // another name
154 wxSIGEMT,
155 wxSIGFPE,
156 wxSIGKILL,
157 wxSIGBUS,
158 wxSIGSEGV,
159 wxSIGSYS,
160 wxSIGPIPE,
161 wxSIGALRM,
162 wxSIGTERM
163
164 // further signals are different in meaning between different Unix systems
165 };
166
167 // the argument is ignored under Windows - the process is always killed
168 WXDLLEXPORT int wxKill(long pid, wxSignal sig = wxSIGTERM);
169
170 // Execute a command in an interactive shell window
171 // If no command then just the shell
172 WXDLLEXPORT bool wxShell(const wxString& command = wxEmptyString);
173
174 // Sleep for nSecs seconds under UNIX, do nothing under Windows
175 WXDLLEXPORT void wxSleep(int nSecs);
176
177 // Sleep for a given amount of milliseconds
178 WXDLLEXPORT void wxUsleep(unsigned long milliseconds);
179
180 // Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX)
181 WXDLLEXPORT long wxGetFreeMemory();
182
183 // ----------------------------------------------------------------------------
184 // Network and username functions.
185 // ----------------------------------------------------------------------------
186
187 // NB: "char *" functions are deprecated, use wxString ones!
188
189 // Get eMail address
190 WXDLLEXPORT bool wxGetEmailAddress(wxChar *buf, int maxSize);
191 WXDLLEXPORT wxString wxGetEmailAddress();
192
193 // Get hostname.
194 WXDLLEXPORT bool wxGetHostName(wxChar *buf, int maxSize);
195 WXDLLEXPORT wxString wxGetHostName();
196
197 // Get FQDN
198 WXDLLEXPORT wxString wxGetFullHostName();
199
200 // Get user ID e.g. jacs (this is known as login name under Unix)
201 WXDLLEXPORT bool wxGetUserId(wxChar *buf, int maxSize);
202 WXDLLEXPORT wxString wxGetUserId();
203
204 // Get user name e.g. Julian Smart
205 WXDLLEXPORT bool wxGetUserName(wxChar *buf, int maxSize);
206 WXDLLEXPORT wxString wxGetUserName();
207
208 // Get current Home dir and copy to dest (returns pstr->c_str())
209 WXDLLEXPORT const wxChar* wxGetHomeDir(wxString *pstr);
210
211 // Get the user's home dir (caller must copy --- volatile)
212 // returns NULL is no HOME dir is known
213 #if defined(__UNIX__) && wxUSE_UNICODE
214 WXDLLEXPORT const wxMB2WXbuf wxGetUserHome(const wxString& user = wxEmptyString);
215 #else
216 WXDLLEXPORT wxChar* wxGetUserHome(const wxString& user = wxEmptyString);
217 #endif
218
219 // ----------------------------------------------------------------------------
220 // Strip out any menu codes
221 // ----------------------------------------------------------------------------
222
223 WXDLLEXPORT wxChar* wxStripMenuCodes(wxChar *in, wxChar *out = (wxChar *) NULL);
224 WXDLLEXPORT wxString wxStripMenuCodes(const wxString& str);
225
226 // ----------------------------------------------------------------------------
227 // Window search
228 // ----------------------------------------------------------------------------
229
230 // Find the window/widget with the given title or label.
231 // Pass a parent to begin the search from, or NULL to look through
232 // all windows.
233 WXDLLEXPORT wxWindow* wxFindWindowByLabel(const wxString& title, wxWindow *parent = (wxWindow *) NULL);
234
235 // Find window by name, and if that fails, by label.
236 WXDLLEXPORT wxWindow* wxFindWindowByName(const wxString& name, wxWindow *parent = (wxWindow *) NULL);
237
238 // Returns menu item id or -1 if none.
239 WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString);
240
241 // ----------------------------------------------------------------------------
242 // Message/event queue helpers
243 // ----------------------------------------------------------------------------
244
245 // Yield to other apps/messages
246 WXDLLEXPORT bool wxYield();
247
248 // Yield to other apps/messages and disable user input
249 WXDLLEXPORT bool wxSafeYield(wxWindow *win = NULL);
250
251 // Enable or disable input to all top level windows
252 WXDLLEXPORT void wxEnableTopLevelWindows(bool enable = TRUE);
253
254 // Check whether this window wants to process messages, e.g. Stop button
255 // in long calculations.
256 WXDLLEXPORT bool wxCheckForInterrupt(wxWindow *wnd);
257
258 // Consume all events until no more left
259 WXDLLEXPORT void wxFlushEvents();
260
261 // ----------------------------------------------------------------------------
262 // Cursors
263 // ----------------------------------------------------------------------------
264
265 // Set the cursor to the busy cursor for all windows
266 class WXDLLEXPORT wxCursor;
267 WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR;
268 WXDLLEXPORT void wxBeginBusyCursor(wxCursor *cursor = wxHOURGLASS_CURSOR);
269
270 // Restore cursor to normal
271 WXDLLEXPORT void wxEndBusyCursor();
272
273 // TRUE if we're between the above two calls
274 WXDLLEXPORT bool wxIsBusy();
275
276 // Convenience class so we can just create a wxBusyCursor object on the stack
277 class WXDLLEXPORT wxBusyCursor
278 {
279 public:
280 wxBusyCursor(wxCursor* cursor = wxHOURGLASS_CURSOR)
281 { wxBeginBusyCursor(cursor); }
282 ~wxBusyCursor()
283 { wxEndBusyCursor(); }
284 };
285
286 // ----------------------------------------------------------------------------
287 // Error message functions used by wxWindows (deprecated, use wxLog)
288 // ----------------------------------------------------------------------------
289
290 // Format a message on the standard error (UNIX) or the debugging
291 // stream (Windows)
292 WXDLLEXPORT void wxDebugMsg(const wxChar *fmt ...) ;
293
294 // Non-fatal error (continues)
295 WXDLLEXPORT_DATA(extern const wxChar*) wxInternalErrorStr;
296 WXDLLEXPORT void wxError(const wxString& msg, const wxString& title = wxInternalErrorStr);
297
298 // Fatal error (exits)
299 WXDLLEXPORT_DATA(extern const wxChar*) wxFatalErrorStr;
300 WXDLLEXPORT void wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr);
301
302 // ----------------------------------------------------------------------------
303 // Reading and writing resources (eg WIN.INI, .Xdefaults)
304 // ----------------------------------------------------------------------------
305
306 #if wxUSE_RESOURCES
307 WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file = wxEmptyString);
308 WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, float value, const wxString& file = wxEmptyString);
309 WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file = wxEmptyString);
310 WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file = wxEmptyString);
311
312 WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, wxChar **value, const wxString& file = wxEmptyString);
313 WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file = wxEmptyString);
314 WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file = wxEmptyString);
315 WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file = wxEmptyString);
316 #endif // wxUSE_RESOURCES
317
318 void WXDLLEXPORT wxGetMousePosition( int* x, int* y );
319
320 // MSW only: get user-defined resource from the .res file.
321 // Returns NULL or newly-allocated memory, so use delete[] to clean up.
322 #ifdef __WXMSW__
323 WXDLLEXPORT extern const wxChar* wxUserResourceStr;
324 WXDLLEXPORT wxChar* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr);
325
326 // Implemented in utils.cpp: VC++, Win95 only. Sets up a console for standard
327 // input/output
328 WXDLLEXPORT void wxRedirectIOToConsole();
329
330 #endif // MSW
331
332 // ----------------------------------------------------------------------------
333 // Display and colorss (X only)
334 // ----------------------------------------------------------------------------
335
336 #ifdef __X__
337 WXDisplay *wxGetDisplay();
338 bool wxSetDisplay(const wxString& display_name);
339 wxString wxGetDisplayName();
340 #endif
341
342 #ifdef __X__
343
344 #include <X11/Xlib.h>
345
346 #define wxMAX_RGB 0xff
347 #define wxMAX_SV 1000
348 #define wxSIGN(x) ((x < 0) ? -x : x)
349 #define wxH_WEIGHT 4
350 #define wxS_WEIGHT 1
351 #define wxV_WEIGHT 2
352
353 typedef struct wx_hsv {
354 int h,s,v;
355 } wxHSV;
356
357 #define wxMax3(x,y,z) ((x > y) ? ((x > z) ? x : z) : ((y > z) ? y : z))
358 #define wxMin3(x,y,z) ((x < y) ? ((x < z) ? x : z) : ((y < z) ? y : z))
359
360 void wxHSVToXColor(wxHSV *hsv,XColor *xcolor);
361 void wxXColorToHSV(wxHSV *hsv,XColor *xcolor);
362 void wxAllocNearestColor(Display *display,Colormap colormap,XColor *xcolor);
363 void wxAllocColor(Display *display,Colormap colormap,XColor *xcolor);
364
365 #endif //__X__
366
367 #endif
368 // _WX_UTILSH__