Add generic dialogs in non wxUniversal builds. Regenerated makefiles.
[wxWidgets.git] / samples / dialogs / dialogs.bkl
1 <?xml version="1.0" ?>
2 <makefile>
3
4     <include file="../../build/bakefiles/common_samples.bkl"/>
5
6     <set var="GENERIC_FILES">
7         <if cond="TOOLKIT=='MSW' and WXUNIV=='0'">
8             ../../src/generic/colrdlgg.cpp
9             ../../src/generic/dirdlgg.cpp
10             ../../src/generic/fontdlgg.cpp
11         </if>
12         <if cond="TOOLKIT=='MAC' and WXUNIV=='0'">
13             ../../src/generic/colrdlgg.cpp
14             ../../src/generic/dirdlgg.cpp
15         </if>
16         <if cond="TOOLKIT=='PM' and WXUNIV=='0'">
17             ../../src/generic/fontdlgg.cpp
18         </if>
19     </set>
20
21     <exe id="dialogs" template="wx_sample" template_append="wx_append">
22         <sources>
23             dialogs.cpp
24             $(GENERIC_FILES)
25         </sources>
26         <wx-lib>adv</wx-lib>
27         <wx-lib>core</wx-lib>
28         <wx-lib>base</wx-lib>
29         <win32-res>dialogs.rc</win32-res>
30     </exe>
31
32     <wx-data id="data">
33         <files>tips.txt</files>
34     </wx-data>
35
36 </makefile>