1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 // turn extra wxTextCtrl-specific debugging on/off
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
160 #undef WXDEBUG_TEXT_REPLACE
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
168 // ----------------------------------------------------------------------------
169 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
170 // common to Win32 and GTK, platform-specific things are implemented elsewhere
171 // ----------------------------------------------------------------------------
173 class WXDLLEXPORT wxStdTextCtrlInputHandler
: public wxStdInputHandler
176 wxStdTextCtrlInputHandler(wxInputHandler
*inphand
);
178 virtual bool HandleKey(wxInputConsumer
*consumer
,
179 const wxKeyEvent
& event
,
181 virtual bool HandleMouse(wxInputConsumer
*consumer
,
182 const wxMouseEvent
& event
);
183 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
184 const wxMouseEvent
& event
);
185 virtual bool HandleFocus(wxInputConsumer
*consumer
, const wxFocusEvent
& event
);
188 // get the position of the mouse click
189 static wxTextPos
HitTest(const wxTextCtrl
*text
, const wxPoint
& pos
);
192 wxTextCtrl
*m_winCapture
;
195 // ----------------------------------------------------------------------------
197 // ----------------------------------------------------------------------------
199 // exchange two positions so that from is always less than or equal to to
200 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
204 wxTextPos tmp
= from
;
210 // ----------------------------------------------------------------------------
212 // ----------------------------------------------------------------------------
214 // names of text ctrl commands
215 #define wxTEXT_COMMAND_INSERT _T("insert")
216 #define wxTEXT_COMMAND_REMOVE _T("remove")
218 // the value which is never used for text position, even not -1 which is
219 // sometimes used for some special meaning
220 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
222 // overlap between pages (when using PageUp/Dn) in lines
223 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
225 // ----------------------------------------------------------------------------
226 // private data of wxTextCtrl
227 // ----------------------------------------------------------------------------
229 // the data only used by single line text controls
230 struct wxTextSingleLineData
232 // the position of the first visible pixel and the first visible column
234 wxTextCoord m_colStart
;
236 // and the last ones (m_posLastVisible is the width but m_colLastVisible
237 // is an absolute value)
238 wxCoord m_posLastVisible
;
239 wxTextCoord m_colLastVisible
;
242 wxTextSingleLineData()
247 m_colLastVisible
= -1;
248 m_posLastVisible
= -1;
253 // the data only used by multi line text controls
254 struct wxTextMultiLineData
257 wxArrayString m_lines
;
259 // the current ranges of the scrollbars
263 // should we adjust the horz/vert scrollbar?
264 bool m_updateScrollbarX
,
267 // the max line length in pixels
270 // the index of the line which has the length of m_widthMax
271 wxTextCoord m_lineLongest
;
273 // the rect in which text appears: it is even less than m_rectText because
274 // only the last _complete_ line is shown, hence there is an unoccupied
275 // horizontal band at the bottom of it
276 wxRect m_rectTextReal
;
278 // the x-coordinate of the caret before we started moving it vertically:
279 // this is used to ensure that moving the caret up and then down will
280 // return it to the same position as if we always round it in one direction
281 // we would shift it in that direction
283 // when m_xCaret == -1, we don't have any remembered position
287 wxTextMultiLineData()
293 m_updateScrollbarY
= false;
302 // the data only used by multi line text controls in line wrap mode
303 class wxWrappedLineData
305 // these functions set all our values, so give them access to them
306 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
307 wxWrappedLineData
& lineData
) const;
308 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
317 // get the start of any row (remember that accessing m_rowsStart doesn't work
318 // for the first one)
319 wxTextCoord
GetRowStart(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return row
? m_rowsStart
[row
- 1] : 0;
326 // get the length of the row (using the total line length which we don't
327 // have here but need to calculate the length of the last row, so it must
329 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
334 // slightly more efficient) and lenLine is the same as the start of the
335 // first row of the next line
336 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
340 // return the width of the row in pixels
341 wxCoord
GetRowWidth(wxTextCoord row
) const
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
345 return m_rowsWidth
[row
];
348 // return the number of rows
349 size_t GetRowCount() const
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
353 return m_rowsStart
.GetCount() + 1;
356 // return the number of additional (i.e. after the first one) rows
357 size_t GetExtraRowCount() const
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
361 return m_rowsStart
.GetCount();
364 // return the first row of this line
365 wxTextCoord
GetFirstRow() const
367 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
372 // return the first row of the next line
373 wxTextCoord
GetNextRow() const
375 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
377 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
380 // this just provides direct access to m_rowsStart aerray for efficiency
381 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
383 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
385 return m_rowsStart
[row
];
388 // this code is unused any longer
390 // return true if the column is in the start of the last row (hence the row
391 // it is in is not wrapped)
392 bool IsLastRow(wxTextCoord colRowStart
) const
394 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
397 // return true if the column is the last column of the row starting in
399 bool IsLastColInRow(wxTextCoord colRowStart
,
400 wxTextCoord colRowEnd
,
401 wxTextCoord lenLine
) const
403 // find the row which starts with colRowStart
404 size_t nRows
= GetRowCount();
405 for ( size_t n
= 0; n
< nRows
; n
++ )
407 if ( GetRowStart(n
) == colRowStart
)
409 wxTextCoord colNextRowStart
= n
== nRows
- 1
411 : GetRowStart(n
+ 1);
413 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
414 _T("this column is not in this row at all!") );
416 return colRowEnd
== colNextRowStart
- 1;
420 // caller got it wrong
421 wxFAIL_MSG( _T("this column is not in the start of the row!") );
427 // is this row the last one in its line?
428 bool IsLastRow(wxTextCoord row
) const
430 return (size_t)row
== GetExtraRowCount();
433 // the line is valid if it had been laid out correctly: note that just
434 // shiwting the line (because one of previous lines changed) doesn't make
436 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
438 // invalidating line will relayout it
439 void Invalidate() { m_rowsWidth
.Empty(); }
442 // for each line we remember the starting columns of all its rows after the
443 // first one (which always starts at 0), i.e. if a line is wrapped twice
444 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
445 wxArrayLong m_rowsStart
;
447 // and the width of each row in pixels (this array starts from 0, as usual)
448 wxArrayInt m_rowsWidth
;
450 // and also its starting row (0 for the first line, first lines'
451 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
452 // and this means that the struct hadn't yet been initialized
453 wxTextCoord m_rowFirst
;
455 // the last modification "time"-stamp used by LayoutLines()
459 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
460 #include "wx/arrimpl.cpp"
461 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
463 struct wxTextWrappedData
: public wxTextMultiLineData
465 // the width of the column to the right of the text rect used for the
466 // indicator mark display for the wrapped lines
469 // the data for each line
470 wxArrayWrappedLinesData m_linesData
;
472 // flag telling us to recalculate all starting rows starting from this line
473 // (if it is -1, we don't have to recalculate anything) - it is set when
474 // the number of the rows in the middle of the control changes
475 wxTextCoord m_rowFirstInvalid
;
477 // the current timestamp used by LayoutLines()
480 // invalidate starting rows of all lines (NOT rows!) after this one
481 void InvalidateLinesBelow(wxTextCoord line
)
483 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
485 m_rowFirstInvalid
= line
;
489 // check if this line is valid: i.e. before the first invalid one
490 bool IsValidLine(wxTextCoord line
) const
492 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
493 m_linesData
[line
].IsValid();
500 m_rowFirstInvalid
= -1;
505 // ----------------------------------------------------------------------------
506 // private classes for undo/redo management
507 // ----------------------------------------------------------------------------
510 We use custom versions of wxWidgets command processor to implement undo/redo
511 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
512 itself: this is a waste of memory as all commands in the given command
513 processor always have the same associated wxTextCtrl and so it makes sense
514 to store the backpointer there.
516 As for the rest of the implementation, it's fairly standard: we have 2
517 command classes corresponding to adding and removing text.
520 // a command corresponding to a wxTextCtrl action
521 class wxTextCtrlCommand
: public wxCommand
524 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
526 // we don't use these methods as they don't make sense for us as we need a
527 // wxTextCtrl to be applied
528 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
529 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
531 // instead, our command processor uses these methods
532 virtual bool Do(wxTextCtrl
*text
) = 0;
533 virtual bool Undo(wxTextCtrl
*text
) = 0;
536 // insert text command
537 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
540 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
546 // combine the 2 commands together
547 void Append(wxTextCtrlInsertCommand
*other
);
549 virtual bool CanUndo() const;
550 virtual bool Do(wxTextCtrl
*text
);
551 virtual bool Do() { return wxTextCtrlCommand::Do(); }
552 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
553 virtual bool Undo(wxTextCtrl
*text
);
556 // the text we insert
559 // the position where we inserted the text
563 // remove text command
564 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
567 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
568 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
574 virtual bool CanUndo() const;
575 virtual bool Do(wxTextCtrl
*text
);
576 virtual bool Do() { return wxTextCtrlCommand::Do(); }
577 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
578 virtual bool Undo(wxTextCtrl
*text
);
581 // the range of text to delete
585 // the text which was deleted when this command was Do()ne
586 wxString m_textDeleted
;
589 // a command processor for a wxTextCtrl
590 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
593 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
595 m_compressInserts
= false;
600 // override Store() to compress multiple wxTextCtrlInsertCommand into one
601 virtual void Store(wxCommand
*command
);
603 // stop compressing insert commands when this is called
604 void StopCompressing() { m_compressInserts
= false; }
607 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
608 bool IsCompressing() const { return m_compressInserts
; }
611 virtual bool DoCommand(wxCommand
& cmd
)
612 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
613 virtual bool UndoCommand(wxCommand
& cmd
)
614 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
616 // check if this command is a wxTextCtrlInsertCommand and return it casted
617 // to the right type if it is or NULL otherwise
618 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
621 // the control we're associated with
624 // if the flag is true we're compressing subsequent insert commands into
625 // one so that the entire typing could be undone in one call to Undo()
626 bool m_compressInserts
;
629 // ============================================================================
631 // ============================================================================
633 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
634 EVT_CHAR(wxTextCtrl::OnChar
)
636 EVT_SIZE(wxTextCtrl::OnSize
)
639 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
641 // ----------------------------------------------------------------------------
643 // ----------------------------------------------------------------------------
645 void wxTextCtrl::Init()
651 m_isModified
= false;
663 // init the undo manager
664 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
670 bool wxTextCtrl::Create(wxWindow
*parent
,
672 const wxString
& value
,
676 const wxValidator
& validator
,
677 const wxString
&name
)
679 if ( style
& wxTE_MULTILINE
)
681 // for compatibility with wxMSW we create the controls with vertical
682 // scrollbar always shown unless they have wxTE_RICH style (because
683 // Windows text controls always has vert scrollbar but richedit one
685 if ( !(style
& wxTE_RICH
) )
687 style
|= wxALWAYS_SHOW_SB
;
690 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
691 // we won't have horizontal scrollbar automatically, no need to do
694 // TODO: support wxTE_NO_VSCROLL (?)
696 // create data object for normal multiline or for controls with line
698 if ( style
& wxHSCROLL
)
700 m_data
.mdata
= new wxTextMultiLineData
;
702 else // we must wrap lines if we don't have horizontal scrollbar
704 // NB: we can't rely on HasFlag(wxHSCROLL) as the flags can change
705 // later and even wxWindow::Create() itself temporarily resets
706 // wxHSCROLL in wxUniv, so remember that we have a wrapped data
707 // and not just a multi line data in a separate variable
709 m_data
.wdata
= new wxTextWrappedData
;
714 // this doesn't make sense for single line controls
717 // create data object for single line controls
718 m_data
.sdata
= new wxTextSingleLineData
;
721 #if wxUSE_TWO_WINDOWS
722 if ((style
& wxBORDER_MASK
) == 0)
723 style
|= wxBORDER_SUNKEN
;
726 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
732 SetCursor(wxCURSOR_IBEAM
);
734 if ( style
& wxTE_MULTILINE
)
736 // we should always have at least one line in a multiline control
737 MData().m_lines
.Add(wxEmptyString
);
739 if ( !(style
& wxHSCROLL
) )
741 WData().m_linesData
.Add(new wxWrappedLineData
);
742 WData().InvalidateLinesBelow(0);
745 // we might support it but it's quite useless and other ports don't
747 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
748 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
753 SetInitialSize(size
);
755 m_isEditable
= !(style
& wxTE_READONLY
);
758 InitInsertionPoint();
760 // we can't show caret right now as we're not shown yet and so it would
761 // result in garbage on the screen - we'll do it after first OnPaint()
764 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
766 wxSizeEvent
sizeEvent(GetSize(), GetId());
767 GetEventHandler()->ProcessEvent(sizeEvent
);
772 wxTextCtrl::~wxTextCtrl()
774 delete m_cmdProcessor
;
778 if ( IsSingleLine() )
780 else if ( WrapLines() )
787 // ----------------------------------------------------------------------------
789 // ----------------------------------------------------------------------------
791 void wxTextCtrl::DoSetValue(const wxString
& value
, int flags
)
793 if ( IsSingleLine() && (value
== GetValue()) )
799 Replace(0, GetLastPosition(), value
);
801 if ( IsSingleLine() )
803 SetInsertionPoint(0);
806 if ( flags
& SetValue_SendEvent
)
807 SendTextUpdatedEvent();
810 const wxArrayString
& wxTextCtrl::GetLines() const
812 return MData().m_lines
;
815 size_t wxTextCtrl::GetLineCount() const
817 return MData().m_lines
.GetCount();
820 wxString
wxTextCtrl::GetValue() const
822 // for multiline controls we don't always store the total value but only
823 // recompute it when asked - and to invalidate it we just empty it in
825 if ( !IsSingleLine() && m_value
.empty() )
827 // recalculate: note that we always do it for empty multilien control,
828 // but then it's so quick that it's not important
830 // the first line is special as there is no \n before it, so it's
832 const wxArrayString
& lines
= GetLines();
833 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
834 self
->m_value
<< lines
[0u];
835 size_t count
= lines
.GetCount();
836 for ( size_t n
= 1; n
< count
; n
++ )
838 self
->m_value
<< _T('\n') << lines
[n
];
845 void wxTextCtrl::Clear()
847 SetValue(wxEmptyString
);
850 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
851 const wxString
& text
)
855 // first, we have to relayout the line entirely
857 // OPT: we might try not to recalc the unchanged part of line
859 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
861 // if we had some number of rows before, use this number, otherwise
862 // just make sure that the test below (rowsNew != rowsOld) will be true
864 if ( lineData
.IsValid() )
866 rowsOld
= lineData
.GetExtraRowCount();
868 else // line wasn't laid out yet
870 // assume it changed entirely as we can't do anything better
874 // now change the line
875 MData().m_lines
[line
] = text
;
877 // OPT: we choose to lay it our immediately instead of delaying it
878 // until it is needed because it allows us to avoid invalidating
879 // lines further down if the number of rows didn't chnage, but
880 // maybe we can imporve this even further?
881 LayoutLine(line
, lineData
);
883 int rowsNew
= lineData
.GetExtraRowCount();
885 if ( rowsNew
!= rowsOld
)
887 // we have to update the line wrap marks as this is normally done
888 // by LayoutLines() which we bypassed by calling LayoutLine()
890 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
891 rowCount
= wxMax(rowsOld
, rowsNew
);
892 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
894 // next, if this is not the last line, as the number of rows in it
895 // changed, we need to shift all the lines below it
896 if ( (size_t)line
< WData().m_linesData
.GetCount() )
898 // number of rows changed shifting all lines below
899 WData().InvalidateLinesBelow(line
+ 1);
902 // the number of rows changed
908 MData().m_lines
[line
] = text
;
911 // the number of rows didn't change
915 void wxTextCtrl::RemoveLine(wxTextCoord line
)
917 MData().m_lines
.RemoveAt(line
);
920 // we need to recalculate all the starting rows from this line, but we
921 // can avoid doing it if this line was never calculated: this means
922 // that we will recalculate all lines below it anyhow later if needed
923 if ( WData().IsValidLine(line
) )
925 WData().InvalidateLinesBelow(line
);
928 WData().m_linesData
.RemoveAt(line
);
932 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
934 MData().m_lines
.Insert(text
, line
);
937 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
939 // invalidate everything below it
940 WData().InvalidateLinesBelow(line
);
944 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
946 wxTextCoord colStart
, colEnd
,
950 !PositionToXY(from
, &colStart
, &lineStart
) ||
951 !PositionToXY(to
, &colEnd
, &lineEnd
) )
953 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
958 #ifdef WXDEBUG_TEXT_REPLACE
959 // a straighforward (but very inefficient) way of calculating what the new
961 wxString textTotal
= GetValue();
962 wxString
textTotalNew(textTotal
, (size_t)from
);
963 textTotalNew
+= text
;
964 if ( (size_t)to
< textTotal
.length() )
965 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
966 #endif // WXDEBUG_TEXT_REPLACE
968 // remember the old selection and reset it immediately: we must do it
969 // before calling Refresh(anything) as, at least under GTK, this leads to
970 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
971 // text would be redrawn as selected if we didn't reset the selection
972 int selStartOld
= m_selStart
,
973 selEndOld
= m_selEnd
;
978 if ( IsSingleLine() )
980 // replace the part of the text with the new value
981 wxString
valueNew(m_value
, (size_t)from
);
983 // remember it for later use
984 wxCoord startNewText
= GetTextWidth(valueNew
);
987 if ( (size_t)to
< m_value
.length() )
989 valueNew
+= m_value
.c_str() + (size_t)to
;
992 // we usually refresh till the end of line except of the most common case
993 // when some text is appended to the end of the string in which case we
995 wxCoord widthNewText
;
997 if ( (size_t)from
< m_value
.length() )
999 // refresh till the end of line
1002 else // text appended, not replaced
1004 // refresh only the new text
1005 widthNewText
= GetTextWidth(text
);
1010 // force SData().m_colLastVisible update
1011 SData().m_colLastVisible
= -1;
1014 RefreshPixelRange(0, startNewText
, widthNewText
);
1018 //OPT: special case for replacements inside single line?
1021 Join all the lines in the replacement range into one string, then
1022 replace a part of it with the new text and break it into lines again.
1025 // (0) we want to know if this replacement changes the number of rows
1026 // as if it does we need to refresh everything below the changed
1027 // text (it will be shifted...) and we can avoid it if there is no
1029 bool rowsNumberChanged
= false;
1032 const wxArrayString
& linesOld
= GetLines();
1035 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1037 if ( line
> lineStart
)
1039 // from the previous line
1040 textOrig
+= _T('\n');
1043 textOrig
+= linesOld
[line
];
1046 // we need to append the '\n' for the last line unless there is no
1048 size_t countOld
= linesOld
.GetCount();
1050 // (2) replace text in the combined string
1052 // (2a) leave the part before replaced area unchanged
1053 wxString
textNew(textOrig
, colStart
);
1055 // these values will be used to refresh the changed area below
1056 wxCoord widthNewText
,
1057 startNewText
= GetTextWidth(textNew
);
1058 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1060 // text appended, refresh just enough to show the new text
1061 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1063 else // text inserted, refresh till the end of line
1068 // (2b) insert new text
1071 // (2c) and append the end of the old text
1073 // adjust for index shift: to is relative to colStart, not 0
1074 size_t toRel
= (size_t)((to
- from
) + colStart
);
1075 if ( toRel
< textOrig
.length() )
1077 textNew
+= textOrig
.c_str() + toRel
;
1080 // (3) break it into lines
1082 wxArrayString lines
;
1083 const wxChar
*curLineStart
= textNew
.c_str();
1084 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1086 // end of line/text?
1087 if ( !*p
|| *p
== _T('\n') )
1089 lines
.Add(wxString(curLineStart
, p
));
1093 curLineStart
= p
+ 1;
1097 #ifdef WXDEBUG_TEXT_REPLACE
1098 // (3a) all empty tokens should be counted as replacing with "foo" and
1099 // with "foo\n" should have different effects
1100 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1101 wxTOKEN_RET_EMPTY_ALL
);
1103 if ( lines2
.IsEmpty() )
1105 lines2
.Add(wxEmptyString
);
1108 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1109 _T("Replace() broken") );
1110 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1112 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1114 #endif // WXDEBUG_TEXT_REPLACE
1116 // (3b) special case: if we replace everything till the end we need to
1117 // keep an empty line or the lines would disappear completely
1118 // (this also takes care of never leaving m_lines empty)
1119 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1121 lines
.Add(wxEmptyString
);
1124 size_t nReplaceCount
= lines
.GetCount(),
1127 // (4) merge into the array
1130 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1132 if ( nReplaceLine
< nReplaceCount
)
1134 // we have the replacement line for this one
1135 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1137 rowsNumberChanged
= true;
1140 UpdateMaxWidth(line
);
1142 else // no more replacement lines
1144 // (4b) delete all extra lines (note that we need to delete
1145 // them backwards because indices shift while we do it)
1146 bool deletedLongestLine
= false;
1147 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1149 if ( lineDel
== MData().m_lineLongest
)
1151 // we will need to recalc the max line width
1152 deletedLongestLine
= true;
1155 RemoveLine(lineDel
);
1158 if ( deletedLongestLine
)
1163 // even the line number changed
1164 rowsNumberChanged
= true;
1166 // update line to exit the loop
1171 // (4c) insert the new lines
1172 if ( nReplaceLine
< nReplaceCount
)
1174 // even the line number changed
1175 rowsNumberChanged
= true;
1179 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1181 UpdateMaxWidth(lineEnd
);
1183 while ( nReplaceLine
< nReplaceCount
);
1186 // (5) now refresh the changed area
1188 // update the (cached) last position first as refresh functions use it
1189 m_posLast
+= text
.length() - to
+ from
;
1191 // we may optimize refresh if the number of rows didn't change - but if
1192 // it did we have to refresh everything below the part we chanegd as
1193 // well as it might have moved
1194 if ( !rowsNumberChanged
)
1196 // refresh the line we changed
1199 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1203 //OPT: we shouldn't refresh the unchanged part of the line in
1204 // this case, but instead just refresh the tail of it - the
1205 // trouble is that we don't know here where does this tail
1209 // number of rows didn't change, refresh the updated rows and the
1211 if ( lineStart
<= lineEnd
)
1212 RefreshLineRange(lineStart
, lineEnd
);
1214 else // rows number did change
1218 // refresh only part of the first line
1219 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1221 //else: we have to refresh everything as some part of the text
1222 // could be in the previous row before but moved to the next
1223 // one now (due to word wrap)
1225 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1226 if ( lineStart
<= lineEnd
)
1227 RefreshLineRange(lineStart
, lineEnd
);
1229 // refresh text rect left below
1230 RefreshLineRange(lineEnd
+ 1, 0);
1232 // the vert scrollbar might [dis]appear
1233 MData().m_updateScrollbarY
= true;
1236 // must recalculate it - will do later
1240 #ifdef WXDEBUG_TEXT_REPLACE
1241 // optimized code above should give the same result as straightforward
1242 // computation in the beginning
1243 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1244 #endif // WXDEBUG_TEXT_REPLACE
1246 // update the current position: note that we always put the cursor at the
1247 // end of the replacement text
1248 DoSetInsertionPoint(from
+ text
.length());
1250 // and the selection: this is complicated by the fact that selection coords
1251 // must be first updated to reflect change in text coords, i.e. if we had
1252 // selection from 17 to 19 and we just removed this range, we don't have to
1253 // refresh anything, so we can't just use ClearSelection() here
1254 if ( selStartOld
!= -1 )
1256 // refresh the parst of the selection outside the changed text (which
1257 // we already refreshed)
1258 if ( selStartOld
< from
)
1259 RefreshTextRange(selStartOld
, from
);
1260 if ( to
< selEndOld
)
1261 RefreshTextRange(to
, selEndOld
);
1265 // now call it to do the rest (not related to refreshing)
1269 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1271 // Replace() only works with correctly ordered arguments, so exchange them
1273 OrderPositions(from
, to
);
1275 Replace(from
, to
, wxEmptyString
);
1278 void wxTextCtrl::WriteText(const wxString
& text
)
1280 // replace the selection with the new text
1283 Replace(m_curPos
, m_curPos
, text
);
1286 void wxTextCtrl::AppendText(const wxString
& text
)
1288 SetInsertionPointEnd();
1292 // ----------------------------------------------------------------------------
1294 // ----------------------------------------------------------------------------
1296 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1298 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1299 _T("insertion point position out of range") );
1301 // don't do anything if it didn't change
1302 if ( pos
!= m_curPos
)
1304 DoSetInsertionPoint(pos
);
1307 if ( !IsSingleLine() )
1309 // moving cursor should reset the stored abscissa (even if the cursor
1310 // position didn't actually change!)
1311 MData().m_xCaret
= -1;
1317 void wxTextCtrl::InitInsertionPoint()
1319 // so far always put it in the beginning
1320 DoSetInsertionPoint(0);
1322 // this will also set the selection anchor correctly
1326 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1328 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1329 _T("DoSetInsertionPoint() can only be called with valid pos") );
1332 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1335 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1337 MoveInsertionPoint(pos
);
1342 void wxTextCtrl::SetInsertionPointEnd()
1344 SetInsertionPoint(GetLastPosition());
1347 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1352 wxTextPos
wxTextCtrl::GetLastPosition() const
1355 if ( IsSingleLine() )
1357 pos
= m_value
.length();
1363 size_t nLineCount
= GetLineCount();
1364 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1366 // +1 is because the positions at the end of this line and of the
1367 // start of the next one are different
1368 pos
+= GetLines()[nLine
].length() + 1;
1373 // the last position is at the end of the last line, not in the
1374 // beginning of the next line after it
1378 // more probable reason of this would be to forget to update m_posLast
1379 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1380 #endif // WXDEBUG_TEXT
1388 // ----------------------------------------------------------------------------
1390 // ----------------------------------------------------------------------------
1392 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1400 wxString
wxTextCtrl::GetSelectionText() const
1404 if ( HasSelection() )
1406 if ( IsSingleLine() )
1408 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1412 wxTextCoord colStart
, lineStart
,
1414 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1415 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1417 // as always, we need to check for the special case when the start
1418 // and end line are the same
1419 if ( lineEnd
== lineStart
)
1421 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1423 else // sel on multiple lines
1425 // take the end of the first line
1426 sel
= GetLines()[lineStart
].c_str() + colStart
;
1429 // all intermediate ones
1430 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1432 sel
<< GetLines()[line
] << _T('\n');
1435 // and the start of the last one
1436 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1444 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1446 // selecting till -1 is the same as selecting to the end
1447 if ( to
== -1 && from
!= -1 )
1449 to
= GetLastPosition();
1452 if ( from
== -1 || to
== from
)
1456 else // valid sel range
1458 // remember the 'to' position as the current position, used to move the
1459 // caret there later
1460 wxTextPos toOrig
= to
;
1462 OrderPositions(from
, to
);
1464 wxCHECK_RET( to
<= GetLastPosition(),
1465 _T("invalid range in wxTextCtrl::SetSelection") );
1467 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1469 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1470 // directly and so m_selStart/End must be reset by then
1471 wxTextPos selStartOld
= m_selStart
,
1472 selEndOld
= m_selEnd
;
1477 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1478 m_selStart
, m_selEnd
);
1480 // refresh only the part of text which became (un)selected if
1482 if ( selStartOld
== m_selStart
)
1484 RefreshTextRange(selEndOld
, m_selEnd
);
1486 else if ( selEndOld
== m_selEnd
)
1488 RefreshTextRange(m_selStart
, selStartOld
);
1492 // OPT: could check for other cases too but it is probably not
1493 // worth it as the two above are the most common ones
1494 if ( selStartOld
!= -1 )
1495 RefreshTextRange(selStartOld
, selEndOld
);
1496 if ( m_selStart
!= -1 )
1497 RefreshTextRange(m_selStart
, m_selEnd
);
1500 // we need to fully repaint the invalidated areas of the window
1501 // before scrolling it (from DoSetInsertionPoint which is typically
1502 // called after SetSelection()), otherwise they may stay unpainted
1503 m_targetWindow
->Update();
1505 //else: nothing to do
1507 // the insertion point is put at the location where the caret was moved
1508 DoSetInsertionPoint(toOrig
);
1512 void wxTextCtrl::ClearSelection()
1514 if ( HasSelection() )
1516 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1517 // directly (see above as well)
1518 wxTextPos selStart
= m_selStart
,
1521 // no selection any more
1525 // refresh the old selection
1526 RefreshTextRange(selStart
, selEnd
);
1529 // the anchor should be moved even if there was no selection previously
1530 m_selAnchor
= m_curPos
;
1533 void wxTextCtrl::RemoveSelection()
1535 if ( !HasSelection() )
1538 Remove(m_selStart
, m_selEnd
);
1541 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1542 wxTextPos
*start
, wxTextPos
*end
) const
1549 if ( !HasSelection() )
1551 // no selection at all, hence no selection in this line
1555 wxTextCoord lineStart
, colStart
;
1556 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1557 if ( lineStart
> line
)
1559 // this line is entirely above the selection
1563 wxTextCoord lineEnd
, colEnd
;
1564 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1565 if ( lineEnd
< line
)
1567 // this line is entirely below the selection
1571 if ( line
== lineStart
)
1576 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1578 else if ( line
== lineEnd
)
1581 *start
= lineEnd
== lineStart
? colStart
: 0;
1585 else // the line is entirely inside the selection
1590 *end
= GetLineLength(line
);
1596 // ----------------------------------------------------------------------------
1598 // ----------------------------------------------------------------------------
1600 bool wxTextCtrl::IsModified() const
1602 return m_isModified
;
1605 bool wxTextCtrl::IsEditable() const
1607 // disabled control can never be edited
1608 return m_isEditable
&& IsEnabled();
1611 void wxTextCtrl::MarkDirty()
1613 m_isModified
= true;
1616 void wxTextCtrl::DiscardEdits()
1618 m_isModified
= false;
1621 void wxTextCtrl::SetEditable(bool editable
)
1623 if ( editable
!= m_isEditable
)
1625 m_isEditable
= editable
;
1627 // the caret (dis)appears
1630 // the appearance of the control might have changed
1635 // ----------------------------------------------------------------------------
1636 // col/lines <-> position correspondence
1637 // ----------------------------------------------------------------------------
1640 A few remarks about this stuff:
1642 o The numbering of the text control columns/rows starts from 0.
1643 o Start of first line is position 0, its last position is line.length()
1644 o Start of the next line is the last position of the previous line + 1
1647 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1649 if ( IsSingleLine() )
1651 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1653 return m_value
.length();
1657 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1658 _T("line index out of range") );
1660 return GetLines()[line
].length();
1664 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1666 if ( IsSingleLine() )
1668 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1674 //this is called during DoGetBestSize
1675 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1677 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1678 _T("line index out of range") );
1680 return GetLines()[line
];
1684 int wxTextCtrl::GetNumberOfLines() const
1686 // there is always 1 line, even if the text is empty
1687 return IsSingleLine() ? 1 : GetLineCount();
1690 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1692 // note that this method should accept any values of x and y and return -1
1693 // if they are out of range
1694 if ( IsSingleLine() )
1696 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1700 if ( (size_t)y
>= GetLineCount() )
1702 // this position is below the text
1703 return GetLastPosition();
1707 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1709 // +1 is because the positions at the end of this line and of the
1710 // start of the next one are different
1711 pos
+= GetLines()[nLine
].length() + 1;
1714 // take into account also the position in line
1715 if ( (size_t)x
> GetLines()[y
].length() )
1717 // don't return position in the next line
1718 x
= GetLines()[y
].length();
1725 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1726 wxTextCoord
*x
, wxTextCoord
*y
) const
1728 if ( IsSingleLine() )
1730 if ( (size_t)pos
> m_value
.length() )
1742 wxTextPos posCur
= 0;
1743 size_t nLineCount
= GetLineCount();
1744 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1746 // +1 is because the start the start of the next line is one
1747 // position after the end of this one
1748 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1751 // we've found the line, now just calc the column
1759 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1760 _T("XYToPosition() or PositionToXY() broken") );
1761 #endif // WXDEBUG_TEXT
1765 else // go further down
1771 // beyond the last line
1776 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1778 // a normal line has one row
1779 wxTextCoord numRows
= 1;
1783 // add the number of additional rows
1784 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1790 wxTextCoord
wxTextCtrl::GetRowCount() const
1792 wxTextCoord count
= GetLineCount();
1797 count
= GetFirstRowOfLine(count
- 1) +
1798 WData().m_linesData
[count
- 1].GetRowCount();
1804 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1809 if ( !WData().IsValidLine(line
) )
1814 return WData().m_linesData
[line
].GetNextRow();
1817 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1822 if ( !WData().IsValidLine(line
) )
1827 return WData().m_linesData
[line
].GetFirstRow();
1830 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1832 wxCoord
*yOut
) const
1834 wxTextCoord col
, line
;
1836 // optimization for special (but common) case when we already have the col
1838 if ( pos
== m_curPos
)
1843 else // must really calculate col/line from pos
1845 if ( !PositionToXY(pos
, &col
, &line
) )
1849 int hLine
= GetLineHeight();
1851 wxString textLine
= GetLineText(line
);
1852 if ( IsSingleLine() || !WrapLines() )
1854 x
= GetTextWidth(textLine
.Left(col
));
1857 else // difficult case: multline control with line wrap
1859 y
= GetFirstRowOfLine(line
);
1861 wxTextCoord colRowStart
;
1862 y
+= GetRowInLine(line
, col
, &colRowStart
);
1866 // x is the width of the text before this position in this row
1867 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1878 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1880 wxCoord
*yOut
) const
1883 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1886 // finally translate the logical text rect coords into physical client
1888 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1893 wxPoint
wxTextCtrl::GetCaretPosition() const
1895 wxCoord xCaret
, yCaret
;
1896 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1898 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1901 return wxPoint(xCaret
, yCaret
);
1904 // pos may be -1 to show the current position
1905 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1907 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1911 if ( IsSingleLine() )
1913 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1915 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1918 GetViewStart(&xStart
, &yStart
);
1924 PositionToLogicalXY(pos
, &x
, &y
);
1926 wxRect rectText
= GetRealTextArea();
1928 // scroll the position vertically into view: if it is currently above
1929 // it, make it the first one, otherwise the last one
1930 if ( MData().m_scrollRangeY
)
1932 y
/= GetLineHeight();
1938 else // we are currently in or below the view area
1940 // find the last row currently shown
1945 // to find the last row we need to use the generic HitTest
1948 // OPT this is a bit silly: we undo this in HitTest(), so
1949 // it would be better to factor out the common
1950 // functionality into a separate function (OTOH it
1951 // won't probably save us that much)
1952 wxPoint
pt(0, rectText
.height
- 1);
1953 pt
+= GetClientAreaOrigin();
1954 pt
+= m_rectText
.GetPosition();
1955 HitTest(pt
, &col
, &yEnd
);
1957 // find the row inside the line
1958 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1962 // finding the last line is easy if each line has exactly
1964 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1969 // scroll down: the current item should appear at the
1970 // bottom of the view
1971 Scroll(0, y
- (yEnd
- yStart
));
1976 // scroll the position horizontally into view
1978 // we follow what I believe to be Windows behaviour here, that is if
1979 // the position is already entirely in the view we do nothing, but if
1980 // we do have to scroll the window to bring it into view, we scroll it
1981 // not just enough to show the position but slightly more so that this
1982 // position is at 1/3 of the window width from the closest border to it
1983 // (I'm not sure that Windows does exactly this but it looks like this)
1984 if ( MData().m_scrollRangeX
)
1986 // unlike for the rows, xStart doesn't correspond to the starting
1987 // column as they all have different widths, so we need to
1988 // translate everything to pixels
1990 // we want the text between x and x2 be entirely inside the view
1991 // (i.e. the current character)
1993 // make xStart the first visible pixel (and not position)
1994 int wChar
= GetAverageWidth();
1999 // we want the position of this column be 1/3 to the right of
2001 x
-= rectText
.width
/ 3;
2004 Scroll(x
/ wChar
, y
);
2006 else // maybe we're beyond the right border of the view?
2008 wxTextCoord col
, row
;
2009 if ( PositionToXY(pos
, &col
, &row
) )
2011 wxString lineText
= GetLineText(row
);
2012 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2013 if ( x2
> xStart
+ rectText
.width
)
2015 // we want the position of this column be 1/3 to the
2016 // left of the right edge, i.e. 2/3 right of the left
2018 x2
-= (2*rectText
.width
)/3;
2021 Scroll(x2
/ wChar
, row
);
2027 //else: multiline but no scrollbars, hence nothing to do
2033 // ----------------------------------------------------------------------------
2035 // ----------------------------------------------------------------------------
2038 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2039 distinguish between inlusive/exclusive words and between words and
2040 WORDS (in vim sense) and also, finally, make the set of characters
2041 which make up a word configurable - currently we use the exclusive
2042 WORDS only (coincidentally, this is what Windows edit control does)
2044 For future references, here is what vim help says:
2046 A word consists of a sequence of letters, digits and underscores, or
2047 a sequence of other non-blank characters, separated with white space
2048 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2051 A WORD consists of a sequence of non-blank characters, separated with
2052 white space. An empty line is also considered to be a word and a
2056 static inline bool IsWordChar(wxChar ch
)
2058 return !wxIsspace(ch
);
2061 wxTextPos
wxTextCtrl::GetWordStart() const
2063 if ( m_curPos
== -1 || m_curPos
== 0 )
2066 if ( m_curCol
== 0 )
2068 // go to the end of the previous line
2069 return m_curPos
- 1;
2072 // it shouldn't be possible to learn where the word starts in the password
2077 // start at the previous position
2078 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2079 const wxChar
*p
= p0
+ m_curCol
- 1;
2081 // find the end of the previous word
2082 while ( (p
> p0
) && !IsWordChar(*p
) )
2085 // now find the beginning of this word
2086 while ( (p
> p0
) && IsWordChar(*p
) )
2089 // we might have gone too far
2090 if ( !IsWordChar(*p
) )
2093 return (m_curPos
- m_curCol
) + p
- p0
;
2096 wxTextPos
wxTextCtrl::GetWordEnd() const
2098 if ( m_curPos
== -1 )
2101 wxString line
= GetLineText(m_curRow
);
2102 if ( (size_t)m_curCol
== line
.length() )
2104 // if we're on the last position in the line, go to the next one - if
2106 wxTextPos pos
= m_curPos
;
2107 if ( pos
< GetLastPosition() )
2113 // it shouldn't be possible to learn where the word ends in the password
2116 return GetLastPosition();
2118 // start at the current position
2119 const wxChar
*p0
= line
.c_str();
2120 const wxChar
*p
= p0
+ m_curCol
;
2122 // find the start of the next word
2123 while ( *p
&& !IsWordChar(*p
) )
2126 // now find the end of it
2127 while ( *p
&& IsWordChar(*p
) )
2130 // and find the start of the next word
2131 while ( *p
&& !IsWordChar(*p
) )
2134 return (m_curPos
- m_curCol
) + p
- p0
;
2137 // ----------------------------------------------------------------------------
2139 // ----------------------------------------------------------------------------
2141 void wxTextCtrl::Copy()
2144 if ( HasSelection() )
2146 wxClipboardLocker clipLock
;
2148 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2149 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2150 wxTextDataObject
*data
= new wxTextDataObject(text
);
2151 wxTheClipboard
->SetData(data
);
2153 #endif // wxUSE_CLIPBOARD
2156 void wxTextCtrl::Cut()
2161 bool wxTextCtrl::DoCut()
2163 if ( !HasSelection() )
2173 void wxTextCtrl::Paste()
2178 bool wxTextCtrl::DoPaste()
2181 wxClipboardLocker clipLock
;
2183 wxTextDataObject data
;
2184 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2185 && wxTheClipboard
->GetData(data
) )
2187 // reverse transformation: '\r\n\" -> '\n'
2188 wxString text
= wxTextFile::Translate(data
.GetText(),
2189 wxTextFileType_Unix
);
2190 if ( !text
.empty() )
2197 #endif // wxUSE_CLIPBOARD
2202 // ----------------------------------------------------------------------------
2204 // ----------------------------------------------------------------------------
2206 wxTextCtrlInsertCommand
*
2207 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2209 return (wxTextCtrlInsertCommand
*)
2210 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2214 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2216 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2219 if ( IsCompressing() )
2221 wxTextCtrlInsertCommand
*
2222 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2224 // it is possible that we don't have any last command at all if,
2225 // for example, it was undone since the last Store(), so deal with
2229 cmdInsLast
->Append(cmdIns
);
2233 // don't need to call the base class version
2238 // append the following insert commands to this one
2239 m_compressInserts
= true;
2241 // let the base class version will do the job normally
2243 else // not an insert command
2245 // stop compressing insert commands - this won't work with the last
2246 // command not being an insert one anyhow
2249 // let the base class version will do the job normally
2252 wxCommandProcessor::Store(command
);
2255 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2257 m_text
+= other
->m_text
;
2260 bool wxTextCtrlInsertCommand::CanUndo() const
2262 return m_from
!= -1;
2265 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2267 // the text is going to be inserted at the current position, remember where
2269 m_from
= text
->GetInsertionPoint();
2271 // and now do insert it
2272 text
->WriteText(m_text
);
2277 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2279 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2281 // remove the text from where we inserted it
2282 text
->Remove(m_from
, m_from
+ m_text
.length());
2287 bool wxTextCtrlRemoveCommand::CanUndo() const
2289 // if we were executed, we should have the text we removed
2290 return !m_textDeleted
.empty();
2293 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2295 text
->SetSelection(m_from
, m_to
);
2296 m_textDeleted
= text
->GetSelectionText();
2297 text
->RemoveSelection();
2302 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2304 // it is possible that the text was deleted and that we can't restore text
2305 // at the same position we removed it any more
2306 wxTextPos posLast
= text
->GetLastPosition();
2307 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2308 text
->WriteText(m_textDeleted
);
2313 void wxTextCtrl::Undo()
2315 // the caller must check it
2316 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2318 m_cmdProcessor
->Undo();
2321 void wxTextCtrl::Redo()
2323 // the caller must check it
2324 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2326 m_cmdProcessor
->Redo();
2329 bool wxTextCtrl::CanUndo() const
2331 return IsEditable() && m_cmdProcessor
->CanUndo();
2334 bool wxTextCtrl::CanRedo() const
2336 return IsEditable() && m_cmdProcessor
->CanRedo();
2339 // ----------------------------------------------------------------------------
2341 // ----------------------------------------------------------------------------
2343 wxSize
wxTextCtrl::DoGetBestClientSize() const
2345 // when we're called for the very first time from Create() we must
2346 // calculate the font metrics here because we can't do it before calling
2347 // Create() (there is no window yet and wxGTK crashes) but we need them
2349 if ( m_heightLine
== -1 )
2351 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2355 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2357 int wChar
= GetAverageWidth(),
2358 hChar
= GetLineHeight();
2360 int widthMin
= wxMax(10*wChar
, 100);
2366 if ( !IsSingleLine() )
2368 // let the control have a reasonable number of lines
2369 int lines
= GetNumberOfLines();
2372 else if ( lines
> 10 )
2379 rectText
.height
= h
;
2380 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2381 return wxSize(rectTotal
.width
, rectTotal
.height
);
2384 void wxTextCtrl::UpdateTextRect()
2386 wxRect
rectTotal(GetClientSize());
2387 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2388 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2390 // code elsewhere is confused by negative rect size
2391 if ( m_rectText
.width
<= 0 )
2392 m_rectText
.width
= 1;
2393 if ( m_rectText
.height
<= 0 )
2394 m_rectText
.height
= 1;
2396 if ( !IsSingleLine() )
2398 // invalidate it so that GetRealTextArea() will recalc it
2399 MData().m_rectTextReal
.width
= 0;
2401 // only scroll this rect when the window is scrolled: note that we have
2402 // to scroll not only the text but the line wrap marks too if we show
2404 wxRect rectText
= GetRealTextArea();
2405 if ( extraSpace
&& *extraSpace
)
2407 rectText
.width
+= *extraSpace
;
2409 SetTargetRect(rectText
);
2411 // relayout all lines
2414 WData().m_rowFirstInvalid
= 0;
2416 // increase timestamp: this means that the lines which had been
2417 // laid out before will be relayd out the next time LayoutLines()
2418 // is called because their timestamp will be smaller than the
2420 WData().m_timestamp
++;
2424 UpdateLastVisible();
2427 void wxTextCtrl::UpdateLastVisible()
2429 // this method is only used for horizontal "scrollbarless" scrolling which
2430 // is used only with single line controls
2431 if ( !IsSingleLine() )
2434 // use (efficient) HitTestLine to find the last visible character
2435 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2437 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2439 case wxTE_HT_BEYOND
:
2440 // everything is visible
2441 SData().m_colLastVisible
= text
.length();
2444 SData().m_posLastVisible
= -1;
2448 case wxTE_HT_BEFORE:
2452 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2455 case wxTE_HT_ON_TEXT
:
2458 // the last entirely seen character is the previous one because
2459 // this one is only partly visible - unless the width of the
2460 // string is exactly the max width
2461 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2462 if ( SData().m_posLastVisible
> m_rectText
.width
)
2464 // this character is not entirely visible, take the
2469 SData().m_posLastVisible
= -1;
2471 //else: we can just see it
2473 SData().m_colLastVisible
= col
;
2478 // calculate the width of the text really shown
2479 if ( SData().m_posLastVisible
== -1 )
2481 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2484 // current value is relative the start of the string text which starts at
2485 // SData().m_colStart, we need an absolute offset into string
2486 SData().m_colLastVisible
+= SData().m_colStart
;
2488 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2489 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2492 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2496 if ( !IsSingleLine() )
2499 // update them immediately because if we are called for the first time,
2500 // we need to create them in order for the base class version to
2501 // position the scrollbars correctly - if we don't do it now, it won't
2502 // happen at all if we don't get more size events
2506 MData().m_updateScrollbarX
=
2507 MData().m_updateScrollbarY
= true;
2513 wxCoord
wxTextCtrl::GetTotalWidth() const
2516 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2520 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2523 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2527 wxRect
wxTextCtrl::GetRealTextArea() const
2529 // for single line text control it's just the same as text rect
2530 if ( IsSingleLine() )
2533 // the real text area always holds an entire number of lines, so the only
2534 // difference with the text area is a narrow strip along the bottom border
2535 wxRect rectText
= MData().m_rectTextReal
;
2536 if ( !rectText
.width
)
2539 rectText
= m_rectText
;
2541 // when we're called for the very first time, the line height might not
2542 // had been calculated yet, so do get it now
2543 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2544 self
->RecalcFontMetrics();
2546 int hLine
= GetLineHeight();
2547 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2550 self
->MData().m_rectTextReal
= rectText
;
2556 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2558 wxTextCoord
*colRowStart
) const
2560 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2562 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2564 if ( !WData().IsValidLine(line
) )
2567 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2570 rowMax
= lineData
.GetExtraRowCount();
2574 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2577 // it's ok here that row is 1 greater than needed: like this, it is
2578 // counted as a normal (and not extra) row
2580 //else: only one row anyhow
2584 // +1 because we need a real row number, not the extra row one
2585 *colRowStart
= lineData
.GetRowStart(row
);
2587 // this can't happen, of course
2588 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2594 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2596 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2597 // else now and has rather awkward interface for our needs here
2599 lineData
.m_rowsStart
.Empty();
2600 lineData
.m_rowsWidth
.Empty();
2602 const wxString
& text
= GetLineText(line
);
2604 size_t colRowStart
= 0;
2607 size_t lenRow
= GetPartOfWrappedLine
2609 text
.c_str() + colRowStart
,
2613 // remember the start of this row (not for the first one as
2614 // it's always 0) and its width
2616 lineData
.m_rowsStart
.Add(colRowStart
);
2617 lineData
.m_rowsWidth
.Add(widthRow
);
2619 colRowStart
+= lenRow
;
2621 while ( colRowStart
< text
.length() );
2623 // put the current timestamp on it
2624 lineData
.m_timestamp
= WData().m_timestamp
;
2627 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2629 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2631 // if we were called, some line was dirty and if it was dirty we must have
2632 // had m_rowFirstInvalid set to something too
2633 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2634 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2636 wxTextCoord rowFirst
, rowCur
;
2639 // start after the last known valid line
2640 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2641 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2643 else // no valid lines, start at row 0
2649 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2651 // set the starting row for this line
2652 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2653 lineData
.m_rowFirst
= rowCur
;
2655 // had the line been already broken into rows?
2657 // if so, compare its timestamp with the current one: if nothing has
2658 // been changed, don't relayout it
2659 if ( !lineData
.IsValid() ||
2660 (lineData
.m_timestamp
< WData().m_timestamp
) )
2662 // now do break it in rows
2663 LayoutLine(line
, lineData
);
2666 rowCur
+= lineData
.GetRowCount();
2669 // we are now valid at least up to this line, but if it is the last one we
2670 // just don't have any more invalid rows at all
2671 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2676 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2677 self
->WData().m_rowFirstInvalid
= lineLast
;
2679 // also refresh the line end indicators (FIXME shouldn't do it always!)
2680 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2683 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2684 wxCoord
*widthReal
) const
2686 // this function is slow, it shouldn't be called unless really needed
2687 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2691 wxCoord wReal
= wxDefaultCoord
;
2692 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2695 case wxTE_HT_BEFORE:
2699 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2702 case wxTE_HT_ON_TEXT
:
2705 // the last entirely seen character is the previous one because
2706 // this one is only partly visible - unless the width of the
2707 // string is exactly the max width
2708 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2709 if ( wReal
> m_rectText
.width
)
2711 // this character is not entirely visible, take the
2716 wReal
= wxDefaultCoord
;
2718 //else: we can just see it
2720 // wrap at any character or only at words boundaries?
2721 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2723 // find the (last) not word char before this word
2724 wxTextCoord colWordStart
;
2725 for ( colWordStart
= col
;
2726 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2730 if ( colWordStart
> 0 )
2732 if ( colWordStart
!= col
)
2734 // will have to recalc the real width
2735 wReal
= wxDefaultCoord
;
2740 //else: only a single word, have to wrap it here
2745 case wxTE_HT_BEYOND
:
2749 // we return the number of characters, not the index of the last one
2750 if ( (size_t)col
< s
.length() )
2752 // but don't return more than this (empty) string has
2758 if ( wReal
== wxDefaultCoord
)
2760 // calc it if not done yet
2761 wReal
= GetTextWidth(s
.Truncate(col
));
2767 // VZ: old, horribly inefficient code which can still be used for checking
2768 // the result (in line, not word, wrap mode only) - to be removed later
2770 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2771 wxClientDC
dc(self
);
2772 dc
.SetFont(GetFont());
2773 self
->DoPrepareDC(dc
);
2775 wxCoord widthMax
= m_rectText
.width
;
2777 // the text which we can keep in this ROW
2780 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2784 dc
.GetTextExtent(str
, &w
, NULL
);
2789 // if we wrapped, the last letter was one too much
2790 if ( str
.length() > 1 )
2793 str
.erase(str
.length() - 1, 1);
2795 else // but always keep at least one letter in each row
2797 // the real width then is the last value of w and not teh one
2802 else // we didn't wrap
2807 wxASSERT( col
== str
.length() );
2811 wxASSERT( *widthReal
== wOld
);
2816 //return str.length();
2822 // OPT: this function is called a lot - would be nice to optimize it but I
2823 // don't really know how yet
2824 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2826 wxTextCoord
*colOut
) const
2828 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2831 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2832 wxClientDC
dc(self
);
2833 dc
.SetFont(GetFont());
2834 self
->DoPrepareDC(dc
);
2837 dc
.GetTextExtent(line
, &width
, NULL
);
2840 // clicking beyond the end of line is equivalent to clicking at
2841 // the end of it, so return the last line column
2842 col
= line
.length();
2845 // unless the line is empty and so doesn't have any column at all -
2846 // in this case return 0, what else can we do?
2850 res
= wxTE_HT_BEYOND
;
2856 res
= wxTE_HT_BEFORE
;
2858 else // we're inside the line
2860 // now calculate the column: first, approximate it with fixed-width
2861 // value and then calculate the correct value iteratively: note that
2862 // we use the first character of the line instead of (average)
2863 // GetCharWidth(): it is common to have lines of dashes, for example,
2864 // and this should give us much better approximation in such case
2866 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2867 dc
.GetTextExtent(line
[0], &width
, NULL
);
2874 else if ( (size_t)col
> line
.length() )
2876 col
= line
.length();
2879 // matchDir is the direction in which we should move to reach the
2880 // character containing the given position
2886 } matchDir
= Match_None
;
2889 // check that we didn't go beyond the line boundary
2895 if ( (size_t)col
> line
.length() )
2897 col
= line
.length();
2901 wxString
strBefore(line
, (size_t)col
);
2902 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2905 if ( matchDir
== Match_Right
)
2907 // we were going to the right and, finally, moved beyond
2908 // the original position - stop on the previous one
2914 if ( matchDir
== Match_None
)
2916 // we just started iterating, now we know that we should
2918 matchDir
= Match_Left
;
2920 //else: we are still to the right of the target, continue
2924 // invert the logic above
2925 if ( matchDir
== Match_Left
)
2927 // with the exception that we don't need to backtrack here
2931 if ( matchDir
== Match_None
)
2934 matchDir
= Match_Right
;
2938 // this is not supposed to happen
2939 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2941 if ( matchDir
== Match_Right
)
2948 // check that we calculated it correctly
2950 if ( res
== wxTE_HT_ON_TEXT
)
2953 wxString text
= line
.Left(col
);
2954 dc
.GetTextExtent(text
, &width1
, NULL
);
2955 if ( (size_t)col
< line
.length() )
2960 dc
.GetTextExtent(text
, &width2
, NULL
);
2962 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2963 _T("incorrect HitTestLine() result") );
2965 else // we return last char
2967 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2970 #endif // WXDEBUG_TEXT
2978 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2981 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2982 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2984 *pos
= XYToPosition(x
, y
);
2990 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2991 wxTextCoord
*colOut
,
2992 wxTextCoord
*rowOut
) const
2994 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2997 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2998 wxTextCoord
*colOut
,
2999 wxTextCoord
*rowOut
) const
3001 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
3004 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
3007 wxTextCoord
*rowOut
,
3008 wxTextCoord
*colStart
,
3009 wxTextCoord
*colEnd
,
3010 wxTextCoord
*colRowStartOut
,
3011 bool deviceCoords
) const
3013 // is the point in the text area or to the right or below it?
3014 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
3016 // translate the window coords x0 and y0 into the client coords in the text
3017 // area by adjusting for both the client and text area offsets (unless this
3018 // was already done)
3022 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3023 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3031 // calculate the row (it is really a LINE, not a ROW)
3034 // these vars are used only for WrapLines() case
3035 wxTextCoord colRowStart
= 0;
3038 if ( colRowStartOut
)
3039 *colRowStartOut
= 0;
3041 int hLine
= GetLineHeight();
3044 // and clicking before it is the same as clicking on the first one
3047 res
= wxTE_HT_BEFORE
;
3051 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3053 if ( IsSingleLine() || !WrapLines() )
3055 // in this case row calculation is simple as all lines have the
3056 // same height and so row is the same as line
3057 if ( row
> rowLast
)
3059 // clicking below the text is the same as clicking on the last
3063 res
= wxTE_HT_BELOW
;
3066 else // multline control with line wrap
3068 // use binary search to find the line containing this row
3069 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3071 hi
= linesData
.GetCount(),
3076 const wxWrappedLineData
& lineData
= linesData
[cur
];
3077 if ( !WData().IsValidLine(cur
) )
3079 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3081 if ( row
< rowFirst
)
3087 // our row is after the first row of the cur line:
3088 // obviously, if cur is the last line, it contains this
3089 // row, otherwise we have to test that it is before the
3090 // first row of the next line
3091 bool found
= cur
== linesData
.GetCount() - 1;
3094 // if the row is beyond the end of text, adjust it to
3095 // be the last one and set res accordingly
3096 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3098 res
= wxTE_HT_BELOW
;
3100 row
= lineData
.GetRowCount() + rowFirst
- 1;
3103 else // not the last row
3105 const wxWrappedLineData
&
3106 lineNextData
= linesData
[cur
+ 1];
3107 if ( !WData().IsValidLine(cur
+ 1) )
3108 LayoutLines(cur
+ 1);
3109 found
= row
< lineNextData
.GetFirstRow();
3114 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3115 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3116 GetLines()[cur
].length());
3130 if ( res
== wxTE_HT_ON_TEXT
)
3132 // now find the position in the line
3133 wxString lineText
= GetLineText(row
),
3136 if ( colRowStart
|| rowLen
)
3138 // look in this row only, not in whole line
3139 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3143 // just take the whole string
3149 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3153 if ( colRowStartOut
)
3155 // give them the column offset in this ROW in pixels
3156 *colRowStartOut
= colRowStart
;
3159 // take into account that the ROW doesn't start in the
3160 // beginning of the LINE
3161 *colStart
+= colRowStart
;
3166 // the hit test result we return is for x1, so throw out
3167 // the result for x2 here
3168 int x2
= x1
+ x20
- x10
;
3169 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3171 *colEnd
+= colRowStart
;
3175 else // before/after vertical text span
3179 // fill the column with the first/last position in the
3180 // corresponding line
3181 if ( res
== wxTE_HT_BEFORE
)
3183 else // res == wxTE_HT_BELOW
3184 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3190 // give them the row in text coords (as is)
3197 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3198 wxTextCoord
*lineOut
,
3199 wxTextCoord
*rowInLineOut
) const
3207 int nLines
= GetNumberOfLines();
3210 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3211 for ( line
= 0; line
< nLines
; line
++ )
3213 if ( !WData().IsValidLine(line
) )
3216 if ( row
< linesData
[line
].GetNextRow() )
3218 // we found the right line
3219 rowInLine
= row
- linesData
[line
].GetFirstRow();
3225 if ( line
== nLines
)
3227 // the row is out of range
3231 else // no line wrapping, everything is easy
3233 if ( row
>= nLines
)
3242 *rowInLineOut
= rowInLine
;
3247 // ----------------------------------------------------------------------------
3249 // ----------------------------------------------------------------------------
3252 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3253 scrolling in both horizontal and vertical direction implemented using
3254 wxScrollHelper and the second one is manual scrolling implemented using
3255 SData().m_ofsHorz and used by the single line controls without scroll bar.
3257 The first version (the standard one) always scrolls by fixed amount which is
3258 fine for vertical scrolling as all lines have the same height but is rather
3259 ugly for horizontal scrolling if proportional font is used. This is why we
3260 manually update and use SData().m_ofsHorz which contains the length of the string
3261 which is hidden beyond the left borde. An important property of text
3262 controls using this kind of scrolling is that an entire number of characters
3263 is always shown and that parts of characters never appear on display -
3264 neither in the leftmost nor rightmost positions.
3266 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3267 done as usual for wxScrollWindow.
3270 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3272 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3274 // pos is the logical position to show
3276 // SData().m_ofsHorz is the fisrt logical position shown
3277 if ( pos
< SData().m_ofsHorz
)
3281 HitTestLine(m_value
, pos
, &col
);
3286 wxCoord width
= m_rectText
.width
;
3289 // if we are called from the ctor, m_rectText is not initialized
3290 // yet, so do it now
3292 width
= m_rectText
.width
;
3295 // SData().m_ofsHorz + width is the last logical position shown
3296 if ( pos
> SData().m_ofsHorz
+ width
)
3300 HitTestLine(m_value
, pos
- width
, &col
);
3301 ScrollText(col
+ 1);
3306 // scroll the window horizontally so that the first visible character becomes
3307 // the one at this position
3308 void wxTextCtrl::ScrollText(wxTextCoord col
)
3310 wxASSERT_MSG( IsSingleLine(),
3311 _T("ScrollText() is for single line controls only") );
3313 // never scroll beyond the left border
3317 // OPT: could only get the extent of the part of the string between col
3318 // and SData().m_colStart
3319 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3321 if ( ofsHorz
!= SData().m_ofsHorz
)
3323 // remember the last currently used pixel
3324 int posLastVisible
= SData().m_posLastVisible
;
3325 if ( posLastVisible
== -1 )
3327 // this may happen when we're called very early, during the
3328 // controls construction
3329 UpdateLastVisible();
3331 posLastVisible
= SData().m_posLastVisible
;
3334 // NB1: to scroll to the right, offset must be negative, hence the
3335 // order of operands
3336 int dx
= SData().m_ofsHorz
- ofsHorz
;
3338 // NB2: we call Refresh() below which results in a call to
3339 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3340 SData().m_ofsHorz
= ofsHorz
;
3341 SData().m_colStart
= col
;
3343 // after changing m_colStart, recalc the last visible position: we need
3344 // to recalc the last visible position beore scrolling in order to make
3345 // it appear exactly at the right edge of the text area after scrolling
3346 UpdateLastVisible();
3351 // we want to force the update of it after scrolling
3352 SData().m_colLastVisible
= -1;
3356 // scroll only the rectangle inside which there is the text
3357 wxRect rect
= m_rectText
;
3358 rect
.width
= posLastVisible
;
3360 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3363 we need to manually refresh the part which ScrollWindow() doesn't
3364 refresh (with new API this means the part outside the rect returned
3365 by ScrollNoRefresh): indeed, if we had this:
3369 where '*' is text and 'o' is blank area at the end (too small to
3370 hold the next char) then after scrolling by 2 positions to the left
3375 where 'R' is the area refreshed by ScrollWindow() - but we still
3376 need to refresh the 'o' at the end as it may be now big enough to
3377 hold the new character shifted into view.
3379 when we are scrolling to the right, we need to update this rect as
3380 well because it might have contained something before but doesn't
3381 contain anything any more
3384 // we can combine both rectangles into one when scrolling to the left,
3385 // but we need two separate Refreshes() otherwise
3388 // refresh the uncovered part on the left
3389 Refresh(true, &rect
);
3391 // and now the area on the right
3392 rect
.x
= m_rectText
.x
+ posLastVisible
;
3393 rect
.width
= m_rectText
.width
- posLastVisible
;
3395 else // scrolling to the left
3397 // just extend the rect covering the uncovered area to the edge of
3399 rect
.width
+= m_rectText
.width
- posLastVisible
;
3402 Refresh(true, &rect
);
3404 // I don't know exactly why is this needed here but without it we may
3405 // scroll the window again (from the same method) before the previously
3406 // invalidated area is repainted when typing *very* quickly - and this
3407 // may lead to the display corruption
3412 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3414 if ( IsSingleLine() )
3416 // we don't use wxScrollHelper
3418 *xx
= x
+ SData().m_ofsHorz
;
3424 // let the base class do it
3425 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3429 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3431 if ( IsSingleLine() )
3433 // we don't use wxScrollHelper
3435 *xx
= x
- SData().m_ofsHorz
;
3441 // let the base class do it
3442 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3446 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3448 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3449 // useless to call base class version as they don't use normal scrolling
3450 if ( IsSingleLine() && SData().m_ofsHorz
)
3452 // adjust the DC origin if the text is shifted
3453 wxPoint pt
= dc
.GetDeviceOrigin();
3454 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3458 wxScrollHelper::DoPrepareDC(dc
);
3462 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3466 // check if the max width changes after this line was modified
3467 wxCoord widthMaxOld
= MData().m_widthMax
,
3469 GetTextExtent(GetLineText(line
), &width
, NULL
);
3471 if ( line
== MData().m_lineLongest
)
3473 // this line was the longest one, is it still?
3474 if ( width
> MData().m_widthMax
)
3476 MData().m_widthMax
= width
;
3478 else if ( width
< MData().m_widthMax
)
3480 // we need to find the new longest line
3483 //else: its length didn't change, nothing to do
3485 else // it wasn't the longest line, but maybe it became it?
3487 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3488 if ( width
> GetMaxWidth() )
3490 MData().m_widthMax
= width
;
3491 MData().m_lineLongest
= line
;
3495 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3498 void wxTextCtrl::RecalcFontMetrics()
3500 m_heightLine
= GetCharHeight();
3501 m_widthAvg
= GetCharWidth();
3504 void wxTextCtrl::RecalcMaxWidth()
3506 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3508 MData().m_widthMax
= -1;
3509 (void)GetMaxWidth();
3512 wxCoord
wxTextCtrl::GetMaxWidth() const
3514 if ( MData().m_widthMax
== -1 )
3518 // OPT: should we remember the widths of all the lines?
3520 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3521 wxClientDC
dc(self
);
3522 dc
.SetFont(GetFont());
3524 self
->MData().m_widthMax
= 0;
3526 size_t count
= GetLineCount();
3527 for ( size_t n
= 0; n
< count
; n
++ )
3530 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3531 if ( width
> MData().m_widthMax
)
3533 // remember the width and the line which has it
3534 self
->MData().m_widthMax
= width
;
3535 self
->MData().m_lineLongest
= n
;
3540 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3542 return MData().m_widthMax
;
3545 void wxTextCtrl::UpdateScrollbars()
3547 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3549 wxSize size
= GetRealTextArea().GetSize();
3551 // is our height enough to show all items?
3552 wxTextCoord nRows
= GetRowCount();
3553 wxCoord lineHeight
= GetLineHeight();
3554 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3556 // is our width enough to show the longest line?
3557 wxCoord charWidth
, maxWidth
;
3558 bool showScrollbarX
;
3561 charWidth
= GetAverageWidth();
3562 maxWidth
= GetMaxWidth();
3563 showScrollbarX
= maxWidth
> size
.x
;
3565 else // never show the horz scrollbar
3567 // just to suppress compiler warnings about using uninit vars below
3568 charWidth
= maxWidth
= 0;
3570 showScrollbarX
= false;
3573 // calc the scrollbars ranges
3574 int scrollRangeX
= showScrollbarX
3575 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3577 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3579 int scrollRangeXOld
= MData().m_scrollRangeX
,
3580 scrollRangeYOld
= MData().m_scrollRangeY
;
3581 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3584 GetViewStart(&x
, &y
);
3587 // we want to leave the scrollbars at the same position which means
3588 // that x and y have to be adjusted as the number of positions may have
3591 // the number of positions is calculated from knowing that last
3592 // position = range - thumbSize and thumbSize == pageSize which is
3593 // equal to the window width / pixelsPerLine
3594 if ( scrollRangeXOld
)
3596 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3597 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3600 if ( scrollRangeYOld
)
3601 y
*= scrollRangeY
/ scrollRangeYOld
;
3604 SetScrollbars(charWidth
, lineHeight
,
3605 scrollRangeX
, scrollRangeY
,
3607 true /* no refresh */);
3609 if ( scrollRangeXOld
)
3611 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3612 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3616 MData().m_scrollRangeX
= scrollRangeX
;
3617 MData().m_scrollRangeY
= scrollRangeY
;
3619 // bring the current position in view
3623 MData().m_updateScrollbarX
=
3624 MData().m_updateScrollbarY
= false;
3627 void wxTextCtrl::OnInternalIdle()
3629 // notice that single line text control never has scrollbars
3630 if ( !IsSingleLine() &&
3631 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3635 wxControl::OnInternalIdle();
3638 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3640 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3641 if ( event
.GetOrientation() == wxHORIZONTAL
)
3643 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3647 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3651 // ----------------------------------------------------------------------------
3653 // ----------------------------------------------------------------------------
3655 void wxTextCtrl::RefreshSelection()
3657 if ( HasSelection() )
3659 RefreshTextRange(m_selStart
, m_selEnd
);
3663 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3665 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3666 _T("no lines to refresh") );
3669 // rect.x is already 0
3670 rect
.width
= m_rectText
.width
;
3671 wxCoord h
= GetLineHeight();
3673 wxTextCoord rowFirst
;
3674 if ( lineFirst
< GetNumberOfLines() )
3676 rowFirst
= GetFirstRowOfLine(lineFirst
);
3678 else // lineFirst == GetNumberOfLines()
3680 // lineFirst may be beyond the last line only if we refresh till
3681 // the end, otherwise it's illegal
3682 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3683 _T("invalid line range") );
3685 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3688 rect
.y
= rowFirst
*h
;
3692 // refresh till this line (inclusive)
3693 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3695 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3697 else // lineLast == 0 means to refresh till the end
3699 // FIXME: calc it exactly
3700 rect
.height
= 32000;
3703 RefreshTextRect(rect
);
3706 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3708 wxCHECK_RET( start
!= -1 && end
!= -1,
3709 _T("invalid RefreshTextRange() arguments") );
3711 // accept arguments in any order as it is more conenient for the caller
3712 OrderPositions(start
, end
);
3714 // this is acceptable but we don't do anything in this case
3718 wxTextPos colStart
, lineStart
;
3719 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3721 // the range is entirely beyond the end of the text, nothing to do
3725 wxTextCoord colEnd
, lineEnd
;
3726 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3728 // the range spans beyond the end of text, refresh to the end
3730 lineEnd
= GetNumberOfLines() - 1;
3733 // refresh all lines one by one
3734 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3736 // refresh the first line from the start of the range to the end, the
3737 // intermediate ones entirely and the last one from the beginning to
3738 // the end of the range
3739 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3741 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3743 // intermediate line or the last one but we need to refresh it
3744 // until the end anyhow - do it
3745 posCount
= wxString::npos
;
3749 // refresh just the positions in between the start and the end one
3750 posCount
= colEnd
- posStart
;
3754 RefreshColRange(line
, posStart
, posCount
);
3758 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3762 wxString text
= GetLineText(line
);
3764 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3765 _T("invalid RefreshColRange() parameter") );
3767 RefreshPixelRange(line
,
3768 GetTextWidth(text
.Left((size_t)start
)),
3769 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3772 // this method accepts "logical" coords in the sense that they are coordinates
3773 // in a logical line but it can span several rows if we wrap lines and
3774 // RefreshPixelRange() will then refresh several rows
3775 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3779 // we will use line text only in line wrap case
3783 text
= GetLineText(line
);
3786 // special case: width == 0 means to refresh till the end of line
3789 // refresh till the end of visible line
3790 width
= GetTotalWidth();
3794 // refresh till the end of text
3795 wxCoord widthAll
= GetTextWidth(text
);
3797 // extend width to the end of ROW
3798 width
= widthAll
- widthAll
% width
+ width
;
3801 // no need to refresh beyond the end of line
3804 //else: just refresh the specified part
3806 wxCoord h
= GetLineHeight();
3809 rect
.y
= GetFirstRowOfLine(line
)*h
;
3814 // (1) skip all rows which we don't touch at all
3815 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3816 if ( !WData().IsValidLine(line
) )
3819 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3820 size_t rowLast
= lineData
.GetRowCount(),
3822 while ( (row
< rowLast
) &&
3823 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3829 // (2) now refresh all lines except the last one: note that the first
3830 // line is refreshed from the given start to the end, all the next
3832 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3834 rect
.width
= GetTotalWidth() - rect
.x
;
3835 RefreshTextRect(rect
);
3837 width
-= wLine
- rect
.x
;
3841 wLine
= lineData
.GetRowWidth(row
++);
3844 // (3) the code below will refresh the last line
3849 RefreshTextRect(rect
);
3852 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3855 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3856 rect
.width
= rectClient
.width
;
3857 rect
.height
= rectClient
.height
;
3859 // account for the text area offset
3860 rect
.Offset(m_rectText
.GetPosition());
3862 // don't refresh beyond the text area unless we're refreshing the line wrap
3863 // marks in which case textOnly is false
3866 if ( rect
.GetRight() > m_rectText
.GetRight() )
3868 rect
.SetRight(m_rectText
.GetRight());
3870 if ( rect
.width
<= 0 )
3872 // nothing to refresh
3878 // check the bottom boundary always, even for the line wrap marks
3879 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3881 rect
.SetBottom(m_rectText
.GetBottom());
3883 if ( rect
.height
<= 0 )
3885 // nothing to refresh
3890 // never refresh before the visible rect
3891 if ( rect
.x
< m_rectText
.x
)
3892 rect
.x
= m_rectText
.x
;
3894 if ( rect
.y
< m_rectText
.y
)
3895 rect
.y
= m_rectText
.y
;
3897 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3898 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3900 Refresh(true, &rect
);
3903 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3904 wxTextCoord rowLast
)
3906 if ( WData().m_widthMark
)
3909 rectMarks
.x
= m_rectText
.width
;
3910 rectMarks
.width
= WData().m_widthMark
;
3911 rectMarks
.y
= rowFirst
*GetLineHeight();
3912 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3914 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3918 // ----------------------------------------------------------------------------
3920 // ----------------------------------------------------------------------------
3922 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3924 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3927 // ----------------------------------------------------------------------------
3928 // client area drawing
3929 // ----------------------------------------------------------------------------
3932 Several remarks about wxTextCtrl redraw logic:
3934 1. only the regions which must be updated are redrawn, this means that we
3935 never Refresh() the entire window but use RefreshPixelRange() and
3936 ScrollWindow() which only refresh small parts of it and iterate over the
3937 update region in our DoDraw()
3939 2. the text displayed on the screen is obtained using GetTextToShow(): it
3940 should be used for all drawing/measuring
3943 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3947 textShown
= wxString(_T('*'), text
.length());
3954 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3956 // debugging trick to see the update rect visually
3958 static int s_countUpdates
= -1;
3959 if ( s_countUpdates
!= -1 )
3961 wxWindowDC
dc(this);
3962 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3963 dc
.SetPen(*wxTRANSPARENT_PEN
);
3964 dc
.DrawRectangle(rectUpdate
);
3966 #endif // WXDEBUG_TEXT
3968 // calculate the range lineStart..lineEnd of lines to redraw
3969 wxTextCoord lineStart
, lineEnd
;
3970 if ( IsSingleLine() )
3977 wxPoint pt
= rectUpdate
.GetPosition();
3978 (void)HitTest(pt
, NULL
, &lineStart
);
3980 pt
.y
+= rectUpdate
.height
;
3981 (void)HitTest(pt
, NULL
, &lineEnd
);
3984 // prepare for drawing
3985 wxCoord hLine
= GetLineHeight();
3987 // these vars will be used for hit testing of the current row
3988 wxCoord y
= rectUpdate
.y
;
3989 const wxCoord x1
= rectUpdate
.x
;
3990 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3993 rectText
.height
= hLine
;
3994 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3996 // we want to always start at the top of the line, otherwise if we redraw a
3997 // rect whose top is in the middle of a line, we'd draw this line shifted
3998 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
4000 if ( IsSingleLine() )
4002 rectText
.y
= yClient
;
4004 else // multiline, adjust for scrolling
4006 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
4009 wxRenderer
*renderer
= GetRenderer();
4011 // do draw the invalidated parts of each line: note that we iterate here
4012 // over ROWs, not over LINEs
4013 for ( wxTextCoord line
= lineStart
;
4014 y
< rectUpdate
.y
+ rectUpdate
.height
;
4016 rectText
.y
+= hLine
)
4018 // calculate the update rect in text positions for this line
4019 wxTextCoord colStart
, colEnd
, colRowStart
;
4020 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4021 &line
, &colStart
, &colEnd
,
4024 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4026 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
4028 if ( line
== lineEnd
)
4030 // we redrew everything
4034 // the update rect is beyond the end of line, no need to redraw
4035 // anything on this line - but continue with the remaining ones
4039 // for single line controls we may additionally cut off everything
4040 // which is to the right of the last visible position
4041 if ( IsSingleLine() )
4043 // don't show the columns which are scrolled out to the left
4044 if ( colStart
< SData().m_colStart
)
4045 colStart
= SData().m_colStart
;
4047 // colEnd may be less than colStart if colStart was changed by the
4049 if ( colEnd
< colStart
)
4052 // don't draw the chars beyond the rightmost one
4053 if ( SData().m_colLastVisible
== -1 )
4055 // recalculate this rightmost column
4056 UpdateLastVisible();
4059 if ( colStart
> SData().m_colLastVisible
)
4061 // don't bother redrawing something that is beyond the last
4066 if ( colEnd
> SData().m_colLastVisible
)
4068 colEnd
= SData().m_colLastVisible
;
4072 // extract the part of line we need to redraw
4073 wxString textLine
= GetTextToShow(GetLineText(line
));
4074 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4076 // now deal with the selection: only do something if at least part of
4077 // the line is selected
4078 wxTextPos selStart
, selEnd
;
4079 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4081 // and if this part is (at least partly) in the current row
4082 if ( (selStart
<= colEnd
) &&
4083 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4085 // these values are relative to the start of the line while the
4086 // string passed to DrawTextLine() is only part of it, so
4087 // adjust the selection range accordingly
4088 selStart
-= colStart
;
4094 if ( (size_t)selEnd
>= text
.length() )
4095 selEnd
= text
.length();
4099 // reset selStart and selEnd to avoid passing them to
4100 // DrawTextLine() below
4106 // calculate the text coords on screen
4107 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4108 wxCoord ofsStart
= GetTextWidth(
4109 textLine
.Mid(colRowStart
,
4110 colStart
- colRowStart
));
4111 rectText
.x
= m_rectText
.x
+ ofsStart
;
4112 rectText
.width
= GetTextWidth(text
);
4115 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4117 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4118 line
, colStart
, colEnd
);
4122 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4124 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4125 _T("shouldn't be called at all") );
4127 wxRenderer
*renderer
= GetRenderer();
4130 rectMark
.x
= rectUpdate
.x
;
4131 rectMark
.width
= rectUpdate
.width
;
4132 wxCoord yTop
= GetClientAreaOrigin().y
;
4133 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4134 wxCoord hLine
= GetLineHeight();
4135 rectMark
.height
= hLine
;
4137 wxTextCoord line
, rowInLine
;
4140 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4141 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4143 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4145 // we went beyond the end of text
4149 // is this row continued on the next one?
4150 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4152 renderer
->DrawLineWrapMark(dc
, rectMark
);
4157 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4159 // hide the caret while we're redrawing the window and show it after we are
4161 wxCaretSuspend
cs(this);
4164 wxDC
& dc
= renderer
->GetDC();
4165 dc
.SetFont(GetFont());
4166 dc
.SetTextForeground(GetForegroundColour());
4168 // get the intersection of the update region with the text area: note that
4169 // the update region is in window coords and text area is in the client
4170 // ones, so it must be shifted before computing intersection
4171 wxRegion rgnUpdate
= GetUpdateRegion();
4173 wxRect rectTextArea
= GetRealTextArea();
4174 wxPoint pt
= GetClientAreaOrigin();
4175 wxRect rectTextAreaAdjusted
= rectTextArea
;
4176 rectTextAreaAdjusted
.x
+= pt
.x
;
4177 rectTextAreaAdjusted
.y
+= pt
.y
;
4178 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4180 // even though the drawing is already clipped to the update region, we must
4181 // explicitly clip it to the rect we will use as otherwise parts of letters
4182 // might be drawn outside of it (if even a small part of a charater is
4183 // inside, HitTest() will return its column and DrawText() can't draw only
4184 // the part of the character, of course)
4186 // FIXME: is this really a bug in wxMSW?
4187 rectTextArea
.width
--;
4189 dc
.SetClippingRegion(rectTextArea
);
4191 // adjust for scrolling
4194 // and now refresh the invalidated parts of the window
4195 wxRegionIterator
iter(rgnUpdate
);
4196 for ( ; iter
.HaveRects(); iter
++ )
4198 wxRect r
= iter
.GetRect();
4200 // this is a workaround for wxGTK::wxRegion bug
4202 if ( !r
.width
|| !r
.height
)
4204 // ignore invalid rect
4209 DoDrawTextInRect(dc
, r
);
4212 // now redraw the line wrap marks (if we draw them)
4213 if ( WrapLines() && WData().m_widthMark
)
4215 // this is the rect inside which line wrap marks are drawn
4217 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4218 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4219 rectMarks
.width
= WData().m_widthMark
;
4220 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4222 rgnUpdate
= GetUpdateRegion();
4223 rgnUpdate
.Intersect(rectMarks
);
4225 wxRect rectUpdate
= rgnUpdate
.GetBox();
4226 if ( rectUpdate
.width
&& rectUpdate
.height
)
4228 // the marks are outside previously set clipping region
4229 dc
.DestroyClippingRegion();
4231 DoDrawLineWrapMarks(dc
, rectUpdate
);
4235 // show caret first time only: we must show it after drawing the text or
4236 // the display can be corrupted when it's hidden
4237 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4245 // ----------------------------------------------------------------------------
4247 // ----------------------------------------------------------------------------
4249 bool wxTextCtrl::SetFont(const wxFont
& font
)
4251 if ( !wxControl::SetFont(font
) )
4254 // and refresh everything, of course
4255 InitInsertionPoint();
4258 // update geometry parameters
4260 RecalcFontMetrics();
4261 if ( !IsSingleLine() )
4267 // recreate it, in fact
4275 bool wxTextCtrl::Enable(bool enable
)
4277 if ( !wxTextCtrlBase::Enable(enable
) )
4280 if (FindFocus() == this && GetCaret() &&
4281 ((enable
&& !GetCaret()->IsVisible()) ||
4282 (!enable
&& GetCaret()->IsVisible())))
4288 void wxTextCtrl::CreateCaret()
4294 // FIXME use renderer
4295 caret
= new wxCaret(this, 1, GetLineHeight());
4299 // read only controls don't have the caret
4300 caret
= (wxCaret
*)NULL
;
4303 // SetCaret() will delete the old caret if any
4307 void wxTextCtrl::ShowCaret(bool show
)
4309 wxCaret
*caret
= GetCaret();
4312 // (re)position caret correctly
4313 caret
->Move(GetCaretPosition());
4315 // and show it there
4316 if ((show
&& !caret
->IsVisible()) ||
4317 (!show
&& caret
->IsVisible()))
4322 // ----------------------------------------------------------------------------
4323 // vertical scrolling (multiline only)
4324 // ----------------------------------------------------------------------------
4326 size_t wxTextCtrl::GetLinesPerPage() const
4328 if ( IsSingleLine() )
4331 return GetRealTextArea().height
/ GetLineHeight();
4334 wxTextPos
wxTextCtrl::GetPositionAbove()
4336 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4337 _T("can't move cursor vertically in a single line control") );
4339 // move the cursor up by one ROW not by one LINE: this means that
4340 // we should really use HitTest() and not just go to the same
4341 // position in the previous line
4342 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4343 if ( MData().m_xCaret
== -1 )
4345 // remember the initial cursor abscissa
4346 MData().m_xCaret
= pt
.x
;
4350 // use the remembered abscissa
4351 pt
.x
= MData().m_xCaret
;
4354 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4355 pt
.y
-= GetLineHeight();
4357 wxTextCoord col
, row
;
4358 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4360 // can't move further
4361 return INVALID_POS_VALUE
;
4364 return XYToPosition(col
, row
);
4367 wxTextPos
wxTextCtrl::GetPositionBelow()
4369 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4370 _T("can't move cursor vertically in a single line control") );
4372 // see comments for wxACTION_TEXT_UP
4373 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4374 if ( MData().m_xCaret
== -1 )
4376 // remember the initial cursor abscissa
4377 MData().m_xCaret
= pt
.x
;
4381 // use the remembered abscissa
4382 pt
.x
= MData().m_xCaret
;
4385 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4386 pt
.y
+= GetLineHeight();
4388 wxTextCoord col
, row
;
4389 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4391 // can't go further down
4392 return INVALID_POS_VALUE
;
4395 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4396 // from a longer line to a shorter one, for example (OTOH
4397 // wxTE_HT_BEFORE can never happen)
4398 return XYToPosition(col
, row
);
4401 // ----------------------------------------------------------------------------
4403 // ----------------------------------------------------------------------------
4405 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4407 const wxString
& strArg
)
4409 // has the text changed as result of this action?
4410 bool textChanged
= false;
4412 // the remembered cursor abscissa for multiline text controls is usually
4413 // reset after each user action but for ones which do use it (UP and DOWN
4414 // for example) we shouldn't do it - as indicated by this flag
4415 bool rememberAbscissa
= false;
4417 // the command this action corresponds to or NULL if this action doesn't
4418 // change text at all or can't be undone
4419 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4424 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4429 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4433 else // not selection nor delete action
4435 action
= actionOrig
;
4438 // set newPos to -2 as it can't become equal to it in the assignments below
4439 // (but it can become -1)
4440 wxTextPos newPos
= INVALID_POS_VALUE
;
4442 if ( action
== wxACTION_TEXT_HOME
)
4444 newPos
= m_curPos
- m_curCol
;
4446 else if ( action
== wxACTION_TEXT_END
)
4448 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4450 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4451 (action
== wxACTION_TEXT_FIRST
) ||
4452 (action
== wxACTION_TEXT_LAST
) )
4454 if ( action
== wxACTION_TEXT_FIRST
)
4456 else if ( action
== wxACTION_TEXT_LAST
)
4457 numArg
= GetLastPosition();
4458 //else: numArg already contains the position
4462 else if ( action
== wxACTION_TEXT_UP
)
4464 if ( !IsSingleLine() )
4466 newPos
= GetPositionAbove();
4468 if ( newPos
!= INVALID_POS_VALUE
)
4470 // remember where the cursor original had been
4471 rememberAbscissa
= true;
4475 else if ( action
== wxACTION_TEXT_DOWN
)
4477 if ( !IsSingleLine() )
4479 newPos
= GetPositionBelow();
4481 if ( newPos
!= INVALID_POS_VALUE
)
4483 // remember where the cursor original had been
4484 rememberAbscissa
= true;
4488 else if ( action
== wxACTION_TEXT_LEFT
)
4490 newPos
= m_curPos
- 1;
4492 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4494 newPos
= GetWordStart();
4496 else if ( action
== wxACTION_TEXT_RIGHT
)
4498 newPos
= m_curPos
+ 1;
4500 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4502 newPos
= GetWordEnd();
4504 else if ( action
== wxACTION_TEXT_INSERT
)
4506 if ( IsEditable() && !strArg
.empty() )
4508 // inserting text can be undone
4509 command
= new wxTextCtrlInsertCommand(strArg
);
4514 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4515 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4517 if ( !IsSingleLine() )
4519 size_t count
= GetLinesPerPage();
4520 if ( count
> PAGE_OVERLAP_IN_LINES
)
4522 // pages should overlap slightly to allow the reader to keep
4523 // orientation in the text
4524 count
-= PAGE_OVERLAP_IN_LINES
;
4527 // remember where the cursor original had been
4528 rememberAbscissa
= true;
4530 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4531 for ( size_t line
= 0; line
< count
; line
++ )
4533 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4534 if ( pos
== INVALID_POS_VALUE
)
4536 // can't move further
4540 MoveInsertionPoint(pos
);
4544 // we implement the Unix scrolling model here: cursor will always
4545 // be on the first line after Page Down and on the last one after
4548 // Windows programs usually keep the cursor line offset constant
4549 // but do we really need it?
4553 // find the line such that when it is the first one, the
4554 // current position is in the last line
4556 for ( size_t line
= 0; line
< count
; line
++ )
4558 pos
= GetPositionAbove();
4559 if ( pos
== INVALID_POS_VALUE
)
4562 MoveInsertionPoint(pos
);
4565 MoveInsertionPoint(newPos
);
4567 PositionToLogicalXY(pos
, NULL
, &y
);
4569 else // scrolled down
4571 PositionToLogicalXY(newPos
, NULL
, &y
);
4574 // scroll vertically only
4575 Scroll(wxDefaultCoord
, y
);
4578 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4580 SetSelection(GetWordStart(), GetWordEnd());
4582 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4586 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4588 SetSelection(m_selAnchor
, numArg
);
4590 else if ( action
== wxACTION_TEXT_COPY
)
4594 else if ( action
== wxACTION_TEXT_CUT
)
4599 else if ( action
== wxACTION_TEXT_PASTE
)
4604 else if ( action
== wxACTION_TEXT_UNDO
)
4609 else if ( action
== wxACTION_TEXT_REDO
)
4616 return wxControl::PerformAction(action
, numArg
, strArg
);
4619 if ( newPos
!= INVALID_POS_VALUE
)
4621 // bring the new position into the range
4625 wxTextPos posLast
= GetLastPosition();
4626 if ( newPos
> posLast
)
4631 // if we have the selection, remove just it
4633 if ( HasSelection() )
4640 // otherwise delete everything between current position and
4642 if ( m_curPos
!= newPos
)
4647 else // nothing to delete
4649 // prevent test below from working
4650 from
= INVALID_POS_VALUE
;
4652 // and this is just to silent the compiler warning
4657 if ( from
!= INVALID_POS_VALUE
)
4659 command
= new wxTextCtrlRemoveCommand(from
, to
);
4662 else // cursor movement command
4665 DoSetInsertionPoint(newPos
);
4669 SetSelection(m_selAnchor
, m_curPos
);
4671 else // simple movement
4673 // clear the existing selection
4678 if ( !rememberAbscissa
&& !IsSingleLine() )
4680 MData().m_xCaret
= -1;
4686 // execute and remember it to be able to undo it later
4687 m_cmdProcessor
->Submit(command
);
4689 // undoable commands always change text
4692 else // no undoable command
4694 // m_cmdProcessor->StopCompressing()
4699 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4701 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4702 InitCommandEvent(event
);
4703 GetEventHandler()->ProcessEvent(event
);
4705 // as the text changed...
4706 m_isModified
= true;
4712 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4714 // only process the key events from "simple keys" here
4715 if ( !event
.HasModifiers() )
4717 int keycode
= event
.GetKeyCode();
4719 wxChar unicode
= event
.GetUnicodeKey();
4721 if ( keycode
== WXK_RETURN
)
4723 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4725 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4726 InitCommandEvent(event
);
4727 event
.SetString(GetValue());
4728 GetEventHandler()->ProcessEvent(event
);
4730 else // interpret <Enter> normally: insert new line
4732 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4735 else if ( keycode
< 255 && isprint(keycode
) )
4737 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4739 // skip event.Skip() below
4743 else if (unicode
> 0)
4745 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4752 // Ctrl-R refreshes the control in debug mode
4753 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4755 #endif // __WXDEBUG__
4761 wxInputHandler
*wxTextCtrl::GetStdInputHandler(wxInputHandler
*handlerDef
)
4763 static wxStdTextCtrlInputHandler
s_handler(handlerDef
);
4768 // ----------------------------------------------------------------------------
4769 // wxStdTextCtrlInputHandler
4770 // ----------------------------------------------------------------------------
4772 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4773 : wxStdInputHandler(inphand
)
4775 m_winCapture
= (wxTextCtrl
*)NULL
;
4779 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4782 wxTextCoord col
, row
;
4783 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4785 wxTextPos pos
= text
->XYToPosition(col
, row
);
4787 // if the point is after the last column we must adjust the position to be
4788 // the last position in the line (unless it is already the last)
4789 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4797 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4798 const wxKeyEvent
& event
,
4801 // we're only interested in key presses
4805 int keycode
= event
.GetKeyCode();
4807 wxControlAction action
;
4809 bool ctrlDown
= event
.ControlDown(),
4810 shiftDown
= event
.ShiftDown();
4813 action
= wxACTION_TEXT_PREFIX_SEL
;
4816 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4817 // treat it first separately
4818 if ( event
.AltDown() )
4820 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4821 action
= wxACTION_TEXT_UNDO
;
4823 else switch ( keycode
)
4827 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4828 : wxACTION_TEXT_HOME
);
4832 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4833 : wxACTION_TEXT_END
);
4838 action
<< wxACTION_TEXT_UP
;
4843 action
<< wxACTION_TEXT_DOWN
;
4847 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4848 : wxACTION_TEXT_LEFT
);
4852 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4853 : wxACTION_TEXT_RIGHT
);
4857 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4858 // to? for now, it's the same as without control
4859 action
<< wxACTION_TEXT_PAGE_DOWN
;
4863 action
<< wxACTION_TEXT_PAGE_UP
;
4869 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4874 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4879 // reset the action as it could be already set to one of the
4881 action
= wxACTION_NONE
;
4888 action
= wxACTION_TEXT_REDO
;
4892 action
= wxACTION_TEXT_COPY
;
4896 action
= wxACTION_TEXT_PASTE
;
4900 action
= wxACTION_TEXT_CUT
;
4904 action
= wxACTION_TEXT_UNDO
;
4910 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4912 consumer
->PerformAction(action
, -1, str
);
4917 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4920 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4921 const wxMouseEvent
& event
)
4923 if ( event
.LeftDown() )
4925 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4927 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4929 m_winCapture
= text
;
4930 m_winCapture
->CaptureMouse();
4934 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4937 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4940 else if ( event
.LeftDClick() )
4942 // select the word the cursor is on
4943 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4945 else if ( event
.LeftUp() )
4949 m_winCapture
->ShowCaret();
4951 m_winCapture
->ReleaseMouse();
4952 m_winCapture
= (wxTextCtrl
*)NULL
;
4956 return wxStdInputHandler::HandleMouse(consumer
, event
);
4959 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4960 const wxMouseEvent
& event
)
4965 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4966 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4969 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4973 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4977 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4978 const wxFocusEvent
& event
)
4980 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4982 // the selection appearance changes depending on whether we have the focus
4983 text
->RefreshSelection();
4985 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4987 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4992 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4996 // never refresh entirely
5000 #endif // wxUSE_TEXTCTRL