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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msw/main.cpp
3 // Purpose: Main/DllMain
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #include "wx/event.h"
32 #include "wx/app.h"
33
34 #include "wx/msw/private.h"
35
36 // ----------------------------------------------------------------------------
37 // globals
38 // ----------------------------------------------------------------------------
39
40 HINSTANCE wxhInstance = 0;
41
42 // ============================================================================
43 // implementation
44 // ============================================================================
45
46 // ----------------------------------------------------------------------------
47 // various entry points
48 // ----------------------------------------------------------------------------
49
50 // May wish not to have a DllMain or WinMain, e.g. if we're programming
51 // a Netscape plugin or if we're writing a console application
52 #if wxUSE_GUI && !defined(NOMAIN)
53
54 // NT defines APIENTRY, 3.x not
55 #if !defined(APIENTRY)
56 #define APIENTRY FAR PASCAL
57 #endif
58
59 /////////////////////////////////////////////////////////////////////////////////
60 // WinMain
61 // Note that WinMain is also defined in dummy.obj, which is linked to
62 // an application that is using the DLL version of wxWindows.
63
64 #if !defined(_WINDLL)
65
66 #if defined(__TWIN32__) || defined(__WXWINE__)
67 #define HINSTANCE HANDLE
68
69 extern "C"
70 #endif // WINE
71
72 int PASCAL WinMain(HINSTANCE hInstance,
73 HINSTANCE hPrevInstance,
74 LPSTR lpCmdLine,
75 int nCmdShow)
76 {
77 return wxEntry((WXHINSTANCE) hInstance, (WXHINSTANCE) hPrevInstance,
78 lpCmdLine, nCmdShow);
79 }
80
81 #endif // !defined(_WINDLL)
82
83 /////////////////////////////////////////////////////////////////////////////////
84 // DllMain
85
86 #if defined(_WINDLL)
87
88 // DLL entry point
89
90 extern "C"
91 #ifdef __BORLANDC__
92 // SCD: I don't know why, but also OWL uses this function
93 BOOL WINAPI DllEntryPoint (HANDLE hModule, DWORD fdwReason, LPVOID lpReserved)
94 #else
95 BOOL WINAPI DllMain (HANDLE hModule, DWORD fdwReason, LPVOID lpReserved)
96 #endif
97 {
98 switch (fdwReason)
99 {
100 case DLL_PROCESS_ATTACH:
101 // Only call wxEntry if the application itself is part of the DLL.
102 // If only the wxWindows library is in the DLL, then the initialisation
103 // will be called when the application implicitly calls WinMain.
104
105 #if !defined(WXMAKINGDLL)
106 return wxEntry((WXHINSTANCE) hModule);
107 #endif
108 break;
109
110 case DLL_PROCESS_DETACH:
111 default:
112 break;
113 }
114 return TRUE;
115 }
116
117 #endif // _WINDLL
118
119 #endif // !NOMAIN
120
121 // ----------------------------------------------------------------------------
122 // global functions
123 // ----------------------------------------------------------------------------
124
125 HINSTANCE wxGetInstance()
126 {
127 return wxhInstance;
128 }
129
130 void wxSetInstance(HINSTANCE hInst)
131 {
132 wxhInstance = hInst;
133 }
134