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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/toplevel.cpp
3 // Purpose: implements wxTopLevelWindow for MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 24.09.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/toplevel.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #include "wx/dialog.h"
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/menu.h"
37 #include "wx/containr.h" // wxSetFocusToChild()
38 #include "wx/module.h"
39 #endif //WX_PRECOMP
40
41 #include "wx/dynlib.h"
42
43 #include "wx/msw/private.h"
44 #if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
45 #include <ole2.h>
46 #include <shellapi.h>
47 // Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
48 #if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
49 #include <aygshell.h>
50 #endif
51 #endif
52
53 #include "wx/msw/winundef.h"
54 #include "wx/msw/missing.h"
55
56 #include "wx/display.h"
57
58 #ifndef ICON_BIG
59 #define ICON_BIG 1
60 #endif
61
62 #ifndef ICON_SMALL
63 #define ICON_SMALL 0
64 #endif
65
66 // ----------------------------------------------------------------------------
67 // stubs for missing functions under MicroWindows
68 // ----------------------------------------------------------------------------
69
70 #ifdef __WXMICROWIN__
71
72 // static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return false; }
73 static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return false; }
74
75 #endif // __WXMICROWIN__
76
77 // NB: wxDlgProc must be defined here and not in dialog.cpp because the latter
78 // is not included by wxUniv build which does need wxDlgProc
79 LONG APIENTRY _EXPORT
80 wxDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
81
82 // ----------------------------------------------------------------------------
83 // wxTLWHiddenParentModule: used to manage the hidden parent window (we need a
84 // module to ensure that the window is always deleted)
85 // ----------------------------------------------------------------------------
86
87 class wxTLWHiddenParentModule : public wxModule
88 {
89 public:
90 // module init/finalize
91 virtual bool OnInit();
92 virtual void OnExit();
93
94 // get the hidden window (creates on demand)
95 static HWND GetHWND();
96
97 private:
98 // the HWND of the hidden parent
99 static HWND ms_hwnd;
100
101 // the class used to create it
102 static const wxChar *ms_className;
103
104 DECLARE_DYNAMIC_CLASS(wxTLWHiddenParentModule)
105 };
106
107 IMPLEMENT_DYNAMIC_CLASS(wxTLWHiddenParentModule, wxModule)
108
109 // ============================================================================
110 // wxTopLevelWindowMSW implementation
111 // ============================================================================
112
113 BEGIN_EVENT_TABLE(wxTopLevelWindowMSW, wxTopLevelWindowBase)
114 EVT_ACTIVATE(wxTopLevelWindowMSW::OnActivate)
115 END_EVENT_TABLE()
116
117 // ----------------------------------------------------------------------------
118 // wxTopLevelWindowMSW creation
119 // ----------------------------------------------------------------------------
120
121 void wxTopLevelWindowMSW::Init()
122 {
123 m_iconized =
124 m_maximizeOnShow = false;
125
126 // Data to save/restore when calling ShowFullScreen
127 m_fsStyle = 0;
128 m_fsOldWindowStyle = 0;
129 m_fsIsMaximized = false;
130 m_fsIsShowing = false;
131
132 m_winLastFocused = NULL;
133
134 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
135 m_MenuBarHWND = 0;
136 #endif
137
138 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
139 SHACTIVATEINFO* info = new SHACTIVATEINFO;
140 wxZeroMemory(*info);
141 info->cbSize = sizeof(SHACTIVATEINFO);
142
143 m_activateInfo = (void*) info;
144 #endif
145
146 m_menuSystem = NULL;
147 }
148
149 WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const
150 {
151 // let the base class deal with the common styles but fix the ones which
152 // don't make sense for us (we also deal with the borders ourselves)
153 WXDWORD msflags = wxWindow::MSWGetStyle
154 (
155 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exflags
156 ) & ~WS_CHILD & ~WS_VISIBLE;
157
158 // For some reason, WS_VISIBLE needs to be defined on creation for
159 // SmartPhone 2003. The title can fail to be displayed otherwise.
160 #if defined(__SMARTPHONE__) || (defined(__WXWINCE__) && _WIN32_WCE < 400)
161 msflags |= WS_VISIBLE;
162 ((wxTopLevelWindowMSW*)this)->wxWindowBase::Show(true);
163 #endif
164
165 // first select the kind of window being created
166 //
167 // note that if we don't set WS_POPUP, Windows assumes WS_OVERLAPPED and
168 // creates a window with both caption and border, hence we need to use
169 // WS_POPUP in a few cases just to avoid having caption/border which we
170 // don't want
171
172 // border and caption styles
173 if ( ( style & wxRESIZE_BORDER ) && !IsAlwaysMaximized())
174 msflags |= WS_THICKFRAME;
175 else if ( exflags && ((style & wxBORDER_DOUBLE) || (style & wxBORDER_RAISED)) )
176 *exflags |= WS_EX_DLGMODALFRAME;
177 else if ( !(style & wxBORDER_NONE) )
178 msflags |= WS_BORDER;
179 #ifndef __POCKETPC__
180 else
181 msflags |= WS_POPUP;
182 #endif
183
184 // normally we consider that all windows without a caption must be popups,
185 // but CE is an exception: there windows normally do not have the caption
186 // but shouldn't be made popups as popups can't have menus and don't look
187 // like normal windows anyhow
188
189 // TODO: Smartphone appears to like wxCAPTION, but we should check that
190 // we need it.
191 #if defined(__SMARTPHONE__) || !defined(__WXWINCE__)
192 if ( style & wxCAPTION )
193 msflags |= WS_CAPTION;
194 #ifndef __WXWINCE__
195 else
196 msflags |= WS_POPUP;
197 #endif // !__WXWINCE__
198 #endif
199
200 // next translate the individual flags
201
202 // WS_EX_CONTEXTHELP is incompatible with WS_MINIMIZEBOX and WS_MAXIMIZEBOX
203 // and is ignored if we specify both of them, but chances are that if we
204 // use wxWS_EX_CONTEXTHELP, we really do want to have the context help
205 // button while wxMINIMIZE/wxMAXIMIZE are included by default, so the help
206 // takes precedence
207 if ( !(GetExtraStyle() & wxWS_EX_CONTEXTHELP) )
208 {
209 if ( style & wxMINIMIZE_BOX )
210 msflags |= WS_MINIMIZEBOX;
211 if ( style & wxMAXIMIZE_BOX )
212 msflags |= WS_MAXIMIZEBOX;
213 }
214
215 #ifndef __WXWINCE__
216 // notice that if wxCLOSE_BOX is specified we need to use WS_SYSMENU too as
217 // otherwise the close box doesn't appear
218 if ( style & (wxSYSTEM_MENU | wxCLOSE_BOX) )
219 msflags |= WS_SYSMENU;
220 #endif // !__WXWINCE__
221
222 // NB: under CE these 2 styles are not supported currently, we should
223 // call Minimize()/Maximize() "manually" if we want to support them
224 if ( style & wxMINIMIZE )
225 msflags |= WS_MINIMIZE;
226
227 if ( style & wxMAXIMIZE )
228 msflags |= WS_MAXIMIZE;
229
230 // Keep this here because it saves recoding this function in wxTinyFrame
231 if ( style & wxTINY_CAPTION )
232 msflags |= WS_CAPTION;
233
234 if ( exflags )
235 {
236 // there is no taskbar under CE, so omit all this
237 #if !defined(__WXWINCE__)
238 if ( !(GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) )
239 {
240 if ( style & wxFRAME_TOOL_WINDOW )
241 {
242 // create the palette-like window
243 *exflags |= WS_EX_TOOLWINDOW;
244
245 // tool windows shouldn't appear on the taskbar (as documented)
246 style |= wxFRAME_NO_TASKBAR;
247 }
248
249 // We have to solve 2 different problems here:
250 //
251 // 1. frames with wxFRAME_NO_TASKBAR flag shouldn't appear in the
252 // taskbar even if they don't have a parent
253 //
254 // 2. frames without this style should appear in the taskbar even
255 // if they're owned (Windows only puts non owned windows into
256 // the taskbar normally)
257 //
258 // The second one is solved here by using WS_EX_APPWINDOW flag, the
259 // first one is dealt with in our MSWGetParent() method
260 // implementation
261 if ( !(style & wxFRAME_NO_TASKBAR) && GetParent() )
262 {
263 // need to force the frame to appear in the taskbar
264 *exflags |= WS_EX_APPWINDOW;
265 }
266 //else: nothing to do [here]
267 }
268
269 if ( GetExtraStyle() & wxWS_EX_CONTEXTHELP )
270 *exflags |= WS_EX_CONTEXTHELP;
271 #endif // !__WXWINCE__
272
273 if ( style & wxSTAY_ON_TOP )
274 *exflags |= WS_EX_TOPMOST;
275 }
276
277 return msflags;
278 }
279
280 WXHWND wxTopLevelWindowMSW::MSWGetParent() const
281 {
282 // for the frames without wxFRAME_FLOAT_ON_PARENT style we should use NULL
283 // parent HWND or it would be always on top of its parent which is not what
284 // we usually want (in fact, we only want it for frames with the
285 // wxFRAME_FLOAT_ON_PARENT flag)
286 HWND hwndParent = NULL;
287 if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
288 {
289 const wxWindow *parent = GetParent();
290
291 if ( !parent )
292 {
293 // this flag doesn't make sense then and will be ignored
294 wxFAIL_MSG( wxT("wxFRAME_FLOAT_ON_PARENT but no parent?") );
295 }
296 else
297 {
298 hwndParent = GetHwndOf(parent);
299 }
300 }
301 //else: don't float on parent, must not be owned
302
303 // now deal with the 2nd taskbar-related problem (see comments above in
304 // MSWGetStyle())
305 if ( HasFlag(wxFRAME_NO_TASKBAR) && !hwndParent )
306 {
307 // use hidden parent
308 hwndParent = wxTLWHiddenParentModule::GetHWND();
309 }
310
311 return (WXHWND)hwndParent;
312 }
313
314 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
315 bool wxTopLevelWindowMSW::HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam)
316 {
317 SHACTIVATEINFO *info = (SHACTIVATEINFO*) m_activateInfo;
318 if ( info )
319 {
320 SHHandleWMSettingChange(GetHwnd(), wParam, lParam, info);
321 }
322
323 return wxWindowMSW::HandleSettingChange(wParam, lParam);
324 }
325 #endif
326
327 WXLRESULT wxTopLevelWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
328 {
329 WXLRESULT rc = 0;
330 bool processed = false;
331
332 switch ( message )
333 {
334 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
335 case WM_ACTIVATE:
336 {
337 SHACTIVATEINFO* info = (SHACTIVATEINFO*) m_activateInfo;
338 if (info)
339 {
340 DWORD flags = 0;
341 if (GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) flags = SHA_INPUTDIALOG;
342 SHHandleWMActivate(GetHwnd(), wParam, lParam, info, flags);
343 }
344
345 // This implicitly sends a wxEVT_ACTIVATE_APP event
346 if (wxTheApp)
347 wxTheApp->SetActive(wParam != 0, FindFocus());
348
349 break;
350 }
351 case WM_HIBERNATE:
352 {
353 if (wxTheApp)
354 {
355 wxActivateEvent event(wxEVT_HIBERNATE, true, wxID_ANY);
356 event.SetEventObject(wxTheApp);
357 processed = wxTheApp->ProcessEvent(event);
358 }
359 break;
360 }
361 #endif // __SMARTPHONE__ || __POCKETPC__
362
363 case WM_SYSCOMMAND:
364 // Keep the #ifdef block inside the case to fix a potential MSVC
365 // warning regarding switch statement containing no case or
366 // default labels (or a default only).
367 #ifndef __WXUNIVERSAL__
368 // We may need to generate events for the items added to the system
369 // menu if it had been created (and presumably modified).
370 if ( m_menuSystem )
371 {
372 // From MSDN:
373 //
374 // ... the four low-order bits of the wParam parameter are
375 // used internally by the system. To obtain the correct
376 // result when testing the value of wParam, an application
377 // must combine the value 0xFFF0 with the wParam value by
378 // using the bitwise AND operator.
379 unsigned id = wParam & 0xfff0;
380
381 // SC_SIZE is the first of the system-defined commands and we
382 // leave those to DefWindowProc().
383 if ( id < SC_SIZE )
384 {
385 if ( m_menuSystem->MSWCommand(0 /* unused anyhow */, id) )
386 processed = true;
387 }
388 }
389 #endif // #ifndef __WXUNIVERSAL__
390 break;
391 }
392
393 if ( !processed )
394 rc = wxTopLevelWindowBase::MSWWindowProc(message, wParam, lParam);
395
396 return rc;
397 }
398
399 bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate,
400 const wxString& title,
401 const wxPoint& pos,
402 const wxSize& size)
403 {
404 #ifdef __WXMICROWIN__
405 // no dialogs support under MicroWin yet
406 return CreateFrame(title, pos, size);
407 #else // !__WXMICROWIN__
408 // static cast is valid as we're only ever called for dialogs
409 wxWindow * const
410 parent = static_cast<wxDialog *>(this)->GetParentForModalDialog();
411
412 m_hWnd = (WXHWND)::CreateDialogIndirect
413 (
414 wxGetInstance(),
415 (DLGTEMPLATE*)dlgTemplate,
416 parent ? GetHwndOf(parent) : NULL,
417 (DLGPROC)wxDlgProc
418 );
419
420 if ( !m_hWnd )
421 {
422 wxFAIL_MSG(wxT("Failed to create dialog. Incorrect DLGTEMPLATE?"));
423
424 wxLogSysError(wxT("Can't create dialog using memory template"));
425
426 return false;
427 }
428
429 #if !defined(__WXWINCE__)
430 // For some reason, the system menu is activated when we use the
431 // WS_EX_CONTEXTHELP style, so let's set a reasonable icon
432 if ( HasExtraStyle(wxWS_EX_CONTEXTHELP) )
433 {
434 wxFrame *winTop = wxDynamicCast(wxTheApp->GetTopWindow(), wxFrame);
435 if ( winTop )
436 {
437 wxIcon icon = winTop->GetIcon();
438 if ( icon.IsOk() )
439 {
440 ::SendMessage(GetHwnd(), WM_SETICON,
441 (WPARAM)TRUE,
442 (LPARAM)GetHiconOf(icon));
443 }
444 }
445 }
446 #endif // !__WXWINCE__
447
448 #if !defined(__WXWINCE__) || defined(__WINCE_STANDARDSDK__)
449 // move the dialog to its initial position without forcing repainting
450 int x, y, w, h;
451 (void)MSWGetCreateWindowCoords(pos, size, x, y, w, h);
452
453 if ( x == (int)CW_USEDEFAULT )
454 {
455 // Let the system position the window, just set its size.
456 ::SetWindowPos(GetHwnd(), 0,
457 0, 0, w, h,
458 SWP_NOMOVE | SWP_NOZORDER);
459 }
460 else // Move the window to the desired location and set its size too.
461 {
462 if ( !::MoveWindow(GetHwnd(), x, y, w, h, FALSE) )
463 {
464 wxLogLastError(wxT("MoveWindow"));
465 }
466 }
467 #endif // !__WXWINCE__
468
469 if ( !title.empty() )
470 {
471 ::SetWindowText(GetHwnd(), title.wx_str());
472 }
473
474 SubclassWin(m_hWnd);
475
476 #ifdef __SMARTPHONE__
477 // Work around title non-display glitch
478 Show(false);
479 #endif
480
481 return true;
482 #endif // __WXMICROWIN__/!__WXMICROWIN__
483 }
484
485 bool wxTopLevelWindowMSW::CreateFrame(const wxString& title,
486 const wxPoint& pos,
487 const wxSize& size)
488 {
489 WXDWORD exflags;
490 WXDWORD flags = MSWGetCreateWindowFlags(&exflags);
491
492 const wxSize sz = IsAlwaysMaximized() ? wxDefaultSize : size;
493
494 #ifndef __WXWINCE__
495 if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
496 exflags |= WS_EX_LAYOUTRTL;
497 #endif
498
499 return MSWCreate(MSWGetRegisteredClassName(),
500 title.wx_str(), pos, sz, flags, exflags);
501 }
502
503 bool wxTopLevelWindowMSW::Create(wxWindow *parent,
504 wxWindowID id,
505 const wxString& title,
506 const wxPoint& pos,
507 const wxSize& size,
508 long style,
509 const wxString& name)
510 {
511 wxSize sizeReal = size;
512 if ( !sizeReal.IsFullySpecified() )
513 {
514 sizeReal.SetDefaults(GetDefaultSize());
515 }
516
517 // notice that we should append this window to wxTopLevelWindows list
518 // before calling CreateBase() as it behaves differently for TLW and
519 // non-TLW windows
520 wxTopLevelWindows.Append(this);
521
522 bool ret = CreateBase(parent, id, pos, sizeReal, style, name);
523 if ( !ret )
524 return false;
525
526 if ( parent )
527 parent->AddChild(this);
528
529 if ( GetExtraStyle() & wxTOPLEVEL_EX_DIALOG )
530 {
531 // we have different dialog templates to allows creation of dialogs
532 // with & without captions under MSWindows, resizable or not (but a
533 // resizable dialog always has caption - otherwise it would look too
534 // strange)
535
536 // we need 3 additional WORDs for dialog menu, class and title (as we
537 // don't use DS_SETFONT we don't need the fourth WORD for the font)
538 static const int dlgsize = sizeof(DLGTEMPLATE) + (sizeof(WORD) * 3);
539 DLGTEMPLATE *dlgTemplate = (DLGTEMPLATE *)malloc(dlgsize);
540 memset(dlgTemplate, 0, dlgsize);
541
542 // these values are arbitrary, they won't be used normally anyhow
543 dlgTemplate->x = 34;
544 dlgTemplate->y = 22;
545 dlgTemplate->cx = 144;
546 dlgTemplate->cy = 75;
547
548 // reuse the code in MSWGetStyle() but correct the results slightly for
549 // the dialog
550 //
551 // NB: we need a temporary variable as we can't pass pointer to
552 // dwExtendedStyle directly, it's not aligned correctly for 64 bit
553 // architectures
554 WXDWORD dwExtendedStyle;
555 dlgTemplate->style = MSWGetStyle(style, &dwExtendedStyle);
556 dlgTemplate->dwExtendedStyle = dwExtendedStyle;
557
558 // all dialogs are popups
559 dlgTemplate->style |= WS_POPUP;
560
561 #ifndef __WXWINCE__
562 if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
563 {
564 dlgTemplate->dwExtendedStyle |= WS_EX_LAYOUTRTL;
565 }
566
567 // force 3D-look if necessary, it looks impossibly ugly otherwise
568 if ( style & (wxRESIZE_BORDER | wxCAPTION) )
569 dlgTemplate->style |= DS_MODALFRAME;
570 #endif
571
572 ret = CreateDialog(dlgTemplate, title, pos, sizeReal);
573 free(dlgTemplate);
574 }
575 else // !dialog
576 {
577 ret = CreateFrame(title, pos, sizeReal);
578 }
579
580 #ifndef __WXWINCE__
581 if ( ret && !(GetWindowStyleFlag() & wxCLOSE_BOX) )
582 {
583 EnableCloseButton(false);
584 }
585 #endif
586
587 // for standard dialogs the dialog manager generates WM_CHANGEUISTATE
588 // itself but for custom windows we have to do it ourselves in order to
589 // make the keyboard indicators (such as underlines for accelerators and
590 // focus rectangles) work under Win2k+
591 if ( ret )
592 {
593 MSWUpdateUIState(UIS_INITIALIZE);
594 }
595
596 // Note: if we include PocketPC in this test, dialogs can fail to show up,
597 // for example the text entry dialog in the dialogs sample. Problem with Maximise()?
598 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__WINCE_STANDARDSDK__))
599 if ( ( style & wxMAXIMIZE ) || IsAlwaysMaximized() )
600 {
601 this->Maximize();
602 }
603 #endif
604
605 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
606 SetRightMenu(); // to nothing for initialization
607 #endif
608
609 return ret;
610 }
611
612 wxTopLevelWindowMSW::~wxTopLevelWindowMSW()
613 {
614 delete m_menuSystem;
615
616 SendDestroyEvent();
617
618 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
619 SHACTIVATEINFO* info = (SHACTIVATEINFO*) m_activateInfo;
620 delete info;
621 m_activateInfo = NULL;
622 #endif
623
624 // after destroying an owned window, Windows activates the next top level
625 // window in Z order but it may be different from our owner (to reproduce
626 // this simply Alt-TAB to another application and back before closing the
627 // owned frame) whereas we always want to yield activation to our parent
628 if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
629 {
630 wxWindow *parent = GetParent();
631 if ( parent )
632 {
633 ::BringWindowToTop(GetHwndOf(parent));
634 }
635 }
636 }
637
638 // ----------------------------------------------------------------------------
639 // wxTopLevelWindowMSW showing
640 // ----------------------------------------------------------------------------
641
642 void wxTopLevelWindowMSW::DoShowWindow(int nShowCmd)
643 {
644 ::ShowWindow(GetHwnd(), nShowCmd);
645
646 // Hiding the window doesn't change its iconized state.
647 if ( nShowCmd != SW_HIDE )
648 {
649 // Otherwise restoring, maximizing or showing the window normally also
650 // makes it not iconized and only minimizing it does make it iconized.
651 m_iconized = nShowCmd == SW_MINIMIZE;
652 }
653 }
654
655 void wxTopLevelWindowMSW::ShowWithoutActivating()
656 {
657 if ( !wxWindowBase::Show(true) )
658 return;
659
660 DoShowWindow(SW_SHOWNA);
661 }
662
663 bool wxTopLevelWindowMSW::Show(bool show)
664 {
665 // don't use wxWindow version as we want to call DoShowWindow() ourselves
666 if ( !wxWindowBase::Show(show) )
667 return false;
668
669 int nShowCmd;
670 if ( show )
671 {
672 if ( m_maximizeOnShow )
673 {
674 // show and maximize
675 nShowCmd = SW_MAXIMIZE;
676
677 // This is necessary, or no window appears
678 #if defined( __WINCE_STANDARDSDK__) || defined(__SMARTPHONE__)
679 DoShowWindow(SW_SHOW);
680 #endif
681
682 m_maximizeOnShow = false;
683 }
684 else if ( m_iconized )
685 {
686 // iconize and show
687 nShowCmd = SW_MINIMIZE;
688 }
689 else // just show
690 {
691 // we shouldn't use SW_SHOW which also activates the window for
692 // tool frames (as they shouldn't steal focus from the main window)
693 // nor for the currently disabled windows as they would be enabled
694 // as a side effect
695 if ( HasFlag(wxFRAME_TOOL_WINDOW) || !IsEnabled() )
696 nShowCmd = SW_SHOWNA;
697 else
698 nShowCmd = SW_SHOW;
699 }
700 }
701 else // hide
702 {
703 nShowCmd = SW_HIDE;
704 }
705
706 #if wxUSE_DEFERRED_SIZING
707 // we only set pending size if we're maximized before being shown, now that
708 // we're shown we don't need it any more (it is reset in size event handler
709 // for child windows but we have to do it ourselves for this parent window)
710 //
711 // make sure to reset it before actually showing the window as this will
712 // generate WM_SIZE events and we want to use the correct client size from
713 // them, not the size returned by WM_NCCALCSIZE in DoGetClientSize() which
714 // turns out to be wrong for maximized windows (see #11762)
715 m_pendingSize = wxDefaultSize;
716 #endif // wxUSE_DEFERRED_SIZING
717
718 DoShowWindow(nShowCmd);
719
720 #if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
721 // Addornments have to be added when the frame is the correct size
722 wxFrame* frame = wxDynamicCast(this, wxFrame);
723 if (frame && frame->GetMenuBar())
724 frame->GetMenuBar()->AddAdornments(GetWindowStyleFlag());
725 #endif
726
727 return true;
728 }
729
730 // ----------------------------------------------------------------------------
731 // wxTopLevelWindowMSW maximize/minimize
732 // ----------------------------------------------------------------------------
733
734 void wxTopLevelWindowMSW::Maximize(bool maximize)
735 {
736 if ( IsShown() )
737 {
738 // just maximize it directly
739 DoShowWindow(maximize ? SW_MAXIMIZE : SW_RESTORE);
740 }
741 else // hidden
742 {
743 // we can't maximize the hidden frame because it shows it as well,
744 // so just remember that we should do it later in this case
745 m_maximizeOnShow = maximize;
746
747 #if wxUSE_DEFERRED_SIZING
748 // after calling Maximize() the client code expects to get the frame
749 // "real" size and doesn't want to know that, because of implementation
750 // details, the frame isn't really maximized yet but will be only once
751 // it's shown, so return our size as it will be then in this case
752 if ( maximize )
753 {
754 // we must only change pending size here, and not call SetSize()
755 // because otherwise Windows would think that this (full screen)
756 // size is the natural size for the frame and so would use it when
757 // the user clicks on "restore" title bar button instead of the
758 // correct initial frame size
759 //
760 // NB: unfortunately we don't know which display we're on yet so we
761 // have to use the default one
762 m_pendingSize = wxGetClientDisplayRect().GetSize();
763 }
764 //else: can't do anything in this case, we don't have the old size
765 #endif // wxUSE_DEFERRED_SIZING
766 }
767 }
768
769 bool wxTopLevelWindowMSW::IsMaximized() const
770 {
771 return IsAlwaysMaximized() ||
772 #if !defined(__SMARTPHONE__) && !defined(__POCKETPC__) && !defined(__WINCE_STANDARDSDK__)
773
774 (::IsZoomed(GetHwnd()) != 0) ||
775 #endif
776 m_maximizeOnShow;
777 }
778
779 void wxTopLevelWindowMSW::Iconize(bool iconize)
780 {
781 if ( iconize == m_iconized )
782 {
783 // Do nothing, in particular don't restore non-iconized windows when
784 // Iconize(false) is called as this would wrongly un-maximize them.
785 return;
786 }
787
788 if ( IsShown() )
789 {
790 // change the window state immediately
791 DoShowWindow(iconize ? SW_MINIMIZE : SW_RESTORE);
792 }
793 else // hidden
794 {
795 // iconizing the window shouldn't show it so just remember that we need
796 // to become iconized when shown later
797 m_iconized = true;
798 }
799 }
800
801 bool wxTopLevelWindowMSW::IsIconized() const
802 {
803 #ifdef __WXWINCE__
804 return false;
805 #else
806 if ( !IsShown() )
807 return m_iconized;
808
809 // don't use m_iconized, it may be briefly out of sync with the real state
810 // as it's only modified when we receive a WM_SIZE and we could be called
811 // from an event handler from one of the messages we receive before it,
812 // such as WM_MOVE
813 return ::IsIconic(GetHwnd()) != 0;
814 #endif
815 }
816
817 void wxTopLevelWindowMSW::Restore()
818 {
819 DoShowWindow(SW_RESTORE);
820 }
821
822 void wxTopLevelWindowMSW::SetLayoutDirection(wxLayoutDirection dir)
823 {
824 if ( dir == wxLayout_Default )
825 dir = wxTheApp->GetLayoutDirection();
826
827 if ( dir != wxLayout_Default )
828 wxTopLevelWindowBase::SetLayoutDirection(dir);
829 }
830
831 // ----------------------------------------------------------------------------
832 // wxTopLevelWindowMSW geometry
833 // ----------------------------------------------------------------------------
834
835 #ifndef __WXWINCE__
836
837 void wxTopLevelWindowMSW::DoGetPosition(int *x, int *y) const
838 {
839 if ( IsIconized() )
840 {
841 WINDOWPLACEMENT wp;
842 wp.length = sizeof(WINDOWPLACEMENT);
843 if ( ::GetWindowPlacement(GetHwnd(), &wp) )
844 {
845 RECT& rc = wp.rcNormalPosition;
846
847 // the position returned by GetWindowPlacement() is in workspace
848 // coordinates except for windows with WS_EX_TOOLWINDOW style
849 if ( !HasFlag(wxFRAME_TOOL_WINDOW) )
850 {
851 // we must use the correct display for the translation as the
852 // task bar might be shown on one display but not the other one
853 int n = wxDisplay::GetFromWindow(this);
854 wxDisplay dpy(n == wxNOT_FOUND ? 0 : n);
855 const wxPoint ptOfs = dpy.GetClientArea().GetPosition() -
856 dpy.GetGeometry().GetPosition();
857
858 rc.left += ptOfs.x;
859 rc.top += ptOfs.y;
860 }
861
862 if ( x )
863 *x = rc.left;
864 if ( y )
865 *y = rc.top;
866
867 return;
868 }
869
870 wxLogLastError(wxT("GetWindowPlacement"));
871 }
872 //else: normal case
873
874 wxTopLevelWindowBase::DoGetPosition(x, y);
875 }
876
877 void wxTopLevelWindowMSW::DoGetSize(int *width, int *height) const
878 {
879 if ( IsIconized() )
880 {
881 WINDOWPLACEMENT wp;
882 wp.length = sizeof(WINDOWPLACEMENT);
883 if ( ::GetWindowPlacement(GetHwnd(), &wp) )
884 {
885 const RECT& rc = wp.rcNormalPosition;
886
887 if ( width )
888 *width = rc.right - rc.left;
889 if ( height )
890 *height = rc.bottom - rc.top;
891
892 return;
893 }
894
895 wxLogLastError(wxT("GetWindowPlacement"));
896 }
897 //else: normal case
898
899 wxTopLevelWindowBase::DoGetSize(width, height);
900 }
901
902 #endif // __WXWINCE__
903
904 void
905 wxTopLevelWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos,
906 const wxSize& size,
907 int& x, int& y,
908 int& w, int& h) const
909 {
910 // let the system position the window if no explicit position was specified
911 if ( pos.x == wxDefaultCoord )
912 {
913 // if x is set to CW_USEDEFAULT, y parameter is ignored anyhow so we
914 // can just as well set it to CW_USEDEFAULT as well
915 x =
916 y = CW_USEDEFAULT;
917 }
918 else
919 {
920 // OTOH, if x is not set to CW_USEDEFAULT, y shouldn't be set to it
921 // neither because it is not handled as a special value by Windows then
922 // and so we have to choose some default value for it, even if a
923 // completely arbitrary one
924 static const int DEFAULT_Y = 200;
925
926 x = pos.x;
927 y = pos.y == wxDefaultCoord ? DEFAULT_Y : pos.y;
928 }
929
930 if ( size.x == wxDefaultCoord || size.y == wxDefaultCoord )
931 {
932 // We don't use CW_USEDEFAULT here for several reasons:
933 //
934 // 1. It results in huge frames on modern screens (1000*800 is not
935 // uncommon on my 1280*1024 screen) which is way too big for a half
936 // empty frame of most of wxWidgets samples for example)
937 //
938 // 2. It is buggy for frames with wxFRAME_TOOL_WINDOW style for which
939 // the default is for whatever reason 8*8 which breaks client <->
940 // window size calculations (it would be nice if it didn't, but it
941 // does and the simplest way to fix it seemed to change the broken
942 // default size anyhow)
943 //
944 // 3. There is just no advantage in doing it: with x and y it is
945 // possible that [future versions of] Windows position the new top
946 // level window in some smart way which we can't do, but we can
947 // guess a reasonably good size for a new window just as well
948 // ourselves
949 //
950 // The only exception is for the Windows CE platform where the system
951 // does know better than we how should the windows be sized
952 #ifdef _WIN32_WCE
953 w =
954 h = CW_USEDEFAULT;
955 #else // !_WIN32_WCE
956 wxSize sizeReal = size;
957 sizeReal.SetDefaults(GetDefaultSize());
958
959 w = sizeReal.x;
960 h = sizeReal.y;
961 #endif // _WIN32_WCE/!_WIN32_WCE
962 }
963 else
964 {
965 w = size.x;
966 h = size.y;
967 }
968 }
969
970 // ----------------------------------------------------------------------------
971 // wxTopLevelWindowMSW fullscreen
972 // ----------------------------------------------------------------------------
973
974 bool wxTopLevelWindowMSW::ShowFullScreen(bool show, long style)
975 {
976 if ( show == IsFullScreen() )
977 {
978 // nothing to do
979 return true;
980 }
981
982 m_fsIsShowing = show;
983
984 if ( show )
985 {
986 m_fsStyle = style;
987
988 // zap the frame borders
989
990 // save the 'normal' window style
991 m_fsOldWindowStyle = GetWindowLong(GetHwnd(), GWL_STYLE);
992
993 // save the old position, width & height, maximize state
994 m_fsOldSize = GetRect();
995 m_fsIsMaximized = IsMaximized();
996
997 // decide which window style flags to turn off
998 LONG newStyle = m_fsOldWindowStyle;
999 LONG offFlags = 0;
1000
1001 if (style & wxFULLSCREEN_NOBORDER)
1002 {
1003 offFlags |= WS_BORDER;
1004 #ifndef __WXWINCE__
1005 offFlags |= WS_THICKFRAME;
1006 #endif
1007 }
1008 if (style & wxFULLSCREEN_NOCAPTION)
1009 offFlags |= WS_CAPTION | WS_SYSMENU;
1010
1011 newStyle &= ~offFlags;
1012
1013 // change our window style to be compatible with full-screen mode
1014 ::SetWindowLong(GetHwnd(), GWL_STYLE, newStyle);
1015
1016 wxRect rect;
1017 #if wxUSE_DISPLAY
1018 // resize to the size of the display containing us
1019 int dpy = wxDisplay::GetFromWindow(this);
1020 if ( dpy != wxNOT_FOUND )
1021 {
1022 rect = wxDisplay(dpy).GetGeometry();
1023 }
1024 else // fall back to the main desktop
1025 #endif // wxUSE_DISPLAY
1026 {
1027 // resize to the size of the desktop
1028 wxCopyRECTToRect(wxGetWindowRect(::GetDesktopWindow()), rect);
1029 #ifdef __WXWINCE__
1030 // FIXME: size of the bottom menu (toolbar)
1031 // should be taken in account
1032 rect.height += rect.y;
1033 rect.y = 0;
1034 #endif
1035 }
1036
1037 SetSize(rect);
1038
1039 // now flush the window style cache and actually go full-screen
1040 long flags = SWP_FRAMECHANGED;
1041
1042 // showing the frame full screen should also show it if it's still
1043 // hidden
1044 if ( !IsShown() )
1045 {
1046 // don't call wxWindow version to avoid flicker from calling
1047 // ::ShowWindow() -- we're going to show the window at the correct
1048 // location directly below -- but do call the wxWindowBase version
1049 // to sync the internal m_isShown flag
1050 wxWindowBase::Show();
1051
1052 flags |= SWP_SHOWWINDOW;
1053 }
1054
1055 SetWindowPos(GetHwnd(), HWND_TOP,
1056 rect.x, rect.y, rect.width, rect.height,
1057 flags);
1058
1059 #if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400))
1060 ::SHFullScreen(GetHwnd(), SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON);
1061 #endif
1062
1063 // finally send an event allowing the window to relayout itself &c
1064 wxSizeEvent event(rect.GetSize(), GetId());
1065 event.SetEventObject(this);
1066 HandleWindowEvent(event);
1067 }
1068 else // stop showing full screen
1069 {
1070 #if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400))
1071 ::SHFullScreen(GetHwnd(), SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON);
1072 #endif
1073 Maximize(m_fsIsMaximized);
1074 SetWindowLong(GetHwnd(),GWL_STYLE, m_fsOldWindowStyle);
1075 SetWindowPos(GetHwnd(),HWND_TOP,m_fsOldSize.x, m_fsOldSize.y,
1076 m_fsOldSize.width, m_fsOldSize.height, SWP_FRAMECHANGED);
1077 }
1078
1079 return true;
1080 }
1081
1082 // ----------------------------------------------------------------------------
1083 // wxTopLevelWindowMSW misc
1084 // ----------------------------------------------------------------------------
1085
1086 void wxTopLevelWindowMSW::SetTitle( const wxString& title)
1087 {
1088 SetLabel(title);
1089 }
1090
1091 wxString wxTopLevelWindowMSW::GetTitle() const
1092 {
1093 return GetLabel();
1094 }
1095
1096 bool wxTopLevelWindowMSW::DoSelectAndSetIcon(const wxIconBundle& icons,
1097 int smX,
1098 int smY,
1099 int i)
1100 {
1101 const wxSize size(::GetSystemMetrics(smX), ::GetSystemMetrics(smY));
1102
1103 // Try the exact size first.
1104 wxIcon icon = icons.GetIconOfExactSize(size);
1105
1106 if ( !icon.IsOk() )
1107 {
1108 // If we didn't find any, set at least some icon: it will look scaled
1109 // and ugly but in practice it's impossible to prevent this because not
1110 // everyone can provide the icons in all sizes used by all versions of
1111 // Windows in all DPIs (this would include creating them in at least
1112 // 14, 16, 22, 32, 48, 64 and 128 pixel sizes).
1113 icon = icons.GetIcon(size);
1114 }
1115
1116 if ( !icon.IsOk() )
1117 return false;
1118
1119 ::SendMessage(GetHwnd(), WM_SETICON, i, (LPARAM)GetHiconOf(icon));
1120 return true;
1121 }
1122
1123 void wxTopLevelWindowMSW::SetIcons(const wxIconBundle& icons)
1124 {
1125 wxTopLevelWindowBase::SetIcons(icons);
1126
1127 if ( icons.IsEmpty() )
1128 {
1129 // FIXME: SetIcons(wxNullIconBundle) should unset existing icons,
1130 // but we currently don't do that
1131 wxASSERT_MSG( m_icons.IsEmpty(), "unsetting icons doesn't work" );
1132 return;
1133 }
1134
1135 DoSelectAndSetIcon(icons, SM_CXSMICON, SM_CYSMICON, ICON_SMALL);
1136 DoSelectAndSetIcon(icons, SM_CXICON, SM_CYICON, ICON_BIG);
1137 }
1138
1139 bool wxTopLevelWindowMSW::EnableCloseButton(bool enable)
1140 {
1141 #if !defined(__WXMICROWIN__)
1142 // get system (a.k.a. window) menu
1143 HMENU hmenu = GetSystemMenu(GetHwnd(), FALSE /* get it */);
1144 if ( !hmenu )
1145 {
1146 // no system menu at all -- ok if we want to remove the close button
1147 // anyhow, but bad if we want to show it
1148 return !enable;
1149 }
1150
1151 // enabling/disabling the close item from it also automatically
1152 // disables/enables the close title bar button
1153 if ( ::EnableMenuItem(hmenu, SC_CLOSE,
1154 MF_BYCOMMAND |
1155 (enable ? MF_ENABLED : MF_GRAYED)) == -1 )
1156 {
1157 wxLogLastError(wxT("EnableMenuItem(SC_CLOSE)"));
1158
1159 return false;
1160 }
1161 #ifndef __WXWINCE__
1162 // update appearance immediately
1163 if ( !::DrawMenuBar(GetHwnd()) )
1164 {
1165 wxLogLastError(wxT("DrawMenuBar"));
1166 }
1167 #endif
1168 #endif // !__WXMICROWIN__
1169
1170 return true;
1171 }
1172
1173 void wxTopLevelWindowMSW::RequestUserAttention(int flags)
1174 {
1175 // check if we can use FlashWindowEx(): unfortunately a simple test for
1176 // FLASHW_STOP doesn't work because MSVC6 headers do #define it but don't
1177 // provide FlashWindowEx() declaration, so try to detect whether we have
1178 // real headers for WINVER 0x0500 by checking for existence of a symbol not
1179 // declated in MSVC6 header
1180 #if defined(FLASHW_STOP) && defined(VK_XBUTTON1) && wxUSE_DYNLIB_CLASS
1181 // available in the headers, check if it is supported by the system
1182 typedef BOOL (WINAPI *FlashWindowEx_t)(FLASHWINFO *pfwi);
1183 static FlashWindowEx_t s_pfnFlashWindowEx = NULL;
1184 if ( !s_pfnFlashWindowEx )
1185 {
1186 wxDynamicLibrary dllUser32(wxT("user32.dll"));
1187 s_pfnFlashWindowEx = (FlashWindowEx_t)
1188 dllUser32.GetSymbol(wxT("FlashWindowEx"));
1189
1190 // we can safely unload user32.dll here, it's going to remain loaded as
1191 // long as the program is running anyhow
1192 }
1193
1194 if ( s_pfnFlashWindowEx )
1195 {
1196 WinStruct<FLASHWINFO> fwi;
1197 fwi.hwnd = GetHwnd();
1198 fwi.dwFlags = FLASHW_ALL;
1199 if ( flags & wxUSER_ATTENTION_INFO )
1200 {
1201 // just flash a few times
1202 fwi.uCount = 3;
1203 }
1204 else // wxUSER_ATTENTION_ERROR
1205 {
1206 // flash until the user notices it
1207 fwi.dwFlags |= FLASHW_TIMERNOFG;
1208 }
1209
1210 s_pfnFlashWindowEx(&fwi);
1211 }
1212 else // FlashWindowEx() not available
1213 #endif // FlashWindowEx() defined
1214 {
1215 wxUnusedVar(flags);
1216 #ifndef __WXWINCE__
1217 ::FlashWindow(GetHwnd(), TRUE);
1218 #endif // __WXWINCE__
1219 }
1220 }
1221
1222 wxMenu *wxTopLevelWindowMSW::MSWGetSystemMenu() const
1223 {
1224 #ifndef __WXUNIVERSAL__
1225 if ( !m_menuSystem )
1226 {
1227 HMENU hmenu = ::GetSystemMenu(GetHwnd(), FALSE);
1228 if ( !hmenu )
1229 {
1230 wxLogLastError(wxT("GetSystemMenu()"));
1231 return NULL;
1232 }
1233
1234 wxTopLevelWindowMSW * const
1235 self = const_cast<wxTopLevelWindowMSW *>(this);
1236
1237 self->m_menuSystem = wxMenu::MSWNewFromHMENU(hmenu);
1238
1239 // We need to somehow associate this menu with this window to ensure
1240 // that we get events from it. A natural idea would be to pretend that
1241 // it's attached to our menu bar but this wouldn't work if we don't
1242 // have any menu bar which is a common case for applications using
1243 // custom items in the system menu (they mostly do it exactly because
1244 // they don't have any other menus).
1245 //
1246 // So reuse the invoking window pointer instead, this is not exactly
1247 // correct but doesn't seem to have any serious drawbacks.
1248 m_menuSystem->SetInvokingWindow(self);
1249 }
1250 #endif // #ifndef __WXUNIVERSAL__
1251
1252 return m_menuSystem;
1253 }
1254
1255 // ----------------------------------------------------------------------------
1256 // Transparency support
1257 // ---------------------------------------------------------------------------
1258
1259 bool wxTopLevelWindowMSW::SetTransparent(wxByte alpha)
1260 {
1261 #if wxUSE_DYNLIB_CLASS
1262 typedef DWORD (WINAPI *PSETLAYEREDWINDOWATTR)(HWND, DWORD, BYTE, DWORD);
1263 static PSETLAYEREDWINDOWATTR
1264 pSetLayeredWindowAttributes = (PSETLAYEREDWINDOWATTR)-1;
1265
1266 if ( pSetLayeredWindowAttributes == (PSETLAYEREDWINDOWATTR)-1 )
1267 {
1268 wxDynamicLibrary dllUser32(wxT("user32.dll"));
1269
1270 // use RawGetSymbol() and not GetSymbol() to avoid error messages under
1271 // Windows 95: there is nothing the user can do about this anyhow
1272 pSetLayeredWindowAttributes = (PSETLAYEREDWINDOWATTR)
1273 dllUser32.RawGetSymbol(wxT("SetLayeredWindowAttributes"));
1274
1275 // it's ok to destroy dllUser32 here, we link statically to user32.dll
1276 // anyhow so it won't be unloaded
1277 }
1278
1279 if ( !pSetLayeredWindowAttributes )
1280 return false;
1281 #endif // wxUSE_DYNLIB_CLASS
1282
1283 LONG exstyle = GetWindowLong(GetHwnd(), GWL_EXSTYLE);
1284
1285 // if setting alpha to fully opaque then turn off the layered style
1286 if (alpha == 255)
1287 {
1288 SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyle & ~WS_EX_LAYERED);
1289 Refresh();
1290 return true;
1291 }
1292
1293 #if wxUSE_DYNLIB_CLASS
1294 // Otherwise, set the layered style if needed and set the alpha value
1295 if ((exstyle & WS_EX_LAYERED) == 0 )
1296 SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyle | WS_EX_LAYERED);
1297
1298 if ( pSetLayeredWindowAttributes(GetHwnd(), 0, (BYTE)alpha, LWA_ALPHA) )
1299 return true;
1300 #endif // wxUSE_DYNLIB_CLASS
1301
1302 return false;
1303 }
1304
1305 bool wxTopLevelWindowMSW::CanSetTransparent()
1306 {
1307 // The API is available on win2k and above
1308
1309 static int os_type = -1;
1310 static int ver_major = -1;
1311
1312 if (os_type == -1)
1313 os_type = ::wxGetOsVersion(&ver_major);
1314
1315 return (os_type == wxOS_WINDOWS_NT && ver_major >= 5);
1316 }
1317
1318 void wxTopLevelWindowMSW::DoEnable(bool enable)
1319 {
1320 wxTopLevelWindowBase::DoEnable(enable);
1321
1322 // Enabling or disabling a window may change its appearance. Unfortunately,
1323 // in at least some situation, toplevel windows don't repaint themselves,
1324 // so we have to issue explicit refresh to avoid rendering artifacts.
1325 //
1326 // TODO: find out just what exactly is wrong here
1327 Refresh();
1328 }
1329
1330 void wxTopLevelWindowMSW::DoFreeze()
1331 {
1332 // do nothing: freezing toplevel window causes paint and mouse events
1333 // to go through it any TLWs under it, so the best we can do is to freeze
1334 // all children -- and wxWindowBase::Freeze() does that
1335 }
1336
1337 void wxTopLevelWindowMSW::DoThaw()
1338 {
1339 // intentionally empty -- see DoFreeze()
1340 }
1341
1342
1343 // ----------------------------------------------------------------------------
1344 // wxTopLevelWindow event handling
1345 // ----------------------------------------------------------------------------
1346
1347 // Default activation behaviour - set the focus for the first child
1348 // subwindow found.
1349 void wxTopLevelWindowMSW::OnActivate(wxActivateEvent& event)
1350 {
1351 if ( event.GetActive() )
1352 {
1353 // restore focus to the child which was last focused unless we already
1354 // have it
1355 wxLogTrace(wxT("focus"), wxT("wxTLW %p activated."), m_hWnd);
1356
1357 wxWindow *winFocus = FindFocus();
1358 if ( !winFocus || wxGetTopLevelParent(winFocus) != this )
1359 {
1360 wxWindow *parent = m_winLastFocused ? m_winLastFocused->GetParent()
1361 : NULL;
1362 if ( !parent )
1363 {
1364 parent = this;
1365 }
1366
1367 wxSetFocusToChild(parent, &m_winLastFocused);
1368 }
1369 }
1370 else // deactivating
1371 {
1372 // remember the last focused child if it is our child
1373 m_winLastFocused = FindFocus();
1374
1375 if ( m_winLastFocused )
1376 {
1377 // let it know that it doesn't have focus any more
1378 // But this will already be done via WM_KILLFOCUS, so we'll get two kill
1379 // focus events if we call it explicitly.
1380 // m_winLastFocused->HandleKillFocus((WXHWND)NULL);
1381
1382 // and don't remember it if it's a child from some other frame
1383 if ( wxGetTopLevelParent(m_winLastFocused) != this )
1384 {
1385 m_winLastFocused = NULL;
1386 }
1387 }
1388
1389 wxLogTrace(wxT("focus"),
1390 wxT("wxTLW %p deactivated, last focused: %p."),
1391 m_hWnd,
1392 m_winLastFocused ? GetHwndOf(m_winLastFocused) : NULL);
1393
1394 event.Skip();
1395 }
1396 }
1397
1398 // the DialogProc for all wxWidgets dialogs
1399 LONG APIENTRY _EXPORT
1400 wxDlgProc(HWND hDlg,
1401 UINT message,
1402 WPARAM WXUNUSED(wParam),
1403 LPARAM WXUNUSED(lParam))
1404 {
1405 switch ( message )
1406 {
1407 case WM_INITDIALOG:
1408 {
1409 // under CE, add a "Ok" button in the dialog title bar and make it full
1410 // screen
1411 //
1412 // TODO: find the window for this HWND, and take into account
1413 // wxMAXIMIZE and wxCLOSE_BOX. For now, assume both are present.
1414 //
1415 // Standard SDK doesn't have aygshell.dll: see
1416 // include/wx/msw/wince/libraries.h
1417 #if defined(__WXWINCE__) && !defined(__WINCE_STANDARDSDK__) && !defined(__HANDHELDPC__)
1418 SHINITDLGINFO shidi;
1419 shidi.dwMask = SHIDIM_FLAGS;
1420 shidi.dwFlags = SHIDIF_SIZEDLG // take account of the SIP or menubar
1421 #ifndef __SMARTPHONE__
1422 | SHIDIF_DONEBUTTON
1423 #endif
1424 ;
1425 shidi.hDlg = hDlg;
1426 SHInitDialog( &shidi );
1427 #else // no SHInitDialog()
1428 wxUnusedVar(hDlg);
1429 #endif
1430 // for WM_INITDIALOG, returning TRUE tells system to set focus to
1431 // the first control in the dialog box, but as we set the focus
1432 // ourselves, we return FALSE for it as well
1433 return FALSE;
1434 }
1435 }
1436
1437 // for almost all messages, returning FALSE means that we didn't process
1438 // the message
1439 return FALSE;
1440 }
1441
1442 // ============================================================================
1443 // wxTLWHiddenParentModule implementation
1444 // ============================================================================
1445
1446 HWND wxTLWHiddenParentModule::ms_hwnd = NULL;
1447
1448 const wxChar *wxTLWHiddenParentModule::ms_className = NULL;
1449
1450 bool wxTLWHiddenParentModule::OnInit()
1451 {
1452 ms_hwnd = NULL;
1453 ms_className = NULL;
1454
1455 return true;
1456 }
1457
1458 void wxTLWHiddenParentModule::OnExit()
1459 {
1460 if ( ms_hwnd )
1461 {
1462 if ( !::DestroyWindow(ms_hwnd) )
1463 {
1464 wxLogLastError(wxT("DestroyWindow(hidden TLW parent)"));
1465 }
1466
1467 ms_hwnd = NULL;
1468 }
1469
1470 if ( ms_className )
1471 {
1472 if ( !::UnregisterClass(ms_className, wxGetInstance()) )
1473 {
1474 wxLogLastError(wxT("UnregisterClass(\"wxTLWHiddenParent\")"));
1475 }
1476
1477 ms_className = NULL;
1478 }
1479 }
1480
1481 /* static */
1482 HWND wxTLWHiddenParentModule::GetHWND()
1483 {
1484 if ( !ms_hwnd )
1485 {
1486 if ( !ms_className )
1487 {
1488 static const wxChar *HIDDEN_PARENT_CLASS = wxT("wxTLWHiddenParent");
1489
1490 WNDCLASS wndclass;
1491 wxZeroMemory(wndclass);
1492
1493 wndclass.lpfnWndProc = DefWindowProc;
1494 wndclass.hInstance = wxGetInstance();
1495 wndclass.lpszClassName = HIDDEN_PARENT_CLASS;
1496
1497 if ( !::RegisterClass(&wndclass) )
1498 {
1499 wxLogLastError(wxT("RegisterClass(\"wxTLWHiddenParent\")"));
1500 }
1501 else
1502 {
1503 ms_className = HIDDEN_PARENT_CLASS;
1504 }
1505 }
1506
1507 ms_hwnd = ::CreateWindow(ms_className, wxEmptyString, 0, 0, 0, 0, 0, NULL,
1508 (HMENU)NULL, wxGetInstance(), NULL);
1509 if ( !ms_hwnd )
1510 {
1511 wxLogLastError(wxT("CreateWindow(hidden TLW parent)"));
1512 }
1513 }
1514
1515 return ms_hwnd;
1516 }