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git.saurik.com Git - wxWidgets.git/blob - interface/wx/icon.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxIcon
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
12 In wxIcon context this value means: "use the screen depth".
14 #define wxICON_SCREEN_DEPTH (-1)
20 An icon is a small rectangular bitmap usually used for denoting a minimized
23 It differs from a wxBitmap in always having a mask associated with it for
24 transparent drawing. On some platforms, icons and bitmaps are implemented
25 identically, since there is no real distinction between a wxBitmap with a
26 mask and an icon; and there is no specific icon format on some platforms
27 (X-based applications usually standardize on XPMs for small bitmaps and icons).
28 However, some platforms (such as Windows) make the distinction, so a
29 separate class is provided.
32 It is usually desirable to associate a pertinent icon with a frame.
33 Icons can also be used for other purposes, for example with wxTreeCtrl and wxListCtrl.
34 Icons have different formats on different platforms therefore separate icons
35 will usually be created for the different environments.
36 Platform-specific methods for creating a wxIcon structure are catered for,
37 and this is an occasion where conditional compilation will probably be required.
38 Note that a new icon must be created for every time the icon is to be used
39 for a new window. In Windows, the icon will not be reloaded if it has already
41 An icon allocated to a frame will be deleted when the frame is deleted.
42 For more information please see @ref overview_bitmap.
50 @see @ref overview_bitmap, @ref overview_bitmap_supportedformats,
51 wxDC::DrawIcon, wxCursor
53 class wxIcon
: public wxGDIObject
59 Constructs an icon object with no data; an assignment or another member
60 function such as LoadFile() must be called subsequently.
67 wxIcon(const wxIcon
& icon
);
70 Creates an icon from the given data, which can be of arbitrary type.
72 wxIcon(void* data, int type, int width, int height, int depth = -1);
74 NOTE: this ctor is not implemented by all ports, is somewhat useless
75 without further description of the "data" supported formats and
76 uses 'int type' instead of wxBitmapType, so don't document it.
80 Creates an icon from an array of bits.
81 You should only use this function for monochrome bitmaps (depth 1) in
82 portable programs: in this case the bits parameter should contain an XBM image.
84 For other bit depths, the behaviour is platform dependent: under Windows,
85 the data is passed without any changes to the underlying CreateBitmap() API.
86 Under other platforms, only monochrome bitmaps may be created using this
87 constructor and wxImage should be used for creating colour bitmaps from
91 Specifies an array of pixel values.
93 The width of the image.
95 The height of the image.
98 In wxPerl use Wx::Icon->newBits(bits, width, height, depth = -1);
101 @onlyfor{wxmsw,wxosx}
103 wxIcon(const char bits
[], int width
, int height
);
106 Creates a bitmap from XPM data.
107 To use this constructor, you must first include an XPM file.
108 For example, assuming that the file mybitmap.xpm contains an XPM array
109 of character pointers called @e mybitmap:
112 #include "mybitmap.xpm"
114 wxIcon *icon = new wxIcon(mybitmap);
117 A macro, wxICON, is available which creates an icon using an XPM on
118 the appropriate platform, or an icon resource on Windows.
121 wxIcon icon(wxICON(sample));
124 #if defined(__WXGTK__) || defined(__WXMOTIF__)
125 wxIcon icon(sample_xpm);
128 #if defined(__WXMSW__)
129 wxIcon icon("sample");
134 In wxPerl use Wx::Icon->newFromXPM(data).
137 wxIcon(const char* const* bits
);
140 Loads an icon from a file or resource.
143 This can refer to a resource name or a filename under MS Windows and X.
144 Its meaning is determined by the @a type parameter.
146 May be one of the ::wxBitmapType values and indicates which type of
147 bitmap should be loaded. See the note in the class detailed description.
148 Note that the wxICON_DEFAULT_TYPE constant has different value under
149 different wxWidgets ports. See the icon.h header for the value it takes
152 Specifies the desired width of the icon. This parameter only has
153 an effect in Windows where icon resources can contain several icons
156 Specifies the desired height of the icon. This parameter only has
157 an effect in Windows where icon resources can contain several icons
162 wxIcon(const wxString
& name
, wxBitmapType type
= wxICON_DEFAULT_TYPE
,
163 int desiredWidth
= -1, int desiredHeight
= -1);
166 Loads an icon from the specified location.
168 wxIcon(const wxIconLocation
& loc
);
172 See @ref overview_refcount_destruct for more info.
174 If the application omits to delete the icon explicitly, the icon will be
175 destroyed automatically by wxWidgets when the application exits.
178 Do not delete an icon that is selected into a memory device context.
183 Attach a Windows icon handle.
185 This wxMSW-specific method allows to assign a native Windows @c HICON
186 (which must be castes to @c WXHICON opaque handle type) to wxIcon.
187 Notice that this means that the @c HICON will be destroyed by wxIcon
188 when it is destroyed.
190 @return @true if successful.
196 bool CreateFromHICON(WXHICON icon
);
199 Returns disabled (dimmed) version of the icon.
201 This method is available in wxIcon only under wxMSW, other ports only
202 have it in wxBitmap. You can always use wxImage::ConvertToDisabled()
203 and create the icon from wxImage manually however.
209 wxIcon
ConvertToDisabled(unsigned char brightness
= 255) const;
212 Copies @a bmp bitmap to this icon.
213 Under MS Windows the bitmap must have mask colour set.
217 void CopyFromBitmap(const wxBitmap
& bmp
);
220 Gets the colour depth of the icon.
221 A value of 1 indicates a monochrome icon.
223 int GetDepth() const;
226 Gets the height of the icon in pixels.
230 int GetHeight() const;
233 Gets the width of the icon in pixels.
237 int GetWidth() const;
240 Returns @true if icon data is present.
242 virtual bool IsOk() const;
245 Loads an icon from a file or resource.
248 Either a filename or a Windows resource name.
249 The meaning of name is determined by the @a type parameter.
251 One of the ::wxBitmapType values; see the note in the class
252 detailed description.
253 Note that the wxICON_DEFAULT_TYPE constant has different value under
254 different wxWidgets ports. See the icon.h header for the value it takes
257 Specifies the desired width of the icon. This parameter only has
258 an effect in Windows where icon resources can contain several icons
261 Specifies the desired height of the icon. This parameter only has
262 an effect in Windows where icon resources can contain several icons
265 @return @true if the operation succeeded, @false otherwise.
267 bool LoadFile(const wxString
& name
, wxBitmapType type
= wxICON_DEFAULT_TYPE
,
268 int desiredWidth
= -1, int desiredHeight
= -1);
271 Sets the depth member (does not affect the icon data).
276 void SetDepth(int depth
);
279 Sets the height member (does not affect the icon data).
282 Icon height in pixels.
284 void SetHeight(int height
);
287 Sets the width member (does not affect the icon data).
290 Icon width in pixels.
292 void SetWidth(int width
);
295 Assignment operator, using @ref overview_refcount.
300 wxIcon
& operator=(const wxIcon
& icon
);