Update vc10 build file versions to 3.0.0.
[wxWidgets.git] / build / msw / wx_vc10_gl.vcxproj
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279       <Outputs Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">$(OutDir)mswud\wx\msw\rcdefs.h;%(Outputs)</Outputs>\r
280       <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">$(OutDir)mswud\wx\msw;%(AdditionalInputs)</AdditionalInputs>\r
281       <Message Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">Creating $(OutDir)mswu\wx\msw\rcdefs.h</Message>\r
282       <Command Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">cl /EP /nologo "%(FullPath)" &gt; "$(OutDir)mswu\wx\msw\rcdefs.h"</Command>\r
283       <Outputs Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">$(OutDir)mswu\wx\msw\rcdefs.h;%(Outputs)</Outputs>\r
284       <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='DLL Release|Win32'">$(OutDir)mswu\wx\msw;%(AdditionalInputs)</AdditionalInputs>\r
285       <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Creating $(OutDir)mswud\wx\msw\rcdefs.h</Message>\r
286       <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cl /EP /nologo "%(FullPath)" &gt; "$(OutDir)mswud\wx\msw\rcdefs.h"</Command>\r
287       <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)mswud\wx\msw\rcdefs.h;%(Outputs)</Outputs>\r
288       <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)mswud\wx\msw;%(AdditionalInputs)</AdditionalInputs>\r
289       <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Creating $(OutDir)mswu\wx\msw\rcdefs.h</Message>\r
290       <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cl /EP /nologo "%(FullPath)" &gt; "$(OutDir)mswu\wx\msw\rcdefs.h"</Command>\r
291       <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)mswu\wx\msw\rcdefs.h;%(Outputs)</Outputs>\r
292       <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)mswu\wx\msw;%(AdditionalInputs)</AdditionalInputs>\r
293     </CustomBuild>\r
294     <ClInclude Include="..\..\include\wx\msw\glcanvas.h" />\r
295     <ClInclude Include="..\..\include\wx\glcanvas.h" />\r
296   </ItemGroup>\r
297   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
298   <ImportGroup Label="ExtensionTargets">\r
299   </ImportGroup>\r
300 </Project>