]> git.saurik.com Git - wxWidgets.git/blob - src/msw/app.cpp
Added wxMenu::UpdateUI to wxMSW, wxGTK, wxMotif, wxStubs; rearranged/debugged
[wxWidgets.git] / src / msw / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "app.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #if defined(__BORLANDC__)
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/frame.h"
25 #include "wx/app.h"
26 #include "wx/utils.h"
27 #include "wx/gdicmn.h"
28 #include "wx/pen.h"
29 #include "wx/brush.h"
30 #include "wx/cursor.h"
31 #include "wx/icon.h"
32 #include "wx/palette.h"
33 #include "wx/dc.h"
34 #include "wx/dialog.h"
35 #include "wx/msgdlg.h"
36 #include "wx/intl.h"
37 #include "wx/dynarray.h"
38 #endif
39
40 #include "wx/msw/private.h"
41 #include "wx/log.h"
42 #include "wx/module.h"
43
44 #if wxUSE_THREADS
45 #include "wx/thread.h"
46
47 // define the array of MSG strutures
48 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
49
50 #include "wx/arrimpl.cpp"
51
52 WX_DEFINE_OBJARRAY(wxMsgArray);
53 #endif // wxUSE_THREADS
54
55 #if wxUSE_WX_RESOURCES
56 #include "wx/resource.h"
57 #endif
58
59 // To UG: there's no point in putting this #if here
60 // if you don't do the same for the Ole calls further down.
61 // Also, OLE is used not just for drag and drop (it's used by automatn.cpp).
62 // #if wxUSE_DRAG_AND_DROP
63 #if !defined(__GNUWIN32__) && !defined(__SC__) && !defined(__SALFORDC__)
64 #include <ole2.h>
65 #endif
66
67 #include <string.h>
68 #include <ctype.h>
69
70 #if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__)
71 #include <commctrl.h>
72 #endif
73
74 #include "wx/msw/msvcrt.h"
75
76 extern char *wxBuffer;
77 extern char *wxOsVersion;
78 extern wxList *wxWinHandleList;
79 extern wxList WXDLLEXPORT wxPendingDelete;
80 extern void wxSetKeyboardHook(bool doIt);
81 extern wxCursor *g_globalCursor;
82
83 HINSTANCE wxhInstance = 0;
84 static MSG s_currentMsg;
85 wxApp *wxTheApp = NULL;
86
87 // @@ why not const? and not static?
88 char wxFrameClassName[] = "wxFrameClass";
89 char wxMDIFrameClassName[] = "wxMDIFrameClass";
90 char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass";
91 char wxPanelClassName[] = "wxPanelClass";
92 char wxCanvasClassName[] = "wxCanvasClass";
93
94 HICON wxSTD_FRAME_ICON = (HICON) NULL;
95 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
96 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
97
98 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
99 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
100 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
101
102 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
103
104 LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
105
106 #if !USE_SHARED_LIBRARY
107 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
108
109 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
110 EVT_IDLE(wxApp::OnIdle)
111 EVT_END_SESSION(wxApp::OnEndSession)
112 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
113 END_EVENT_TABLE()
114 #endif
115
116 long wxApp::sm_lastMessageTime = 0;
117
118 #if defined(__WIN95__) && !defined(__TWIN32__)
119 #define wxUSE_RICHEDIT 1
120 #else
121 #define wxUSE_RICHEDIT 0
122 #endif
123
124 #if wxUSE_RICHEDIT
125 static HINSTANCE gs_hRichEdit = (HINSTANCE) NULL;
126 #endif
127
128 //// Initialize
129
130 bool wxApp::Initialize()
131 {
132 // Some people may wish to use this, but
133 // probably it shouldn't be here by default.
134 #ifdef __WXDEBUG__
135 // wxRedirectIOToConsole();
136 #endif
137
138 wxBuffer = new char[1500];
139
140 wxClassInfo::InitializeClasses();
141
142 #if wxUSE_RESOURCES
143 wxGetResource("wxWindows", "OsVersion", &wxOsVersion);
144 #endif
145
146 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
147 wxTheColourDatabase->Initialize();
148
149 wxInitializeStockLists();
150 wxInitializeStockObjects();
151
152 #if wxUSE_WX_RESOURCES
153 wxInitializeResourceSystem();
154 #endif
155
156 wxBitmap::InitStandardHandlers();
157
158 #if defined(__WIN95__)
159 InitCommonControls();
160
161 #if wxUSE_RICHEDIT
162 gs_hRichEdit = LoadLibrary("RICHED32.DLL");
163
164 if (gs_hRichEdit == (HINSTANCE) NULL)
165 {
166 wxMessageBox("Could not initialise Rich Edit DLL");
167 }
168 #endif
169
170 #endif
171
172 int iMsg = 96;
173
174 // for OLE, enlarge message queue to be as large as possible
175 while (!SetMessageQueue(iMsg) && (iMsg -= 8));
176
177 /*
178 DWORD dwOleVer;
179 dwOleVer = CoBuildVersion();
180
181 // check the OLE library version
182 if (rmm != HIWORD(dwOleVer))
183 {
184 wxMessageBox("Incorrect version of OLE libraries.");
185 return FALSE;
186 }
187 */
188
189 #if !defined(__GNUWIN32__) && !defined(__SC__) && !defined(__SALFORDC__)
190 // we need to initialize OLE library
191 if ( FAILED(::OleInitialize(NULL)) )
192 wxFatalError(_("Cannot initialize OLE"));
193 #endif
194
195 #if wxUSE_CTL3D
196 if (!Ctl3dRegister(wxhInstance))
197 wxFatalError("Cannot register CTL3D");
198
199 Ctl3dAutoSubclass(wxhInstance);
200 #endif
201
202 g_globalCursor = new wxCursor;
203
204 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, "wxSTD_FRAME");
205 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDIPARENTFRAME");
206 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDICHILDFRAME");
207
208 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_FRAME");
209 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDIPARENTFRAME");
210 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDICHILDFRAME");
211
212 RegisterWindowClasses();
213
214 // Create the brush for disabling bitmap buttons
215
216 LOGBRUSH lb ;
217 lb.lbStyle = BS_PATTERN;
218 lb.lbHatch = (int)LoadBitmap( wxhInstance, "wxDISABLE_BUTTON_BITMAP" ) ;
219 wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ;
220 ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ;
221
222 #if wxUSE_PENWINDOWS
223 wxRegisterPenWin();
224 #endif
225
226 wxWinHandleList = new wxList(wxKEY_INTEGER);
227
228 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
229 // PLEASE DO NOT ALTER THIS.
230 #if defined(__VISUALC__) && !defined(WXMAKINGDLL)
231 extern char wxDummyChar;
232 if (wxDummyChar) wxDummyChar++;
233 #endif
234
235 wxSetKeyboardHook(TRUE);
236
237 wxModule::RegisterModules();
238 if (!wxModule::InitializeModules())
239 return FALSE;
240 return TRUE;
241 }
242
243 //// RegisterWindowClasses
244
245 bool wxApp::RegisterWindowClasses()
246 {
247 ///////////////////////////////////////////////////////////////////////
248 // Register the frame window class.
249 WNDCLASS wndclass; // Structure used to register Windows class.
250
251 wndclass.style = CS_HREDRAW | CS_VREDRAW;
252 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
253 wndclass.cbClsExtra = 0;
254 wndclass.cbWndExtra = sizeof( DWORD ); // was 4
255 wndclass.hInstance = wxhInstance;
256 wndclass.hIcon = (HICON) NULL; // wxSTD_FRAME_ICON;
257 wndclass.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW );
258 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ;
259 // wndclass.hbrBackground = GetStockObject( WHITE_BRUSH );
260 wndclass.lpszMenuName = NULL;
261 #ifdef _MULTIPLE_INSTANCES
262 sprintf( wxFrameClassName,"wxFrameClass%d", wxhInstance );
263 #endif
264 wndclass.lpszClassName = wxFrameClassName;
265
266 if (!RegisterClass( &wndclass ))
267 {
268 // wxFatalError("Can't register Frame Window class");
269 }
270
271 ///////////////////////////////////////////////////////////////////////
272 // Register the MDI frame window class.
273 WNDCLASS wndclass1; // Structure used to register Windows class.
274
275 wndclass1.style = CS_HREDRAW | CS_VREDRAW;
276 wndclass1.lpfnWndProc = (WNDPROC)wxWndProc;
277 wndclass1.cbClsExtra = 0;
278 wndclass1.cbWndExtra = sizeof( DWORD ); // was 4
279 wndclass1.hInstance = wxhInstance;
280 wndclass1.hIcon = (HICON) NULL; // wxSTD_MDIPARENTFRAME_ICON;
281 wndclass1.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW );
282 // wndclass1.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ;
283 wndclass1.hbrBackground = (HBRUSH) NULL;
284 wndclass1.lpszMenuName = NULL;
285
286 wndclass1.lpszClassName = wxMDIFrameClassName;
287 if (!RegisterClass( &wndclass1 ))
288 {
289 // wxFatalError("Can't register MDI Frame window class");
290 // return FALSE;
291 }
292
293 ///////////////////////////////////////////////////////////////////////
294 // Register the MDI child frame window class.
295 WNDCLASS wndclass4; // Structure used to register Windows class.
296
297 wndclass4.style = CS_HREDRAW | CS_VREDRAW;
298 wndclass4.lpfnWndProc = (WNDPROC)wxWndProc;
299 wndclass4.cbClsExtra = 0;
300 wndclass4.cbWndExtra = sizeof( DWORD ); // was 4
301 wndclass4.hInstance = wxhInstance;
302 wndclass4.hIcon = (HICON) NULL; // wxSTD_MDICHILDFRAME_ICON;
303 wndclass4.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW );
304 // TODO: perhaps this should be NULL so that Windows doesn't
305 // paint the background itself (would OnEraseBackground duplicate
306 // this?)
307 wndclass4.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ;
308 // wndclass4.hbrBackground = NULL;
309 wndclass4.lpszMenuName = NULL;
310 wndclass4.lpszClassName = wxMDIChildFrameClassName;
311
312 if (!RegisterClass( &wndclass4 ))
313 {
314 // wxFatalError("Can't register MDI child frame window class");
315 // return FALSE;
316 }
317
318 ///////////////////////////////////////////////////////////////////////
319 // Register the panel window class.
320 WNDCLASS wndclass2; // Structure used to register Windows class.
321 memset(&wndclass2, 0, sizeof(WNDCLASS)); // start with NULL defaults
322 // Use CS_OWNDC to avoid messing about restoring the context
323 // for every graphic operation.
324 wndclass2.style = CS_HREDRAW | CS_VREDRAW;
325 wndclass2.lpfnWndProc = (WNDPROC)wxWndProc;
326 wndclass2.cbClsExtra = 0;
327 wndclass2.cbWndExtra = sizeof( DWORD ); // was 4
328 wndclass2.hInstance = wxhInstance;
329 wndclass2.hIcon = (HICON) NULL;
330 wndclass2.hCursor = (HCURSOR) NULL;
331 // wndclass2.hbrBackground = (HBRUSH)(COLOR_BTNFACE+1) ;
332 wndclass2.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
333 wndclass2.lpszMenuName = NULL;
334 wndclass2.lpszClassName = wxPanelClassName;
335 if (!RegisterClass( &wndclass2 ))
336 {
337 // wxFatalError("Can't register Panel Window class");
338 // return FALSE;
339 }
340
341 ///////////////////////////////////////////////////////////////////////
342 // Register the canvas and textsubwindow class name
343 WNDCLASS wndclass3; // Structure used to register Windows class.
344 memset(&wndclass3, 0, sizeof(WNDCLASS)); // start with NULL defaults
345 // Use CS_OWNDC to avoid messing about restoring the context
346 // for every graphic operation.
347 // wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS ;
348 // wxWin 2.0
349 wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
350 wndclass3.lpfnWndProc = (WNDPROC)wxWndProc;
351 wndclass3.cbClsExtra = 0;
352 wndclass3.cbWndExtra = sizeof( DWORD ); // was 4
353 wndclass3.hInstance = wxhInstance;
354 wndclass3.hIcon = (HICON) NULL;
355 wndclass3.hCursor = (HCURSOR) NULL;
356 // wndclass3.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ;
357 wndclass3.hbrBackground = (HBRUSH) NULL;
358 wndclass3.lpszMenuName = NULL;
359 wndclass3.lpszClassName = wxCanvasClassName;
360 if (!RegisterClass( &wndclass3))
361 {
362 // wxFatalError("Can't register Canvas class");
363 // return FALSE;
364 }
365
366 return TRUE;
367 }
368
369 //// Convert Windows to argc, argv style
370
371 void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
372 {
373 wxStringList args;
374
375 wxString cmdLine(lpCmdLine);
376 int count = 0;
377
378 // Get application name
379 char name[260]; // 260 is MAX_PATH value from windef.h
380 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
381
382 // GNUWIN32 already fills in the first arg with the application name.
383 #if !defined(__GNUWIN32__)
384 args.Add(name);
385 count ++;
386 #endif
387
388 strcpy(name, wxFileNameFromPath(name));
389 wxStripExtension(name);
390 wxTheApp->SetAppName(name);
391
392 // Break up string
393 // Treat strings enclosed in double-quotes as single arguments
394 int i = 0;
395 int len = cmdLine.Length();
396 while (i < len)
397 {
398 // Skip whitespace
399 while ((i < len) && isspace(cmdLine.GetChar(i)))
400 i ++;
401
402 if (i < len)
403 {
404 if (cmdLine.GetChar(i) == '"') // We found the start of a string
405 {
406 i ++;
407 int first = i;
408 while ((i < len) && (cmdLine.GetChar(i) != '"'))
409 i ++;
410
411 wxString arg(cmdLine.Mid(first, (i - first)));
412
413 args.Add(arg);
414 count ++;
415
416 if (i < len)
417 i ++; // Skip past 2nd quote
418 }
419 else // Unquoted argument
420 {
421 int first = i;
422 while ((i < len) && !isspace(cmdLine.GetChar(i)))
423 i ++;
424
425 wxString arg(cmdLine.Mid(first, (i - first)));
426
427 args.Add(arg);
428 count ++;
429 }
430 }
431 }
432
433 wxTheApp->argv = new char*[count + 1];
434 for (i = 0; i < count; i++)
435 {
436 wxString arg(args[i]);
437 wxTheApp->argv[i] = copystring((const char*)arg);
438 }
439 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
440 wxTheApp->argc = count;
441 }
442
443 //// Cleans up any wxWindows internal structures left lying around
444
445 void wxApp::CleanUp()
446 {
447 //// COMMON CLEANUP
448
449 // flush the logged messages if any
450 wxLog *pLog = wxLog::GetActiveTarget();
451 if ( pLog != NULL && pLog->HasPendingMessages() )
452 pLog->Flush();
453
454 // One last chance for pending objects to be cleaned up
455 wxTheApp->DeletePendingObjects();
456
457 wxModule::CleanUpModules();
458
459 #if wxUSE_WX_RESOURCES
460 wxCleanUpResourceSystem();
461
462 // wxDefaultResourceTable->ClearTable();
463 #endif
464
465 // Indicate that the cursor can be freed,
466 // so that cursor won't be deleted by deleting
467 // the bitmap list before g_globalCursor goes out
468 // of scope (double deletion of the cursor).
469 wxSetCursor(wxNullCursor);
470 delete g_globalCursor;
471
472 wxDeleteStockObjects() ;
473
474 // Destroy all GDI lists, etc.
475 wxDeleteStockLists();
476
477 delete wxTheColourDatabase;
478 wxTheColourDatabase = NULL;
479
480 wxBitmap::CleanUpHandlers();
481
482 delete[] wxBuffer;
483 wxBuffer = NULL;
484
485 //// WINDOWS-SPECIFIC CLEANUP
486
487 wxSetKeyboardHook(FALSE);
488
489 #ifdef __WIN95__
490
491 #if wxUSE_RICHEDIT
492 if (gs_hRichEdit != (HINSTANCE) NULL)
493 FreeLibrary(gs_hRichEdit);
494 #endif
495
496 #endif
497
498 #if wxUSE_PENWINDOWS
499 wxCleanUpPenWin();
500 #endif
501
502 if (wxSTD_FRAME_ICON)
503 DestroyIcon(wxSTD_FRAME_ICON);
504 if (wxSTD_MDICHILDFRAME_ICON)
505 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
506 if (wxSTD_MDIPARENTFRAME_ICON)
507 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
508
509 if (wxDEFAULT_FRAME_ICON)
510 DestroyIcon(wxDEFAULT_FRAME_ICON);
511 if (wxDEFAULT_MDICHILDFRAME_ICON)
512 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
513 if (wxDEFAULT_MDIPARENTFRAME_ICON)
514 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
515
516 if ( wxDisableButtonBrush )
517 ::DeleteObject( wxDisableButtonBrush ) ;
518
519 #if !defined(__GNUWIN32__) && !defined(__SC__) && !defined(__SALFORDC__)
520 ::OleUninitialize();
521 #endif
522
523 #if wxUSE_CTL3D
524 Ctl3dUnregister(wxhInstance);
525 #endif
526
527 if (wxWinHandleList)
528 delete wxWinHandleList ;
529
530 wxClassInfo::CleanUpClasses();
531
532 delete wxTheApp;
533 wxTheApp = NULL;
534
535 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
536 // At this point we want to check if there are any memory
537 // blocks that aren't part of the wxDebugContext itself,
538 // as a special case. Then when dumping we need to ignore
539 // wxDebugContext, too.
540 if (wxDebugContext::CountObjectsLeft() > 0)
541 {
542 wxLogDebug("There were memory leaks.");
543 wxDebugContext::Dump();
544 wxDebugContext::PrintStatistics();
545 }
546 // wxDebugContext::SetStream(NULL, NULL);
547 #endif
548
549 // do it as the very last thing because everything else can log messages
550 wxLog::DontCreateOnDemand();
551 delete wxLog::SetActiveTarget(NULL);
552 }
553
554 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
555
556 // temporarily disable this warning
557 #ifdef __VISUALC__
558 #pragma warning(disable: 4715) // not all control paths return a value
559 #endif // Visual C++
560
561 //// Main wxWindows entry point
562 int wxEntry(WXHINSTANCE hInstance,
563 WXHINSTANCE WXUNUSED(hPrevInstance),
564 char *lpCmdLine,
565 int nCmdShow,
566 bool enterLoop)
567 {
568 // do check for memory leaks on program exit
569 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
570 // deallocated memory which may be used to simulate low-memory condition)
571 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
572
573 // take everything into a try-except block in release build
574 // FIXME other compilers must support Win32 SEH (structured exception
575 // handling) too, just find the appropriate keyword in their docs!
576 // Please note that it's _not_ the same as C++ exceptions!
577 #if !defined(__WXDEBUG__) && defined(__VISUALC__)
578 #define CATCH_PROGRAM_EXCEPTIONS
579
580 __try {
581 #else
582 #undef CATCH_PROGRAM_EXCEPTIONS
583 #endif
584
585 wxhInstance = (HINSTANCE) hInstance;
586
587 if (!wxApp::Initialize())
588 return 0;
589
590 // create the application object or ensure that one already exists
591 if (!wxTheApp)
592 {
593 // The app may have declared a global application object, but we recommend
594 // the IMPLEMENT_APP macro is used instead, which sets an initializer
595 // function for delayed, dynamic app object construction.
596 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
597 "No initializer - use IMPLEMENT_APP macro." );
598
599 wxTheApp = (*wxApp::GetInitializerFunction()) ();
600 }
601
602 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
603
604 // save the WinMain() parameters
605 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
606 wxTheApp->m_nCmdShow = nCmdShow;
607
608 // GUI-specific initialisation. In fact on Windows we don't have any,
609 // but this call is provided for compatibility across platforms.
610 wxTheApp->OnInitGui() ;
611
612 int retValue = 0;
613
614 if ( wxTheApp->OnInit() )
615 {
616 if ( enterLoop )
617 {
618 retValue = wxTheApp->OnRun();
619 }
620 else
621 // We want to initialize, but not run or exit immediately.
622 return 1;
623 }
624 //else: app initialization failed, so we skipped OnRun()
625
626 wxWindow *topWindow = wxTheApp->GetTopWindow();
627 if ( topWindow )
628 {
629 // Forcibly delete the window.
630 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
631 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
632 {
633 topWindow->Close(TRUE);
634 wxTheApp->DeletePendingObjects();
635 }
636 else
637 {
638 delete topWindow;
639 wxTheApp->SetTopWindow(NULL);
640 }
641 }
642
643 wxTheApp->OnExit();
644
645 wxApp::CleanUp();
646
647 return retValue;
648
649 #ifdef CATCH_PROGRAM_EXCEPTIONS
650 }
651 __except ( EXCEPTION_EXECUTE_HANDLER ) {
652 /*
653 if ( wxTheApp )
654 wxTheApp->OnFatalException();
655 */
656
657 ::ExitProcess(3); // the same exit code as abort()
658
659 // NOTREACHED
660 }
661 #endif // CATCH_PROGRAM_EXCEPTIONS
662 }
663
664 // restore warning state
665 #ifdef __VISUALC__
666 #pragma warning(default: 4715) // not all control paths return a value
667 #endif // Visual C++
668
669 #else /* _WINDLL */
670
671 //// Entry point for DLLs
672
673 int wxEntry(WXHINSTANCE hInstance)
674 {
675 wxhInstance = (HINSTANCE) hInstance;
676 wxApp::Initialize();
677
678 // The app may have declared a global application object, but we recommend
679 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
680 // for delayed, dynamic app object construction.
681
682 if (!wxTheApp)
683 {
684 if (!wxApp::GetInitializerFunction())
685 {
686 MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
687 return 0;
688 }
689
690 wxTheApp = (* wxApp::GetInitializerFunction()) ();
691 }
692
693 if (!wxTheApp) {
694 MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
695 return 0;
696 }
697
698 wxTheApp->argc = 0;
699 wxTheApp->argv = NULL;
700
701 wxTheApp->OnInitGui();
702
703 wxTheApp->OnInit();
704
705 if (wxTheApp->GetTopWindow() && wxTheApp->GetTopWindow()->GetHWND()) {
706 wxTheApp->GetTopWindow()->Show(TRUE);
707 }
708
709 return 1;
710 }
711 #endif // _WINDLL
712
713 //// Static member initialization
714
715 wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
716
717 wxApp::wxApp()
718 {
719 m_topWindow = NULL;
720 wxTheApp = this;
721 m_className = "";
722 m_wantDebugOutput = TRUE ;
723 m_appName = "";
724 argc = 0;
725 argv = NULL;
726 #ifdef __WXMSW__
727 m_printMode = wxPRINT_WINDOWS;
728 #else
729 m_printMode = wxPRINT_POSTSCRIPT;
730 #endif
731 m_exitOnFrameDelete = TRUE;
732 m_auto3D = TRUE;
733 }
734
735 wxApp::~wxApp()
736 {
737 // Delete command-line args
738 int i;
739 for (i = 0; i < argc; i++)
740 {
741 delete[] argv[i];
742 }
743 delete[] argv;
744 }
745
746 bool wxApp::Initialized()
747 {
748 #ifndef _WINDLL
749 if (GetTopWindow())
750 return TRUE;
751 else
752 return FALSE;
753 #endif
754 #ifdef _WINDLL // Assume initialized if DLL (no way of telling)
755 return TRUE;
756 #endif
757 }
758
759 /*
760 * Get and process a message, returning FALSE if WM_QUIT
761 * received (and also set the flag telling the app to exit the main loop)
762 *
763 */
764 bool wxApp::DoMessage()
765 {
766 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
767 if ( rc == 0 )
768 {
769 // got WM_QUIT
770 m_keepGoing = FALSE;
771
772 return FALSE;
773 }
774 else if ( rc == -1 )
775 {
776 // should never happen, but let's test for it nevertheless
777 wxLogLastError("GetMessage");
778 }
779 else
780 {
781 #if wxUSE_THREADS
782 wxASSERT_MSG( wxThread::IsMain(),
783 "only the main thread can process Windows messages" );
784
785 static bool s_hadGuiLock = TRUE;
786 static wxMsgArray s_aSavedMessages;
787
788 // if a secondary thread owns is doing GUI calls, save all messages for
789 // later processing - we can't process them right now because it will
790 // lead to recursive library calls (and we're not reentrant)
791 if ( !wxGuiOwnedByMainThread() )
792 {
793 s_hadGuiLock = FALSE;
794
795 // leave out WM_COMMAND messages: too dangerous, sometimes
796 // the message will be processed twice
797 if ( !wxIsWaitingForThread() ||
798 s_currentMsg.message != WM_COMMAND )
799 {
800 s_aSavedMessages.Add(s_currentMsg);
801 }
802
803 return TRUE;
804 }
805 else
806 {
807 // have we just regained the GUI lock? if so, post all of the saved
808 // messages
809 //
810 // FIXME of course, it's not _exactly_ the same as processing the
811 // messages normally - expect some things to break...
812 if ( !s_hadGuiLock )
813 {
814 s_hadGuiLock = TRUE;
815
816 size_t count = s_aSavedMessages.Count();
817 for ( size_t n = 0; n < count; n++ )
818 {
819 MSG& msg = s_aSavedMessages[n];
820
821 if ( !ProcessMessage((WXMSG *)&msg) )
822 {
823 ::TranslateMessage(&msg);
824 ::DispatchMessage(&msg);
825 }
826 }
827
828 s_aSavedMessages.Empty();
829 }
830 }
831 #endif // wxUSE_THREADS
832
833 // Process the message
834 if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
835 {
836 ::TranslateMessage(&s_currentMsg);
837 wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */
838 ::DispatchMessage(&s_currentMsg);
839 }
840 }
841
842 return TRUE;
843 }
844
845 /*
846 * Keep trying to process messages until WM_QUIT
847 * received.
848 *
849 * If there are messages to be processed, they will all be
850 * processed and OnIdle will not be called.
851 * When there are no more messages, OnIdle is called.
852 * If OnIdle requests more time,
853 * it will be repeatedly called so long as there are no pending messages.
854 * A 'feature' of this is that once OnIdle has decided that no more processing
855 * is required, then it won't get processing time until further messages
856 * are processed (it'll sit in DoMessage).
857 */
858
859 int wxApp::MainLoop()
860 {
861 m_keepGoing = TRUE;
862
863 while ( m_keepGoing )
864 {
865 #if wxUSE_THREADS
866 wxMutexGuiLeaveOrEnter();
867 #endif // wxUSE_THREADS
868
869 while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
870 ProcessIdle() )
871 {
872 }
873
874 DoMessage();
875 }
876
877 return s_currentMsg.wParam;
878 }
879
880 // Returns TRUE if more time is needed.
881 bool wxApp::ProcessIdle()
882 {
883 wxIdleEvent event;
884 event.SetEventObject(this);
885 ProcessEvent(event);
886
887 return event.MoreRequested();
888 }
889
890 void wxApp::ExitMainLoop()
891 {
892 m_keepGoing = FALSE;
893 }
894
895 bool wxApp::Pending()
896 {
897 return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0) ;
898 }
899
900 void wxApp::Dispatch()
901 {
902 DoMessage();
903 }
904
905 /*
906 * Give all windows a chance to preprocess
907 * the message. Some may have accelerator tables, or have
908 * MDI complications.
909 */
910 bool wxApp::ProcessMessage(WXMSG *Msg)
911 {
912 MSG *msg = (MSG *)Msg;
913
914 HWND hWnd;
915
916 // Try translations first; find the youngest window with
917 // a translation table.
918 for (hWnd = msg->hwnd; hWnd != (HWND) NULL; hWnd = ::GetParent(hWnd))
919 {
920 wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
921 if (wnd)
922 {
923 if (wnd->MSWTranslateMessage(Msg))
924 return TRUE;
925 }
926 }
927
928 // Anyone for a non-translation message? Try youngest descendants first.
929 for (hWnd = msg->hwnd; hWnd != (HWND) NULL; hWnd = ::GetParent(hWnd))
930 {
931 wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
932 if (wnd)
933 {
934 if (wnd->MSWProcessMessage(Msg))
935 return TRUE;
936 }
937 }
938 return FALSE;
939 }
940
941 void wxApp::OnIdle(wxIdleEvent& event)
942 {
943 static bool s_inOnIdle = FALSE;
944
945 // Avoid recursion (via ProcessEvent default case)
946 if ( s_inOnIdle )
947 return;
948
949 s_inOnIdle = TRUE;
950
951 // 'Garbage' collection of windows deleted with Close().
952 DeletePendingObjects();
953
954 // flush the logged messages if any
955 wxLog *pLog = wxLog::GetActiveTarget();
956 if ( pLog != NULL && pLog->HasPendingMessages() )
957 pLog->Flush();
958
959 // Send OnIdle events to all windows
960 if ( SendIdleEvents() )
961 {
962 // SendIdleEvents() returns TRUE if at least one window requested more
963 // idle events
964 event.RequestMore(TRUE);
965 }
966
967 s_inOnIdle = FALSE;
968 }
969
970 // Send idle event to all top-level windows
971 bool wxApp::SendIdleEvents()
972 {
973 bool needMore = FALSE;
974 wxNode* node = wxTopLevelWindows.First();
975 while (node)
976 {
977 wxWindow* win = (wxWindow*) node->Data();
978 if (SendIdleEvents(win))
979 needMore = TRUE;
980
981 node = node->Next();
982 }
983
984 return needMore;
985 }
986
987 // Send idle event to window and all subwindows
988 bool wxApp::SendIdleEvents(wxWindow* win)
989 {
990 bool needMore = FALSE;
991
992 wxIdleEvent event;
993 event.SetEventObject(win);
994 win->GetEventHandler()->ProcessEvent(event);
995
996 if (event.MoreRequested())
997 needMore = TRUE;
998
999 wxNode* node = win->GetChildren().First();
1000 while (node)
1001 {
1002 wxWindow* win = (wxWindow*) node->Data();
1003 if (SendIdleEvents(win))
1004 needMore = TRUE;
1005
1006 node = node->Next();
1007 }
1008 return needMore ;
1009 }
1010
1011 void wxApp::DeletePendingObjects()
1012 {
1013 wxNode *node = wxPendingDelete.First();
1014 while (node)
1015 {
1016 wxObject *obj = (wxObject *)node->Data();
1017
1018 delete obj;
1019
1020 if (wxPendingDelete.Member(obj))
1021 delete node;
1022
1023 // Deleting one object may have deleted other pending
1024 // objects, so start from beginning of list again.
1025 node = wxPendingDelete.First();
1026 }
1027 }
1028
1029 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
1030 {
1031 if (GetTopWindow())
1032 GetTopWindow()->Close(TRUE);
1033 }
1034
1035 // Default behaviour: close the application with prompts. The
1036 // user can veto the close, and therefore the end session.
1037 void wxApp::OnQueryEndSession(wxCloseEvent& event)
1038 {
1039 if (GetTopWindow())
1040 {
1041 if (!GetTopWindow()->Close(!event.CanVeto()))
1042 event.Veto(TRUE);
1043 }
1044 }
1045
1046 wxLog* wxApp::CreateLogTarget()
1047 {
1048 return new wxLogGui;
1049 }
1050
1051 wxWindow* wxApp::GetTopWindow() const
1052 {
1053 if (m_topWindow)
1054 return m_topWindow;
1055 else if (wxTopLevelWindows.Number() > 0)
1056 return (wxWindow*) wxTopLevelWindows.First()->Data();
1057 else
1058 return NULL;
1059 }
1060
1061 int wxApp::GetComCtl32Version() const
1062 {
1063 // have we loaded COMCTL32 yet?
1064 HMODULE theModule = ::GetModuleHandle("COMCTL32");
1065 int version = 0;
1066
1067 // if so, then we can check for the version
1068 if (theModule)
1069 {
1070 // InitCommonControlsEx is unique to 4.7 and later
1071 FARPROC theProc = ::GetProcAddress(theModule, "InitCommonControlsEx");
1072
1073 if (! theProc)
1074 { // not found, must be 4.00
1075 version = 400;
1076 }
1077 else
1078 {
1079 // The following symbol are unique to 4.71
1080 // DllInstall
1081 // FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos
1082 // FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo
1083 // FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange
1084 // FlatSB_ShowScrollBar
1085 // _DrawIndirectImageList _DuplicateImageList
1086 // InitializeFlatSB
1087 // UninitializeFlatSB
1088 // we could check for any of these - I chose DllInstall
1089 FARPROC theProc = ::GetProcAddress(theModule, "DllInstall");
1090 if (! theProc)
1091 {
1092 // not found, must be 4.70
1093 version = 470;
1094 }
1095 else
1096 { // found, must be 4.71
1097 version = 471;
1098 }
1099 }
1100 }
1101 return version;
1102 }
1103
1104 void wxExit()
1105 {
1106 wxApp::CleanUp();
1107 FatalAppExit(0, "Fatal error: exiting");
1108 }
1109
1110 // Yield to incoming messages
1111 bool wxYield()
1112 {
1113 MSG msg;
1114 // We want to go back to the main message loop
1115 // if we see a WM_QUIT. (?)
1116 while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
1117 {
1118 if ( !wxTheApp->DoMessage() )
1119 break;
1120 }
1121
1122 return TRUE;
1123 }
1124
1125 HINSTANCE wxGetInstance()
1126 {
1127 return wxhInstance;
1128 }
1129
1130 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1131 // if in a separate file. So include it here to ensure it's linked.
1132 #if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__))
1133 #include "main.cpp"
1134 #endif