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[wxWidgets.git] / include / wx / generic / splitter.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: splitter.h
3 // Purpose: wxSplitterWindow class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef __SPLITTERH_G__
13 #define __SPLITTERH_G__
14
15 #ifdef __GNUG__
16 #pragma interface "splitter.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/window.h"
21 #include "wx/string.h"
22
23 #define WXSPLITTER_VERSION 1.0
24
25 #define wxSPLIT_HORIZONTAL 1
26 #define wxSPLIT_VERTICAL 2
27
28 #define wxSPLIT_DRAG_NONE 0
29 #define wxSPLIT_DRAG_DRAGGING 1
30 #define wxSPLIT_DRAG_LEFT_DOWN 2
31
32 /*
33 * wxSplitterWindow maintains one or two panes, with
34 * an optional vertical or horizontal split which
35 * can be used with the mouse or programmatically.
36 */
37
38 // TODO:
39 // 1) Perhaps make the borders sensitive to dragging in order to create a split.
40 // The MFC splitter window manages scrollbars as well so is able to
41 // put sash buttons on the scrollbars, but we probably don't want to go down
42 // this path.
43 // 2) for wxWindows 2.0, we must find a way to set the WS_CLIPCHILDREN style
44 // to prevent flickering. (WS_CLIPCHILDREN doesn't work in all cases so can't be
45 // standard).
46
47 class WXDLLEXPORT wxSplitterWindow: public wxWindow
48 {
49 public:
50
51 ////////////////////////////////////////////////////////////////////////////
52 // Public API
53
54 // Default constructor
55 wxSplitterWindow();
56
57 // Normal constructor
58 wxSplitterWindow(wxWindow *parent, wxWindowID id = -1,
59 const wxPoint& pos = wxDefaultPosition,
60 const wxSize& size = wxDefaultSize,
61 long style = wxSP_3D|wxCLIP_CHILDREN,
62 const wxString& name = "splitter");
63 ~wxSplitterWindow();
64
65 // Gets the only or left/top pane
66 wxWindow *GetWindow1() const { return m_windowOne; }
67
68 // Gets the right/bottom pane
69 wxWindow *GetWindow2() const { return m_windowTwo; }
70
71 // Sets the split mode
72 void SetSplitMode(int mode) { m_splitMode = mode; }
73
74 // Gets the split mode
75 int GetSplitMode() const { return m_splitMode; };
76
77 // Initialize with one window
78 void Initialize(wxWindow *window);
79
80 // Associates the given window with window 2, drawing the appropriate sash
81 // and changing the split mode.
82 // Does nothing and returns FALSE if the window is already split.
83 // A sashPosition of 0 means choose a default sash position,
84 // negative sashPosition specifies the size of right/lower pane as it's
85 // absolute value rather than the size of left/upper pane.
86 virtual bool SplitVertically(wxWindow *window1,
87 wxWindow *window2,
88 int sashPosition = 0);
89 virtual bool SplitHorizontally(wxWindow *window1,
90 wxWindow *window2,
91 int sashPosition = 0);
92
93 // Removes the specified (or second) window from the view
94 // Doesn't actually delete the window.
95 bool Unsplit(wxWindow *toRemove = (wxWindow *) NULL);
96
97 // Is the window split?
98 bool IsSplit() const { return (m_windowTwo != NULL); }
99
100 // Sets the sash size
101 void SetSashSize(int width) { m_sashSize = width; }
102
103 // Sets the border size
104 void SetBorderSize(int width) { m_borderSize = width; }
105
106 // Gets the sash size
107 int GetSashSize() const { return m_sashSize; }
108
109 // Gets the border size
110 int GetBorderSize() const { return m_borderSize; }
111
112 // Set the sash position
113 void SetSashPosition(int position, bool redaw = TRUE);
114
115 // Gets the sash position
116 int GetSashPosition() const { return m_sashPosition; }
117
118 // If this is zero, we can remove panes by dragging the sash.
119 void SetMinimumPaneSize(int min) { m_minimumPaneSize = min; }
120 int GetMinimumPaneSize() const { return m_minimumPaneSize; }
121
122 // Called when the sash position is about to be changed, return
123 // FALSE from here to prevent the change from taking place.
124 // newSashPosition here is always positive or zero.
125 virtual bool OnSashPositionChange(int newSashPosition);
126
127 // If the sash is moved to an extreme position, a subwindow
128 // is removed from the splitter window, and the app is
129 // notified. The app should delete or hide the window.
130 virtual void OnUnsplit(wxWindow *removed) { removed->Show(FALSE); }
131
132 // Called when the sash is double-clicked.
133 // The default behaviour is to remove the sash if the
134 // minimum pane size is zero.
135 virtual void OnDoubleClickSash(int x, int y);
136
137 ////////////////////////////////////////////////////////////////////////////
138 // Implementation
139
140 // Paints the border and sash
141 void OnPaint(wxPaintEvent& event);
142
143 // Handles mouse events
144 void OnMouseEvent(wxMouseEvent& ev);
145
146 // Adjusts the panes
147 void OnSize(wxSizeEvent& event);
148
149 // Draws borders
150 void DrawBorders(wxDC& dc);
151
152 // Draws the sash
153 void DrawSash(wxDC& dc);
154
155 // Draws the sash tracker (for whilst moving the sash)
156 void DrawSashTracker(int x, int y);
157
158 // Tests for x, y over sash
159 bool SashHitTest(int x, int y, int tolerance = 2);
160
161 // Resizes subwindows
162 void SizeWindows();
163
164 // Initialize colours
165 void InitColours();
166
167 protected:
168 int m_splitMode;
169 wxWindow* m_windowOne;
170 wxWindow* m_windowTwo;
171 int m_dragMode;
172 int m_oldX;
173 int m_oldY;
174 int m_borderSize;
175 int m_sashSize; // Sash width or height
176 int m_sashPosition; // Number of pixels from left or top
177 int m_firstX;
178 int m_firstY;
179 int m_minimumPaneSize;
180 wxCursor* m_sashCursorWE;
181 wxCursor* m_sashCursorNS;
182 wxPen* m_sashTrackerPen;
183 wxPen* m_lightShadowPen;
184 wxPen* m_mediumShadowPen;
185 wxPen* m_darkShadowPen;
186 wxPen* m_hilightPen;
187 wxBrush* m_faceBrush;
188 wxPen* m_facePen;
189
190 private:
191 DECLARE_DYNAMIC_CLASS(wxSplitterWindow)
192 DECLARE_EVENT_TABLE()
193 };
194
195 #endif // __SPLITTERH_G__