1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
135 #include "wx/dcclient.h"
136 #include "wx/validate.h"
137 #include "wx/textctrl.h"
140 #include "wx/clipbrd.h"
142 #include "wx/textfile.h"
144 #include "wx/caret.h"
146 #include "wx/univ/inphand.h"
147 #include "wx/univ/renderer.h"
148 #include "wx/univ/colschem.h"
149 #include "wx/univ/theme.h"
151 #include "wx/cmdproc.h"
154 #include "wx/dataobj.h"
157 // turn extra wxTextCtrl-specific debugging on/off
160 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
161 #define WXDEBUG_TEXT_REPLACE
165 #undef WXDEBUG_TEXT_REPLACE
168 // wxStringTokenize only needed for debug checks
169 #ifdef WXDEBUG_TEXT_REPLACE
170 #include "wx/tokenzr.h"
171 #endif // WXDEBUG_TEXT_REPLACE
173 // ----------------------------------------------------------------------------
175 // ----------------------------------------------------------------------------
177 // exchange two positions so that from is always less than or equal to to
178 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
182 wxTextPos tmp
= from
;
188 // ----------------------------------------------------------------------------
190 // ----------------------------------------------------------------------------
192 // names of text ctrl commands
193 #define wxTEXT_COMMAND_INSERT _T("insert")
194 #define wxTEXT_COMMAND_REMOVE _T("remove")
196 // the value which is never used for text position, even not -1 which is
197 // sometimes used for some special meaning
198 static const wxTextPos INVALID_POS_VALUE
= -2;
200 // overlap between pages (when using PageUp/Dn) in lines
201 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
203 // ----------------------------------------------------------------------------
204 // private data of wxTextCtrl
205 // ----------------------------------------------------------------------------
207 // the data only used by single line text controls
208 struct WXDLLEXPORT wxTextSingleLineData
210 // the position of the first visible pixel and the first visible column
212 wxTextCoord m_colStart
;
214 // and the last ones (m_posLastVisible is the width but m_colLastVisible
215 // is an absolute value)
216 wxCoord m_posLastVisible
;
217 wxTextCoord m_colLastVisible
;
220 wxTextSingleLineData()
225 m_colLastVisible
= -1;
226 m_posLastVisible
= -1;
231 // the data only used by multi line text controls
232 struct WXDLLEXPORT wxTextMultiLineData
235 wxArrayString m_lines
;
237 // the current ranges of the scrollbars
241 // should we adjust the horz/vert scrollbar?
242 bool m_updateScrollbarX
,
245 // the max line length in pixels
248 // the index of the line which has the length of m_widthMax
249 wxTextCoord m_lineLongest
;
251 // the rect in which text appears: it is even less than m_rectText because
252 // only the last _complete_ line is shown, hence there is an unoccupied
253 // horizontal band at the bottom of it
254 wxRect m_rectTextReal
;
256 // the x-coordinate of the caret before we started moving it vertically:
257 // this is used to ensure that moving the caret up and then down will
258 // return it to the same position as if we always round it in one direction
259 // we would shift it in that direction
261 // when m_xCaret == -1, we don't have any remembered position
265 wxTextMultiLineData()
271 m_updateScrollbarY
= FALSE
;
280 // the data only used by multi line text controls in line wrap mode
281 class WXDLLEXPORT wxWrappedLineData
283 // these functions set all our values, so give them access to them
284 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
285 wxWrappedLineData
& lineData
) const;
286 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
295 // get the start of any row (remember that accessing m_rowsStart doesn't work
296 // for the first one)
297 wxTextCoord
GetRowStart(wxTextCoord row
) const
299 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
301 return row
? m_rowsStart
[row
- 1] : 0;
304 // get the length of the row (using the total line length which we don't
305 // have here but need to calculate the length of the last row, so it must
307 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
309 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
311 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
312 // slightly more efficient) and lenLine is the same as the start of the
313 // first row of the next line
314 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
318 // return the width of the row in pixels
319 wxCoord
GetRowWidth(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return m_rowsWidth
[row
];
326 // return the number of rows
327 size_t GetRowCount() const
329 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
331 return m_rowsStart
.GetCount() + 1;
334 // return the number of additional (i.e. after the first one) rows
335 size_t GetExtraRowCount() const
337 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
339 return m_rowsStart
.GetCount();
342 // return the first row of this line
343 wxTextCoord
GetFirstRow() const
345 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
350 // return the first row of the next line
351 wxTextCoord
GetNextRow() const
353 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
355 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
358 // this just provides direct access to m_rowsStart aerray for efficiency
359 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
361 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
363 return m_rowsStart
[row
];
366 // this code is unused any longer
368 // return TRUE if the column is in the start of the last row (hence the row
369 // it is in is not wrapped)
370 bool IsLastRow(wxTextCoord colRowStart
) const
372 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
375 // return TRUE if the column is the last column of the row starting in
377 bool IsLastColInRow(wxTextCoord colRowStart
,
378 wxTextCoord colRowEnd
,
379 wxTextCoord lenLine
) const
381 // find the row which starts with colRowStart
382 size_t nRows
= GetRowCount();
383 for ( size_t n
= 0; n
< nRows
; n
++ )
385 if ( GetRowStart(n
) == colRowStart
)
387 wxTextCoord colNextRowStart
= n
== nRows
- 1
389 : GetRowStart(n
+ 1);
391 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
392 _T("this column is not in this row at all!") );
394 return colRowEnd
== colNextRowStart
- 1;
398 // caller got it wrong
399 wxFAIL_MSG( _T("this column is not in the start of the row!") );
405 // is this row the last one in its line?
406 bool IsLastRow(wxTextCoord row
) const
408 return (size_t)row
== GetExtraRowCount();
411 // the line is valid if it had been laid out correctly: note that just
412 // shiwting the line (because one of previous lines changed) doesn't make
414 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
416 // invalidating line will relayout it
417 void Invalidate() { m_rowsWidth
.Empty(); }
420 // for each line we remember the starting columns of all its rows after the
421 // first one (which always starts at 0), i.e. if a line is wrapped twice
422 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
423 wxArrayLong m_rowsStart
;
425 // and the width of each row in pixels (this array starts from 0, as usual)
426 wxArrayInt m_rowsWidth
;
428 // and also its starting row (0 for the first line, first lines'
429 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
430 // and this means that the struct hadn't yet been initialized
431 wxTextCoord m_rowFirst
;
433 // the last modification "time"-stamp used by LayoutLines()
437 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
438 #include "wx/arrimpl.cpp"
439 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
441 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
443 // the width of the column to the right of the text rect used for the
444 // indicator mark display for the wrapped lines
447 // the data for each line
448 wxArrayWrappedLinesData m_linesData
;
450 // flag telling us to recalculate all starting rows starting from this line
451 // (if it is -1, we don't have to recalculate anything) - it is set when
452 // the number of the rows in the middle of the control changes
453 wxTextCoord m_rowFirstInvalid
;
455 // the current timestamp used by LayoutLines()
458 // invalidate starting rows of all lines (NOT rows!) after this one
459 void InvalidateLinesBelow(wxTextCoord line
)
461 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
463 m_rowFirstInvalid
= line
;
467 // check if this line is valid: i.e. before the first invalid one
468 bool IsValidLine(wxTextCoord line
) const
470 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
471 m_linesData
[line
].IsValid();
478 m_rowFirstInvalid
= -1;
483 // ----------------------------------------------------------------------------
484 // private classes for undo/redo management
485 // ----------------------------------------------------------------------------
488 We use custom versions of wxWindows command processor to implement undo/redo
489 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
490 itself: this is a waste of memory as all commands in the given command
491 processor always have the same associated wxTextCtrl and so it makes sense
492 to store the backpointer there.
494 As for the rest of the implementation, it's fairly standard: we have 2
495 command classes corresponding to adding and removing text.
498 // a command corresponding to a wxTextCtrl action
499 class wxTextCtrlCommand
: public wxCommand
502 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
504 // we don't use these methods as they don't make sense for us as we need a
505 // wxTextCtrl to be applied
506 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
507 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 // instead, our command processor uses these methods
510 virtual bool Do(wxTextCtrl
*text
) = 0;
511 virtual bool Undo(wxTextCtrl
*text
) = 0;
514 // insert text command
515 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
518 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
519 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
524 // combine the 2 commands together
525 void Append(wxTextCtrlInsertCommand
*other
);
527 virtual bool CanUndo() const;
528 virtual bool Do(wxTextCtrl
*text
);
529 virtual bool Undo(wxTextCtrl
*text
);
532 // the text we insert
535 // the position where we inserted the text
539 // remove text command
540 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
543 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
544 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
550 virtual bool CanUndo() const;
551 virtual bool Do(wxTextCtrl
*text
);
552 virtual bool Undo(wxTextCtrl
*text
);
555 // the range of text to delete
559 // the text which was deleted when this command was Do()ne
560 wxString m_textDeleted
;
563 // a command processor for a wxTextCtrl
564 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
567 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
569 m_compressInserts
= FALSE
;
574 // override Store() to compress multiple wxTextCtrlInsertCommand into one
575 virtual void Store(wxCommand
*command
);
577 // stop compressing insert commands when this is called
578 void StopCompressing() { m_compressInserts
= FALSE
; }
581 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
582 bool IsCompressing() const { return m_compressInserts
; }
585 virtual bool DoCommand(wxCommand
& cmd
)
586 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
587 virtual bool UndoCommand(wxCommand
& cmd
)
588 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
590 // check if this command is a wxTextCtrlInsertCommand and return it casted
591 // to the right type if it is or NULL otherwise
592 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
595 // the control we're associated with
598 // if the flag is TRUE we're compressing subsequent insert commands into
599 // one so that the entire typing could be undone in one call to Undo()
600 bool m_compressInserts
;
603 // ============================================================================
605 // ============================================================================
607 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
608 EVT_CHAR(wxTextCtrl::OnChar
)
610 EVT_SIZE(wxTextCtrl::OnSize
)
613 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
615 // ----------------------------------------------------------------------------
617 // ----------------------------------------------------------------------------
619 void wxTextCtrl::Init()
625 m_isModified
= FALSE
;
636 // init wxScrollHelper
639 // init the undo manager
640 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
646 bool wxTextCtrl::Create(wxWindow
*parent
,
648 const wxString
& value
,
652 const wxValidator
& validator
,
653 const wxString
&name
)
655 if ( style
& wxTE_MULTILINE
)
657 // for compatibility with wxMSW we create the controls with vertical
658 // scrollbar always shown unless they have wxTE_RICH style (because
659 // Windows text controls always has vert scrollbar but richedit one
661 if ( !(style
& wxTE_RICH
) )
663 style
|= wxALWAYS_SHOW_SB
;
666 // wxTE_WORDWRAP is 0 for now so we don't need the code below
668 if ( style
& wxTE_WORDWRAP
)
670 // wrapping words means wrapping, hence no horz scrollbar
675 // TODO: support wxTE_NO_VSCROLL (?)
677 // create data object for normal multiline or for controls with line
679 if ( style
& wxHSCROLL
)
680 m_data
.mdata
= new wxTextMultiLineData
;
682 m_data
.wdata
= new wxTextWrappedData
;
686 // this doesn't make sense for single line controls
689 // create data object for single line controls
690 m_data
.sdata
= new wxTextSingleLineData
;
693 #if wxUSE_TWO_WINDOWS
694 if ((style
& wxBORDER_MASK
) == 0)
695 style
|= wxBORDER_SUNKEN
;
698 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
704 SetCursor(wxCURSOR_IBEAM
);
706 if ( style
& wxTE_MULTILINE
)
708 // we should always have at least one line in a multiline control
709 MData().m_lines
.Add(wxEmptyString
);
711 if ( !(style
& wxHSCROLL
) )
713 WData().m_linesData
.Add(new wxWrappedLineData
);
714 WData().InvalidateLinesBelow(0);
717 // we might support it but it's quite useless and other ports don't
719 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
720 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
727 m_isEditable
= !(style
& wxTE_READONLY
);
730 InitInsertionPoint();
732 // we can't show caret right now as we're not shown yet and so it would
733 // result in garbage on the screen - we'll do it after first OnPaint()
736 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
738 wxSizeEvent
sizeEvent(GetSize(), GetId());
739 GetEventHandler()->ProcessEvent(sizeEvent
);
744 wxTextCtrl::~wxTextCtrl()
746 delete m_cmdProcessor
;
750 if ( IsSingleLine() )
752 else if ( WrapLines() )
759 // ----------------------------------------------------------------------------
761 // ----------------------------------------------------------------------------
763 void wxTextCtrl::SetValue(const wxString
& value
)
765 if ( IsSingleLine() && (value
== GetValue()) )
771 Replace(0, GetLastPosition(), value
);
773 if ( IsSingleLine() )
775 SetInsertionPoint(0);
778 // TODO: should we generate the event or not, finally?
781 const wxArrayString
& wxTextCtrl::GetLines() const
783 return MData().m_lines
;
786 size_t wxTextCtrl::GetLineCount() const
788 return MData().m_lines
.GetCount();
791 wxString
wxTextCtrl::GetValue() const
793 // for multiline controls we don't always store the total value but only
794 // recompute it when asked - and to invalidate it we just empty it in
796 if ( !IsSingleLine() && m_value
.empty() )
798 // recalculate: note that we always do it for empty multilien control,
799 // but then it's so quick that it's not important
801 // the first line is special as there is no \n before it, so it's
803 const wxArrayString
& lines
= GetLines();
804 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
805 self
->m_value
<< lines
[0u];
806 size_t count
= lines
.GetCount();
807 for ( size_t n
= 1; n
< count
; n
++ )
809 self
->m_value
<< _T('\n') << lines
[n
];
816 void wxTextCtrl::Clear()
821 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
822 const wxString
& text
)
826 // first, we have to relayout the line entirely
828 // OPT: we might try not to recalc the unchanged part of line
830 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
832 // if we had some number of rows before, use this number, otherwise
833 // just make sure that the test below (rowsNew != rowsOld) will be true
835 if ( lineData
.IsValid() )
837 rowsOld
= lineData
.GetExtraRowCount();
839 else // line wasn't laid out yet
841 // assume it changed entirely as we can't do anything better
845 // now change the line
846 MData().m_lines
[line
] = text
;
848 // OPT: we choose to lay it our immediately instead of delaying it
849 // until it is needed because it allows us to avoid invalidating
850 // lines further down if the number of rows didn't chnage, but
851 // maybe we can imporve this even further?
852 LayoutLine(line
, lineData
);
854 int rowsNew
= lineData
.GetExtraRowCount();
856 if ( rowsNew
!= rowsOld
)
858 // we have to update the line wrap marks as this is normally done
859 // by LayoutLines() which we bypassed by calling LayoutLine()
861 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
862 rowCount
= wxMax(rowsOld
, rowsNew
);
863 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
865 // next, if this is not the last line, as the number of rows in it
866 // changed, we need to shift all the lines below it
867 if ( (size_t)line
< WData().m_linesData
.GetCount() )
869 // number of rows changed shifting all lines below
870 WData().InvalidateLinesBelow(line
+ 1);
873 // the number of rows changed
879 MData().m_lines
[line
] = text
;
882 // the number of rows didn't change
886 void wxTextCtrl::RemoveLine(wxTextCoord line
)
888 MData().m_lines
.RemoveAt(line
);
891 // we need to recalculate all the starting rows from this line, but we
892 // can avoid doing it if this line was never calculated: this means
893 // that we will recalculate all lines below it anyhow later if needed
894 if ( WData().IsValidLine(line
) )
896 WData().InvalidateLinesBelow(line
);
899 WData().m_linesData
.RemoveAt(line
);
903 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
905 MData().m_lines
.Insert(text
, line
);
908 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
910 // invalidate everything below it
911 WData().InvalidateLinesBelow(line
);
915 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
917 wxTextCoord colStart
, colEnd
,
921 !PositionToXY(from
, &colStart
, &lineStart
) ||
922 !PositionToXY(to
, &colEnd
, &lineEnd
) )
924 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
929 #ifdef WXDEBUG_TEXT_REPLACE
930 // a straighforward (but very inefficient) way of calculating what the new
932 wxString textTotal
= GetValue();
933 wxString
textTotalNew(textTotal
, (size_t)from
);
934 textTotalNew
+= text
;
935 if ( (size_t)to
< textTotal
.length() )
936 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
937 #endif // WXDEBUG_TEXT_REPLACE
939 // remember the old selection and reset it immediately: we must do it
940 // before calling Refresh(anything) as, at least under GTK, this leads to
941 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
942 // text would be redrawn as selected if we didn't reset the selection
943 int selStartOld
= m_selStart
,
944 selEndOld
= m_selEnd
;
949 if ( IsSingleLine() )
951 // replace the part of the text with the new value
952 wxString
valueNew(m_value
, (size_t)from
);
954 // remember it for later use
955 wxCoord startNewText
= GetTextWidth(valueNew
);
958 if ( (size_t)to
< m_value
.length() )
960 valueNew
+= m_value
.c_str() + (size_t)to
;
963 // we usually refresh till the end of line except of the most common case
964 // when some text is appended to the end of the string in which case we
966 wxCoord widthNewText
;
968 if ( (size_t)from
< m_value
.length() )
970 // refresh till the end of line
973 else // text appended, not replaced
975 // refresh only the new text
976 widthNewText
= GetTextWidth(text
);
981 // force SData().m_colLastVisible update
982 SData().m_colLastVisible
= -1;
985 RefreshPixelRange(0, startNewText
, widthNewText
);
989 //OPT: special case for replacements inside single line?
992 Join all the lines in the replacement range into one string, then
993 replace a part of it with the new text and break it into lines again.
996 // (0) we want to know if this replacement changes the number of rows
997 // as if it does we need to refresh everything below the changed
998 // text (it will be shifted...) and we can avoid it if there is no
1000 bool rowsNumberChanged
= FALSE
;
1003 const wxArrayString
& linesOld
= GetLines();
1006 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1008 if ( line
> lineStart
)
1010 // from the previous line
1011 textOrig
+= _T('\n');
1014 textOrig
+= linesOld
[line
];
1017 // we need to append the '\n' for the last line unless there is no
1019 size_t countOld
= linesOld
.GetCount();
1021 // (2) replace text in the combined string
1023 // (2a) leave the part before replaced area unchanged
1024 wxString
textNew(textOrig
, colStart
);
1026 // these values will be used to refresh the changed area below
1027 wxCoord widthNewText
,
1028 startNewText
= GetTextWidth(textNew
);
1029 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1031 // text appended, refresh just enough to show the new text
1032 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1034 else // text inserted, refresh till the end of line
1039 // (2b) insert new text
1042 // (2c) and append the end of the old text
1044 // adjust for index shift: to is relative to colStart, not 0
1045 size_t toRel
= (size_t)((to
- from
) + colStart
);
1046 if ( toRel
< textOrig
.length() )
1048 textNew
+= textOrig
.c_str() + toRel
;
1051 // (3) break it into lines
1053 wxArrayString lines
;
1054 const wxChar
*curLineStart
= textNew
.c_str();
1055 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1057 // end of line/text?
1058 if ( !*p
|| *p
== _T('\n') )
1060 lines
.Add(wxString(curLineStart
, p
));
1064 curLineStart
= p
+ 1;
1068 #ifdef WXDEBUG_TEXT_REPLACE
1069 // (3a) all empty tokens should be counted as replacing with "foo" and
1070 // with "foo\n" should have different effects
1071 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1072 wxTOKEN_RET_EMPTY_ALL
);
1074 if ( lines2
.IsEmpty() )
1076 lines2
.Add(wxEmptyString
);
1079 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1080 _T("Replace() broken") );
1081 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1083 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1085 #endif // WXDEBUG_TEXT_REPLACE
1087 // (3b) special case: if we replace everything till the end we need to
1088 // keep an empty line or the lines would disappear completely
1089 // (this also takes care of never leaving m_lines empty)
1090 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1092 lines
.Add(wxEmptyString
);
1095 size_t nReplaceCount
= lines
.GetCount(),
1098 // (4) merge into the array
1101 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1103 if ( nReplaceLine
< nReplaceCount
)
1105 // we have the replacement line for this one
1106 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1108 rowsNumberChanged
= TRUE
;
1111 UpdateMaxWidth(line
);
1113 else // no more replacement lines
1115 // (4b) delete all extra lines (note that we need to delete
1116 // them backwards because indices shift while we do it)
1117 bool deletedLongestLine
= FALSE
;
1118 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1120 if ( lineDel
== MData().m_lineLongest
)
1122 // we will need to recalc the max line width
1123 deletedLongestLine
= TRUE
;
1126 RemoveLine(lineDel
);
1129 if ( deletedLongestLine
)
1134 // even the line number changed
1135 rowsNumberChanged
= TRUE
;
1137 // update line to exit the loop
1142 // (4c) insert the new lines
1143 if ( nReplaceLine
< nReplaceCount
)
1145 // even the line number changed
1146 rowsNumberChanged
= TRUE
;
1150 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1152 UpdateMaxWidth(lineEnd
);
1154 while ( nReplaceLine
< nReplaceCount
);
1157 // (5) now refresh the changed area
1159 // update the (cached) last position first as refresh functions use it
1160 m_posLast
+= text
.length() - to
+ from
;
1162 // we may optimize refresh if the number of rows didn't change - but if
1163 // it did we have to refresh everything below the part we chanegd as
1164 // well as it might have moved
1165 if ( !rowsNumberChanged
)
1167 // refresh the line we changed
1170 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1174 //OPT: we shouldn't refresh the unchanged part of the line in
1175 // this case, but instead just refresh the tail of it - the
1176 // trouble is that we don't know here where does this tail
1180 // number of rows didn't change, refresh the updated rows and the
1182 if ( lineStart
<= lineEnd
)
1183 RefreshLineRange(lineStart
, lineEnd
);
1185 else // rows number did change
1189 // refresh only part of the first line
1190 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1192 //else: we have to refresh everything as some part of the text
1193 // could be in the previous row before but moved to the next
1194 // one now (due to word wrap)
1196 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1197 if ( lineStart
<= lineEnd
)
1198 RefreshLineRange(lineStart
, lineEnd
);
1200 // refresh text rect left below
1201 RefreshLineRange(lineEnd
+ 1, 0);
1203 // the vert scrollbar might [dis]appear
1204 MData().m_updateScrollbarY
= TRUE
;
1207 // must recalculate it - will do later
1211 #ifdef WXDEBUG_TEXT_REPLACE
1212 // optimized code above should give the same result as straightforward
1213 // computation in the beginning
1214 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1215 #endif // WXDEBUG_TEXT_REPLACE
1217 // update the current position: note that we always put the cursor at the
1218 // end of the replacement text
1219 DoSetInsertionPoint(from
+ text
.length());
1221 // and the selection: this is complicated by the fact that selection coords
1222 // must be first updated to reflect change in text coords, i.e. if we had
1223 // selection from 17 to 19 and we just removed this range, we don't have to
1224 // refresh anything, so we can't just use ClearSelection() here
1225 if ( selStartOld
!= -1 )
1227 // refresh the parst of the selection outside the changed text (which
1228 // we already refreshed)
1229 if ( selStartOld
< from
)
1230 RefreshTextRange(selStartOld
, from
);
1231 if ( to
< selEndOld
)
1232 RefreshTextRange(to
, selEndOld
);
1236 // now call it to do the rest (not related to refreshing)
1240 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1242 // Replace() only works with correctly ordered arguments, so exchange them
1244 OrderPositions(from
, to
);
1246 Replace(from
, to
, _T(""));
1249 void wxTextCtrl::WriteText(const wxString
& text
)
1251 // replace the selection with the new text
1254 Replace(m_curPos
, m_curPos
, text
);
1257 void wxTextCtrl::AppendText(const wxString
& text
)
1259 SetInsertionPointEnd();
1263 // ----------------------------------------------------------------------------
1265 // ----------------------------------------------------------------------------
1267 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1269 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1270 _T("insertion point position out of range") );
1272 // don't do anything if it didn't change
1273 if ( pos
!= m_curPos
)
1275 DoSetInsertionPoint(pos
);
1278 if ( !IsSingleLine() )
1280 // moving cursor should reset the stored abscissa (even if the cursor
1281 // position didn't actually change!)
1282 MData().m_xCaret
= -1;
1288 void wxTextCtrl::InitInsertionPoint()
1290 // so far always put it in the beginning
1291 DoSetInsertionPoint(0);
1293 // this will also set the selection anchor correctly
1297 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1299 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1300 _T("DoSetInsertionPoint() can only be called with valid pos") );
1303 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1306 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1308 MoveInsertionPoint(pos
);
1313 void wxTextCtrl::SetInsertionPointEnd()
1315 SetInsertionPoint(GetLastPosition());
1318 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1323 wxTextPos
wxTextCtrl::GetLastPosition() const
1326 if ( IsSingleLine() )
1328 pos
= m_value
.length();
1334 size_t nLineCount
= GetLineCount();
1335 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1337 // +1 is because the positions at the end of this line and of the
1338 // start of the next one are different
1339 pos
+= GetLines()[nLine
].length() + 1;
1344 // the last position is at the end of the last line, not in the
1345 // beginning of the next line after it
1349 // more probable reason of this would be to forget to update m_posLast
1350 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1351 #endif // WXDEBUG_TEXT
1359 // ----------------------------------------------------------------------------
1361 // ----------------------------------------------------------------------------
1363 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1371 wxString
wxTextCtrl::GetSelectionText() const
1375 if ( HasSelection() )
1377 if ( IsSingleLine() )
1379 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1383 wxTextCoord colStart
, lineStart
,
1385 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1386 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1388 // as always, we need to check for the special case when the start
1389 // and end line are the same
1390 if ( lineEnd
== lineStart
)
1392 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1394 else // sel on multiple lines
1396 // take the end of the first line
1397 sel
= GetLines()[lineStart
].c_str() + colStart
;
1400 // all intermediate ones
1401 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1403 sel
<< GetLines()[line
] << _T('\n');
1406 // and the start of the last one
1407 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1415 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1417 // selecting till -1 is the same as selecting to the end
1418 if ( to
== -1 && from
!= -1 )
1420 to
= GetLastPosition();
1423 if ( from
== -1 || to
== from
)
1427 else // valid sel range
1429 // remember the 'to' position as the current position, used to move the
1430 // caret there later
1431 wxTextPos toOrig
= to
;
1433 OrderPositions(from
, to
);
1435 wxCHECK_RET( to
<= GetLastPosition(),
1436 _T("invalid range in wxTextCtrl::SetSelection") );
1438 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1440 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1441 // directly and so m_selStart/End must be reset by then
1442 wxTextPos selStartOld
= m_selStart
,
1443 selEndOld
= m_selEnd
;
1448 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1449 m_selStart
, m_selEnd
);
1451 // refresh only the part of text which became (un)selected if
1453 if ( selStartOld
== m_selStart
)
1455 RefreshTextRange(selEndOld
, m_selEnd
);
1457 else if ( selEndOld
== m_selEnd
)
1459 RefreshTextRange(m_selStart
, selStartOld
);
1463 // OPT: could check for other cases too but it is probably not
1464 // worth it as the two above are the most common ones
1465 if ( selStartOld
!= -1 )
1466 RefreshTextRange(selStartOld
, selEndOld
);
1467 if ( m_selStart
!= -1 )
1468 RefreshTextRange(m_selStart
, m_selEnd
);
1471 // we need to fully repaint the invalidated areas of the window
1472 // before scrolling it (from DoSetInsertionPoint which is typically
1473 // called after SetSelection()), otherwise they may stay unpainted
1474 m_targetWindow
->Update();
1476 //else: nothing to do
1478 // the insertion point is put at the location where the caret was moved
1479 DoSetInsertionPoint(toOrig
);
1483 void wxTextCtrl::ClearSelection()
1485 if ( HasSelection() )
1487 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1488 // directly (see above as well)
1489 wxTextPos selStart
= m_selStart
,
1492 // no selection any more
1496 // refresh the old selection
1497 RefreshTextRange(selStart
, selEnd
);
1500 // the anchor should be moved even if there was no selection previously
1501 m_selAnchor
= m_curPos
;
1504 void wxTextCtrl::RemoveSelection()
1506 if ( !HasSelection() )
1509 Remove(m_selStart
, m_selEnd
);
1512 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1513 wxTextPos
*start
, wxTextPos
*end
) const
1520 if ( !HasSelection() )
1522 // no selection at all, hence no selection in this line
1526 wxTextCoord lineStart
, colStart
;
1527 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1528 if ( lineStart
> line
)
1530 // this line is entirely above the selection
1534 wxTextCoord lineEnd
, colEnd
;
1535 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1536 if ( lineEnd
< line
)
1538 // this line is entirely below the selection
1542 if ( line
== lineStart
)
1547 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1549 else if ( line
== lineEnd
)
1552 *start
= lineEnd
== lineStart
? colStart
: 0;
1556 else // the line is entirely inside the selection
1561 *end
= GetLineLength(line
);
1567 // ----------------------------------------------------------------------------
1569 // ----------------------------------------------------------------------------
1571 bool wxTextCtrl::IsModified() const
1573 return m_isModified
;
1576 bool wxTextCtrl::IsEditable() const
1578 // disabled control can never be edited
1579 return m_isEditable
&& IsEnabled();
1582 void wxTextCtrl::DiscardEdits()
1584 m_isModified
= FALSE
;
1587 void wxTextCtrl::SetEditable(bool editable
)
1589 if ( editable
!= m_isEditable
)
1591 m_isEditable
= editable
;
1593 // the caret (dis)appears
1596 // the appearance of the control might have changed
1601 // ----------------------------------------------------------------------------
1602 // col/lines <-> position correspondence
1603 // ----------------------------------------------------------------------------
1606 A few remarks about this stuff:
1608 o The numbering of the text control columns/rows starts from 0.
1609 o Start of first line is position 0, its last position is line.length()
1610 o Start of the next line is the last position of the previous line + 1
1613 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1615 if ( IsSingleLine() )
1617 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1619 return m_value
.length();
1623 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1624 _T("line index out of range") );
1626 return GetLines()[line
].length();
1630 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1632 if ( IsSingleLine() )
1634 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1640 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1641 _T("line index out of range") );
1643 return GetLines()[line
];
1647 int wxTextCtrl::GetNumberOfLines() const
1649 // there is always 1 line, even if the text is empty
1650 return IsSingleLine() ? 1 : GetLineCount();
1653 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1655 // note that this method should accept any values of x and y and return -1
1656 // if they are out of range
1657 if ( IsSingleLine() )
1659 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1663 if ( (size_t)y
>= GetLineCount() )
1665 // this position is below the text
1666 return GetLastPosition();
1670 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1672 // +1 is because the positions at the end of this line and of the
1673 // start of the next one are different
1674 pos
+= GetLines()[nLine
].length() + 1;
1677 // take into account also the position in line
1678 if ( (size_t)x
> GetLines()[y
].length() )
1680 // don't return position in the next line
1681 x
= GetLines()[y
].length();
1688 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1689 wxTextCoord
*x
, wxTextCoord
*y
) const
1691 if ( IsSingleLine() )
1693 if ( (size_t)pos
> m_value
.length() )
1705 wxTextPos posCur
= 0;
1706 size_t nLineCount
= GetLineCount();
1707 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1709 // +1 is because the start the start of the next line is one
1710 // position after the end of this one
1711 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1714 // we've found the line, now just calc the column
1722 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1723 _T("XYToPosition() or PositionToXY() broken") );
1724 #endif // WXDEBUG_TEXT
1728 else // go further down
1734 // beyond the last line
1739 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1741 // a normal line has one row
1742 wxTextCoord numRows
= 1;
1746 // add the number of additional rows
1747 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1753 wxTextCoord
wxTextCtrl::GetRowCount() const
1755 wxTextCoord count
= GetLineCount();
1760 count
= GetFirstRowOfLine(count
- 1) +
1761 WData().m_linesData
[count
- 1].GetRowCount();
1767 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1772 if ( !WData().IsValidLine(line
) )
1777 return WData().m_linesData
[line
].GetNextRow();
1780 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1785 if ( !WData().IsValidLine(line
) )
1790 return WData().m_linesData
[line
].GetFirstRow();
1793 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1795 wxCoord
*yOut
) const
1797 wxTextCoord col
, line
;
1799 // optimization for special (but common) case when we already have the col
1801 if ( pos
== m_curPos
)
1806 else // must really calculate col/line from pos
1808 if ( !PositionToXY(pos
, &col
, &line
) )
1812 int hLine
= GetLineHeight();
1814 wxString textLine
= GetLineText(line
);
1815 if ( IsSingleLine() || !WrapLines() )
1817 x
= GetTextWidth(textLine
.Left(col
));
1820 else // difficult case: multline control with line wrap
1822 y
= GetFirstRowOfLine(line
);
1824 wxTextCoord colRowStart
;
1825 y
+= GetRowInLine(line
, col
, &colRowStart
);
1829 // x is the width of the text before this position in this row
1830 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1841 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1843 wxCoord
*yOut
) const
1846 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1849 // finally translate the logical text rect coords into physical client
1851 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1856 wxPoint
wxTextCtrl::GetCaretPosition() const
1858 wxCoord xCaret
, yCaret
;
1859 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1861 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1864 return wxPoint(xCaret
, yCaret
);
1867 // pos may be -1 to show the current position
1868 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1870 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1874 if ( IsSingleLine() )
1876 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1878 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1881 GetViewStart(&xStart
, &yStart
);
1887 PositionToLogicalXY(pos
, &x
, &y
);
1889 wxRect rectText
= GetRealTextArea();
1891 // scroll the position vertically into view: if it is currently above
1892 // it, make it the first one, otherwise the last one
1893 if ( MData().m_scrollRangeY
)
1895 y
/= GetLineHeight();
1901 else // we are currently in or below the view area
1903 // find the last row currently shown
1908 // to find the last row we need to use the generic HitTest
1911 // OPT this is a bit silly: we undo this in HitTest(), so
1912 // it would be better to factor out the common
1913 // functionality into a separate function (OTOH it
1914 // won't probably save us that much)
1915 wxPoint
pt(0, rectText
.height
- 1);
1916 pt
+= GetClientAreaOrigin();
1917 pt
+= m_rectText
.GetPosition();
1918 HitTest(pt
, &col
, &yEnd
);
1920 // find the row inside the line
1921 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1925 // finding the last line is easy if each line has exactly
1927 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1932 // scroll down: the current item should appear at the
1933 // bottom of the view
1934 Scroll(0, y
- (yEnd
- yStart
));
1939 // scroll the position horizontally into view
1941 // we follow what I believe to be Windows behaviour here, that is if
1942 // the position is already entirely in the view we do nothing, but if
1943 // we do have to scroll the window to bring it into view, we scroll it
1944 // not just enough to show the position but slightly more so that this
1945 // position is at 1/3 of the window width from the closest border to it
1946 // (I'm not sure that Windows does exactly this but it looks like this)
1947 if ( MData().m_scrollRangeX
)
1949 // unlike for the rows, xStart doesn't correspond to the starting
1950 // column as they all have different widths, so we need to
1951 // translate everything to pixels
1953 // we want the text between x and x2 be entirely inside the view
1954 // (i.e. the current character)
1956 // make xStart the first visible pixel (and not position)
1957 int wChar
= GetAverageWidth();
1962 // we want the position of this column be 1/3 to the right of
1964 x
-= rectText
.width
/ 3;
1967 Scroll(x
/ wChar
, y
);
1969 else // maybe we're beyond the right border of the view?
1971 wxTextCoord col
, row
;
1972 if ( PositionToXY(pos
, &col
, &row
) )
1974 wxString lineText
= GetLineText(row
);
1975 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1976 if ( x2
> xStart
+ rectText
.width
)
1978 // we want the position of this column be 1/3 to the
1979 // left of the right edge, i.e. 2/3 right of the left
1981 x2
-= (2*rectText
.width
)/3;
1984 Scroll(x2
/ wChar
, row
);
1990 //else: multiline but no scrollbars, hence nothing to do
1996 // ----------------------------------------------------------------------------
1998 // ----------------------------------------------------------------------------
2001 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2002 distinguish between inlusive/exclusive words and between words and
2003 WORDS (in vim sense) and also, finally, make the set of characters
2004 which make up a word configurable - currently we use the exclusive
2005 WORDS only (coincidentally, this is what Windows edit control does)
2007 For future references, here is what vim help says:
2009 A word consists of a sequence of letters, digits and underscores, or
2010 a sequence of other non-blank characters, separated with white space
2011 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2014 A WORD consists of a sequence of non-blank characters, separated with
2015 white space. An empty line is also considered to be a word and a
2019 static inline bool IsWordChar(wxChar ch
)
2021 return !wxIsspace(ch
);
2024 wxTextPos
wxTextCtrl::GetWordStart() const
2026 if ( m_curPos
== -1 || m_curPos
== 0 )
2029 if ( m_curCol
== 0 )
2031 // go to the end of the previous line
2032 return m_curPos
- 1;
2035 // it shouldn't be possible to learn where the word starts in the password
2040 // start at the previous position
2041 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2042 const wxChar
*p
= p0
+ m_curCol
- 1;
2044 // find the end of the previous word
2045 while ( (p
> p0
) && !IsWordChar(*p
) )
2048 // now find the beginning of this word
2049 while ( (p
> p0
) && IsWordChar(*p
) )
2052 // we might have gone too far
2053 if ( !IsWordChar(*p
) )
2056 return (m_curPos
- m_curCol
) + p
- p0
;
2059 wxTextPos
wxTextCtrl::GetWordEnd() const
2061 if ( m_curPos
== -1 )
2064 wxString line
= GetLineText(m_curRow
);
2065 if ( (size_t)m_curCol
== line
.length() )
2067 // if we're on the last position in the line, go to the next one - if
2069 wxTextPos pos
= m_curPos
;
2070 if ( pos
< GetLastPosition() )
2076 // it shouldn't be possible to learn where the word ends in the password
2079 return GetLastPosition();
2081 // start at the current position
2082 const wxChar
*p0
= line
.c_str();
2083 const wxChar
*p
= p0
+ m_curCol
;
2085 // find the start of the next word
2086 while ( *p
&& !IsWordChar(*p
) )
2089 // now find the end of it
2090 while ( *p
&& IsWordChar(*p
) )
2093 // and find the start of the next word
2094 while ( *p
&& !IsWordChar(*p
) )
2097 return (m_curPos
- m_curCol
) + p
- p0
;
2100 // ----------------------------------------------------------------------------
2102 // ----------------------------------------------------------------------------
2104 void wxTextCtrl::Copy()
2107 if ( HasSelection() )
2109 wxClipboardLocker clipLock
;
2111 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2112 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2113 wxTextDataObject
*data
= new wxTextDataObject(text
);
2114 wxTheClipboard
->SetData(data
);
2116 #endif // wxUSE_CLIPBOARD
2119 void wxTextCtrl::Cut()
2124 bool wxTextCtrl::DoCut()
2126 if ( !HasSelection() )
2136 void wxTextCtrl::Paste()
2141 bool wxTextCtrl::DoPaste()
2144 wxClipboardLocker clipLock
;
2146 wxTextDataObject data
;
2147 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2148 && wxTheClipboard
->GetData(data
) )
2150 // reverse transformation: '\r\n\" -> '\n'
2151 wxString text
= wxTextFile::Translate(data
.GetText(),
2152 wxTextFileType_Unix
);
2153 if ( !text
.empty() )
2160 #endif // wxUSE_CLIPBOARD
2165 // ----------------------------------------------------------------------------
2167 // ----------------------------------------------------------------------------
2169 wxTextCtrlInsertCommand
*
2170 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2172 return (wxTextCtrlInsertCommand
*)
2173 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2177 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2179 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2182 if ( IsCompressing() )
2184 wxTextCtrlInsertCommand
*
2185 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2187 // it is possible that we don't have any last command at all if,
2188 // for example, it was undone since the last Store(), so deal with
2192 cmdInsLast
->Append(cmdIns
);
2196 // don't need to call the base class version
2201 // append the following insert commands to this one
2202 m_compressInserts
= TRUE
;
2204 // let the base class version will do the job normally
2206 else // not an insert command
2208 // stop compressing insert commands - this won't work with the last
2209 // command not being an insert one anyhow
2212 // let the base class version will do the job normally
2215 wxCommandProcessor::Store(command
);
2218 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2220 m_text
+= other
->m_text
;
2223 bool wxTextCtrlInsertCommand::CanUndo() const
2225 return m_from
!= -1;
2228 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2230 // the text is going to be inserted at the current position, remember where
2232 m_from
= text
->GetInsertionPoint();
2234 // and now do insert it
2235 text
->WriteText(m_text
);
2240 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2242 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2244 // remove the text from where we inserted it
2245 text
->Remove(m_from
, m_from
+ m_text
.length());
2250 bool wxTextCtrlRemoveCommand::CanUndo() const
2252 // if we were executed, we should have the text we removed
2253 return !m_textDeleted
.empty();
2256 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2258 text
->SetSelection(m_from
, m_to
);
2259 m_textDeleted
= text
->GetSelectionText();
2260 text
->RemoveSelection();
2265 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2267 // it is possible that the text was deleted and that we can't restore text
2268 // at the same position we removed it any more
2269 wxTextPos posLast
= text
->GetLastPosition();
2270 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2271 text
->WriteText(m_textDeleted
);
2276 void wxTextCtrl::Undo()
2278 // the caller must check it
2279 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2281 m_cmdProcessor
->Undo();
2284 void wxTextCtrl::Redo()
2286 // the caller must check it
2287 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2289 m_cmdProcessor
->Redo();
2292 bool wxTextCtrl::CanUndo() const
2294 return IsEditable() && m_cmdProcessor
->CanUndo();
2297 bool wxTextCtrl::CanRedo() const
2299 return IsEditable() && m_cmdProcessor
->CanRedo();
2302 // ----------------------------------------------------------------------------
2304 // ----------------------------------------------------------------------------
2306 wxSize
wxTextCtrl::DoGetBestClientSize() const
2308 // when we're called for the very first time from Create() we must
2309 // calculate the font metrics here because we can't do it before calling
2310 // Create() (there is no window yet and wxGTK crashes) but we need them
2312 if ( m_heightLine
== -1 )
2314 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2318 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2320 int wChar
= GetAverageWidth(),
2321 hChar
= GetLineHeight();
2323 int widthMin
= wxMax(10*wChar
, 100);
2329 if ( !IsSingleLine() )
2331 // let the control have a reasonable number of lines
2332 int lines
= GetNumberOfLines();
2335 else if ( lines
> 10 )
2342 rectText
.height
= h
;
2343 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2344 return wxSize(rectTotal
.width
, rectTotal
.height
);
2347 void wxTextCtrl::UpdateTextRect()
2349 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2350 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2351 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2353 // code elsewhere is confused by negative rect size
2354 if ( m_rectText
.width
<= 0 )
2355 m_rectText
.width
= 1;
2356 if ( m_rectText
.height
<= 0 )
2357 m_rectText
.height
= 1;
2359 if ( !IsSingleLine() )
2361 // invalidate it so that GetRealTextArea() will recalc it
2362 MData().m_rectTextReal
.width
= 0;
2364 // only scroll this rect when the window is scrolled: note that we have
2365 // to scroll not only the text but the line wrap marks too if we show
2367 wxRect rectText
= GetRealTextArea();
2368 if ( extraSpace
&& *extraSpace
)
2370 rectText
.width
+= *extraSpace
;
2372 SetTargetRect(rectText
);
2374 // relayout all lines
2377 WData().m_rowFirstInvalid
= 0;
2379 // increase timestamp: this means that the lines which had been
2380 // laid out before will be relayd out the next time LayoutLines()
2381 // is called because their timestamp will be smaller than the
2383 WData().m_timestamp
++;
2387 UpdateLastVisible();
2390 void wxTextCtrl::UpdateLastVisible()
2392 // this method is only used for horizontal "scrollbarless" scrolling which
2393 // is used only with single line controls
2394 if ( !IsSingleLine() )
2397 // use (efficient) HitTestLine to find the last visible character
2398 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2400 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2402 case wxTE_HT_BEYOND
:
2403 // everything is visible
2404 SData().m_colLastVisible
= text
.length();
2407 SData().m_posLastVisible
= -1;
2411 case wxTE_HT_BEFORE:
2415 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2418 case wxTE_HT_ON_TEXT
:
2421 // the last entirely seen character is the previous one because
2422 // this one is only partly visible - unless the width of the
2423 // string is exactly the max width
2424 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2425 if ( SData().m_posLastVisible
> m_rectText
.width
)
2427 // this character is not entirely visible, take the
2432 SData().m_posLastVisible
= -1;
2434 //else: we can just see it
2436 SData().m_colLastVisible
= col
;
2441 // calculate the width of the text really shown
2442 if ( SData().m_posLastVisible
== -1 )
2444 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2447 // current value is relative the start of the string text which starts at
2448 // SData().m_colStart, we need an absolute offset into string
2449 SData().m_colLastVisible
+= SData().m_colStart
;
2451 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2452 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2455 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2459 if ( !IsSingleLine() )
2462 // update them immediately because if we are called for the first time,
2463 // we need to create them in order for the base class version to
2464 // position the scrollbars correctly - if we don't do it now, it won't
2465 // happen at all if we don't get more size events
2469 MData().m_updateScrollbarX
=
2470 MData().m_updateScrollbarY
= TRUE
;
2476 wxCoord
wxTextCtrl::GetTotalWidth() const
2479 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2483 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2486 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2490 wxRect
wxTextCtrl::GetRealTextArea() const
2492 // for single line text control it's just the same as text rect
2493 if ( IsSingleLine() )
2496 // the real text area always holds an entire number of lines, so the only
2497 // difference with the text area is a narrow strip along the bottom border
2498 wxRect rectText
= MData().m_rectTextReal
;
2499 if ( !rectText
.width
)
2502 rectText
= m_rectText
;
2504 // when we're called for the very first time, the line height might not
2505 // had been calculated yet, so do get it now
2506 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2507 self
->RecalcFontMetrics();
2509 int hLine
= GetLineHeight();
2510 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2513 self
->MData().m_rectTextReal
= rectText
;
2519 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2521 wxTextCoord
*colRowStart
) const
2523 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2525 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2527 if ( !WData().IsValidLine(line
) )
2530 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2533 rowMax
= lineData
.GetExtraRowCount();
2537 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2540 // it's ok here that row is 1 greater than needed: like this, it is
2541 // counted as a normal (and not extra) row
2543 //else: only one row anyhow
2547 // +1 because we need a real row number, not the extra row one
2548 *colRowStart
= lineData
.GetRowStart(row
);
2550 // this can't happen, of course
2551 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2557 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2559 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2560 // else now and has rather awkward interface for our needs here
2562 lineData
.m_rowsStart
.Empty();
2563 lineData
.m_rowsWidth
.Empty();
2565 const wxString
& text
= GetLineText(line
);
2567 size_t colRowStart
= 0;
2570 size_t lenRow
= GetPartOfWrappedLine
2572 text
.c_str() + colRowStart
,
2576 // remember the start of this row (not for the first one as
2577 // it's always 0) and its width
2579 lineData
.m_rowsStart
.Add(colRowStart
);
2580 lineData
.m_rowsWidth
.Add(widthRow
);
2582 colRowStart
+= lenRow
;
2584 while ( colRowStart
< text
.length() );
2586 // put the current timestamp on it
2587 lineData
.m_timestamp
= WData().m_timestamp
;
2590 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2592 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2594 // if we were called, some line was dirty and if it was dirty we must have
2595 // had m_rowFirstInvalid set to something too
2596 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2597 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2599 wxTextCoord rowFirst
, rowCur
;
2602 // start after the last known valid line
2603 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2604 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2606 else // no valid lines, start at row 0
2612 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2614 // set the starting row for this line
2615 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2616 lineData
.m_rowFirst
= rowCur
;
2618 // had the line been already broken into rows?
2620 // if so, compare its timestamp with the current one: if nothing has
2621 // been changed, don't relayout it
2622 if ( !lineData
.IsValid() ||
2623 (lineData
.m_timestamp
< WData().m_timestamp
) )
2625 // now do break it in rows
2626 LayoutLine(line
, lineData
);
2629 rowCur
+= lineData
.GetRowCount();
2632 // we are now valid at least up to this line, but if it is the last one we
2633 // just don't have any more invalid rows at all
2634 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2639 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2640 self
->WData().m_rowFirstInvalid
= lineLast
;
2642 // also refresh the line end indicators (FIXME shouldn't do it always!)
2643 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2646 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2647 wxCoord
*widthReal
) const
2649 // this function is slow, it shouldn't be called unless really needed
2650 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2655 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2658 case wxTE_HT_BEFORE:
2662 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2665 case wxTE_HT_ON_TEXT
:
2668 // the last entirely seen character is the previous one because
2669 // this one is only partly visible - unless the width of the
2670 // string is exactly the max width
2671 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2672 if ( wReal
> m_rectText
.width
)
2674 // this character is not entirely visible, take the
2681 //else: we can just see it
2683 // wrap at any character or only at words boundaries?
2684 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2686 // find the (last) not word char before this word
2687 wxTextCoord colWordStart
;
2688 for ( colWordStart
= col
;
2689 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2693 if ( colWordStart
> 0 )
2695 if ( colWordStart
!= col
)
2697 // will have to recalc the real width
2703 //else: only a single word, have to wrap it here
2708 case wxTE_HT_BEYOND
:
2712 // we return the number of characters, not the index of the last one
2713 if ( (size_t)col
< s
.length() )
2715 // but don't return more than this (empty) string has
2723 // calc it if not done yet
2724 wReal
= GetTextWidth(s
.Truncate(col
));
2730 // VZ: old, horribly inefficient code which can still be used for checking
2731 // the result (in line, not word, wrap mode only) - to be removed later
2733 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2734 wxClientDC
dc(self
);
2735 dc
.SetFont(GetFont());
2736 self
->DoPrepareDC(dc
);
2738 wxCoord widthMax
= m_rectText
.width
;
2740 // the text which we can keep in this ROW
2743 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2747 dc
.GetTextExtent(str
, &w
, NULL
);
2752 // if we wrapped, the last letter was one too much
2753 if ( str
.length() > 1 )
2756 str
.erase(str
.length() - 1, 1);
2758 else // but always keep at least one letter in each row
2760 // the real width then is the last value of w and not teh one
2765 else // we didn't wrap
2770 wxASSERT( col
== str
.length() );
2774 wxASSERT( *widthReal
== wOld
);
2779 //return str.length();
2785 // OPT: this function is called a lot - would be nice to optimize it but I
2786 // don't really know how yet
2787 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2789 wxTextCoord
*colOut
) const
2791 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2794 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2795 wxClientDC
dc(self
);
2796 dc
.SetFont(GetFont());
2797 self
->DoPrepareDC(dc
);
2800 dc
.GetTextExtent(line
, &width
, NULL
);
2803 // clicking beyond the end of line is equivalent to clicking at
2804 // the end of it, so return the last line column
2805 col
= line
.length();
2808 // unless the line is empty and so doesn't have any column at all -
2809 // in this case return 0, what else can we do?
2813 res
= wxTE_HT_BEYOND
;
2819 res
= wxTE_HT_BEFORE
;
2821 else // we're inside the line
2823 // now calculate the column: first, approximate it with fixed-width
2824 // value and then calculate the correct value iteratively: note that
2825 // we use the first character of the line instead of (average)
2826 // GetCharWidth(): it is common to have lines of dashes, for example,
2827 // and this should give us much better approximation in such case
2829 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2830 dc
.GetTextExtent(line
[0], &width
, NULL
);
2837 else if ( (size_t)col
> line
.length() )
2839 col
= line
.length();
2842 // matchDir is the direction in which we should move to reach the
2843 // character containing the given position
2849 } matchDir
= Match_None
;
2852 // check that we didn't go beyond the line boundary
2858 if ( (size_t)col
> line
.length() )
2860 col
= line
.length();
2864 wxString
strBefore(line
, (size_t)col
);
2865 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2868 if ( matchDir
== Match_Right
)
2870 // we were going to the right and, finally, moved beyond
2871 // the original position - stop on the previous one
2877 if ( matchDir
== Match_None
)
2879 // we just started iterating, now we know that we should
2881 matchDir
= Match_Left
;
2883 //else: we are still to the right of the target, continue
2887 // invert the logic above
2888 if ( matchDir
== Match_Left
)
2890 // with the exception that we don't need to backtrack here
2894 if ( matchDir
== Match_None
)
2897 matchDir
= Match_Right
;
2901 // this is not supposed to happen
2902 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2904 if ( matchDir
== Match_Right
)
2911 // check that we calculated it correctly
2913 if ( res
== wxTE_HT_ON_TEXT
)
2916 wxString text
= line
.Left(col
);
2917 dc
.GetTextExtent(text
, &width1
, NULL
);
2918 if ( (size_t)col
< line
.length() )
2923 dc
.GetTextExtent(text
, &width2
, NULL
);
2925 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2926 _T("incorrect HitTestLine() result") );
2928 else // we return last char
2930 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2933 #endif // WXDEBUG_TEXT
2941 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2942 wxTextCoord
*colOut
,
2943 wxTextCoord
*rowOut
) const
2945 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2948 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2949 wxTextCoord
*colOut
,
2950 wxTextCoord
*rowOut
) const
2952 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2955 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2958 wxTextCoord
*rowOut
,
2959 wxTextCoord
*colStart
,
2960 wxTextCoord
*colEnd
,
2961 wxTextCoord
*colRowStartOut
,
2962 bool deviceCoords
) const
2964 // is the point in the text area or to the right or below it?
2965 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2967 // translate the window coords x0 and y0 into the client coords in the text
2968 // area by adjusting for both the client and text area offsets (unless this
2969 // was already done)
2973 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2974 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2982 // calculate the row (it is really a LINE, not a ROW)
2985 // these vars are used only for WrapLines() case
2986 wxTextCoord colRowStart
= 0;
2989 if ( colRowStartOut
)
2990 *colRowStartOut
= 0;
2992 int hLine
= GetLineHeight();
2995 // and clicking before it is the same as clicking on the first one
2998 res
= wxTE_HT_BEFORE
;
3002 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3004 if ( IsSingleLine() || !WrapLines() )
3006 // in this case row calculation is simple as all lines have the
3007 // same height and so row is the same as line
3008 if ( row
> rowLast
)
3010 // clicking below the text is the same as clicking on the last
3014 res
= wxTE_HT_BELOW
;
3017 else // multline control with line wrap
3019 // use binary search to find the line containing this row
3020 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3022 hi
= linesData
.GetCount(),
3027 const wxWrappedLineData
& lineData
= linesData
[cur
];
3028 if ( !WData().IsValidLine(cur
) )
3030 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3032 if ( row
< rowFirst
)
3038 // our row is after the first row of the cur line:
3039 // obviously, if cur is the last line, it contains this
3040 // row, otherwise we have to test that it is before the
3041 // first row of the next line
3042 bool found
= cur
== linesData
.GetCount() - 1;
3045 // if the row is beyond the end of text, adjust it to
3046 // be the last one and set res accordingly
3047 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3049 res
= wxTE_HT_BELOW
;
3051 row
= lineData
.GetRowCount() + rowFirst
- 1;
3054 else // not the last row
3056 const wxWrappedLineData
&
3057 lineNextData
= linesData
[cur
+ 1];
3058 if ( !WData().IsValidLine(cur
+ 1) )
3059 LayoutLines(cur
+ 1);
3060 found
= row
< lineNextData
.GetFirstRow();
3065 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3066 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3067 GetLines()[cur
].length());
3081 if ( res
== wxTE_HT_ON_TEXT
)
3083 // now find the position in the line
3084 wxString lineText
= GetLineText(row
),
3087 if ( colRowStart
|| rowLen
)
3089 // look in this row only, not in whole line
3090 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3094 // just take the whole string
3100 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3104 if ( colRowStartOut
)
3106 // give them the column offset in this ROW in pixels
3107 *colRowStartOut
= colRowStart
;
3110 // take into account that the ROW doesn't start in the
3111 // beginning of the LINE
3112 *colStart
+= colRowStart
;
3117 // the hit test result we return is for x1, so throw out
3118 // the result for x2 here
3119 int x2
= x1
+ x20
- x10
;
3120 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3122 *colEnd
+= colRowStart
;
3126 else // before/after vertical text span
3130 // fill the column with the first/last position in the
3131 // corresponding line
3132 if ( res
== wxTE_HT_BEFORE
)
3134 else // res == wxTE_HT_BELOW
3135 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3141 // give them the row in text coords (as is)
3148 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3149 wxTextCoord
*lineOut
,
3150 wxTextCoord
*rowInLineOut
) const
3158 int nLines
= GetNumberOfLines();
3161 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3162 for ( line
= 0; line
< nLines
; line
++ )
3164 if ( !WData().IsValidLine(line
) )
3167 if ( row
< linesData
[line
].GetNextRow() )
3169 // we found the right line
3170 rowInLine
= row
- linesData
[line
].GetFirstRow();
3176 if ( line
== nLines
)
3178 // the row is out of range
3182 else // no line wrapping, everything is easy
3184 if ( row
>= nLines
)
3193 *rowInLineOut
= rowInLine
;
3198 // ----------------------------------------------------------------------------
3200 // ----------------------------------------------------------------------------
3203 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3204 scrolling in both horizontal and vertical direction implemented using
3205 wxScrollHelper and the second one is manual scrolling implemented using
3206 SData().m_ofsHorz and used by the single line controls without scroll bar.
3208 The first version (the standard one) always scrolls by fixed amount which is
3209 fine for vertical scrolling as all lines have the same height but is rather
3210 ugly for horizontal scrolling if proportional font is used. This is why we
3211 manually update and use SData().m_ofsHorz which contains the length of the string
3212 which is hidden beyond the left borde. An important property of text
3213 controls using this kind of scrolling is that an entire number of characters
3214 is always shown and that parts of characters never appear on display -
3215 neither in the leftmost nor rightmost positions.
3217 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3218 done as usual for wxScrollWindow.
3221 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3223 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3225 // pos is the logical position to show
3227 // SData().m_ofsHorz is the fisrt logical position shown
3228 if ( pos
< SData().m_ofsHorz
)
3232 HitTestLine(m_value
, pos
, &col
);
3237 wxCoord width
= m_rectText
.width
;
3240 // if we are called from the ctor, m_rectText is not initialized
3241 // yet, so do it now
3243 width
= m_rectText
.width
;
3246 // SData().m_ofsHorz + width is the last logical position shown
3247 if ( pos
> SData().m_ofsHorz
+ width
)
3251 HitTestLine(m_value
, pos
- width
, &col
);
3252 ScrollText(col
+ 1);
3257 // scroll the window horizontally so that the first visible character becomes
3258 // the one at this position
3259 void wxTextCtrl::ScrollText(wxTextCoord col
)
3261 wxASSERT_MSG( IsSingleLine(),
3262 _T("ScrollText() is for single line controls only") );
3264 // never scroll beyond the left border
3268 // OPT: could only get the extent of the part of the string between col
3269 // and SData().m_colStart
3270 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3272 if ( ofsHorz
!= SData().m_ofsHorz
)
3274 // remember the last currently used pixel
3275 int posLastVisible
= SData().m_posLastVisible
;
3276 if ( posLastVisible
== -1 )
3278 // this may happen when we're called very early, during the
3279 // controls construction
3280 UpdateLastVisible();
3282 posLastVisible
= SData().m_posLastVisible
;
3285 // NB1: to scroll to the right, offset must be negative, hence the
3286 // order of operands
3287 int dx
= SData().m_ofsHorz
- ofsHorz
;
3289 // NB2: we call Refresh() below which results in a call to
3290 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3291 SData().m_ofsHorz
= ofsHorz
;
3292 SData().m_colStart
= col
;
3294 // after changing m_colStart, recalc the last visible position: we need
3295 // to recalc the last visible position beore scrolling in order to make
3296 // it appear exactly at the right edge of the text area after scrolling
3297 UpdateLastVisible();
3302 // we want to force the update of it after scrolling
3303 SData().m_colLastVisible
= -1;
3307 // scroll only the rectangle inside which there is the text
3308 wxRect rect
= m_rectText
;
3309 rect
.width
= posLastVisible
;
3311 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3314 we need to manually refresh the part which ScrollWindow() doesn't
3315 refresh (with new API this means the part outside the rect returned
3316 by ScrollNoRefresh): indeed, if we had this:
3320 where '*' is text and 'o' is blank area at the end (too small to
3321 hold the next char) then after scrolling by 2 positions to the left
3326 where 'R' is the area refreshed by ScrollWindow() - but we still
3327 need to refresh the 'o' at the end as it may be now big enough to
3328 hold the new character shifted into view.
3330 when we are scrolling to the right, we need to update this rect as
3331 well because it might have contained something before but doesn't
3332 contain anything any more
3335 // we can combine both rectangles into one when scrolling to the left,
3336 // but we need two separate Refreshes() otherwise
3339 // refresh the uncovered part on the left
3340 Refresh(TRUE
, &rect
);
3342 // and now the area on the right
3343 rect
.x
= m_rectText
.x
+ posLastVisible
;
3344 rect
.width
= m_rectText
.width
- posLastVisible
;
3346 else // scrolling to the left
3348 // just extend the rect covering the uncovered area to the edge of
3350 rect
.width
+= m_rectText
.width
- posLastVisible
;
3353 Refresh(TRUE
, &rect
);
3355 // I don't know exactly why is this needed here but without it we may
3356 // scroll the window again (from the same method) before the previously
3357 // invalidated area is repainted when typing *very* quickly - and this
3358 // may lead to the display corruption
3363 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3365 if ( IsSingleLine() )
3367 // we don't use wxScrollHelper
3369 *xx
= x
+ SData().m_ofsHorz
;
3375 // let the base class do it
3376 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3380 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3382 if ( IsSingleLine() )
3384 // we don't use wxScrollHelper
3386 *xx
= x
- SData().m_ofsHorz
;
3392 // let the base class do it
3393 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3397 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3399 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3400 // useless to call base class version as they don't use normal scrolling
3401 if ( IsSingleLine() && SData().m_ofsHorz
)
3403 // adjust the DC origin if the text is shifted
3404 wxPoint pt
= dc
.GetDeviceOrigin();
3405 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3409 wxScrollHelper::DoPrepareDC(dc
);
3413 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3417 // check if the max width changes after this line was modified
3418 wxCoord widthMaxOld
= MData().m_widthMax
,
3420 GetTextExtent(GetLineText(line
), &width
, NULL
);
3422 if ( line
== MData().m_lineLongest
)
3424 // this line was the longest one, is it still?
3425 if ( width
> MData().m_widthMax
)
3427 MData().m_widthMax
= width
;
3429 else if ( width
< MData().m_widthMax
)
3431 // we need to find the new longest line
3434 //else: its length didn't change, nothing to do
3436 else // it wasn't the longest line, but maybe it became it?
3438 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3439 if ( width
> GetMaxWidth() )
3441 MData().m_widthMax
= width
;
3442 MData().m_lineLongest
= line
;
3446 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3449 void wxTextCtrl::RecalcFontMetrics()
3451 m_heightLine
= GetCharHeight();
3452 m_widthAvg
= GetCharWidth();
3455 void wxTextCtrl::RecalcMaxWidth()
3457 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3459 MData().m_widthMax
= -1;
3460 (void)GetMaxWidth();
3463 wxCoord
wxTextCtrl::GetMaxWidth() const
3465 if ( MData().m_widthMax
== -1 )
3469 // OPT: should we remember the widths of all the lines?
3471 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3472 wxClientDC
dc(self
);
3473 dc
.SetFont(GetFont());
3475 self
->MData().m_widthMax
= 0;
3477 size_t count
= GetLineCount();
3478 for ( size_t n
= 0; n
< count
; n
++ )
3481 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3482 if ( width
> MData().m_widthMax
)
3484 // remember the width and the line which has it
3485 self
->MData().m_widthMax
= width
;
3486 self
->MData().m_lineLongest
= n
;
3491 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3493 return MData().m_widthMax
;
3496 void wxTextCtrl::UpdateScrollbars()
3498 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3500 wxSize size
= GetRealTextArea().GetSize();
3502 // is our height enough to show all items?
3503 wxTextCoord nRows
= GetRowCount();
3504 wxCoord lineHeight
= GetLineHeight();
3505 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3507 // is our width enough to show the longest line?
3508 wxCoord charWidth
, maxWidth
;
3509 bool showScrollbarX
;
3512 charWidth
= GetAverageWidth();
3513 maxWidth
= GetMaxWidth();
3514 showScrollbarX
= maxWidth
> size
.x
;
3516 else // never show the horz scrollbar
3518 // just to suppress compiler warnings about using uninit vars below
3519 charWidth
= maxWidth
= 0;
3521 showScrollbarX
= FALSE
;
3524 // calc the scrollbars ranges
3525 int scrollRangeX
= showScrollbarX
3526 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3528 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3530 int scrollRangeXOld
= MData().m_scrollRangeX
,
3531 scrollRangeYOld
= MData().m_scrollRangeY
;
3532 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3535 GetViewStart(&x
, &y
);
3538 // we want to leave the scrollbars at the same position which means
3539 // that x and y have to be adjusted as the number of positions may have
3542 // the number of positions is calculated from knowing that last
3543 // position = range - thumbSize and thumbSize == pageSize which is
3544 // equal to the window width / pixelsPerLine
3545 if ( scrollRangeXOld
)
3547 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3548 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3551 if ( scrollRangeYOld
)
3552 y
*= scrollRangeY
/ scrollRangeYOld
;
3555 SetScrollbars(charWidth
, lineHeight
,
3556 scrollRangeX
, scrollRangeY
,
3558 TRUE
/* no refresh */);
3560 if ( scrollRangeXOld
)
3562 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3563 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3567 MData().m_scrollRangeX
= scrollRangeX
;
3568 MData().m_scrollRangeY
= scrollRangeY
;
3570 // bring the current position in view
3574 MData().m_updateScrollbarX
=
3575 MData().m_updateScrollbarY
= FALSE
;
3578 void wxTextCtrl::OnInternalIdle()
3580 // notice that single line text control never has scrollbars
3581 if ( !IsSingleLine() &&
3582 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3586 wxControl::OnInternalIdle();
3589 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3591 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3592 if ( event
.GetOrientation() == wxHORIZONTAL
)
3594 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3598 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3602 // ----------------------------------------------------------------------------
3604 // ----------------------------------------------------------------------------
3606 void wxTextCtrl::RefreshSelection()
3608 if ( HasSelection() )
3610 RefreshTextRange(m_selStart
, m_selEnd
);
3614 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3616 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3617 _T("no lines to refresh") );
3620 // rect.x is already 0
3621 rect
.width
= m_rectText
.width
;
3622 wxCoord h
= GetLineHeight();
3624 wxTextCoord rowFirst
;
3625 if ( lineFirst
< GetNumberOfLines() )
3627 rowFirst
= GetFirstRowOfLine(lineFirst
);
3629 else // lineFirst == GetNumberOfLines()
3631 // lineFirst may be beyond the last line only if we refresh till
3632 // the end, otherwise it's illegal
3633 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3634 _T("invalid line range") );
3636 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3639 rect
.y
= rowFirst
*h
;
3643 // refresh till this line (inclusive)
3644 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3646 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3648 else // lineLast == 0 means to refresh till the end
3650 // FIXME: calc it exactly
3651 rect
.height
= 32000;
3654 RefreshTextRect(rect
);
3657 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3659 wxCHECK_RET( start
!= -1 && end
!= -1,
3660 _T("invalid RefreshTextRange() arguments") );
3662 // accept arguments in any order as it is more conenient for the caller
3663 OrderPositions(start
, end
);
3665 // this is acceptable but we don't do anything in this case
3669 wxTextPos colStart
, lineStart
;
3670 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3672 // the range is entirely beyond the end of the text, nothing to do
3676 wxTextCoord colEnd
, lineEnd
;
3677 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3679 // the range spans beyond the end of text, refresh to the end
3681 lineEnd
= GetNumberOfLines() - 1;
3684 // refresh all lines one by one
3685 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3687 // refresh the first line from the start of the range to the end, the
3688 // intermediate ones entirely and the last one from the beginning to
3689 // the end of the range
3690 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3692 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3694 // intermediate line or the last one but we need to refresh it
3695 // until the end anyhow - do it
3696 posCount
= wxSTRING_MAXLEN
;
3700 // refresh just the positions in between the start and the end one
3701 posCount
= colEnd
- posStart
;
3705 RefreshColRange(line
, posStart
, posCount
);
3709 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3713 wxString text
= GetLineText(line
);
3715 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3716 _T("invalid RefreshColRange() parameter") );
3718 RefreshPixelRange(line
,
3719 GetTextWidth(text
.Left((size_t)start
)),
3720 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3723 // this method accepts "logical" coords in the sense that they are coordinates
3724 // in a logical line but it can span several rows if we wrap lines and
3725 // RefreshPixelRange() will then refresh several rows
3726 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3730 // we will use line text only in line wrap case
3734 text
= GetLineText(line
);
3737 // special case: width == 0 means to refresh till the end of line
3740 // refresh till the end of visible line
3741 width
= GetTotalWidth();
3745 // refresh till the end of text
3746 wxCoord widthAll
= GetTextWidth(text
);
3748 // extend width to the end of ROW
3749 width
= widthAll
- widthAll
% width
+ width
;
3752 // no need to refresh beyond the end of line
3755 //else: just refresh the specified part
3757 wxCoord h
= GetLineHeight();
3760 rect
.y
= GetFirstRowOfLine(line
)*h
;
3765 // (1) skip all rows which we don't touch at all
3766 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3767 if ( !WData().IsValidLine(line
) )
3770 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3771 size_t rowLast
= lineData
.GetRowCount(),
3773 while ( (row
< rowLast
) &&
3774 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3780 // (2) now refresh all lines except the last one: note that the first
3781 // line is refreshed from the given start to the end, all the next
3783 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3785 rect
.width
= GetTotalWidth() - rect
.x
;
3786 RefreshTextRect(rect
);
3788 width
-= wLine
- rect
.x
;
3792 wLine
= lineData
.GetRowWidth(row
++);
3795 // (3) the code below will refresh the last line
3800 RefreshTextRect(rect
);
3803 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3806 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3807 rect
.width
= rectClient
.width
;
3808 rect
.height
= rectClient
.height
;
3810 // account for the text area offset
3811 rect
.Offset(m_rectText
.GetPosition());
3813 // don't refresh beyond the text area unless we're refreshing the line wrap
3814 // marks in which case textOnly is FALSE
3817 if ( rect
.GetRight() > m_rectText
.GetRight() )
3819 rect
.SetRight(m_rectText
.GetRight());
3821 if ( rect
.width
<= 0 )
3823 // nothing to refresh
3829 // check the bottom boundary always, even for the line wrap marks
3830 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3832 rect
.SetBottom(m_rectText
.GetBottom());
3834 if ( rect
.height
<= 0 )
3836 // nothing to refresh
3841 // never refresh before the visible rect
3842 if ( rect
.x
< m_rectText
.x
)
3843 rect
.x
= m_rectText
.x
;
3845 if ( rect
.y
< m_rectText
.y
)
3846 rect
.y
= m_rectText
.y
;
3848 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3849 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3851 Refresh(TRUE
, &rect
);
3854 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3855 wxTextCoord rowLast
)
3857 if ( WData().m_widthMark
)
3860 rectMarks
.x
= m_rectText
.width
;
3861 rectMarks
.width
= WData().m_widthMark
;
3862 rectMarks
.y
= rowFirst
*GetLineHeight();
3863 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3865 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3869 // ----------------------------------------------------------------------------
3871 // ----------------------------------------------------------------------------
3873 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3875 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3878 // ----------------------------------------------------------------------------
3879 // client area drawing
3880 // ----------------------------------------------------------------------------
3883 Several remarks about wxTextCtrl redraw logic:
3885 1. only the regions which must be updated are redrawn, this means that we
3886 never Refresh() the entire window but use RefreshPixelRange() and
3887 ScrollWindow() which only refresh small parts of it and iterate over the
3888 update region in our DoDraw()
3890 2. the text displayed on the screen is obtained using GetTextToShow(): it
3891 should be used for all drawing/measuring
3894 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3898 textShown
= wxString(_T('*'), text
.length());
3905 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3907 // debugging trick to see the update rect visually
3909 static int s_countUpdates
= -1;
3910 if ( s_countUpdates
!= -1 )
3912 wxWindowDC
dc(this);
3913 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3914 dc
.SetPen(*wxTRANSPARENT_PEN
);
3915 dc
.DrawRectangle(rectUpdate
);
3917 #endif // WXDEBUG_TEXT
3919 // calculate the range lineStart..lineEnd of lines to redraw
3920 wxTextCoord lineStart
, lineEnd
;
3921 if ( IsSingleLine() )
3928 wxPoint pt
= rectUpdate
.GetPosition();
3929 (void)HitTest(pt
, NULL
, &lineStart
);
3931 pt
.y
+= rectUpdate
.height
;
3932 (void)HitTest(pt
, NULL
, &lineEnd
);
3935 // prepare for drawing
3936 wxCoord hLine
= GetLineHeight();
3938 // these vars will be used for hit testing of the current row
3939 wxCoord y
= rectUpdate
.y
;
3940 const wxCoord x1
= rectUpdate
.x
;
3941 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3944 rectText
.height
= hLine
;
3945 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3947 // we want to always start at the top of the line, otherwise if we redraw a
3948 // rect whose top is in the middle of a line, we'd draw this line shifted
3949 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3951 if ( IsSingleLine() )
3953 rectText
.y
= yClient
;
3955 else // multiline, adjust for scrolling
3957 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3960 wxRenderer
*renderer
= GetRenderer();
3962 // do draw the invalidated parts of each line: note that we iterate here
3963 // over ROWs, not over LINEs
3964 for ( wxTextCoord line
= lineStart
;
3965 y
< rectUpdate
.y
+ rectUpdate
.height
;
3967 rectText
.y
+= hLine
)
3969 // calculate the update rect in text positions for this line
3970 wxTextCoord colStart
, colEnd
, colRowStart
;
3971 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3972 &line
, &colStart
, &colEnd
,
3975 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3977 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3979 if ( line
== lineEnd
)
3981 // we redrew everything
3985 // the update rect is beyond the end of line, no need to redraw
3986 // anything on this line - but continue with the remaining ones
3990 // for single line controls we may additionally cut off everything
3991 // which is to the right of the last visible position
3992 if ( IsSingleLine() )
3994 // don't show the columns which are scrolled out to the left
3995 if ( colStart
< SData().m_colStart
)
3996 colStart
= SData().m_colStart
;
3998 // colEnd may be less than colStart if colStart was changed by the
4000 if ( colEnd
< colStart
)
4003 // don't draw the chars beyond the rightmost one
4004 if ( SData().m_colLastVisible
== -1 )
4006 // recalculate this rightmost column
4007 UpdateLastVisible();
4010 if ( colStart
> SData().m_colLastVisible
)
4012 // don't bother redrawing something that is beyond the last
4017 if ( colEnd
> SData().m_colLastVisible
)
4019 colEnd
= SData().m_colLastVisible
;
4023 // extract the part of line we need to redraw
4024 wxString textLine
= GetTextToShow(GetLineText(line
));
4025 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4027 // now deal with the selection: only do something if at least part of
4028 // the line is selected
4029 wxTextPos selStart
, selEnd
;
4030 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4032 // and if this part is (at least partly) in the current row
4033 if ( (selStart
<= colEnd
) &&
4034 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4036 // these values are relative to the start of the line while the
4037 // string passed to DrawTextLine() is only part of it, so
4038 // adjust the selection range accordingly
4039 selStart
-= colStart
;
4045 if ( (size_t)selEnd
>= text
.length() )
4046 selEnd
= text
.length();
4050 // reset selStart and selEnd to avoid passing them to
4051 // DrawTextLine() below
4057 // calculate the text coords on screen
4058 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4059 wxCoord ofsStart
= GetTextWidth(
4060 textLine
.Mid(colRowStart
,
4061 colStart
- colRowStart
));
4062 rectText
.x
= m_rectText
.x
+ ofsStart
;
4063 rectText
.width
= GetTextWidth(text
);
4066 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4068 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4069 line
, colStart
, colEnd
);
4073 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4075 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4076 _T("shouldn't be called at all") );
4078 wxRenderer
*renderer
= GetRenderer();
4081 rectMark
.x
= rectUpdate
.x
;
4082 rectMark
.width
= rectUpdate
.width
;
4083 wxCoord yTop
= GetClientAreaOrigin().y
;
4084 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4085 wxCoord hLine
= GetLineHeight();
4086 rectMark
.height
= hLine
;
4088 wxTextCoord line
, rowInLine
;
4091 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4092 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4094 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4096 // we went beyond the end of text
4100 // is this row continued on the next one?
4101 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4103 renderer
->DrawLineWrapMark(dc
, rectMark
);
4108 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4110 // hide the caret while we're redrawing the window and show it after we are
4112 wxCaretSuspend
cs(this);
4115 wxDC
& dc
= renderer
->GetDC();
4116 dc
.SetFont(GetFont());
4117 dc
.SetTextForeground(GetForegroundColour());
4119 // get the intersection of the update region with the text area: note that
4120 // the update region is in window coords and text area is in the client
4121 // ones, so it must be shifted before computing intersection
4122 wxRegion rgnUpdate
= GetUpdateRegion();
4124 wxRect rectTextArea
= GetRealTextArea();
4125 wxPoint pt
= GetClientAreaOrigin();
4126 wxRect rectTextAreaAdjusted
= rectTextArea
;
4127 rectTextAreaAdjusted
.x
+= pt
.x
;
4128 rectTextAreaAdjusted
.y
+= pt
.y
;
4129 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4131 // even though the drawing is already clipped to the update region, we must
4132 // explicitly clip it to the rect we will use as otherwise parts of letters
4133 // might be drawn outside of it (if even a small part of a charater is
4134 // inside, HitTest() will return its column and DrawText() can't draw only
4135 // the part of the character, of course)
4137 // FIXME: is this really a bug in wxMSW?
4138 rectTextArea
.width
--;
4140 dc
.SetClippingRegion(rectTextArea
);
4142 // adjust for scrolling
4145 // and now refresh the invalidated parts of the window
4146 wxRegionIterator
iter(rgnUpdate
);
4147 for ( ; iter
.HaveRects(); iter
++ )
4149 wxRect r
= iter
.GetRect();
4151 // this is a workaround for wxGTK::wxRegion bug
4153 if ( !r
.width
|| !r
.height
)
4155 // ignore invalid rect
4160 DoDrawTextInRect(dc
, r
);
4163 // now redraw the line wrap marks (if we draw them)
4164 if ( WrapLines() && WData().m_widthMark
)
4166 // this is the rect inside which line wrap marks are drawn
4168 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4169 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4170 rectMarks
.width
= WData().m_widthMark
;
4171 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4173 rgnUpdate
= GetUpdateRegion();
4174 rgnUpdate
.Intersect(rectMarks
);
4176 wxRect rectUpdate
= rgnUpdate
.GetBox();
4177 if ( rectUpdate
.width
&& rectUpdate
.height
)
4179 // the marks are outside previously set clipping region
4180 dc
.DestroyClippingRegion();
4182 DoDrawLineWrapMarks(dc
, rectUpdate
);
4186 // show caret first time only: we must show it after drawing the text or
4187 // the display can be corrupted when it's hidden
4188 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4196 // ----------------------------------------------------------------------------
4198 // ----------------------------------------------------------------------------
4200 bool wxTextCtrl::SetFont(const wxFont
& font
)
4202 if ( !wxControl::SetFont(font
) )
4205 // and refresh everything, of course
4206 InitInsertionPoint();
4209 // update geometry parameters
4211 RecalcFontMetrics();
4212 if ( !IsSingleLine() )
4218 // recreate it, in fact
4226 bool wxTextCtrl::Enable(bool enable
)
4228 if ( !wxTextCtrlBase::Enable(enable
) )
4231 if (FindFocus() == this && GetCaret() &&
4232 ((enable
&& !GetCaret()->IsVisible()) ||
4233 (!enable
&& GetCaret()->IsVisible())))
4239 void wxTextCtrl::CreateCaret()
4245 // FIXME use renderer
4246 caret
= new wxCaret(this, 1, GetLineHeight());
4248 caret
->SetBlinkTime(0);
4253 // read only controls don't have the caret
4254 caret
= (wxCaret
*)NULL
;
4257 // SetCaret() will delete the old caret if any
4261 void wxTextCtrl::ShowCaret(bool show
)
4263 wxCaret
*caret
= GetCaret();
4266 // (re)position caret correctly
4267 caret
->Move(GetCaretPosition());
4269 // and show it there
4270 if ((show
&& !caret
->IsVisible()) ||
4271 (!show
&& caret
->IsVisible()))
4276 // ----------------------------------------------------------------------------
4277 // vertical scrolling (multiline only)
4278 // ----------------------------------------------------------------------------
4280 size_t wxTextCtrl::GetLinesPerPage() const
4282 if ( IsSingleLine() )
4285 return GetRealTextArea().height
/ GetLineHeight();
4288 wxTextPos
wxTextCtrl::GetPositionAbove()
4290 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4291 _T("can't move cursor vertically in a single line control") );
4293 // move the cursor up by one ROW not by one LINE: this means that
4294 // we should really use HitTest() and not just go to the same
4295 // position in the previous line
4296 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4297 if ( MData().m_xCaret
== -1 )
4299 // remember the initial cursor abscissa
4300 MData().m_xCaret
= pt
.x
;
4304 // use the remembered abscissa
4305 pt
.x
= MData().m_xCaret
;
4308 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4309 pt
.y
-= GetLineHeight();
4311 wxTextCoord col
, row
;
4312 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4314 // can't move further
4315 return INVALID_POS_VALUE
;
4318 return XYToPosition(col
, row
);
4321 wxTextPos
wxTextCtrl::GetPositionBelow()
4323 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4324 _T("can't move cursor vertically in a single line control") );
4326 // see comments for wxACTION_TEXT_UP
4327 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4328 if ( MData().m_xCaret
== -1 )
4330 // remember the initial cursor abscissa
4331 MData().m_xCaret
= pt
.x
;
4335 // use the remembered abscissa
4336 pt
.x
= MData().m_xCaret
;
4339 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4340 pt
.y
+= GetLineHeight();
4342 wxTextCoord col
, row
;
4343 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4345 // can't go further down
4346 return INVALID_POS_VALUE
;
4349 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4350 // from a longer line to a shorter one, for example (OTOH
4351 // wxTE_HT_BEFORE can never happen)
4352 return XYToPosition(col
, row
);
4355 // ----------------------------------------------------------------------------
4357 // ----------------------------------------------------------------------------
4359 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4361 const wxString
& strArg
)
4363 // has the text changed as result of this action?
4364 bool textChanged
= FALSE
;
4366 // the remembered cursor abscissa for multiline text controls is usually
4367 // reset after each user action but for ones which do use it (UP and DOWN
4368 // for example) we shouldn't do it - as indicated by this flag
4369 bool rememberAbscissa
= FALSE
;
4371 // the command this action corresponds to or NULL if this action doesn't
4372 // change text at all or can't be undone
4373 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4378 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4383 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4387 else // not selection nor delete action
4389 action
= actionOrig
;
4392 // set newPos to -2 as it can't become equal to it in the assignments below
4393 // (but it can become -1)
4394 wxTextPos newPos
= INVALID_POS_VALUE
;
4396 if ( action
== wxACTION_TEXT_HOME
)
4398 newPos
= m_curPos
- m_curCol
;
4400 else if ( action
== wxACTION_TEXT_END
)
4402 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4404 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4405 (action
== wxACTION_TEXT_FIRST
) ||
4406 (action
== wxACTION_TEXT_LAST
) )
4408 if ( action
== wxACTION_TEXT_FIRST
)
4410 else if ( action
== wxACTION_TEXT_LAST
)
4411 numArg
= GetLastPosition();
4412 //else: numArg already contains the position
4416 else if ( action
== wxACTION_TEXT_UP
)
4418 if ( !IsSingleLine() )
4420 newPos
= GetPositionAbove();
4422 if ( newPos
!= INVALID_POS_VALUE
)
4424 // remember where the cursor original had been
4425 rememberAbscissa
= TRUE
;
4429 else if ( action
== wxACTION_TEXT_DOWN
)
4431 if ( !IsSingleLine() )
4433 newPos
= GetPositionBelow();
4435 if ( newPos
!= INVALID_POS_VALUE
)
4437 // remember where the cursor original had been
4438 rememberAbscissa
= TRUE
;
4442 else if ( action
== wxACTION_TEXT_LEFT
)
4444 newPos
= m_curPos
- 1;
4446 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4448 newPos
= GetWordStart();
4450 else if ( action
== wxACTION_TEXT_RIGHT
)
4452 newPos
= m_curPos
+ 1;
4454 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4456 newPos
= GetWordEnd();
4458 else if ( action
== wxACTION_TEXT_INSERT
)
4460 if ( IsEditable() && !strArg
.empty() )
4462 // inserting text can be undone
4463 command
= new wxTextCtrlInsertCommand(strArg
);
4468 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4469 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4471 if ( !IsSingleLine() )
4473 size_t count
= GetLinesPerPage();
4474 if ( count
> PAGE_OVERLAP_IN_LINES
)
4476 // pages should overlap slightly to allow the reader to keep
4477 // orientation in the text
4478 count
-= PAGE_OVERLAP_IN_LINES
;
4481 // remember where the cursor original had been
4482 rememberAbscissa
= TRUE
;
4484 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4485 for ( size_t line
= 0; line
< count
; line
++ )
4487 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4488 if ( pos
== INVALID_POS_VALUE
)
4490 // can't move further
4494 MoveInsertionPoint(pos
);
4498 // we implement the Unix scrolling model here: cursor will always
4499 // be on the first line after Page Down and on the last one after
4502 // Windows programs usually keep the cursor line offset constant
4503 // but do we really need it?
4507 // find the line such that when it is the first one, the
4508 // current position is in the last line
4510 for ( size_t line
= 0; line
< count
; line
++ )
4512 pos
= GetPositionAbove();
4513 if ( pos
== INVALID_POS_VALUE
)
4516 MoveInsertionPoint(pos
);
4519 MoveInsertionPoint(newPos
);
4521 PositionToLogicalXY(pos
, NULL
, &y
);
4523 else // scrolled down
4525 PositionToLogicalXY(newPos
, NULL
, &y
);
4528 // scroll vertically only
4532 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4534 SetSelection(GetWordStart(), GetWordEnd());
4536 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4540 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4542 SetSelection(m_selAnchor
, numArg
);
4544 else if ( action
== wxACTION_TEXT_COPY
)
4548 else if ( action
== wxACTION_TEXT_CUT
)
4553 else if ( action
== wxACTION_TEXT_PASTE
)
4558 else if ( action
== wxACTION_TEXT_UNDO
)
4563 else if ( action
== wxACTION_TEXT_REDO
)
4570 return wxControl::PerformAction(action
, numArg
, strArg
);
4573 if ( newPos
!= INVALID_POS_VALUE
)
4575 // bring the new position into the range
4579 wxTextPos posLast
= GetLastPosition();
4580 if ( newPos
> posLast
)
4585 // if we have the selection, remove just it
4587 if ( HasSelection() )
4594 // otherwise delete everything between current position and
4596 if ( m_curPos
!= newPos
)
4601 else // nothing to delete
4603 // prevent test below from working
4604 from
= INVALID_POS_VALUE
;
4606 // and this is just to silent the compiler warning
4611 if ( from
!= INVALID_POS_VALUE
)
4613 command
= new wxTextCtrlRemoveCommand(from
, to
);
4616 else // cursor movement command
4619 DoSetInsertionPoint(newPos
);
4623 SetSelection(m_selAnchor
, m_curPos
);
4625 else // simple movement
4627 // clear the existing selection
4632 if ( !rememberAbscissa
&& !IsSingleLine() )
4634 MData().m_xCaret
= -1;
4640 // execute and remember it to be able to undo it later
4641 m_cmdProcessor
->Submit(command
);
4643 // undoable commands always change text
4646 else // no undoable command
4648 // m_cmdProcessor->StopCompressing()
4653 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4655 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4656 InitCommandEvent(event
);
4657 event
.SetString(GetValue());
4658 GetEventHandler()->ProcessEvent(event
);
4660 // as the text changed...
4661 m_isModified
= TRUE
;
4667 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4669 // only process the key events from "simple keys" here
4670 if ( !event
.HasModifiers() )
4672 int keycode
= event
.GetKeyCode();
4673 if ( keycode
== WXK_RETURN
)
4675 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4677 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4678 InitCommandEvent(event
);
4679 event
.SetString(GetValue());
4680 GetEventHandler()->ProcessEvent(event
);
4682 else // interpret <Enter> normally: insert new line
4684 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4687 else if ( keycode
< 255 && isprint(keycode
) )
4689 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4691 // skip event.Skip() below
4696 // Ctrl-R refreshes the control in debug mode
4697 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4699 #endif // __WXDEBUG__
4704 // ----------------------------------------------------------------------------
4705 // wxStdTextCtrlInputHandler
4706 // ----------------------------------------------------------------------------
4708 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4709 : wxStdInputHandler(inphand
)
4711 m_winCapture
= (wxTextCtrl
*)NULL
;
4715 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4718 wxTextCoord col
, row
;
4719 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4721 wxTextPos pos
= text
->XYToPosition(col
, row
);
4723 // if the point is after the last column we must adjust the position to be
4724 // the last position in the line (unless it is already the last)
4725 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4733 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4734 const wxKeyEvent
& event
,
4737 // we're only interested in key presses
4741 int keycode
= event
.GetKeyCode();
4743 wxControlAction action
;
4745 bool ctrlDown
= event
.ControlDown(),
4746 shiftDown
= event
.ShiftDown();
4749 action
= wxACTION_TEXT_PREFIX_SEL
;
4752 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4753 // treat it first separately
4754 if ( event
.AltDown() )
4756 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4757 action
= wxACTION_TEXT_UNDO
;
4759 else switch ( keycode
)
4763 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4764 : wxACTION_TEXT_HOME
);
4768 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4769 : wxACTION_TEXT_END
);
4774 action
<< wxACTION_TEXT_UP
;
4779 action
<< wxACTION_TEXT_DOWN
;
4783 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4784 : wxACTION_TEXT_LEFT
);
4788 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4789 : wxACTION_TEXT_RIGHT
);
4794 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4795 // to? for now, it's the same as without control
4796 action
<< wxACTION_TEXT_PAGE_DOWN
;
4801 action
<< wxACTION_TEXT_PAGE_UP
;
4807 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4812 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4817 // reset the action as it could be already set to one of the
4819 action
= wxACTION_NONE
;
4826 action
= wxACTION_TEXT_REDO
;
4830 action
= wxACTION_TEXT_COPY
;
4834 action
= wxACTION_TEXT_PASTE
;
4838 action
= wxACTION_TEXT_CUT
;
4842 action
= wxACTION_TEXT_UNDO
;
4848 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4850 consumer
->PerformAction(action
, -1, str
);
4855 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4858 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4859 const wxMouseEvent
& event
)
4861 if ( event
.LeftDown() )
4863 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4865 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4867 m_winCapture
= text
;
4868 m_winCapture
->CaptureMouse();
4872 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4875 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4878 else if ( event
.LeftDClick() )
4880 // select the word the cursor is on
4881 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4883 else if ( event
.LeftUp() )
4887 m_winCapture
->ShowCaret();
4889 m_winCapture
->ReleaseMouse();
4890 m_winCapture
= (wxTextCtrl
*)NULL
;
4894 return wxStdInputHandler::HandleMouse(consumer
, event
);
4897 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4898 const wxMouseEvent
& event
)
4903 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4904 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4907 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4911 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4915 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4916 const wxFocusEvent
& event
)
4918 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4920 // the selection appearance changes depending on whether we have the focus
4921 text
->RefreshSelection();
4923 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4925 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4930 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4934 // never refresh entirely
4938 #endif // wxUSE_TEXTCTRL