]> git.saurik.com Git - wxWidgets.git/blob - src/mgl/cursor.cpp
Fixed a bug so wxLC_VRULES works by itself.
[wxWidgets.git] / src / mgl / cursor.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: cursor.cpp
3 // Purpose:
4 // Author: Vaclav Slavik
5 // Id: $Id$
6 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10
11 #ifdef __GNUG__
12 #pragma implementation "cursor.h"
13 #endif
14
15 // For compilers that support precompilation, includes "wx.h".
16 #include "wx/wxprec.h"
17
18 #ifdef __BORLANDC__
19 #pragma hdrstop
20 #endif
21
22 #include "wx/cursor.h"
23 #include "wx/utils.h"
24 #include "wx/log.h"
25 #include "wx/intl.h"
26
27 #include <mgraph.hpp>
28
29
30 //-----------------------------------------------------------------------------
31 // wxCursor
32 //-----------------------------------------------------------------------------
33
34 class wxCursorRefData: public wxObjectRefData
35 {
36 public:
37
38 wxCursorRefData();
39 ~wxCursorRefData();
40
41 MGLCursor *m_cursor;
42 };
43
44 wxCursorRefData::wxCursorRefData()
45 {
46 m_cursor = (MGLCursor*) NULL;
47 }
48
49 wxCursorRefData::~wxCursorRefData()
50 {
51 delete m_cursor;
52 }
53
54 //-----------------------------------------------------------------------------
55
56 #define M_CURSORDATA ((wxCursorRefData *)m_refData)
57
58 IMPLEMENT_DYNAMIC_CLASS(wxCursor,wxObject)
59
60 wxCursor::wxCursor()
61 {
62 }
63
64 wxCursor::wxCursor(int cursorId)
65 {
66 const char *cursorname = NULL;
67 m_refData = new wxCursorRefData();
68
69 switch (cursorId)
70 {
71 // FIXME_MGL -- what about storing these default cursors in executable
72 // as XPMs so that wxMGL binary wouldn't depend on
73 // tons of files in $MGL_ROOT/cursors? I don't know yet...
74 case wxCURSOR_ARROW: cursorname = "arrow.cur"; break;
75 case wxCURSOR_BULLSEYE: cursorname = "bullseye.cur"; break;
76 case wxCURSOR_CHAR: cursorname = "char.cur"; break;
77 case wxCURSOR_CROSS: cursorname = "cross.cur"; break;
78 case wxCURSOR_HAND: cursorname = "hand.cur"; break;
79 case wxCURSOR_IBEAM: cursorname = "ibeam.cur"; break;
80 case wxCURSOR_LEFT_BUTTON: cursorname = "leftbtn.cur"; break;
81 case wxCURSOR_MAGNIFIER: cursorname = "magnif1.cur"; break;
82 case wxCURSOR_MIDDLE_BUTTON: cursorname = "midbtn.cur"; break;
83 case wxCURSOR_NO_ENTRY: cursorname = "noentry.cur"; break;
84 case wxCURSOR_PAINT_BRUSH: cursorname = "pbrush.cur"; break;
85 case wxCURSOR_PENCIL: cursorname = "pencil.cur"; break;
86 case wxCURSOR_POINT_LEFT: cursorname = "pntleft.cur"; break;
87 case wxCURSOR_POINT_RIGHT: cursorname = "pntright.cur"; break;
88 case wxCURSOR_QUESTION_ARROW: cursorname = "query.cur"; break;
89 case wxCURSOR_RIGHT_BUTTON: cursorname = "rightbtn.cur"; break;
90 case wxCURSOR_SIZENESW: cursorname = "sizenesw.cur"; break;
91 case wxCURSOR_SIZENS: cursorname = "sizens.cur"; break;
92 case wxCURSOR_SIZENWSE: cursorname = "sizenwse.cur"; break;
93 case wxCURSOR_SIZEWE: cursorname = "sizewe.cur"; break;
94 case wxCURSOR_SIZING: cursorname = "size.cur"; break;
95 case wxCURSOR_SPRAYCAN: cursorname = "spraycan.cur"; break;
96 case wxCURSOR_WAIT: cursorname = "wait.cur"; break;
97 case wxCURSOR_WATCH: cursorname = "clock.cur"; break;
98 case wxCURSOR_BLANK: cursorname = "blank.cur"; break;
99
100 case wxCURSOR_NONE:
101 // FIXME_MGL - make sure wxWindow uses cursor with
102 // GetMGLCursor() == NULL correctly, i.e. calls MS_hide()
103 *this = wxNullCursor;
104 return;
105 break;
106
107 default:
108 wxFAIL_MSG(wxT("unsupported cursor type"));
109 break;
110 }
111
112 M_CURSORDATA->m_cursor = new MGLCursor(cursorname);
113
114 // if we cannot load arrow cursor, use MGL's default arrow cursor:
115 if ( !M_CURSORDATA->m_cursor->valid() && cursorId == wxCURSOR_ARROW )
116 {
117 delete M_CURSORDATA->m_cursor;
118 M_CURSORDATA->m_cursor = new MGLCursor(MGL_DEF_CURSOR);
119 }
120
121 if ( !M_CURSORDATA->m_cursor->valid() )
122 {
123 wxLogError(_("Couldn't create cursor."));
124 UnRef();
125 }
126 }
127
128 wxCursor::wxCursor(const char WXUNUSED(bits)[],
129 int WXUNUSED(width),
130 int WXUNUSED(height),
131 int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY),
132 const char WXUNUSED(maskBits)[],
133 wxColour * WXUNUSED(fg), wxColour * WXUNUSED(bg) )
134 {
135 //FIXME_MGL
136 }
137
138 wxCursor::wxCursor(const wxString& cursor_file,
139 long flags,
140 int hotSpotX, int hotSpotY)
141 {
142 if ( flags == wxBITMAP_TYPE_CUR || flags == wxBITMAP_TYPE_CUR_RESOURCE )
143 {
144 m_refData = new wxCursorRefData();
145 M_CURSORDATA->m_cursor = new MGLCursor(cursor_file.mb_str());
146 if ( !M_CURSORDATA->m_cursor->valid() )
147 {
148 wxLogError(_("Couldn't create cursor."));
149 UnRef();
150 }
151 }
152 else
153 {
154 wxLogError(wxT("Cannot load cursor resource of this type."));
155 }
156 }
157
158 wxCursor::wxCursor(const wxCursor &cursor)
159 {
160 Ref(cursor);
161 }
162
163 wxCursor::~wxCursor()
164 {
165 // wxObject unrefs data
166 }
167
168 wxCursor& wxCursor::operator = (const wxCursor& cursor)
169 {
170 if ( *this == cursor )
171 return (*this);
172 Ref(cursor);
173 return *this;
174 }
175
176 bool wxCursor::operator == (const wxCursor& cursor) const
177 {
178 return (m_refData == cursor.m_refData);
179 }
180
181 bool wxCursor::operator != (const wxCursor& cursor) const
182 {
183 return (m_refData != cursor.m_refData);
184 }
185
186 bool wxCursor::Ok() const
187 {
188 return (m_refData != NULL);
189 }
190
191 MGLCursor *wxCursor::GetMGLCursor() const
192 {
193 return M_CURSORDATA->m_cursor;
194 }
195
196
197
198 // ----------------------------------------------------------------------------
199 // Global cursor setting
200 // ----------------------------------------------------------------------------
201
202
203 void wxSetCursor(const wxCursor& cursor)
204 {
205 if ( cursor.Ok() )
206 {
207 //MGL_setGlobalCursor(cursor.GetMGLCursor());
208 // FIXME_MGL -- needs MGL WM first
209 }
210 }
211
212
213
214 //-----------------------------------------------------------------------------
215 // busy cursor routines
216 //-----------------------------------------------------------------------------
217
218 // FIXME_MGL -- do we need this? It may be better to incorporate
219 // support for it into MGL (a stack of global cursors?)
220 static wxCursor gs_savedCursor;
221 static wxCursor g_globalCursor;
222 static int gs_busyCount = 0;
223
224 const wxCursor &wxBusyCursor::GetStoredCursor()
225 {
226 return gs_savedCursor;
227 }
228
229 const wxCursor wxBusyCursor::GetBusyCursor()
230 {
231 return wxCursor(wxCURSOR_WAIT);
232 }
233
234 void wxEndBusyCursor()
235 {
236 if ( --gs_busyCount > 0 ) return;
237
238 wxSetCursor(gs_savedCursor);
239 gs_savedCursor = wxNullCursor;
240 //wxYield(); FIXME_MGL - needed?
241 }
242
243 void wxBeginBusyCursor(wxCursor *WXUNUSED(cursor))
244 {
245 if ( gs_busyCount++ > 0 ) return;
246
247 wxASSERT_MSG( !gs_savedCursor.Ok(),
248 wxT("forgot to call wxEndBusyCursor, will leak memory") );
249
250 gs_savedCursor = g_globalCursor;
251 wxSetCursor(wxCursor(wxCURSOR_WAIT));
252 //wxYield(); FIXME_MGL - needed?
253 }
254
255 bool wxIsBusy()
256 {
257 return (gs_busyCount > 0);
258 }
259