1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Wrappers for the wxAUI classes.
7 // Created: 5-July-2006
9 // Copyright: (c) 2006 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
14 "The wx.aui moduleis an Advanced User Interface library that aims to
15 implement \"cutting-edge\" interface usability and design features so
16 developers can quickly and easily create beautiful and usable
17 application interfaces.
19 **Vision and Design Principles**
21 wx.aui attempts to encapsulate the following aspects of the user
24 * Frame Management: Frame management provides the means to open,
25 move and hide common controls that are needed to interact with the
26 document, and allow these configurations to be saved into
27 different perspectives and loaded at a later time.
29 * Toolbars: Toolbars are a specialized subset of the frame
30 management system and should behave similarly to other docked
31 components. However, they also require additional functionality,
32 such as \"spring-loaded\" rebar support, \"chevron\" buttons and
33 end-user customizability.
35 * Modeless Controls: Modeless controls expose a tool palette or set
36 of options that float above the application content while allowing
37 it to be accessed. Usually accessed by the toolbar, these controls
38 disappear when an option is selected, but may also be \"torn off\"
39 the toolbar into a floating frame of their own.
41 * Look and Feel: Look and feel encompasses the way controls are
42 drawn, both when shown statically as well as when they are being
43 moved. This aspect of user interface design incorporates \"special
44 effects\" such as transparent window dragging as well as frame
47 **PyAUI adheres to the following principles**
49 - Use native floating frames to obtain a native look and feel for
52 - Use existing wxPython code where possible, such as sizer
53 implementation for frame management;
55 - Use standard wxPython coding conventions.
60 The following example shows a simple implementation that utilizes
61 `wx.aui.FrameManager` to manage three text controls in a frame window::
66 class MyFrame(wx.Frame):
68 def __init__(self, parent, id=-1, title='wx.aui Test',
69 size=(800, 600), style=wx.DEFAULT_FRAME_STYLE):
70 wx.Frame.__init__(self, parent, id, title, pos, size, style)
72 self._mgr = wx.aui.FrameManager(self)
74 # create several text controls
75 text1 = wx.TextCtrl(self, -1, 'Pane 1 - sample text',
76 wx.DefaultPosition, wx.Size(200,150),
77 wx.NO_BORDER | wx.TE_MULTILINE)
79 text2 = wx.TextCtrl(self, -1, 'Pane 2 - sample text',
80 wx.DefaultPosition, wx.Size(200,150),
81 wx.NO_BORDER | wx.TE_MULTILINE)
83 text3 = wx.TextCtrl(self, -1, 'Main content window',
84 wx.DefaultPosition, wx.Size(200,150),
85 wx.NO_BORDER | wx.TE_MULTILINE)
87 # add the panes to the manager
88 self._mgr.AddPane(text1, wx.LEFT, 'Pane Number One')
89 self._mgr.AddPane(text2, wx.BOTTOM, 'Pane Number Two')
90 self._mgr.AddPane(text3, wx.CENTER)
92 # tell the manager to 'commit' all the changes just made
95 self.Bind(wx.EVT_CLOSE, self.OnClose)
98 def OnClose(self, event):
99 # deinitialize the frame manager
106 frame = MyFrame(None)
114 %module(package="wx", docstring=DOCSTRING) aui
117 #include "wx/wxPython/wxPython.h"
118 #include "wx/wxPython/pyclasses.h"
119 #include <wx/aui/aui.h>
122 //---------------------------------------------------------------------------
127 %pythoncode { wx = _core }
128 %pythoncode { __docfilter__ = wx.__DocFilter(globals()) }
131 %include _aui_docstrings.i
133 //---------------------------------------------------------------------------
137 #define WXDLLIMPEXP_AUI
139 #define wxDEPRECATED(decl)
142 // We'll skip making wrappers for these, they have overloads that take a
144 %ignore wxPaneInfo::MaxSize(int x, int y);
145 %ignore wxPaneInfo::MinSize(int x, int y);
146 %ignore wxPaneInfo::BestSize(int x, int y);
147 %ignore wxPaneInfo::FloatingPosition(int x, int y);
148 %ignore wxPaneInfo::FloatingSize(int x, int y);
150 // But for these we will do the overloading (see %pythoncode below) so let's
151 // rename the C++ versions
152 %rename(_GetPaneByWidget) wxFrameManager::GetPane(wxWindow* window);
153 %rename(_GetPaneByName) wxFrameManager::GetPane(const wxString& name);
155 %rename(_AddPane1) wxFrameManager::AddPane(wxWindow* window, const wxPaneInfo& pane_info);
156 %rename(_AddPane2) wxFrameManager::AddPane(wxWindow* window, int direction = wxLEFT,
157 const wxString& caption = wxEmptyString);
159 %rename(AddPaneAtPos) wxFrameManager::AddPane(wxWindow* window,
160 const wxPaneInfo& pane_info,
161 const wxPoint& drop_pos);
163 // A typemap for the return value of wxFrameManager::GetAllPanes
164 %typemap(out) wxPaneInfoArray& {
165 $result = PyList_New(0);
166 for (size_t i=0; i < $1->GetCount(); i++) {
167 PyObject* pane_obj = SWIG_NewPointerObj((void*)(&$1->Item(i)), SWIGTYPE_p_wxPaneInfo, 0);
168 PyList_Append($result, pane_obj);
173 %nokwargs wxAuiTabContainer::SetActivePage;
175 %pythonAppend wxAuiTabCtrl::wxAuiTabCtrl "self._setOORInfo(self)";
177 %pythonAppend wxAuiMultiNotebook::wxAuiMultiNotebook "self._setOORInfo(self)";
178 %pythonAppend wxAuiMultiNotebook::wxAuiMultiNotebook() "self._setOORInfo(self)";
179 %ignore wxAuiMultiNotebook::~wxAuiMultiNotebook;
180 %rename(PreAuiMultiNotebook) wxAuiMultiNotebook::wxAuiMultiNotebook();
182 //---------------------------------------------------------------------------
183 // Get all our defs from the REAL header files.
184 %include framemanager.h
189 //---------------------------------------------------------------------------
190 // Methods to inject into the FrameManager class that will sort out calls to
191 // the overloaded versions of GetPane and AddPane
193 %extend wxFrameManager {
195 def GetPane(self, item):
197 GetPane(self, window_or_info item) -> PaneInfo
199 GetPane is used to search for a `PaneInfo` object either by
200 widget reference or by pane name, which acts as a unique id
201 for a window pane. The returned `PaneInfo` object may then be
202 modified to change a pane's look, state or position. After one
203 or more modifications to the `PaneInfo`, `FrameManager.Update`
204 should be called to realize the changes to the user interface.
206 If the lookup failed (meaning the pane could not be found in
207 the manager) GetPane returns an empty `PaneInfo`, a condition
208 which can be checked by calling `PaneInfo.IsOk`.
210 if isinstance(item, wx.Window):
211 return self._GetPaneByWidget(item)
213 return self._GetPaneByName(item)
215 def AddPane(self, window, info=None, caption=None):
217 AddPane(self, window, info=None, caption=None) -> bool
219 AddPane tells the frame manager to start managing a child
220 window. There are two versions of this function. The first
221 verison accepts a `PaneInfo` object for the ``info`` parameter
222 and allows the full spectrum of pane parameter
223 possibilities. (Say that 3 times fast!)
225 The second version is used for simpler user interfaces which
226 do not require as much configuration. In this case the
227 ``info`` parameter specifies the direction property of the
228 pane info, and defaults to ``wx.LEFT``. The pane caption may
229 also be specified as an extra parameter in this form.
231 if type(info) == PaneInfo:
232 return self._AddPane1(window, info)
239 return self._AddPane2(window, info, caption)
242 // For backwards compatibility
244 SetFrame = wx._deprecated(SetManagedWindow,
245 "SetFrame is deprecated, use `SetManagedWindow` instead.")
246 GetFrame = wx._deprecated(GetManagedWindow,
247 "GetFrame is deprecated, use `GetManagedWindow` instead.")
255 %extend wxDockUIPart {
259 %extend wxPaneButton {
263 //---------------------------------------------------------------------------
266 // A wxDocArt class that knows how to forward virtuals to Python methods
267 class wxPyDockArt : public wxDefaultDockArt
269 wxPyDockArt() : wxDefaultDockArt() {}
271 DEC_PYCALLBACK_INT_INT(GetMetric);
272 DEC_PYCALLBACK_VOID_INTINT(SetMetric);
273 DEC_PYCALLBACK__INTFONT(SetFont);
274 DEC_PYCALLBACK_FONT_INT(GetFont);
275 DEC_PYCALLBACK_COLOUR_INT(GetColour);
276 DEC_PYCALLBACK__INTCOLOUR(SetColour);
278 virtual void DrawSash(wxDC& dc,
284 wxPyBlock_t blocked = wxPyBeginBlockThreads();
285 if ((found = wxPyCBH_findCallback(m_myInst, "DrawSash"))) {
286 PyObject* odc = wxPyMake_wxObject(&dc, false);
287 PyObject* owin = wxPyMake_wxObject(window, false);
288 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
289 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiO)",
290 odc, owin, orientation, orect));
294 wxPyEndBlockThreads(blocked);
296 wxDefaultDockArt::DrawSash(dc, window, orientation, rect);
299 virtual void DrawBackground(wxDC& dc,
305 wxPyBlock_t blocked = wxPyBeginBlockThreads();
306 if ((found = wxPyCBH_findCallback(m_myInst, "DrawBackground"))) {
307 PyObject* odc = wxPyMake_wxObject(&dc, false);
308 PyObject* owin = wxPyMake_wxObject(window, false);
309 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
310 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiO)",
311 odc, owin, orientation, orect));
315 wxPyEndBlockThreads(blocked);
317 wxDefaultDockArt::DrawBackground(dc, window, orientation, rect);
320 virtual void DrawCaption(wxDC& dc,
322 const wxString& text,
327 wxPyBlock_t blocked = wxPyBeginBlockThreads();
328 if ((found = wxPyCBH_findCallback(m_myInst, "DrawCaption"))) {
329 PyObject* odc = wxPyMake_wxObject(&dc, false);
330 PyObject* owin = wxPyMake_wxObject(window, false);
331 PyObject* otext = wx2PyString(text);
332 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
333 PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
334 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOOOO)",
335 odc, owin, otext, orect, opane));
341 wxPyEndBlockThreads(blocked);
343 wxDefaultDockArt::DrawCaption(dc, window, text, rect, pane);
346 virtual void DrawGripper(wxDC& dc,
352 wxPyBlock_t blocked = wxPyBeginBlockThreads();
353 if ((found = wxPyCBH_findCallback(m_myInst, "DrawGripper"))) {
354 PyObject* odc = wxPyMake_wxObject(&dc, false);
355 PyObject* owin = wxPyMake_wxObject(window, false);
356 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
357 PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
358 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOOO)", odc, owin, orect, opane));
363 wxPyEndBlockThreads(blocked);
365 wxDefaultDockArt::DrawGripper(dc, window, rect, pane);
368 virtual void DrawBorder(wxDC& dc,
374 wxPyBlock_t blocked = wxPyBeginBlockThreads();
375 if ((found = wxPyCBH_findCallback(m_myInst, "DrawBorder"))) {
376 PyObject* odc = wxPyMake_wxObject(&dc, false);
377 PyObject* owin = wxPyMake_wxObject(window, false);
378 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
379 PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
380 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOO)", odc, orect, opane));
385 wxPyEndBlockThreads(blocked);
387 wxDefaultDockArt::DrawBorder(dc, window, rect, pane);
390 virtual void DrawPaneButton(wxDC& dc,
398 wxPyBlock_t blocked = wxPyBeginBlockThreads();
399 if ((found = wxPyCBH_findCallback(m_myInst, "DrawPaneButton"))) {
400 PyObject* odc = wxPyMake_wxObject(&dc, false);
401 PyObject* owin = wxPyMake_wxObject(window, false);
402 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
403 PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
404 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiIOO)",
405 odc, owin, button, button_state,
411 wxPyEndBlockThreads(blocked);
413 wxDefaultDockArt::DrawPaneButton(dc, window, button, button_state, rect, pane);
420 IMP_PYCALLBACK_INT_INT(wxPyDockArt, wxDefaultDockArt, GetMetric);
421 IMP_PYCALLBACK_VOID_INTINT(wxPyDockArt, wxDefaultDockArt, SetMetric);
422 IMP_PYCALLBACK__INTFONT(wxPyDockArt, wxDefaultDockArt, SetFont);
423 IMP_PYCALLBACK_FONT_INT(wxPyDockArt, wxDefaultDockArt, GetFont);
424 IMP_PYCALLBACK_COLOUR_INT(wxPyDockArt, wxDefaultDockArt, GetColour);
425 IMP_PYCALLBACK__INTCOLOUR(wxPyDockArt, wxDefaultDockArt, SetColour);
431 "This version of the `DockArt` class has been instrumented to be
432 subclassable in Python and to reflect all calls to the C++ base class
433 methods to the Python methods implemented in the derived class.", "");
435 class wxPyDockArt : public wxDefaultDockArt
437 %pythonAppend wxPyDockArt "self._setCallbackInfo(self, PyDockArt)"
443 //---------------------------------------------------------------------------
445 %extend wxAuiMultiNotebook {
446 %property(PageCount, GetPageCount, doc="See `GetPageCount`");
447 %property(Selection, GetSelection, SetSelection, doc="See `GetSelection` and `SetSelection`");
451 %extend wxAuiNotebookEvent {
452 %property(OldSelection, GetOldSelection, SetOldSelection, doc="See `GetOldSelection` and `SetOldSelection`");
453 %property(Selection, GetSelection, SetSelection, doc="See `GetSelection` and `SetSelection`");
457 %extend wxAuiTabContainer {
458 %property(ActivePage, GetActivePage, SetActivePage, doc="See `GetActivePage` and `SetActivePage`");
459 %property(PageCount, GetPageCount, doc="See `GetPageCount`");
460 %property(Pages, GetPages, doc="See `GetPages`");
464 %extend wxFrameManager {
465 %property(AllPanes, GetAllPanes, doc="See `GetAllPanes`");
466 %property(ArtProvider, GetArtProvider, SetArtProvider, doc="See `GetArtProvider` and `SetArtProvider`");
467 %property(Flags, GetFlags, SetFlags, doc="See `GetFlags` and `SetFlags`");
468 %property(ManagedWindow, GetManagedWindow, SetManagedWindow, doc="See `GetManagedWindow` and `SetManagedWindow`");
472 %extend wxFrameManagerEvent {
473 %property(Button, GetButton, SetButton, doc="See `GetButton` and `SetButton`");
474 %property(DC, GetDC, SetDC, doc="See `GetDC` and `SetDC`");
475 %property(Pane, GetPane, SetPane, doc="See `GetPane` and `SetPane`");
479 //---------------------------------------------------------------------------
482 #undef WXDLLIMPEXP_AUI
484 //---------------------------------------------------------------------------