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git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 /* --- start common options --- */
18 // ----------------------------------------------------------------------------
20 // ----------------------------------------------------------------------------
22 // define this to 0 when building wxBase library - this can also be done from
23 // makefile/project file overriding the value here
28 // ----------------------------------------------------------------------------
29 // compatibility settings
30 // ----------------------------------------------------------------------------
32 // This setting determines the compatibility with 2.2 API: set it to 1 to
33 // enable it but please consider updating your code instead.
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_2 0
40 // This setting determines the compatibility with 2.4 API: set it to 0 to
41 // flag all cases of using deprecated functions.
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_4 1
50 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
51 // If migrating between versions, your dialogs may seem to shrink.
55 // Recommended setting: 0 (the new calculations are more correct!)
56 #define wxDIALOG_UNIT_COMPATIBILITY 1
58 // ----------------------------------------------------------------------------
60 // ----------------------------------------------------------------------------
62 // Generic comment about debugging settings: they are very useful if you don't
63 // use any other memory leak detection tools such as Purify/BoundsChecker, but
64 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
65 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
66 // may prefer to use it instead of built in memory debugging code because it is
67 // faster and more fool proof.
69 // Using VC++ CRT memory debugging is enabled by default in debug mode
70 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
71 // and if __NO_VC_CRTDBG__ is not defined.
73 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
74 // __WXDEBUG__ is not defined, will still use the normal memory operators.
78 // Recommended setting: 0
79 #define wxUSE_DEBUG_CONTEXT 0
81 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
82 // __WXDEBUG__ is also defined.
84 // WARNING: this code may not work with all architectures, especially if
85 // alignment is an issue. This switch is currently ignored for mingw / cygwin
89 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
90 #define wxUSE_MEMORY_TRACING 0
92 // In debug mode, cause new and delete to be redefined globally.
93 // If this causes problems (e.g. link errors which is a common problem
94 // especially if you use another library which also redefines the global new
95 // and delete), set this to 0.
96 // This switch is currently ignored for mingw / cygwin
100 // Recommended setting: 0
101 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
103 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
104 // this causes problems (e.g. link errors), set this to 0. You may need to set
105 // this to 0 if using templates (at least for VC++). This switch is currently
106 // ignored for mingw / cygwin / CodeWarrior
110 // Recommended setting: 0
111 #define wxUSE_DEBUG_NEW_ALWAYS 0
113 // wxHandleFatalExceptions() may be used to catch the program faults at run
114 // time and, instead of terminating the program with a usual GPF message box,
115 // call the user-defined wxApp::OnFatalException() function. If you set
116 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
118 // This setting is for Win32 only and can only be enabled if your compiler
119 // supports Win32 structured exception handling (currently only VC++ does)
123 // Recommended setting: 1 if your compiler supports it.
124 #if defined(_MSC_VER) || \
125 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
126 #define wxUSE_ON_FATAL_EXCEPTION 1
128 #define wxUSE_ON_FATAL_EXCEPTION 0
131 // Set this to 1 to be able to generate a human-readable (unlike
132 // machine-readable minidumop created by wxCrashReport::Generate()) stack back
133 // trace when your program crashes using wxStackWalker
135 // Default is 1 if supported by the compiler.
137 // Recommended setting: 1, set to 0 if your programs never crash
138 #define wxUSE_STACKWALKER 1
140 // ----------------------------------------------------------------------------
142 // ----------------------------------------------------------------------------
144 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
148 // Unicode is currently only fully supported under Windows NT/2000/XP
149 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
150 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
155 #ifndef wxUSE_UNICODE
156 #define wxUSE_UNICODE 0
159 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
160 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
161 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
162 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
163 // that you will have to modify the makefiles to include unicows.lib import
164 // library as the first library (see installation instructions in install.txt
165 // to learn how to do it when building the library or samples).
167 // If your compiler doesn't have unicows.lib, you can get a version of it at
168 // http://libunicows.sourceforge.net
172 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
173 #define wxUSE_UNICODE_MSLU 0
175 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
176 // compiling the program in Unicode mode. More precisely, it will be possible
177 // to construct wxString from a wide (Unicode) string and convert any wxString
182 // Recommended setting: 1
183 #define wxUSE_WCHAR_T 1
185 // ----------------------------------------------------------------------------
187 // ----------------------------------------------------------------------------
189 // Compile library in exception-safe mode? If set to 1, the library will try to
190 // behave correctly in presence of exceptions (even though it still will not
191 // use the exceptions itself) and notify the user code about any unhandled
192 // exceptions. If set to 0, propagation of the exceptions through the library
193 // code will lead to undefined behaviour -- but the code itself will be
194 // slightly smaller and faster.
196 // Note that like wxUSE_THREADS this option is automatically set to 0 if
197 // wxNO_EXCEPTIONS is defined.
201 // Recommended setting: depends on whether you intend to use C++ exceptions
202 // in your own code (1 if you do, 0 if you don't)
203 #define wxUSE_EXCEPTIONS 1
205 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
209 // Recommended setting: 0 (this is still work in progress...)
210 #define wxUSE_EXTENDED_RTTI 0
212 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
213 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
214 // and for wxHashMap to be implemented with templates.
218 // Recommended setting: YMMV
221 // Support for message/error logging. This includes wxLogXXX() functions and
222 // wxLog and derived classes. Don't set this to 0 unless you really know what
227 // Recommended setting: 1 (always)
230 // Recommended setting: 1
231 #define wxUSE_LOGWINDOW 1
233 // Recommended setting: 1
234 #define wxUSE_LOGGUI 1
236 // Recommended setting: 1
237 #define wxUSE_LOG_DIALOG 1
239 // Support for command line parsing using wxCmdLineParser class.
243 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
244 #define wxUSE_CMDLINE_PARSER 1
246 // Support for multithreaded applications: if 1, compile in thread classes
247 // (thread.h) and make the library a bit more thread safe. Although thread
248 // support is quite stable by now, you may still consider recompiling the
249 // library without it if you have no use for it - this will result in a
250 // somewhat smaller and faster operation.
252 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
253 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
254 // build/msw/config.* file this value will have no effectNotice that if
255 // wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
256 // wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
257 // build/msw/config.* file this value will have no effect.
261 // Recommended setting: 0 unless you do plan to develop MT applications
262 #define wxUSE_THREADS 1
264 // If enabled (1), compiles wxWidgets streams classes
265 #define wxUSE_STREAMS 1
267 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
268 #define wxUSE_STD_IOSTREAM 0
270 // ----------------------------------------------------------------------------
271 // non GUI features selection
272 // ----------------------------------------------------------------------------
274 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
275 // integer which is implemented in terms of native 64 bit integers if any or
276 // uses emulation otherwise.
278 // This class is required by wxDateTime and so you should enable it if you want
279 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
280 // integers in which case (almost) all of its functions are inline and it
281 // almost does not take any space, so there should be no reason to switch it
284 // Recommended setting: 1
285 #define wxUSE_LONGLONG 1
287 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
288 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
292 // Recommended setting: 1 (wxFile is highly recommended as it is required by
293 // i18n code, wxFileConfig and others)
295 #define wxUSE_FFILE 1
297 // Use wxFSVolume class providing access to the configured/active mount points
301 // Recommended setting: 1 (but may be safely disabled if you don't use it)
302 #define wxUSE_FSVOLUME 1
304 // use wxTextBuffer class: required by wxTextFile
305 #define wxUSE_TEXTBUFFER 1
307 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
309 #define wxUSE_TEXTFILE 1
311 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
314 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
315 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
316 // old wxTime and wxDate classes which are still provided for backwards
317 // compatibility (and implemented in terms of wxDateTime).
319 // Note that this class is relatively new and is still officially in alpha
320 // stage because some features are not yet (fully) implemented. It is already
321 // quite useful though and should only be disabled if you are aiming at
322 // absolutely minimal version of the library.
324 // Requires: wxUSE_LONGLONG
328 // Recommended setting: 1
329 #define wxUSE_DATETIME 1
331 // Set wxUSE_TIMER to 1 to compile wxTimer class
335 // Recommended setting: 1
336 #define wxUSE_TIMER 1
338 // Use wxStopWatch clas.
342 // Recommended setting: 1 (needed by wxSocket)
343 #define wxUSE_STOPWATCH 1
345 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
346 // which allow the application to store its settings in the persistent
347 // storage. Setting this to 1 will also enable on-demand creation of the
348 // global config object in wxApp.
350 // See also wxUSE_CONFIG_NATIVE below.
352 // Recommended setting: 1
353 #define wxUSE_CONFIG 1
355 // If wxUSE_CONFIG is 1, you may choose to use either the native config
356 // classes under Windows (using .INI files under Win16 and the registry under
357 // Win32) or the portable text file format used by the config classes under
360 // Default is 1 to use native classes. Note that you may still use
361 // wxFileConfig even if you set this to 1 - just the config object created by
362 // default for the applications needs will be a wxRegConfig or wxIniConfig and
365 // Recommended setting: 1
366 #define wxUSE_CONFIG_NATIVE 1
368 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
369 // to connect/disconnect from the network and be notified whenever the dial-up
370 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
374 // Recommended setting: 1
375 #define wxUSE_DIALUP_MANAGER 1
377 // Compile in classes for run-time DLL loading and function calling.
378 // Required by wxUSE_DIALUP_MANAGER.
380 // This setting is for Win32 only
384 // Recommended setting: 1
385 #define wxUSE_DYNLIB_CLASS 1
387 // experimental, don't use for now
388 #define wxUSE_DYNAMIC_LOADER 1
390 // Set to 1 to use socket classes
391 #define wxUSE_SOCKETS 1
393 // Set to 1 to enable virtual file systems (required by wxHTML)
394 #define wxUSE_FILESYSTEM 1
396 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
397 #define wxUSE_FS_ZIP 1
399 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
400 #define wxUSE_FS_INET 1
402 // wxArchive classes for accessing archives such as zip and tar
403 #define wxUSE_ARCHIVE_STREAMS 1
405 // Set to 1 to compile wxZipInput/OutputStream classes.
406 #define wxUSE_ZIPSTREAM 1
408 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
412 // If enabled, the code written by Apple will be used to write, in a portable
413 // way, float on the disk. See extended.c for the license which is different
414 // from wxWidgets one.
418 // Recommended setting: 1 unless you don't like the license terms (unlikely)
419 #define wxUSE_APPLE_IEEE 1
421 // Joystick support class
422 #define wxUSE_JOYSTICK 1
424 // wxFontMapper class
425 #define wxUSE_FONTMAP 1
427 // wxMimeTypesManager class
428 #define wxUSE_MIMETYPE 1
430 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
431 // or wxURL you need to set this to 1.
435 // Recommended setting: 1
436 #define wxUSE_PROTOCOL 1
438 // The settings for the individual URL schemes
439 #define wxUSE_PROTOCOL_FILE 1
440 #define wxUSE_PROTOCOL_FTP 1
441 #define wxUSE_PROTOCOL_HTTP 1
443 // Define this to use wxURL class.
446 // Define this to use native platform url and protocol support.
447 // Currently valid only for MS-Windows.
448 // Note: if you set this to 1, you can open ftp/http/gopher sites
449 // and obtain a valid input stream for these sites
450 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
451 // Doing so reduces the code size.
453 // This code is experimental and subject to change.
454 #define wxUSE_URL_NATIVE 0
456 // Support for regular expression matching via wxRegEx class: enable this to
457 // use POSIX regular expressions in your code. You need to compile regex
458 // library from src/regex to use it under Windows.
462 // Recommended setting: 1 if your compiler supports it, if it doesn't please
463 // contribute us a makefile for src/regex for it
464 #define wxUSE_REGEX 1
466 // wxSystemOptions class
467 #define wxUSE_SYSTEM_OPTIONS 1
470 #define wxUSE_SOUND 1
476 // Recommended setting: 1
477 #define wxUSE_MEDIACTRL 1
483 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
484 #define wxUSE_QUICKTIME 0
486 // Use DirectShow (requires linkage to strmiids.lib)
490 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
491 #define wxUSE_DIRECTSHOW 0
493 // Use wxWidget's XRC XML-based resource system. Recommended.
497 // Recommended setting: 1 (requires wxUSE_XML)
500 // XML parsing classes. Note that their API will change in the future, so
501 // using wxXmlDocument and wxXmlNode in your app is not recommended.
505 // Recommended setting: 1 (required by XRC)
512 // ----------------------------------------------------------------------------
513 // Individual GUI controls
514 // ----------------------------------------------------------------------------
516 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
517 // (without it, wxControl class is not compiled)
521 // Recommended setting: 1 (don't change except for very special programs)
522 #define wxUSE_CONTROLS 1
524 // wxPopupWindow class is a top level transient window. It is currently used
525 // to implement wxTipWindow
529 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
530 #define wxUSE_POPUPWIN 1
532 // wxTipWindow allows to implement the custom tooltips, it is used by the
533 // context help classes. Requires wxUSE_POPUPWIN.
537 // Recommended setting: 1 (may be set to 0)
538 #define wxUSE_TIPWINDOW 1
540 // Each of the settings below corresponds to one wxWidgets control. They are
541 // all switched on by default but may be disabled if you are sure that your
542 // program (including any standard dialogs it can show!) doesn't need them and
543 // if you desperately want to save some space. If you use any of these you must
544 // set wxUSE_CONTROLS as well.
548 // Recommended setting: 1
549 #define wxUSE_BUTTON 1 // wxButton
550 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
551 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
552 #define wxUSE_CHECKBOX 1 // wxCheckBox
553 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
554 #define wxUSE_CHOICE 1 // wxChoice
555 #define wxUSE_COMBOBOX 1 // wxComboBox
556 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
557 #define wxUSE_GAUGE 1 // wxGauge
558 #define wxUSE_LISTBOX 1 // wxListBox
559 #define wxUSE_LISTCTRL 1 // wxListCtrl
560 #define wxUSE_RADIOBOX 1 // wxRadioBox
561 #define wxUSE_RADIOBTN 1 // wxRadioButton
562 #define wxUSE_SCROLLBAR 1 // wxScrollBar
563 #define wxUSE_SLIDER 1 // wxSlider
564 #define wxUSE_SPINBTN 1 // wxSpinButton
565 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
566 #define wxUSE_STATBOX 1 // wxStaticBox
567 #define wxUSE_STATLINE 1 // wxStaticLine
568 #define wxUSE_STATTEXT 1 // wxStaticText
569 #define wxUSE_STATBMP 1 // wxStaticBitmap
570 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
571 #define wxUSE_TOGGLEBTN 1 // requires wxButton
572 #define wxUSE_TREECTRL 1 // wxTreeCtrl
574 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
575 // below either wxStatusBar95 or a generic wxStatusBar will be used.
579 // Recommended setting: 1
580 #define wxUSE_STATUSBAR 1
582 // Two status bar implementations are available under Win32: the generic one
583 // or the wrapper around native control. For native look and feel the native
584 // version should be used.
586 // Default is 1 for the platforms where native status bar is supported.
588 // Recommended setting: 1 (there is no advantage in using the generic one)
589 #define wxUSE_NATIVE_STATUSBAR 1
591 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
592 // classes at all. Otherwise, use the native toolbar class unless
593 // wxUSE_TOOLBAR_NATIVE is 0.
595 // Default is 1 for all settings.
597 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
598 #define wxUSE_TOOLBAR 1
599 #define wxUSE_TOOLBAR_NATIVE 1
601 // wxNotebook is a control with several "tabs" located on one of its sides. It
602 // may be used to logically organise the data presented to the user instead of
603 // putting everything in one huge dialog. It replaces wxTabControl and related
604 // classes of wxWin 1.6x.
608 // Recommended setting: 1
609 #define wxUSE_NOTEBOOK 1
611 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
616 // Recommended setting: 1
617 #define wxUSE_LISTBOOK 1
619 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
624 // Recommended setting: 1
625 #define wxUSE_CHOICEBOOK 1
627 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
628 // the new class. It shouldn't be used in new code.
632 // Recommended setting: 0 (use wxNotebook)
633 #define wxUSE_TAB_DIALOG 0
637 // Default is 1, set to 0 to cut down compilation time and binaries size if you
640 // Recommended setting: 1
644 // wxMiniFrame class: a frame with narrow title bar
648 // Recommended setting: 1 (it doesn't cost almost anything)
649 #define wxUSE_MINIFRAME 1
651 // ----------------------------------------------------------------------------
652 // Miscellaneous GUI stuff
653 // ----------------------------------------------------------------------------
655 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
656 #define wxUSE_ACCEL 1
658 // Hotkey support (currently Windows only)
659 #define wxUSE_HOTKEY 1
661 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
666 // Recommended setting: 1 (can be safely set to 0, not used by the library)
667 #define wxUSE_CARET 1
669 // Use wxDisplay class: it allows enumerating all displays on a system and
670 // working with them.
672 // Default is 0 because it isn't yet implemented on all platforms
674 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
675 #define wxUSE_DISPLAY 0
677 // Miscellaneous geometry code: needed for Canvas library
678 #define wxUSE_GEOMETRY 1
680 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
685 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
686 // enumerated above, then this class is mostly useless too)
687 #define wxUSE_IMAGLIST 1
689 // Use wxMenu, wxMenuBar, wxMenuItem.
693 // Recommended setting: 1 (can't be disabled under MSW)
694 #define wxUSE_MENUS 1
696 // Use wxSashWindow class.
700 // Recommended setting: 1
703 // Use wxSplitterWindow class.
707 // Recommended setting: 1
708 #define wxUSE_SPLITTER 1
710 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
714 // Recommended setting: 1
715 #define wxUSE_TOOLTIPS 1
717 // wxValidator class and related methods
718 #define wxUSE_VALIDATORS 1
720 // ----------------------------------------------------------------------------
722 // ----------------------------------------------------------------------------
724 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
725 // file selector, printer dialog). Switching this off also switches off the
726 // printing architecture and interactive wxPrinterDC.
730 // Recommended setting: 1 (unless it really doesn't work)
731 #define wxUSE_COMMON_DIALOGS 1
733 // wxBusyInfo displays window with message when app is busy. Works in same way
735 #define wxUSE_BUSYINFO 1
737 // Use single/multiple choice dialogs.
741 // Recommended setting: 1 (used in the library itself)
742 #define wxUSE_CHOICEDLG 1
744 // Use colour picker dialog
748 // Recommended setting: 1
749 #define wxUSE_COLOURDLG 1
751 // wxDirDlg class for getting a directory name from user
752 #define wxUSE_DIRDLG 1
754 // TODO: setting to choose the generic or native one
756 // Use file open/save dialogs.
760 // Recommended setting: 1 (used in many places in the library itself)
761 #define wxUSE_FILEDLG 1
763 // Use find/replace dialogs.
767 // Recommended setting: 1 (but may be safely set to 0)
768 #define wxUSE_FINDREPLDLG 1
770 // Use font picker dialog
774 // Recommended setting: 1 (used in the library itself)
775 #define wxUSE_FONTDLG 1
777 // Use wxMessageDialog and wxMessageBox.
781 // Recommended setting: 1 (used in the library itself)
782 #define wxUSE_MSGDLG 1
784 // progress dialog class for lengthy operations
785 #define wxUSE_PROGRESSDLG 1
787 // support for startup tips (wxShowTip &c)
788 #define wxUSE_STARTUP_TIPS 1
790 // text entry dialog and wxGetTextFromUser function
791 #define wxUSE_TEXTDLG 1
793 // number entry dialog
794 #define wxUSE_NUMBERDLG 1
796 // splash screen class
797 #define wxUSE_SPLASH 1
800 #define wxUSE_WIZARDDLG 1
802 // ----------------------------------------------------------------------------
804 // ----------------------------------------------------------------------------
806 // Windows supports the graphics format known as metafile which is, though not
807 // portable, is widely used under Windows and so is supported by wxWin (under
808 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
809 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
810 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
811 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
812 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
813 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
814 // in any metafile related classes at all.
816 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
818 // Recommended setting: default or 0 for everything for portable programs.
819 #define wxUSE_METAFILE 1
820 #define wxUSE_ENH_METAFILE 1
821 #define wxUSE_WIN_METAFILES_ALWAYS 0
823 // ----------------------------------------------------------------------------
824 // Big GUI components
825 // ----------------------------------------------------------------------------
827 // Set to 0 to disable MDI support.
829 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
833 // Recommended setting: 1, can be safely set to 0.
836 // Set to 0 to disable document/view architecture
837 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
839 // Set to 0 to disable MDI document/view architecture
841 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
842 #define wxUSE_MDI_ARCHITECTURE 1
844 // Set to 0 to disable print/preview architecture code
845 #define wxUSE_PRINTING_ARCHITECTURE 1
847 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
852 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
856 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
857 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
858 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
859 // will need to manually add opengl32.lib and glu32.lib to the list of
860 // libraries linked with your program if you use OpenGL.
864 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
865 #define wxUSE_GLCANVAS 0
867 // ----------------------------------------------------------------------------
869 // ----------------------------------------------------------------------------
871 // Use wxClipboard class for clipboard copy/paste.
875 // Recommended setting: 1
876 #define wxUSE_CLIPBOARD 1
878 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
883 // Recommended setting: 1
884 #define wxUSE_DATAOBJ 1
886 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
887 // different from "built in" drag and drop in wxTreeCtrl which is always
888 // available). Requires wxUSE_DATAOBJ.
892 // Recommended setting: 1
893 #define wxUSE_DRAG_AND_DROP 1
895 // Use wxAccessible for enhanced and customisable accessibility.
896 // Depends on wxUSE_OLE.
900 // Recommended setting (at present): 0
901 #define wxUSE_ACCESSIBILITY 0
903 // ----------------------------------------------------------------------------
904 // miscellaneous settings
905 // ----------------------------------------------------------------------------
907 // wxSingleInstanceChecker class allows to verify at startup if another program
908 // instance is running (it is only available under Win32)
912 // Recommended setting: 1 (the class is tiny, disabling it won't save much
914 #define wxUSE_SNGLINST_CHECKER 1
916 #define wxUSE_DRAGIMAGE 1
919 // 0 for no interprocess comms
921 // 0 for no help facility
922 #define wxUSE_MS_HTML_HELP 1
923 // 0 for no MS HTML Help
925 // Use wxHTML-based help controller?
926 #define wxUSE_WXHTML_HELP 1
928 #define wxUSE_RESOURCES 0
929 // 0 for no wxGetResource/wxWriteResource
930 #define wxUSE_CONSTRAINTS 1
931 // 0 for no window layout constraint system
933 #define wxUSE_SPLINES 1
936 #define wxUSE_MOUSEWHEEL 1
937 // Include mouse wheel support
939 // ----------------------------------------------------------------------------
940 // postscript support settings
941 // ----------------------------------------------------------------------------
943 // Set to 1 for PostScript device context.
944 #define wxUSE_POSTSCRIPT 0
946 // Set to 1 to use font metric files in GetTextExtent
947 #define wxUSE_AFM_FOR_POSTSCRIPT 1
949 // Set to 0 to disable PostScript print/preview architecture code under Windows
950 // (just use Windows printing).
951 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
953 // ----------------------------------------------------------------------------
955 // ----------------------------------------------------------------------------
957 // Define 1 to use ODBC classes
960 // For backward compatibility reasons, this parameter now only controls the
961 // default scrolling method used by cursors. This default behavior can be
962 // overriden by setting the second param of wxDB::wxDbGetConnection() or
963 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
964 // that use the connection) should support forward only scrolling of cursors,
965 // or both forward and backward support for backward scrolling cursors is
966 // dependent on the data source as well as the ODBC driver being used.
967 #define wxODBC_FWD_ONLY_CURSORS 1
969 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
970 // member variables. With a setting of 1, full backward compatability with the
971 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
972 // as future development will be done only on the non-deprecated
973 // functions/classes/member variables/etc.
974 #define wxODBC_BACKWARD_COMPATABILITY 0
976 // ----------------------------------------------------------------------------
977 // other compiler (mis)features
978 // ----------------------------------------------------------------------------
980 // Set this to 0 if your compiler can't cope with omission of prototype
985 // Recommended setting: 1 (should never need to set this to 0)
986 #define REMOVE_UNUSED_ARG 1
988 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
989 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
990 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
995 // Recommended setting: whatever your compiler likes more
996 #define wxUSE_IOSTREAMH 1
998 // ----------------------------------------------------------------------------
999 // image format support
1000 // ----------------------------------------------------------------------------
1002 // wxImage supports many different image formats which can be configured at
1003 // compile-time. BMP is always supported, others are optional and can be safely
1004 // disabled if you don't plan to use images in such format sometimes saving
1005 // substantial amount of code in the final library.
1007 // Some formats require an extra library which is included in wxWin sources
1008 // which is mentioned if it is the case.
1010 // Set to 1 for wxImage support (recommended).
1011 #define wxUSE_IMAGE 1
1013 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1014 #define wxUSE_LIBPNG 1
1016 // Set to 1 for JPEG format support (requires libjpeg)
1017 #define wxUSE_LIBJPEG 1
1019 // Set to 1 for TIFF format support (requires libtiff)
1020 #define wxUSE_LIBTIFF 1
1022 // Set to 1 for GIF format support
1025 // Set to 1 for PNM format support
1028 // Set to 1 for PCX format support
1031 // Set to 1 for IFF format support (Amiga format)
1034 // Set to 1 for XPM format support
1037 // Set to 1 for MS Icons and Cursors format support
1038 #define wxUSE_ICO_CUR 1
1040 // Set to 1 to compile in wxPalette class
1041 #define wxUSE_PALETTE 1
1043 /* --- end common options --- */
1045 // ----------------------------------------------------------------------------
1046 // Mac-specific settings
1047 // ----------------------------------------------------------------------------
1049 // override some settings for Metrowerks
1051 // VZ: isn't this file only used when building with Metrowerks anyhow?
1053 #undef wxUSE_DEBUG_CONTEXT
1054 #define wxUSE_DEBUG_CONTEXT 1
1056 #undef wxUSE_STD_IOSTREAM
1057 #define wxUSE_STD_IOSTREAM 1
1059 #undef wxUSE_STACKWALKER
1060 #define wxUSE_STACKWALKER 0
1063 // things not implemented under Mac
1064 #undef wxUSE_POPUPWIN
1065 #define wxUSE_POPUPWIN 0
1067 #undef wxUSE_TIPWINDOW
1068 #define wxUSE_TIPWINDOW 0
1070 #undef wxUSE_TOGGLEBTN
1071 #define wxUSE_TOGGLEBTN 0
1073 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1074 // embed the Safari browser control
1075 // 0 by default because of Jaguar compatibility problems
1076 #define wxUSE_WEBKIT 0
1079 // Set to 0 for no libmspack
1080 #define wxUSE_LIBMSPACK 0