]> git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
warnings (and some errors) fixes for wxUniv DLL build
[wxWidgets.git] / include / wx / mac / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
66 // but this is very dangerous because you can mistakenly pass an icon instead
67 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
68 // because an icon is not a valid bitmap
69 //
70 // Starting from 2.1.12, you have the choice under this backwards compatible
71 // behaviour (your code will still compile, but probably won't behave as
72 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
73 // conversion ctor wxBitmap(const wxIcon&) instead.
74 //
75 // Recommended setting: 0
76 #define wxICON_IS_BITMAP 0
77
78 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
79 // 1.64 and later define point sizes to be compatible with Windows.
80 //
81 // Default is 0
82 //
83 // Recommended setting: 0
84 #define wxFONT_SIZE_COMPATIBILITY 0
85
86 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
87 // If migrating between versions, your dialogs may seem to shrink.
88 //
89 // Default is 1
90 //
91 // Recommended setting: 0 (the new calculations are more correct!)
92 #define wxDIALOG_UNIT_COMPATIBILITY 1
93
94 // ----------------------------------------------------------------------------
95 // debugging settings
96 // ----------------------------------------------------------------------------
97
98 // Generic comment about debugging settings: they are very useful if you don't
99 // use any other memory leak detection tools such as Purify/BoundsChecker, but
100 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
101 // as wxWindows memory debugging subsystem built in since version 5.0 and you
102 // may prefer to use it instead of built in memory debugging code because it is
103 // faster and more fool proof.
104 //
105 // Using VC++ CRT memory debugging is enabled by default in debug mode
106 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
107 // and if __NO_VC_CRTDBG__ is not defined.
108
109 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
110 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
111 // recommended to set this to 1, since you may well need to output an error log
112 // in a production version (or non-debugging beta).
113 //
114 // Default is 1.
115 //
116 // Recommended setting: 1 but see comment above
117 #ifndef __MWERKS__
118 #define wxUSE_DEBUG_CONTEXT 0
119 #else
120 #define wxUSE_DEBUG_CONTEXT 1
121 #endif
122
123 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
124 // __WXDEBUG__ is also defined.
125 //
126 // WARNING: this code may not work with all architectures, especially if
127 // alignment is an issue. This switch is currently ignored for mingw / cygwin
128 //
129 // Default is 1
130 //
131 // Recommended setting: 1 but see comment in the beginning of this section
132 #define wxUSE_MEMORY_TRACING 1
133
134 // In debug mode, cause new and delete to be redefined globally.
135 // If this causes problems (e.g. link errors which is a common problem
136 // especially if you use another library which also redefines the global new
137 // and delete), set this to 0.
138 // This switch is currently ignored for mingw / cygwin
139 //
140 // Default is 0
141 //
142 // Recommended setting: 0
143 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
144
145 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
146 // this causes problems (e.g. link errors), set this to 0. You may need to set
147 // this to 0 if using templates (at least for VC++). This switch is currently
148 // ignored for mingw / cygwin
149 //
150 // Default is 0
151 //
152 // Recommended setting: 0
153 #define wxUSE_DEBUG_NEW_ALWAYS 0
154
155 // wxHandleFatalExceptions() may be used to catch the program faults at run
156 // time and, instead of terminating the program with a usual GPF message box,
157 // call the user-defined wxApp::OnFatalException() function. If you set
158 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
159 //
160 // This setting is for Win32 only and can only be enabled if your compiler
161 // supports Win32 structured exception handling (currently only VC++ does)
162 //
163 // Default is 1
164 //
165 // Recommended setting: 1 if your compiler supports it.
166 #ifdef _MSC_VER
167 #define wxUSE_ON_FATAL_EXCEPTION 1
168 #else
169 #define wxUSE_ON_FATAL_EXCEPTION 0
170 #endif
171
172 // ----------------------------------------------------------------------------
173 // Unicode support
174 // ----------------------------------------------------------------------------
175
176 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
177 // defined as wchar_t, wxString will use Unicode internally. If you set this
178 // to 1, you must use wxT() macro for all literal strings in the program.
179 //
180 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
181 // doesn't support it and the programs compiled in Unicode mode will not run
182 // under 9x).
183 //
184 // Default is 0
185 //
186 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
187 #define wxUSE_UNICODE 0
188
189 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
190 // compiling the program in Unicode mode. More precisely, it will be possible
191 // to construct wxString from a wide (Unicode) string and convert any wxString
192 // to Unicode.
193 //
194 // Default is 1
195 //
196 // Recommended setting: 1
197 #define wxUSE_WCHAR_T 1
198
199 // ----------------------------------------------------------------------------
200 // global features
201 // ----------------------------------------------------------------------------
202
203 // Support for message/error logging. This includes wxLogXXX() functions and
204 // wxLog and derived classes. Don't set this to 0 unless you really know what
205 // you are doing.
206 //
207 // Default is 1
208 //
209 // Recommended setting: 1 (always)
210 #define wxUSE_LOG 1
211
212 // Recommended setting: 1 (always)
213 #define wxUSE_LOGWINDOW 1
214
215 // Recommended setting: 1 (always)
216 #define wxUSE_LOGGUI 1
217
218 // Recommended setting: 1 (always)
219 #define wxUSE_LOG_DIALOG 1
220
221 // Support for command line parsing using wxCmdLineParser class.
222 //
223 // Default is 1
224 //
225 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
226 #define wxUSE_CMDLINE_PARSER 1
227
228 // Support for multithreaded applications: if 1, compile in thread classes
229 // (thread.h) and make the library a bit more thread safe. Although thread
230 // support is quite stable by now, you may still consider recompiling the
231 // library without it if you have no use for it - this will result in a
232 // somewhat smaller and faster operation.
233 //
234 // This is ignored under Win16, threads are only supported under Win32.
235 //
236 // Default is 1
237 //
238 // Recommended setting: 0 unless you do plan to develop MT applications
239 #define wxUSE_THREADS 1
240
241 // If enabled (1), compiles wxWindows streams classes
242 #define wxUSE_STREAMS 1
243
244 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
245 #ifndef __MWERKS__
246 #define wxUSE_STD_IOSTREAM 0
247 #else
248 #define wxUSE_STD_IOSTREAM 1
249 #endif
250
251 // Use serialization (requires utils/serialize)
252 #define wxUSE_SERIAL 0
253
254 // ----------------------------------------------------------------------------
255 // non GUI features selection
256 // ----------------------------------------------------------------------------
257
258 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
259 // integer which is implemented in terms of native 64 bit integers if any or
260 // uses emulation otherwise.
261 //
262 // This class is required by wxDateTime and so you should enable it if you want
263 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
264 // integers in which case (almost) all of its functions are inline and it
265 // almost does not take any space, so there should be no reason to switch it
266 // off.
267 //
268 // Recommended setting: 1
269 #define wxUSE_LONGLONG 1
270
271 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
272 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
273 //
274 // Default is 1
275 //
276 // Recommended setting: 1 (wxFile is highly recommended as it is required by
277 // i18n code, wxFileConfig and others)
278 #define wxUSE_FILE 1
279 #define wxUSE_FFILE 1
280
281 // use wxTextBuffer class: required by wxTextFile
282 #define wxUSE_TEXTBUFFER 1
283
284 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
285 // wxFileConfig
286 #define wxUSE_TEXTFILE 1
287
288 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
289 #define wxUSE_INTL 1
290
291 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
292 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
293 // old wxTime and wxDate classes which are still provided for backwards
294 // compatibility (and implemented in terms of wxDateTime).
295 //
296 // Note that this class is relatively new and is still officially in alpha
297 // stage because some features are not yet (fully) implemented. It is already
298 // quite useful though and should only be disabled if you are aiming at
299 // absolutely minimal version of the library.
300 //
301 // Requires: wxUSE_LONGLONG
302 //
303 // Default is 1
304 //
305 // Recommended setting: 1
306 #define wxUSE_DATETIME 1
307
308 // Set wxUSE_TIMER to 1 to compile wxTimer class
309 //
310 // Default is 1
311 //
312 // Recommended setting: 1
313 #define wxUSE_TIMER 1
314
315 // Use wxStopWatch clas.
316 //
317 // Default is 1
318 //
319 // Recommended setting: 1 (needed by wxSocket)
320 #define wxUSE_STOPWATCH 1
321
322 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
323 // which allow the application to store its settings in the persistent
324 // storage. Setting this to 1 will also enable on-demand creation of the
325 // global config object in wxApp.
326 //
327 // See also wxUSE_CONFIG_NATIVE below.
328 //
329 // Recommended setting: 1
330 #define wxUSE_CONFIG 1
331
332 // If wxUSE_CONFIG is 1, you may choose to use either the native config
333 // classes under Windows (using .INI files under Win16 and the registry under
334 // Win32) or the portable text file format used by the config classes under
335 // Unix.
336 //
337 // Default is 1 to use native classes. Note that you may still use
338 // wxFileConfig even if you set this to 1 - just the config object created by
339 // default for the applications needs will be a wxRegConfig or wxIniConfig and
340 // not wxFileConfig.
341 //
342 // Recommended setting: 1
343 #define wxUSE_CONFIG_NATIVE 1
344
345 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
346 // to connect/disconnect from the network and be notified whenever the dial-up
347 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
348 //
349 // Default is 1.
350 //
351 // Recommended setting: 1
352 #define wxUSE_DIALUP_MANAGER 1
353
354 // Compile in classes for run-time DLL loading and function calling.
355 // Required by wxUSE_DIALUP_MANAGER.
356 //
357 // This setting is for Win32 only
358 //
359 // Default is 1.
360 //
361 // Recommended setting: 1
362 #define wxUSE_DYNLIB_CLASS 1
363
364 // experimental extension, use with caution.
365 #define wxUSE_DYNAMIC_LOADER 0
366
367 // Set to 1 to use socket classes
368 #define wxUSE_SOCKETS 1
369
370 // Set to 1 to enable virtual file systems (required by wxHTML)
371 #define wxUSE_FILESYSTEM 1
372
373 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
374 #define wxUSE_FS_ZIP 1
375
376 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
377 #define wxUSE_FS_INET 1
378
379 // Set to 1 to compile wxZipInput/OutputStream classes.
380 #define wxUSE_ZIPSTREAM 1
381
382 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
383 // wxUSE_LIBPNG.
384 #define wxUSE_ZLIB 1
385
386 // If enabled, the code written by Apple will be used to write, in a portable
387 // way, float on the disk. See extended.c for the license which is different
388 // from wxWindows one.
389 //
390 // Default is 1.
391 //
392 // Recommended setting: 1 unless you don't like the license terms (unlikely)
393 #define wxUSE_APPLE_IEEE 1
394
395 // Joystick support class
396 #define wxUSE_JOYSTICK 1
397
398 // wxFontMapper class
399 #define wxUSE_FONTMAP 1
400
401 // wxMimeTypesManager class
402 #define wxUSE_MIMETYPE 1
403
404 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
405 // or wxURL you need to set this to 1.
406 //
407 // Default is 1.
408 //
409 // Recommended setting: 1
410 #define wxUSE_PROTOCOL 1
411
412 // The settings for the individual URL schemes
413 #define wxUSE_PROTOCOL_FILE 1
414 #define wxUSE_PROTOCOL_FTP 1
415 #define wxUSE_PROTOCOL_HTTP 1
416
417 // Define this to use wxURL class.
418 #define wxUSE_URL 1
419
420 // Support for regular expression matching via wxRegEx class: enable this to
421 // use POSIX regular expressions in your code. You need to compile regex
422 // library from src/regex to use it under Windows.
423 //
424 // Default is 0
425 //
426 // Recommended setting: 1 if your compiler supports it, if it doesn't please
427 // contribute us a makefile for src/regex for it
428 #define wxUSE_REGEX 1
429
430 // wxSystemOptions class
431 #define wxUSE_SYSTEM_OPTIONS 1
432
433 // wxWave class
434 #define wxUSE_WAVE 1
435
436 // XML parsing classes. Note that their API will change in the future, so
437 // using wxXmlDocument and wxXmlNode in your app is not recommended.
438 //
439 // Default is 1
440 //
441 // Recommended setting: 1 (needed by XRC)
442 #define wxUSE_XML 1
443
444 // ----------------------------------------------------------------------------
445 // Individual GUI controls
446 // ----------------------------------------------------------------------------
447
448 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
449 // (without it, wxControl class is not compiled)
450 //
451 // Default is 1
452 //
453 // Recommended setting: 1 (don't change except for very special programs)
454 #define wxUSE_CONTROLS 1
455
456 // wxPopupWindow class is a top level transient window. It is currently used
457 // to implement wxTipWindow but doesn't work yet under Mac.
458 //
459 // Default is 0
460 //
461 // Recommended setting: 0
462 #define wxUSE_POPUPWIN 0
463
464 // wxTipWindow allows to implement the custom tooltips, it is used by the
465 // context help classes. Requires wxUSE_POPUPWIN.
466 //
467 // Default is 0
468 //
469 // Recommended setting: 0
470 #define wxUSE_TIPWINDOW 0
471
472 // Each of the settings below corresponds to one wxWindows control. They are
473 // all switched on by default but may be disabled if you are sure that your
474 // program (including any standard dialogs it can show!) doesn't need them and
475 // if you desperately want to save some space. If you use any of these you must
476 // set wxUSE_CONTROLS as well.
477 //
478 // Default is 1
479 //
480 // Recommended setting: 1
481 #define wxUSE_BUTTON 1 // wxButton
482 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
483 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
484 #define wxUSE_CHECKBOX 1 // wxCheckBox
485 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
486 #define wxUSE_CHOICE 1 // wxChoice
487 #define wxUSE_COMBOBOX 1 // wxComboBox
488 #define wxUSE_GAUGE 1 // wxGauge
489 #define wxUSE_LISTBOX 1 // wxListBox
490 #define wxUSE_LISTCTRL 1 // wxListCtrl
491 #define wxUSE_RADIOBOX 1 // wxRadioBox
492 #define wxUSE_RADIOBTN 1 // wxRadioButton
493 #define wxUSE_SCROLLBAR 1 // wxScrollBar
494 #define wxUSE_SLIDER 1 // wxSlider
495 #define wxUSE_SPINBTN 1 // wxSpinButton
496 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
497 #define wxUSE_STATBOX 1 // wxStaticBox
498 #define wxUSE_STATLINE 1 // wxStaticLine
499 #define wxUSE_STATTEXT 1 // wxStaticText
500 #define wxUSE_STATBMP 1 // wxStaticBitmap
501 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
502 #define wxUSE_TOGGLEBTN 0 // requires wxButton
503 #define wxUSE_TREECTRL 1 // wxTreeCtrl
504
505 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
506 // below either wxStatusBar95 or a generic wxStatusBar will be used.
507 //
508 // Default is 1
509 //
510 // Recommended setting: 1
511 #define wxUSE_STATUSBAR 1
512
513 // Two status bar implementations are available under Win32: the generic one
514 // or the wrapper around native control. For native look and feel the native
515 // version should be used.
516 //
517 // Default is 1.
518 //
519 // Recommended setting: 1 (there is no advantage in using the generic one)
520 #define wxUSE_NATIVE_STATUSBAR 1
521
522 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
523 // classes at all. Otherwise, use the native toolbar class unless
524 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
525 // supports some features which might not be supported by the native wxToolBar
526 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
527 //
528 // Default is 1 for all settings.
529 //
530 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
531 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
532 #define wxUSE_TOOLBAR 1
533 #define wxUSE_TOOLBAR_NATIVE 1
534 #define wxUSE_TOOLBAR_SIMPLE 1
535
536 // this setting is obsolete, value is ignored
537 #define wxUSE_BUTTONBAR 1
538
539 // wxNotebook is a control with several "tabs" located on one of its sides. It
540 // may be used ot logically organise the data presented to the user instead of
541 // putting everything in one huge dialog. It replaces wxTabControl and related
542 // classes of wxWin 1.6x.
543 //
544 // Default is 1.
545 //
546 // Recommended setting: 1
547 #define wxUSE_NOTEBOOK 1
548
549 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
550 // the new class. It shouldn't be used in new code.
551 //
552 // Default is 0.
553 //
554 // Recommended setting: 0 (use wxNotebook)
555 #define wxUSE_TAB_DIALOG 0
556
557 // wxGrid class
558 //
559 // Default is 1
560 //
561 // Recommended setting: 1
562 #define wxUSE_GRID 1
563
564 // wxProperty[Value/Form/List] classes, used by Dialog Editor
565 #define wxUSE_PROPSHEET 0
566
567 // ----------------------------------------------------------------------------
568 // Miscellaneous GUI stuff
569 // ----------------------------------------------------------------------------
570
571 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
572 #define wxUSE_ACCEL 1
573
574 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
575 // under Windows).
576 //
577 // Default is 1.
578 //
579 // Recommended setting: 1 (can be safely set to 0, not used by the library)
580 #define wxUSE_CARET 1
581
582 // Use wxDisplay class: it allows enumerating all displays on a system and
583 // working with them.
584 //
585 // Default is 0 because it isn't yet implemented on all platforms
586 //
587 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
588 #define wxUSE_DISPLAY 0
589
590 // Miscellaneous geometry code: needed for Canvas library
591 #define wxUSE_GEOMETRY 1
592
593 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
594 // wxListCtrl.
595 //
596 // Default is 1.
597 //
598 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
599 // enumerated above, then this class is mostly useless too)
600 #define wxUSE_IMAGLIST 1
601
602 // Use wxMenu, wxMenuBar, wxMenuItem.
603 //
604 // Default is 1.
605 //
606 // Recommended setting: 1 (can't be disabled under MSW)
607 #define wxUSE_MENUS 1
608
609 // Use wxSashWindow class.
610 //
611 // Default is 1.
612 //
613 // Recommended setting: 1
614 #define wxUSE_SASH 1
615
616 // Use wxSplitterWindow class.
617 //
618 // Default is 1.
619 //
620 // Recommended setting: 1
621 #define wxUSE_SPLITTER 1
622
623 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
624 //
625 // Default is 1.
626 //
627 // Recommended setting: 1
628 #define wxUSE_TOOLTIPS 1
629
630 // wxValidator class and related methods
631 #define wxUSE_VALIDATORS 1
632
633 // wxDC cacheing implementation
634 #define wxUSE_DC_CACHEING 0
635
636 // ----------------------------------------------------------------------------
637 // common dialogs
638 // ----------------------------------------------------------------------------
639
640 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
641 // file selector, printer dialog). Switching this off also switches off the
642 // printing architecture and interactive wxPrinterDC.
643 //
644 // Default is 1
645 //
646 // Recommended setting: 1 (unless it really doesn't work)
647 #define wxUSE_COMMON_DIALOGS 1
648
649 // wxBusyInfo displays window with message when app is busy. Works in same way
650 // as wxBusyCursor
651 #define wxUSE_BUSYINFO 1
652
653 // Use single/multiple choice dialogs.
654 //
655 // Default is 1
656 //
657 // Recommended setting: 1 (used in the library itself)
658 #define wxUSE_CHOICEDLG 1
659
660 // Use colour picker dialog
661 //
662 // Default is 1
663 //
664 // Recommended setting: 1
665 #define wxUSE_COLOURDLG 1
666
667 // wxDirDlg class for getting a directory name from user
668 #define wxUSE_DIRDLG 1
669
670 // TODO: setting to choose the generic or native one
671
672 // Use file open/save dialogs.
673 //
674 // Default is 1
675 //
676 // Recommended setting: 1 (used in many places in the library itself)
677 #define wxUSE_FILEDLG 1
678
679 // Use find/replace dialogs.
680 //
681 // Default is 1
682 //
683 // Recommended setting: 1 (but may be safely set to 0)
684 #define wxUSE_FINDREPLDLG 1
685
686 // Use font picker dialog
687 //
688 // Default is 1
689 //
690 // Recommended setting: 1 (used in the library itself)
691 #define wxUSE_FONTDLG 1
692
693 // Use wxMessageDialog and wxMessageBox.
694 //
695 // Default is 1
696 //
697 // Recommended setting: 1 (used in the library itself)
698 #define wxUSE_MSGDLG 1
699
700 // progress dialog class for lengthy operations
701 #define wxUSE_PROGRESSDLG 1
702
703 // support for startup tips (wxShowTip &c)
704 #define wxUSE_STARTUP_TIPS 1
705
706 // text entry dialog and wxGetTextFromUser function
707 #define wxUSE_TEXTDLG 1
708
709 // number entry dialog
710 #define wxUSE_NUMBERDLG 1
711
712 // splash screen class
713 #define wxUSE_SPLASH 1
714
715 // wizards
716 #define wxUSE_WIZARDDLG 1
717
718 // ----------------------------------------------------------------------------
719 // Metafiles support
720 // ----------------------------------------------------------------------------
721
722 // Windows supports the graphics format known as metafile which is, though not
723 // portable, is widely used under Windows and so is supported by wxWin (under
724 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
725 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
726 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
727 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
728 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
729 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
730 // in any metafile related classes at all.
731 //
732 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
733 //
734 // Recommended setting: default or 0 for everything for portable programs.
735 #define wxUSE_METAFILE 1
736 #define wxUSE_ENH_METAFILE 1
737 #define wxUSE_WIN_METAFILES_ALWAYS 0
738
739 // ----------------------------------------------------------------------------
740 // Big GUI components
741 // ----------------------------------------------------------------------------
742
743 // Set to 0 to disable document/view architecture
744 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
745
746 // Set to 0 to disable MDI document/view architecture
747 #define wxUSE_MDI_ARCHITECTURE 1
748
749 // Set to 0 to disable print/preview architecture code
750 #define wxUSE_PRINTING_ARCHITECTURE 1
751
752 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
753 // much more.
754 //
755 // Default is 1.
756 //
757 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
758 // smaller library.
759 #define wxUSE_HTML 1
760
761 // OpenGL canvas
762 #define wxUSE_GLCANVAS 0
763
764 // ----------------------------------------------------------------------------
765 // Data transfer
766 // ----------------------------------------------------------------------------
767
768 // Use wxClipboard class for clipboard copy/paste.
769 //
770 // Default is 1.
771 //
772 // Recommended setting: 1
773 #define wxUSE_CLIPBOARD 1
774
775 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
776 // drop
777 //
778 // Default is 1.
779 //
780 // Recommended setting: 1
781 #define wxUSE_DATAOBJ 1
782
783 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
784 // different from "built in" drag and drop in wxTreeCtrl which is always
785 // available). Requires wxUSE_DATAOBJ.
786 //
787 // Default is 1.
788 //
789 // Recommended setting: 1
790 #define wxUSE_DRAG_AND_DROP 1
791
792 // ----------------------------------------------------------------------------
793 // miscellaneous settings
794 // ----------------------------------------------------------------------------
795
796 // wxSingleInstanceChecker class allows to verify at startup if another program
797 // instance is running (it is only available under Win32)
798 //
799 // Default is 1
800 //
801 // Recommended setting: 1 (the class is tiny, disabling it won't save much
802 // space)
803 #define wxUSE_SNGLINST_CHECKER 1
804
805 #define wxUSE_DRAGIMAGE 1
806
807 #define wxUSE_IPC 0
808 // 0 for no interprocess comms
809 #define wxUSE_HELP 1
810 // 0 for no help facility
811 #define wxUSE_WXHTML_HELP 1
812 // 0 for no MS HTML Help
813 #define wxUSE_RESOURCES 1
814 // 0 for no wxGetResource/wxWriteResource
815 #define wxUSE_CONSTRAINTS 1
816 // 0 for no window layout constraint system
817
818 #define wxUSE_SPLINES 1
819 // 0 for no splines
820
821 #define wxUSE_MOUSEWHEEL 1
822 // Include mouse wheel support
823
824 // ----------------------------------------------------------------------------
825 // postscript support settings
826 // ----------------------------------------------------------------------------
827
828 // Set to 1 for PostScript device context.
829 #define wxUSE_POSTSCRIPT 0
830
831 // Set to 1 to use font metric files in GetTextExtent
832 #define wxUSE_AFM_FOR_POSTSCRIPT 0
833
834 // ----------------------------------------------------------------------------
835 // database classes
836 // ----------------------------------------------------------------------------
837
838 // Define 1 to use ODBC classes
839 #define wxUSE_ODBC 0
840
841 // For backward compatibility reasons, this parameter now only controls the
842 // default scrolling method used by cursors. This default behavior can be
843 // overriden by setting the second param of wxDB::wxDbGetConnection() or
844 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
845 // that use the connection) should support forward only scrolling of cursors,
846 // or both forward and backward support for backward scrolling cursors is
847 // dependent on the data source as well as the ODBC driver being used.
848 #define wxODBC_FWD_ONLY_CURSORS 1
849
850 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
851 // member variables. With a setting of 1, full backward compatability with the
852 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
853 // as future development will be done only on the non-deprecated
854 // functions/classes/member variables/etc.
855 #define wxODBC_BACKWARD_COMPATABILITY 0
856
857 // ----------------------------------------------------------------------------
858 // other compiler (mis)features
859 // ----------------------------------------------------------------------------
860
861 // Set this to 0 if your compiler can't cope with omission of prototype
862 // parameters.
863 //
864 // Default is 1.
865 //
866 // Recommended setting: 1 (should never need to set this to 0)
867 #define REMOVE_UNUSED_ARG 1
868
869 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
870 // them. Set to 1 for <iostream.h>, 0 for <iostream>
871 //
872 // Default is 1.
873 //
874 // Recommended setting: whatever your compiler likes more
875 #ifndef __MWERKS__
876 #define wxUSE_IOSTREAMH 0
877 #else
878 #define wxUSE_IOSTREAMH 1
879 #endif
880
881 // ----------------------------------------------------------------------------
882 // image format support
883 // ----------------------------------------------------------------------------
884
885 // wxImage supports many different image formats which can be configured at
886 // compile-time. BMP is always supported, others are optional and can be safely
887 // disabled if you don't plan to use images in such format sometimes saving
888 // substantial amount of code in the final library.
889 //
890 // Some formats require an extra library which is included in wxWin sources
891 // which is mentioned if it is the case.
892
893 // Set to 1 for wxImage support (recommended).
894 #define wxUSE_IMAGE 1
895
896 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
897 #define wxUSE_LIBPNG 1
898
899 // Set to 1 for JPEG format support (requires libjpeg)
900 #define wxUSE_LIBJPEG 1
901
902 // Set to 1 for TIFF format support (requires libtiff)
903 #define wxUSE_LIBTIFF 1
904
905 // Set to 1 for GIF format support
906 #define wxUSE_GIF 1
907
908 // Set to 1 for PNM format support
909 #define wxUSE_PNM 1
910
911 // Set to 1 for PCX format support
912 #define wxUSE_PCX 1
913
914 // Set to 1 for IFF format support
915 #define wxUSE_IFF 0
916
917 // Set to 1 for XPM format support
918 #define wxUSE_XPM 1
919
920 // Set to 1 for MS Icons and Cursors format support
921 #define wxUSE_ICO_CUR 1
922
923 // Set to 1 to compile in wxPalette class
924 #define wxUSE_PALETTE 1
925
926 // If 1, enables provision of run-time type information.
927 // NOW MANDATORY: don't change.
928 #define wxUSE_DYNAMIC_CLASSES 1
929
930 #endif
931 // _WX_SETUP_H_