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made some wxHtmlEntitiesParser's methods public -- turned out they are useful
[wxWidgets.git] / include / wx / mac / pen.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: pen.h
3 // Purpose: wxPen class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_PEN_H_
13 #define _WX_PEN_H_
14
15 #ifdef __GNUG__
16 #pragma interface "pen.h"
17 #endif
18
19 #include "wx/gdiobj.h"
20 #include "wx/colour.h"
21 #include "wx/bitmap.h"
22
23 class WXDLLEXPORT wxPen;
24
25 class WXDLLEXPORT wxPenRefData: public wxGDIRefData
26 {
27 friend class WXDLLEXPORT wxPen;
28 public:
29 wxPenRefData();
30 wxPenRefData(const wxPenRefData& data);
31 ~wxPenRefData();
32
33 protected:
34 int m_width;
35 int m_style;
36 int m_join ;
37 int m_cap ;
38 wxBitmap m_stipple ;
39 int m_nbDash ;
40 wxDash * m_dash ;
41 wxColour m_colour;
42 /* TODO: implementation
43 WXHPEN m_hPen;
44 */
45 };
46
47 #define M_PENDATA ((wxPenRefData *)m_refData)
48
49 // Pen
50 class WXDLLEXPORT wxPen: public wxGDIObject
51 {
52 DECLARE_DYNAMIC_CLASS(wxPen)
53 public:
54 wxPen();
55 wxPen(const wxColour& col, int width, int style);
56 wxPen(const wxBitmap& stipple, int width);
57 inline wxPen(const wxPen& pen) { Ref(pen); }
58 ~wxPen();
59
60 inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
61 inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
62 inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
63
64 virtual bool Ok() const { return (m_refData != NULL) ; }
65
66 // Override in order to recreate the pen
67 void SetColour(const wxColour& col) ;
68 void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
69
70 void SetWidth(int width) ;
71 void SetStyle(int style) ;
72 void SetStipple(const wxBitmap& stipple) ;
73 void SetDashes(int nb_dashes, const wxDash *dash) ;
74 void SetJoin(int join) ;
75 void SetCap(int cap) ;
76
77 inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
78 inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
79 inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
80 inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
81 inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
82 inline int GetDashes(wxDash **ptr) const {
83 *ptr = (M_PENDATA ? M_PENDATA->m_dash : (wxDash*) NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
84 }
85
86 inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
87
88 // Implementation
89
90 // Useful helper: create the brush resource
91 bool RealizeResource();
92
93 // When setting properties, we must make sure we're not changing
94 // another object
95 void Unshare();
96 };
97
98 #endif
99 // _WX_PEN_H_