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git.saurik.com Git - wxWidgets.git/blob - src/os2/gauge.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxGauge class
4 // Author: David Webster
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #include "wx/wxprec.h"
17 #include "wx/scrolwin.h"
20 #include "wx/os2/private.h"
23 static WXFARPROC fnWndProcGauge
= (WXFARPROC
)NULL
;
24 extern void wxAssociateWinWithHandle( HWND hWnd
28 IMPLEMENT_DYNAMIC_CLASS(wxGauge
, wxControl
)
30 MRESULT EXPENTRY
wxGaugeWndProc(
37 wxGauge
* pGauge
= (wxGauge
*)::WinQueryWindowULong( hWnd
44 double dPixelToRange
= 0.0;
50 hPS
= ::WinBeginPaint( hWnd
56 ::WinQueryWindowRect(hWnd
, &vRect
);
57 ::GpiCreateLogColorTable( hPS
61 ,(LONG
)wxTheColourDatabase
->m_nSize
62 ,(PLONG
)wxTheColourDatabase
->m_palTable
64 ::GpiCreateLogColorTable( hPS
74 LONG lColor
= 0x00FFFFFF; // White
75 POINTL vPoint
= {vRect
.xLeft
+ 1, vRect
.yBottom
+ 1};
77 ::GpiSetColor(hPS
, lColor
);
78 ::GpiMove(hPS
, &vPoint
);
79 vPoint
.x
= vRect
.xRight
- 1;
80 ::GpiLine(hPS
, &vPoint
);
81 vPoint
.y
= vRect
.yTop
- 1;
82 ::GpiLine(hPS
, &vPoint
);
83 lColor
= 0x000C0C0C; // Darkish Grey to give depth feel
84 ::GpiSetColor(hPS
, lColor
);
85 vPoint
.x
= vRect
.xLeft
+ 1;
86 ::GpiLine(hPS
, &vPoint
);
87 vPoint
.y
= vRect
.yBottom
+ 1;
88 ::GpiLine(hPS
, &vPoint
);
89 vRect3
.xLeft
= vRect
.xLeft
+ 2;
90 vRect3
.xRight
= vRect
.xRight
- 2;
91 vRect3
.yTop
= vRect
.yTop
- 2;
92 vRect3
.yBottom
= vRect
.yBottom
+ 2;
94 if (pGauge
->GetWindowStyleFlag() & wxGA_VERTICAL
)
96 dRange
= (double)(vRect3
.yTop
- vRect3
.yBottom
);
97 dPixelToRange
= dRange
/(double)pGauge
->GetRange();
98 vRect2
.yTop
= (int)(pGauge
->GetValue() * dPixelToRange
);
99 vRect2
.yBottom
= vRect3
.yBottom
;
100 vRect2
.xLeft
= vRect3
.xLeft
;
101 vRect2
.xRight
= vRect3
.xRight
;
102 vRect3
.yBottom
= vRect2
.yTop
;
103 if (vRect3
.yBottom
<= 1)
105 ::WinFillRect(hPS
, &vRect3
, pGauge
->GetBackgroundColour().GetPixel());
106 ::WinFillRect(hPS
, &vRect2
, pGauge
->GetForegroundColour().GetPixel());
110 dRange
= (double)(vRect3
.xRight
- vRect3
.xLeft
);
111 dPixelToRange
= dRange
/(double)pGauge
->GetRange();
112 vRect2
.yTop
= vRect3
.yTop
;
113 vRect2
.yBottom
= vRect3
.yBottom
;
114 vRect2
.xLeft
= vRect3
.xLeft
;
115 vRect2
.xRight
= (int)(pGauge
->GetValue() * dPixelToRange
);
116 vRect3
.xLeft
= vRect2
.xRight
;
117 if (vRect3
.xLeft
<= 1)
119 ::WinFillRect(hPS
, &vRect3
, pGauge
->GetBackgroundColour().GetPixel());
120 ::WinFillRect(hPS
, &vRect2
, pGauge
->GetForegroundColour().GetPixel());
125 return (fnWndProcGauge( hWnd
131 } // end of wxGaugeWndProc
133 bool wxGauge::Create(
137 , const wxPoint
& rPos
138 , const wxSize
& rSize
140 , const wxValidator
& rValidator
141 , const wxString
& rsName
146 int nWidth
= rSize
.x
;
147 int nHeight
= rSize
.y
;
153 SetValidator(rValidator
);
156 pParent
->AddChild(this);
157 m_backgroundColour
.Set(wxString("LIGHT GREY"));
158 m_foregroundColour
.Set(wxString("NAVY"));
160 m_nRangeMax
= nRange
;
162 m_windowStyle
= lStyle
;
165 m_windowId
= (int)NewControlId();
169 if (m_windowStyle
& wxCLIP_SIBLINGS
)
170 lMsStyle
|= WS_CLIPSIBLINGS
;
173 // OS/2 will use an edit control for this, since there is not a native gauge
174 // Other choices include using an armless slider but they are more difficult
175 // to control and manipulate
178 lMsStyle
= WS_VISIBLE
| ES_MARGIN
| ES_LEFT
| ES_READONLY
;
179 if (m_windowStyle
& wxCLIP_SIBLINGS
)
180 lMsStyle
|= WS_CLIPSIBLINGS
;
182 m_hWnd
= (WXHWND
)::WinCreateWindow( (HWND
)GetHwndOf(pParent
) // Parent window handle
183 ,WC_ENTRYFIELD
// Window class
184 ,(PSZ
)NULL
// Initial Text
185 ,(ULONG
)lMsStyle
// Style flags
186 ,0L, 0L, 0L, 0L // Origin -- 0 size
187 ,(HWND
)GetHwndOf(pParent
) // owner window handle (same as parent
188 ,HWND_TOP
// initial z position
189 ,(HMENU
)m_windowId
// Window identifier
190 ,NULL
// Slider control data
191 ,NULL
// no Presentation parameters
194 wxAssociateWinWithHandle( m_hWnd
197 ::WinSetWindowULong(GetHwnd(), QWL_USER
, (LONG
)this);
198 fnWndProcGauge
= (WXFARPROC
)::WinSubclassWindow(m_hWnd
, (PFNWP
)wxGaugeWndProc
);
199 ::WinQueryWindowPos(m_hWnd
, &vSwp
);
202 wxFont
* pTextFont
= new wxFont( 10
217 ::WinShowWindow((HWND
)GetHWND(), TRUE
);
220 } // end of wxGauge::Create
222 int wxGauge::GetBezelFace() const
225 } // end of wxGauge::GetBezelFace
227 int wxGauge::GetRange() const
230 } // end of wxGauge::GetRange
232 int wxGauge::GetShadowWidth() const
235 } // end of wxGauge::GetShadowWidth
237 int wxGauge::GetValue() const
240 } // end of wxGauge::GetValue
242 bool wxGauge::SetBackgroundColour(
243 const wxColour
& rColour
246 if (!wxControl::SetBackgroundColour(rColour
))
249 LONG lColor
= (LONG
)rColour
.GetPixel();
251 ::WinSetPresParam( GetHwnd()
257 } // end of wxGauge::SetBackgroundColour
259 void wxGauge::SetBezelFace(
263 } // end of wxGauge::SetBezelFace
265 bool wxGauge::SetForegroundColour(
266 const wxColour
& rColour
269 if (!wxControl::SetForegroundColour(rColour
))
272 LONG lColor
= (LONG
)rColour
.GetPixel();
274 ::WinSetPresParam( GetHwnd()
281 } // end of wxGauge::SetForegroundColour
283 void wxGauge::SetRange(
287 m_nRangeMax
= nRange
;
288 } // end of wxGauge::SetRange
290 void wxGauge::SetShadowWidth(
294 } // end of wxGauge::SetShadowWidth
296 void wxGauge::SetValue(
303 ::WinQueryWindowRect(GetHwnd(), &vRect
);
304 ::WinInvalidateRect(GetHwnd(), &vRect
, FALSE
);
305 } // end of wxGauge::SetValue